Laurent - Removed cards, added few (POR) update AI deck
POR - Removed Man'O'War + Added Hulking Cyclops, Hulking Goblin, Nature's Cloak, Gravedigger, Fire tempest, Dry Spell,Craven Knight, Craven Giant (sorry for this addition could not refrain after seeing them, were probably forgotten) TMP - removed Cloudchaser eagle LEG - Corrected Concordant Crossroad USG - Removed Dark Hatchling, Monk realist RAV - REmoved Keening Banshee, also tentative to fix Tolsimir Wolfblood (legendary is not working) EVE - REmoved Noggle Bridgebreaker Also made an update and added silly name for AI deck + note that deck 22 is using cards from morningtide and deck 23 cards that the AI do not use correctly (activated abilities) but is not the only one, AI decks needs update/amelioration.
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@@ -379,6 +379,20 @@ type=Instant
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mana={U}
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[/card]
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[card]
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text=Flying When Dark Hatchling comes into play, destroy target nonblack creature. It can't be regenerated.
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auto=may moveto(ownergraveyard) target(creature[-black])
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id=5852
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name=Dark Hatchling
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color=Black
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rarity=R
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mana={4}{B}{B}
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type=Creature
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subtype=Horror
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power=3
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toughness=3
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abilities=flying
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[/card]
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[card]
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text=All creatures are black.
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id=5622
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name=Darkest Hour
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@@ -1089,6 +1103,19 @@ subtype=Wall
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toughness=6
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[/card]
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[card]
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text=When Monk Realist comes into play, destroy target enchantment.
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auto=may destroy target(enchantment)
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id=5708
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name=Monk Realist
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color=White
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rarity=C
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mana={1}{W}
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type=Creature
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subtype=Human Monk Cleric
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power=1
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toughness=1
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[/card]
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[card]
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text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards that were put into your graveyard from play this turn.
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id=8802
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name=No Rest for the Wicked
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