Fixes on AVR, M13, mtg, bug reports on the forums, another try on the rings
This commit is contained in:
@@ -470,7 +470,7 @@ power=2
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Favourable Winds
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name=Favorable Winds
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auto=lord(creature[flying]|mybattlefield) 1/1
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auto=lord(creature[flying]|mybattlefield) 1/1
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text=Creatures you control with flying gets +1/+1.
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text=Creatures you control with flying gets +1/+1.
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mana={1}{U}
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mana={1}{U}
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@@ -1202,7 +1202,7 @@ name=Tamiyo, the Moon Sage
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auto=counter(0/0,4,loyalty)
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:tap && frozen target(*)
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auto={C(0/0,1,Loyalty)}:tap && frozen target(*)
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auto={C(0/0,-2,Loyalty)}:target(player) draw:type:creature:targetedpersonsbattlefield controller
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auto={C(0/0,-2,Loyalty)}:target(player) draw:type:creature:targetedpersonsbattlefield controller
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auto={C(0/0,-5,Loyalty)}:emblem lord(*|mybattlefield) transforms((,nomaxhand,newability[@damaged(opponent) from(this):draw:1 controller])) dontremove
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auto={C(0/0,-8,Loyalty)}:name(Emblem) emblem transforms((,newability[lord(*|mybattlefield) nomaxhand],newability[@movedTo(mygraveyard):all(trigger[to]) moveTo(myHand)])) dontremove
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text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have ‘{T}: This land deals 1 damage to target creature or player.'"
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text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have ‘{T}: This land deals 1 damage to target creature or player.'"
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mana={3}{U}{U}
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mana={3}{U}{U}
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type=Planeswalker
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type=Planeswalker
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@@ -1218,7 +1218,7 @@ type=Sorcery
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[card]
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[card]
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name=Human
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name=Human
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abilities=haste
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abilities=haste
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auto=@end of turn:sacrifice
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auto=@next endofturn:sacrifice all(this)
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id=0011223344
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id=0011223344
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text=Sacrifice this at the beginnig of the next end step.
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text=Sacrifice this at the beginnig of the next end step.
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type=Creature
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type=Creature
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@@ -1281,7 +1281,7 @@ toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Ulvenwald Tracker
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name=Ulvenwald Tracker
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auto={1}{G}{T}:target=creature|mybattlefield transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
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auto={1}{G}{T}:target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
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text={1}{G}, {T}: Target creature you control fights another target creature.
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text={1}{G}, {T}: Target creature you control fights another target creature.
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mana={G}
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mana={G}
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type=Creature
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type=Creature
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@@ -176,7 +176,7 @@ toughness=1
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name=Crippling Blight
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name=Crippling Blight
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target=creature
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target=creature
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auto=-1/-1
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auto=-1/-1
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auto=can'tblock
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auto=can't block
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text=Enchant creature -- Enchanted creature gets -1/-1 and can't block.
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text=Enchant creature -- Enchanted creature gets -1/-1 and can't block.
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mana={B}
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mana={B}
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type=Enchantment
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type=Enchantment
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@@ -511,7 +511,7 @@ toughness=5
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[card]
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[card]
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name=Primal Huntbeast
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name=Primal Huntbeast
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abilities=opponentshroud
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abilities=opponentshroud
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text=
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text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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mana={3}{G}
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mana={3}{G}
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type=Creature
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type=Creature
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subtype=Beast
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subtype=Beast
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@@ -559,7 +559,7 @@ toughness=1
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name=Ring of Evos Isle
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name=Ring of Evos Isle
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auto={1}:equip
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auto={1}:equip
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auto={2}:opponentshroud ueot
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auto={2}:opponentshroud ueot
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auto=@each my upkeep:this(creature[blue]|mybattlefield)counter(1/1,1)
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auto=@each my upkeep: if cantargetcard(creature[blue]|mybattlefield) then counter(1/1)
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text={2}: Equipped creature gains hexproof until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1}
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text={2}: Equipped creature gains hexproof until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. -- Equip {1}
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mana={2}
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mana={2}
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type=Artifact
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type=Artifact
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@@ -569,7 +569,7 @@ subtype=Equipment
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name=Ring of Kalonia
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name=Ring of Kalonia
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auto={1}:equip
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auto={1}:equip
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auto=trample
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auto=trample
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auto=@each my upkeep:this(creature[green]|mybattlefield)counter(1/1,1)
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auto=@each my upkeep: if cantargetcard(creature[green]|mybattlefield) then counter(1/1)
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text=Equipped creature has trample. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1}
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text=Equipped creature has trample. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. -- Equip {1}
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mana={2}
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mana={2}
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type=Artifact
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type=Artifact
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@@ -579,7 +579,7 @@ subtype=Equipment
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name=Ring of Thune
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name=Ring of Thune
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auto={1}:equip
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auto={1}:equip
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auto=vigilance
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auto=vigilance
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auto=@each my upkeep:this(creature[white]|mybattlefield)counter(1/1,1)
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auto=@each my upkeep: if cantargetcard(creature[white]|mybattlefield) then counter(1/1)
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text=Equipped creature has vigilance. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1}
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text=Equipped creature has vigilance. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. -- Equip {1}
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mana={2}
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mana={2}
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type=Artifact
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type=Artifact
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@@ -589,7 +589,7 @@ subtype=Equipment
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name=Ring of Valkas
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name=Ring of Valkas
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auto={1}:equip
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auto={1}:equip
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auto=haste
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auto=haste
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auto=this(creature[red]|mybattlefield) transforms((,newability[@each upkeep:counter(1/1,1))]))
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auto=@each my upkeep: if cantargetcard(creature[red]|mybattlefield) then counter(1/1)
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text=Equipped creature has haste. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1}
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text=Equipped creature has haste. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. -- Equip {1}
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mana={2}
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mana={2}
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type=Artifact
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type=Artifact
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@@ -599,7 +599,7 @@ subtype=Equipment
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name=Ring of Xathrid
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name=Ring of Xathrid
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auto={1}:equip
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auto={1}:equip
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auto={2}:regenerate
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auto={2}:regenerate
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auto=@each my upkeep:this(creature[black]|mybattlefield)counter(1/1,1)
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auto=@each my upkeep: if cantargetcard(creature[black]|mybattlefield) then counter(1/1)
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text={2}: Regenerate equipped creature. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1}
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text={2}: Regenerate equipped creature. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. -- Equip {1}
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mana={2}
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mana={2}
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type=Artifact
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type=Artifact
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@@ -768,7 +768,7 @@ toughness=5
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[/card]
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[/card]
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[card]
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[card]
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name=Timberpack Wolf
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name=Timberpack Wolf
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auto=foreach(timberpack wolf) 1/1
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auto=foreach(other timberpack wolf) 1/1
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text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
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text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
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mana={1}{G}
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mana={1}{G}
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type=Creature
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type=Creature
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@@ -21135,7 +21135,7 @@ toughness=3
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name=Dregs of Sorrow
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name=Dregs of Sorrow
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target=<prex>creature[-black]
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target=<prex>creature[-black]
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auto=destroy
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auto=destroy
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auto=draw:x controller
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auto=draw:X controller
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text=Destroy X target nonblack creatures. Draw X cards.
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text=Destroy X target nonblack creatures. Draw X cards.
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mana={X}{4}{B}
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mana={X}{4}{B}
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type=Sorcery
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type=Sorcery
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@@ -37601,7 +37601,7 @@ target=creature
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auto=cantattack
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auto=cantattack
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auto=cantblock
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auto=cantblock
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auto=noactivatedability
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auto=noactivatedability
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auto=@targeted(mytgt):destroy
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auto=@targeted(mytgt):sacrifice all(this)
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text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
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text=Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated. -- When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
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mana={1}{U}
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mana={1}{U}
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type=Enchantment
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type=Enchantment
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@@ -82879,7 +82879,7 @@ type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Tribute to Hunger
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name=Tribute to Hunger
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auto=all(*|opponentlibrary) transforms((,newability[notatarget(creature|mybattlefield) dynamicability<!mytgt toughnesslifegain targetopponent!> sacrifice])) ueot
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auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) dynamicability<!mytgt toughnesslifegain targetopponent!> sacrifice!$ targetedplayer
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text=Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
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text=Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
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mana={2}{B}
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mana={2}{B}
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type=Instant
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type=Instant
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