fix some cards and add some missing
it seems " add " inside name causes issue when parsed (cause crash in deck editor like arlinn kord), renaming it fixes it...
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@@ -873,6 +873,12 @@ void GameObserver::gameStateBasedEffects()
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{
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card->graveEffects = false;
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card->exileEffects = false;
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if(card->isCreature())
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{
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if(card->life < 1 && !card->has(Constants::INDESTRUCTIBLE))
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card->destroy();//manor gargoyle... recheck
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}
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}
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if(card->childrenCards.size())
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