Switched another case of the psp icons to (explicitly) use the managed cache.

This commit is contained in:
wrenczes@gmail.com
2011-07-07 08:26:01 +00:00
parent c5963c3c23
commit 463a64521f

View File

@@ -238,7 +238,7 @@ void GameStateDeckViewer::Start()
}
//Grab a texture in VRAM.
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
pspIconsTexture = WResourceManager::Instance()->RetrieveTexture("iconspsp.png", RETRIEVE_MANAGE);
char buf[512];
for (int i = 0; i < 8; i++)