made flip( menutext better, also readded menuobject coloring for normal menus, somewhere along the lines it was changed to not work with normal menus, which eliminated the whole point...if the red is too harsh of a color please suggest a different one.

This commit is contained in:
omegablast2002@yahoo.com
2012-01-31 20:11:03 +00:00
parent a248cb7423
commit 4b70061dae
2 changed files with 4 additions and 2 deletions

View File

@@ -377,7 +377,7 @@ void ActionLayer::setMenuObject(Targetable * object, bool must)
abilitiesMenu = NEW SimpleMenu(observer->getInput(), 10, this, Fonts::MAIN_FONT, 100, 100, object->getDisplayName().c_str());
abilitiesTriggered = NEW SimpleMenu(observer->getInput(), 10, this, Fonts::MAIN_FONT, 100, 100, object->getDisplayName().c_str());
currentActionCard = NULL;
currentActionCard = (MTGCardInstance*)object;
for (size_t i = 0; i < mObjects.size(); i++)
{
ActionElement * currentAction = (ActionElement *) mObjects[i];