Fixed tab alignment. No code changes.
This commit is contained in:
@@ -41,147 +41,147 @@ class Constants
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enum
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enum
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{
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{
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MTG_COLOR_ARTIFACT = 0,
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MTG_COLOR_ARTIFACT = 0,
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MTG_COLOR_GREEN = 1,
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MTG_COLOR_GREEN = 1,
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MTG_COLOR_BLUE = 2,
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MTG_COLOR_BLUE = 2,
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MTG_COLOR_RED = 3,
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MTG_COLOR_RED = 3,
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MTG_COLOR_BLACK = 4,
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MTG_COLOR_BLACK = 4,
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MTG_COLOR_WHITE = 5,
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MTG_COLOR_WHITE = 5,
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MTG_COLOR_LAND = 6,
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MTG_COLOR_LAND = 6,
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MTG_NB_COLORS = 7,
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MTG_NB_COLORS = 7,
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MTG_UNCOLORED = 0,
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MTG_UNCOLORED = 0,
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MTG_FOREST = 1,
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MTG_FOREST = 1,
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MTG_ISLAND = 2,
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MTG_ISLAND = 2,
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MTG_MOUNTAIN = 3,
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MTG_MOUNTAIN = 3,
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MTG_SWAMP = 4,
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MTG_SWAMP = 4,
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MTG_PLAIN = 5,
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MTG_PLAIN = 5,
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MTG_TYPE_CREATURE = 10,
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MTG_TYPE_CREATURE = 10,
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MTG_TYPE_ARTIFACT = 11,
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MTG_TYPE_ARTIFACT = 11,
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MTG_TYPE_ENCHANTMENT = 12,
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MTG_TYPE_ENCHANTMENT = 12,
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MTG_TYPE_SORCERY = 13,
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MTG_TYPE_SORCERY = 13,
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MTG_TYPE_LAND = 14,
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MTG_TYPE_LAND = 14,
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MTG_TYPE_INSTANT = 15,
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MTG_TYPE_INSTANT = 15,
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MTG_PHASE_BEFORE_BEGIN = 0,
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MTG_PHASE_BEFORE_BEGIN = 0,
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MTG_PHASE_UNTAP = 1,
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MTG_PHASE_UNTAP = 1,
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MTG_PHASE_UPKEEP = 2,
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MTG_PHASE_UPKEEP = 2,
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MTG_PHASE_DRAW = 3,
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MTG_PHASE_DRAW = 3,
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MTG_PHASE_FIRSTMAIN = 4,
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MTG_PHASE_FIRSTMAIN = 4,
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MTG_PHASE_COMBATBEGIN = 5,
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MTG_PHASE_COMBATBEGIN = 5,
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MTG_PHASE_COMBATATTACKERS = 6,
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MTG_PHASE_COMBATATTACKERS = 6,
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MTG_PHASE_COMBATBLOCKERS = 7,
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MTG_PHASE_COMBATBLOCKERS = 7,
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MTG_PHASE_COMBATDAMAGE = 8,
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MTG_PHASE_COMBATDAMAGE = 8,
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MTG_PHASE_COMBATEND = 9,
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MTG_PHASE_COMBATEND = 9,
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MTG_PHASE_SECONDMAIN = 10,
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MTG_PHASE_SECONDMAIN = 10,
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MTG_PHASE_ENDOFTURN = 11,
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MTG_PHASE_ENDOFTURN = 11,
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MTG_PHASE_CLEANUP = 12,
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MTG_PHASE_CLEANUP = 12,
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MTG_PHASE_AFTER_EOT = 13,
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MTG_PHASE_AFTER_EOT = 13,
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NB_MTG_PHASES = 14,
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NB_MTG_PHASES = 14,
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TRAMPLE = 0,
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TRAMPLE = 0,
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FORESTWALK = 1,
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FORESTWALK = 1,
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ISLANDWALK = 2,
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ISLANDWALK = 2,
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MOUNTAINWALK = 3,
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MOUNTAINWALK = 3,
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SWAMPWALK = 4,
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SWAMPWALK = 4,
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PLAINSWALK = 5,
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PLAINSWALK = 5,
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FLYING = 6,
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FLYING = 6,
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FIRSTSTRIKE = 7,
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FIRSTSTRIKE = 7,
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DOUBLESTRIKE = 8,
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DOUBLESTRIKE = 8,
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FEAR = 9,
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FEAR = 9,
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FLASH = 10,
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FLASH = 10,
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HASTE = 11,
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HASTE = 11,
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LIFELINK = 12,
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LIFELINK = 12,
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REACH = 13,
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REACH = 13,
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SHROUD = 14,
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SHROUD = 14,
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VIGILANCE = 15,
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VIGILANCE = 15,
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DEFENSER = 16,
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DEFENSER = 16,
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DEFENDER = 16,
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DEFENDER = 16,
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BANDING = 17,
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BANDING = 17,
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PROTECTIONGREEN = 18,
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PROTECTIONGREEN = 18,
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PROTECTIONBLUE = 19,
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PROTECTIONBLUE = 19,
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PROTECTIONRED = 20,
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PROTECTIONRED = 20,
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PROTECTIONBLACK = 21,
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PROTECTIONBLACK = 21,
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PROTECTIONWHITE = 22,
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PROTECTIONWHITE = 22,
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UNBLOCKABLE = 23,
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UNBLOCKABLE = 23,
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WITHER = 24,
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WITHER = 24,
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PERSIST = 25,
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PERSIST = 25,
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RETRACE = 26,
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RETRACE = 26,
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EXALTED = 27,
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EXALTED = 27,
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NOFIZZLE = 28,
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NOFIZZLE = 28,
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SHADOW = 29,
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SHADOW = 29,
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REACHSHADOW = 30,
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REACHSHADOW = 30,
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FORESTHOME = 31,
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FORESTHOME = 31,
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ISLANDHOME = 32,
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ISLANDHOME = 32,
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MOUNTAINHOME = 33,
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MOUNTAINHOME = 33,
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SWAMPHOME = 34,
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SWAMPHOME = 34,
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PLAINSHOME = 35,
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PLAINSHOME = 35,
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CLOUD = 36,
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CLOUD = 36,
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CANTATTACK = 37,
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CANTATTACK = 37,
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MUSTATTACK = 38,
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MUSTATTACK = 38,
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CANTBLOCK = 39,
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CANTBLOCK = 39,
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DOESNOTUNTAP = 40,
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DOESNOTUNTAP = 40,
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OPPONENTSHROUD = 41,
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OPPONENTSHROUD = 41,
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INDESTRUCTIBLE = 42,
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INDESTRUCTIBLE = 42,
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INTIMIDATE = 43,
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INTIMIDATE = 43,
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DEATHTOUCH = 44,
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DEATHTOUCH = 44,
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HORSEMANSHIP = 45,
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HORSEMANSHIP = 45,
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CANTREGEN = 46,
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CANTREGEN = 46,
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ONEBLOCKER = 47,
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ONEBLOCKER = 47,
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INFECT = 48,
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INFECT = 48,
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POISONTOXIC = 49,
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POISONTOXIC = 49,
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POISONTWOTOXIC = 50,
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POISONTWOTOXIC = 50,
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POISONTHREETOXIC = 51,
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POISONTHREETOXIC = 51,
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PHANTOM = 52,
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PHANTOM = 52,
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WILTING = 53,
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WILTING = 53,
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VIGOR = 54,
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VIGOR = 54,
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CHANGELING = 55,
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CHANGELING = 55,
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ABSORB = 56,//this need to be coded for players too "If a source would deal damage"
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ABSORB = 56,//this need to be coded for players too "If a source would deal damage"
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TREASON = 57,
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TREASON = 57,
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UNEARTH = 58,
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UNEARTH = 58,
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CANTLOSE = 59,
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CANTLOSE = 59,
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CANTLIFELOSE = 60,
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CANTLIFELOSE = 60,
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CANTMILLLOSE = 61,
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CANTMILLLOSE = 61,
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SNOWWALK = 62,
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SNOWWALK = 62,
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NONBASICWALK = 63,
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NONBASICWALK = 63,
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STRONG = 64,
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STRONG = 64,
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STORM = 65,
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STORM = 65,
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PHASING = 66,
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PHASING = 66,
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SPLITSECOND = 67,
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SPLITSECOND = 67,
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WEAK = 68,
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WEAK = 68,
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AFFINITYARTIFACTS = 69,
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AFFINITYARTIFACTS = 69,
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AFFINITYPLAINS = 70,
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AFFINITYPLAINS = 70,
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AFFINITYFOREST = 71,
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AFFINITYFOREST = 71,
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AFFINITYISLAND = 72,
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AFFINITYISLAND = 72,
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AFFINITYMOUNTAIN = 73,
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AFFINITYMOUNTAIN = 73,
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AFFINITYSWAMP = 74,
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AFFINITYSWAMP = 74,
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AFFINITYGREENCREATURES = 75,
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AFFINITYGREENCREATURES = 75,
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CANTWIN = 76,
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CANTWIN = 76,
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NOMAXHAND = 77,
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NOMAXHAND = 77,
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LEYLINE = 78,
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LEYLINE = 78,
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PLAYERSHROUD = 79,
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PLAYERSHROUD = 79,
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CONTROLLERSHROUD = 80,
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CONTROLLERSHROUD = 80,
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SUNBURST = 81,
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SUNBURST = 81,
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FLANKING = 82,
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FLANKING = 82,
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EXILEDEATH = 83,
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EXILEDEATH = 83,
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LEGENDARYWALK = 84,
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LEGENDARYWALK = 84,
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DESERTWALK = 85,
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DESERTWALK = 85,
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SNOWFORESTWALK = 86,
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SNOWFORESTWALK = 86,
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SNOWPLAINSWALK = 87,
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SNOWPLAINSWALK = 87,
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SNOWMOUNTAINWALK = 88,
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SNOWMOUNTAINWALK = 88,
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SNOWISLANDWALK = 89,
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SNOWISLANDWALK = 89,
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SNOWSWAMPWALK = 90,
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SNOWSWAMPWALK = 90,
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CANATTACK = 91,
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CANATTACK = 91,
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NB_BASIC_ABILITIES = 92,
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NB_BASIC_ABILITIES = 92,
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RARITY_S = 'S', //Special Rarity
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RARITY_S = 'S', //Special Rarity
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@@ -232,7 +232,8 @@ CANATTACK = 91,
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};
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};
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enum{
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enum
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{
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NOT_CAST = 0,
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NOT_CAST = 0,
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CAST_NORMALLY = 1,
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CAST_NORMALLY = 1,
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CAST_WITH_KICKER = 2,
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CAST_WITH_KICKER = 2,
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