changed some logic for getting the pre x without shellcasting(?) spell...the variable word "prex" now returns the difference between the cards cost and the curentmanapool...giving us the value of pre x.some cards might need updating, doc can confirm it....
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@@ -321,50 +321,8 @@ int OrderedAIAction::getEfficiency()
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case MTGAbility::MANA_PRODUCER://only way to hit this condition is nested manaabilities, ai skips manaproducers by defualt when finding an ability to use.
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{
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efficiency = 0;
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if(!coreAbilityCardTarget)
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break;
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AManaProducer * amp = dynamic_cast<AManaProducer*>(a);
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//trying to encourage Ai to use his foreach manaproducers in first main
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if (amp && amp->output && amp->output->getConvertedCost() && (g->getCurrentGamePhase() == Constants::MTG_PHASE_FIRSTMAIN
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|| g->getCurrentGamePhase() == Constants::MTG_PHASE_SECONDMAIN) && coreAbilityCardTarget->controller()->game->hand->nb_cards > 0)
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{
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for (int i = Constants::MTG_NB_COLORS - 1; i > 0; i--)
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{
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if ((p->game->hand->hasColor(i) || p->game->hand->hasColor(0))
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&& amp->output->hasColor(i))
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{
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efficiency = 100;
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}
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}
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if (amp->getCost() && amp->getCost()->getConvertedCost() && p->game->hand->hasX())
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efficiency = 100;
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}
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else
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{
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AbilityFactory af;
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int suggestion = af.abilityEfficiency(a, p, MODE_ABILITY);
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if (target && a->naType != MTGAbility::MANA_PRODUCER && ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
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|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller())))
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{
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efficiency = 0;
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}
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else if (a->naType != MTGAbility::MANA_PRODUCER && (g->getCurrentGamePhase() == Constants::MTG_PHASE_FIRSTMAIN
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|| g->getCurrentGamePhase() == Constants::MTG_PHASE_SECONDMAIN))
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{
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//if its not a manaproducing foreach, and its not targetted, its eff is 90.
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//added this basically to cover the unknown foreachs, or untrained ones which were not targetted effects.
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efficiency = 90;
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}
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}
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break;
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}
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case MTGAbility::STANDARDABILITYGRANT:
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{
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efficiency = 0;
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@@ -856,7 +814,7 @@ vector<MTGAbility*> AIPlayerBaka::canPayMana(MTGCardInstance * target,ManaCost *
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AManaProducer * amp = dynamic_cast<AManaProducer*> (a);
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if(amp && (amp->getCost() && amp->getCost()->extraCosts && !amp->getCost()->extraCosts->canPay()))
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continue;
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if(fullColor == needColorConverted)
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if(fullColor == needColorConverted && result->getConvertedCost() < cost->getConvertedCost())
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{
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if(cost->hasColor(0) && amp)//find colorless after color mana.
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{
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@@ -878,8 +836,7 @@ vector<MTGAbility*> AIPlayerBaka::canPayMana(MTGCardInstance * target,ManaCost *
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}
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}
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}
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i = g->mLayers->actionLayer()->manaObjects.size();
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break;
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continue;
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}
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GenericActivatedAbility * gmp = dynamic_cast<GenericActivatedAbility*>(a);
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if(gmp && canHandleCost(gmp))
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