disabled wood & gold texture, backdrop size 480x272
blending of wood and/or gold texture on some resolutions(mobile, tablets, etc) draws line which can be distracting. The backdrop is now full size of PSP resolution (480x272, 2x res can be loaded like 960x544)
This commit is contained in:
@@ -31,7 +31,7 @@ void GuiBackground::Render()
|
||||
if (quad.get())
|
||||
{
|
||||
quad->mWidth = 480.f;
|
||||
quad->mHeight = 255.f;
|
||||
renderer->RenderQuad(quad.get(), 0, 18);
|
||||
quad->mHeight = 272.f;
|
||||
renderer->RenderQuad(quad.get(), 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user