diff --git a/projects/mtg/src/MTGGuiPlay.cpp b/projects/mtg/src/MTGGuiPlay.cpp index 03e771bbc..f794e023c 100644 --- a/projects/mtg/src/MTGGuiPlay.cpp +++ b/projects/mtg/src/MTGGuiPlay.cpp @@ -40,12 +40,12 @@ MTGGuiPlay::MTGGuiPlay(int id, GameObserver * _game):PlayGuiObjectController(id, mIconsTexture = JRenderer::GetInstance()->LoadTexture("graphics/menuicons.png", TEX_TYPE_USE_VRAM); //load all the icon images - mIcons[MTG_COLOR_ARTIFACT] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); - mIcons[MTG_COLOR_LAND] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); - mIcons[MTG_COLOR_WHITE] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); - mIcons[MTG_COLOR_RED] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); - mIcons[MTG_COLOR_BLACK] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); - mIcons[MTG_COLOR_BLUE] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); + mIcons[MTG_COLOR_ARTIFACT] = NEW JQuad(mIconsTexture, 2+6*36, 38, 32, 32); + mIcons[MTG_COLOR_LAND] = NEW JQuad(mIconsTexture, 2+5*36, 38, 32, 32); + mIcons[MTG_COLOR_WHITE] = NEW JQuad(mIconsTexture, 2+4*36, 38, 32, 32); + mIcons[MTG_COLOR_RED] = NEW JQuad(mIconsTexture, 2+3*36, 38, 32, 32); + mIcons[MTG_COLOR_BLACK] = NEW JQuad(mIconsTexture, 2+2*36, 38, 32, 32); + mIcons[MTG_COLOR_BLUE] = NEW JQuad(mIconsTexture, 2+1*36, 38, 32, 32); mIcons[MTG_COLOR_GREEN] = NEW JQuad(mIconsTexture, 2+0*36, 38, 32, 32); for (int i=0; i < 7; i++){ mIcons[i]->SetHotSpot(16,16);