- Fixed compilation warning in GameStateShop.cpp
- Added a call to input reset after each update in the Qt frontends to avoid strange auto-keypress - Removed tutorial display in AI vs AI (test AI mode) - Commit Qt project with latest buttons files - Added a small isHuman method to the Player class
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@@ -67,6 +67,7 @@ public:
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m_engine->ReleaseKey(m_buttonQueue.front());
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m_buttonQueue.pop();
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}
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m_engine->ResetInput();
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};
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Q_INVOKABLE void pixelInput(int x, int y);
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Q_INVOKABLE qint64 getTick() {
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