Fixed primitives.

This commit is contained in:
valfieri
2020-09-20 21:57:39 +02:00
parent 827f5a71bc
commit 495e5f1429
@@ -2294,7 +2294,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Awaken the Sky Tyrant name=Awaken the Sky Tyrant
auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):ability$!name(Create a 5/5 red Dragon) [S(this)]:token(Dragon,Creature Dragon,5/5,red,flying) auto=@damageof(player) from(*|opponentstack,opponentbattlefield,opponentgraveyard,opponenthand,opponentexile,opponentsideboard):may sacrifice && token(Dragon,Creature Dragon,5/5,red,flying) controller
text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying. text=When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.
mana={3}{R} mana={3}{R}
type=Enchantment type=Enchantment
@@ -38335,7 +38335,7 @@ toughness=2
[card] [card]
name=Storm Herald name=Storm Herald
abilities=haste abilities=haste
auto=moveto(myBattlefield) target(enchantment[aura]|myGraveyard) with(@each my endofturn: transforms((,treason,exiledeath)) forever) auto=castcard(normal) target(<anyamount>aura|myGraveyard) and!(transforms((,newability[treason],newability[exiledeath])) forever)!
text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
mana={2}{R} mana={2}{R}
type=Creature type=Creature