Fixed tab alignment. No code changes.

This commit is contained in:
wrenczes@gmail.com
2011-04-26 06:08:53 +00:00
parent f2a52edba7
commit 46168bfb6d

View File

@@ -41,147 +41,147 @@ class Constants
enum enum
{ {
MTG_COLOR_ARTIFACT = 0, MTG_COLOR_ARTIFACT = 0,
MTG_COLOR_GREEN = 1, MTG_COLOR_GREEN = 1,
MTG_COLOR_BLUE = 2, MTG_COLOR_BLUE = 2,
MTG_COLOR_RED = 3, MTG_COLOR_RED = 3,
MTG_COLOR_BLACK = 4, MTG_COLOR_BLACK = 4,
MTG_COLOR_WHITE = 5, MTG_COLOR_WHITE = 5,
MTG_COLOR_LAND = 6, MTG_COLOR_LAND = 6,
MTG_NB_COLORS = 7, MTG_NB_COLORS = 7,
MTG_UNCOLORED = 0, MTG_UNCOLORED = 0,
MTG_FOREST = 1, MTG_FOREST = 1,
MTG_ISLAND = 2, MTG_ISLAND = 2,
MTG_MOUNTAIN = 3, MTG_MOUNTAIN = 3,
MTG_SWAMP = 4, MTG_SWAMP = 4,
MTG_PLAIN = 5, MTG_PLAIN = 5,
MTG_TYPE_CREATURE = 10, MTG_TYPE_CREATURE = 10,
MTG_TYPE_ARTIFACT = 11, MTG_TYPE_ARTIFACT = 11,
MTG_TYPE_ENCHANTMENT = 12, MTG_TYPE_ENCHANTMENT = 12,
MTG_TYPE_SORCERY = 13, MTG_TYPE_SORCERY = 13,
MTG_TYPE_LAND = 14, MTG_TYPE_LAND = 14,
MTG_TYPE_INSTANT = 15, MTG_TYPE_INSTANT = 15,
MTG_PHASE_BEFORE_BEGIN = 0, MTG_PHASE_BEFORE_BEGIN = 0,
MTG_PHASE_UNTAP = 1, MTG_PHASE_UNTAP = 1,
MTG_PHASE_UPKEEP = 2, MTG_PHASE_UPKEEP = 2,
MTG_PHASE_DRAW = 3, MTG_PHASE_DRAW = 3,
MTG_PHASE_FIRSTMAIN = 4, MTG_PHASE_FIRSTMAIN = 4,
MTG_PHASE_COMBATBEGIN = 5, MTG_PHASE_COMBATBEGIN = 5,
MTG_PHASE_COMBATATTACKERS = 6, MTG_PHASE_COMBATATTACKERS = 6,
MTG_PHASE_COMBATBLOCKERS = 7, MTG_PHASE_COMBATBLOCKERS = 7,
MTG_PHASE_COMBATDAMAGE = 8, MTG_PHASE_COMBATDAMAGE = 8,
MTG_PHASE_COMBATEND = 9, MTG_PHASE_COMBATEND = 9,
MTG_PHASE_SECONDMAIN = 10, MTG_PHASE_SECONDMAIN = 10,
MTG_PHASE_ENDOFTURN = 11, MTG_PHASE_ENDOFTURN = 11,
MTG_PHASE_CLEANUP = 12, MTG_PHASE_CLEANUP = 12,
MTG_PHASE_AFTER_EOT = 13, MTG_PHASE_AFTER_EOT = 13,
NB_MTG_PHASES = 14, NB_MTG_PHASES = 14,
TRAMPLE = 0, TRAMPLE = 0,
FORESTWALK = 1, FORESTWALK = 1,
ISLANDWALK = 2, ISLANDWALK = 2,
MOUNTAINWALK = 3, MOUNTAINWALK = 3,
SWAMPWALK = 4, SWAMPWALK = 4,
PLAINSWALK = 5, PLAINSWALK = 5,
FLYING = 6, FLYING = 6,
FIRSTSTRIKE = 7, FIRSTSTRIKE = 7,
DOUBLESTRIKE = 8, DOUBLESTRIKE = 8,
FEAR = 9, FEAR = 9,
FLASH = 10, FLASH = 10,
HASTE = 11, HASTE = 11,
LIFELINK = 12, LIFELINK = 12,
REACH = 13, REACH = 13,
SHROUD = 14, SHROUD = 14,
VIGILANCE = 15, VIGILANCE = 15,
DEFENSER = 16, DEFENSER = 16,
DEFENDER = 16, DEFENDER = 16,
BANDING = 17, BANDING = 17,
PROTECTIONGREEN = 18, PROTECTIONGREEN = 18,
PROTECTIONBLUE = 19, PROTECTIONBLUE = 19,
PROTECTIONRED = 20, PROTECTIONRED = 20,
PROTECTIONBLACK = 21, PROTECTIONBLACK = 21,
PROTECTIONWHITE = 22, PROTECTIONWHITE = 22,
UNBLOCKABLE = 23, UNBLOCKABLE = 23,
WITHER = 24, WITHER = 24,
PERSIST = 25, PERSIST = 25,
RETRACE = 26, RETRACE = 26,
EXALTED = 27, EXALTED = 27,
NOFIZZLE = 28, NOFIZZLE = 28,
SHADOW = 29, SHADOW = 29,
REACHSHADOW = 30, REACHSHADOW = 30,
FORESTHOME = 31, FORESTHOME = 31,
ISLANDHOME = 32, ISLANDHOME = 32,
MOUNTAINHOME = 33, MOUNTAINHOME = 33,
SWAMPHOME = 34, SWAMPHOME = 34,
PLAINSHOME = 35, PLAINSHOME = 35,
CLOUD = 36, CLOUD = 36,
CANTATTACK = 37, CANTATTACK = 37,
MUSTATTACK = 38, MUSTATTACK = 38,
CANTBLOCK = 39, CANTBLOCK = 39,
DOESNOTUNTAP = 40, DOESNOTUNTAP = 40,
OPPONENTSHROUD = 41, OPPONENTSHROUD = 41,
INDESTRUCTIBLE = 42, INDESTRUCTIBLE = 42,
INTIMIDATE = 43, INTIMIDATE = 43,
DEATHTOUCH = 44, DEATHTOUCH = 44,
HORSEMANSHIP = 45, HORSEMANSHIP = 45,
CANTREGEN = 46, CANTREGEN = 46,
ONEBLOCKER = 47, ONEBLOCKER = 47,
INFECT = 48, INFECT = 48,
POISONTOXIC = 49, POISONTOXIC = 49,
POISONTWOTOXIC = 50, POISONTWOTOXIC = 50,
POISONTHREETOXIC = 51, POISONTHREETOXIC = 51,
PHANTOM = 52, PHANTOM = 52,
WILTING = 53, WILTING = 53,
VIGOR = 54, VIGOR = 54,
CHANGELING = 55, CHANGELING = 55,
ABSORB = 56,//this need to be coded for players too "If a source would deal damage" ABSORB = 56,//this need to be coded for players too "If a source would deal damage"
TREASON = 57, TREASON = 57,
UNEARTH = 58, UNEARTH = 58,
CANTLOSE = 59, CANTLOSE = 59,
CANTLIFELOSE = 60, CANTLIFELOSE = 60,
CANTMILLLOSE = 61, CANTMILLLOSE = 61,
SNOWWALK = 62, SNOWWALK = 62,
NONBASICWALK = 63, NONBASICWALK = 63,
STRONG = 64, STRONG = 64,
STORM = 65, STORM = 65,
PHASING = 66, PHASING = 66,
SPLITSECOND = 67, SPLITSECOND = 67,
WEAK = 68, WEAK = 68,
AFFINITYARTIFACTS = 69, AFFINITYARTIFACTS = 69,
AFFINITYPLAINS = 70, AFFINITYPLAINS = 70,
AFFINITYFOREST = 71, AFFINITYFOREST = 71,
AFFINITYISLAND = 72, AFFINITYISLAND = 72,
AFFINITYMOUNTAIN = 73, AFFINITYMOUNTAIN = 73,
AFFINITYSWAMP = 74, AFFINITYSWAMP = 74,
AFFINITYGREENCREATURES = 75, AFFINITYGREENCREATURES = 75,
CANTWIN = 76, CANTWIN = 76,
NOMAXHAND = 77, NOMAXHAND = 77,
LEYLINE = 78, LEYLINE = 78,
PLAYERSHROUD = 79, PLAYERSHROUD = 79,
CONTROLLERSHROUD = 80, CONTROLLERSHROUD = 80,
SUNBURST = 81, SUNBURST = 81,
FLANKING = 82, FLANKING = 82,
EXILEDEATH = 83, EXILEDEATH = 83,
LEGENDARYWALK = 84, LEGENDARYWALK = 84,
DESERTWALK = 85, DESERTWALK = 85,
SNOWFORESTWALK = 86, SNOWFORESTWALK = 86,
SNOWPLAINSWALK = 87, SNOWPLAINSWALK = 87,
SNOWMOUNTAINWALK = 88, SNOWMOUNTAINWALK = 88,
SNOWISLANDWALK = 89, SNOWISLANDWALK = 89,
SNOWSWAMPWALK = 90, SNOWSWAMPWALK = 90,
CANATTACK = 91, CANATTACK = 91,
NB_BASIC_ABILITIES = 92, NB_BASIC_ABILITIES = 92,
RARITY_S = 'S', //Special Rarity RARITY_S = 'S', //Special Rarity
@@ -232,7 +232,8 @@ CANATTACK = 91,
}; };
enum{ enum
{
NOT_CAST = 0, NOT_CAST = 0,
CAST_NORMALLY = 1, CAST_NORMALLY = 1,
CAST_WITH_KICKER = 2, CAST_WITH_KICKER = 2,