fix some cards and add some missing

it seems " add " inside name causes issue when parsed (cause crash in
deck editor like arlinn kord), renaming it fixes it...
This commit is contained in:
Anthony Calosa
2016-08-27 14:56:54 +08:00
parent f447482e32
commit 4d56269130
4 changed files with 206 additions and 28 deletions

View File

@@ -873,6 +873,12 @@ void GameObserver::gameStateBasedEffects()
{
card->graveEffects = false;
card->exileEffects = false;
if(card->isCreature())
{
if(card->life < 1 && !card->has(Constants::INDESTRUCTIBLE))
card->destroy();//manor gargoyle... recheck
}
}
if(card->childrenCards.size())