diff --git a/projects/mtg/bin/Res/sets/ONS/_cards.dat b/projects/mtg/bin/Res/sets/ONS/_cards.dat index c13979641..3775386c8 100644 --- a/projects/mtg/bin/Res/sets/ONS/_cards.dat +++ b/projects/mtg/bin/Res/sets/ONS/_cards.dat @@ -566,6 +566,17 @@ power=6 toughness=6 [/card] [card] +id=39466 +name=Misery Charm +mana={B} +type=Instant +text=Choose one: Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. +auto=may destroy target(cleric) +auto=may moveTo(myHand) target(cleric|myGraveyard) +auto=may life:-2 opponent +rarity=C +[/card] +[card] text=Soldier creatures have vigilance. (Attacking doesn't cause them to tap.) {2}{W}: Put a 1/1 white Soldier creature token onto the battlefield. id=39699 name=Mobilization diff --git a/projects/mtg/bin/Res/sets/ONS/todo.dat b/projects/mtg/bin/Res/sets/ONS/todo.dat index e6db3a5e2..9b9f8fac1 100644 --- a/projects/mtg/bin/Res/sets/ONS/todo.dat +++ b/projects/mtg/bin/Res/sets/ONS/todo.dat @@ -1370,14 +1370,7 @@ toughness=3 text=Trample, haste. When Menacing Ogre comes into play, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. rarity=R [/card] -[card] -id=39466 -name=Misery Charm -mana={B} -type=Instant -text=Choose one: Destroy target Cleric; or return target Cleric card from your graveyard to your hand; or target player loses 2 life. -rarity=C -[/card] + [card] id=39436 name=Mistform Dreamer