Macros for learn, bug fixes and oracle updates

#AUTO_DEFINE _LEARN_
Cruel Cut
Etali, Primal Storm
plant elemental
type=summon
heroes' podium
other={emerge} name(Emerge) otherrestriction
Epic Downfall
Feed the Swarm
Heartless Act
gateway plaza
Subversive Acolyte update
Frontline Medic
devious cover-up
Kaervek, the Spiteful
Kitesail Corsair this(attacking)
Grasping Scoundrel this(attacking)
Thorned Moloch this(attacking)
Vivid Flying Fish this(attacking)
This commit is contained in:
Eduardo MG
2022-10-18 17:19:29 -05:00
parent 950d80e530
commit 46283897da
3 changed files with 72 additions and 65 deletions
@@ -154,6 +154,9 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Riot
#AUTO_DEFINE _RIOT_ movedTo(this|myBattlefield):transforms((,newability[ability$! name(Choose counter or ability) choice name(Put a +1/+1 counter) counter(1/1,1) target(creature) _ choice name(Gains Haste) haste target(creature) forever !$ controller]))
# Learn
#AUTO_DEFINE _LEARN_ name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot
# Spectacle
#AUTO_DEFINE _SPECTACLE_($cost) compare(oplifelost)~morethan~0 {$cost}: