diff --git a/projects/mtg/bin/Res/sets/CSP/_cards.dat b/projects/mtg/bin/Res/sets/CSP/_cards.dat index 81be41881..d1081a2fc 100644 --- a/projects/mtg/bin/Res/sets/CSP/_cards.dat +++ b/projects/mtg/bin/Res/sets/CSP/_cards.dat @@ -769,6 +769,11 @@ id=121230 rarity=R [/card] [card] +primitive=Wolf (Sound the Call) +id=-121156 +rarity=T +[/card] +[card] primitive=Zombie Musher id=121154 rarity=C diff --git a/projects/mtg/bin/Res/sets/DIS/_cards.dat b/projects/mtg/bin/Res/sets/DIS/_cards.dat index 2a1665dfd..e591d5b19 100644 --- a/projects/mtg/bin/Res/sets/DIS/_cards.dat +++ b/projects/mtg/bin/Res/sets/DIS/_cards.dat @@ -289,6 +289,11 @@ id=107542 rarity=C [/card] [card] +primitive=Goblin (Rakdos Guildmage) +id=-97108 +rarity=T +[/card] +[card] primitive=Govern the Guildless id=107395 rarity=R @@ -764,6 +769,11 @@ id=111220 rarity=R [/card] [card] +primitive=Sprouting Phytohydra +id=-111220 +rarity=C +[/card] +[card] primitive=Squealing Devil id=107303 rarity=U diff --git a/projects/mtg/bin/Res/sets/FUT/_cards.dat b/projects/mtg/bin/Res/sets/FUT/_cards.dat index cbb657871..493c21875 100644 --- a/projects/mtg/bin/Res/sets/FUT/_cards.dat +++ b/projects/mtg/bin/Res/sets/FUT/_cards.dat @@ -274,6 +274,11 @@ id=136157 rarity=R [/card] [card] +primitive=Goldmeadow Harrier +id=-130311 +rarity=T +[/card] +[card] primitive=Goldmeadow Lookout id=130311 rarity=U @@ -399,6 +404,11 @@ id=132213 rarity=C [/card] [card] +primitive=Llanowar Elves +id=-126166 +rarity=T +[/card] +[card] primitive=Llanowar Empath id=126147 rarity=C @@ -739,6 +749,11 @@ id=126213 rarity=U [/card] [card] +primitive=Spark Elemental +id=-130341 +rarity=T +[/card] +[card] primitive=Sparkspitter id=130341 rarity=U diff --git a/projects/mtg/bin/Res/sets/MIR/_cards.dat b/projects/mtg/bin/Res/sets/MIR/_cards.dat index 9edf61b3e..04e024557 100644 --- a/projects/mtg/bin/Res/sets/MIR/_cards.dat +++ b/projects/mtg/bin/Res/sets/MIR/_cards.dat @@ -1684,6 +1684,11 @@ id=3558 rarity=R [/card] [card] +primitive=Wave +id=-3371 +rarity=T +[/card] +[card] primitive=Wave Elemental id=3373 rarity=U diff --git a/projects/mtg/bin/Res/sets/PLC/_cards.dat b/projects/mtg/bin/Res/sets/PLC/_cards.dat index 46138b777..d669c71c4 100644 --- a/projects/mtg/bin/Res/sets/PLC/_cards.dat +++ b/projects/mtg/bin/Res/sets/PLC/_cards.dat @@ -114,6 +114,11 @@ id=111066 rarity=R [/card] [card] +primitive=Chronozoa +id=-111066 +rarity=T +[/card] +[card] primitive=Circle of Affliction id=126803 rarity=U diff --git a/projects/mtg/bin/Res/sets/SOK/_cards.dat b/projects/mtg/bin/Res/sets/SOK/_cards.dat index 155bae0c5..31108a438 100644 --- a/projects/mtg/bin/Res/sets/SOK/_cards.dat +++ b/projects/mtg/bin/Res/sets/SOK/_cards.dat @@ -174,6 +174,11 @@ id=74373 rarity=U [/card] [card] +primitive=Elemental (Feral Lightning) +id=-84373 +rarity=T +[/card] +[card] primitive=Elder Pine of Jukai id=74204 rarity=C diff --git a/projects/mtg/bin/Res/sets/STH/_cards.dat b/projects/mtg/bin/Res/sets/STH/_cards.dat index 4d023ce4b..200be9163 100644 --- a/projects/mtg/bin/Res/sets/STH/_cards.dat +++ b/projects/mtg/bin/Res/sets/STH/_cards.dat @@ -269,6 +269,11 @@ id=5172 rarity=R [/card] [card] +primitive=Hornet +id=-5173 +rarity=T +[/card] +[card] primitive=Hornet Cannon id=5173 rarity=U diff --git a/projects/mtg/bin/Res/sets/USG/_cards.dat b/projects/mtg/bin/Res/sets/USG/_cards.dat index b96248dba..5cb40089d 100644 --- a/projects/mtg/bin/Res/sets/USG/_cards.dat +++ b/projects/mtg/bin/Res/sets/USG/_cards.dat @@ -794,6 +794,11 @@ id=9847 rarity=R [/card] [card] +primitive=Knight (Waylay) +id=-5833 +rarity=T +[/card] +[card] primitive=Launch id=5832 rarity=C diff --git a/projects/mtg/bin/Res/sets/ZEN/_cards.dat b/projects/mtg/bin/Res/sets/ZEN/_cards.dat index d4b98bdf5..ba9c1b68d 100644 --- a/projects/mtg/bin/Res/sets/ZEN/_cards.dat +++ b/projects/mtg/bin/Res/sets/ZEN/_cards.dat @@ -219,6 +219,11 @@ id=191373 rarity=R [/card] [card] +primitive=Elemental (Zendikar Shrine) +id=-183403 +rarity=T +[/card] +[card] primitive=Elemental Appeal id=192221 rarity=R diff --git a/projects/mtg/bin/Res/sets/mtg_todo.dat b/projects/mtg/bin/Res/sets/mtg_todo.dat index beb4fd026..b11c9519c 100644 --- a/projects/mtg/bin/Res/sets/mtg_todo.dat +++ b/projects/mtg/bin/Res/sets/mtg_todo.dat @@ -1189,15 +1189,6 @@ power=1 toughness=1 [/card] [card] -name=Aquamoeba -text=Discard a card: Switch Aquamoeba's power and toughness until end of turn. -mana={1}{U} -type=Creature -subtype=Elemental Beast -power=1 -toughness=3 -[/card] -[card] name=Aquamorph Entity text=As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={2}{U}{U} @@ -1384,15 +1375,6 @@ power=3 toughness=4 [/card] [card] -name=Arctic Foxes -text=Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land. -mana={1}{W} -type=Creature -subtype=Fox -power=1 -toughness=1 -[/card] -[card] name=Arctic Merfolk text=Kicker - Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.) -- If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it. mana={1}{U} @@ -1890,15 +1872,6 @@ power=2 toughness=2 [/card] [card] -name=Auspicious Ancestor -text=When Auspicious Ancestor is put into a graveyard from the battlefield, you gain 3 life. -- Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] name=Austere Command text=Choose two - Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater. mana={4}{W}{W} @@ -2823,12 +2796,6 @@ power=2 toughness=2 [/card] [card] -name=Beastmaster Ascension -text=Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. -- As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. -mana={2}{G} -type=Enchantment -[/card] -[card] name=Beastmaster's Magemark text=Enchant creature -- Creatures you control that are enchanted get +1/+1. -- Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. mana={2}{G} @@ -3298,17 +3265,6 @@ power=7 toughness=1 [/card] [card] -name=Blitz Hellion -auto=@next my endofturn:moveto(myLibrary) && shuffle -#####That does not work yet! -text=Trample, haste -- At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library. -mana={3}{R}{G} -type=Creature -subtype=Hellion -power=7 -toughness=7 -[/card] -[card] name=Blizzard text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps. mana={G}{G} @@ -3316,9 +3272,6 @@ type=Enchantment [/card] [card] name=Blizzard Specter -abilities=flying -auto=@damaged(player)from (this):may moveto(ownerhand) target(*|opponentBattlefield) -auto=@damaged(player)from (this):may discard:1 opponent text=Flying -- Whenever Blizzard Specter deals combat damage to a player, choose one - That player returns a permanent he or she controls to its owner's hand; or that player discards a card. mana={2}{U}{B} type=Snow Creature @@ -3491,15 +3444,6 @@ power=4 toughness=4 [/card] [card] -name=Bloodshot Trainee -text={T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater. -mana={3}{R} -type=Creature -subtype=Goblin Warrior -power=2 -toughness=3 -[/card] -[card] name=Bloodstoke Howler text=Morph {6}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -- When Bloodstoke Howler is turned face up, Beast creatures you control get +3/+0 until end of turn. mana={5}{R} @@ -6420,16 +6364,6 @@ mana={4} type=Artifact [/card] [card] -name=Cold-Eyed Selkie -abilities=islandwalk -text=Islandwalk -- Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. -mana={1}{GU}{GU} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=1 -[/card] -[card] name=Coldsteel Heart text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool. mana={2} @@ -7067,15 +7001,6 @@ mana={1}{B} type=Instant [/card] [card] -name=Crag Puca -text={(u/r)}: Switch Crag Puca's power and toughness until end of turn. -mana={UR}{UR}{UR} -type=Creature -subtype=Shapeshifter -power=2 -toughness=4 -[/card] -[card] name=Crag Saurian text=Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian. mana={R}{R}{R} @@ -7811,13 +7736,6 @@ mana={U}{U} type=Enchantment [/card] [card] -name=Dance of the Dead -text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Darba text=At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}. mana={3}{G} @@ -7914,16 +7832,6 @@ mana={B}{B}{B} type=Sorcery [/card] [card] -name=Darksteel Colossus -abilities=indestructible -text=Trample -- Darksteel Colossus is indestructible. -- If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. -mana={11} -type=Artifact Creature -subtype=Golem -power=11 -toughness=11 -[/card] -[card] name=Darksteel Garrison text=Fortified land is indestructible. -- Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) mana={2} @@ -8147,15 +8055,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Deadly Grub -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) -mana={2}{B} -type=Creature -subtype=Insect -power=3 -toughness=1 -[/card] -[card] name=Deadshot text=Tap target creature. It deals damage equal to its power to another target creature. mana={3}{R} @@ -8196,12 +8095,6 @@ mana={3}{B} type=Enchantment [/card] [card] -name=Death Pits of Rath -text=Whenever a creature is dealt damage, destroy it. It can't be regenerated. -mana={3}{B}{B} -type=Enchantment -[/card] -[card] name=Death Rattle text=Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) -- Destroy target nongreen creature. It can't be regenerated. mana={5}{B} @@ -9626,12 +9519,6 @@ power=3 toughness=3 [/card] [card] -name=Drastic Revelation -text=Discard your hand. Draw seven cards, then discard three cards at random. -mana={2}{U}{B}{R} -type=Sorcery -[/card] -[card] name=Dread text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever a creature deals damage to you, destroy it. -- When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. mana={3}{B}{B}{B} @@ -9750,16 +9637,6 @@ mana={U} type=Instant [/card] [card] -name=Dreamcatcher -auto=@movedto(arcane,spirit|mystack):may bury && draw:1 controller -text=Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. -mana={U} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] name=Dreams of the Dead text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless he or she pays its upkeep cost for each age counter on it.) mana={3}{U} @@ -11314,12 +11191,6 @@ power=2 toughness=1 [/card] [card] -name=Essence Bottle -text={3}, {T}: Put an elixir counter on Essence Bottle. -- {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. -mana={2} -type=Artifact -[/card] -[card] name=Essence Filter text=Destroy all enchantments or all nonwhite enchantments. mana={1}{G}{G} @@ -13053,16 +12924,6 @@ mana={3} type=Artifact [/card] [card] -name=Flowstone Channeler -auto={1}{R}{T}{S(*|myhand)}: 1/-1 && haste ## opps, forgot this wont work yet -text={1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Human Spellshaper -power=2 -toughness=2 -[/card] -[card] name=Flowstone Flood text=Buyback - Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Destroy target land. mana={3}{R} @@ -13462,13 +13323,6 @@ mana={2}{U} type=Instant [/card] [card] -name=Freed from the Real -text=Enchant creature -- {U}: Tap enchanted creature. -- {U}: Untap enchanted creature. -mana={2}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Freewind Equenaut text=Flying -- As long as Freewind Equenaut is enchanted, it has "{T}: Freewind Equenaut deals 2 damage to target attacking or blocking creature." mana={2}{W} @@ -13551,12 +13405,6 @@ mana={1}{G} type=Enchantment [/card] [card] -name=Freyalise's Winds -text=Whenever a permanent becomes tapped, put a wind counter on it. -- If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] name=Frightshroud Courier text=You may choose not to untap Frightshroud Courier during your untap step. -- {2}{B}, {T}: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.) mana={2}{B} @@ -13629,12 +13477,6 @@ power=1 toughness=2 [/card] [card] -name=Frozen AEther -text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. -mana={3}{U} -type=Enchantment -[/card] -[card] name=Fugitive Druid text=Whenever Fugitive Druid becomes the target of an Aura spell, you draw a card. mana={3}{G} @@ -14610,15 +14452,6 @@ mana={G} type=Sorcery [/card] [card] -name=Glint-Eye Nephilim -text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. -- {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. -mana={U}{B}{R}{G} -type=Creature -subtype=Nephilim -power=2 -toughness=2 -[/card] -[card] name=Glissa Sunseeker text=First strike -- {T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool. mana={2}{G}{G} @@ -15009,15 +14842,6 @@ power=1 toughness=1 [/card] [card] -name=Goblin Mutant -text=Trample -- Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. -- Goblin Mutant can't block creatures with power 3 or greater. -mana={2}{R}{R} -type=Creature -subtype=Goblin Mutant -power=5 -toughness=3 -[/card] -[card] name=Goblin Patrol text=Echo {R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) mana={R} @@ -15258,8 +15082,6 @@ type=Sorcery [/card] [card] name=Goldenglow Moth -abilities=flying -auto=foreach(Goldenglow Moth[blocking]):may life:4 controller text=Flying -- Whenever Goldenglow Moth blocks, you may gain 4 life. mana={W} type=Creature @@ -15268,15 +15090,6 @@ power=0 toughness=1 [/card] [card] -name=Goldmeadow Lookout -text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {T}: Tap target creature." -mana={3}{W} -type=Creature -subtype=Kithkin Spellshaper -power=2 -toughness=2 -[/card] -[card] name=Goldmeadow Stalwart text=As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}. mana={W} @@ -16421,7 +16234,6 @@ type=Instant [/card] [card] name=Harmonic Sliver -auto=lord(sliver) destroy target(artifact,enchantment) text=All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." mana={1}{G}{W} type=Creature @@ -16521,15 +16333,6 @@ mana={3}{B}{B} type=Instant [/card] [card] -name=Haunted Angel -text=Flying -- When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. -mana={2}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] name=Haunted Cadaver text=Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. -- Morph {1}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) mana={3}{B} @@ -17254,15 +17057,6 @@ power=2 toughness=2 [/card] [card] -name=Homarid -text=Homarid enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. -mana={2}{U} -type=Creature -subtype=Homarid -power=2 -toughness=2 -[/card] -[card] name=Homarid Spawning Bed text={1}{U}{U}, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost. mana={U}{U} @@ -17359,12 +17153,6 @@ mana={6} type=Artifact [/card] [card] -name=Hornet Cannon -text={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step. -mana={4} -type=Artifact -[/card] -[card] name=Horobi's Whisper text=If you control a Swamp, destroy target nonblack creature. -- Splice onto Arcane - Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={1}{B}{B} @@ -17495,51 +17283,6 @@ mana={G} type=Sorcery [/card] [card] -name=Hunted Dragon -text=Flying, haste -- When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Hunted Horror -text=Trample -- When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. -mana={B}{B} -type=Creature -subtype=Horror -power=7 -toughness=7 -[/card] -[card] -name=Hunted Lammasu -text=Flying -- When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. -mana={2}{W}{W} -type=Creature -subtype=Lammasu -power=5 -toughness=5 -[/card] -[card] -name=Hunted Phantasm -text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. -mana={1}{U}{U} -type=Creature -subtype=Spirit -power=4 -toughness=6 -[/card] -[card] -name=Hunted Troll -text=When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. -mana={2}{G}{G} -type=Creature -subtype=Troll Warrior -power=8 -toughness=4 -[/card] -[card] name=Hunted Wumpus text=When Hunted Wumpus enters the battlefield, each other player may put a creature card from his or her hand onto the battlefield. mana={3}{G} @@ -18052,12 +17795,6 @@ mana={2}{U} type=World Enchantment [/card] [card] -name=In the Web of War -text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] name=Iname as One text=When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library. -- When Iname as One is put into a graveyard from the battlefield, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. mana={8}{B}{B}{G}{G} @@ -18623,12 +18360,6 @@ mana={1}{W} type=Instant [/card] [card] -name=Ion Storm -text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Iona, Shield of Emeria text=Flying -- As Iona, Shield of Emeria enters the battlefield, choose a color. -- Your opponents can't cast spells of the chosen color. mana={6}{W}{W}{W} @@ -19886,13 +19617,6 @@ power=2 toughness=2 [/card] [card] -name=Kismet -auto=lord(artifact,creature,land|opponentinplay)tap -text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. -mana={3}{W} -type=Enchantment -[/card] -[card] #"prevent from target" does not work name=Kor Haven auto={T}:Add {1} @@ -20884,15 +20608,6 @@ text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to y type=Land [/card] [card] -name=Lavacore Elemental -text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. -mana={2}{R} -type=Creature -subtype=Elemental -power=5 -toughness=3 -[/card] -[card] name=Lavalanche text=Lavalanche deals X damage to target player and each creature he or she controls. mana={X}{B}{R}{G} @@ -21256,12 +20971,6 @@ mana={5} type=Artifact [/card] [card] -name=Lifespark Spellbomb -text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. -- {1}, Sacrifice Lifespark Spellbomb: Draw a card. -mana={1} -type=Artifact -[/card] -[card] name=Lifespinner text={T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card and put it onto the battlefield. Then shuffle your library. mana={3}{G} @@ -21469,15 +21178,6 @@ power=3 toughness=3 [/card] [card] -name=Lingering Death -target=creature -auto=@next targetController end:bury(mytgt) #not supported yet WTH 0.9.3 -text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Lingering Mirage text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.) mana={1}{U} @@ -21523,15 +21223,6 @@ text=Living End is black. -- Suspend 3 - {2}{B}{B} (Rather than cast this card f type=Sorcery [/card] [card] -name=Living Hive -text=Trample -- Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield. -mana={6}{G}{G} -type=Creature -subtype=Elemental Insect -power=6 -toughness=6 -[/card] -[card] name=Living Inferno text={T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. mana={6}{R}{R} @@ -21585,20 +21276,6 @@ power=2 toughness=2 [/card] [card] -name=Llanowar Mentor -text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." -mana={G} -type=Creature -subtype=Elf Spellshaper -power=1 -toughness=1 -[/card] -[card] -name=Llanowar Reborn -text=Llanowar Reborn enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.) -type=Land -[/card] -[card] name=Llanowar Sentinel kicker={1}{G} auto=kicker moveto(mybattlefield) target(Llanowar Sentinel|mylibrary) @@ -21830,27 +21507,6 @@ power=2 toughness=3 [/card] [card] -name=Loxodon Gatekeeper -text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. -mana={2}{W}{W} -type=Creature -subtype=Elephant Soldier -power=2 -toughness=3 -[/card] -[card] -name=Loxodon Hierarch -auto=life:4 -auto={S}:regenerate all(creature|myinplay) -#to test -text=When Loxodon Hierarch enters the battlefield, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. -mana={2}{G}{W} -type=Creature -subtype=Elephant Cleric -power=4 -toughness=4 -[/card] -[card] name=Loxodon Peacekeeper text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper. mana={1}{W} @@ -22368,15 +22024,6 @@ power=1 toughness=1 [/card] [card] -name=Magus of the Vineyard -text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. -mana={G} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Makeshift Mannequin text=Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it." mana={3}{B} @@ -23874,16 +23521,6 @@ mana={5} type=Artifact [/card] [card] -name=Mirror-Sigil Sergeant -auto=@each my upkeep:aslongas(*[blue]|myinplay) may token(Mirror-Sigil Sergeant,Creature Rhino Soldier,4/4,white) -text=Trample -- At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield. -mana={5}{W} -type=Creature -subtype=Rhino Soldier -power=4 -toughness=4 -[/card] -[card] name=Mirrorweave text=Each other creature becomes a copy of target nonlegendary creature until end of turn. mana={2}{WU}{WU} @@ -23938,13 +23575,6 @@ mana={0} type=Artifact [/card] [card] -name=Mishra's Groundbreaker -auto={T}{S}:becomes(Artifact Creature Land,3/3) target(land|myBattlefield) #becomes does not work with activation cost -text={T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) -mana={4} -type=Artifact -[/card] -[card] name=Mishra's Helix text={X}, {T}: Tap X target lands. mana={5} @@ -24384,7 +24014,6 @@ toughness=1 [card] name=Monkey Cage auto=@movedTo(creature[-token]|battlefield):token(Ape,creature ape, 2/2,green)*manacost && bury -####Tested. Causes infinite loops no matter how the autoline is coded. text=When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. mana={5} type=Artifact @@ -24447,12 +24076,6 @@ mana={5} type=Artifact [/card] [card] -name=Morality Shift -text=Exchange your graveyard and library. Then shuffle your library. -mana={5}{B}{B} -type=Sorcery -[/card] -[card] name=Moratorium Stone text={2}, {T}: Exile target card from a graveyard. -- {2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name. mana={1} @@ -24909,15 +24532,6 @@ power=2 toughness=2 [/card] [card] -name=Myr Quadropod -text={3}: Switch Myr Quadropod's power and toughness until end of turn. -mana={4} -type=Artifact Creature -subtype=Myr -power=1 -toughness=4 -[/card] -[card] name=Mysteries of the Deep text=Draw two cards. -- Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead. mana={4}{U} @@ -25163,12 +24777,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Nature's Will -text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] name=Nature's Wrath text=At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. -- Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent. -- Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent. mana={4}{G}{G} @@ -26131,28 +25739,12 @@ mana={6} type=Artifact [/card] [card] -name=Oblation -target=(*[-land]|opponentbattlefield) -auto=moveTo(ownerlibrary) -auto=draw:2 targetcontroller -###THIS WILL MOVE THE TARGET ON TOP OF THE LIBRARY AND WON'T SHUFFLE IT! 0.9.1 -text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. -mana={2}{W} -type=Instant -[/card] -[card] name=Oblivion Ring text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. mana={2}{W} type=Enchantment [/card] [card] -name=Oblivion Stone -text={4}, {T}: Put a fate counter on target permanent. -- {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. -mana={3} -type=Artifact -[/card] -[card] name=Oboro Breezecaller abilities=flying auto={2}:untap target(land) && moveto(ownerhand) target(land) @@ -26587,12 +26179,6 @@ text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to y type=Land [/card] [card] -name=Orb of Dreams -text=Permanents enter the battlefield tapped. -mana={3} -type=Artifact -[/card] -[card] name=Orchard Warden text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. mana={4}{G}{G} @@ -27243,13 +26829,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Parallax Dementia -text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Parallax Inhibitor text={1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control. mana={2} @@ -28074,15 +27653,6 @@ mana={U}{B}{R} type=Enchantment [/card] [card] -name=Phyrexian War Beast -text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. -mana={3} -type=Artifact Creature -subtype=Beast -power=3 -toughness=4 -[/card] -[card] name=Phytohydra text=If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. mana={2}{G}{W}{W} @@ -28261,12 +27831,6 @@ mana={3}{U} type=Instant [/card] [card] -name=Plague Boiler -text=At the beginning of your upkeep, put a plague counter on Plague Boiler. -- {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. -- When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. -mana={3} -type=Artifact -[/card] -[card] name=Plague Fiend text=Whenever Plague Fiend deals combat damage to a creature, destroy that creature unless its controller pays {2}. mana={1}{B} @@ -29453,9 +29017,6 @@ type=Artifact [/card] [card] name=Pyric Salamander -auto={R}:1/0 -auto=@next end:bury -####This is not what the card should do. Can't be coded right now! (0.10.1) text={R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. mana={1}{R} type=Creature @@ -29632,15 +29193,6 @@ mana={B} type=Enchantment [/card] [card] -name=Questing Phelddagrif -text={G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. -- {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. -- {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. -mana={1}{G}{W}{U} -type=Creature -subtype=Phelddagrif -power=4 -toughness=4 -[/card] -[card] name=Quick Sliver text=Flash -- Any player may play Sliver cards as though they had flash. mana={1}{G} @@ -29851,15 +29403,6 @@ mana={3}{R}{R} type=Instant [/card] [card] -name=Rafiq of the Many -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains double strike until end of turn. -mana={1}{G}{W}{U} -type=Legendary Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] name=Rag Dealer text={2}{B}, {T}: Exile up to three target cards from a single graveyard. mana={B} @@ -30023,15 +29566,6 @@ power=3 toughness=2 [/card] [card] -name=Rakdos Guildmage -text=({(b/r)} can be paid with either {B} or {R}.) -- {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. -- {3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step. -mana={BR}{BR} -type=Creature -subtype=Zombie Shaman -power=2 -toughness=2 -[/card] -[card] name=Rakdos Riteknife text=Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife." -- {B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife. -- Equip {2} mana={2} @@ -30111,15 +29645,6 @@ power=3 toughness=2 [/card] [card] -name=Rank and File -text=When Rank and File enters the battlefield, all green creatures get -1/-1 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] name=Ransack text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. mana={3}{U} @@ -30729,15 +30254,6 @@ mana={2}{R}{R} type=Sorcery [/card] [card] -name=Relic Bane -target=artifact -auto=@each opponent upkeep:life:-2 targetcontroller -text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." -mana={1}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Relic Bind text=Enchant artifact an opponent controls -- Whenever enchanted artifact becomes tapped, choose one - Relic Bind deals 1 damage to target player; or target player gains 1 life. mana={2}{U} @@ -31543,12 +31059,6 @@ power=2 toughness=2 [/card] [card] -name=Rishadan Pawnshop -text={2}, {T}: Shuffle target nontoken permanent you control into its owner's library. -mana={2} -type=Artifact -[/card] -[card] name=Rising Waters text=Lands don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player untaps a land he or she controls. mana={3}{U} @@ -31864,13 +31374,6 @@ power=6 toughness=5 [/card] [card] -name=Root Maze -auto=lord(artifact,land) tap -text=Artifacts and lands enter the battlefield tapped. -mana={G} -type=Enchantment -[/card] -[card] name=Root Sliver text=Root Sliver can't be countered. -- Sliver spells can't be countered by spells or abilities. mana={3}{G} @@ -32226,12 +31729,6 @@ mana={6} type=Artifact [/card] [card] -name=Rupture -text=Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. -mana={2}{R} -type=Sorcery -[/card] -[card] name=Rupture Spire text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. type=Land @@ -32622,15 +32119,6 @@ mana={2}{W} type=Enchantment [/card] [card] -name=Samurai of the Pale Curtain -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If a permanent would be put into a graveyard, exile it instead. -mana={W}{W} -type=Creature -subtype=Fox Samurai -power=2 -toughness=2 -[/card] -[card] name=Sanctimony text=Whenever an opponent taps a Mountain for mana, you may gain 1 life. mana={1}{W} @@ -35534,15 +35022,6 @@ mana={3}{R} type=Enchantment [/card] [card] -name=Snorting Gahr -text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. -mana={2}{G}{G} -type=Creature -subtype=Rhino Beast -power=3 -toughness=3 -[/card] -[card] name=Snow Devil text=Enchant creature -- Enchanted creature has flying. -- Enchanted creature has first strike as long as it's blocking and you control a snow land. mana={1}{U} @@ -35909,15 +35388,6 @@ mana={2}{G} type=Sorcery [/card] [card] -name=Sosuke, Son of Seshiro -text=Other Snake creatures you control get +1/+0. -- Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. -mana={2}{G}{G} -type=Legendary Creature -subtype=Snake Warrior -power=3 -toughness=4 -[/card] -[card] name=Soul Barrier text=Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays {2}. mana={2}{U} @@ -36053,12 +35523,6 @@ mana={2}{R} type=Instant [/card] [card] -name=Soul's Might -text=Put X +1/+1 counters on target creature, where X is that creature's power. -mana={4}{G} -type=Sorcery -[/card] -[card] name=Soulbright Flamekin text={2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool. mana={1}{R} @@ -36099,13 +35563,6 @@ mana={B} type=Instant [/card] [card] -name=Sound the Call -auto=token(Wolf,Creature Wolf,1/1,green) -text=Put a 1/1 green Wolf creature token onto the battlefield. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard." -mana={2}{G} -type=Sorcery -[/card] -[card] name=Sovereigns of Lost Alara text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle your library. mana={4}{W}{U} @@ -36130,15 +35587,6 @@ mana={2}{R}{R} type=Sorcery [/card] [card] -name=Sparkspitter -text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." -mana={2}{R} -type=Creature -subtype=Elemental Spellshaper -power=1 -toughness=3 -[/card] -[card] name=Spatial Binding text=Pay 1 life: Until your next upkeep, target permanent can't phase out. mana={U}{B} @@ -36851,17 +36299,6 @@ mana={1}{G} type=Instant [/card] [card] -name=Sprouting Phytohydra -abilities=defender -auto=@damaged(this):may token(Sprouting Phytohydra,Creature Plant Hydra,0/2,defender red) -text=Defender (This creature can't attack.) -- Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. -mana={4}{G} -type=Creature -subtype=Plant Hydra -power=0 -toughness=2 -[/card] -[card] name=Sprouting Vines target=land[basic]|myLibrary auto=moveto(myHand) @@ -36937,6 +36374,9 @@ toughness=1 [/card] [card] name=Squee's Embrace +target=creature +auto=2/2 +auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) notatarget(mytgt) text=Enchant creature -- Enchanted creature gets +2/+2. -- When enchanted creature is put into a graveyard, return that card to its owner's hand. mana={R}{W} type=Enchantment @@ -38076,11 +37516,6 @@ power=* toughness=* [/card] [card] -name=Svogthos, the Restless Tomb -text={T}: Add {1} to your mana pool. -- {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. -type=Land -[/card] -[card] name=Swamp Mosquito abilities=flying text=Flying -- Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) @@ -38163,13 +37598,6 @@ power=2 toughness=6 [/card] [card] -name=Sword of Fire and Ice -text=Equipped creature gets +2/+2 and has protection from red and from blue. -- Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] name=Sword of Kaldra text=Equipped creature gets +5/+5. -- Whenever equipped creature deals damage to a creature, exile that creature. -- Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={4} @@ -38228,15 +37656,6 @@ mana={G} type=Enchantment [/card] [card] -name=Sylvan Hierophant -text=When Sylvan Hierophant is put into a graveyard from the battlefield, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand. -mana={1}{G} -type=Creature -subtype=Human Cleric -power=1 -toughness=2 -[/card] -[card] name=Sylvan Library text=At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. mana={1}{G} @@ -38308,9 +37727,7 @@ toughness=2 [card] name=Synod Centurion auto=aslongas(artifact other|myBattlefield) -99/-99 <1 -#### ####Removed because "<" does not work for now! -#### text=When you control no other artifacts, sacrifice Synod Centurion. mana={4} type=Artifact Creature @@ -38333,15 +37750,6 @@ mana={3}{B} type=Sorcery [/card] [card] -name=Szadek, Lord of Secrets -text=Flying -- If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. -mana={3}{U}{U}{B}{B} -type=Legendary Creature -subtype=Vampire -power=5 -toughness=5 -[/card] -[card] name=Tablet of Epityr auto=@movedto(artifact|myGraveyard) from(myBattlefield):may {1}:life:1 controller text=Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life. @@ -38532,14 +37940,6 @@ mana={3} type=Artifact [/card] [card] -name=Tangleroot -auto=@movedto(creature|mystack):add {G} -auto=@movedto(creature|opponentstack): add {G} opponent -text=Whenever a player casts a creature spell, that player adds {G} to his or her mana pool. -mana={3} -type=Artifact -[/card] -[card] name=Taniwha text=Trample -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) -- At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) mana={3}{U}{U} @@ -39770,12 +39170,6 @@ power=1 toughness=1 [/card] [card] -name=Tidal Wave -text=Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step. -mana={2}{U} -type=Instant -[/card] -[card] name=Tide of War text=Whenever one or more creatures blocks, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller. mana={4}{R}{R} @@ -39800,24 +39194,6 @@ power=1 toughness=1 [/card] [card] -name=Tidespout Tyrant -text=Flying -- Whenever you cast a spell, return target permanent to its owner's hand. -mana={5}{U}{U}{U} -type=Creature -subtype=Djinn -power=5 -toughness=5 -[/card] -[card] -name=Tidewalker -text=Tidewalker enters the battlefield with a time counter on it for each Island you control. -- Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) -- Tidewalker's power and toughness are each equal to the number of time counters on it. -mana={2}{U} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] name=Tilling Treefolk text=When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. mana={2}{G} @@ -41072,13 +40448,6 @@ text=Untaidake, the Cloud Keeper enters the battlefield tapped. -- {T}, Pay 2 li type=Legendary Land [/card] [card] -name=Uphill Battle -auto=lord(creature|opponentinplay)tap -text=Creatures your opponents play enter the battlefield tapped. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Upwelling text=Mana pools don't empty as steps and phases end. mana={3}{G} @@ -41927,15 +41296,6 @@ mana={G} type=Instant [/card] [card] -name=Viridian Joiner -text={T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=2 -[/card] -[card] name=Viridian Longbow text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) mana={1} @@ -42265,15 +41625,6 @@ power=2 toughness=2 [/card] [card] -name=Vulshok War Boar -text=When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. -mana={2}{R}{R} -type=Creature -subtype=Boar Beast -power=5 -toughness=5 -[/card] -[card] name=Wail of the Nim text=Choose one - Regenerate each creature you control; or Wail of the Nim deals 1 damage to each creature and each player. -- Entwine {B} (Choose both if you pay the entwine cost.) mana={2}{B} @@ -42898,12 +42249,6 @@ power=2 toughness=2 [/card] [card] -name=Waylay -text=Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step. -mana={2}{W} -type=Instant -[/card] -[card] name=Wayward Angel text=Flying, vigilance -- Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." mana={4}{W}{W} @@ -43346,9 +42691,6 @@ toughness=1 [/card] [card] name=Wilt-Leaf Liege -auto=lord(creature[green]) 1/1 other -auto=lord(creature[white]) 1/1 other -auto=@movedTo(mygraveyard) from(myhand):moveto(inplay) text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard. mana={1}{GW}{GW}{GW} type=Creature @@ -43423,15 +42765,6 @@ power=6 toughness=6 [/card] [card] -name=Windreaver -text=Flying -- {W}: Windreaver gains vigilance until end of turn. -- {W}: Windreaver gets +0/+1 until end of turn. -- {U}: Switch Windreaver's power and toughness until end of turn. -- {U}: Return Windreaver to its owner's hand. -mana={3}{W}{U} -type=Creature -subtype=Elemental -power=1 -toughness=3 -[/card] -[card] name=Winds of Change text=Each player shuffles the cards from his or her hand into his or her library, then draws that many cards. mana={R} @@ -44241,12 +43574,6 @@ power=2 toughness=2 [/card] [card] -name=Zektar Shrine Expedition -text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Zelyon Sword text=You may choose not to untap Zelyon Sword during your untap step. -- {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped. mana={3} diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 1ddc4cb13..966be39ee 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1462,6 +1462,18 @@ mana={2}{R}{R}{R} type=Sorcery [/card] [card] +name=Apocalypse Hydra +auto=counter(1/1,X) +auto=this(counter{1/1}>=5) counter(1/1,X) +auto={1}{R}{C(1/1,-1)}:damage:1 target(creature,player) +text=Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. -- {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: Apocalypse Hydra deals 1 damage to target creature or player. +mana={X}{G}{R} +type=Creature +subtype=Hydra +power=0 +toughness=0 +[/card] +[card] name=Apothecary Initiate alias=1114 text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. @@ -1492,6 +1504,16 @@ power=0 toughness=1 [/card] [card] +name=Aquamoeba +auto={S(*|myhand)}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1 +text=Discard a card: Switch Aquamoeba's power and toughness until end of turn. +mana={1}{U} +type=Creature +subtype=Elemental Beast +power=1 +toughness=3 +[/card] +[card] name=Aquastrand Spider auto=counter(1/1,2) auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1) @@ -1748,6 +1770,16 @@ text=Arctic Flats enters the battlefield tapped. -- {T}: Add {G} or {W} to your type=Snow Land [/card] [card] +name=Arctic Foxes +auto=aslongas(basic[snow]|opponentBattlefield) cantbeblockedby(creature[power>=2]) +text=Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land. +mana={1}{W} +type=Creature +subtype=Fox +power=1 +toughness=1 +[/card] +[card] name=Ardent Militia abilities=vigilance text=Vigilance @@ -2371,6 +2403,17 @@ power=4 toughness=4 [/card] [card] +name=Auspicious Ancestor +alias=1114 +auto=@movedTo(this|mygraveyard) from(Battlefield):life:3 controller +text=When Auspicious Ancestor is put into a graveyard from the battlefield, you gain 3 life. -- Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] name=Autumn Willow abilities=opponentshroud,shroud auto={G}:-shroud @@ -2746,6 +2789,16 @@ power=0 toughness=2 [/card] [card] +name=Balduvian Dead +auto={2}{R}:moveto(exile) target(creature|mygraveyard) && token(Graveborn,Creature Graveborn grezurtzug,3/1,haste black red) +text={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] +[card] name=Balduvian Frostwaker auto={U}{T}:target(land[snow]) becomes(Creature Elemental,2/2,flying,blue) text={U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. @@ -3256,6 +3309,29 @@ power=2 toughness=2 [/card] [card] +name=Rafiq of the Many +abilities=exalted +auto=@each my combatblockers:aslongas(creature[attacking]|myBattlefield) all(creature[attacking]|myBattlefield) double strike <2 +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains double strike until end of turn. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] +text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains lifelink until end of turn. +abilities=exalted,flying +auto=@each my combatblockers:aslongas(creature[attacking]|myBattlefield) all(creature[attacking]|myBattlefield) lifelink <2 +name=Battlegrace Angel +rarity=R +mana={3}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Battlegrowth target=creature auto=counter(1/1,1) @@ -3398,6 +3474,14 @@ power=* toughness=* [/card] [card] +name=Beastmaster Ascension +auto=@each my blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Quest) +auto=(counter{0/0.7.Level Up}) lord(creature|myBattlefield) 5/5 +text=Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. -- As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Beasts of Bogardan abilities=protection from red auto=aslongas(*[white]|opponentBattlefield) 1/1 @@ -4123,6 +4207,17 @@ power=0 toughness=1 [/card] [card] +name=Blitz Hellion +auto=trample,haste +auto=@each my endofturn:moveto(myLibrary) && shuffle +text=Trample, haste -- At the beginning of the end step, Blitz Hellion's owner shuffles it into his or her library. +mana={3}{R}{G} +type=Creature +subtype=Hellion +power=7 +toughness=7 +[/card] +[card] name=Blizzard Elemental abilities=flying auto={3}{U}:untap @@ -4323,16 +4418,6 @@ power=1 toughness=1 [/card] [card] -name=Bloom Tender -auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} -text={T}: For each color among permanents you control, add one mana of that color to your mana pool. -mana={1}{G} -type=Creature -subtype=Elf Druid -power=1 -toughness=1 -[/card] -[card] name=Bloodpyre Elemental auto={S}:damage:4 target(creature) asSorcery text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. @@ -4362,6 +4447,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Bloodshot Trainee +auto=this(power>=4) {T}:damage:4 target(creature) +text={T}: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater. +mana={3}{R} +type=Creature +subtype=Goblin Warrior +power=2 +toughness=3 +[/card] +[card] name=Bloodstained Mire auto={T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) && life:-1 controller text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. @@ -4398,6 +4493,16 @@ power=1 toughness=1 [/card] [card] +name=Bloom Tender +auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} +text={T}: For each color among permanents you control, add one mana of that color to your mana pool. +mana={1}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=1 +[/card] +[card] name=Blossoming Wreath auto=foreach(creature|mygraveyard) life:1 controller text=You gain life equal to the number of creature cards in your graveyard. @@ -4940,7 +5045,6 @@ toughness=2 [card] name=Borrowing 100,000 Arrows auto=foreach(creature[tapped]|opponentBattlefield) draw:1 controller -auto=draw:3 text=Draw a card for each tapped creature target opponent controls. mana={2}{U} type=Sorcery @@ -5642,7 +5746,7 @@ type=Enchantment subtype=Aura [/card] [card] -name=calciderm +name=Calciderm abilities=shroud auto=counter(0/0,4,Time) auto=@each my upkeep:counter(0/0,-1,Time) @@ -5655,6 +5759,17 @@ power=5 toughness=5 [/card] [card] +name=Calcite Snapper +abilities=shroud +auto=@movedTo(land|myBattlefield): +text=Shroud (This creature can't be the target of spells or abilities.) -- Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. +mana={1}{U}{U} +type=Creature +subtype=Turtle +power=1 +toughness=4 +[/card] +[card] name=Caldera Lake auto=tap auto={T}:Add{1} @@ -6884,6 +6999,33 @@ mana={1} type=Artifact [/card] [card] +name=Chronozoa +abilities=flying +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}=0) -99/-99 +auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}=0) token(-111066)*2 +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +mana={3}{U} +type=Creature +subtype=Illusion +power=3 +toughness=3 +[/card] +[card] +name=Chronozoa +type=Creature +subtype=Illusion +abilities=flying +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=this(counter{0/0.1.Time}=0) -99/-99 +auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}=0) token(-111066)*2 +power=3 +toughness=3 +manacost={3}{U} +[/card] +[card] name=Chub Toad auto=rampage(2/2,0) auto=rampage(-2/-2,1) @@ -7550,6 +7692,17 @@ power=* toughness=1 [/card] [card] +name=Cold-Eyed Selkie +abilities=islandwalk +auto=@damaged(player) from(this):thisforeach(power>=1) draw:1 controller +text=Islandwalk -- Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. +mana={1}{GU}{GU} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] name=Collapsing Borders auto=@each my upkeep:aslongas(plains|myBattlefield) life:1 controller auto=@each my upkeep:aslongas(island|myBattlefield) life:1 controller @@ -8074,6 +8227,16 @@ power=1 toughness=1 [/card] [card] +name=Crag Puca +auto={UR}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1 +text={(u/r)}: Switch Crag Puca's power and toughness until end of turn. +mana={UR}{UR}{UR} +type=Creature +subtype=Shapeshifter +power=2 +toughness=4 +[/card] +[card] name=Cranial Plating auto=foreach(artifact|mybattlefield) 1/0 auto={B}{B}:attach @@ -8822,6 +8985,19 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Dance of the Dead +target=creature|graveyard +auto=moveTo(myBattlefield) +auto=1/1 +auto=tap +auto=doesnotuntap +auto={1}{B}:untap limit:1 myUpkeepOnly +text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dancing Scimitar abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -9024,6 +9200,17 @@ text=Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage d type=Artifact Land [/card] [card] +name=Darksteel Colossus +abilities=trample,indestructible +autograveyard=@movedTo(this|mygraveyard) from(exile,graveyard,hand,library):moveTo(ownerlibrary) && shuffle +text=Trample -- Darksteel Colossus is indestructible. -- If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. +mana={11} +type=Artifact Creature +subtype=Golem +power=11 +toughness=11 +[/card] +[card] name=Darksteel Forge auto=lord(artifact|myBattlefield)indestructible text=Artifacts you control are indestructible. ("Destroy" effects and lethal damage don't destroy them.) @@ -9279,6 +9466,19 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Deadly Grub +auto=counter(0/0,3,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=lord(deadly grub[-counter{0/0.1.Time}]|myBattlefield) -99/-99 +auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}<1) all(trigger) token(Insect,creature token insect,6/1,shroud green) +text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Deadly Grub is put into a graveyard from the battlefield, if it had no time counters on it, put a 6/1 green Insect creature token with shroud onto the battlefield. (It can't be the target of spells or abilities.) +mana={2}{B} +type=Creature +subtype=Insect +power=3 +toughness=1 +[/card] +[card] name=Deadly Insect abilities=shroud text=Shroud (This permanent can't be the target of spells or abilities.) @@ -9356,13 +9556,20 @@ type=Sorcery [/card] [card] name=Death Pit Offering -auto=bury all(creature|mybattlefield) +auto=moveTo(mygraveyard) all(creature|mybattlefield) auto=lord(creature|mybattlefield) 2/2 text=When Death Pit Offering enters the battlefield, sacrifice all creatures you control. -- Creatures you control get +2/+2. mana={2}{B}{B} type=Enchantment [/card] [card] +name=Death Pits of Rath +auto=@damaged(creature):all(trigger[to]) bury +text=Whenever a creature is dealt damage, destroy it. It can't be regenerated. +mana={3}{B}{B} +type=Enchantment +[/card] +[card] name=Death Pulse target=creature auto=-4/-4 @@ -10804,6 +11011,15 @@ mana={3}{G}{G} type=Instant [/card] [card] +name=Drastic Revelation +auto=moveTo(mygraveyard) all(*|myhand) +auto=draw:7 +auto=discard:3 +text=Discard your hand. Draw seven cards, then discard three cards at random. +mana={2}{U}{B}{R} +type=Sorcery +[/card] +[card] name=Dread Charge auto=lord(creature|myBattlefield) cantbeblockedby(creature[-black]) text=Until end of turn, black creatures you control can be blocked only by black creatures. @@ -10907,6 +11123,16 @@ power=2 toughness=2 [/card] [card] +name=Dreamcatcher +auto=@movedto(arcane,spirit|mystack):may moveTo(mygraveyard) all(this) && draw:1 controller +text=Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Dredge target=creature,land|mybattlefield auto=bury @@ -11667,6 +11893,28 @@ power=1 toughness=1 [/card] [card] +name=Elemental (Feral Lightning) +type=Creature +subtype=Elemental +auto=@next end:moveTo(exile) +abilities=haste +text=Haste +power=3 +toughness=1 +colour=red +[/card] +[card] +name=Elemental (Zendikar Shrine) +type=Creature +subtype=Elemental +auto=@next end:moveTo(exile) +abilities=trample,haste +text=Trample,haste +power=7 +toughness=1 +colour=red +[/card] +[card] name=Elephant Graveyard auto={T}:Add {1} auto={T}:Regenerate target(elephant) @@ -11769,7 +12017,8 @@ type=Enchantment [/card] [card] name=Elven Riders -auto=cantbeblockedby(creature[-flying,-wall]) +auto=cantbeblockedby(creature[-flying]) +auto=cantbeblockedby(creature[-wall]) text=Elven Riders can't be blocked except by Walls and/or creatures with flying. mana={3}{G}{G} type=Creature @@ -11801,7 +12050,6 @@ toughness=5 [card] name=Elvish Archdruid auto=lord(elf|myBattlefield) 1/1 other -auto={T}:foreach(elf|myBattlefield) add:{G} text=Other Elf creatures you control get +1/+1. -- {T}: Add {G} to your mana pool for each Elf you control. mana={1}{G}{G} type=Creature @@ -12538,6 +12786,14 @@ power=4 toughness=3 [/card] [card] +name=Essence Bottle +auto={3}{T}:counter(0/0,1,Essence) +auto={T}:thisforeach(counter{0/0,1,Essence}) life:2 && thisforeach(counter{0/0,1,Essence}) counter(0/0,-1,Essence) +text={3}, {T}: Put an elixir counter on Essence Bottle. -- {T}, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way. +mana={2} +type=Artifact +[/card] +[card] name=Essence Drain target=creature,player auto=damage:3 @@ -13415,8 +13671,7 @@ type=Instant [/card] [card] name=Feral Lightning -auto=token(Elemental, Creature Elemental Kijhjjghtsdrw,3/1,haste red)*3 -auto=@next endofturn:moveto(exile) all(kijhjjghtsdrw) +auto=token(-84373)*3 text=Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. mana={3}{R}{R}{R} type=Sorcery @@ -13579,7 +13834,7 @@ subtype=Aura [/card] [card] name=Field of Souls -auto=@movedTo(creature|mygraveyard) from(battlefield):token(Spirit,creature spirit, 1/1,flying white) +auto=@movedTo(creature[-token]|mygraveyard) from(battlefield):token(Spirit,creature token spirit, 1/1,flying white) text=Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. mana={2}{W}{W} type=Enchantment @@ -14275,6 +14530,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Flowstone Channeler +auto={1}{R}{T}{S(*|myhand)}: 1/-1 && haste target(creature) +text={1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Human Spellshaper +power=2 +toughness=2 +[/card] +[card] name=Flowstone Charger auto=lord(flowstone charger[attacking]|myBattlefield) 3/-3 auto=lord(other flowstone charger[attacking]|myBattlefield) -3/3 @@ -14735,6 +15000,16 @@ mana={3}{U} type=Instant [/card] [card] +name=Freed from the Real +target=creature +auto={U}:tap(mytgt) +auto={U}:untap(mytgt) +text=Enchant creature -- {U}: Tap enchanted creature. -- {U}: Untap enchanted creature. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Freewind Falcon abilities=flying,protection from red text=Flying, protection from red @@ -14763,6 +15038,16 @@ power=2 toughness=2 [/card] [card] +name=Freyalise's Winds +auto=@tapped(*):all(trigger) counter(0/0,1,Wind) +auto=lord(*[counter{0/0.1.Wind}]) doesnotuntap +auto=@each my upkeep:counter(0/0,-1,Wind) all(*[counter{0/0.1.Wind}]|myBattlefield) +auto=@each opponent upkeep:counter(0/0,-1,Wind) all(*[counter{0/0.1.Wind}]|opponentBattlefield) +text=Whenever a permanent becomes tapped, put a wind counter on it. -- If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Frightcrawler abilities=fear auto=aslongas(*|mygraveyard) 2/2 >6 @@ -14831,6 +15116,13 @@ power=1 toughness=1 [/card] [card] +name=Frozen AEther +auto=@movedTo(creature,artifact,land|opponentBattlefield):all(trigger) tap +text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. +mana={3}{U} +type=Enchantment +[/card] +[card] name=Frozen Shade auto={B}:1/1 text={B}: Frozen Shade gets +1/+1 until end of turn. @@ -15899,6 +16191,17 @@ mana={U}{B} type=Sorcery [/card] [card] +name=Glint-Eye Nephilim +auto=@damaged(player) from(this):thisforeach(power>=1) draw:1 +auto={1}{S(*|myhand)}:1/1 +text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. -- {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. +mana={U}{B}{R}{G} +type=Creature +subtype=Nephilim +power=2 +toughness=2 +[/card] +[card] name=Glintwing Invoker auto={7}{U}:3/3 && flying text={7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. @@ -16012,6 +16315,17 @@ power=3 toughness=1 [/card] [card] +name=Goblin (Rakdos Guildmage) +type=Creature +subtype=Goblin +auto=@next end:moveTo(exile) +abilities=haste +text=Haste +power=2 +toughness=1 +colour=red +[/card] +[card] name=Goblin Artillery auto={T}:damage:2 target(player,creature) && damage:3 controller text={T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you. @@ -16346,6 +16660,18 @@ power=1 toughness=1 [/card] [card] +name=Goblin Mutant +abilities=trample +auto=aslongas(creature[power>=3;-tapped|opponentBattlefield) cantattack +auto=lord(creature) cantbeblockedby(goblin mutant[trample]) +text=Trample -- Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater. -- Goblin Mutant can't block creatures with power 3 or greater. +mana={2}{R}{R} +type=Creature +subtype=Goblin Mutant +power=5 +toughness=3 +[/card] +[card] name=Goblin Offensive auto=token(Goblin,Creature Goblin,1/1,red)*x text=Put X 1/1 red Goblin creature tokens onto the battlefield. @@ -16677,6 +17003,26 @@ power=1 toughness=1 [/card] [card] +name=Goldmeadow Harrier +type=Creature +subtype=Kithkin Soldier +auto={W}{T}:tap target(creature) +text={W}, {T}: Tap target creature. +power=1 +toughness=1 +colour=white +[/card] +[card] +name=Goldmeadow Lookout +auto={W}{T}{S(*|myhand):token(-130311) +text={W}, {T}, Discard a card: Put a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier onto the battlefield. It has "{W}, {T}: Tap target creature." +mana={3}{W} +type=Creature +subtype=Kithkin Spellshaper +power=2 +toughness=2 +[/card] +[card] name=Golgari Germination auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) text=Whenever a nontoken creature you control is put into a graveyard from the battlefield, put a 1/1 green Saproling creature token onto the battlefield. @@ -17341,7 +17687,7 @@ type=Land [card] name=Gruul War Plow auto=lord(creature|myBattlefield) trample -auto={1}{R}{G}:becomes(Juggernautt Artifact Creature,4/4) ueot +auto={1}{R}{G}:becomes(Juggernaut Artifact Creature,4/4) ueot text=Creatures you control have trample. -- {1}{R}{G}: Gruul War Plow becomes a 4/4 Juggernaut artifact creature until end of turn. mana={4} type=Artifact @@ -17806,6 +18152,18 @@ power=2 toughness=1 [/card] [card] +name=Haunted Angel +abilities=flying +auto=@movedTo(this|graveyard) from(battlefield):token(Angel,creature token angel,3/3,flying,black) && moveTo(opponentBattlefield) all(angel[black]|myBattlefield) +autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(exile) +text=Flying -- When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield. +mana={2}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Haunted Crossroads auto={B}:moveTo(myLibrary) target(creature|myGraveyard) text={B}: Put target creature card from your graveyard on top of your library. @@ -18537,6 +18895,20 @@ type=Enchantment subtype=Aura [/card] [card] +name=Homarid +auto=counter(0/0,1,Tide) +auto=@each my upkeep:counter(0/0,-4,Tide) all(homarid[counter{0/0.4.Tide}]) +auto=@each my upkeep:counter(0/0,1,Tide) +auto=this(counter{0/0,1,Tide}=) -1/-1 +auto=this(counter{0/0,3,Tide}=) 1/1 +text=Homarid enters the battlefield with a tide counter on it. -- At the beginning of your upkeep, put a tide counter on Homarid. -- As long as there is exactly one tide counter on Homarid, it gets -1/-1. -- As long as there are exactly three tide counters on Homarid, it gets +1/+1. -- Whenever there are four tide counters on Homarid, remove all tide counters from it. +mana={2}{U} +type=Creature +subtype=Homarid +power=2 +toughness=2 +[/card] +[card] name=Homarid Shaman auto={U}:tap target(creature[green]) text={U}: Tap target green creature. @@ -18597,7 +18969,7 @@ type=Enchantment [/card] [card] name=Honor the Fallen -auto=foreach(creature|graveyard)life:1 +auto=foreach(creature|graveyard) life:1 auto=moveTo(exile) all(creature|graveyard) text=Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way. mana={1}{W} @@ -18777,6 +19149,23 @@ power=1 toughness=4 [/card] [card] +name=Hornet +abilities=flying,haste +auto=@next end:destroy +text=Flying,haste +type=Artifact Creature +subtype=Hornet +power=1 +toughness=1 +[/card] +[card] +name=Hornet Cannon +auto={3}{T}:token(-5173) +text={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step. +mana={4} +type=Artifact +[/card] +[card] name=Hornet Cobra abilities=first strike text=First strike @@ -18987,6 +19376,66 @@ power=1 toughness=1 [/card] [card] +name=Hunted Dragon +abilities=flying,haste +auto=token(Knight,Creature Token Knight,2/2,first strike,white)*3 +auto=moveTo(opponentbattlefield) all(knight[token]|myBattlefield) +text=Flying, haste -- When Hunted Dragon enters the battlefield, put three 2/2 white Knight creature tokens with first strike onto the battlefield under target opponent's control. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] +name=Hunted Horror +abilities=trample +auto=token(Centaur,Creature Token Centaur,3/3,protection from black,green)*2 +auto=moveTo(opponentbattlefield) all(centaur[protection from black]|myBattlefield) +text=Trample -- When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black onto the battlefield under target opponent's control. +mana={B}{B} +type=Creature +subtype=Horror +power=7 +toughness=7 +[/card] +[card] +name=Hunted Lammasu +abilities=flying +auto=token(Horror,Creature Token Horror,4/4,black) +auto=moveTo(opponentbattlefield) all(horror[token]|myBattlefield) +text=Flying -- When Hunted Lammasu enters the battlefield, put a 4/4 black Horror creature token onto the battlefield under target opponent's control. +mana={2}{W}{W} +type=Creature +subtype=Lammasu +power=5 +toughness=5 +[/card] +[card] +name=Hunted Phantasm +abilities=unblockable +auto=token(Goblin,Creature Token Goblin,1/1,red)*5 +auto=moveTo(opponentbattlefield) all(goblin[token]|myBattlefield) +text=Hunted Phantasm is unblockable. -- When Hunted Phantasm enters the battlefield, put five 1/1 red Goblin creature tokens onto the battlefield under target opponent's control. +mana={1}{U}{U} +type=Creature +subtype=Spirit +power=4 +toughness=6 +[/card] +[card] +name=Hunted Troll +auto={G}:regenerate +auto=token(Faerie,Creature Token Faerie,1/1,flying,blue)*4 +auto=moveTo(opponentbattlefield) all(faerie[token]|myBattlefield) +text=When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying onto the battlefield under target opponent's control. -- {G}: Regenerate Hunted Troll. +mana={2}{G}{G} +type=Creature +subtype=Troll Warrior +power=8 +toughness=4 +[/card] +[card] name=Hunter of Eyeblights auto=counter(1/1,1) target(creature|opponentBattlefield) auto={2}{B}{T}:destroy target(creature[counter{any}]) @@ -19290,6 +19739,7 @@ name=Iizuka the Ruthless auto=rampage(2/2,0) auto=rampage(-2/-2,1) auto=lord(iizuka the ruthless[blocking]|mybattlefield) 2/2 +auto={2}{R}{S(samurai|mybattlefield)}:lord(samurai|mybattlefield) double strike ueot text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -- {2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn. mana={3}{R}{R} type=Legendary Creature @@ -19808,6 +20258,14 @@ mana={4}{W} type=Sorcery [/card] [card] +name=Ion Storm +auto={1}{R}{C(1/1,-1)}:damage:2 target(creature,player) +auto={1}{R}{C(0/0,-1,Charge)}:damage:2 target(creature,player) +text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Ior Ruin Expedition auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:draw:2 @@ -21513,12 +21971,19 @@ subtype=Aura [card] name=Kirtar's Wrath auto=destroy all(creature) -auto=aslongas(*|mygraveyard) token(Spirit,creature token spirit, 1/1,white)*2 >6 +auto=aslongas(*|mygraveyard) token(Spirit,creature token spirit, 1/1,flying,white)*2 >6 text=Destroy all creatures. They can't be regenerated. -- Threshold - If seven or more cards are in your graveyard, instead destroy all creatures, then put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures destroyed this way can't be regenerated. mana={4}{W}{W} type=Sorcery [/card] [card] +name=Kismet +auto=@movedTo(creature,artifact,land|opponentBattlefield):all(trigger) tap +text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Kiss of Death auto=life:4 controller auto=damage:4 opponent @@ -21760,6 +22225,16 @@ mana={1}{W} type=Instant [/card] [card] +name=Knight (Waylay) +type=Creature +subtype=Knight +auto=@next cleanup:moveTo(exile) +text= +power=2 +toughness=2 +colour=white +[/card] +[card] name=Knight Errant mana={1}{W} type=Creature @@ -21944,7 +22419,7 @@ toughness=4 name=Kokusho, the Evening Star abilities=flying auto=@movedTo(this|graveyard) from(battlefield):life:5 controller -auto=@movedTo(this|graveyard) from(battlefield):life:-5 opponent +auto=@movedTo(this|graveyard) from(battlefield)::-5 opponent text=Flying -- When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way. mana={4}{B}{B} type=Legendary Creature @@ -22596,6 +23071,19 @@ power=3 toughness=3 [/card] [card] +name=Lavacore Elemental +auto=counter(0/0,1,Time) +auto=@each my upkeep:counter(0/0,-1,Time) +auto=lord(lavacore elemental[-counter{0/0.1.Time}]|myBattlefield) -99/-99 +auto=@damaged(player) from(creature[attacking]|myBattlefield):counter(0/0,1,Time) +text=Vanishing 1 (This permanent enters the battlefield with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental. +mana={2}{R} +type=Creature +subtype=Elemental +power=5 +toughness=3 +[/card] +[card] name=Lawbringer auto={T}{S}:moveTo(exile) target(creature[red]) text={T}, Sacrifice Lawbringer: Exile target red creature. @@ -22945,6 +23433,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lifespark Spellbomb +auto={G}{S}:target(land) becomes(Creature,3/3) ueot +auto={S}:draw:1 +text={G}, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that's still a land. -- {1}, Sacrifice Lifespark Spellbomb: Draw a card. +mana={1} +type=Artifact +[/card] +[card] name=Lifetap auto=@tapped(forest|opponentBattlefield):life:1 controller text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. @@ -23087,6 +23583,15 @@ power=3 toughness=4 [/card] [card] +name=Lingering Death +target=creature +auto=@each targetController upkeep:-99/-99(mytgt) +text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lingering Tormentor abilities=fear,persist text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) @@ -23160,6 +23665,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Living Hive +abilities=trample +auto=@damaged(player) from(this):thisforeach(power>=1) token(Insect,creature token insect,1/1,green) +text=Trample -- Whenever Living Hive deals combat damage to a player, put that many 1/1 green Insect creature tokens onto the battlefield. +mana={6}{G}{G} +type=Creature +subtype=Elemental Insect +power=6 +toughness=6 +[/card] +[card] name=Living Lands auto=lord(forest) becomes(Creature,1/1) alias=1259 @@ -23259,7 +23775,7 @@ toughness=1 [/card] [card] name=Llanowar Elves -auto={T}: Add {G} +auto={T}:Add {G} text={T}: Add {G} to your mana pool. mana={G} type=Creature @@ -23268,6 +23784,16 @@ power=1 toughness=1 [/card] [card] +name=Llanowar Elves +type=Creature +subtype=Elf Druid +auto={T}:Add {G} +text={T}: Add {G} to your mana pool. +power=1 +toughness=1 +colour=green +[/card] +[card] name=Llanowar Knight abilities=protection from black text=Protection from black @@ -23278,6 +23804,16 @@ power=2 toughness=2 [/card] [card] +name=Llanowar Mentor +auto={G}{T}{S(*|myhand)}:token(-126166) +text={G}, {T}, Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has "{T}: Add {G} to your mana pool." +mana={G} +type=Creature +subtype=Elf Spellshaper +power=1 +toughness=1 +[/card] +[card] name=Llanowar Reborn auto=tap auto={T}:Add{G} @@ -23560,6 +24096,27 @@ power=4 toughness=3 [/card] [card] +name=Loxodon Gatekeeper +auto=@movedTo(creature,artifact,land|opponentBattlefield):all(trigger) tap +text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped. +mana={2}{W}{W} +type=Creature +subtype=Elephant Soldier +power=2 +toughness=3 +[/card] +[card] +name=Loxodon Hierarch +auto=life:4 +auto={S}:regenerate all(creature|myBattlefield) +text=When Loxodon Hierarch enters the battlefield, you gain 4 life. -- {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. +mana={2}{G}{W} +type=Creature +subtype=Elephant Cleric +power=4 +toughness=4 +[/card] +[card] name=Loxodon Mender auto={W}{T}:regenerate target(artifact) text={W}, {T}: Regenerate target artifact. @@ -23990,6 +24547,17 @@ power=0 toughness=3 [/card] [card] +name=Magus of the Vineyard +auto=@each my firstmain:add:{G}{G} +auto=@each opponent firstmain:add:{G}{G} opponent +text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. +mana={G} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Mahamoti Djinn abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -25296,6 +25864,17 @@ text={T}: Add {1} to your mana pool. -- {T}: Put a charge counter on Mirrodin's type=Land [/card] [card] +name=Mirror-Sigil Sergeant +abilities=trample +auto=@each my upkeep:aslongas(*[blue]|myBattlefield) may token(158598) +text=Trample -- At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield. +mana={5}{W} +type=Creature +subtype=Rhino Soldier +power=4 +toughness=4 +[/card] +[card] name=Mirror Wall abilities=defender auto={W}:-defender @@ -25350,6 +25929,13 @@ text={T}: Add {1} to your mana pool. -- {1}: Mishra's Factory becomes a 2/2 Asse type=Land [/card] [card] +name=Mishra's Groundbreaker +auto={T}{S}:becomes(Artifact Creature Land,3/3) target(land|myBattlefield) +text={T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) +mana={4} +type=Artifact +[/card] +[card] name=Misshapen Fiend abilities=flying text=Flying @@ -25780,6 +26366,13 @@ mana={1}{W}{W} type=Instant [/card] [card] +name=Morality Shift +auto=moveTo(myLibrary) all(*|mygraveyard) && moveTo(mygraveyard) all(*|myLibrary) +text=Exchange your graveyard and library. Then shuffle your library. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] name=Morbid Bloom target=creature|graveyard auto=moveto(exile) @@ -26310,6 +26903,16 @@ power=1 toughness=1 [/card] [card] +name=Myr Quadropod +auto={3}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1 +text={3}: Switch Myr Quadropod's power and toughness until end of turn. +mana={4} +type=Artifact Creature +subtype=Myr +power=1 +toughness=4 +[/card] +[card] name=Myr Retriever auto=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) target(other artifact|mygraveyard) text=When Myr Retriever is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand. @@ -26706,6 +27309,13 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Nature's Will +auto=@damaged(player) from(creature|myBattlefield):tap all(land|opponentBattlefield) && untap all(land|myBattlefield) +text=Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Nausea auto=lord(creature) -1/-1 text=All creatures get -1/-1 until end of turn. @@ -26862,7 +27472,7 @@ type=Instant [card] name=Nekrataal abilities=first strike -auto=bury target(creature[-black,-artifact]) +auto=bury target(creature[-black;-artifact]) text=First strike (This creature deals combat damage before creatures without first strike.) -- When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. mana={2}{B}{B} type=Creature @@ -26872,7 +27482,7 @@ toughness=1 [/card] [card] name=Nemata, Grove Guardian -auto={2}{G}:token(Saproling,creature saproling,1/1,green) +auto={2}{G}:token(Saproling,creature,1/1,green) auto={S(saproling|myBattlefield)}:lord(saproling) 1/1 ueot text={2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn. mana={4}{G}{G} @@ -27557,6 +28167,23 @@ power=3 toughness=4 [/card] [card] +name=Oblation +target=*[-land] +auto=moveTo(ownerlibrary) && shuffle +auto=draw:2 targetcontroller +text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. +mana={2}{W} +type=Instant +[/card] +[card] +name=Oblivion Stone +auto={4}{T}:counter(0/0,1,Fate) target(*) +auto={5}{T}{S}:bury all(artifact[-counter{0/0.1.Fate}]) && bury all(creature[-counter{0/0.1.Fate}]) && bury all(enchantment[-counter{0/0.1.Fate}]) && counter(0/0,-1,Fate) all(*[counter{0/0.1.Fate}]) +text={4}, {T}: Put a fate counter on target permanent. -- {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. +mana={3} +type=Artifact +[/card] +[card] name=Ob Nixilis, the Fallen auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen. @@ -27936,6 +28563,13 @@ power=3 toughness=4 [/card] [card] +name=Orb of Dreams +auto=@movedTo(*|Battlefield):all(trigger) tap +text=Permanents enter the battlefield tapped. +mana={3} +type=Artifact +[/card] +[card] name=Orc General auto={T}{S(orc other|myBattlefield)}:lord(orc) 1/1 other auto={T}{S(goblin|myBattlefield)}:lord(orc) 1/1 other @@ -28479,6 +29113,19 @@ power=2 toughness=2 [/card] [card] +name=Parallax Dementia +target=creature +auto=3/2 +auto=counter(0/0,1,Fade) +auto=@each my upkeep:counter(0/0,-1,Fade) +auto=@each my upkeep:moveTo(mygraveyard) all(phyrexian prowler[-counter{0/0.1.Fade}]|myBattlefield) +auto=@movedTo(this|exile,graveyard,hand,library) from(battlefield):bury(mytgt) +text=Enchant creature -- Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) -- Enchanted creature gets +3/+2. -- When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Parallectric Feedback target=*|stack auto=damage:manacost targetcontroller @@ -28709,11 +29356,11 @@ type=Enchantment [card] name=Pemmin's Aura target=creature -auto={U}:untap mytgt -auto={U}:flying mytgt -auto={U}:shroud mytgt -auto={1}:+1/-1 mytgt -auto={1}:-1/+1 mytgt +auto={U}:untap(mytgt) +auto={U}:flying(mytgt) +auto={U}:shroud(mytgt) +auto={1}:+1/-1(mytgt) +auto={1}:-1/+1(mytgt) text=Enchant creature -- {U}: Untap enchanted creature. -- {U}: Enchanted creature gains flying until end of turn. -- {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn. mana={1}{U}{U} type=Enchantment @@ -28973,6 +29620,18 @@ type=Enchantment subtype=Aura [/card] [card] +name=Phelddagrif +auto={G}:trample && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield) +auto={W}:flying && life:2 opponent +auto={U}:moveTo(ownerhand) && draw:1 opponent +text={G}: Phelddagrif gains trample until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. -- {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. -- {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. +mana={1}{G}{W}{U} +type=Legendary Creature +subtype=Phelddagrif +power=4 +toughness=4 +[/card] +[card] name=Phyrexian Altar auto={S(creature|myBattlefield)}:Add {W} auto={S(creature|myBattlefield)}:Add {U} @@ -29188,6 +29847,18 @@ power=0 toughness=3 [/card] [card] +name=Phyrexian War Beast +auto={S}:Add{1} +auto=@movedTo(this|exile,graveyard,hand,library) from(mybattlefield):moveTo(mygraveyard) notatarget(land|myBattlefield) +auto=@movedTo(this|exile,graveyard,hand,library) from(mybattlefield):damage:1 controller +text=When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. +mana={3} +type=Artifact Creature +subtype=Beast +power=3 +toughness=4 +[/card] +[card] name=Pianna Nomad Captain #The comma needed to be stripped from the name to make the card work. #Reintroducing it requires an update to ODY/_cards.dat as well. @@ -29356,6 +30027,15 @@ power=1 toughness=1 [/card] [card] +name=Plague Boiler +auto={1}{B}{G}:counter(0/0,-1,Plague) +auto={1}{B}{G}:counter(0/0,1,Plague) && aslongas(plague boiler[counter{0/0.3.Plague}]|myBattlefield) bury all(*[-land) +auto=@each my upkeep:counter(0/0,1,Plague) && aslongas(plague boiler[counter{0/0.3.Plague}]|myBattlefield) bury all(*[-land]) +text=At the beginning of your upkeep, put a plague counter on Plague Boiler. -- {1}{B}{G}: Put a plague counter on Plague Boiler or remove a plague counter from it. -- When Plague Boiler has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents. +mana={3} +type=Artifact +[/card] +[card] name=Plague Dogs auto={2}{S}:draw:1 auto=@movedTo(this|mygraveyard) from(battlefield):lord(creature) -1/-1 ueot @@ -29555,7 +30235,7 @@ toughness=5 name=Plaxcaster Frogling auto=counter(1/1,3) auto={2}:shroud target(creature[counter{1/1.1}]) -auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1) +auto=@movedto(creature|battlefield):this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1) text=Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.) mana={1}{G}{U} type=Creature @@ -30420,6 +31100,18 @@ mana={B} type=Enchantment [/card] [card] +name=Questing Phelddagrif +auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield) +auto={W}:protection from black && protection from red && life:2 opponent +auto={U}:flying && draw:1 opponent +text={G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent puts a 1/1 green Hippo creature token onto the battlefield. -- {W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. -- {U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. +mana={1}{G}{W}{U} +type=Creature +subtype=Phelddagrif +power=4 +toughness=4 +[/card] +[card] name=Quicksand auto={T}:Add{1} auto={T}{S}:-1/-2 target(creature[attacking;-flying]) @@ -30739,6 +31431,17 @@ text=Rakdos Carnarium enters the battlefield tapped. -- When Rakdos Carnarium en type=Land [/card] [card] +name=Rakdos Guildmage +auto={3}{B}{S(*|myhand)}:-2/-2 target(creature) +auto={3}{R}:token(-97108) +text=({(b/r)} can be paid with either {B} or {R}.) -- {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. -- {3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step. +mana={BR}{BR} +type=Creature +subtype=Zombie Shaman +power=2 +toughness=2 +[/card] +[card] name=Rakdos Ickspitter auto={T}:damage:1 target(creature) && life:-1 targetcontroller text={T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. @@ -30918,6 +31621,7 @@ type=Sorcery name=Rancor target=creature autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(myhand) +auto=doesnotuntap auto=2/0 auto=trample text=Enchant creature -- Enchanted creature gets +2/+0 and has trample. -- When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand. @@ -30937,6 +31641,16 @@ power=2 toughness=2 [/card] [card] +name=Rank and File +auto=lord(creature[green]|myBattlefield) -1/-1 ueot +text=When Rank and File enters the battlefield, all green creatures get -1/-1 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] name=Rappelling Scouts abilities=flying auto={2}{W}:protection from white @@ -31530,6 +32244,15 @@ power=2 toughness=2 [/card] [card] +name=Relic Bane +target=artifact +auto=@each targetController upkeep:life:-2 targetcontroller +text=Enchant artifact -- Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Relic Barrier auto={T}:tap target(artifact) text={T}: Tap target artifact. @@ -32189,6 +32912,13 @@ power=3 toughness=1 [/card] [card] +name=Rishadan Pawnshop +auto={2}{T}:moveTo(ownerlibrary) target(*[-token]|myBattlefield) && shuffle +text={2}, {T}: Shuffle target nontoken permanent you control into its owner's library. +mana={2} +type=Artifact +[/card] +[card] name=Rishadan Port auto={T}:Add {1} auto={1}{T}:Tap target(land) @@ -32540,6 +33270,13 @@ power=2 toughness=3 [/card] [card] +name=Root Maze +auto=@movedTo(artifact,land|battlefield):all(trigger) tap +text=Artifacts and lands enter the battlefield tapped. +mana={G} +type=Enchantment +[/card] +[card] name=Root Spider auto=lord(root spider[attacking]|mybattlefield) 1/0 && lord(root spider[attacking]|mybattlefield) first strike auto=lord(other root spider[attacking]|mybattlefield) -1/0 @@ -32786,6 +33523,16 @@ power=2 toughness=2 [/card] [card] +name=Rupture +target=creature|myBattlefield +auto=moveTo(mygraveyard) +auto=damage:p all(creature[-flying] +auto=damage:p all(player) +text=Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Rushwood Dryad abilities=forestwalk text=Forestwalk (This creature is unblockable as long as defending player controls a Forest.) @@ -33123,6 +33870,20 @@ power=4 toughness=4 [/card] [card] +name=Samurai of the Pale Curtain +auto=rampage(1/1,0) +auto=rampage(-1/-1,1) +auto=lord(samurai of the pale curtain[blocking]|mybattlefield) 1/1 +auto=lord(other samurai of the pale curtain[blocking]|mybattlefield) -1/-1 +auto=@movedTo(*|graveyard):all(trigger) moveTo(exile) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -- If a permanent would be put into a graveyard, exile it instead. +mana={W}{W} +type=Creature +subtype=Fox Samurai +power=2 +toughness=2 +[/card] +[card] name=Sanctum Gargoyle abilities=flying auto=may moveTo(myHand) target(artifact|mygraveyard) @@ -36745,6 +37506,17 @@ power=1 toughness=1 [/card] [card] +name=Snorting Gahr +auto=rampage(2/2,0) +auto=rampage(-2/-2,1) +text=Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Rhino Beast +power=3 +toughness=3 +[/card] +[card] name=Snow Fortress abilities=defender auto={1}:1/0 @@ -37109,6 +37881,17 @@ power=* toughness=* [/card] [card] +name=Sosuke, Son of Seshiro +auto=lord(other snake|myBattlefield) 1/0 +auto=lord(warrior[attacking]|myBattlefield) deathtouch +text=Other Snake creatures you control get +1/+0. -- Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. +mana={2}{G}{G} +type=Legendary Creature +subtype=Snake Warrior +power=3 +toughness=4 +[/card] +[card] name=Soul Bleed target=creature auto=@each targetcontroller upkeep:life:-1 targetController @@ -37201,6 +37984,14 @@ mana={4}{G} type=Sorcery [/card] [card] +name=Soul's Might +target=creature +auto=counter(1/1,p) +text=Put X +1/+1 counters on target creature, where X is that creature's power. +mana={4}{G} +type=Sorcery +[/card] +[card] name=Soulblast target=creature,player alias=130369 @@ -37288,6 +38079,13 @@ power=3 toughness=3 [/card] [card] +name=Sound the Call +auto=token(-121156) +text=Put a 1/1 green Wolf creature token onto the battlefield. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard." +mana={2}{G} +type=Sorcery +[/card] +[card] name=Southern Elephant mana={3}{G} type=Creature @@ -37317,6 +38115,19 @@ power=3 toughness=1 [/card] [card] +name=Spark Elemental +type=Creature +subtype=Elemental +abilities=trample,haste +auto=@next endofturn:bury +text=Trample, haste (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker. This creature can attack and {T} as soon as it comes under your control.) -- At the beginning of the end step, sacrifice Spark Elemental. +type=Creature +subtype=Elemental +power=3 +toughness=1 +colour=red +[/card] +[card] name=Spark Mage auto=@damaged(player) from(this):may damage:1 target(creature|opponentBattlefield) text=Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls. @@ -37367,6 +38178,16 @@ power=1 toughness=1 [/card] [card] +name=Sparkspitter +auto={R}{T}{S(*|myhand)}:token(-130341) +text={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." +mana={2}{R} +type=Creature +subtype=Elemental Spellshaper +power=1 +toughness=3 +[/card] +[card] name=Sparring Collar auto=first strike auto={R}{R}:attach @@ -37391,7 +38212,7 @@ name=Spawning Pit auto={S(creature|myBattlefield):counter(0/0,1,Charge) auto={1}{T}{C(0/0,-2,Charge)}:token(Spawn,artifact creature spawn, 2/2) text=Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank. -- {3}, {T}, Remove a charge counter from Serum Tank: Draw a card. -mana={3} +mana={2} type=Artifact [/card] [card] @@ -37650,7 +38471,7 @@ toughness=0 [/card] [card] name=Spikeshot Goblin -auto={R}{T}}:thisforeach(power>=1) damage:1 target(creature) +auto={R}{T}:thisforeach(power>=1) damage:1 target(creature) text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player. mana={2}{R} type=Creature @@ -37900,7 +38721,7 @@ type=Instant [/card] [card] name=Spoils of Victory -target=basic|mylibrary +target=plains,island,swamp,mountain,forest|mylibrary auto=moveTo|myBattlefield text=Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library. mana={2}{G} @@ -38036,6 +38857,27 @@ mana={G} type=Instant [/card] [card] +name=Sprouting Phytohydra +abilities=defender +auto=@damaged(this):may token(-111220) +text=Defender (This creature can't attack.) -- Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield. +mana={4}{G} +type=Creature +subtype=Plant Hydra +power=0 +toughness=2 +[/card] +[card] +name=Sprouting Phytohydra +type=Creature +subtype=Plant Hydra +abilities=defender +auto=@damaged(this):may token(-111220) +power=0 +toughness=2 +color=green +[/card] +[card] name=Sprouting Thrinax auto=@movedTo(this|graveyard):token(Saproling,creature saproling, 1/1,green)*3 text=When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield. @@ -39557,6 +40399,13 @@ power=1 toughness=1 [/card] [card] +name=Svogthos, the Restless Tomb +auto={T}:Add{1} +auto={3}{B}{G}:becomes(Plant Zombie Creature,0/0,black green) ueot && foreach(creature|mygraveyard) 1/1 ueot +text={T}: Add {1} to your mana pool. -- {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land. +type=Land +[/card] +[card] name=Svyelunite Priest auto={U}{U}{T}:shroud target(creature) myUpkeepOnly text={U}{U}, {T}: Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.) @@ -39646,6 +40495,19 @@ power=1 toughness=2 [/card] [card] +name=Sword of Fire and Ice +auto={2}:equip +auto=protection from red +auto=protection from blue +auto=2/2 +auto=@damaged(player) from(mytgt):draw:1 controller +auto=@damaged(player) from(mytgt):damage:2 target(creature,player) +text=Equipped creature gets +2/+2 and has protection from red and from blue. -- Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sword of Light and Shadow auto={2}:equip auto=protection from white @@ -39709,6 +40571,17 @@ mana={5}{G} type=Instant [/card] [card] +name=Sylvan Hierophant +auto=@movedto(this|graveyard) from(battlefield):moveto(myhand) target(other creature|myGraveyard) +autograveyard=@movedto(this|graveyard) from(battlefield):moveto(exile) +text=When Sylvan Hierophant is put into a graveyard from the battlefield, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand. +mana={1}{G} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] name=Sylvan Safekeeper auto={S(land|myBattlefield)}:shroud target(creature) text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) @@ -39814,6 +40687,17 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Szadek, Lord of Secrets +abilities=flying +auto=@damaged(player) from(this):thisforeach(power>=1) deplete:1 opponent && thisforeach(power>=1) life:1 opponent && thisforeach(power>=1) counter(1/1,1) +text=Flying -- If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard. +mana={3}{U}{U}{B}{B} +type=Legendary Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] name=Taiga auto={T}:Add {R} auto={T}:Add {G} @@ -40068,6 +40952,14 @@ mana={1}{G} type=Instant [/card] [card] +name=Tangleroot +auto=@movedto(creature|mystack):add{G} +auto=@movedto(creature|opponentstack):add{G} opponent +text=Whenever a player casts a creature spell, that player adds {G} to his or her mana pool. +mana={3} +type=Artifact +[/card] +[card] name=Tanglewalker auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable text=Each creature you control is unblockable as long as defending player controls an artifact land. @@ -41194,7 +42086,7 @@ toughness=2 [card] name=Thunderbolt auto=may damage:3 target(player) -auto=may damage:4 target(creature[-flying]) +auto=may damage:4 target(creature[flying]) text=Choose one - Thunderbolt deals 3 damage to target player; or Thunderbolt deals 4 damage to target creature with flying. mana={1}{R} type=Instant @@ -41307,6 +42199,13 @@ power=6 toughness=6 [/card] [card] +name=Tidal Wave +auto=token(-3371) +text=Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step. +mana={2}{U} +type=Instant +[/card] +[card] name=Tideforce Elemental auto={U}{T}:tap target(other creature) auto={U}{T}:untap target(other creature) @@ -41329,6 +42228,30 @@ power=2 toughness=1 [/card] [card] +name=Tidespout Tyrant +abilities=flying +auto=@movedTo(*|mystack):moveTo(ownerhand) target(*) +text=Flying -- Whenever you cast a spell, return target permanent to its owner's hand. +mana={5}{U}{U}{U} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Tidewalker +auto=foreach(island|myBattlefield) counter(0/0,1,Time) +auto=thisforeach(counter{0/0.1.Time) 1/1 +auto=@each my upkeep:counter(0/0,-1,Time) +auto=lord(tidewalker[-counter{0/0.1.Time}]|myBattlefield) -99/-99 +text=Tidewalker enters the battlefield with a time counter on it for each Island you control. -- Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) -- Tidewalker's power and toughness are each equal to the number of time counters on it. +mana={2}{U} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Tidewater Minion abilities=defender auto={4}:-defender @@ -41436,10 +42359,10 @@ type=Sorcery [card] name=Timetwister auto=moveto(opponentgraveyard) all(*|opponenthand) -auto=moveto(opponentlibrary) all(*|opponentgraveyard) +auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle auto=draw:7 opponent auto=moveto(mygraveyard) all(*|myhand) -auto=moveto(mylibrary) all(*|mygraveyard) +auto=moveto(mylibrary) all(*|mygraveyard) && shuffle auto=draw:7 controller text=Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) mana={2}{U} @@ -42314,6 +43237,7 @@ abilities=flying auto=counter(1/1,3) auto={1}{C(1/1,-1)}:token(Triskelavite,Artifact Creature Triskelavite,1/1,flying) auto=lord(triskelavite) {S}:damage:1 target(creature,player) +auto=@movedTo(this|exile,gravyard,library,hand) from(battlefield):lord(triskelavite) {S}:damage:1 target(creature,player) text=Flying -- Triskelavus enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." mana={7} type=Artifact Creature @@ -42684,7 +43608,7 @@ toughness=* name=Umara Raptor abilities=flying auto=may counter(1/1) -auto=@movedTo(other ally|myBattlefield):counter(0/0,2,Charge) all(this) +auto=@movedTo(other ally|myBattlefield):counter(1/1,1) all(this) text=Flying -- Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor. mana={2}{U} type=Creature @@ -43004,6 +43928,13 @@ mana={4}{U}{U} type=Sorcery [/card] [card] +name=Uphill Battle +auto=@movedTo(creature|opponentBattlefield):all(trigger) tap +text=Creatures your opponents play enter the battlefield tapped. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Uproot target=land auto=moveto(ownerlibrary) @@ -44173,6 +45104,16 @@ power=1 toughness=1 [/card] [card] +name=Viridian Joiner +auto={T}:thisforeach(power>=1) add{G} +text={T}: Add an amount of {G} to your mana pool equal to Viridian Joiner's power. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=1 +toughness=2 +[/card] +[card] name=Viridian Lorebearers auto={3}{G}{T}:foreach(artifact|opponentBattlefield) 1/1 target(creature) text={3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. @@ -44737,6 +45678,16 @@ power=1 toughness=1 [/card] [card] +name=Vulshok War Boar +auto=moveTo(ownergraveyard) target(artifact,vulshok war boar|myBattlefield) +text=When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. +mana={2}{R}{R} +type=Creature +subtype=Boar Beast +power=5 +toughness=5 +[/card] +[card] name=Vulturous Zombie abilities=flying auto=@movedTo(*|opponentgraveyard):counter(1/1) @@ -45428,6 +46379,17 @@ type=Land subtype=Island Swamp [/card] [card] +name=Wave +power=5 +toughness=5 +abilities=defender +auto=@next end:moveTo(mygraveyard) +text=Defender +type=Creature +suntype=Wall +colour=blue +[/card] +[card] name=Waveskimmer Aven abilities=flying,exalted text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -45459,6 +46421,13 @@ power=1 toughness=3 [/card] [card] +name=Waylay +auto=token(-5833)*3 +text=Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step. +mana={2}{W} +type=Instant +[/card] +[card] name=Wayward Soul abilities=flying auto={U}:moveTo(ownerLibrary) @@ -46147,6 +47116,20 @@ power=1 toughness=1 [/card] [card] +name=Windreaver +abilities=flying +auto={W}:vigilance +auto={W}:0/1 +auto={U}:thisforeach(power>=1) -1/1 && thisforeach(toughness>=1) 1/-1 +auto={U}:moveTo(ownerhand) +text=Flying -- {W}: Windreaver gains vigilance until end of turn. -- {W}: Windreaver gets +0/+1 until end of turn. -- {U}: Switch Windreaver's power and toughness until end of turn. -- {U}: Return Windreaver to its owner's hand. +mana={3}{W}{U} +type=Creature +subtype=Elemental +power=1 +toughness=3 +[/card] +[card] name=Windrider Eel abilities=flying auto=@movedTo(land|myBattlefield):2/2 ueot @@ -46490,6 +47473,16 @@ power=3 toughness=5 [/card] [card] +name=Wolf (Sound the Call) +type=Creature +Subtype=Wolf +auto=foreach(sound the call|graveyard) 1/1 +text=This creature gets +1/+1 for each card named Sound the Call in each graveyard. +power=1 +toughness=1 +colour=green +[/card] +[card] name=Wolverine Pack auto=rampage(2/2,1) text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) @@ -47143,6 +48136,14 @@ power=2 toughness=2 [/card] [card] +name=Zektar Shrine Expedition +auto=@movedTo(land|myBattlefield):counter(0/0,1,Quest) +auto={C(0,0,-3,Quest)}:token(-183403) +text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition. -- Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Zendikar Farguide abilities=forestwalk text=Forestwalk