fix some cards and add some missing
it seems " add " inside name causes issue when parsed (cause crash in deck editor like arlinn kord), renaming it fixes it...
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@@ -706,7 +706,7 @@ private:
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{
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intValue = target->controller()->opponent()->nonCombatDamage;
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}
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else if (s == "playerpoisoncount")
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else if (s == "mypoisoncount")
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{
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intValue = target->controller()->poisonCount;
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}
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