applied logic used for deck selection to popup menus as well
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@@ -38,9 +38,12 @@ public:
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float mX;
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float mY;
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void Relocate(float x, float y);
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float GetWidth();
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bool hasFocus();
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virtual void Relocate(float x, float y);
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virtual float GetWidth();
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virtual bool hasFocus();
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void RenderWithOffset(float yOffset);
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virtual void Render();
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