From 4e64ff4ff90eb78d9c540cbd975b26cd1e9ad085 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Mon, 18 Jul 2016 13:51:49 +0800 Subject: [PATCH] center menu title --- projects/mtg/src/GameStateMenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/mtg/src/GameStateMenu.cpp b/projects/mtg/src/GameStateMenu.cpp index 9c1ace170..5618976fe 100644 --- a/projects/mtg/src/GameStateMenu.cpp +++ b/projects/mtg/src/GameStateMenu.cpp @@ -153,7 +153,7 @@ void GameStateMenu::Start() mBg = WResourceManager::Instance()->RetrieveQuad("menutitle.png", 0, 0, 0, 0); // Create background quad for rendering. if (mBg) - mBg->SetHotSpot(0, 0); + mBg->SetHotSpot(mBg->mWidth/2, 0); if (MENU_STATE_MAJOR_MAINMENU == currentState) currentState = currentState | MENU_STATE_MINOR_FADEIN; @@ -830,7 +830,7 @@ void GameStateMenu::Render() scroller->Render(); if (mBg.get()) - renderer->RenderQuad(mBg.get(), (SCREEN_WIDTH/4)-6, 2, 0, 256 / mBg->mWidth, 166 / mBg->mHeight); + renderer->RenderQuad(mBg.get(), SCREEN_WIDTH_F/2, 2, 0, 256 / mBg->mWidth, 166 / mBg->mHeight); RenderTopMenu();