Update bngGods.txt

9/15/2013 	The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
This commit is contained in:
Anthony Calosa
2014-11-28 15:31:24 +08:00
parent 6ff6f95044
commit 4d1e8dfb36

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@@ -2,11 +2,12 @@
[card]
name=Phenax, God of Deception
abilities=indestructible
auto=this(variable{dimir}>6) transforms((Creature))
auto=this(variable{dimir}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{dimir}>6) transforms((Legendary Enchantment Creature))
auto=lord(creature|mybattlefield) transforms((,newability[{T}:deplete:toughness target(player)]))
text=Indestructible -- As long as your devotion to blue and black is less than seven, Phenax isn't a creature. -- Creatures you control have "{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."
mana={3}{U}{B}
type=Legendary Enchantment
type=Legendary Enchantment Creature
subtype=God
power=4
toughness=7
@@ -15,10 +16,11 @@ toughness=7
name=Xenagos, God of Revels
abilities=indestructible
auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
auto=this(variable{gruul}>6) transforms((Creature))
auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature))
text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
mana={3}{R}{G}
type=Legendary Enchantment
type=Legendary Enchantment Creature
subtype=God
power=6
toughness=5