Merge pull request #8 from WagicProject/master

getting master
This commit is contained in:
zethfoxster
2016-07-05 18:37:14 -04:00
committed by GitHub
4 changed files with 3073 additions and 160 deletions

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@@ -930,6 +930,17 @@ power=2
toughness=4
[/card]
[card]
name=Aerial Caravan
abilities=flying
auto={1}{U}{U}:name(exile) reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend revealend
text=Flying -- {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
mana={4}{U}{U}
type=Creature
subtype=Human Soldier
power=4
toughness=3
[/card]
[card]
name=Aerial Maneuver
target=creature
auto=1/1
@@ -3737,6 +3748,14 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Animist's Awakening
auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:x optionone all(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshotoptiontwoend revealend
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:x optionone all(land|reveal) moveto(mybattlefield) optiononeend optiontwo nname(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealendd
text=Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
mana={X}{G}
type=Sorcery
[/card]
[card]
name=Ankh of Mishra
auto=@movedTo(land|opponentBattlefield):damage:2 opponent
auto=@movedTo(land|myBattlefield):damage:2 controller
@@ -19993,6 +20012,13 @@ mana={G}
type=Sorcery
[/card]
[card]
name=Commune with the Gods
auto=reveal:5 optionone target(*[creature;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
text=Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Comparative Analysis
auto=draw:2
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
@@ -23800,8 +23826,7 @@ type=Instant
[/card]
[card]
name=Dark Supplicant
auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}:name(sacrifice 3 other clerics) moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard)
auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S}:name(sacrifice 2 clerics + this) moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard)
auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}:moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard)
text={T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.
mana={B}
type=Creature
@@ -27017,6 +27042,14 @@ mana={3}{W}{W}
type=Enchantment
[/card]
[card]
name=Dictate of Karametra
abilities=flash
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=Flash -- Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={3}{G}{G}
type=Enchantment
[/card]
[card]
name=Dictate of Kruphix
abilities=flash
auto=@each my draw:draw:1 controller
@@ -39515,6 +39548,13 @@ mana={R}{R}
type=Instant
[/card]
[card]
name=Fork in the Road
auto=name(put in hand) moveto(myhand) notatarget(land[basic]|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(land[basic]|mylibrary))! oneshot
text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Forlorn Pseudamma
abilities=intimidate
auto=@untapped(this):name(pay 2B for 2/2 Zombie) pay[[{2}{B}]] name(Pay 2B) token(Zombie,Enchantment Creature Zombie,2/2,black) controller
@@ -41056,6 +41096,17 @@ type=Planeswalker
subtype=Garruk
[/card]
[card]
name=Garruk, Caller of Beasts
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Reveal Cards) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend
auto={C(0/0,-3,Loyalty)}:name(-3: Put in Play) notatarget(creature[green]|myhand) moveto(mybattlefield)
auto={C(0/0,-3,Loyalty)}:name(-7: Emblem) emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove
text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
mana={4}{G}{G}
type=Planeswalker
subtype=Garruk
[/card]
[card]
name=Garruk, Primal Hunter
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: beast) token(Beast,Creature Beast,3/3,green)
@@ -41218,6 +41269,14 @@ mana={G}
type=Instant
[/card]
[card]
name=Gather the Pack
auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:5 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:5 optionone target(<upto:2>creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
text=Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Gather the Townsfolk
auto=token(Human,Creature Human,1/1,white)*2
auto=this(controllerlife < 6) token(Human,Creature Human,1/1,white)*3
@@ -41578,6 +41637,17 @@ mana={2}
type=Artifact
[/card]
[card]
name=Genesis Hydra
autostack=if casted(this) then reveal:x optionone target(*[-land;-instant;-sorcery;manacost<=x]|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiononeend optiontwo all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend
auto=counter(1/1,x)
text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters the battlefield with X +1/+1 counters on it.
mana={X}{G}{G}
type=Creature
subtype=Plant Hydra
power=0
toughness=0
[/card]
[card]
name=Genesis Wave
mana={X}{G}{G}{G}
auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(<anyamount>*[manacost <=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
@@ -48830,6 +48900,13 @@ power=1
toughness=1
[/card]
[card]
name=Heartbeat of Spring
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={2}{G}
type=Enchantment
[/card]
[card]
name=Hearth Charm
auto=aslongas(creature[artifact]|battlefield) choice destroy target(creature[artifact])
auto=choice lord(creature[attacking]) 1/0
@@ -57265,6 +57342,16 @@ power=1
toughness=1
[/card]
[card]
name=Keeper of Progenitus
auto=lord(*[mountain;forest;plains]) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={3}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]
[card]
name=Keeper of the Beasts
auto={G}{T}:name(Beast token) if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Beast,Creature Beast,2/2,green)
text={G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield.
@@ -59797,6 +59884,13 @@ power=5
toughness=3
[/card]
[card]
name=Kruphix's Insight
auto=reveal:6 optionone target(<upto:3>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
text=Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
mana={2}{G}
type=Sorcery
[/card]
[card]
name=Kry Shield
auto={2}{T}:target(creature|mybattlefield) dynamicability<!mytgt manacostpumptough!> preventalldamage from(mytgt) ueot
text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.
@@ -59835,8 +59929,7 @@ toughness=3
[/card]
[card]
name=Kuldotha Forgemaster
auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S}:name(sacrifice 2 artifacts + Kuldotha Forgemaster):moveTo(myBattlefield) target(artifact|mylibrary)
auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:name(sacrifice 3 other artifacts)moveTo(myBattlefield) target(artifact|mylibrary)
auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:moveTo(myBattlefield) target(artifact|mylibrary)
text={T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
mana={5}
type=Artifact Creature
@@ -64882,6 +64975,13 @@ mana={2}{R}{R}
type=Enchantment
[/card]
[card]
name=Mana Flare
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Mana Geyser
auto=foreach(land[tapped]|opponentBattlefield) add{R}
text=Add {R} to your mana pool for each tapped land your opponents control.
@@ -68614,6 +68714,14 @@ mana={5}
type=Legendary Artifact
[/card]
[card]
name=Mirari's Wake
auto=lord(creature|mybattlefield) 1/1
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=Creatures you control get +1/+1. -- -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
mana={3}{G}{W}
type=Enchantment
[/card]
[card]
name=Mire Blight
target=creature
auto=@damaged(mytgt):destroy(mytgt)
@@ -77363,6 +77471,16 @@ mana={1}{B}{R}
type=Enchantment
[/card]
[card]
name=Pain Seer
auto=@untapped(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend
text=Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Painbringer
auto=aslongas(*|mygraveyard) {T}{E(*|mygraveyard)}:-1/-1 target(creature)
auto=aslongas(*|mygraveyard) {T}{E(*|mygraveyard)}{E(*|mygraveyard)}:-2/-2 target(creature) >1
@@ -82192,6 +82310,14 @@ mana={3}{W}
type=Enchantment
[/card]
[card]
name=Prophecy
target=opponent
auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(put back) target(land|reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle],newability[life:1 opponent])) oneshot )! optiononeend optiontwo name(put back) target(*[-land]|reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! optiontwoend revealend
text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep.
mana={W}
type=Sorcery
[/card]
[card]
name=Prophet of Distortion
auto={3}{c}:draw:1
text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.)
@@ -91562,6 +91688,17 @@ type=Planeswalker
subtype=Sarkhan
[/card]
[card]
name=Sarkhan the Mad
auto=counter(0/0,7,loyalty)
auto={0}:name(0: reveal damage) Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone name(put in hand) target(*|reveal) moveto(myhand) optiononeend afterrevealed all(this) damage:revealedmana afterrevealedend revealend
auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice) target(creature) sacrifice and!( token(Dragon,creature dragon,5/5,flying,red) targetcontroller )!
auto={C(0/0,-4,Loyalty)}:name(-4: ultimate) all(creature[dragon]|mybattlefield) transforms((,newability[target(player) dynamicability<!powerstrike!>])) oneshot
text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player.
mana={3}{B}{R}
type=Planeswalker
subtype=Sarkhan
[/card]
[card]
name=Sarkhan's Rage
target=creature,player|battlefield
auto=damage:5
@@ -91665,6 +91802,16 @@ power=2
toughness=1
[/card]
[card]
name=Satyr Wayfinder
auto=reveal:4 optionone target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
text=When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
mana={1}{G}
type=Creature
subtype=Satyr
power=1
toughness=1
[/card]
[card]
name=Savage Beating
restriction=during battle
otherrestriction=during battle
@@ -92642,7 +92789,7 @@ toughness=4
name=Scourge of Skola Vale
abilities=trample
auto=counter(1/1,2)
auto={T}{S(creature|myBattlefield)}:name(sacrifice a creature) counter(1/1,storedtoughness)
auto={T}{S(other creature|myBattlefield)}:counter(1/1,storedtoughness)
text=Trample -- Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
mana={2}{G}
type=Creature
@@ -112673,8 +112820,7 @@ type=Sorcery
[/card]
[card]
name=Time Sieve
auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(sacrifice 5 other artifacts) turns:+1 controller
auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S}:name(sacrifice 4 artifacts + this) turns:+1 controller
auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:turns:+1 controller
text={T}, Sacrifice five artifacts: Take an extra turn after this one.
mana={U}{B}
type=Artifact
@@ -113866,6 +114012,14 @@ power=2
toughness=2
[/card]
[card]
name=Tracker's Instincts
auto=reveal:4 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
flashback={2}{U}
text=Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Trade Caravan
auto=@each my upkeep:counter(0/0,1,Currency)
auto={C(0/0,-2,Currency)}:untap target(land[basic]) OpponentUpkeepOnly
@@ -119337,6 +119491,20 @@ power=0
toughness=0
[/card]
[card]
name=Vigean Intuition
auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(myhand) and!( all(artifact|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(myhand) and!( all(enchantment|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(myhand) and!( all(instant|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(myhand) and!( all(planeswalker|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(myhand) and!( all(sorcery|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(myhand) and!( all(tribal|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
mana={3}{G}{U}
type=Instant
[/card]
[card]
name=Vigilance
target=creature
auto=vigilance
@@ -120818,6 +120986,18 @@ power=5
toughness=4
[/card]
[card]
name=Vorinclex, Voice of Hunger
abilities=trample
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
auto=lord(land|opponentbattlefield) transforms((,newability[@tappedformana(this):frozen]))
text=Trample -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -- Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
mana={6}{G}{G}
type=Legendary Creature
subtype=Praetor
power=7
toughness=6
[/card]
[card]
name=Vorosh, the Hunter
abilities=flying
auto=@combatdamaged(player) from(this):pay({2}{G}) counter(1/1,6)
@@ -126708,6 +126888,14 @@ power=*
toughness=4
[/card]
[card]
name=Zendikar Resurgent
auto=@movedto(creature|mystack):draw:1 controller
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card.
mana={5}{G}{G}
type=Enchantment
[/card]
[card]
name=Zendikar's Roil
auto=@movedto(land|mybattlefield):token(Elemental,Creature Elemental,2/2,green) controller
text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.