added an "ifnot|if then" ability, with the option to turn on kicker payment menu choice, it created issue with the cards which were using the "kicker" workaround to show that a card was cast...

the ability checks against any of the current cast restriction checks and is written in the following syntax
example phaige the untouchable is 
auto=ifnot casted(this) then wingame opponent
if|ifnot condiation then ability
this can also be used in && abilities such as this card
pulse of the grid
auto=draw:2 && target(*|myhand) reject && if type(*|opponenthand)~morethan~type(*|myhand) then moveto(myhand) all(this)

this adds a few cards in its current state, though the aim for this ability was removing the use of "kicker" workaround for cards like the divinity creatures.
i plan to extend this to support such effects as "if spentmana({b}{u}) then effect....and other conditional checks currently not possible even with workarounds.

I'm committing these now since im working on abilities for kiaos mod and don't want to have a 20 page changelog.

also added missing text to binding grasp, it was thought that it was bugged becuase it simply "ended" its effect....however this is a confusion since the effect was ending due to upcost not being paid, however the card text did not reflect that it had a upcost....
This commit is contained in:
omegablast2002@yahoo.com
2011-07-23 10:36:03 +00:00
parent bd1c31b6f9
commit 444d13b457
3 changed files with 73 additions and 0 deletions

View File

@@ -906,6 +906,24 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return parseMagicLine(s.substr(kAlternateCostKeywords[i].length()), id, spell, card);
}
}
//if/ifnot COND then DO EFFECT.
const string ifKeywords[] = {"if ", "ifnot "};
int checkIf[] = { 1, 2 };
for (size_t i =0; i < sizeof(checkIf)/sizeof(checkIf[0]); ++i)
{
if (sWithoutTc.find(ifKeywords[i]) == 0)
{
string cond = sWithoutTc.substr(ifKeywords[i].length(),ifKeywords[i].length() + sWithoutTc.find(" then ")-6);
string s1 = s.substr(s.find(" then ")+6);
MTGAbility * a = NEW IfThenAbility(id, s1, card,checkIf[i],cond);
a->canBeInterrupted = false;
a->oneShot = true;
if(tc)
SAFE_DELETE(tc);
return a;
}
}
//When...comes into play, you may...
//When...comes into play, choose one...