added a new method to use countershroud to create a globel shroud by targetchooser...auto=countershroud(-1/-1)creature|mybattlefield...like this....
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@@ -2044,7 +2044,7 @@ void WGuiFilterItem::updateValue()
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SAFE_DELETE(mParent->subMenu);
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mParent->clearArgs();
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mState = STATE_CHOOSE_VAL;
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mParent->subMenu = NEW SimpleMenu(JGE::GetInstance(), -1234, this, Fonts::MENU_FONT, 20, 20, "Filter:");
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mParent->subMenu = NEW SimpleMenu(JGE::GetInstance(), -1234, this, Fonts::MAIN_FONT, 20, 20, "Filter:");
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if (filterType == FILTER_TYPE)
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{
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mParent->addArg("Artifact", "t:Artifact;");
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