added Abyssal Gatekeeper, Akki Blizzard-Herder, Archmage Ascension, Runeflare Trap

This commit is contained in:
anthonycalosa@gmail.com
2013-05-18 16:30:14 +00:00
parent cf74c3480e
commit 4b167c3776
3 changed files with 40 additions and 32 deletions

View File

@@ -88,15 +88,6 @@ mana={2}{G}{G}
type=Enchantment
[/card]
[card]
name=Abyssal Gatekeeper
text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature.
mana={1}{B}
type=Creature
subtype=Horror
power=1
toughness=1
[/card]
[card]
name=Acidic Dagger
text={4}, {T}: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only during combat before blockers are declared.
mana={4}
@@ -188,15 +179,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Akki Blizzard-Herder
text=When Akki Blizzard-Herder is put into a graveyard from the battlefield, each player sacrifices a land.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]
[card]
name=Akki Lavarunner
text=Haste -- Whenever Akki Lavarunner deals damage to an opponent, flip it.
mana={3}{R}
@@ -468,12 +450,6 @@ type=Instant
subtype=Trap
[/card]
[card]
name=Archmage Ascension
text=At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. -- As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Arcum's Weathervane
text={2}, {T}: Target snow land is no longer snow. -- {2}, {T}: Target nonsnow basic land becomes snow.
mana={2}
@@ -15092,13 +15068,6 @@ mana={W}{W}
type=Enchantment
[/card]
[card]
name=Runeflare Trap
text=If an opponent drew three or more cards this turn, you may pay {R} rather than pay Runeflare Trap's mana cost. -- Runeflare Trap deals damage to target player equal to the number of cards in that player's hand.
mana={4}{R}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Runesword
text={3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would be put into a graveyard this turn, exile that creature instead.
mana={6}