Bug Fixes, code cleanup, macros substitutions for tokens
Adding colorless to a token is redundant since by default is colorless. "may pay" is redundant when the cost is mana, it's necessary when the cost is life. Acolyte of Affliction Ajani, Strength Of The Pride Shouldn't Be Double Triggers Akiri, Fearless Voyager Arena Rector Arrogant Poet Artificer's Hex just falls off, removed Body Snatcher When You Have No Creatures In Hand Bump In The Night Cacophony Scamp Captain Eberhart Chandra, Hope's Beacon Deem Worthy Desecrate Reality Destructive Tampering Drake Haven Dredge The Mire Explosive Welcome Fungal Rebirth Giver of Runes Glissa's Scorn Gurgling Anointer Haunted Angel Hungry Flames Hypnotic Cloud Inniaz, the Gale Force Jukai Naturalist Lord Windgrace Nature's Cloak Nature's Spiral Rashmi, Eternities Crafter Rohgahh, Kher Keep Overlord So Shiny Sparktongue Dragon Sprouting Goblin missing a ) Temple Thief The Grey Havens The Mending of Dominaria was shuffling itself Tolarian Contempt, have to misspell "rejection" on the counter name Two-Handed Axe // Sweeping Cleave Urborg Panther Urza's Sylex Victory Chimes Vraska, Swarm's Eminence Warmonger
This commit is contained in:
@@ -76,12 +76,12 @@
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#AUTO_DEFINE _AMASSSLIVER5_ if type(army|mybattlefield)~morethan~0 then name(Put 1/1 counters) name(Put 1/1 counters) notatarget(army|myBattlefield) transforms((Sliver,newability[counter(1/1.5)])) forever else name(Create Sliver Army) token(Sliver Army) and!( name(Put 1/1 counters) counter(1/1.5) notatarget(army|myBattlefield) )!
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# Scry, Evergreen
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#AUTO_DEFINE _SCRY_($c) scry:$c scrycore delayed dontshow donothing scrycoreend scryend
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#AUTO_DEFINE _SCRY1_ scry:1 scrycore delayed dontshow donothing scrycoreend scryend
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#AUTO_DEFINE _SCRY2_ scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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#AUTO_DEFINE _SCRY3_ scry:3 scrycore delayed dontshow donothing scrycoreend scryend
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#AUTO_DEFINE _SCRY4_ scry:4 scrycore delayed dontshow donothing scrycoreend scryend
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#AUTO_DEFINE _SCRY5_ scry:5 scrycore delayed dontshow donothing scrycoreend scryend
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#AUTO_DEFINE _SCRY_($c) scry:$c scrycore delayed dontshow donothing scrycoreend scryend controller
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#AUTO_DEFINE _SCRY1_ scry:1 scrycore delayed dontshow donothing scrycoreend scryend controller
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#AUTO_DEFINE _SCRY2_ scry:2 scrycore delayed dontshow donothing scrycoreend scryend controller
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#AUTO_DEFINE _SCRY3_ scry:3 scrycore delayed dontshow donothing scrycoreend scryend controller
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#AUTO_DEFINE _SCRY4_ scry:4 scrycore delayed dontshow donothing scrycoreend scryend controller
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#AUTO_DEFINE _SCRY5_ scry:5 scrycore delayed dontshow donothing scrycoreend scryend controller
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# Fabricate
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#AUTO_DEFINE _FABRICATE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice create(Servo:Artifact Creature Servo:1/1)*$c])) ueot
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@@ -102,13 +102,13 @@
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#AUTO_DEFINE _CHAMPION_($Word) aslongas(other $word|myBattlefield) choice notAtarget(other $word|myBattlefield) (blink)forsrc oneshot
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# Metalcraft, not implemented
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#AUTO_DEFINE _METALCRAFT_ aslongas(artifact|mybattlefield) >2
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#AUTO_DEFINE _METALCRAFT_ if type(artifact|mybattlefield)~morethan~2 then
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# Echo, not implemented
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#AUTO_DEFINE _ECHO_($cost) $cost[{$c};next upkeep] sacrifice
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# Threshold, not implemented
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#AUTO_DEFINE _THRESHOLD_ if type(*|mygraveyard)~morethan~6
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#AUTO_DEFINE _THRESHOLD_ if type(*|mygraveyard)~morethan~6 then
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# Splice onto Arcane, not implemented
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#AUTO_DEFINE _SPLICEARCANE_ movedTo(*[Arcane]|myStack):may castcard(copied noevent) target(*[Arcane]|myHand)
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@@ -128,9 +128,6 @@
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# Monstrosity, not implemented
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#AUTO_DEFINE _MONSTROSITY_($cost,$c) name(Monstrosity) this(cantargetcard(*[-monstrous]) {$cost}:becomes(monstrous) forever && counter(1/1.$c)
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# Outlast, not implemented
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#AUTO_DEFINE _OUTLAST_($cost) {$cost}{$cost}:counter(1/1) all(this) asSorcery
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# Investigate token, Shadows over Innistrad SOI
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#AUTO_DEFINE _INVESTIGATE_ token(Clue)
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@@ -167,9 +164,6 @@
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#AUTO_DEFINE _SURVEIL3_ name(Surveil 3) reveal:psurveiloffsetplus3plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus3plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus3plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
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# Undergrowth, not implemented
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#AUTO_DEFINE _UNDERGROWTH_ foreach(creature|myGraveyard)
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# Afterlife
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#AUTO_DEFINE _AFTERLIFETOKEN_ create(Spirit:Creature Spirit:1/1:white:black:flying)
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File diff suppressed because it is too large
Load Diff
@@ -6171,15 +6171,6 @@ mana={2}{U}
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type=Instant
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[/card]
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[card]
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name=Artificer's Hex
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target=equipment
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auto=@each my upkeep:transforms((,newability[destroy all(parents)])) ueot
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text=Enchant Equipment. -- At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.
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mana={B}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Artificer's Intuition
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aicode=activate target(artifact[manacost<=1]|mylibrary) moveto(ownerHand)
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auto={U}{D(artifact|myhand)}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>artifact[manacost<=1]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(ownerHand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
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@@ -13019,8 +13010,8 @@ toughness=5
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[/card]
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[card]
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name=Body Snatcher
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auto=choice restriction{type(creature|myhand)~morethan~0} reject notatarget(creature|myhand)
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auto=choice moveTo(exile)
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auto=choice reject notatarget(creature|myhand)
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auto=@movedTo(mygraveyard) from(this|battlefield):moveTo(myBattlefield) target(creature|mygraveyard)
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autograveyard=moveTo(exile)
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text=When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, exile Body Snatcher. -- When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.
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@@ -15689,7 +15680,8 @@ type=Enchantment
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[/card]
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[card]
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name=Bump in the Night
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auto=life:-3 opponent
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target=opponent
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auto=life:-3
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flashback={5}{R}
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text=Target opponent loses 3 life. -- Flashback {5}{R}
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mana={B}
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@@ -35194,7 +35186,7 @@ toughness=1
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[/card]
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[card]
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name=Elvish Scrapper
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auto={G}{T}{S}:destroy target(other artifact)
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auto={G}{T}{S}:destroy target(artifact)
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text={G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.
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mana={G}
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type=Creature
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@@ -47099,7 +47091,7 @@ toughness=3
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name=Glissa's Scorn
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target=artifact
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auto=destroy
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auto=life:-3 targetController
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auto=life:-1 targetController
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text=Destroy target artifact. Its controller loses 1 life.
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mana={1}{G}
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type=Instant
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@@ -52749,7 +52741,7 @@ toughness=5
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[card]
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name=Haunted Angel
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abilities=flying
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autograveyard=token(Angel,Creature Angel,3/3,flying black) opponent && moveto(exile)
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auto=_DIES_token(Angel,Creature Angel,3/3,flying,black) opponent && moveto(exile)
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text=Flying -- When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.
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mana={2}{W}
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type=Creature
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@@ -53337,7 +53329,7 @@ toughness=2
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name=Heart-Piercer Bow
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auto={1}:equip
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auto=@combat(attacking) source(mytgt):damage:1 target(creature|opponentbattlefield)
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text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.
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text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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type=Artifact
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subtype=Equipment
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@@ -56690,8 +56682,8 @@ subtype=Aura
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[card]
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name=Hypnotic Cloud
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target=player
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auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer
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auto=if paid(kicker) then ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer
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auto=ifnot paid(kicker) then ability$!name(discard) target(*|myhand) reject!$ targetedplayer
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auto=if paid(kicker) then ability$!name(discard) target(<3>*|myhand) reject!$ targetedplayer
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kicker={4}
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text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.
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mana={1}{B}
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@@ -69580,7 +69572,7 @@ toughness=2
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[/card]
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[card]
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name=Mage Slayer
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auto=@combat(attacking) source(mytgt) :dynamicability<!mytgt powerstrike targetopponent!>
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auto=@combat(attacking) source(mytgt):dynamicability<!mytgt powerstrike targetopponent!>
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auto={3}:equip
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text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. -- Equip {3}
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mana={1}{R}{G}
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@@ -73600,7 +73592,7 @@ toughness=3
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[/card]
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[card]
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name=Midnight Guard
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auto=@movedTo(other creature|mybattlefield):untap
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auto=@movedTo(other creature|battlefield):untap
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text=Whenever another creature enters the battlefield, untap Midnight Guard.
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mana={2}{W}
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type=Creature
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@@ -73618,7 +73610,7 @@ type=Instant
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[card]
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name=Midnight Ritual
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target=<prex>creature|mygraveyard
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auto=moveTo(exile) and!( create(Zombie:Creature Zombie:2/2:black) )!
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auto=moveTo(exile) and!( _ZOMBIETOKEN_ )!
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text=Exile X target creature cards from your graveyard. For each creature card exiled this way, put a 2/2 black Zombie creature token onto the battlefield.
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mana={X}{2}{B}
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type=Sorcery
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@@ -78535,8 +78527,8 @@ type=Instant
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[/card]
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[card]
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name=Nature's Cloak
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auto=lord(creature|myBattlefield) forestwalk
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text=Green creatures you control gain forestwalk until end of turn.
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auto=all(creature[green]|myBattlefield) forestwalk
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text=Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
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mana={2}{G}
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type=Sorcery
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[/card]
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@@ -78572,9 +78564,9 @@ type=Sorcery
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[/card]
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[card]
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name=Nature's Spiral
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target=artifact,creature,enchantment,land|myGraveyard
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target=*[-instant;-sorcery]|myGraveyard
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auto=moveto(ownerHand)
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text=Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)
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text=Return target permanent card from your graveyard to your hand.
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mana={1}{G}
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type=Sorcery
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[/card]
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@@ -80718,7 +80710,7 @@ toughness=2
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[card]
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name=Noosegraf Mob
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auto=counter(1/1,5)
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auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[create(Zombie:Creature Zombie:2/2:black) controller])) forever
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auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[_ZOMBIETOKEN_ controller])) forever
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text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield.
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mana={4}{B}{B}
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type=Creature
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@@ -81396,7 +81388,7 @@ type=Enchantment
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[card]
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name=Oath of Liliana
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auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent
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auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then create(Zombie:Creature Zombie:2/2:black)
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auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then _ZOMBIETOKEN_
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text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield.
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mana={2}{B}
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type=Legendary Enchantment
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@@ -84395,7 +84387,7 @@ toughness=2
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name=Paragon of Gathering Mists
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auto=lord(other creature[blue]|myBattlefield) 1/1
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auto={U}{T}:target(other creature[blue]|myBattlefield):flying ueot
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text=Other blue creatures you control get +1/+1. -- {G}{T}: Another target blue creature you control gains flying until end of turn.
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text=Other blue creatures you control get +1/+1. -- {U}{T}: Another target blue creature you control gains flying until end of turn.
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mana={3}{U}
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type=Creature
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subtype=Human Wizard
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@@ -84416,8 +84408,8 @@ toughness=2
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[card]
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name=Paragon of Open Graves
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auto=lord(other creature[black]|myBattlefield) 1/1
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auto={1}{B}{T}:target(other creature[black]|myBattlefield):deathtouch ueot
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text=Other black creatures you control get +1/+1. -- {1}{B}{T}: Another target black creature you control gains deathtouch until end of turn.
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auto={2}{B}{T}:target(other creature[black]|myBattlefield):deathtouch ueot
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text=Other black creatures you control get +1/+1. -- {2}{B}{T}: Another target black creature you control gains deathtouch until end of turn.
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mana={3}{B}
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type=Creature
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subtype=Skeleton Warrior
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@@ -88252,7 +88244,7 @@ subtype=Aura
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name=Preeminent Captain
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abilities=First Strike
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auto=_ATTACKING_target(creature[soldier]|myhand) readytofight
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text=Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
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text=First strike (This creature deals combat damage before creatures without first strike.) -- Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
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mana={2}{W}
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type=Creature
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subtype=Kithkin Soldier
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@@ -92053,27 +92045,27 @@ toughness=3
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[/card]
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[card]
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name=Rashmi, Eternities Crafter
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auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<1]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=2]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<2]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=3]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<3]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=4]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<4]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=5]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<5]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=6]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<6]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=7]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<7]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=8]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<8]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=9]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<9]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=10]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<10]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
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auto=@movedto(*[-land;manacost=11]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<11]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=12]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<12]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=13]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<13]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=14]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<14]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=15]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<15]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=16]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<16]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<17]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<18]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<19]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<20]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=21]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<21]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=1]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=0]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=2]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=1]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=3]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=2]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=4]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=3]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=5]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=4]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=6]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=5]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=7]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=6]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=8]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=7]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=9]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=8]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=10]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=9]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=11]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=10]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=12]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=11]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=13]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=12]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=14]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=13]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=15]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=14]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=16]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=15]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=17]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=16]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=18]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=17]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=19]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=18]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=20]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=19]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=@movedto(*[-land;manacost=21]|mystack) restriction{thisturn(*|mystack)~lessthan~1} turnlimited:reveal:1 revealzone(mylibrary) optionone name(choose card) target(*[-land;manacost<=20]|reveal) moveto(myexile) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put in hand) all(*|reveal) moveto(ownerhand) optiontwoend afterrevealed all(tobecast|myexile) moveto(myexile) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
text=Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with mana value less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.
|
||||
mana={2}{G}{U}
|
||||
type=Legendary Creature
|
||||
@@ -92126,7 +92118,7 @@ auto=this(counter{0/0.13.Charge}=) {T}{S}:destroy all(*[-land;manacost=13])
|
||||
auto=this(counter{0/0.14.Charge}=) {T}{S}:destroy all(*[-land;manacost=14])
|
||||
auto=this(counter{0/0.15.Charge}=) {T}{S}:destroy all(*[-land;manacost=15])
|
||||
auto=this(counter{0/0.16.Charge}=) {T}{S}:destroy all(*[-land;manacost=16])
|
||||
text={T}: Put a charge counter on Grindclock. -- {T}: Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
|
||||
text={T}: Put a charge counter on Ratchet Bomb. -- {T}: Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.
|
||||
mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
@@ -94475,7 +94467,7 @@ type=Enchantment
|
||||
name=Restless Apparition
|
||||
abilities=persist
|
||||
auto={WB}{WB}{WB}:3/3
|
||||
text={W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
|
||||
text={W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
||||
mana={WB}{WB}{WB}
|
||||
type=Creature
|
||||
subtype=Spirit
|
||||
@@ -109738,7 +109730,7 @@ name=Soul of New Phyrexia
|
||||
abilities=trample
|
||||
auto={5}:all(*|mybattlefield) indestructible ueot
|
||||
autograveyard={5}{E}:all(*|mybattlefield) indestructible ueot
|
||||
text=Trample. -- {5}:Permanents you control gain indestructible until end of turn. -- {5}:Permanents you control gain indestructible until end of turn.
|
||||
text=Trample. -- {5}:Permanents you control gain indestructible until end of turn. -- {5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
|
||||
mana={6}
|
||||
type=Artifact Creature
|
||||
subtype=Phyrexian Avatar
|
||||
@@ -125868,7 +125860,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Underhanded Designs
|
||||
auto=@movedTo(artifact|myBattlefield):may pay[[{1}]] && life:-1 opponent && life:1 controller
|
||||
auto=@movedTo(artifact|myBattlefield):pay[[{1}]] && life:-1 opponent && life:1 controller
|
||||
auto={1}{B}{S}:destroy target(creature) restriction{type(artifact|mybattlefield)~morethan~1}
|
||||
text=Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.
|
||||
mana={1}{B}
|
||||
@@ -132058,7 +132050,7 @@ type=Instant
|
||||
name=Warlord's Axe
|
||||
auto={4}:equip
|
||||
auto=teach(creature) 3/1
|
||||
text=Equipped creature gets +3/+1.
|
||||
text=Equipped creature gets +3/+1. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={3}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
|
||||
@@ -107,7 +107,7 @@ subtype=Ajani
|
||||
[card]
|
||||
name=Ajani, Strength of the Pride
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Gain life equal to planeswalkers and creatures) life:type:creature:myBattlefield controller && life:type:planeswalker:myBattlefield controller
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Gain life equal to planeswalkers and creatures) life:type:*[creature;planeswalker]:myBattlefield controller
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create Ajani's Pridemate) token(Ajani's Pridemate)
|
||||
auto={C(0/0,0,Loyalty)}:name(-0: Exile Ajani and creatures opponent) if compare(lifetotalminusstartinglifeminusend)~morethan~14 then moveto(exile) all(this) && moveto(exile) all(*[creature;artifact]|opponentbattlefield)
|
||||
text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- -2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
|
||||
@@ -562,7 +562,7 @@ subtype=Chandra
|
||||
name=Chandra, Hope's Beacon
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto=@movedTo(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) transforms((,newability[name(Copy spell) activate castcard(copied noevent)])) oneshot
|
||||
auto={C(0/0,+2,Loyalty)}:name(+2: Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{R} _ choice name(Add green) add{G} _ choice name(Add black) add{B}!$ controller
|
||||
auto={C(0/0,+2,Loyalty)}:name(+2: Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{B} _ choice name(Add green) add{R} _ choice name(Add black) add{G}!$ controller
|
||||
auto={C(0/0,+1,Loyalty)}:name(+1: Exile top 5 cards) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[instant;sorcery]|*) then transforms((,newability[canplayfromexile])) ueot )!
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:1!$ controller
|
||||
auto={C(0/0,-1,Loyalty)}:name(-1: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:1!$ controller
|
||||
@@ -1113,7 +1113,7 @@ name=Garruk, Unleashed
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and trample) target(creature) 3/3 ueot && trample ueot
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) _BEASTTOKEN_ && transforms((,newability[if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then counter(0/0,1,Loyalty) all(this)])) oneshot
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my endofturn:may moveTo(myBattlefield) target(creature|myLibrary) && shuffle])) forever dontremove
|
||||
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my endofturn:may target(creature|myLibrary) moveTo(myBattlefield) && shuffle])) forever dontremove
|
||||
text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- −7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
|
||||
mana={2}{G}{G}
|
||||
type=Legendary Planeswalker
|
||||
@@ -2117,7 +2117,7 @@ subtype=Lolth
|
||||
name=Lord Windgrace
|
||||
abilities=canbecommander
|
||||
auto=counter(0/0,5,Loyalty)
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Discard land and draw) target(land|myhand) reject and!( draw:2 controller )!
|
||||
auto={C(0/0,2,Loyalty)}:restriction{type(land|myhand)~morethan~0} name(+2: Discard land and draw) target(land|myhand) reject and!( draw:2 controller )!
|
||||
auto={C(0/0,2,Loyalty)}:name(+2: Discard non-land and draw) target(*[-land]|myhand) reject and!( draw:1 controller )!
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two lands from graveyard) target(<upto:2>*[land]|myGraveyard) moveTo(myBattlefield)
|
||||
auto={C(0/0,-11,Loyalty)}:name(-11: Destroy and create cats) thisforeach(variable{6}) ability$!name(Choose one) choice name(Destroy and create cat) target(*[-land]|battlefield) destroy && token(Cat,Creature Cat,2/2,green,forestwalk) _ choice name(Just create cat) token(Cat,Creature Cat,2/2,green,forestwalk)!$ controller
|
||||
@@ -3762,8 +3762,8 @@ subtype=Vraska
|
||||
[card]
|
||||
name=Vraska, Swarm's Eminence
|
||||
auto=counter(0/0,5,loyalty)
|
||||
auto=@combatdamaged(player,planeswalker) from(creature[deathtouch]|myBattlefield):all(trigger[to]) counter(1/1)
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Assassin) token(Assassin Vra)
|
||||
auto=@combatdamaged(player,planeswalker) from(*[deathtouch]|myBattlefield):all(trigger[from]) counter(1/1)
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Assassin) create(Assassin:Creature Assassin:1/1:black:deathtouch) and!( transforms((,newability[@damaged(planeswalker) from(this):all(trigger[to]) destroy])) forever )!
|
||||
text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
|
||||
mana={2}{BG}{BG}
|
||||
type=Legendary Planeswalker
|
||||
|
||||
@@ -434,6 +434,7 @@ Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI)
|
||||
cmdTempDeck->addRandomCards(1, 0, 0, -1, "legendary");
|
||||
myCommandZone = NEW DeckDataWrapper(cmdTempDeck);
|
||||
commander = myCommandZone->getCard(0, true);
|
||||
delete myCommandZone; // Clean up to avoid memory leaks
|
||||
}
|
||||
|
||||
stringstream cid;
|
||||
@@ -452,11 +453,10 @@ Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI)
|
||||
|
||||
if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); }
|
||||
|
||||
// Add basic lands
|
||||
int numLands = 40;
|
||||
// Add lands
|
||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
||||
if(colors.size() > 1)
|
||||
{
|
||||
numLands /= colors.size() - 1;
|
||||
for (unsigned int i = 1; i < colors.size(); i++)
|
||||
{
|
||||
tempDeck->addRandomCards(numLands, 0, 0, -1, lands[colors.data()[i]].c_str());
|
||||
|
||||
Reference in New Issue
Block a user