Added 6 cards based on rev2278.

Example code:

[card]
name=Arc-Slogger
auto={R}{z}{z}{z}{z}{z}{z}{z}{z}{z}{z}:damage:2 target(creature,player)
text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.
mana={3}{R}{R}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]

[card]
name=Deep Spawn
abilities=trample
auto=upcost[{M}{M}] moveTo(mygraveyard)
auto={U}:shroud && tap && frozen
text=Trample -- At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. -- {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)
mana={5}{U}{U}{U}
type=Creature
subtype=Homarid
power=6
toughness=6
[/card]

[card]
name=Leashling
auto={q(*|myhand)}:moveTo(myhand)
text=Put a card in your hand on top of your library: Return Leashling to its owner's hand.
mana={6}
type=Artifact Creature
subtype=Hound
power=3
toughness=3
[/card]


Optimized the code for all cards with RETRACE.


Fixed issue411. 


Fixed some cards.
This commit is contained in:
solo81@web.de
2010-09-14 22:05:02 +00:00
parent d64ba7646f
commit 46c499be5f
2 changed files with 104 additions and 111 deletions
-66
View File
@@ -990,15 +990,6 @@ mana={3}{R}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Arc-Slogger
text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.
mana={3}{R}{R}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Arcane Denial name=Arcane Denial
target=*|stack target=*|stack
auto=fizzle auto=fizzle
@@ -1041,15 +1032,6 @@ power=0
toughness=0 toughness=0
[/card] [/card]
[card] [card]
name=Arcbound Worker
text=Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
mana={1}
type=Artifact Creature
subtype=Construct
power=0
toughness=0
[/card]
[card]
name=Archery Training name=Archery Training
text=Enchant creature -- At the beginning of your upkeep, you may put an arrow counter on Archery Training. -- Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training." text=Enchant creature -- At the beginning of your upkeep, you may put an arrow counter on Archery Training. -- Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
mana={W} mana={W}
@@ -1266,8 +1248,6 @@ toughness=2
[/card] [/card]
[card] [card]
name=Ashenmoor Liege name=Ashenmoor Liege
auto=lord(creature[black]|myinplay) 1/1 other
auto=lord(creature[red]|myinplay) 1/1 other
text=Other black creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life. text=Other black creatures you control get +1/+1. -- Other red creatures you control get +1/+1. -- Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
mana={1}{BR}{BR}{BR} mana={1}{BR}{BR}{BR}
type=Creature type=Creature
@@ -2190,9 +2170,6 @@ toughness=3
[/card] [/card]
[card] [card]
name=Battle Cry name=Battle Cry
auto=untap all(creature[white]|myinplay)
auto=lord(creature[blocking])0/1
#Tested. Does not work because when you play it in yout main phase the engine won't remember what the card should do in the blockers step. (0.10.1)
text=Untap all white creatures you control. -- Whenever a creature blocks this turn, it gets +0/+1 until end of turn. text=Untap all white creatures you control. -- Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
mana={2}{W} mana={2}{W}
type=Instant type=Instant
@@ -7068,15 +7045,6 @@ mana={6}{U}{U}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Deep Spawn
text=Trample -- At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. -- {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)
mana={5}{U}{U}{U}
type=Creature
subtype=Homarid
power=6
toughness=6
[/card]
[card]
name=Deep Water name=Deep Water
text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type. text={U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
mana={U}{U} mana={U}{U}
@@ -10753,16 +10721,6 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Flame Jab
target=player,creature
auto=damage:1
autograveyard={R}{S(land|myhand)}:damage:1 target(creature,player) asSorcery
#this ONLY works on target player, also, when you play it from the graveyard, you pay the mana cost, select target player to deal damage, choose a land to sacrifice, and choose your target player to deal damage AGAIN?! althought the damage is only assign once.
text=Flame Jab deals 1 damage to target creature or player. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={R}
type=Sorcery
[/card]
[card]
name=Flame Wave name=Flame Wave
text=Flame Wave deals 4 damage to target player and each creature he or she controls. text=Flame Wave deals 4 damage to target player and each creature he or she controls.
mana={3}{R}{R}{R}{R} mana={3}{R}{R}{R}{R}
@@ -17780,15 +17738,6 @@ mana={U}{R}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Leashling
text=Put a card in your hand on top of your library: Return Leashling to its owner's hand.
mana={6}
type=Artifact Creature
subtype=Hound
power=3
toughness=3
[/card]
[card]
name=Leave No Trace name=Leave No Trace
text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it. text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it.
mana={1}{W} mana={1}{W}
@@ -27240,15 +27189,6 @@ mana={2}{G}{G}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Royal Herbalist
text={2}, Exile the top card of your library: You gain 1 life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Rubinia Soulsinger name=Rubinia Soulsinger
text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. text=You may choose not to untap Rubinia Soulsinger during your untap step. -- {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
mana={2}{G}{W}{U} mana={2}{G}{W}{U}
@@ -36589,12 +36529,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Whirling Catapult
text={2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
mana={4}
type=Artifact
[/card]
[card]
name=Whirling Dervish name=Whirling Dervish
text=Protection from black -- At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. text=Protection from black -- At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
mana={G}{G} mana={G}{G}
+104 -45
View File
@@ -1951,6 +1951,16 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Arc-Slogger
auto={R}{z}{z}{z}{z}{z}{z}{z}{z}{z}{z}:damage:2 target(creature,player)
text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player.
mana={3}{R}{R}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
name=Arc Lightning name=Arc Lightning
target=creature,player target=creature,player
auto=damage:1 auto=damage:1
@@ -2236,16 +2246,6 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Ardent Militia
abilities=vigilance
text=Vigilance
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Arctic Nishoba name=Arctic Nishoba
abilities=trample abilities=trample
auto=@each my upkeep:counter(0/0,1,Age) auto=@each my upkeep:counter(0/0,1,Age)
@@ -2271,6 +2271,16 @@ power=4
toughness=5 toughness=5
[/card] [/card]
[card] [card]
name=Ardent Militia
abilities=vigilance
text=Vigilance
mana={4}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=5
[/card]
[card]
name=Ardent Soldier name=Ardent Soldier
kicker={2} kicker={2}
auto=vigilance auto=vigilance
@@ -4093,11 +4103,10 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains lifelink until end of turn. name=Battlegrace Angel
abilities=exalted,flying abilities=exalted,flying
auto=@each my combatblockers:aslongas(creature[attacking]|myBattlefield) all(creature[attacking]|myBattlefield) lifelink <2 auto=@each my combatblockers:aslongas(creature[attacking]|myBattlefield) all(creature[attacking]|myBattlefield) lifelink <2
name=Battlegrace Angel text=Flying -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever a creature you control attacks alone, it gains lifelink until end of turn.
rarity=R
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
subtype=Angel subtype=Angel
@@ -7073,8 +7082,8 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Call the Skybreaker name=Call the Skybreaker
auto=token(Elemental,creature elemental, 5/5,flying, redblue) auto=token(Elemental,creature elemental,5/5,flying,redblue)
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying, redblue) asSorcery retrace={5}{UR}{UR}{S(land|myhand)}
text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={5}{UR}{UR} mana={5}{UR}{UR}
type=Sorcery type=Sorcery
@@ -7864,8 +7873,8 @@ toughness=2
[/card] [/card]
[card] [card]
name=Cenn's Enlistment name=Cenn's Enlistment
auto=token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 auto=token(Kithkin Soldier,creature kithkin soldier,1/1,white)*2
autograveyard={3}{W}{S(land|myhand)}:token(Kithkin Soldier,creature kithkin soldier, 1/1, white)*2 asSorcery retrace={3}{W}{S(land|myhand)}
text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={3}{W} mana={3}{W}
type=Sorcery type=Sorcery
@@ -11861,6 +11870,18 @@ mana={2}{G}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Deep Spawn
abilities=trample
auto=upcost[{M}{M}] moveTo(mygraveyard)
auto={U}:shroud && tap && frozen
text=Trample -- At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard. -- {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A permanent with shroud can't be the target of spells or abilities.)
mana={5}{U}{U}{U}
type=Creature
subtype=Homarid
power=6
toughness=6
[/card]
[card]
name=Deep-Sea Serpent name=Deep-Sea Serpent
abilities=cantattack abilities=cantattack
auto=aslongas(island|opponentBattlefield) -cantattack auto=aslongas(island|opponentBattlefield) -cantattack
@@ -17411,6 +17432,15 @@ mana={3}{R}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
name=Flame Jab
target=player,creature
auto=damage:1
retrace={R}{S(land|myhand)}
text=Flame Jab deals 1 damage to target creature or player. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={R}
type=Sorcery
[/card]
[card]
name=Flame Javelin name=Flame Javelin
target=creature,player target=creature,player
auto=damage:4 auto=damage:4
@@ -28413,6 +28443,16 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Leashling
auto={q(*|myhand)}:moveTo(myhand)
text=Put a card in your hand on top of your library: Return Leashling to its owner's hand.
mana={6}
type=Artifact Creature
subtype=Hound
power=3
toughness=3
[/card]
[card]
name=Leatherback Baloth name=Leatherback Baloth
mana={G}{G}{G} mana={G}{G}{G}
type=Creature type=Creature
@@ -31460,7 +31500,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Millikin name=Millikin
auto={T}:Add:{1} && deplete:1 controller auto={M}{T}:Add:{1}
text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool.
mana={2} mana={2}
type=Artifact Creature type=Artifact Creature
@@ -32297,7 +32337,7 @@ type=Enchantment
name=Monstrify name=Monstrify
target=creature target=creature
auto=4/4 auto=4/4
autograveyard={3}{G}{S(land|myhand)}:4/4 target(creature) asSorcery retrace={3}{G}{S(land|myhand)}
text=Target creature gets +4/+4 until end of turn. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Target creature gets +4/+4 until end of turn. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={3}{G} mana={3}{G}
type=Sorcery type=Sorcery
@@ -35005,7 +35045,7 @@ toughness=1
name=Oona's Grace name=Oona's Grace
target=player target=player
auto=draw:1 auto=draw:1
autograveyard={2}{U}{S(land|myhand)}:draw:1 target(player) retrace={2}{U}{S(land|myhand)}
text=Target player draws a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Target player draws a card. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={2}{U} mana={2}{U}
type=Instant type=Instant
@@ -37432,7 +37472,7 @@ toughness=5
[/card] [/card]
[card] [card]
name=Platinum Angel name=Platinum Angel
abilities=fyling,cantlose abilities=flying,cantlose
text=Flying -- You can't lose the game and your opponents can't win the game. text=Flying -- You can't lose the game and your opponents can't win the game.
mana={7} mana={7}
type=Artifact Creature type=Artifact Creature
@@ -37678,22 +37718,22 @@ toughness=3
name=Powder Keg name=Powder Keg
auto=@each my upkeep:may counter(0/0,1,Fuse) auto=@each my upkeep:may counter(0/0,1,Fuse)
auto=this(counter{0/0.1.Fuse}<1) {T}:destroy all(*[artifact;creature;manacost=0]) auto=this(counter{0/0.1.Fuse}<1) {T}:destroy all(*[artifact;creature;manacost=0])
auto=this(counter{0/0.1.Fuse}=1) {T}:destroy all(*[artifact;creature;manacost=1]) auto=this(counter{0/0.1.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=1])
auto=this(counter{0/0.1.Fuse}=2) {T}:destroy all(*[artifact;creature;manacost=2]) auto=this(counter{0/0.2.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=2])
auto=this(counter{0/0.1.Fuse}=3) {T}:destroy all(*[artifact;creature;manacost=3]) auto=this(counter{0/0.3.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=3])
auto=this(counter{0/0.1.Fuse}=4) {T}:destroy all(*[artifact;creature;manacost=4]) auto=this(counter{0/0.4.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=4])
auto=this(counter{0/0.1.Fuse}=5) {T}:destroy all(*[artifact;creature;manacost=5]) auto=this(counter{0/0.5.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=5])
auto=this(counter{0/0.1.Fuse}=6) {T}:destroy all(*[artifact;creature;manacost=6]) auto=this(counter{0/0.6.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=6])
auto=this(counter{0/0.1.Fuse}=7) {T}:destroy all(*[artifact;creature;manacost=7]) auto=this(counter{0/0.7.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=7])
auto=this(counter{0/0.1.Fuse}=8) {T}:destroy all(*[artifact;creature;manacost=8]) auto=this(counter{0/0.8.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=8])
auto=this(counter{0/0.1.Fuse}=9) {T}:destroy all(*[artifact;creature;manacost=9]) auto=this(counter{0/0.9.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=9])
auto=this(counter{0/0.1.Fuse}=10) {T}:destroy all(*[artifact;creature;manacost=10]) auto=this(counter{0/0.10.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=10])
auto=this(counter{0/0.1.Fuse}=11) {T}:destroy all(*[artifact;creature;manacost=11]) auto=this(counter{0/0.11.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=11])
auto=this(counter{0/0.1.Fuse}=12) {T}:destroy all(*[artifact;creature;manacost=12]) auto=this(counter{0/0.12.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=12])
auto=this(counter{0/0.1.Fuse}=13) {T}:destroy all(*[artifact;creature;manacost=13]) auto=this(counter{0/0.13.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=13])
auto=this(counter{0/0.1.Fuse}=14) {T}:destroy all(*[artifact;creature;manacost=14]) auto=this(counter{0/0.14.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=14])
auto=this(counter{0/0.1.Fuse}=15) {T}:destroy all(*[artifact;creature;manacost=15]) auto=this(counter{0/0.15.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=15])
auto=this(counter{0/0.1.Fuse}=16) {T}:destroy all(*[artifact;creature;manacost=16]) auto=this(counter{0/0.16.Fuse}=) {T}:destroy all(*[artifact;creature;manacost=16])
text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. -- {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg. text=At the beginning of your upkeep, you may put a fuse counter on Powder Keg. -- {T}, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.
mana={2} mana={2}
type=Artifact type=Artifact
@@ -41501,6 +41541,16 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Royal Herbalist
auto={2}{Z}:life:1
text={2}, Exile the top card of your library: You gain 1 life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Royal Trooper name=Royal Trooper
auto=lord(royal trooper[blocking]) 2/2 auto=lord(royal trooper[blocking]) 2/2
auto=lord(other royal trooper[blocking]) -2/-2 auto=lord(other royal trooper[blocking]) -2/-2
@@ -42317,7 +42367,7 @@ type=Artifact
[card] [card]
name=Savage Conception name=Savage Conception
auto=token(Beast,creature beast, 3/3,green) auto=token(Beast,creature beast, 3/3,green)
autograveyard={3}{G}{G}{S(land|myhand)}:token(Beast,creature beast, 3/3,green) asSorcery retrace={3}{G}{G}{S(land|myhand)}
text=Put a 3/3 green Beast creature token onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Put a 3/3 green Beast creature token onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={3}{G}{G} mana={3}{G}{G}
type=Sorcery type=Sorcery
@@ -43635,7 +43685,7 @@ subtype=Aura
[/card] [/card]
[card] [card]
name=Serpent Warrior name=Serpent Warrior
auto=life:-controller auto=life:-3 controller
text=When Serpent Warrior enters the battlefield, you lose 3 life. text=When Serpent Warrior enters the battlefield, you lose 3 life.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -44569,7 +44619,8 @@ type=Instant
[/card] [/card]
[card] [card]
name=Shrapnel Blast name=Shrapnel Blast
auto=damage:5 target(creature,player) target=creature,player
auto=damage:5
text=As an additional cost to cast Shrapnel Blast, sacrifice an artifact. -- Shrapnel Blast deals 5 damage to target creature or player. text=As an additional cost to cast Shrapnel Blast, sacrifice an artifact. -- Shrapnel Blast deals 5 damage to target creature or player.
mana={1}{R}{s;notatarget(artifact|mybattlefield)} mana={1}{R}{s;notatarget(artifact|mybattlefield)}
type=Instant type=Instant
@@ -50306,8 +50357,9 @@ toughness=4
[card] [card]
name=Syphon Life name=Syphon Life
target=player target=player
auto=life:-2 && life:2 controller auto=life:-2
autograveyard={1}{B}{B}{S(land|myhand)}:life:-2 && life:2 controller asSorcery auto=life:2 controller
retrace={1}{B}{B}{S(land|myhand)}
text=Target player loses 2 life and you gain 2 life. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Target player loses 2 life and you gain 2 life. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={1}{B}{B} mana={1}{B}{B}
type=Sorcery type=Sorcery
@@ -51442,7 +51494,7 @@ name=That Which Was Taken
auto={4}{T}:counter(0/0,1,Divinity) target(*) auto={4}{T}:counter(0/0,1,Divinity) target(*)
auto=lord(*[counter{0/0.1.Divinity}]) indestructible auto=lord(*[counter{0/0.1.Divinity}]) indestructible
text={4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. -- Each permanent with a divinity counter on it is indestructible. text={4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. -- Each permanent with a divinity counter on it is indestructible.
mana={4} mana={5}
type=Legendary Artifact type=Legendary Artifact
[/card] [/card]
[card] [card]
@@ -57596,6 +57648,13 @@ power=1
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Whirling Catapult
auto={2}{Z}{Z}:damage:1 all(creature[flying]) && damage:1 all(player)
text={2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
mana={4}
type=Artifact
[/card]
[card]
name=Whirlwind name=Whirlwind
auto=destroy all(creature[flying]) auto=destroy all(creature[flying])
text=Destroy all creatures with flying. text=Destroy all creatures with flying.
@@ -58605,8 +58664,8 @@ subtype=Equipment
[/card] [/card]
[card] [card]
name=Worm Harvest name=Worm Harvest
auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) auto=foreach(land|mygraveyard) token(Worm,creature worm,1/1,blackgreen)
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery retrace={2}{BG}{BG}{BG}{S(land|myhand)}
text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) text=Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={2}{BG}{BG}{BG} mana={2}{BG}{BG}{BG}
type=Sorcery type=Sorcery