Laurent - Removed cards, added few (POR) update AI deck

POR - Removed Man'O'War + Added Hulking Cyclops, Hulking Goblin, Nature's Cloak, Gravedigger, Fire tempest, Dry Spell,Craven Knight, Craven Giant (sorry for this addition could not refrain after seeing them, were probably forgotten)
TMP  - removed Cloudchaser eagle
LEG - Corrected Concordant Crossroad
USG - Removed Dark Hatchling, Monk realist
RAV - REmoved Keening Banshee, also tentative to fix Tolsimir Wolfblood (legendary is not working)
EVE - REmoved Noggle Bridgebreaker
Also made an update and added silly name for AI deck + note that deck 22 is using cards from morningtide and deck 23 cards that the AI do not use correctly (activated abilities) but is not the only one, AI decks needs update/amelioration.
This commit is contained in:
wagic.laurent
2009-06-10 11:33:41 +00:00
parent 75720b9459
commit 459840042d
22 changed files with 199 additions and 192 deletions
-27
View File
@@ -285,20 +285,6 @@ mana={2}{G}
type=Enchantment
[/card]
[card]
text=Flying When Dark Hatchling comes into play, destroy target nonblack creature. It can't be regenerated.
auto=may bury target(creature[-black])
id=5852
name=Dark Hatchling
color=Black
rarity=R
mana={4}{B}{B}
type=Creature
subtype=Horror
power=3
toughness=3
abilities=flying
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
auto=Add {B}{B}{B}
id=5626
@@ -658,19 +644,6 @@ power=2
toughness=2
[/card]
[card]
text=When Monk Realist comes into play, destroy target enchantment.
auto=may destroy target(enchantment)
id=5708
name=Monk Realist
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Human Monk Cleric
power=1
toughness=1
[/card]
[card]
text={U}: Untap Morphling. {U}: Morphling gains flying until end of turn. {U}: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Morphling gets +1/-1 until end of turn. {1}: Morphling gets -1/+1 until end of turn.
id=5863
name=Morphling
+27
View File
@@ -379,6 +379,20 @@ type=Instant
mana={U}
[/card]
[card]
text=Flying When Dark Hatchling comes into play, destroy target nonblack creature. It can't be regenerated.
auto=may moveto(ownergraveyard) target(creature[-black])
id=5852
name=Dark Hatchling
color=Black
rarity=R
mana={4}{B}{B}
type=Creature
subtype=Horror
power=3
toughness=3
abilities=flying
[/card]
[card]
text=All creatures are black.
id=5622
name=Darkest Hour
@@ -1089,6 +1103,19 @@ subtype=Wall
toughness=6
[/card]
[card]
text=When Monk Realist comes into play, destroy target enchantment.
auto=may destroy target(enchantment)
id=5708
name=Monk Realist
color=White
rarity=C
mana={1}{W}
type=Creature
subtype=Human Monk Cleric
power=1
toughness=1
[/card]
[card]
text=Sacrifice No Rest for the Wicked: Return to your hand all creature cards that were put into your graveyard from play this turn.
id=8802
name=No Rest for the Wicked