Jeck - Card ID collisions, cache fixes, cache deleted pooling.

* mtgid now defaults to 0.
 * TextScroller will not update when empty.
 * Cache now moves WCachedResources we're finished with to a garbage pool for later use (to reduce memory fragmentation). 
 * Demo still crashes... but I'm thinking that has to do with fragmentation, not a leak?
This commit is contained in:
wagic.jeck
2009-09-19 01:48:42 +00:00
parent 5d57693d31
commit 4b8d344bcd
11 changed files with 893 additions and 738 deletions

View File

@@ -10,9 +10,30 @@
#include "../include/WResourceManager.h"
WResourceManager resources;
unsigned int vTime = 0;
void handle_new_failure(){
OutputDebugString("NEW failed. Attempting to clear cache.");
#ifdef DEBUG_CACHE
resources.debugMessage = "Emergency cache cleanup!";
#endif
if(!resources.RemoveOldest()){
OutputDebugString("Nothing to clear from cache. Abort.");
abort();
}
}
bool WResourceManager::RemoveOldest(){
if(sampleWCache.RemoveOldest())
return true;
if(textureWCache.RemoveOldest())
return true;
if(psiWCache.RemoveOldest())
return true;
return false;
}
//WResourceManager
void WResourceManager::DebugRender(){
JRenderer* renderer = JRenderer::GetInstance();
@@ -168,18 +189,27 @@ WResourceManager::~WResourceManager(){
SAFE_DELETE(wm);
}
managedQuads.clear();
//Remove all our reserved WTrackedQuads from WCachedTexture
vector<WTrackedQuad*>::iterator g;
for(g=WCachedTexture::garbageTQs.begin();g!=WCachedTexture::garbageTQs.end();g++){
WTrackedQuad * tq = *g;
SAFE_DELETE(tq);
}
LOG("==Successfully Destroyed WResourceManager==");
}
JQuad * WResourceManager::RetrieveCard(MTGCard * card, int style, int submode){
//Cards are never, ever resource managed, so just check cache.
if(!card)
return NULL;
submode = submode | TEXTURE_SUB_CARD;
string filename = card->getSetName();
filename += "/";
filename += card->getImageName();
JQuad * jq = RetrieveQuad(filename,0,0,0,0,filename,style,submode|TEXTURE_SUB_5551);
JQuad * jq = RetrieveQuad(filename,0,0,0,0,"",style,submode|TEXTURE_SUB_5551);
if(jq){
jq->SetHotSpot(jq->mTex->mWidth / 2, jq->mTex->mHeight / 2);
@@ -335,9 +365,8 @@ void WResourceManager::Release(JQuad * quad){
break;
}
//Releasing a quad doesn't release the associated texture-- it might be needed later.
//if(it != textureWCache.cache.end() && it->second)
// textureWCache.RemoveItem(it->second,false); //won't remove locked.
if(it != textureWCache.cache.end() && it->second)
textureWCache.RemoveItem(it->second,false); //won't remove locked.
}
void WResourceManager::ClearMisses(){
@@ -400,6 +429,9 @@ JTexture * WResourceManager::RetrieveTexture(string filename, int style, int sub
case CACHE_ERROR_404:
debugMessage = "File not found: ";
break;
case CACHE_ERROR_BAD_ALLOC:
debugMessage = "Out of memory: ";
break;
case CACHE_ERROR_BAD:
debugMessage = "Cache bad: ";
break;
@@ -892,10 +924,6 @@ bool WCache<cacheItem, cacheActual>::RemoveOldest(){
}
if(oldest != cache.end() && oldest->second && !oldest->second->isLocked()){
unsigned long isize = oldest->second->size();
cacheSize -= isize;
totalSize -= isize;
cacheItems--;
#if defined DEBUG_CACHE
lastExpired = oldest->first;
#endif
@@ -915,13 +943,8 @@ void WCache<cacheItem, cacheActual>::Clear(){
next = it;
next++;
if(it->second){
unsigned long isize = it->second->size();
totalSize -= isize;
cacheSize -= isize;
if(it->second)
Delete(it->second);
cacheItems--;
}
cache.erase(it);
}
for(it = managed.begin(); it != managed.end();it=next){
@@ -942,11 +965,7 @@ void WCache<cacheItem, cacheActual>::ClearUnlocked(){
next++;
if(it->second && !it->second->isLocked()){
unsigned long isize = it->second->size();
totalSize -= isize;
cacheSize -= isize;
Delete(it->second);
cacheItems--;
cache.erase(it);
}
else if(!it->second){
@@ -983,6 +1002,19 @@ void WCache<cacheItem, cacheActual>::Resize(unsigned long size, int items){
else
maxCached = items;
}
template <class cacheItem, class cacheActual>
cacheItem* WCache<cacheItem, cacheActual>::Recycle(){
typename vector<cacheItem*>::iterator it = garbage.begin();
if(it == garbage.end())
return NULL;
cacheItem * item = (*it);
garbage.erase(it);
return item;
}
template <class cacheItem, class cacheActual>
cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(string filename, int submode){
if(submode & CACHE_EXISTING){ //Should never get this far.
@@ -990,24 +1022,46 @@ cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(string filename, int submo
return NULL;
}
cacheItem* item = NEW cacheItem;
cacheItem* item = NULL;
mError = CACHE_ERROR_NONE;
item = Recycle();
if(item == NULL){
try{
item = NEW cacheItem;
mError = CACHE_ERROR_NONE;
}
catch(std::bad_alloc){
SAFE_DELETE(item);
}
}
if(item == NULL || !item->Attempt(filename,submode,mError)){
//No such file. Fail.
if(item && mError == CACHE_ERROR_404){
Delete(item);
if(garbage.size() < MAX_CACHE_GARBAGE){
item->Trash();
garbage.push_back(item);
}
else
SAFE_DELETE(item);
return NULL;
}
for(int attempt=0;attempt<10;attempt++){
if(!RemoveOldest())
break;
if(!item)
item = NEW cacheItem ;
if(!item){
try{
item = NEW cacheItem;
}
catch(std::bad_alloc){
SAFE_DELETE(item);
continue;
}
}
if(item && item->Attempt(filename,submode,mError))
break;
@@ -1024,14 +1078,29 @@ cacheItem* WCache<cacheItem, cacheActual>::AttemptNew(string filename, int submo
//Worst cache scenerio. Clear every cache we've got.
if(!item || !item->isGood()){
resources.ClearUnlocked();
if(!item) item = NEW(cacheItem);
if(!item){
try{
item = NEW(cacheItem);
}
catch(std::bad_alloc){
mError = CACHE_ERROR_BAD_ALLOC;
SAFE_DELETE(item);
return NULL;
}
}
item->Attempt(filename,submode,mError);
}
}
if(item && !item->isGood()){
Delete(item);
if(garbage.size() < MAX_CACHE_GARBAGE){
item->Trash();
garbage.push_back(item);
}
else
SAFE_DELETE(item);
mError = CACHE_ERROR_BAD;
return NULL;
}
else
mError = CACHE_ERROR_NONE;
@@ -1194,9 +1263,16 @@ cacheItem * WCache<cacheItem, cacheActual>::Get(string id, int style, int submod
//Space in cache, make new texture
item = AttemptNew(id,submode);
//Couldn't make new item.
//Couldn't make GOOD new item.
if(item && !item->isGood())
Delete(item);
{
if(garbage.size() < MAX_CACHE_GARBAGE){
item->Trash();
garbage.push_back(item);
}
else
SAFE_DELETE(item);
}
}
if(style == RETRIEVE_MANAGE){
@@ -1216,7 +1292,7 @@ cacheItem * WCache<cacheItem, cacheActual>::Get(string id, int style, int submod
//Succeeded in making a new item.
if(item){
unsigned long isize =item->size();
unsigned long isize = item->size();
totalSize += isize;
mError = CACHE_ERROR_NONE;
@@ -1225,9 +1301,6 @@ cacheItem * WCache<cacheItem, cacheActual>::Get(string id, int style, int submod
cacheSize += isize;
}
item->lock();
Cleanup(); //Strictly enforce limits.
item->unlock();
return item;
}
@@ -1272,14 +1345,21 @@ WCache<cacheItem, cacheActual>::~WCache(){
if(!it->second)
continue;
Delete(it->second);
//Delete(it->second);
SAFE_DELETE(it->second);
}
for(it=managed.begin();it!=managed.end();it++){
if(!it->second)
continue;
Delete(it->second);
//Delete(it->second);
SAFE_DELETE(it->second);
}
typename vector<cacheItem*>::iterator g;
for(g=garbage.begin();g!=garbage.end();g++){
SAFE_DELETE(*g);
}
}
@@ -1346,11 +1426,7 @@ bool WCache<cacheItem, cacheActual>::RemoveItem(cacheItem * item, bool force){
break;
}
if(it != cache.end() && it->second && (force || !it->second->isLocked())){
unsigned long isize = it->second->size();
totalSize -= isize;
cacheSize -= isize;
cacheItems--;
#if defined DEBUG_CACHE
lastRemoved = it->first;
#endif
@@ -1377,7 +1453,7 @@ bool WCache<cacheItem, cacheActual>::UnlinkCache(cacheItem * item){
it->second = NULL;
unsigned long isize = item->size();
cacheSize-=isize;
cacheSize -= isize;
cacheItems--;
cache.erase(it);
return true;
@@ -1398,7 +1474,22 @@ bool WCache<cacheItem, cacheActual>::Delete(cacheItem * item){
if(maxCached == 0)
item->Nullify();
SAFE_DELETE(item);
unsigned long isize = item->size();
totalSize -= isize;
cacheSize -= isize;
#ifdef DEBUG_CACHE
if(cacheItems == 0)
OutputDebugString("cacheItems out of sync.\n");
#endif
cacheItems--;
if(garbage.size() > MAX_CACHE_GARBAGE)
SAFE_DELETE(item);
else{
item->Trash();
garbage.push_back(item);
}
return true;
}
@@ -1419,12 +1510,8 @@ bool WCache<cacheItem, cacheActual>::Release(cacheActual* actual){
if(it->second){
it->second->unlock(); //Release one lock.
if(it->second->isLocked())
return true; //Still locked, won't delete.
return true; //Still locked, won't delete, not technically a failure.
unsigned long isize = it->second->size();
totalSize -= isize;
cacheSize -= isize;
cacheItems--;
#if defined DEBUG_CACHE
lastReleased = it->first;
#endif