show large images on grid deck view user option
also forced border targets and target source
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@@ -1,3 +1,4 @@
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#include "PrecompiledHeader.h"
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#include "GridDeckView.h"
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const float GridDeckView::scroll_animation_duration = 0.3f;
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@@ -125,17 +126,10 @@ void GridDeckView::Render()
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{
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if (WResourceManager::Instance()->IsThreaded())
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{
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#if !defined (PSP)
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WResourceManager::Instance()->RetrieveCard(mCards[i].card, RETRIEVE_NORMAL);
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#else
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WResourceManager::Instance()->RetrieveCard(mCards[i].card, RETRIEVE_THUMB);
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#endif
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}
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#if !defined (PSP)
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renderCard(i, 255, false, true);//for psp, use lowres images if you can.
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#else
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renderCard(i, 255, true, true);
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#endif
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bool mode = options[Options::GDVLARGEIMAGE].number?false:true;
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renderCard(i, 255, mode);//WARNING FOR PSP!!!
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}
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else
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{
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