added Reward and Expiration to task list
moved text scroller into DeckMenu class since it is specific to DeckMenu and not GameStateDuel added new util function "wordWrap"
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@@ -41,6 +41,7 @@ string& rtrim(string &str);
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std::vector<std::string> &split(const std::string &s, char delim, std::vector<std::string> &elems);
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std::vector<std::string> split(const std::string &s, char delim); //splits a string with "delim" and returns a vector of strings.
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std::string wordWrap(std::string s, int width);
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int loadRandValues(string s);
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