applied logic used for deck selection to popup menus as well

This commit is contained in:
techdragon.nguyen@gmail.com
2012-01-08 15:32:28 +00:00
parent f9e56608dc
commit 440b3b00d9
4 changed files with 51 additions and 45 deletions

View File

@@ -8,7 +8,7 @@ float SimpleMenuItem::mYOffset = 0;
SimpleMenuItem::SimpleMenuItem(int id): JGuiObject(id)
{
mIsValidSelection = false;
}
SimpleMenuItem::SimpleMenuItem(SimpleMenu* _parent, int id, int fontId, string text, float x, float y, bool hasFocus, bool autoTranslate) :
@@ -24,7 +24,12 @@ SimpleMenuItem::SimpleMenuItem(SimpleMenu* _parent, int id, int fontId, string t
mTargetScale = 1.0f;
mXOffset = mX;
if (hasFocus) Entering();
if (hasFocus)
{
mIsValidSelection = true;
Entering();
}
}
void SimpleMenuItem::RenderWithOffset(float yOffset)
@@ -59,7 +64,7 @@ void SimpleMenuItem::checkUserClick()
if (mEngine->GetLeftClickCoordinates(x1, y1))
{
mIsValidSelection = false;
int x2 = mXOffset, y2 = static_cast<int>(mY + mYOffset);
int x2 = static_cast<int>(mXOffset), y2 = static_cast<int>(mY + mYOffset);
if ( (x1 >= x2) && (x1 <= (x2 + 200)) && (y1 >= y2) && (y1 < (y2 + 30)))
mIsValidSelection = true;
}
@@ -69,23 +74,27 @@ void SimpleMenuItem::checkUserClick()
void SimpleMenuItem::Entering()
{
checkUserClick();
mHasFocus = true;
parent->selectionTargetY = mY;
}
bool SimpleMenuItem::Leaving(JButton key)
{
checkUserClick();
mHasFocus = false;
return true;
}
bool SimpleMenuItem::ButtonPressed()
{
return true;
return mIsValidSelection;
}
void SimpleMenuItem::Relocate(float x, float y)
{
mXOffset = x;
mX = x;
mY = y;
}