@@ -930,6 +930,17 @@ power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Aerial Caravan
|
||||
abilities=flying
|
||||
auto={1}{U}{U}:name(exile) reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot )! optiononeend revealend
|
||||
text=Flying -- {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
|
||||
mana={4}{U}{U}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Aerial Maneuver
|
||||
target=creature
|
||||
auto=1/1
|
||||
@@ -3737,6 +3748,14 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Animist's Awakening
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:x optionone all(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshotoptiontwoend revealend
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:x optionone all(land|reveal) moveto(mybattlefield) optiononeend optiontwo nname(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealendd
|
||||
text=Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
|
||||
mana={X}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Ankh of Mishra
|
||||
auto=@movedTo(land|opponentBattlefield):damage:2 opponent
|
||||
auto=@movedTo(land|myBattlefield):damage:2 controller
|
||||
@@ -19993,6 +20012,13 @@ mana={G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Commune with the Gods
|
||||
auto=reveal:5 optionone target(*[creature;enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
text=Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Comparative Analysis
|
||||
auto=draw:2
|
||||
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
|
||||
@@ -23800,8 +23826,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Dark Supplicant
|
||||
auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}:name(sacrifice 3 other clerics) moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard)
|
||||
auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S}:name(sacrifice 2 clerics + this) moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard)
|
||||
auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}:moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard)
|
||||
text={T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it.
|
||||
mana={B}
|
||||
type=Creature
|
||||
@@ -27017,6 +27042,14 @@ mana={3}{W}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Dictate of Karametra
|
||||
abilities=flash
|
||||
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
text=Flash -- Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
mana={3}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Dictate of Kruphix
|
||||
abilities=flash
|
||||
auto=@each my draw:draw:1 controller
|
||||
@@ -39515,6 +39548,13 @@ mana={R}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Fork in the Road
|
||||
auto=name(put in hand) moveto(myhand) notatarget(land[basic]|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(land[basic]|mylibrary))! oneshot
|
||||
text=Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Forlorn Pseudamma
|
||||
abilities=intimidate
|
||||
auto=@untapped(this):name(pay 2B for 2/2 Zombie) pay[[{2}{B}]] name(Pay 2B) token(Zombie,Enchantment Creature Zombie,2/2,black) controller
|
||||
@@ -41056,6 +41096,17 @@ type=Planeswalker
|
||||
subtype=Garruk
|
||||
[/card]
|
||||
[card]
|
||||
name=Garruk, Caller of Beasts
|
||||
auto=counter(0/0,4,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Reveal Cards) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Put in Play) notatarget(creature[green]|myhand) moveto(mybattlefield)
|
||||
auto={C(0/0,-3,Loyalty)}:name(-7: Emblem) emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove
|
||||
text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
|
||||
mana={4}{G}{G}
|
||||
type=Planeswalker
|
||||
subtype=Garruk
|
||||
[/card]
|
||||
[card]
|
||||
name=Garruk, Primal Hunter
|
||||
auto=counter(0/0,3,loyalty)
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: beast) token(Beast,Creature Beast,3/3,green)
|
||||
@@ -41218,6 +41269,14 @@ mana={G}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Gather the Pack
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:5 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:5 optionone target(<upto:2>creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
text=Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Gather the Townsfolk
|
||||
auto=token(Human,Creature Human,1/1,white)*2
|
||||
auto=this(controllerlife < 6) token(Human,Creature Human,1/1,white)*3
|
||||
@@ -41578,6 +41637,17 @@ mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Genesis Hydra
|
||||
autostack=if casted(this) then reveal:x optionone target(*[-land;-instant;-sorcery;manacost<=x]|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(mylibrary) and!(shuffle)! )! optiononeend optiontwo all(*|reveal) moveto(mylibrary) and!(shuffle)! optiontwoend revealend
|
||||
auto=counter(1/1,x)
|
||||
text=When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library. -- Genesis Hydra enters the battlefield with X +1/+1 counters on it.
|
||||
mana={X}{G}{G}
|
||||
type=Creature
|
||||
subtype=Plant Hydra
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Genesis Wave
|
||||
mana={X}{G}{G}{G}
|
||||
auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(<anyamount>*[manacost <=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
@@ -48830,6 +48900,13 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Heartbeat of Spring
|
||||
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
mana={2}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Hearth Charm
|
||||
auto=aslongas(creature[artifact]|battlefield) choice destroy target(creature[artifact])
|
||||
auto=choice lord(creature[attacking]) 1/0
|
||||
@@ -57265,6 +57342,16 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Keeper of Progenitus
|
||||
auto=lord(*[mountain;forest;plains]) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
text=Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Elf Druid
|
||||
power=1
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Keeper of the Beasts
|
||||
auto={G}{T}:name(Beast token) if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Beast,Creature Beast,2/2,green)
|
||||
text={G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield.
|
||||
@@ -59797,6 +59884,13 @@ power=5
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Kruphix's Insight
|
||||
auto=reveal:6 optionone target(<upto:3>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
text=Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Kry Shield
|
||||
auto={2}{T}:target(creature|mybattlefield) dynamicability<!mytgt manacostpumptough!> preventalldamage from(mytgt) ueot
|
||||
text={2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.
|
||||
@@ -59835,8 +59929,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Kuldotha Forgemaster
|
||||
auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S}:name(sacrifice 2 artifacts + Kuldotha Forgemaster):moveTo(myBattlefield) target(artifact|mylibrary)
|
||||
auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:name(sacrifice 3 other artifacts)moveTo(myBattlefield) target(artifact|mylibrary)
|
||||
auto={T}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}{S(artifact|myBattlefield)}:moveTo(myBattlefield) target(artifact|mylibrary)
|
||||
text={T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
@@ -64882,6 +64975,13 @@ mana={2}{R}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Mana Flare
|
||||
auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
|
||||
mana={2}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Mana Geyser
|
||||
auto=foreach(land[tapped]|opponentBattlefield) add{R}
|
||||
text=Add {R} to your mana pool for each tapped land your opponents control.
|
||||
@@ -68614,6 +68714,14 @@ mana={5}
|
||||
type=Legendary Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Mirari's Wake
|
||||
auto=lord(creature|mybattlefield) 1/1
|
||||
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
text=Creatures you control get +1/+1. -- -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
|
||||
mana={3}{G}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Mire Blight
|
||||
target=creature
|
||||
auto=@damaged(mytgt):destroy(mytgt)
|
||||
@@ -77363,6 +77471,16 @@ mana={1}{B}{R}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Pain Seer
|
||||
auto=@untapped(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend
|
||||
text=Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Painbringer
|
||||
auto=aslongas(*|mygraveyard) {T}{E(*|mygraveyard)}:-1/-1 target(creature)
|
||||
auto=aslongas(*|mygraveyard) {T}{E(*|mygraveyard)}{E(*|mygraveyard)}:-2/-2 target(creature) >1
|
||||
@@ -82192,6 +82310,14 @@ mana={3}{W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Prophecy
|
||||
target=opponent
|
||||
auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(put back) target(land|reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle],newability[life:1 opponent])) oneshot )! optiononeend optiontwo name(put back) target(*[-land]|reveal) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )! optiontwoend revealend
|
||||
text=Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles his or her library. -- Draw a card at the beginning of the next turn's upkeep.
|
||||
mana={W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Prophet of Distortion
|
||||
auto={3}{c}:draw:1
|
||||
text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.)
|
||||
@@ -91562,6 +91688,17 @@ type=Planeswalker
|
||||
subtype=Sarkhan
|
||||
[/card]
|
||||
[card]
|
||||
name=Sarkhan the Mad
|
||||
auto=counter(0/0,7,loyalty)
|
||||
auto={0}:name(0: reveal damage) Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone name(put in hand) target(*|reveal) moveto(myhand) optiononeend afterrevealed all(this) damage:revealedmana afterrevealedend revealend
|
||||
auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice) target(creature) sacrifice and!( token(Dragon,creature dragon,5/5,flying,red) targetcontroller )!
|
||||
auto={C(0/0,-4,Loyalty)}:name(-4: ultimate) all(creature[dragon]|mybattlefield) transforms((,newability[target(player) dynamicability<!powerstrike!>])) oneshot
|
||||
text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player.
|
||||
mana={3}{B}{R}
|
||||
type=Planeswalker
|
||||
subtype=Sarkhan
|
||||
[/card]
|
||||
[card]
|
||||
name=Sarkhan's Rage
|
||||
target=creature,player|battlefield
|
||||
auto=damage:5
|
||||
@@ -91665,6 +91802,16 @@ power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Satyr Wayfinder
|
||||
auto=reveal:4 optionone target(land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
text=When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Satyr
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Savage Beating
|
||||
restriction=during battle
|
||||
otherrestriction=during battle
|
||||
@@ -92642,7 +92789,7 @@ toughness=4
|
||||
name=Scourge of Skola Vale
|
||||
abilities=trample
|
||||
auto=counter(1/1,2)
|
||||
auto={T}{S(creature|myBattlefield)}:name(sacrifice a creature) counter(1/1,storedtoughness)
|
||||
auto={T}{S(other creature|myBattlefield)}:counter(1/1,storedtoughness)
|
||||
text=Trample -- Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
|
||||
mana={2}{G}
|
||||
type=Creature
|
||||
@@ -112673,8 +112820,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Time Sieve
|
||||
auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(sacrifice 5 other artifacts) turns:+1 controller
|
||||
auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S}:name(sacrifice 4 artifacts + this) turns:+1 controller
|
||||
auto={T}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:turns:+1 controller
|
||||
text={T}, Sacrifice five artifacts: Take an extra turn after this one.
|
||||
mana={U}{B}
|
||||
type=Artifact
|
||||
@@ -113866,6 +114012,14 @@ power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Tracker's Instincts
|
||||
auto=reveal:4 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
flashback={2}{U}
|
||||
text=Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. -- Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Trade Caravan
|
||||
auto=@each my upkeep:counter(0/0,1,Currency)
|
||||
auto={C(0/0,-2,Currency)}:untap target(land[basic]) OpponentUpkeepOnly
|
||||
@@ -119337,6 +119491,20 @@ power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
[card]
|
||||
name=Vigean Intuition
|
||||
auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(myhand) and!( all(artifact|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(myhand) and!( all(enchantment|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(myhand) and!( all(instant|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(myhand) and!( all(land|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(myhand) and!( all(planeswalker|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(myhand) and!( all(sorcery|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(myhand) and!( all(tribal|reveal) moveto(myhand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
||||
mana={3}{G}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Vigilance
|
||||
target=creature
|
||||
auto=vigilance
|
||||
@@ -120818,6 +120986,18 @@ power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Vorinclex, Voice of Hunger
|
||||
abilities=trample
|
||||
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
auto=lord(land|opponentbattlefield) transforms((,newability[@tappedformana(this):frozen]))
|
||||
text=Trample -- Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. -- Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
|
||||
mana={6}{G}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Praetor
|
||||
power=7
|
||||
toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Vorosh, the Hunter
|
||||
abilities=flying
|
||||
auto=@combatdamaged(player) from(this):pay({2}{G}) counter(1/1,6)
|
||||
@@ -126708,6 +126888,14 @@ power=*
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Zendikar Resurgent
|
||||
auto=@movedto(creature|mystack):draw:1 controller
|
||||
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
|
||||
text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card.
|
||||
mana={5}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Zendikar's Roil
|
||||
auto=@movedto(land|mybattlefield):token(Elemental,Creature Elemental,2/2,green) controller
|
||||
text=Whenever a land enters the battlefield under your control, put a 2/2 green Elemental creature token onto the battlefield.
|
||||
|
||||
Reference in New Issue
Block a user