Switched another case of the psp icons to (explicitly) use the managed cache.
This commit is contained in:
@@ -238,7 +238,7 @@ void GameStateDeckViewer::Start()
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Grab a texture in VRAM.
|
//Grab a texture in VRAM.
|
||||||
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
|
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_MANAGE);
|
||||||
|
|
||||||
char buf[512];
|
char buf[512];
|
||||||
for (int i = 0; i < 8; i++)
|
for (int i = 0; i < 8; i++)
|
||||||
|
|||||||
Reference in New Issue
Block a user