updated some card
a lot of cards needs update though...
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@@ -691,7 +691,10 @@ void GameObserver::gameStateBasedEffects()
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players[d]->DeadLifeState();
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}
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////////////////////////////////////
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//i think this must be limited to reveal display only but we can make an auto close like on android after a targetchooser...
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//lets see so far... adding this fixes some cards that rely on card count in hand or library or any zone the needs constant card count...
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if (OpenedDisplay)
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return;
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if (mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0)
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return;
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if (mLayers->actionLayer()->menuObject)
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