Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files.

This commit is contained in:
Vittorio Alfieri
2021-08-30 23:02:54 +02:00
parent e1f91a50f6
commit 45de20c8d3
42 changed files with 584 additions and 737 deletions

View File

@@ -2741,6 +2741,16 @@ power=7
toughness=7
[/card]
[card]
name=Archive Trap
other={0} name(Opponent searched this turn)
otherrestriction=compare(olastshlturn)~equalto~compare(currentturn)
auto=deplete:13 opponent
text=If an opponent searched his or her library this turn, you may pay {0} rather than pay Archive Trap's mana cost. -- Target opponent puts the top thirteen cards of his or her library into his or her graveyard.
mana={3}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Archmage Emeritus
auto=@movedto(*[instant;sorcery]|mystack):name(Draw 1 card) draw:1 controller
text=Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
@@ -7409,6 +7419,13 @@ text=Boseiju, Who Shelters All enters the battlefield tapped. -- {T}, Pay 2 life
type=Legendary Land
[/card]
[card]
name=Bosium Strip
auto={3}{T}:name(Can cast instant or sorcery) target(*[instant;sorcery;zpos=type:*:mygraveyard]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
text={3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
mana={3}
type=Artifact
[/card]
[card]
name=Bottle Golems
abilities=trample
auto=_DIES_name(Gain life) life:power controller
@@ -7758,6 +7775,14 @@ power=2
toughness=2
[/card]
[card]
name=Breathstealer's Crypt
auto=@drawof(player):name(Check drawn card) transforms((,newability[name(Pay or discard) all(creature[zpos=type:*:myhand]|myhand) transforms((,newability[choice name(Discard creature) reject],newability[choice name(Pay 3 life) life:-3 controller])) oneshot])) oneshot
auto=@drawfoeof(player):name(Check drawn card) transforms((,newability[name(Pay or discard) all(creature[zpos=type:*:opponenthand]|opponenthand) transforms((,newability[choice name(Discard creature) reject],newability[choice name(Pay 3 life) life:-3 controller])) oneshot])) oneshot
text=If a player would draw a card, instead he or she draws a card and reveals it. If it's a creature card, that player discards it unless he or she pays 3 life.
mana={2}{U}{B}
type=Enchantment
[/card]
[card]
name=Breeches, Brazen Plunderer
abilities=menace,partner
auto=@combatdamagefoeof(player) from(*[pirate]|myBattlefield):all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once] moveTo(ownerexile)])) ueot )!
@@ -7989,8 +8014,9 @@ type=Sorcery
[/card]
[card]
name=Broken Visage
target=creature[attacking,-artifact]
auto=destroy && token(Spirit,Creature Spirit,storedpower/storedtoughness,black,treason)
restriction=type(creature[attacking;-artifact]|battlefield)~morethan~0
auto=if type(creature[attacking;-artifact]|opponentbattlefield)~morethan~0 then choice name(Destroy opponent creature) name(Destroy opponent creature) target(creature[attacking;-artifact]|opponentbattlefield) transforms((,newability[destroy],newability[token(Spirit^Creature Spirit^p/t^black^treason) opponent])) oneshot
auto=if type(creature[attacking;-artifact]|mybattlefield)~morethan~0 then choice name(Destroy your creature) name(Destroy your creature) target(creature[attacking;-artifact]|mybattlefield) transforms((,newability[destroy],newability[token(Spirit^Creature Spirit^p/t^black^treason)])) oneshot
text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
mana={4}{B}
type=Instant
@@ -11385,6 +11411,16 @@ mana={2}{U}
type=Sorcery
[/card]
[card]
name=Cobra Trap
other={G} name(Permanent was destroyed)
otherrestriction=type(*[-creature;-instant;-sorcery;fresh]|mygraveyard)~morethan~0
auto=token(Snake,Creature Snake,1/1,green)*4
text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield.
mana={4}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Code of Constraint
target=creature
auto=-4/-0
@@ -12506,6 +12542,15 @@ power=4
toughness=2
[/card]
[card]
name=Corpse Dance
target=creature|mygraveyard
buyback={4}{B}
auto=moveto(myBattlefield) and!( transforms((,newability[haste],newability[unearth])) ueot )!
text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={2}{B}
type=Instant
[/card]
[card]
name=Corpse Knight
auto=@movedto(other creature|mybattlefield):life:-1 opponent
text=Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
@@ -12585,6 +12630,16 @@ power=2
toughness=2
[/card]
[card]
name=Cosi's Trickster
auto=@shuffledfoeof(player):may name(Put 1/1 counter) counter(1/1)
text=Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.
mana={U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Cosima, God of the Voyage
auto=@each my upkeep:may name(Exile Cosima) moveto(myexile) and!( counter(0/0,1,CosimaEffect) )!
autoexile=@movedto(land|mybattlefield) restriction{compare(hascntcosimaeffect)~morethan~0}:transforms((,newability[choice name(Add voyage counter) counter(0/0.1.Voyage)],newability[choice name(Return in play) draw:hascntvoyage controller && moveTo(mybattlefield) and!( counter(1/1.hascntvoyage) )!])) oneshot
@@ -12866,6 +12921,15 @@ mana={1}{BG}
type=Sorcery
[/card]
[card]
name=Cranial Extraction
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(<anyamount>creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller
text=Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.
mana={3}{B}
type=Sorcery
subtype=Arcane
[/card]
[card]
name=Crash Through
auto=all(creature|mybattlefield) trample ueot
auto=draw:1
@@ -15074,26 +15138,26 @@ toughness=1
name=Delina, Wild Mage
auto=_ATTACKING_name(Roll a d20) rolld20 20 winability donothing winabilityend rolld20end
auto=_ATTACKING_name(Choose your creature) target(creature|mybattlefield) counter(0/0.1.DelinaEffect)
auto=@dierolled(this) result(1) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(2) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(3) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(4) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(5) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(6) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(7) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(8) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(9) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(10) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(11) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(12) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(13) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(14) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(15) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(16) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(17) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(18) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(19) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(20) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(treason^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(1) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(2) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(3) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(4) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(5) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(6) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(7) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(8) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(9) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(10) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(11) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(12) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(13) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(14) from(controller):all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) transforms((,newability[removeallcounters(0/0.1.DelinaEffect)],newability[clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(15) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(16) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(17) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(18) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(19) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
auto=@dierolled(this) result(20) from(controller):name(may roll d20 again) transforms((,newability[choice name name(Roll d20 again) rolld20 20 winability donothing winabilityend rolld20end],newability[choice name name(Stop rolling d20) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) removeallcounters(0/0.1.DelinaEffect)],newability[name(Copy creature) all(creature[counter{0/0.1.DelinaEffect}]|mybattlefield) clone with(unearth^battleready) options(nolegend)])) oneshot
text=Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. -- 1-14 | Create a tapped and attacking token thats a copy of that creature except its not legendary and it has "Exile this creature at end of combat." -- 15-20 | Create one of those tokens. You may roll again.
mana={3}{R}
type=Legendary Creature
@@ -16656,6 +16720,14 @@ mana={2}{B}
type=Sorcery
[/card]
[card]
name=Doomsday
auto=name(Search 5 cards) target(<5>*|mylibrary,mygraveyard) moveto(myreveal) and!( moveto(mylibrary) and!( transforms((,newability[all(*[-fresh]|mylibrary) moveto(exile)],newability[all(*|mygraveyard) moveto(exile)])) oneshot )! )!
auto=life:-halfuplifetotal controller
text=Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Doomskar
abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
@@ -18573,15 +18645,6 @@ power=0
toughness=4
[/card]
[card]
name=Elemental Cha
abilities=haste,treason
type=Creature
subtype=Elemental
power=3
toughness=3
color=red
[/card]
[card]
name=Elemental Expressionist
auto=@movedto(*[instant;sorcery]|mystack):name(Choose a creature) target(creature|mybattlefield) transforms((,newability[exiledeath],newability[@movedto(this|exile):token(Elemental^Creature Elemental^4/4^blue^red)])) ueot
text=Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)
@@ -20296,6 +20359,14 @@ power=2
toughness=2
[/card]
[card]
name=Exclusion Ritual
auto=name(Exile permanent) target(*|battlefield) imprint
auto=this(variable{hasevict}>0) transforms((,newability[maxCast(*[evictname])0],newability[maxCast(*[evictname])0 opponent]))
text=Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. -- Players can't cast spells with the same name as the exiled card.
mana={4}{W}{W}
type=Enchantment
[/card]
[card]
name=Excruciator
#MISSING: damage can't be prevented
text=Damage that would be dealt by Excruciator can't be prevented.
@@ -22768,6 +22839,16 @@ power=2
toughness=1
[/card]
[card]
name=Flaming Gambit
target=player
flashback={X}{R}{R}
auto=if type(creature|targetedpersonsbattlefield)~equalto~0 then damage:x
auto=if type(creature|targetedpersonsbattlefield)~morethan~0 then ability$!name(Choose one) choice name(Damage player) damage:storedx controller _ choice name(Damage creature) damage:storedx target(creature|mybattlefield)!$ targetedPlayer
text=Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead. -- Flashback {X}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={X}{R}
type=Instant
[/card]
[card]
name=Flash Foliage
restriction=blockersonly
auto=token(Saproling,Creature Saproling,1/1,green) and!(transforms((,newability[mustblock])) ueot)!
@@ -23081,6 +23162,14 @@ mana={1}{R}
type=Sorcery
[/card]
[card]
name=Forbidden Ritual
target=<anyamount>*[-token]|myBattlefield
auto=transforms((,newability[sacrifice],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notarget(*|myhand) reject _ choice name(Sacrifice a permanent) notarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~morethan~0 then if type(*|opponenthand)~equalto~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Sacrifice a permanent) notarget(*|myBattlefield) sacrifice!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~morethan~0 then ability$!name(Choose one) choice name(Pay 2 life) life:-2 controller _ choice name(Discard a card) notarget(*|myhand) reject!$ opponent],newability[if type(*|opponentbattlefield)~equalto~0 then if type(*|opponenthand)~equalto~0 then life:-2 opponent])) oneshot
text=Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless he or she sacrifices a permanent or discards a card. You may repeat this process any number of times.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Forbidding Spirit
auto=all(creature|opponentbattlefield) transforms((,newability[attackcost:2])) uynt
text=When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures.
@@ -26151,6 +26240,16 @@ power=5
toughness=4
[/card]
[card]
name=Goblin Grenadiers
auto=@combat(notblocked) source(this):may name(Sacrifice and destroy) transforms((,newability[sacrifice],newability[name(Destroy creature) target(creature) destroy],newability[ability$!name(Destroy land) name(Destroy land) target(land) destroy!$ controller])) oneshot
text=Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Goblin Instigator
auto=token(Goblin,Creature Goblin,1/1,red)
text=When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
@@ -26687,6 +26786,17 @@ power=2
toughness=2
[/card]
[card]
name=Gomazoa
abilities=defender,flying
auto={T}:name(Put on library) transforms((,newability[moveto(mylibrary) and!( shuffle )!],newability[if cantargetcard(*[blocking]|*) then name(Put creature on library) name(Put creature on library) target(creature[blocked]|opponentbattlefield) moveto(ownerlibrary) and!( shuffle opponent )!])) oneshot
text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.
mana={2}{U}
type=Creature
subtype=Jellyfish
power=0
toughness=3
[/card]
[card]
name=Gonti, Lord of Luxury
abilities=deathtouch
aicode=activate target(*[zpos<=4]|opponentlibrary) moveto(opponentexile) and!( transforms((,newability[counter(0/0.1.GontiExiled)],newability[all(*[zpos<=3]|opponentlibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
@@ -28012,7 +28122,26 @@ toughness=1
[card]
name=Gyrus, Waker of Corpses
auto=counter(1/1,X) && counter(1/1,3)
auto=_ATTACKING_ copy target(creature[~lessthan~storedpower]|myGraveyard) with(unearth,haste[attacking]) && moveTo(exile) targe(creature[~lessthan~storedpower]|myGraveyard)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~1}:may name(Exile and copy a creature) target(creature[power<=0]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~2}:may name(Exile and copy a creature) target(creature[power<=1]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~3}:may name(Exile and copy a creature) target(creature[power<=2]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~4}:may name(Exile and copy a creature) target(creature[power<=3]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~5}:may name(Exile and copy a creature) target(creature[power<=4]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~6}:may name(Exile and copy a creature) target(creature[power<=5]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~7}:may name(Exile and copy a creature) target(creature[power<=6]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~8}:may name(Exile and copy a creature) target(creature[power=<7]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~9}:may name(Exile and copy a creature) target(creature[power=<8]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~10}:may name(Exile and copy a creature) target(creature[power<=9]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~11}:may name(Exile and copy a creature) target(creature[power<=10]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~12}:may name(Exile and copy a creature) target(creature[power<=11]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~13}:may name(Exile and copy a creature) target(creature[power<=12]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~14}:may name(Exile and copy a creature) target(creature[power<=13]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~15}:may name(Exile and copy a creature) target(creature[power<=14]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~16}:may name(Exile and copy a creature) target(creature[power<=15]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~17}:may name(Exile and copy a creature) target(creature[power<=16]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~18}:may name(Exile and copy a creature) target(creature[power=<17]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~equalto~19}:may name(Exile and copy a creature) target(creature[power=<18]|mygraveyard) moveto(exile) && clone with(unearth,battleready)
auto=@combat(attacking) source(this) restriction{compare(p)~morethan~19}:may name(Exile and copy a creature) target(creature|mygraveyard) moveto(exile) && clone with(unearth,battleready)
text=Gyrus, Waker of Corpses enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. -- Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token thats a copy of that card and thats tapped and attacking. Exile the token at end of combat.
mana={X}{B}{R}{G}
type=Legendary Creature
@@ -28716,7 +28845,7 @@ toughness=7
[/card]
[card]
name=Hate Mirage
auto=clone with(treason,haste) target(<upto:2>creature|opponentbattlefield)
auto=clone with(unearth,haste) target(<upto:2>creature|opponentbattlefield)
text=Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
mana={3}{R}
type=Sorcery
@@ -28856,7 +28985,7 @@ toughness=4
[/card]
[card]
name=Hazoret's Favor
auto=@each my combatbegins:may name(2/0 && haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot
auto=@each my combatbegins:may name(Creature gains 2/0 and haste) target(creature|mybattlefield) transforms((,newability[2/0],newability[haste],newability[treason])) ueot
text=At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
mana={2}{R}
type=Enchantment
@@ -33875,6 +34004,17 @@ power=3
toughness=3
[/card]
[card]
name=Kalitas, Bloodchief of Ghet
auto=this(variable{type:creature[-indestructible]:opponentbattlefield}>0) {B}{B}{B}{T}:name(Destroy opponent creature) name(Destroy opponent creature) target(creature[-indestructible]|opponentbattlefield) transforms((,newability[destroy],newability[token(Vampire^Creature Vampire^p/t^black) opponent])) oneshot
auto=this(variable{type:creature[-indestructible]:mybattlefield}>0) {B}{B}{B}{T}:name(Destroy your creature) name(Destroy your creature) target(creature[-indestructible]|mybattlefield) transforms((,newability[destroy],newability[token(Vampire^Creature Vampire^p/t^black)])) oneshot
text={B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, put a black Vampire creature token onto the battlefield. Its power is equal to that creature's power and its toughness is equal to that creature's toughness.
mana={5}{B}{B}
type=Legendary Creature
subtype=Vampire Warrior
power=5
toughness=5
[/card]
[card]
name=Kalitas, Traitor of Ghet
abilities=lifelink
auto=@movedto(creature[-token]|opponentgraveyard):all(trigger[to]) moveTo(exile) && token(Zombie,Creature Zombie,2/2,black)
@@ -34770,7 +34910,7 @@ type=Enchantment
[/card]
[card]
name=Kindred Charge
auto=chooseatype clone with(treason,haste) all(creature[chosentype]|mybattlefield) chooseend
auto=chooseatype clone with(unearth,haste) all(creature[chosentype]|mybattlefield) chooseend
text=Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
mana={4}{R}{R}
type=Sorcery
@@ -38316,8 +38456,7 @@ toughness=3
[card]
name=Macabre Mockery
target=creature|opponentGraveyard
auto=moveto(myBattlefield)
auto=transforms((,treason,+2/+0,haste)) forever
auto=moveto(myBattlefield) and!( transforms((,newability[treason],newability[+2/+0],newability[haste])) ueot )!
text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={2}{B}{R}
type=Instant
@@ -39659,6 +39798,16 @@ type=Enchantment
subtype=Saga
[/card]
[card]
name=Meletis Charlatan
auto={2}{U}{T}:name(Controller copies instant or sorcery) target(*[instant;sorcery]|stack) transforms((,newability[activate castcard(copied)])) oneshot
text={2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Melting
auto=all(land[snow]|battlefield) transforms((removetypes,newability[becomes(Land)])) forever
text=All lands are no longer snow.
@@ -39706,6 +39855,14 @@ text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R},
type=Land
[/card]
[card]
name=Memoricide
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(<anyamount>creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller
text=Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Memory Drain
target=*|stack
auto=fizzle
@@ -39989,6 +40146,19 @@ power=1
toughness=1
[/card]
[card]
name=Merieke Ri Berit
abilities=doesnotuntap
auto={T}:name(Gain control of creature) all(this) counter(0/0.1.MeriekeStolen) && target(creature) moveto(myBattlefield) and!( counter(0/0.1.MeriekeStolen) )!
auto=@untapped(this) restriction{compare(hascntmeriekestolen)~morethan~0}:name(Destroy stolen creature) transforms((,newability[name(Destroy stolen creature) target(creature[counter{0/0.1.MeriekeStolen}]|myBattlefield) bury],newability[removeallcounters(0/0.1.MeriekeStolen)])) oneshot
auto=@movedto(this|nonbattlezone) from(myBattlefield) restriction{compare(hascntmeriekestolen)~morethan~0}:name(Destroy stolen creature) target(creature[counter{0/0.1.MeriekeStolen}]|myBattlefield) bury
text=Merieke Ri Berit doesn't untap during your untap step. -- {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Mesa Lynx
auto=this(variable{opponentturn}>0) 0/2
text=As long as it's not your turn, Mesa Lynx gets +0/+2.
@@ -40251,7 +40421,7 @@ subtype=Treasure
[card]
name=Mimic Vat
auto=@movedto(creature[-token]|nonbattlezone) from(battlefield):may name(Imprint card) name(Imprint card) all(trigger[to]) transforms((,newability[moveTo(ownerGraveyard) all(other creature[counter{0/0.1.MimicImprinted}]|exile)],newability[moveto(exile) and!( counter(0/0.1.MimicImprinted) )!])) forever
auto={3}{T}:target(creature[counter{0/0.1.MimicImprinted}]|exile) clone with(haste,treason)
auto={3}{T}:target(creature[counter{0/0.1.MimicImprinted}]|exile) clone with(haste,unearth)
text=Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owners graveyard. -- {3}, {T}: Create a token thats a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
mana={3}
type=Artifact
@@ -40308,6 +40478,18 @@ power=1
toughness=3
[/card]
[card]
name=Mindbreak Trap
target=*|stack
other={0} name(Opponent casted 3 or more spells)
otherrestriction=thisturn(*|opponentstack)~morethan~2
auto=fizzleto(exile)
auto=all(*|opponentstack) fizzleto(exile)
text=If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost. -- Exile any number of target spells.
mana={2}{U}{U}
type=Instant
subtype=Trap
[/card]
[card]
name=Mindleecher
abilities=flying,mutate
otherrestriction=type(creature[-human]|mybattlefield)~morethan~0
@@ -40911,7 +41093,7 @@ type=Sorcery
[/card]
[card]
name=Molten Echoes
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(treason,haste)])) chooseend
auto=chooseatype transforms((,newability[@movedTo(creature[chosentype,-token]|myBattlefield)}:all(trigger[to]) clone with(unearth,haste)])) chooseend
text=As Molten Echoes enters the battlefield, choose a creature type. -- Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token thats a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
mana={2}{R}{R}
type=Enchantment
@@ -43198,6 +43380,18 @@ mana={1}{U}{B}
type=Sorcery
[/card]
[card]
name=Notion Thief
abilities=flash
auto=@drawfoeof(player) restriction{opponentturnonly,compare(odrewcount)~morethan~1}:name(You draw instead) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)],newability[draw:1 controller])) oneshot
auto=@drawfoeof(player) restriction{myturnonly}:name(You draw instead) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)],newability[draw:1 controller])) oneshot
text=Flash -- If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
mana={2}{U}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=1
[/card]
[card]
name=Novellamental
abilities=flying,cloud
text=Flying -- Novellamental can block only creatures with flying.
@@ -46639,7 +46833,7 @@ type=Sorcery
[/card]
[card]
name=Planebound Accomplice
auto={R}:may moveto(myBattlefield) target(planeswalker|myHand) && treason
auto={R}:may name(Put planeswalker in play) target(planeswalker|myHand) moveto(myBattlefield) and!( transforms((,newability[treason])) ueot )!
text={R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
mana={2}{R}
type=Creature
@@ -47009,7 +47203,7 @@ toughness=3
[card]
name=Postmortem Lunge
other={X}{L:2} name(Pay with 2 life)
auto=target(creature[manacost=X]|mygraveyard) moveto(mybattlefield) && transforms((,treson,haste)) forever
auto=target(creature[manacost=X]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],newability[haste])) forever )!
text=({PB} can be paid with either {B} or 2 life.) -- Return target creature card with converted mana cost X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
mana={X}{B}
type=Sorcery
@@ -48062,6 +48256,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Psychic Intrusion
auto=if type(*[-land]|opponentgraveyard)~morethan~0 then name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand,opponentgraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )!
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~morethan~0 then name(Exile non land card) name(Exile non land card) name(Exile non land card) target(*[-land]|opponenthand) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana])) forever )!
auto=if type(*[-land]|opponentgraveyard)~equalto~0 then if type(*[-land]|opponenthand)~equalto~0 then name(Look opponent hand) name(Look opponent hand) name(Look opponent hand) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
text=Target opponent reveals his or her hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
mana={3}{U}{B}
type=Sorcery
[/card]
[card]
name=Psychic Miasma
auto=ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject and!( if cantargetcard(*[land]|*) then target(Psychic Miasma|opponentgraveyard) moveto(ownerhand) )! !$ opponent
text=Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
@@ -48069,6 +48272,14 @@ mana={1}{B}
type=Sorcery
[/card]
[card]
name=Psychic Surgery
aicode=activate target(*[zpos<=2]|opponentlibrary) moveto(ownerexile)
auto=@shuffledfoeof(player):may name(Look top 2) reveal:2 revealzone(opponentlibrary) optionone name(Put in exile) target(<upto:1>*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend
text=Whenever an opponent shuffles his or her library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
mana={1}{U}
type=Enchantment
[/card]
[card]
name=Psychic Symbiont
abilities=flying
auto=target(opponent) ability$!name(discard) reject notatarget(*|myhand)!$ && draw:1
@@ -48087,6 +48298,14 @@ mana={4}{U}
type=Sorcery
[/card]
[card]
name=Psychogenic Probe
auto=@shuffledfoeof(player):name(Deal 2 damage) damage:2 opponent
auto=@shuffledof(player):name(Deal 2 damage) damage:2 controller
text=Whenever a spell or ability causes a player to shuffle his or her library, Psychogenic Probe deals 2 damage to him or her.
mana={2}
type=Artifact
[/card]
[card]
name=Psychotic Episode
abilities=madness
auto=if type(*|opponenthand)~morethan~0 then choice name(Look opponent's hand) target(*|opponenthand) bottomoflibrary
@@ -48196,7 +48415,8 @@ abilities=indestructible
auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature))
auto=lord(other creature|myBattlefield) haste
auto={2}{R}:may moveto(mybattlefield) target(creature,artifact|myhand) && transforms((,treason)) oneshot
auto={2}{R}:name(Put red creature in play) target(creature[red]|myhand) moveto(mybattlefield) and!( transforms((,newability[treason])) ueot )!
auto={2}{R}:name(Put artifact creature in play) target(creature[artifact]|myhand) moveto(mybattlefield) and!( transforms((,newability[treason])) ueot )!
text=Indestructible -- As long as your devotion to red is less than five, Purphoros isnt a creature. -- Other creatures you control have haste. -- {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
mana={4}{R}
type=Legendary Enchantment Creature
@@ -48329,6 +48549,14 @@ mana={4}{R}{R}
type=Instant
[/card]
[card]
name=Pyromancer Ascension
auto=@movedto(*[instant;sorcery]|mystack) restriction{type(*[instant;sorcery]|mygraveyard)~morethan~0}:all(trigger[to]) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then may name(Put quest counter) target(<anyamount>Pyromancer Ascension|myBattlefield) counter(0/0.1.quest)])) oneshot
auto=@movedto(*[instant;sorcery]|mystack) restriction{compare(hascntquest)~morethan~1}:may name(Copy spell) all(trigger[to]) activate castcard(noevent copied)
text=Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension. -- Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
mana={1}{R}
type=Enchantment
[/card]
[card]
name=Pyromancer's Gauntlet
auto=@damaged(*|opponentBattlefield) from(instant[red]|myzones):all(trigger[to]) transforms((,newability[damage:2])) oneshot
auto=@damaged(*|opponentBattlefield) from(sorcery[red]|myzones):all(trigger[to]) transforms((,newability[damage:2])) oneshot
@@ -51312,6 +51540,17 @@ power=2
toughness=3
[/card]
[card]
name=Ricochet Trap
target=*[instant;sorcery]|stack
other={R} name(Opponent casted blue spell)
otherrestriction=thisturn(*[blue]|opponentstack)~morethan~0
auto=fizzle && activate castcard(copied noevent costx!:mytargx:! kicked!:mytargkicked:!)
text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. -- Change the target of target spell with a single target.
mana={3}{R}
type=Instant
subtype=Trap
[/card]
[card]
name=Riddleform
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=@movedTo(*[-creature]|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot
@@ -51527,26 +51766,26 @@ type=Artifact
[/card]
[card]
name=Rionya, Fire Dancer
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~4}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~5}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~6}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~7}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~8}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~9}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~10}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~11}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~12}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~13}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~14}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~15}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~16}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~19}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~19}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)],newability[clone with(treason^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~1}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~2}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~3}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~4}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~5}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~6}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~7}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~8}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~9}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~10}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~11}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~12}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~13}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~14}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~15}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~16}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~17}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~18}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~equalto~19}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
auto=@each my combatbegins restriction{thisturn(*[instant;sorcery]|mystack)~morethan~19}:name(Copy creature) target(other creature|mybattlefield) transforms((,newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)],newability[clone with(unearth^haste)])) oneshot
text=At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
mana={3}{R}{R}
type=Legendary Creature
@@ -52699,6 +52938,32 @@ mana={R}{R}{W}{W}{W}{B}{B}
type=Sorcery
[/card]
[card]
name=Rumbling Aftershocks
auto=@movedTo(*[kicked=1]|myStack):may name(Deal 1 damage) target(creature) damage:1
auto=@movedTo(*[kicked=2]|myStack):may name(Deal 2 damage) target(creature) damage:2
auto=@movedTo(*[kicked=3]|myStack):may name(Deal 3 damage) target(creature) damage:3
auto=@movedTo(*[kicked=4]|myStack):may name(Deal 4 damage) target(creature) damage:4
auto=@movedTo(*[kicked=5]|myStack):may name(Deal 5 damage) target(creature) damage:5
auto=@movedTo(*[kicked=6]|myStack):may name(Deal 6 damage) target(creature) damage:6
auto=@movedTo(*[kicked=7]|myStack):may name(Deal 7 damage) target(creature) damage:7
auto=@movedTo(*[kicked=8]|myStack):may name(Deal 8 damage) target(creature) damage:8
auto=@movedTo(*[kicked=9]|myStack):may name(Deal 9 damage) target(creature) damage:9
auto=@movedTo(*[kicked=10]|myStack):may name(Deal 10 damage) target(creature) damage:10
auto=@movedTo(*[kicked=11]|myStack):may name(Deal 11 damage) target(creature) damage:11
auto=@movedTo(*[kicked=12]|myStack):may name(Deal 12 damage) target(creature) damage:12
auto=@movedTo(*[kicked=13]|myStack):may name(Deal 13 damage) target(creature) damage:13
auto=@movedTo(*[kicked=14]|myStack):may name(Deal 14 damage) target(creature) damage:14
auto=@movedTo(*[kicked=15]|myStack):may name(Deal 15 damage) target(creature) damage:15
auto=@movedTo(*[kicked=16]|myStack):may name(Deal 16 damage) target(creature) damage:16
auto=@movedTo(*[kicked=17]|myStack):may name(Deal 17 damage) target(creature) damage:17
auto=@movedTo(*[kicked=18]|myStack):may name(Deal 18 damage) target(creature) damage:18
auto=@movedTo(*[kicked=19]|myStack):may name(Deal 19 damage) target(creature) damage:19
auto=@movedTo(*[kicked>=20]|myStack):may name(Deal 20 damage) target(creature) damage:20
text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Rumbling Rockslide
target=creature
auto=damage:type:land:myBattlefield
@@ -55871,7 +56136,7 @@ toughness=4
[card]
name=Shallow Grave
target=creature|mygraveyard
auto=moveTo(mybattlefield) && transforms((,newability[phaseaction[endofturn once] moveTo(exile)],haste)) ueot
auto=moveTo(mybattlefield) && transforms((,newability[unearth],newability[haste])) ueot
text=Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
mana={1}{B}
type=Instant
@@ -56296,7 +56561,7 @@ subtype=Aura
[/card]
[card]
name=Shifty Doppelganger
auto={3}{U}{E}:target(creature|myhand) moveto(mybattlefield) and!(transforms((,newability[treason],newability[haste],newability[moveto(mybattlefield) target(Shifty Doppelganger[fresh]|myexile)])) ueot)!
auto={3}{U}{E}:target(creature|myhand) moveto(mybattlefield) and!( transforms((,newability[treason],newability[haste],newability[moveto(mybattlefield) target(Shifty Doppelganger[fresh]|myexile)])) ueot )!
text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
mana={2}{U}
type=Creature
@@ -57014,6 +57279,24 @@ power=2
toughness=1
[/card]
[card]
name=Silumgar's Command
auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and return permanent) name(Counter opponent spell and return permanent) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerhand)!$ opponent])) oneshot
auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and return permanent) name(Counter your spell and return permanent) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Return permanent) name(Return permanent) target(*|battlefield) moveto(ownerhand)!$ controller])) oneshot
auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and creature gets -3/-3) name(Counter opponent spell and creature gets -3/-3) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot
auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and and creature gets -3/-3) name(Counter your spell and and creature gets -3/-3) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot
auto=if type(*[-creature]|opponentstack)~morethan~0 then choice name(Counter opponent spell and destroy planeswalker) name(Counter opponent spell and destroy planeswalker) target(*[-creature]|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot
auto=if type(other *[-creature]|mystack)~morethan~0 then choice name(Counter your spell and destroy planeswalker) name(Counter your spell and destroy planeswalker) target(*[-creature]|mystack) transforms((,newability[fizzle],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot
auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and creature gets -3/-3) name(Return opponent permanent and creature gets -3/-3) target(*|opponentbattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ opponent])) oneshot
auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and creature gets -3/-3) name(Return your permanent and creature gets -3/-3) target(*|mybattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Creature gets -3/-3) name(Creature gets -3/-3) target(creature|battlefield) -3/-3 ueot!$ controller])) oneshot
auto=if type(*|opponentbattlefield)~morethan~0 then choice name(Return opponent permanent and destroy planeswalker) name(Return opponent permanent and destroy planeswalker) target(*|opponentbattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot
auto=if type(*|mybattlefield)~morethan~0 then choice name(Return your permanent and destroy planeswalker) name(Return your permanent and destroy planeswalker) target(*|mybattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot
auto=if type(creature|opponentbattlefield)~morethan~0 then choice name(Opponent creature gets -3/-3 and destroy planeswalker) name(Opponent creature gets -3/-3 and destroy planeswalker) target(creature|opponentbattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ opponent])) oneshot
auto=if type(creature|mybattlefield)~morethan~0 then choice name(Your creature gets -3/-3 and destroy planeswalker) name(Your creature gets -3/-3 and destroy planeswalker) target(creature|mybattlefield) transforms((,newability[-3/-3 ueot],newability[ability$!name(Destroy planeswalker) name(Destroy planeswalker) target(planeswalker|battlefield) destroy!$ controller])) oneshot
text=Choose two — -- • Counter target noncreature spell. -- • Return target permanent to its owner's hand. -- • Target creature gets -3/-3 until end of turn. -- • Destroy target planeswalker.
mana={3}{U}{B}
type=Instant
[/card]
[card]
name=Silumgar Scavenger
abilities=flying
auto=may name(Exploit) sacrifice target(creature|mybattlefield) && all(this) transforms((,newability[haste])) ueot
@@ -58207,6 +58490,14 @@ mana={3}{W}{W}
type=Sorcery
[/card]
[card]
name=Slaughter Games
abilities=nofizzle
auto=chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland
text=Slaughter Games can't be countered by spells or abilities. -- Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={2}{B}{R}
type=Sorcery
[/card]
[card]
name=Slaughter the Strong
auto=sacrifice all(creature[power>4]|mybattlefield)
auto=ability$!name(Sacrifice) sacrifice all(creature[power>4]|mybattlefield)!$ opponent
@@ -60864,6 +61155,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Stain the Mind
other={convoke} name(Convoke)
auto=choice name(Target opponent) ability$!chooseanameopp name(Search that cards) target(<anyamount>creature[chosenname]|opponentgraveyard,opponentlibrary,opponenthand) moveto(exile) and!( shuffle opponent )! chooseend nonland!$ controller
auto=choice name(Target yourself) ability$!chooseaname name(Search that cards) target(<anyamount>creature[chosenname]|mygraveyard,mylibrary,myhand) moveto(exile) and!( shuffle controller )! chooseend nonland!$ controller
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
mana={4}{B}
type=Sorcery
[/card]
[card]
name=Stalking Leonin
auto={0}:name(reveal the opponent) this(counter{0/0.1.StalkingEffect}<1) name(reveal the opponent) transforms((,newability[name(Move to exile) name(Move to exile) target(creature[attacking]|opponentbattlefield) moveto(exile)],newability[counter(0/0.1.StalkingEffect)])) oneshot
text=When Stalking Leonin enters the battlefield, secretly choose an opponent. -- Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate this ability only once.
@@ -61667,7 +61967,7 @@ toughness=3
[card]
name=Storm Herald
abilities=haste
auto=activate castcard(normal) target(<anyamount>aura|myGraveyard) and!(transforms((,newability[treason],newability[exiledeath])) forever)!
auto=activate castcard(normal) target(<anyamount>aura|myGraveyard) and!( transforms((,newability[unearth],newability[exiledeath])) forever )!
text=Haste -- When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
mana={2}{R}
type=Creature
@@ -62264,6 +62564,17 @@ mana={1}{W}
type=Instant
[/card]
[card]
name=Summoning Trap
other={0} name(Creature was countered)
otherrestriction=thisturn(instant|opponentstack)~morethan~0,thisturn(creature|mystack)~morethan~0,type(creature[fresh]|mygraveyard)~morethan~0
aicode=activate transforms((,newability[target(creature[zpos<=7]|mylibrary) moveto(mybattlefield)],newability[all(*[zpos<=7]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot
auto=name(Look top 7) reveal:7 optionone name(Get a creature) target(<upto:1>creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend
text=If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. -- Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
mana={4}{G}{G}
type=Instant
subtype=Trap
[/card]
[card]
name=Sun Sentinel
abilities=vigilance
text=Vigilance (Attacking doesn't cause this creature to tap.)
@@ -63709,6 +64020,54 @@ power=2
toughness=1
[/card]
[card]
name=Tariff
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~0 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=0]|mybattlefield) transforms((,newability[pay[[{0}]] name(pay 0 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~1 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=1]|mybattlefield) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~2 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=2]|mybattlefield) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~3 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=3]|mybattlefield) transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~4 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=4]|mybattlefield) transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~5 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=5]|mybattlefield) transforms((,newability[pay[[{5}]] name(pay 5 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~6 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=6]|mybattlefield) transforms((,newability[pay[[{6}]] name(pay 6 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~7 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=7]|mybattlefield) transforms((,newability[pay[[{7}]] name(pay 7 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~8 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=8]|mybattlefield) transforms((,newability[pay[[{8}]] name(pay 8 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~9 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=9]|mybattlefield) transforms((,newability[pay[[{9}]] name(pay 9 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~10 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=10]|mybattlefield) transforms((,newability[pay[[{10}]] name(pay 10 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~11 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=11]|mybattlefield) transforms((,newability[pay[[{11}]] name(pay 11 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~12 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=12]|mybattlefield) transforms((,newability[pay[[{12}]] name(pay 12 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~13 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=13]|mybattlefield) transforms((,newability[pay[[{13}]] name(pay 13 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~14 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=14]|mybattlefield) transforms((,newability[pay[[{14}]] name(pay 14 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~15 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=15]|mybattlefield) transforms((,newability[pay[[{15}]] name(pay 15 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~16 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=16]|mybattlefield) transforms((,newability[pay[[{16}]] name(pay 16 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~17 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=17]|mybattlefield) transforms((,newability[pay[[{17}]] name(pay 17 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~18 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=18]|mybattlefield) transforms((,newability[pay[[{18}]] name(pay 18 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~equalto~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost=19]|mybattlefield) transforms((,newability[pay[[{19}]] name(pay 19 mana) donothing?sacrifice])) oneshot!$ controller
auto=if compare(convertedcost:highest:creature:opponentbattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?sacrifice])) oneshot!$ opponent
auto=if compare(convertedcost:highest:creature:mybattlefield)~morethan~19 then ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[manacost>=20]|mybattlefield) transforms((,newability[pay[[{20}]] name(pay 20 mana) donothing?sacrifice])) oneshot!$ controller
text=Each player sacrifices the creature he or she controls with the highest converted mana cost unless he or she pays that creature's mana cost. If two creatures a player controls are tied for highest cost, that player chooses one.
mana={1}{W}
type=Sorcery
[/card]
[card]
name=Tasha's Hideous Laughter
auto=all(*[zpos<=oppototalmana20]|opponentlibrary) moveto(exile)
text=Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
@@ -67788,26 +68147,26 @@ toughness=3
[card]
name=Twinflame
kicker=multi{2}{R}
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~19 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature|myBattlefield) clone with(treason,haste)
auto=if compare(kicked)~equalto~0 then name(choose 1 creature) name(choose 1 creature) target(creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~1 then name(choose 2 creatures) name(choose 2 creatures) target(<upto:2>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~2 then name(choose 3 creatures) name(choose 3 creatures) target(<upto:3>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~3 then name(choose 4 creatures) name(choose 4 creatures) target(<upto:4>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~4 then name(choose 5 creatures) name(choose 5 creatures) target(<upto:5>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~5 then name(choose 6 creatures) name(choose 6 creatures) target(<upto:6>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~6 then name(choose 7 creatures) name(choose 7 creatures) target(<upto:7>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~7 then name(choose 8 creatures) name(choose 8 creatures) target(<upto:8>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~8 then name(choose 9 creatures) name(choose 9 creatures) target(<upto:9>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~9 then name(choose 10 creatures) name(choose 10 creatures) target(<upto:10>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~10 then name(choose 11 creatures) name(choose 11 creatures) target(<upto:11>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~11 then name(choose 12 creatures) name(choose 12 creatures) target(<upto:12>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~12 then name(choose 13 creatures) name(choose 13 creatures) target(<upto:13>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~13 then name(choose 14 creatures) name(choose 14 creatures) target(<upto:14>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~14 then name(choose 15 creatures) name(choose 15 creatures) target(<upto:15>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~15 then name(choose 16 creatures) name(choose 16 creatures) target(<upto:16>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~16 then name(choose 17 creatures) name(choose 17 creatures) target(<upto:17>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~17 then name(choose 18 creatures) name(choose 18 creatures) target(<upto:18>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~18 then name(choose 19 creatures) name(choose 19 creatures) target(<upto:19>creature|myBattlefield) clone with(unearth,haste)
auto=if compare(kicked)~equalto~19 then name(choose 20 creatures) name(choose 20 creatures) target(<upto:20>creature|myBattlefield) clone with(unearth,haste)
text=Strive — Twinflame costs {2}{R} more to cast for each target beyond the first. -- Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.
mana={1}{R}
type=Sorcery
@@ -72788,8 +73147,19 @@ power=4
toughness=4
[/card]
[card]
name=Wood Sage
aicode=activate target(<4>creature[chosenname;zpos<=4]|mylibrary) moveto(myhand) and!( all(*[zpos<=4]|mylibrary) moveto(mygraveyard) )!
auto={T}:name(Name a creature) ability$!chooseaname reveal:4 optionone name(Put named creatures in hand) name(Put named creatures in hand) target(<4>creature[chosenname]|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) target(<4>*|reveal) moveto(mygraveyard) optiontwoend revealend chooseend nonland!$ controller
text={T}: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
mana={G}{U}
type=Creature
subtype=Human Druid
power=1
toughness=1
[/card]
[card]
name=Woodland Champion
auto=@movedTo(*[token]|myBattlefield) counter(1/1,1)
auto=@movedTo(*[token]|myBattlefield):counter(1/1)
text=Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.
mana={1}{G}
type=Creature