added Reward and Expiration to task list
moved text scroller into DeckMenu class since it is specific to DeckMenu and not GameStateDuel added new util function "wordWrap"
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@@ -7,7 +7,6 @@
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#include "DeckMenu.h"
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#include "MTGDeck.h"
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#include "GameObserver.h"
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#include "TextScroller.h"
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#define CHOOSE_OPPONENT 7
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@@ -33,7 +32,6 @@ class GameStateDuel: public GameState, public JGuiListener
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DeckMenu * deckmenu;
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DeckMenu * opponentMenu;
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SimpleMenu * menu;
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TextScroller * scroller;
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bool premadeDeck;
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int OpponentsDeckid;
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string musictrack;
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