Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files.
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@@ -85,29 +85,12 @@ mana={1}{R}
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type=Instant
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[/card]
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[card]
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name=Cobra Trap
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text=If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay Cobra Trap's mana cost. -- Put four 1/1 green Snake creature tokens onto the battlefield.
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mana={4}{G}{G}
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type=Instant
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subtype=Trap
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[/card]
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[card]
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name=Pollen Lullaby
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text=Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Gomazoa
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abilities=defender,flying
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text=Defender, flying -- {T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.
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mana={2}{U}
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type=Creature
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subtype=Jellyfish
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power=0
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toughness=3
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[/card]
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[card]
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name=Scattering Stroke
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text=Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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mana={2}{U}{U}
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