added Abyssal Gatekeeper, Akki Blizzard-Herder, Archmage Ascension, Runeflare Trap
This commit is contained in:
@@ -391,6 +391,16 @@ type=Enchantment
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subtype=Aura
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Abyssal Gatekeeper
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auto=@movedto(this|graveyard) from(battlefield):ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent
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text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature.
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mana={1}{B}
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type=Creature
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subtype=Horror
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power=1
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toughness=1
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[/card]
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[card]
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name=Abyssal Horror
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name=Abyssal Horror
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abilities=flying
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abilities=flying
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auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
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auto=target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
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@@ -1197,6 +1207,16 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Akki Blizzard-Herder
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auto=@movedto(this|graveyard) from(battlefield):ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent
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text=When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land.
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mana={1}{R}
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type=Creature
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subtype=Goblin Shaman
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power=1
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toughness=1
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[/card]
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[card]
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name=Akki Coalflinger
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name=Akki Coalflinger
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abilities=first strike
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abilities=first strike
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auto={R}{T}:lord(creature[attacking]) first strike
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auto={R}{T}:lord(creature[attacking]) first strike
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@@ -3570,6 +3590,14 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Archmage Ascension
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auto=@each endofturn restriction{compare(pdrewcount)~morethan~1}:may counter(0/0,1,Quest)
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auto=this(counter{0/0.1.Quest}>=6) transforms((,newability[replacedraw name(search a card) notatarget(*|mylibrary) moveto(ownerhand)]))
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text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.
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mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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name=Archon of Justice
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name=Archon of Justice
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abilities=flying
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abilities=flying
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auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield)
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auto=@movedTo(this|graveyard) from(battlefield):moveTo(exile) target(*|battlefield)
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@@ -72014,6 +72042,17 @@ type=Artifact
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subtype=Equipment
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subtype=Equipment
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[/card]
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[/card]
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[card]
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[card]
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name=Runeflare Trap
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target=player
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auto=damage:type:*:targetedpersonshand
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other={R}
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otherrestriction=compare(odrewcount)~morethan~2
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text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. -- Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
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mana={4}{R}{R}
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type=Instant
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subtype=Trap
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[/card]
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[card]
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name=Runes of the Deus
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name=Runes of the Deus
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target=creature
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target=creature
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auto=teach(creature[red]) 1/1
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auto=teach(creature[red]) 1/1
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@@ -88,15 +88,6 @@ mana={2}{G}{G}
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type=Enchantment
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type=Enchantment
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[/card]
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[/card]
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[card]
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[card]
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name=Abyssal Gatekeeper
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text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature.
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mana={1}{B}
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type=Creature
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subtype=Horror
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power=1
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toughness=1
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[/card]
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[card]
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name=Acidic Dagger
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name=Acidic Dagger
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text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared.
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text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared.
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mana={4}
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mana={4}
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@@ -188,15 +179,6 @@ type=Enchantment
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subtype=Aura
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Akki Blizzard-Herder
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text=When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land.
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mana={1}{R}
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type=Creature
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subtype=Goblin Shaman
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power=1
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toughness=1
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[/card]
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[card]
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name=Akki Lavarunner
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name=Akki Lavarunner
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text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it.
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text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it.
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mana={3}{R}
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mana={3}{R}
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@@ -468,12 +450,6 @@ type=Instant
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subtype=Trap
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subtype=Trap
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[/card]
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[/card]
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[card]
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[card]
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name=Archmage Ascension
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text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.
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mana={2}{U}
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type=Enchantment
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[/card]
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[card]
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name=Arcum's Weathervane
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name=Arcum's Weathervane
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text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
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text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
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mana={2}
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mana={2}
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@@ -15092,13 +15068,6 @@ mana={W}{W}
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type=Enchantment
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type=Enchantment
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[/card]
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[/card]
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[card]
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[card]
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name=Runeflare Trap
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text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. -- Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
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mana={4}{R}{R}
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type=Instant
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subtype=Trap
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[/card]
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[card]
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name=Runesword
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name=Runesword
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text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead.
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text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead.
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mana={6}
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mana={6}
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@@ -203,7 +203,7 @@ void GameObserver::nextGamePhase()
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{
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{
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cleanupPhase();
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cleanupPhase();
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currentPlayer->damageCount = 0;
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currentPlayer->damageCount = 0;
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currentPlayer->drawCounter = 0;
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currentPlayer->drawCounter = 0;
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currentPlayer->opponent()->damageCount = 0; //added to clear odcount
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currentPlayer->opponent()->damageCount = 0; //added to clear odcount
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currentPlayer->preventable = 0;
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currentPlayer->preventable = 0;
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mLayers->actionLayer()->cleanGarbage(); //clean abilities history for this turn;
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mLayers->actionLayer()->cleanGarbage(); //clean abilities history for this turn;
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