From beb2eb99fbe58ffd2324530ff445cabade42a097 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Thu, 30 Jun 2016 23:04:35 +0800 Subject: [PATCH 1/2] Sorted Primitives I sorted this programmatically so the other comments are removed except for AUTO_DEFINE --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 31440 ++++++++--------- 1 file changed, 15646 insertions(+), 15794 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index e01da6f93..3bfdb8c7a 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,17 +1,6 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -[card] -name=Aeon Chronicler -anyzone=phandcount/phandcount cdaactive -autoexile=@counterremoved(0/0,1,Time) from(sourcecard) suspended:draw:1 -suspend(0)={X}{3}{U} -text=Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. -- Suspend X - {X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. -mana={3}{U}{U} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] +#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - kevlahnota 6-30-2016 [card] name=AErathi Berserker auto=rampage(3/3,1) @@ -187,6 +176,13 @@ power=4 toughness=5 [/card] [card] +name=AEthermage's Touch +auto=reveal:4 optionone name(Get Creature) target(creature|reveal) transforms((,newability[moveto(mybattlefield)],newability[@next my end:moveto(myhand)])) forever optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. +mana={2}{W}{U} +type=Instant +[/card] +[card] name=AEthersnipe other={1}{U}{U} name(Evoke) auto=moveTo(ownerhand) target(*[-land]) @@ -273,6 +269,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Aberrant Researcher +abilities=flying +auto=@each my upkeep:name(Deplete) reveal:1 optionone target(*[instant;sorcery]|reveal) moveto(mygraveyard) and!( all(this) flip(Perfected Form) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher. +mana={3}{U} +type=Creature +subtype=Human Insect +power=3 +toughness=2 +[/card] +[card] name=Abeyance target=player auto=maxCast(*[instant;sorcery])0 targetedplayer ueot && lord(*|targetedpersonsbattlefield,targetedpersonsgraveyard,targetedpersonshand,targetedpersonsexile,targetedpersonsstack) onlymanaability ueot @@ -344,6 +351,16 @@ power=9 toughness=9 [/card] [card] +name=Aboshan's Desire +target=creature +auto=flying +auto=aslongas(*|mygraveyard) shroud >6 +text=Enchant creature -- Enchanted creature has flying. -- Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Aboshan, Cephalid Emperor auto={T(cephalid|myBattlefield)}:tap target(*) auto={U}{U}{U}:tap all(creature[-flying]) @@ -355,16 +372,6 @@ power=3 toughness=3 [/card] [card] -name=Aboshan's Desire -target=creature -auto=flying -auto=aslongas(*|mygraveyard) shroud >6 -text=Enchant creature -- Enchanted creature has flying. -- Threshold - Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.) -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] name=About Face target=creature auto=swap @@ -426,6 +433,14 @@ power=1 toughness=1 [/card] [card] +name=Abundance +auto=name(Get Land) replacedraw choice name(Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Cards) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +auto=name(Get NonLand) replacedraw choice name(NonLand) Reveal:1 revealzone(mylibrary) revealuntil(*[wizard]|mylibrary) optionone choice name(Get Cards) target(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Abundant Growth target=land auto=draw:1 controller @@ -733,6 +748,17 @@ power=3 toughness=2 [/card] [card] +name=Accursed Witch +auto=@targeted(this) from(opponentstack):add{1} opponent +auto=@movedTo(this|graveyard) from(battlefield):flip(Infectious Curse) && moveto(mybattlefield) +text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. +mana={3}{B} +type=Creature +subtype=Human Shaman +power=4 +toughness=2 +[/card] +[card] name=Acid Rain auto=destroy all(forest) text=Destroy all Forests. @@ -794,6 +820,16 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Acolyte of Xathrid +auto={1}{B}{T}:life:-1 target(player) +text={1}{B}, {T}: Target player loses 1 life. +mana={B} +type=Creature +subtype=Human Cleric +power=0 +toughness=1 +[/card] +[card] name=Acolyte of the Inferno auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:2 @@ -805,16 +841,6 @@ power=3 toughness=1 [/card] [card] -name=Acolyte of Xathrid -auto={1}{B}{T}:life:-1 target(player) -text={1}{B}, {T}: Target player loses 1 life. -mana={B} -type=Creature -subtype=Human Cleric -power=0 -toughness=1 -[/card] -[card] name=Acorn Catapult auto={1}{T}:damage:1 target(creature,player) && token(Squirrel,Creature Squirrel,1/1,green) targetcontroller text={1}, {T}: Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield. @@ -877,6 +903,13 @@ mana={R} type=Instant [/card] [card] +name=Ad Nauseam +auto=reveal:1 optionone name(Reveal and lose life) target(*|reveal) transforms((,newability[life:-manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend repeat revealend +text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. +mana={3}{B}{B} +type=Instant +[/card] +[card] name=Adamaro, First to Desire anyzone=type:*:opponenthand/type:*:opponenthand cdaactive text=Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. @@ -999,6 +1032,13 @@ power=2 toughness=2 [/card] [card] +name=Advent of the Wurm +auto=token(Wurm,creature wurm, 5/5,green,trample) +text=Put a 5/5 green Wurm creature token with trample onto the battlefield. +mana={1}{G}{G}{W} +type=Instant +[/card] +[card] name=Adventuring Gear auto={1}:equip auto=@movedTo(land|myBattlefield):2/2 ueot @@ -1008,13 +1048,24 @@ type=Artifact subtype=Equipment [/card] [card] -name=Advent of the Wurm -auto=token(Wurm,creature wurm, 5/5,green,trample) -text=Put a 5/5 green Wurm creature token with trample onto the battlefield. -mana={1}{G}{G}{W} +name=Adverse Conditions +target=creature|battlefield +auto=tap +auto=frozen +auto=token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{U} +abilities=devoid type=Instant [/card] [card] +name=Advice from the Fae +auto=reveal:5 optionone if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*|reveal) moveto(myhand) else name(pick 1) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put On Bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. +mana={2U}{2U}{2U} +type=Sorcery +[/card] +[card] name=Advocate of the Beast auto=@each my endofturn:target(creature[Beast]|mybattlefield) counter(1/1,1) text=At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. @@ -1060,6 +1111,18 @@ mana={2} type=Artifact [/card] [card] +name=Aeon Chronicler +anyzone=phandcount/phandcount cdaactive +autoexile=@counterremoved(0/0,1,Time) from(sourcecard) suspended:draw:1 +suspend(0)={X}{3}{U} +text=Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. -- Suspend X - {X}{3}{U}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{U} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. +mana={3}{U}{U} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] name=Aerial Maneuver target=creature auto=1/1 @@ -1154,6 +1217,16 @@ power=2 toughness=2 [/card] [card] +name=Affa Protector +abilities=vigilance +text=Vigilance +mana={2}{W} +type=Creature +subtype=Human Soldier Ally +power=1 +toughness=4 +[/card] +[card] name=Afflict target=creature auto=-1/-1 @@ -1232,17 +1305,6 @@ power=2 toughness=2 [/card] [card] -name=Agent of the Fates -abilities=deathtouch -auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent -text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. -mana={1}{B}{B} -type=Creature -subtype=Human Assassin -power=3 -toughness=2 -[/card] -[card] name=Agent of Horizons auto={2}{U}:unblockable ueot text={2}{U}: Agent of Horizons can't be blocked this turn. @@ -1284,21 +1346,15 @@ power=1 toughness=1 [/card] [card] -name=Aggressive Mining -auto=maxPlay(land)-99 controller -auto={S(land|mybattlefield):draw:2 controller limit:1 -text=You can't play lands. -- Sacrifice a land: Draw two cards. Activate this ability only once each turn. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Aggressive Urge -target=creature -auto=1/1 -auto=draw:1 controller -text=Target creature gets +1/+1 until end of turn. -- Draw a card. -mana={1}{G} -type=Instant +name=Agent of the Fates +abilities=deathtouch +auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent +text=Deathtouch. -- Heroic - Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. +mana={1}{B}{B} +type=Creature +subtype=Human Assassin +power=3 +toughness=2 [/card] [card] name=Aggravate @@ -1317,6 +1373,23 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Aggressive Mining +auto=maxPlay(land)-99 controller +auto={S(land|mybattlefield):draw:2 controller limit:1 +text=You can't play lands. -- Sacrifice a land: Draw two cards. Activate this ability only once each turn. +mana={3}{R} +type=Enchantment +[/card] +[card] +name=Aggressive Urge +target=creature +auto=1/1 +auto=draw:1 controller +text=Target creature gets +1/+1 until end of turn. -- Draw a card. +mana={1}{G} +type=Instant +[/card] +[card] name=Agility target=creature auto=1/1 @@ -1376,6 +1449,16 @@ power=3 toughness=3 [/card] [card] +name=Aim High +target=creature +auto=untap +auto=2/2 +auto=reach +text=Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) +mana={1}{G} +type=Instant +[/card] +[card] name=Ainok Artillerist auto=this(counter{1/1.1}>0) reach text=Ainok Artillerist has reach as long as it has a +1/+1 counter on it. (It can block creatures with flying.) @@ -1503,15 +1586,6 @@ type=Planeswalker subtype=Ajani [/card] [card] -name=Avatar Token -anyzone=lifetotal/lifetotal cdaactive -type=Creature -subtype=Avatar -power=* -toughness=* -color=white -[/card] -[card] name=Ajani Steadfast auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: add 1 loyalty) donothing restriction{compare(cantargetcre)~lessthan~1} @@ -1535,18 +1609,6 @@ type=Planeswalker subtype=Ajani [/card] [card] -name=Ajani, Caller of the Pride -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: add 1 loyalty) donothing restriction{compare(cantargetcre)~lessthan~1} -auto={C(0/0,1,Loyalty)}:name(+1: +1/+1 counter) target(creature|battlefield) counter(1/1,1) restriction{compare(cantargetcre)~morethan~0} -auto={C(0/0,-3,Loyalty)}:name(-3: double strike and flying) flying && double strike target(creature|battlefield) ueot -auto={C(0/0,-8,Loyalty)}:name(-8: ultimate) token(Cat,Creature Cat,2/2,white)*lifetotal -text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. -mana={1}{W}{W} -type=Planeswalker -subtype=Ajani -[/card] -[card] name=Ajani's Mantra auto=@each my upkeep:may life:1 controller text=At the beginning of your upkeep, you may gain 1 life. @@ -1574,6 +1636,18 @@ power=2 toughness=2 [/card] [card] +name=Ajani, Caller of the Pride +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: add 1 loyalty) donothing restriction{compare(cantargetcre)~lessthan~1} +auto={C(0/0,1,Loyalty)}:name(+1: +1/+1 counter) target(creature|battlefield) counter(1/1,1) restriction{compare(cantargetcre)~morethan~0} +auto={C(0/0,-3,Loyalty)}:name(-3: double strike and flying) flying && double strike target(creature|battlefield) ueot +auto={C(0/0,-8,Loyalty)}:name(-8: ultimate) token(Cat,Creature Cat,2/2,white)*lifetotal +text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total. +mana={1}{W}{W} +type=Planeswalker +subtype=Ajani +[/card] +[card] name=Akki Avalanchers auto={S(land|myBattlefield)}:2/0 limit:1 text=Sacrifice a land: Akki Avalanchers gets +2/+0 until end of turn. Activate this ability only once each turn. @@ -1680,6 +1754,39 @@ power=4 toughness=5 [/card] [card] +name=Akoum Firebird +abilities=flying,haste,mustattack +text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall ? Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. +autograveyard=@movedto(land|mybattlefield):Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield) +mana={2}{R}{R} +type=Creature +subtype=Phoenix +power=3 +toughness=3 +[/card] +[card] +name=Akoum Flameseeker +auto={T(ally|myBattlefield)}{t}:may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +text=Cohort ? {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. +mana={2}{R} +type=Creature +subtype=Human Shaman Ally +power=3 +toughness=2 +[/card] +[card] +name=Akoum Hellkite +abilities=flying +auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(creature,player) +auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(creature,player) +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. +mana={4}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Akoum Refuge auto=tap auto=life:1 @@ -1689,6 +1796,16 @@ text=Akoum Refuge enters the battlefield tapped. -- When Akoum Refuge enters the type=Land [/card] [card] +name=Akoum Stonewaker +auto=@movedTo(land|myBattlefield):pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller +text=Landfall ? Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=1 +[/card] +[card] name=Akrasan Squire abilities=exalted text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -2106,6 +2223,17 @@ power=2 toughness=2 [/card] [card] +name=Alesha's Vanguard +other={2}{B} name(Dash) +auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +mana={3}{B} +type=Creature +subtype=Orc Warrior +power=3 +toughness=3 +[/card] +[card] name=Alesha, Who Smiles at Death abilities=first strike auto=@combat(attacking) source(this) restriction{type(creature[power<=2]|mygraveyard)~morethan~0}:pay({WB}{WB}) target(creature[power<=2]|mygraveyard) ninjutsu @@ -2117,15 +2245,14 @@ power=3 toughness=2 [/card] [card] -name=Alesha's Vanguard -other={2}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever -text=Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -mana={3}{B} -type=Creature -subtype=Orc Warrior -power=3 -toughness=3 +name=Alexi's Cloak +abilities=flash +target=creature +auto=shroud +text=Flash -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) +mana={1}{U} +type=Enchantment +subtype=Aura [/card] [card] name=Alexi, Zephyr Mage @@ -2154,16 +2281,6 @@ power=3 toughness=3 [/card] [card] -name=Alexi's Cloak -abilities=flash -target=creature -auto=shroud -text=Flash -- Enchant creature -- Enchanted creature has shroud. (It can't be the target of spells or abilities.) -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Algae Gharial abilities=shroud auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) @@ -2203,6 +2320,13 @@ mana={1}{R} type=Instant [/card] [card] +name=Aligned Hedron Network +auto=choice (blink)forsrc all(creature[power>=5]|battlefield) +text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) +mana={4} +type=Artifact +[/card] +[card] name=All Hallow's Eve auto=moveto(exile) and!(transforms((,newability[counter(0/0.2.Scream)],newability[autoexile=@each myupkeep:counter(0/0.-1.Scream)],newability[autoexile=this(counter{0/0.1.Scream}<1)while moveto(ownergraveyard) && moveto(ownerbattlefield) all(creature|graveyard)])) forever)! text=Exile All Hallow's Eve with two scream counters on it. -- At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield. @@ -2210,6 +2334,14 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=All Is Dust +auto=sacrifice all(*[white;blue;black;red;green]|battlefield) +text=Each player sacrifices all colored permanents he or she controls. +mana={7} +type=Tribal Sorcery +subtype=Eldrazi +[/card] +[card] name=Allay target=enchantment auto=destroy @@ -2229,6 +2361,13 @@ power=2 toughness=2 [/card] [card] +name=Allied Reinforcements +auto=token(Knight,creature Knight Ally, 2/2,white)*2 +text=Put two 2/2 white Knight Ally creature tokens onto the battlefield. +mana={3}{W} +type=Sorcery +[/card] +[card] name=Allied Strategies target=player auto=if type(plains[basic]|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer @@ -2298,14 +2437,6 @@ power=1 toughness=1 [/card] [card] -name=All Is Dust -auto=sacrifice all(*[white;blue;black;red;green]|battlefield) -text=Each player sacrifices all colored permanents he or she controls. -mana={7} -type=Tribal Sorcery -subtype=Eldrazi -[/card] -[card] name=Alms Beast auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) lifelink text=Creatures blocking or blocked by Alms Beast have lifelink. @@ -2316,6 +2447,17 @@ power=6 toughness=6 [/card] [card] +name=Alms of the Vein +abilities=lifelink +target=player +auto=damage:3 +abilities=madness +autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) +text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B} +type=Sorcery +[/card] +[card] name=Alpha Authority target=creature auto=teach(creature) opponentshroud @@ -2429,6 +2571,18 @@ mana={1}{B}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Altered Ego +abilities=nofizzle +auto=copy target(creature) +auto=counter(1/1,X) +text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. +mana={X}{2}{G}{U} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] name=Aluren auto=lord(creature[manacost<=3]|hand,exile,graveyard) zerocast forcedalive auto=lord(creature[manacost<=3]|hand,exile,graveyard) spellmastery forcedalive @@ -2437,6 +2591,14 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Always Watching +auto=lord(creature[-token]|mybattlefield) 1/1 +auto=lord(creature[-token]|mybattlefield) vigilance +text=Nontoken creatures you control get +1/+1 and have vigilance. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] name=Amass the Components auto=draw:3 controller auto=bottomoflibrary notatarget(*|myhand) @@ -2543,6 +2705,25 @@ mana={3}{U}{U}{U} type=Sorcery [/card] [card] +name=Amoeboid Changeling +abilities=changeling +auto={T}:transforms((allsubtypes)) target(creature) ueot +auto={T}:transforms((removecreaturesubtypes)) target(creature) ueot +text=Changeling (This card is every creature type at all times.) -- {T}: Target creature gains all creature types until end of turn. -- {T}: Target creature loses all creature types until end of turn. +mana={1}{U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] +name=Amok +auto={D}{1}:counter(1/1,1) target(creature) +text={1}, Discard a card at random: Put a +1/+1 counter on target creature. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Amphibious Kavu auto=@combat(blocking,blocked,turnlimited) source(this) from(creature[blue;black]):3/3 ueot text=Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. @@ -2581,25 +2762,6 @@ power=3 toughness=3 [/card] [card] -name=Amoeboid Changeling -abilities=changeling -auto={T}:transforms((allsubtypes)) target(creature) ueot -auto={T}:transforms((removecreaturesubtypes)) target(creature) ueot -text=Changeling (This card is every creature type at all times.) -- {T}: Target creature gains all creature types until end of turn. -- {T}: Target creature loses all creature types until end of turn. -mana={1}{U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] -name=Amok -auto={D}{1}:counter(1/1,1) target(creature) -text={1}, Discard a card at random: Put a +1/+1 counter on target creature. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Amrou Kithkin auto=cantbeblockedby(creature[power>=3]) text=Amrou Kithkin can't be blocked by creatures with power 3 or greater. @@ -2840,14 +3002,13 @@ power=1 toughness=5 [/card] [card] -name=Ancestral Vision -auto=target(player) draw:3 -text=Ancestral Vision is blue. -- Suspend 4 - {U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Target player draws three cards. -mana={0} -color=blue -restriction=turn:200 -suspend(4)={u} -type=Sorcery +name=Ancestral Knowledge +auto=cumulativeupcost[{U}] sacrifice +auto=@movedto(this|nonbattlezone):shuffle controller +auto=reveal:10 optionone name(Choose cards to exile) target(*|reveal) moveto(myexile) optiononeend optiontwo name(put on top) target(<10>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. +mana={1}{U} +type=Enchantment [/card] [card] name=Ancestral Mask @@ -2859,6 +3020,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Ancestral Memories +auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<7>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. +mana={2}{U}{U}{U} +type=Sorcery +[/card] +[card] name=Ancestral Recall target=player auto=draw:3 @@ -2895,6 +3063,25 @@ type=Enchantment subtype=Aura [/card] [card] +name=Ancestral Vision +auto=target(player) draw:3 +text=Ancestral Vision is blue. -- Suspend 4 - {U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Target player draws three cards. +mana={0} +color=blue +restriction=turn:200 +suspend(4)={u} +type=Sorcery +[/card] +[card] +name=Anchor to the AEther +target=creature +auto=moveto(ownerlibrary) +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{U} +type=Sorcery +[/card] +[card] name=Ancient Amphitheater auto=tap auto=aslongas(giant|myHand) untap @@ -2913,6 +3100,14 @@ power=2 toughness=5 [/card] [card] +name=Ancient Crab +mana={1}{U}{U} +type=Creature +subtype=Crab +power=1 +toughness=5 +[/card] +[card] name=Ancient Craving auto=draw:3 auto=life:-3 @@ -3013,12 +3208,28 @@ text=Ancient Spring enters the battlefield tapped. -- {T}: Add {U} to your mana type=Land [/card] [card] +name=Ancient Stirrings +mana={G} +type=Sorcery +auto=reveal:5 optionone name(Get Colorless Card) target(<1>*[colorless]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.) +[/card] +[card] name=Ancient Tomb auto={T}:Add{2} && Damage:2 controller text={T}: Add {2} to your mana pool. Ancient Tomb deals 2 damage to you. type=Land [/card] [card] +name=Ancient of the Equinox +abilities=opponentshroud, trample +text=Trample, hexproof +type=Creature +subtype=Treefolk +power=4 +toughness=4 +[/card] +[card] name=Andradite Leech auto=lord(*[black]|myhand,mylibrary,mygraveyard,myexile) altercost(black,+1) auto={B}:1/1 @@ -3030,6 +3241,27 @@ power=2 toughness=2 [/card] [card] +name=Angel +type=Creature +subtype=Angel +abilities=flying +text=Flying +power=4 +toughness=4 +color=white +[/card] +[card] +name=Angel of Deliverance +abilities=flying +auto=@damaged(creature,player) from(this) restriction{delirium}:target(creature|opponentbattlefield) moveto(exile) +text=Flying -- Delirium Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. +mana={6}{W}{W} +type=Creature +subtype=Angel +power=6 +toughness=6 +[/card] +[card] name=Angel of Despair abilities=flying auto=destroy target(*) @@ -3107,6 +3339,17 @@ power=3 toughness=3 [/card] [card] +name=Angel of Renewal +abilities=flying +auto=choice life:type:creature:mybattlefield controller +text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. +mana={5}{W} +type=Creature +subtype=Angel Ally +power=4 +toughness=4 +[/card] +[card] name=Angel of Retribution abilities=flying,first strike text=Flying, first strike @@ -3217,6 +3460,17 @@ mana={2}{W} type=Sorcery [/card] [card] +name=Angelic Captain +abilities=flying +auto=@combat(attacking) source(this):othertype:ally[attacking]:mybattlefield/othertype:ally[attacking]:mybattlefield ueot +text=Flying -- Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. +mana={3}{R}{W} +type=Creature +subtype=Angel Ally +power=4 +toughness=3 +[/card] +[card] name=Angelic Chorus auto=@movedTo(creature|mybattlefield):all(trigger[to]) dynamicability text=Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. @@ -3266,6 +3520,16 @@ mana={3}{W} type=Instant [/card] [card] +name=Angelic Gift +target=creature +auto=teach(creature) flying +auto=choice draw:1 controller +text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Angelic Overseer abilities=flying auto=aslongas(human|mybattlefield) opponentshroud @@ -3300,6 +3564,14 @@ power=2 toughness=2 [/card] [card] +name=Angelic Purge +target=artifact,enchantment,creature +auto=moveto(exile) +text=As an additional cost to cast Angelic Purge, sacrifice a permanent. -- Exile target artifact, creature, or enchantment. +mana={2}{W}{S(*|mybattlefield)} +type=Sorcery +[/card] +[card] name=Angelic Renewal auto=@movedTo(creature|mygraveyard) from(battlefield) once:may all(trigger[to]) moveTo(battlefield) && sacrifice all(this) text=Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield. @@ -3383,6 +3655,15 @@ power=2+* toughness=2+* [/card] [card] +name=Anguished Unmaking +target=*[-land] +auto=moveto(exile) +auto=life:-3 +text=Exile target nonland permanent. You lose 3 life. +mana={1}{W}{B} +type=Instant +[/card] +[card] name=Angus Mackenzie auto={G}{W}{U}{T}:preventAllcombatDamage ueot UntapOnly auto={G}{W}{U}{T}:preventAllcombatDamage ueot DrawOnly @@ -3576,6 +3857,13 @@ power=0 toughness=0 [/card] [card] +name=Anticipate +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] name=Antler Skulkin auto={2}:persist target(creature[white]) text={2}: Target white creature gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) @@ -3775,6 +4063,17 @@ mana={1}{p(W)} type=Instant [/card] [card] +name=Apothecary Geist +abilities=flying +auto=restriction type(other creature|mybattlefield)~morethan~0 choice (gain life) life:3 controller +text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] name=Apothecary Initiate auto=@movedto(*[white]|stack):pay({1}) life:1 text=Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. @@ -3993,16 +4292,6 @@ mana={2}{G}{G} type=World Enchantment [/card] [card] -name=Arc-Slogger -auto={R}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}:damage:2 target(creature,player) -text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Beast -power=4 -toughness=5 -[/card] -[card] name=Arc Lightning target=creature,player auto=damage:1 @@ -4042,6 +4331,16 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Arc-Slogger +auto={R}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}{l2e}:damage:2 target(creature,player) +text={R}, Exile the top ten cards of your library: Arc-Slogger deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=4 +toughness=5 +[/card] +[card] name=Arcades Sabboth abilities=flying auto=lord(creature[-attacking;-tapped]|mybattlefield) 0/2 @@ -4289,16 +4588,16 @@ power=5 toughness=5 [/card] [card] -name=Archangel of Tithes -abilities=flying -auto=this(untapped) lord(creature|opponentbattlefield) transforms((,newability[attackpwcost:1])) -auto=this(attacking) lord(creature|opponentbattlefield) transforms((,newability[blockcost:1])) -text=Flying -- As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures. -- As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures. -mana={1}{W}{W}{W} -type=Creature +name=Archangel Avacyn +abilities=flash,flying,vigilance +auto=all(creature|mybattlefield) indestructible ueot +auto=@movedto(*[-angel]|graveyard) from(mybattlefield): flip(Avacyn, the Purifier) +text=flash, flying, vigilance -- when Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn -- when a non-angel you control dies, transform Archangel Avacyn +mana={3}{W}{W} +type=Legendary Creature subtype=Angel -power=3 -toughness=5 +power=4 +toughness=4 [/card] [card] name=Archangel of Thune @@ -4312,6 +4611,18 @@ power=3 toughness=4 [/card] [card] +name=Archangel of Tithes +abilities=flying +auto=this(untapped) lord(creature|opponentbattlefield) transforms((,newability[attackpwcost:1])) +auto=this(attacking) lord(creature|opponentbattlefield) transforms((,newability[blockcost:1])) +text=Flying -- As long as Archangel of Tithes is untapped, creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures. -- As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures. +mana={1}{W}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=5 +[/card] +[card] name=Archangel's Light auto=life:twicetype:*:mygraveyard auto=moveto(myLibrary) all(*|myGraveyard) && shuffle @@ -4320,6 +4631,18 @@ mana={7}{W} type=Sorcery [/card] [card] +name=Archdemon of Greed +abilities=flying,trample +auto=@each my upkeep restriction{type(human|mybattlefield)~morethan~0}:sacrifice notatarget(human|mybattlefield) +auto=@each my upkeep restriction{type(human|mybattlefield)~lessthan~1}:tap && damage:9 controller +text=Flying, trample -- At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. +color=black +type=Creature +subtype=Demon +power=9 +toughness=9 +[/card] +[card] name=Archdemon of Unx abilities=flying,trample auto=@each my upkeep:sacrifice notatarget(creature[-zombie]|myBattlefield) @@ -4433,6 +4756,17 @@ power=3 toughness=2 [/card] [card] +name=Architects of Will +autohand=__CYCLING__({ub}) +auto=target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) +mana={2}{U}{B} +type=Artifact Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Archivist auto={T}:draw:1 text={T}: Draw a card. @@ -4784,6 +5118,25 @@ mana={2} type=Artifact [/card] [card] +name=Arlinn Kord +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:target(creature) 2/2 ueot +auto={C(0/0,0,Loyalty)}:token(Wolf,creature Wolf,2/2,green) && flip(Arlinn, Embraced by the Moon) +text=+1: target creature gets +2/+2 vigilance and haste until end of turn -- 0: put a 2/2 green wolf token onto the battlefield, transform Arlinn Kord +mana={2}{R}{G} +type=Planeswalker +subtype=Arlinn +[/card] +[card] +name=Arlinn, Embraced by the Moon +auto={C(0/0,1,Loyalty)}:all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) trample ueot +auto={C(0/0,-1,Loyalty)}:damage:3 target(creature,player) && all(this) flip(Arlinn, Embraced by the Moon) +auto={C(0/0,-6,Loyalty)}:name(emblem) emblem transforms((,newability[lord(creature|mybattlefield) {T}:target(creature,player) dynamicability],newability[lord(creature|mybattlefield) haste])) forever dontremove +text=+1: creatures you control get +1/+1 and trample until end of turn -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player, flip -- -6: you get an emblem with 'creatures you control have haste and '{T}: this creature deals damage equal to its power to target creature or player' +type=Planeswalker +subtype=Arlinn +[/card] +[card] name=Arm with AEther text=Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand." auto=all(creature|mybattlefield) transforms((,newability[@damagefoeof(player) from(this) once:may moveto(ownerhand) target(creature|opponentbattlefield)])) ueot @@ -5085,15 +5438,6 @@ mana={5}{B}{B}{B} type=Sorcery [/card] [card] -name=Zombie Token -type=Creature -subtype=Zombie -auto=tap -power=2 -toughness=2 -color=black -[/card] -[card] name=Arnjlot's Ascent auto={1}:flying target(creature) auto=cumulativeupcost[{U}] sacrifice @@ -5213,6 +5557,13 @@ mana={1}{U} type=Enchantment [/card] [card] +name=Artillerize +auto=damage:5 target(creature,player) +text=As an additional cost to cast Artillerize, sacrifice an artifact or creature. -- Artillerize deals 5 damage to target creature or player. +mana={3}{R}{S(artifact,creature|mybattlefield)} +type=Instant +[/card] +[card] name=Artisan of Kozilek auto=if casted(this) then may name(reanimate) target(creature|mygraveyard) moveTo(mybattlefield) auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice) notatarget(<2>*|mybattlefield) sacrifice!$ opponent @@ -5224,10 +5575,12 @@ power=10 toughness=9 [/card] [card] -name=Artillerize -auto=damage:5 target(creature,player) -text=As an additional cost to cast Artillerize, sacrifice an artifact or creature. -- Artillerize deals 5 damage to target creature or player. -mana={3}{R}{S(artifact,creature|mybattlefield)} +name=Artisan's Sorrow +target=*[artifact;enchantment] +auto=destroy +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{G} type=Instant [/card] [card] @@ -5346,6 +5699,16 @@ power=5 toughness=5 [/card] [card] +name=Ashen-Skin Zubera +auto=@movedto(mygraveyard) from(this|mybattlefield):choice target(opponent) ability$!name(discard) target(*|myhand) reject !$ targetedplayer +text=When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. +mana={1}{B} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] name=Ashenmoor Cohort auto=aslongas(other creature[black]|myBattlefield) 1/1 != 0 text=Ashenmoor Cohort gets +1/+1 as long as you control another black creature. @@ -5379,16 +5742,6 @@ power=4 toughness=1 [/card] [card] -name=Ashen-Skin Zubera -auto=@movedto(mygraveyard) from(this|mybattlefield):choice target(opponent) ability$!name(discard) target(*|myhand) reject !$ targetedplayer -text=When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera put into a graveyard from the battlefield this turn. -mana={1}{B} -type=Creature -subtype=Zubera Spirit -power=1 -toughness=2 -[/card] -[card] name=Ashes of the Fallen auto=chooseatype lord(creature|mygraveyard) becomes(chosentype) chooseend text=As Ashes of the Fallen enters the battlefield, choose a creature type. -- Each creature card in your graveyard has the chosen creature type in addition to its other types. @@ -5415,6 +5768,16 @@ power=1 toughness=3 [/card] [card] +name=Ashling the Pilgrim +auto={1}{r}:counter(1/1,1) limit^thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) && removeallcounters(1/1)^3 +text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. +mana={1}{R} +type=Legendary Creature +subtype=Elemental Shaman +power=1 +toughness=1 +[/card] +[card] name=Ashling, the Extinguisher auto=@combatdamagefoeof(player) from(this):target(creature|opponentbattlefield) sacrifice auto=@combatdamageof(player) from(this):target(creature|mybattlefield) sacrifice @@ -5426,16 +5789,6 @@ power=4 toughness=4 [/card] [card] -name=Ashling the Pilgrim -auto={1}{r}:counter(1/1,1) limit^thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) && removeallcounters(1/1)^3 -text={1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player. -mana={1}{R} -type=Legendary Creature -subtype=Elemental Shaman -power=1 -toughness=1 -[/card] -[card] name=Ashmouth Hound auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:1 text=Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature. @@ -5537,12 +5890,14 @@ power=1 toughness=2 [/card] [card] -name=Assassinate -target=creature[tapped] -auto=destroy -text=Destroy target tapped creature. -mana={2}{B} -type=Sorcery +name=Assassin Token +auto=@combatdamagefoeof(player) from(this):winGame controller +auto=@combatdamageof(player) from(this):winGame opponent +type=Creature +subtype=Assassin +power=1 +toughness=1 +color=black [/card] [card] name=Assassin's Blade @@ -5563,6 +5918,14 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Assassinate +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Assault Formation auto=lord(creature|mybattlefield) combattoughness auto={G}:target(creature[defender]) canattack @@ -5659,6 +6022,18 @@ mana={3} type=Artifact [/card] [card] +name=Asylum Visitor +auto=@each myupkeep restriction{type(*|myhand)~lessthan~1}:draw:1 && life:-1 +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:draw:1 && life:-1 +autohand=@discarded(this):may pay[[{1}{B}]] moveto(mystack) && exiledeath ueot +text=At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{B} +type=Creature +subtype=Vampire Wizard +power=3 +toughness=1 +[/card] +[card] name=Atalya, Samite Master auto={X:white}{T}:target(creature) prevent:X ueot auto={X:white}{T}:life:X controller @@ -5680,17 +6055,6 @@ power=2 toughness=2 [/card] [card] -name=Atarka, World Render -abilities=flying,trample -auto=lord(dragon|mybattlefield) transforms((,newability[@combat(attacking) source(this):double strike ueot])) -text=Flying,trample. -- Whenever a Dragon you control attacks, it gains double strike until end of turn. -mana={5}{R}}{G} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=4 -[/card] -[card] name=Atarka Efreet facedown={3} autofacedown={2}{R}:morph @@ -5713,6 +6077,27 @@ mana={3} type=Artifact [/card] [card] +name=Atarka Pummeler +auto={3}{r}{r}:all(creature|mybattlefield) menace usot restriction{compare(powertotalinplay)~morethan~7} +text=Formidable ? {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) +mana={4}{R} +type=Creature +subtype=Ogre Warrior +power=4 +toughness=5 +[/card] +[card] +name=Atarka, World Render +abilities=flying,trample +auto=lord(dragon|mybattlefield) transforms((,newability[@combat(attacking) source(this):double strike ueot])) +text=Flying,trample. -- Whenever a Dragon you control attacks, it gains double strike until end of turn. +mana={5}{R}}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=4 +[/card] +[card] name=Atog auto={S(artifact|myBattlefield)}:2/2 text=Sacrifice an artifact: Atog gets +2/+2 until end of turn. @@ -5777,6 +6162,16 @@ power=1 toughness=3 [/card] [card] +name=Augur of Bolas +auto=reveal:3 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=3 +[/card] +[card] name=Augur of Skulls auto={1}{B}:regenerate auto={S}:target(player) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer myUpkeepOnly @@ -5788,6 +6183,16 @@ power=1 toughness=1 [/card] [card] +name=Augury Adept +auto=@combatdamaged(player) from(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:manacost controller])) forever optiononeend optiontwo choice all(*|reveal) moveto(myhand) optiontwoend revealend +text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. +mana={1}{WU}{WU} +type=Creature +subtype=Kithkin Wizard +power=2 +toughness=2 +[/card] +[card] name=Auntie's Hovel auto=tap auto=aslongas(goblin|myHand) untap @@ -5870,24 +6275,6 @@ mana={G}{W} type=Instant [/card] [card] -name=Aura of Dominion -target=creature -auto={1}{T(creature|mybattlefield)}:untap(mytgt) -text=Enchant creature -- {1}, Tap an untapped creature you control: Untap enchanted creature. -mana={U}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Aura of Silence -auto=lord(artifact|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2) -auto=lord(enchantment|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2) -auto={S}:destroy target(artifact,enchantment) -text=Artifact and enchantment spells your opponents cast cost {2} more to cast. -- Sacrifice Aura of Silence: Destroy target artifact or enchantment. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] name=Aura Shards auto=@movedTo(creature|mybattlefield):may destroy target(artifact,enchantment) text=Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment. @@ -5906,6 +6293,24 @@ power=2 toughness=2 [/card] [card] +name=Aura of Dominion +target=creature +auto={1}{T(creature|mybattlefield)}:untap(mytgt) +text=Enchant creature -- {1}, Tap an untapped creature you control: Untap enchanted creature. +mana={U}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Aura of Silence +auto=lord(artifact|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2) +auto=lord(enchantment|opponenthand,opponentlibrary,opponentgraveyard,opponentexile) altercost(colorless, +2) +auto={S}:destroy target(artifact,enchantment) +text=Artifact and enchantment spells your opponents cast cost {2} more to cast. -- Sacrifice Aura of Silence: Destroy target artifact or enchantment. +mana={1}{W}{W} +type=Enchantment +[/card] +[card] name=Auramancer auto=may moveTo(myhand) target(enchantment|mygraveyard) text=When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. @@ -6126,6 +6531,24 @@ mana={4}{W}{W} type=Sorcery [/card] [card] +name=Autumnal Gloom +auto={B}:deplete:1 controller +auto=@each my endofturn restriction{delirium}:flip(Ancient of the Equinox) +text={B}: Put the top card of your library into your graveyard. -- Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Avacyn's Pilgrim +auto={T}:add{W} +text={T}: Add {W} to your mana pool. +mana={G} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] name=Avacyn, Angel of Hope abilities=flying,vigilance auto=lord(*|mybattlefield) indestructible @@ -6149,6 +6572,27 @@ power=5 toughness=4 [/card] [card] +name=Avacyn, the Purifier +abilities=flying +auto=damage:3 all(other creature) +auto=damage:3 opponent +text=flying -- when this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent +type=Legendary Creature +subtype=Angel +power=6 +toughness=5 +[/card] +[card] +name=Avacynian Missionaries +auto=@each my endofturn restriction{geared}: flip(Lunarch Inquisitors) +text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] name=Avacynian Priest auto={1}{T}:tap target(creature[-human]) text={1}, {T}: Tap target non-Human creature. @@ -6159,16 +6603,6 @@ power=1 toughness=2 [/card] [card] -name=Avacyn's Pilgrim -auto={T}:add{W} -text={T}: Add {W} to your mana pool. -mana={G} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] name=Avalanche target=land[snow] auto=destroy @@ -6189,6 +6623,58 @@ power=2 toughness=2 [/card] [card] +name=Avarax +abilities=haste +auto=may moveTo(myhand) target(Avarax|mylibrary) +auto={1}{R}:1/0 +text=Haste -- When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] +name=Avarice Amulet +auto=teach(creature) 2/0 +auto=teach(creature) vigilance +auto=teach(creature) transforms((,newability[@each my upkeep:draw:1])) +auto=@movedto(graveyard) from(mytgt|battlefield):choice target(opponent) && moveto(targetedpersonsbattlefield) all(this) +auto={2}:equip +text=Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." -- When equipped creature dies, target opponent gains control of Avarice Amulet. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Avarice Totem +auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) +text={5}: Exchange control of Avarice Totem and target nonland permanent. +mana={1} +type=Artifact +[/card] +[card] +name=Avaricious Dragon +abilities=flying +auto=@each my draw:draw:1 controller +auto=@each my cleanup:reject all(*|myhand) +text=Flying -- At the beginning of your draw step, draw an additional card. -- At the beginning of your end step, discard your hand. +mana={2}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] +name=Avatar Token +anyzone=lifetotal/lifetotal cdaactive +type=Creature +subtype=Avatar +power=* +toughness=* +color=white +[/card] +[card] name=Avatar of Discord abilities=flying auto=if type(*|myhand)~morethan~1 then target(<2>*|myhand) reject @@ -6237,17 +6723,6 @@ power=8 toughness=8 [/card] [card] -name=Avatar of the Resolute -abilities=reach,trample -auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1,1) -text=Reach, trample -- Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. -mana={G}{G} -type=Creature -subtype=Avatar -power=3 -toughness=2 -[/card] -[card] name=Avatar of Will abilities=flying otherrestriction=type(*|opponenthand)~equalto~0 @@ -6273,47 +6748,15 @@ power=6 toughness=5 [/card] [card] -name=Avarax -abilities=haste -auto=may moveTo(myhand) target(Avarax|mylibrary) -auto={1}{R}:1/0 -text=Haste -- When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. -- {1}{R}: Avarax gets +1/+0 until end of turn. -mana={3}{R}{R} +name=Avatar of the Resolute +abilities=reach,trample +auto=foreach(creature[counter{1/1.1}]|mybattlefield) counter(1/1,1) +text=Reach, trample -- Avatar of the Resolute enters the battlefield with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it. +mana={G}{G} type=Creature -subtype=Beast +subtype=Avatar power=3 -toughness=3 -[/card] -[card] -name=Avarice Amulet -auto=teach(creature) 2/0 -auto=teach(creature) vigilance -auto=teach(creature) transforms((,newability[@each my upkeep:draw:1])) -auto=@movedto(graveyard) from(mytgt|battlefield):choice target(opponent) && moveto(targetedpersonsbattlefield) all(this) -auto={2}:equip -text=Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." -- When equipped creature dies, target opponent gains control of Avarice Amulet. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Avarice Totem -auto={5}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this) -text={5}: Exchange control of Avarice Totem and target nonland permanent. -mana={1} -type=Artifact -[/card] -[card] -name=Avaricious Dragon -abilities=flying -auto=@each my draw:draw:1 controller -auto=@each my cleanup:reject all(*|myhand) -text=Flying -- At the beginning of your draw step, draw an additional card. -- At the beginning of your end step, discard your hand. -mana={2}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 +toughness=2 [/card] [card] name=Aven Archer @@ -6382,6 +6825,17 @@ power=0 toughness=2 [/card] [card] +name=Aven Fateshaper +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={4}{u}:name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. +mana={6}{U} +type=Creature +subtype=Bird Wizard +power=4 +toughness=5 +[/card] +[card] name=Aven Fisher abilities=flying auto=@movedTo(this|graveyard) from(battlefield):may draw:1 @@ -6576,6 +7030,28 @@ mana={2}{W} type=Instant [/card] [card] +name=Aven Warhawk +abilities=flying +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying +mana={4}{W} +type=Creature +subtype=Bird Soldier +power=2 +toughness=2 +[/card] +[card] +name=Aven Windreader +abilities=flying +auto={1}{u}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) all(*|reveal) moveto(library) optiontwoend revealend +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library. +mana={3}{U}{U} +type=Creature +subtype=Bird Soldier Wizard +power=3 +toughness=3 +[/card] +[card] name=Avenger en-Dal auto={2}{W}{T}{discard(*|myhand)}:target(creature[attacking]) dynamicability moveTo(exile) text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. @@ -6616,6 +7092,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Avenging Druid +auto=@damagefoeof(player) from(this):may name(Get Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Card) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. +mana={2}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=3 +[/card] +[card] name=Avian Changeling abilities=flying,changeling text=Changeling (This card is every creature type at all times.) -- Flying @@ -6678,7 +7164,7 @@ text=At the beginning of your upkeep, put a 0/1 colorless Eldrazi Spawn creature mana={2}{G} type=Enchantment [/card] -[card] +[card] name=Awe for the Guilds auto=all(creature[-multicolor]) cantblock text=Monocolored creatures can't block this turn. @@ -6686,6 +7172,15 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Awoken Horror +auto=moveto(ownerhand) all(creature[-horror]) +text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. +type=Creature +subtype=Kraken Horror +power=7 +toughness=8 +[/card] +[card] name=Axebane Guardian auto={T}:name(add mana) foreach(creature[defender]|myBattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller abilities=defender @@ -6724,6 +7219,18 @@ power=5 toughness=5 [/card] [card] +name=Ayli, Eternal Pilgrim +abilities=deathtouch +auto={1}{S(other creature|myBattlefield)}:name(you gain life) life:storedtoughness controller +auto={1}{b}{S(other creature|myBattlefield)}:if compare(lifetotal)~morethan~29 then moveto(exile) target(*[-land]) +text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. +mana={W}{B} +type=Legendary Creature +subtype=Kor Cleric +power=2 +toughness=3 +[/card] +[card] name=Aysen Abbey auto={T}:Add{1} auto={1}{T}:Add{W} @@ -6780,6 +7287,16 @@ power=0 toughness=2 [/card] [card] +name=Azamuki, Treachery Incarnate +auto={C(0/0,-1,Ki)}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot +text=Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. +color=red +type=Legendary Creature +subtype=Spirit +power=5 +toughness=2 +[/card] +[card] name=Azimaet Drake abilities=flying auto={U}:1/0 limit:1 @@ -6791,6 +7308,17 @@ power=1 toughness=3 [/card] [card] +name=Azor's Elocutors +auto=@each my upkeep:counter(0/0,1,Filibuster) all(this) && this(counter{0/0.5.Filibuster})>=wingame +auto=@damageof(player):counter(0/0,-1,Filibuster) +text=At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. -- Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. +mana={3}{WU}{WU} +type=Creature +subtype=Human Advisor +power=3 +toughness=5 +[/card] +[card] name=Azorius AEthermage auto=@movedto(*|myhand) from(battlefield):pay({1}) draw:1 controller text=Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card. @@ -6811,15 +7339,6 @@ power=2 toughness=1 [/card] [card] -name=Azorius Cluestone -auto={T}: Add {W} -auto={T}: Add {U} -auto={W}{U}{T}{S}:draw:1 controller -text={T}: Add {W} or {U} to your mana pool. -- {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card. -mana={3} -type=Artifact -[/card] -[card] name=Azorius Chancery auto=tap auto=moveTo(ownerhand) notatarget(land|mybattlefield) @@ -6837,6 +7356,15 @@ mana={W}{U} type=Instant [/card] [card] +name=Azorius Cluestone +auto={T}: Add {W} +auto={T}: Add {U} +auto={W}{U}{T}{S}:draw:1 controller +text={T}: Add {W} or {U} to your mana pool. -- {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Azorius First-Wing abilities=flying auto=protection from(enchantment) @@ -6904,17 +7432,6 @@ mana={2} type=Artifact [/card] [card] -name=Azor's Elocutors -auto=@each my upkeep:counter(0/0,1,Filibuster) all(this) && this(counter{0/0.5.Filibuster})>=wingame -auto=@damageof(player):counter(0/0,-1,Filibuster) -text=At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. -- Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. -mana={3}{WU}{WU} -type=Creature -subtype=Human Advisor -power=3 -toughness=5 -[/card] -[card] name=Azure Drake abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -7021,6 +7538,17 @@ power=2 toughness=3 [/card] [card] +name=Bala Ged Thief +auto=target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend +auto=@movedTo(other ally|myBattlefield):target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend +text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. +mana={3}{B} +type=Creature +subtype=Human Rogue Ally +power=2 +toughness=2 +[/card] +[card] name=Balance of Power auto=foreach(*|opponenthand) if type(*|opponenthand)~morethan~type(*|myhand) then draw:1 text=If target opponent has more cards in hand than you, draw cards equal to the difference. @@ -7150,6 +7678,20 @@ power=2 toughness=4 [/card] [card] +name=Baleful Eidolon +abilities=deathtouch +auto=bestow bstw +auto=bestow teach(creature) 1/1 +auto=bestow teach(creature) deathtouch +bestow={4}{b} +text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Enchanted creature gets +1/+1 and has deathtouch. +mana={1}{B} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Baleful Stare target=opponent auto=foreach(mountain|opponenthand) draw:1 @@ -7251,6 +7793,26 @@ type=Instant subtype=Trap [/card] [card] +name=Baloth Null +auto=moveto(myhand) target(creature|mygraveyard) +text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. +mana={4}{B}{G} +type=Creature +subtype=Zombie Beast +power=4 +toughness=5 +[/card] +[card] +name=Baloth Pup +auto=this(counter{1/1.1}>0) trample +text=Baloth Pup has trample as long as it has a +1/+1 counter on it. +mana={1}{G} +type=Creature +subtype=Beast +power=3 +toughness=1 +[/card] +[card] name=Baloth Woodcrasher auto=@movedTo(land|myBattlefield):4/4 ueot auto=@movedTo(land|myBattlefield):trample ueot @@ -7262,6 +7824,16 @@ power=4 toughness=4 [/card] [card] +name=Balshan Beguiler +auto=@combatdamaged(player) from(this):reveal:2 revealzone(opponentlibrary) optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Balshan Collaborator abilities=flying auto={B}:1/1 @@ -7306,6 +7878,24 @@ power=2 toughness=2 [/card] [card] +name=Balustrade Spy +auto=target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={3}{B} +type=Creature +subtype=Vampire Rogue +power=2 +toughness=3 +[/card] +[card] +name=Bamboozle +target=player +auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Bandage target=creature,player auto=prevent:1 @@ -7324,6 +7914,27 @@ power=1 toughness=3 [/card] [card] +name=Bane of Bala Ged +auto=@combat(attacking) source(this):ability$!moveto(exile) notatarget(<2>*|mybattlefield)!$ opponent +text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. +mana={7} +type=Creature +subtype=Eldrazi +power=7 +toughness=5 +[/card] +[card] +name=Bane of Hanweir +abilities=mustattack +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hanweir Watchkeep) +text=Bane of Hanweir attacks each turn if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. +color=red +type=Creature +subtype=Werewolf +power=5 +toughness=5 +[/card] +[card] name=Bane of the Living facedown={3} autofacedown={X}{B}{B}:morph @@ -7336,6 +7947,13 @@ power=4 toughness=3 [/card] [card] +name=Baneful Omen +mana={4}{B}{B}{B} +type=Enchantment +auto=@each my end:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. +[/card] +[card] name=Baneslayer Angel abilities=flying,first strike,lifelink auto=protection from(demon,dragon) @@ -7405,6 +8023,27 @@ mana={R} type=Instant [/card] [card] +name=Banshee +text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. +auto={X}{t}:target(creature,player) damage:halfdownX && damage:halfupX controller +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=0 +toughness=1 +[/card] +[card] +name=Banshee's Blade +auto={2}:equip +auto=thisforeach(counter{0/0.1.charge}) 1/1 +auto=@combatdamaged(creature) from(mytgt):all(this) counter(0/0,1,charge) +auto=@combatdamaged(player) from(mytgt):all(this) counter(0/0,1,charge) +text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Bant Battlemage auto={G}{T}:trample target(creature) auto={U}{T}:flying target(creature) @@ -7455,27 +8094,6 @@ power=2 toughness=1 [/card] [card] -name=Banshee -text={X}, {T}: Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you. -auto={X}{t}:target(creature,player) damage:halfdownX && damage:halfupX controller -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=0 -toughness=1 -[/card] -[card] -name=Banshee's Blade -auto={2}:equip -auto=thisforeach(counter{0/0.1.charge}) 1/1 -auto=@combatdamaged(creature) from(mytgt):all(this) counter(0/0,1,charge) -auto=@combatdamaged(player) from(mytgt):all(this) counter(0/0,1,charge) -text=Equipped creature gets +1/+1 for each charge counter on Banshee's Blade. -- Whenever equipped creature deals combat damage, put a charge counter on Banshee's Blade. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Bar the Door auto=all(creature|myBattlefield) 0/4 text=Creatures you control get +0/+4 until end of turn. @@ -7493,6 +8111,20 @@ power=3 toughness=2 [/card] [card] +name=Barbarian Guides +auto={2}{R}{T}:name(plains) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowplainswalk)) ueot +auto={2}{R}{T}:name(island) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowislandwalk)) ueot +auto={2}{R}{T}:name(swamp) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowswampwalk)) ueot +auto={2}{R}{T}:name(mountain) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowmountainwalk)) ueot +auto={2}{R}{T}:name(forest) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowforestwalk)) ueot +text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. +mana={2}{R} +type=Creature +subtype=Human Barbarian +power=1 +toughness=2 +[/card] +[card] name=Barbarian Horde mana={3}{R} type=Creature @@ -7522,20 +8154,6 @@ power=2 toughness=2 [/card] [card] -name=Barbarian Guides -auto={2}{R}{T}:name(plains) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowplainswalk)) ueot -auto={2}{R}{T}:name(island) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowislandwalk)) ueot -auto={2}{R}{T}:name(swamp) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowswampwalk)) ueot -auto={2}{R}{T}:name(mountain) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowmountainwalk)) ueot -auto={2}{R}{T}:name(forest) target(creature) transforms((,newability[phaseaction[endofturn once] moveTo(ownerhand)],snowforestwalk)) ueot -text={2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. -mana={2}{R} -type=Creature -subtype=Human Barbarian -power=1 -toughness=2 -[/card] -[card] name=Barbarian Riftcutter auto={R}{S}:Destroy target(land) text={R}, Sacrifice Barbarian Riftcutter: Destroy target land. @@ -7720,6 +8338,27 @@ power=3 toughness=2 [/card] [card] +name=Barrage Ogre +auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) +text={T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player. +mana={3}{R}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=3 +[/card] +[card] +name=Barrage Tyrant +auto={2}{R}{S(other creature[colorless]|mybattlefield):damage:storedpower target(creature,player) +text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. +mana={4}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=3 +[/card] +[card] name=Barrage of Boulders auto=damage:1 all(creature|opponentbattlefield) auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then all(creature|battlefield) transforms((newability[cantblock ueot])) ueot @@ -7735,16 +8374,6 @@ mana={R} type=Enchantment [/card] [card] -name=Barrage Ogre -auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player) -text={T}, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player. -mana={3}{R}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=3 -[/card] -[card] name=Barreling Attack target=creature auto=trample @@ -7790,6 +8419,14 @@ power=0 toughness=4 [/card] [card] +name=Barrin's Codex +auto=@each my upkeep:may counter(0/0,1,Page) +auto={4}{T}{S}:thisforeach(counter{0/0.1.Page}) draw:1 controller +text=At the beginning of your upkeep, you may put a page counter on Barrin's Codex. -- {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex. +mana={4} +type=Artifact +[/card] +[card] name=Barrin, Master Wizard auto={2}{S(*|myBattlefield)}:moveTo(ownerhand) target(creature) text={2}, Sacrifice a permanent: Return target creature to its owner's hand. @@ -7800,14 +8437,6 @@ power=1 toughness=1 [/card] [card] -name=Barrin's Codex -auto=@each my upkeep:may counter(0/0,1,Page) -auto={4}{T}{S}:thisforeach(counter{0/0.1.Page}) draw:1 controller -text=At the beginning of your upkeep, you may put a page counter on Barrin's Codex. -- {4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex. -mana={4} -type=Artifact -[/card] -[card] name=Bartel Runeaxe abilities=vigilance auto=cantbetargetof(aura) @@ -8113,13 +8742,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Battle of Wits -auto=@each my upkeep restriction{type(*|mylibrary)~morethan~199}:winGame -text=At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] name=Battle Rampart abilities=defender auto={T}:haste target(creature) @@ -8168,6 +8790,13 @@ mana={1}{R} type=Enchantment [/card] [card] +name=Battle of Wits +auto=@each my upkeep restriction{type(*|mylibrary)~morethan~199}:winGame +text=At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] name=Battle-Mad Ronin abilities=mustattack auto=bushido(2/2) @@ -8303,6 +8932,15 @@ power=2 toughness=2 [/card] [card] +name=Battlewise Valor +target=creature +auto=+2/+2 ueot +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{W} +type=Instant +[/card] +[card] name=Batwing Brume auto=if spent({W}) then preventAllCombatDamage ueot auto=if spent({B}) then life:-type:creature[attacking]:mybattlefield controller && life:-type:creature[attacking]:opponentbattlefield opponent @@ -8346,12 +8984,6 @@ power=2 toughness=5 [/card] [card] -name=Bazaar of Baghdad -auto={T}:draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever -text={T}: Draw two cards, then discard three cards. -type=Land -[/card] -[card] name=Bazaar Trader auto={T}:name(opponentbattlefield) moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield) auto={T}:name(mybattlefield) moveTo(myBattlefield) target(artifact,creature,land|myBattlefield) @@ -8363,6 +8995,12 @@ power=1 toughness=1 [/card] [card] +name=Bazaar of Baghdad +auto={T}:draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever +text={T}: Draw two cards, then discard three cards. +type=Land +[/card] +[card] name=Beacon Behemoth auto={1}:vigilance target(creature[power>=5]) text={1}: Target creature with power 5 or greater gains vigilance until end of turn. @@ -8446,6 +9084,28 @@ power=2 toughness=2 [/card] [card] +name=Bearer of Overwhelming Truths +auto=@movedto(*[-creature|mystack):1/1 ueot +auto=@combatdamaged(player) from(this):token(-410067) controller +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +type=Creature +subtype=Human Wizard +power=3 +toughness=2 +[/card] +[card] +name=Bearer of Silence +abilities=flying, cantblock +auto=pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent +text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=2 +toughness=1 +[/card] +[card] name=Bearer of the Heavens autograveyard=@movedto(this|graveyard) from(battlefield):phaseaction[endofturn once] destroy all(*|battlefield) text=When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step. @@ -8463,14 +9123,27 @@ mana={1}{G}{G} type=Enchantment [/card] [card] -name=Beast of Burden -anyzone=type:creature:Battlefield/type:creature:Battlefield cdaactive -text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. -mana={6} -type=Artifact Creature -subtype=Golem -power=* -toughness=* +name=Beast +type=Creature +subtype=Beast +power=5 +toughness=5 +color=green +[/card] +[card] +name=Beast Attack +auto=token(Beast,creature beast, 4/4,green) +flashback={2}{G}{G}{G} +text=Put a 4/4 green Beast creature token onto the battlefield. -- Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{G}{G}{G} +type=Instant +[/card] +[card] +name=Beast Hunt +auto=reveal:3 optionone name(Reveal) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. +mana={3}{G} +type=Sorcery [/card] [card] name=Beast Within @@ -8481,6 +9154,16 @@ mana={2}{G} type=Instant [/card] [card] +name=Beast of Burden +anyzone=type:creature:Battlefield/type:creature:Battlefield cdaactive +text=Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield. +mana={6} +type=Artifact Creature +subtype=Golem +power=* +toughness=* +[/card] +[card] name=Beastbreaker of Bala Ged auto={2}{G}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 2/2 @@ -8503,14 +9186,6 @@ mana={2}{G} type=Enchantment [/card] [card] -name=Beast Attack -auto=token(Beast,creature beast, 4/4,green) -flashback={2}{G}{G}{G} -text=Put a 4/4 green Beast creature token onto the battlefield. -- Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={2}{G}{G}{G} -type=Instant -[/card] -[card] name=Beastmaster's Magemark target=creature auto=lord(creature[enchanted]|myBattlefield) 1/1 @@ -8615,6 +9290,22 @@ power=1 toughness=1 [/card] [card] +name=Behind the Scenes +auto=lord(creature|mybattlefield) skulk +auto={4}{W}:all(creature|mybattlefield) 1/1 ueot +text=Creatures you control have skulk. (They can't be blocked by creatures with greater power.) -- {4}{W}: Creatures you control get +1/+1 until end of turn. +mana={2}{B} +type=Enchantment +[/card] +[card] +name=Behold the Beyond +auto=reject all(*|myhand) +auto=moveto(myhand) target(*|mylibrary) +text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] name=Belbe's Armor auto={X}{T}:thisforeach(X) -1/1 target(creature) text={X}, {T}: Target creature gets -X/+X until end of turn. @@ -8652,6 +9343,26 @@ power=6 toughness=6 [/card] [card] +name=Belligerent Sliver +auto=lord(sliver|mybattlefield) menace +text=Sliver creatures you control have "This creature can't be blocked except by two or more creatures." +mana={2}{R} +type=Creature +subtype=Sliver +power=2 +toughness=2 +[/card] +[card] +name=Belligerent Whiptail +auto=@movedTo(land|myBattlefield):first strike ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. +mana={3}{R} +type=Creature +subtype=Wurm +power=4 +toughness=2 +[/card] +[card] name=Bellowing Fiend abilities=flying auto=@damaged(creature|opponentbattlefield) from(this):damage:3 opponent && damage:3 controller @@ -8884,6 +9595,18 @@ power=4 toughness=5 [/card] [card] +name=Benthic Infiltrator +abilities=unblockable +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked. +mana={2}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=4 +[/card] +[card] name=Benthicore auto=token(Merfolk Wizard,Creature Merfolk Wizard,1/1,blue)*2 auto={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:untap && shroud @@ -8977,30 +9700,6 @@ mana={3}{G}{G} type=Sorcery [/card] [card] -name=Snake -type=Creature -subtype=Snake -power=1 -toughness=1 -color=green -[/card] -[card] -name=Wolf -type=Creature -subtype=Wolf -power=2 -toughness=2 -color=green -[/card] -[card] -name=Elephant -type=Creature -subtype=Elephant -power=3 -toughness=3 -color=green -[/card] -[card] name=Betrayal target=creature|opponentBattlefield auto=@tapped(mytgt):draw:1 controller @@ -9143,6 +9842,16 @@ power=1 toughness=1 [/card] [card] +name=Bird +type=Creature +subtype=Bird +abilities=flying +text=Flying +power=1 +toughness=1 +color=blue +[/card] +[card] name=Bird Maiden abilities=flying text=Flying @@ -9156,7 +9865,6 @@ toughness=2 name=Birds of Paradise abilities=flying auto={T}:Add{G} -# put {G} first so that the AI can produce it. auto={T}:Add{W} auto={T}:Add{U} auto={T}:Add{B} @@ -9169,6 +9877,18 @@ power=0 toughness=1 [/card] [card] +name=Birthing Hulk +auto={1}{C}:regenerate +auto=token(Eldrazi scion)*2 +text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. +mana={6}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=5 +toughness=4 +[/card] +[card] name=Birthing Pod auto={1}{p(G)}{T}{S(creature[manacost=0]|mybattlefield)}:name(search for creature with manacost = 1) target(creature[manacost=1]|mylibrary) moveTo(myBattlefield) asSorcery auto={1}{p(G)}{T}{S(creature[manacost=1]|mybattlefield)}:name(with manacost = 2) target(creature[manacost=2]|mylibrary) moveTo(myBattlefield) asSorcery @@ -9192,6 +9912,15 @@ mana={3}{p(G)} type=Artifact [/card] [card] +name=Biting Rain +auto=all(creature) -2/-2 ueot +abilities=madness +autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) +text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Biting Tether target=creature auto=@each my upkeep:counter(-1/-1,1) @@ -9243,6 +9972,36 @@ power=1 toughness=1 [/card] [card] +name=Black Knight +abilities=first strike,protection from white +text=First strike (This creature deals combat damage before creatures without first strike.) -- Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) +mana={B}{B} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] +name=Black Knight Token +abilities=flanking,protection from white,haste +power=2 +toughness=2 +type=Creature +subtype=Knight +color=black +[/card] +[card] +name=Black Lotus +auto={T}{S}:Add{W}{W}{W} +auto={T}{S}:Add{U}{U}{U} +auto={T}{S}:Add{B}{B}{B} +auto={T}{S}:Add{R}{R}{R} +auto={T}{S}:Add{G}{G}{G} +text={T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. +mana={0} +type=Artifact +[/card] +[card] name=Black Mana Battery auto={2}{T}:counter(0/0,1,Storage) auto={t}:name(Remove 0 Counters) add{B} @@ -9261,27 +10020,6 @@ mana={4} type=Artifact [/card] [card] -name=Black Knight -abilities=first strike,protection from white -text=First strike (This creature deals combat damage before creatures without first strike.) -- Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -mana={B}{B} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Black Lotus -auto={T}{S}:Add{W}{W}{W} -auto={T}{S}:Add{U}{U}{U} -auto={T}{S}:Add{B}{B}{B} -auto={T}{S}:Add{R}{R}{R} -auto={T}{S}:Add{G}{G}{G} -text={T}, Sacrifice Black Lotus: Add three mana of any one color to your mana pool. -mana={0} -type=Artifact -[/card] -[card] name=Black Market auto=@movedTo(creature|graveyard) from(battlefield):counter(0/0,1,Charge) auto=@each my firstmain:thisforeach(counter{0/0.1.Charge}) add{B} controller @@ -9365,21 +10103,12 @@ power=2 toughness=1 [/card] [card] -name=Blade of the Bloodchief -auto={1}:equip -auto=@movedto(creature|graveyard) from(creature|battlefield):counter(1/1,1) && if cantargetcard(vampire) then counter(1/1,1) -text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Blade of the Sixth Pride -mana={1}{W} -type=Creature -subtype=Cat Rebel -power=3 -toughness=1 +name=Blackmail +target=player +auto=reveal:3 revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. +mana={B} +type=Sorcery [/card] [card] name=Blade Sliver @@ -9403,6 +10132,34 @@ power=1 toughness=1 [/card] [card] +name=Blade of the Bloodchief +auto={1}:equip +auto=@movedto(creature|graveyard) from(creature|battlefield):counter(1/1,1) && if cantargetcard(vampire) then counter(1/1,1) +text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Blade of the Sixth Pride +mana={1}{W} +type=Creature +subtype=Cat Rebel +power=3 +toughness=1 +[/card] +[card] +name=Blade-Tribe Berserkers +auto=aslongas(artifact|myBattlefield) 3/3 >2 ueot oneshot +auto=aslongas(artifact|myBattlefield) haste >2 ueot oneshot +text=Metalcraft - When enters Blade-Tribe Berserkers the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 und gains haste until end of turn. +mana={3}{R} +type=Creature +subtype=Human Berserker +power=3 +toughness=3 +[/card] +[card] name=Bladed Bracers auto={2}:equip auto=1/1 @@ -9494,17 +10251,6 @@ power=3 toughness=3 [/card] [card] -name=Blade-Tribe Berserkers -auto=aslongas(artifact|myBattlefield) 3/3 >2 ueot oneshot -auto=aslongas(artifact|myBattlefield) haste >2 ueot oneshot -text=Metalcraft - When enters Blade-Tribe Berserkers the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 und gains haste until end of turn. -mana={3}{R} -type=Creature -subtype=Human Berserker -power=3 -toughness=3 -[/card] -[card] name=Blanchwood Armor target=creature auto=foreach(forest|myBattlefield) 1/1 @@ -9767,6 +10513,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Blight Herder +kicker={discard(*|opponentexile)}{discard(*|opponentexile)} +auto=kicker token(Eldrazi scion)*3 +text=When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." +mana={5} +type=Creature +subtype=Eldrazi Processor +power=4 +toughness=5 +[/card] +[card] name=Blight Mamba abilities=infect auto={1}{G}:regenerate @@ -9808,6 +10565,27 @@ power=1 toughness=1 [/card] [card] +name=Blighted Cataract +auto={T}:add{1} +auto={5}{U}{T}{S}:draw:2 controller +text={T}: Add {1} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. +type=Land +[/card] +[card] +name=Blighted Fen +auto={T}:add{1} +auto={4}{B}{T}{S}:target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer +text={T}: Add {1} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. +type=Land +[/card] +[card] +name=Blighted Gorge +auto={T}:add{1} +auto={4}{R}{T}{S}:damage:2 target(creature,player) +text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. +type=Land +[/card] +[card] name=Blighted Shaman auto={T}{S(creature|myBattlefield)}:2/2 target(creature) auto={T}{S(swamp|myBattlefield)}:1/1 target(creature) @@ -9819,6 +10597,20 @@ power=1 toughness=1 [/card] [card] +name=Blighted Steppe +auto={T}:add{1} +auto={3}{W}{T}{S}:life:twicetype:creature:mybattlefield controller +text={T}: Add {1} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. +type=Land +[/card] +[card] +name=Blighted Woodland +auto={T}:add{1} +auto={3}{G}{T}{S}:moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) +text={T}: Add {1} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +type=Land +[/card] +[card] name=Blightning target=player auto=damage:3 @@ -9905,17 +10697,6 @@ power=3 toughness=3 [/card] [card] -name=Blind with Anger -target=creature[-legendary] -auto=haste -auto=untap -alias=129767 -text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. -mana={3}{R} -type=Instant -subtype=Arcane -[/card] -[card] name=Blind Zealot abilities=intimidate auto=@combatdamaged(player) from(this):may sacrifice all(this) && destroy target(creature|opponentbattlefield) @@ -9927,6 +10708,17 @@ power=2 toughness=2 [/card] [card] +name=Blind with Anger +target=creature[-legendary] +auto=haste +auto=untap +alias=129767 +text=Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. +mana={3}{R} +type=Instant +subtype=Arcane +[/card] +[card] name=Blind-Spot Giant abilities=cantattack,cantblock auto=aslongas(other giant|myBattlefield) -cantattack @@ -9951,6 +10743,17 @@ power=2 toughness=4 [/card] [card] +name=Blinding Drone +auto={c}{t}:target(creature) tap +text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.) +mana={1}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=3 +[/card] +[card] name=Blinding Light auto=tap all(creature[-white]) text=Tap all nonwhite creatures. @@ -10100,6 +10903,17 @@ power=7 toughness=1 [/card] [card] +name=Blisterpod +auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] name=Blisterstick Shaman auto=damage:1 target(creature,player) text=When Blisterstick Shaman enters the battlefield, it deals 1 damage to target creature or player. @@ -10318,6 +11132,20 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Blood Oath +auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +mana={3}{R} +type=Instant +[/card] +[card] name=Blood Ogre abilities=first strike auto=bloodthirst:1 @@ -10433,6 +11261,16 @@ power=3 toughness=3 [/card] [card] +name=Blood-Chin Rager +auto=@combat(attacking) source(this):all(Warrior|mybattlefield) menace ueot +text=Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) +mana={1}{B} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Blood-Cursed Knight auto=aslongas(enchantment|mybattlefield) 1/1 auto=aslongas(enchantment|mybattlefield) lifelink @@ -10444,6 +11282,18 @@ power=3 toughness=2 [/card] [card] +name=Blood-Toll Harpy +abilities=Flying +auto=life:-1 controller +auto=life:-1 opponent +text=Flying. -- When Blood-Toll Harpy enters the battlefield, each player loses 1 life. +mana={2}{B} +type=Creature +subtype=Harpy +power=2 +toughness=1 +[/card] +[card] name=Bloodbond March auto=lord(creature) transforms((,newability[if casted(this) then all(*[share!name!]|targetcontrollergraveyard) moveto(battlefield)])) forever text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield. @@ -10451,6 +11301,16 @@ mana={2}{B}{G} type=Enchantment [/card] [card] +name=Bloodbond Vampire +auto=@lifed(controller):counter(1/1,1) +text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. +mana={2}{B}{B} +type=Creature +subtype=Vampire Shaman Ally +power=3 +toughness=3 +[/card] +[card] name=Bloodbraid Elf abilities=haste autostack=if casted(this) then cascade:plibrarycount @@ -10625,17 +11485,6 @@ power=4 toughness=3 [/card] [card] -name=Bloodhall Ooze -auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1,1) -auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1,1) -text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. -- At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. -mana={R} -type=Creature -subtype=Ooze -power=1 -toughness=1 -[/card] -[card] name=Bloodghast abilities=cantblock auto=this(opponentlife < 11) haste @@ -10659,6 +11508,17 @@ power=5 toughness=4 [/card] [card] +name=Bloodhall Ooze +auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1,1) +auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1,1) +text=At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze. -- At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze. +mana={R} +type=Creature +subtype=Ooze +power=1 +toughness=1 +[/card] +[card] name=Bloodhunter Bat auto=ability$!choice life:-2 target(player) && life:2 controller!$ controller abilities=flying @@ -10699,7 +11559,6 @@ text={2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then lose mana={3} type=Artifact [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Bloodline Keeper abilities=flying @@ -10713,18 +11572,15 @@ power=3 toughness=3 [/card] [card] -name=Lord of Lineage -abilities=flying -auto=lord(other vampire|mybattlefield) 2/2 -auto={T}:token(Vampire,Creature Vampire,2/2,black,flying) -text=Flying -- Other Vampire creatures you control get +2/+2. -- {T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. -color=black +name=Bloodline Shaman +auto=chooseatype {t}:transforms((,newability[reveal:1 optionone name(Reveal) target(creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo name(Discard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend])) forever chooseend +text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. +mana={1}{G} type=Creature -subtype=Vampire -power=5 -toughness=5 +subtype=Elf Wizard Shaman +power=1 +toughness=1 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Bloodlord of Vaasgoth abilities=flying @@ -10738,6 +11594,18 @@ power=3 toughness=3 [/card] [card] +name=Bloodmad Vampire +auto=@combatdamaged(player) from(this):counter(1/1,1) +abilities=madness +autoexile=restriction{discarded} pay({1}{R}) name(pay {1}{R} to cast) activate name(pay {1}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R} +type=Creature +subtype=Vampire Berserker +power=4 +toughness=1 +[/card] +[card] name=Bloodmark Mentor auto=lord(creature[red]|myBattlefield) first strike text=Red creatures you control have first strike. @@ -10788,17 +11656,6 @@ power=3 toughness=3 [/card] [card] -name=Bloodsoaked Champion -abilities=cantblock -autograveyard={1}{B}:moveTo(mybattlefield) restriction{raid} -text=Bloodsoaked Champion can't block. -- Raid ? {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn. -mana={B} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] name=Bloodscale Prowler auto=bloodthirst:1 text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) @@ -10846,6 +11703,17 @@ power=2 toughness=3 [/card] [card] +name=Bloodsoaked Champion +abilities=cantblock +autograveyard={1}{B}:moveTo(mybattlefield) restriction{raid} +text=Bloodsoaked Champion can't block. -- Raid ? {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn. +mana={B} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] name=Bloodstained Mire auto={L}{T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. @@ -10904,18 +11772,6 @@ power=1 toughness=1 [/card] [card] -name=Blood-Toll Harpy -abilities=Flying -auto=life:-1 controller -auto=life:-1 opponent -text=Flying. -- When Blood-Toll Harpy enters the battlefield, each player loses 1 life. -mana={2}{B} -type=Creature -subtype=Harpy -power=2 -toughness=1 -[/card] -[card] name=Bloom Tender auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G} text={T}: For each color among permanents you control, add one mana of that color to your mana pool. @@ -11074,17 +11930,6 @@ power=0 toughness=0 [/card] [card] -name=Body of Jukai -abilities=trample -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=8]|mygraveyard) -text=Trample -- Soulshift 8 (When this dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) -mana={7}{G}{G} -type=Creature -subtype=Spirit -power=8 -toughness=5 -[/card] -[card] name=Body Snatcher auto=choice moveTo(exile) auto=choice reject target(creature|myhand) @@ -11098,6 +11943,17 @@ power=2 toughness=2 [/card] [card] +name=Body of Jukai +abilities=trample +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=8]|mygraveyard) +text=Trample -- Soulshift 8 (When this dies, you may return target Spirit card with converted mana cost 8 or less from your graveyard to your hand.) +mana={7}{G}{G} +type=Creature +subtype=Spirit +power=8 +toughness=5 +[/card] +[card] name=Bog Down target=player auto=ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer @@ -11242,6 +12098,17 @@ text=Bog Wreckage enters the battlefield tapped. -- {T}: Add {B} to your mana po type=Land [/card] [card] +name=Bog-Strider Ash +abilities=swampwalk +auto=@movedto(goblin|stack):pay({G}) life:2 controller +text=Swampwalk -- Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. +mana={3}{G} +type=Creature +subtype=Treefolk Shaman +power=2 +toughness=4 +[/card] +[card] name=Bogardan Firefiend auto=@movedTo(this|graveyard) from(battlefield):damage:2 target(creature) text=When Bogardan Firefiend dies, it deals 2 damage to target creature. @@ -11316,6 +12183,16 @@ type=Tribal Sorcery subtype=Goblin [/card] [card] +name=Boggart Brute +abiities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=3 +toughness=2 +[/card] +[card] name=Boggart Forager auto={R}{S}:shuffle target(player) text={R}, Sacrifice Boggart Forager: Target player shuffles his or her library. @@ -11388,17 +12265,6 @@ power=1 toughness=2 [/card] [card] -name=Bog-Strider Ash -abilities=swampwalk -auto=@movedto(goblin|stack):pay({G}) life:2 controller -text=Swampwalk -- Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. -mana={3}{G} -type=Creature -subtype=Treefolk Shaman -power=2 -toughness=4 -[/card] -[card] name=Boil auto=destroy all(island) text=Destroy all Islands. @@ -11415,6 +12281,15 @@ mana={2}{R} type=Instant [/card] [card] +name=Boiling Earth +other={6}{R} name(Awaken) +auto=damage:1 all(creature|opponentbattlefield) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4?{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{R} +type=Sorcery +[/card] +[card] name=Boiling Seas auto=destroy all(island) text=Destroy all Islands. @@ -11485,6 +12360,15 @@ power=5 toughness=5 [/card] [card] +name=Bolt of Keranos +target=creature,player +auto=damage:3 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{R}{R} +type=Sorcery +[/card] +[card] name=Boltwing Marauder abilities=flying auto=@movedto(other creature|mybattlefield):target(creature) 2/0 ueot @@ -11562,6 +12446,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Bonds of Mortality +auto=draw:1 +auto={g}:all(creature|opponentbattlefield) -opponentshroud ueot && all(creature|opponentbattlefield) -indestructible ueot +text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Bonds of Quicksilver abilities=flash target=creature @@ -11707,6 +12599,34 @@ power=* toughness=* [/card] [card] +name=Book of Rass +auto={L:2}{2}:draw:1 +text={2}, Pay 2 life: Draw a card. +mana={6} +type=Artifact +[/card] +[card] +name=Boomerang +target=* +auto=moveTo(ownerHand) +text=Return target permanent to its owner's hand. +mana={U}{U} +type=Instant +[/card] +[card] +name=Boon Satyr +auto=bestow bstw +auto=bestow teach(creature) 4/2 +auto=bestow teach(creature) deathtouch +bestow={3}{g}{g} +text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2. +mana={1}{G}{G} +type=Enchantment Creature +subtype=Satyr +power=4 +toughness=2 +[/card] +[card] name=Boon of Erebos target=creature auto=2/0 @@ -11727,21 +12647,6 @@ power=4 toughness=4 [/card] [card] -name=Book of Rass -auto={L:2}{2}:draw:1 -text={2}, Pay 2 life: Draw a card. -mana={6} -type=Artifact -[/card] -[card] -name=Boomerang -target=* -auto=moveTo(ownerHand) -text=Return target permanent to its owner's hand. -mana={U}{U} -type=Instant -[/card] -[card] name=Borborygmos abilities=trample auto=@combatdamaged(player) from(this):lord(creature|mybattlefield) counter(1/1,1) @@ -11753,6 +12658,17 @@ power=6 toughness=7 [/card] [card] +name=Borborygmos Enraged +auto={discard(land|myhand)}:target(creature,player) damage:3 +auto=@combatdamaged(player) from(this):reveal:3 optionone name(Reveal) target(<3>land|reveal) moveto(myhand) optiononeend optiontwo name(Send To Grave) choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player. +mana={4}{R}{R}{G}{G} +type=Legendary Creature +subtype=Cyclops +power=7 +toughness=6 +[/card] +[card] name=Border Guard mana={2}{W} type=Creature @@ -11859,15 +12775,6 @@ power=2 toughness=2 [/card] [card] -name=Boros Cluestone -auto={T}: Add {R} -auto={T}: Add {W} -auto={R}{W}{T}{S}:draw:1 controller -text={T}: Add {R} or {W} to your mana pool. -- {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card. -mana={3} -type=Artifact -[/card] -[card] name=Boros Charm auto=choice damage:4 target(player) auto=choice all(*|mybattlefield) indestructible ueot @@ -11877,6 +12784,15 @@ mana={R}{W} type=Instant [/card] [card] +name=Boros Cluestone +auto={T}: Add {R} +auto={T}: Add {W} +auto={R}{W}{T}{S}:draw:1 controller +text={T}: Add {R} or {W} to your mana pool. -- {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Boros Elite auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:2/2 ueot text=Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. @@ -12061,6 +12977,16 @@ text=Bottomless Vault enters the battlefield tapped. -- You may choose not to un type=Land [/card] [card] +name=Boulder Salvo +auto=damage:4 +target=creature +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature. +mana={4}{R} +other={1}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Sorcery +[/card] +[card] name=Boulderfall target=creature,player auto=damage:1 @@ -12083,6 +13009,17 @@ power=2 toughness=2 [/card] [card] +name=Bound by Moonsilver +target=creature +auto=cantattack +auto=cantblock +auto={S(other *|mybattlefield)}:rehook target(creature) assorcery +text=Enchant creature -- Enchanted creature can't attack, block, or transform. -- Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Bound in Silence target=creature auto=cantattack @@ -12262,6 +13199,21 @@ power=1 toughness=1 [/card] [card] +name=Brain in a Jar +auto={1}{T}:counter(0/0,1,Charge) && transforms((,newability[target(*[instant;sorcery;manacost=counter{0%0.1.charge}]|myhand) castcard(normal)])) oneshot +auto={3}{T}{c(0/0,-1,Charge)}: scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-2,Charge)}: scry:2 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-3,Charge)}: scry:3 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-4,Charge)}: scry:4 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-5,Charge)}: scry:5 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-6,Charge)}: scry:6 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}{c(0/0,-7,Charge)}: scry:7 scrycore delayed dontshow donothing scrycoreend scryend +auto={3}{T}:counter(0/0,-8,Charge) scry:8 scrycore delayed dontshow donothing scrycoreend scryend +text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. +mana={2} +type=Artifact +[/card] +[card] name=Brainbite target=opponent auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend @@ -12278,14 +13230,6 @@ mana={X}{U}{U} type=Sorcery [/card] [card] -name=Brainstorm -auto=draw:3 -auto=moveTo(myLibrary) target(<2>*|myhand) -text=Draw three cards, then put two cards from your hand on top of your library in any order. -mana={U} -type=Instant -[/card] -[card] name=Brainspoil target=creature[-enchanted] auto=cantregen @@ -12296,6 +13240,14 @@ mana={3}{B}{B} type=Sorcery [/card] [card] +name=Brainstorm +auto=draw:3 +auto=moveTo(myLibrary) target(<2>*|myhand) +text=Draw three cards, then put two cards from your hand on top of your library in any order. +mana={U} +type=Instant +[/card] +[card] name=Brainwash target=creature auto=teach(creature) cantattack @@ -12388,6 +13340,15 @@ power=2 toughness=2 [/card] [card] +name=Branded Howler +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Convicted Killer) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. +type=Creature +subtype=Werewolf +power=4 +toughness=4 +[/card] +[card] name=Brass Gnat abilities=flying,doesnotuntap auto={1}:untap myUpkeepOnly @@ -12399,6 +13360,16 @@ power=1 toughness=1 [/card] [card] +name=Brass Herald +auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[reveal:4 optionone name(Reveal) target(<4>creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo target(<4>*|reveal) bottomoflibrary optiontwoend revealend])) forever chooseend +text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. +mana={6} +type=Artifact Creature +subtype=Golem +power=2 +toughness=2 +[/card] +[card] name=Brass Man abilities=doesnotuntap auto={1}:untap myUpkeepOnly @@ -12430,16 +13401,6 @@ power=1 toughness=3 [/card] [card] -name=Brassclaw Orcs -auto=cantbeblockerof(creature[power>=2]) -text=Brassclaw Orcs can't block creatures with power 2 or greater. -mana={2}{R} -type=Creature -subtype=Orc -power=3 -toughness=2 -[/card] -[card] name=Brass-Talon Chimera abilities=first strike auto={S}:counter(2/2,1) target(chimera) && transforms((,first strike)) forever @@ -12451,6 +13412,16 @@ power=2 toughness=2 [/card] [card] +name=Brassclaw Orcs +auto=cantbeblockerof(creature[power>=2]) +text=Brassclaw Orcs can't block creatures with power 2 or greater. +mana={2}{R} +type=Creature +subtype=Orc +power=3 +toughness=2 +[/card] +[card] name=Bravado target=creature auto=foreach(creature|myBattlefield) 1/1 @@ -12499,13 +13470,6 @@ subtype=Incarnation power=3 toughness=3 [/card] -[card] -name=Bred for the Hunt -auto=@combatdamaged(player) from(creature[counter{1/1.1}]|myBattlefield):may draw:1 controller -text=Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. -mana={1}{G}{U} -type=Enchantment -[/card] [card] name=Breach target=creature @@ -12536,6 +13500,13 @@ mana={2}{G}{G} type=Sorcery [/card] [card] +name=Break Through the Line +auto={R}:target(creature[power<=2]) transforms((,newability[haste ueot],newability[unblockable ueot])) ueot +text={R}:Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Break of Day auto=all(creature|myBattlefield) 1/1 auto=this(controllerlife < 6) all(creature|myBattlefield) indestructible @@ -12544,11 +13515,24 @@ mana={1}{W} type=Instant [/card] [card] -name=Break Through the Line -auto={R}:target(creature[power<=2]) transforms((,newability[haste ueot],newability[unblockable ueot])) ueot -text={R}:Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. -mana={1}{R} -type=Enchantment +name=Breaker of Armies +abilities=lure +text=All creatures able to block Breaker of Armies do so. +mana={8} +type=Creature +subtype=Eldrazi +power=10 +toughness=8 +[/card] +[card] +name=Breakneck Rider +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Neck Breaker) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. +mana={1}{R}{R} +type=Creature +subtype=Human Scout Werewolf +power=3 +toughness=3 [/card] [card] name=Breath of Darigaaz @@ -12608,6 +13592,13 @@ power=2 toughness=2 [/card] [card] +name=Bred for the Hunt +auto=@combatdamaged(player) from(creature[counter{1/1.1}]|myBattlefield):may draw:1 controller +text=Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. +mana={1}{G}{U} +type=Enchantment +[/card] +[card] name=Breeding Pit auto=upcost[{B}{B}] sacrifice auto=@each my endofturn:token(Thrull,Creature Thrull,0/1,black) @@ -12766,6 +13757,14 @@ mana={4}{U} type=Sorcery [/card] [card] +name=Brilliant Spectrum +auto=draw:converge +auto=reject notatarget(<2>*|myhand) +text=Converge ? Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Brimstone Dragon abilities=flying,haste text=Flying, haste @@ -12852,6 +13851,13 @@ mana={3}{R} type=Instant [/card] [card] +name=Bring to Light +auto=notatarget(*[creature;instant;sorcery;manacost<=converge]|mylibrary) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! +text=Converge ? Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost. +mana={3}{G}{U} +type=Sorcery +[/card] +[card] name=Bringer of the Black Dawn other={W}{U}{B}{R}{G} name(Spend WUBRG to Cast) auto=@each my upkeep:may name(search for a card) life:-2 controller && moveTo(library) target(*|mylibrary) @@ -12945,6 +13951,31 @@ mana={1} type=Artifact [/card] [card] +name=Broken Concentration +target=*|stack +auto=fizzle +abilities=madness +autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) +text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{U}{U} +type=Instant +[/card] +[card] +name=Broken Dam +target=creature[-horsemanship] +auto=tap +text=Tap one or two target creatures without horsemanship. +mana={U} +type=Sorcery +[/card] +[card] +name=Broken Fall +auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 +text=Return Broken Fall to its owner's hand: Regenerate target creature. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Bronze Sable mana={2} type=Artifact Creature @@ -12963,21 +13994,6 @@ power=2 toughness=2 [/card] [card] -name=Broken Dam -target=creature[-horsemanship] -auto=tap -text=Tap one or two target creatures without horsemanship. -mana={U} -type=Sorcery -[/card] -[card] -name=Broken Fall -auto={0}:moveTo(ownerhand) all(this) && regenerate target(creature) limit:1 -text=Return Broken Fall to its owner's hand: Regenerate target creature. -mana={2}{G} -type=Enchantment -[/card] -[card] name=Brood Birthing auto=aslongas(eldrazi spawn|myBattlefield) Token(-193507)*3 text=If you control at least one 0/1 Eldrazi Spawn creature token, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." @@ -12985,6 +14001,18 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Brood Butcher +auto=choice token(Eldrazi Scion) controller +auto={B}{G}{S(creature|mybattlefield):target(creature) -2/-2 ueot +text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. +mana={3}{B}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] name=Brood Keeper auto=@targeted(this) from(aura|hand,graveyard):token(-383198) controller text=Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn". @@ -13006,15 +14034,15 @@ power=2 toughness=2 [/card] [card] -name=Brood of Cockroaches -auto=@movedTo(mygraveyard) from(this|battlefield):phaseaction[endofturn once] life:-1 controller -auto=@movedTo(mygraveyard) from(this|battlefield):phaseaction[endofturn once] moveTo(myhand) -text=When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. -mana={1}{B} +name=Brood Monitor +auto=choice token(Eldrazi Scion)*3 controller +text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={4}{G}{G} +abilities=devoid type=Creature -subtype=Insect -power=1 -toughness=1 +subtype=Eldrazi Drone +power=3 +toughness=3 [/card] [card] name=Brood Sliver @@ -13028,6 +14056,17 @@ power=3 toughness=3 [/card] [card] +name=Brood of Cockroaches +auto=@movedTo(mygraveyard) from(this|battlefield):phaseaction[endofturn once] life:-1 controller +auto=@movedTo(mygraveyard) from(this|battlefield):phaseaction[endofturn once] moveTo(myhand) +text=When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. +mana={1}{B} +type=Creature +subtype=Insect +power=1 +toughness=1 +[/card] +[card] name=Broodhatch Nantuko facedown={3} autofacedown={2}{G}:morph @@ -13040,6 +14079,14 @@ power=1 toughness=1 [/card] [card] +name=Broodhunter Wurm +mana={3}{G} +type=Creature +subtype=Wurm +power=4 +toughness=3 +[/card] +[card] name=Brooding Saurian auto=@each my end:moveto(ownerBattlefield) all(*|Battlefield) auto=@each opponent end:moveto(ownerBattlefield) all(*|Battlefield) @@ -13083,16 +14130,6 @@ power=4 toughness=4 [/card] [card] -name=Brothers of Fire -auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller -text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. -mana={1}{R}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] name=Brothers Yamazaki auto=bushido(1/1) auto=aslongas(Brothers Yamazaki|battlefield) nolegend <3 @@ -13106,6 +14143,23 @@ power=2 toughness=1 [/card] [card] +name=Brothers of Fire +auto={1}{R}{R}:damage:1 target(creature,player) && damage:1 controller +text={1}{R}{R}: Brothers of Fire deals 1 damage to target creature or player and 1 damage to you. +mana={1}{R}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Browse +auto={2}{u}{u}:reveal:5 optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<5>*|reveal) moveto(myexile) optiontwoend revealend +text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. +mana={2}{U}{U} +type=Enchantment +[/card] +[card] name=Bruna, Light of Alabaster abilities=flying,vigilance auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(aura|battlefield,myhand,mygraveyard) newtarget @@ -13154,6 +14208,17 @@ power=3 toughness=2 [/card] [card] +name=Brutal Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/0 ueot && all(this) firststrike ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn. +mana={2}{R} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Brutal Nightstalker auto=may target(opponent) ability$!name(discard) target(*|myhand) reject!$ targetedplayer text=When Brutal Nightstalker enters the battlefield, you may have target opponent discard a card. @@ -13172,6 +14237,15 @@ mana={R} type=Instant [/card] [card] +name=Brute Strength +target=creature +auto=+3/+1 ueot +auto=trample ueot +text=Target creature gets +3/+1 and gains trample until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Bubble Matrix auto=preventalldamage to(creature) text=Prevent all damage that would be dealt to creatures. @@ -13196,7 +14270,6 @@ text={1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a crea mana={2} type=Artifact [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Budoka Gardener auto={T}:all(this) transforms((,newability[if type(land|mybattlefield)~morethan~9 then flip(Dokai, Weaver of Life)],newability[may moveto(mybattlefield) notatarget(land|myhand)],newability[@movedto(land|mybattlefield) restriction{type:land:mybattlefield~morethan~9}:flip(Dokai, Weaver of Life)])) @@ -13208,26 +14281,6 @@ power=2 toughness=1 [/card] [card] -name=Dokai, Weaver of Life -auto={4}{G}{G}{T}:token(Elemental,Creature Elemental,type:land:mybattlefield/type:land:mybattlefield,green) controller -text={4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control. -mana={1}{G} -type=Legendary Creature -subtype=Human Monk -power=3 -toughness=3 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] -name=Builder's Bane -target=artifact -auto=destroy && damage:1 all(player) -mana={X}{X}{R} -type=Sorcery -text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] name=Budoka Pupil auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Ichiga, Who Topples Oaks) @@ -13239,17 +14292,13 @@ power=2 toughness=2 [/card] [card] -name=Ichiga, Who Topples Oaks -abilities=trample -auto={C(0/0,-1,Ki)}:2/2 target(creature) ueot -text=Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. -color=green -type=Legendary Creature -subtype=Spirit -power=4 -toughness=3 +name=Builder's Bane +target=artifact +auto=destroy && damage:1 all(player) +mana={X}{X}{R} +type=Sorcery +text=Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts he or she controlled destroyed this way. [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Builder's Blessing auto=lord(creature[-tapped]|myBattlefield) 0/2 @@ -13357,6 +14406,20 @@ mana={G} type=Enchantment [/card] [card] +name=Buried Alive +auto=moveto(mygraveyard) notatarget(creature|mylibrary) +text=Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. +mana={2}{B} +type=Sorcery +[/card] +[card] +name=Buried Ruin +auto={T}:Add{1} +auto={2}{T}{S}:moveTo(myhand) target(artifact|mygraveyard) +text={T}: Add 1 to your mana pool. -- {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. +type=Land +[/card] +[card] name=Burn Away auto=target(creature|battlefield) damage:6 auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(exile) all(*|ownergraveyard) @@ -13365,15 +14428,6 @@ mana={4}{R} type=Instant [/card] [card] -name=Burn the Impure -target=creature -auto=damage:3 -auto=teach(creature[infect]) damage:3 targetcontroller -text=Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller. -mana={1}{R} -type=Instant -[/card] -[card] name=Burn Trail target=creature,player auto=damage:3 @@ -13384,6 +14438,25 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Burn from Within +target=creature,player +auto=-indestructible +auto=exiledeath +auto=damage:X +text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. +mana={X}{R} +type=Sorcery +[/card] +[card] +name=Burn the Impure +target=creature +auto=damage:3 +auto=teach(creature[infect]) damage:3 targetcontroller +text=Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller. +mana={1}{R} +type=Instant +[/card] +[card] name=Burning Anger target=creature auto=teach(creature) transforms((,newability[{T}:name(Target Creature) target(creature) dynamicability],newability[{T}:name(Target Player) target(player) dynamicability])) @@ -13585,21 +14658,6 @@ mana={G} type=Instant [/card] [card] -name=Buried Alive -auto=moveto(mygraveyard) notatarget(creature|mylibrary) -text=Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Buried Ruin -auto={T}:Add{1} -auto={2}{T}{S}:moveTo(myhand) target(artifact|mygraveyard) -text={T}: Add 1 to your mana pool. -- {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand. -type=Land -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] name=Bushi Tenderfoot auto=@vampired(creature) from(this):all(trigger[from]) flip(Kenzo the Hardhearted) text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot. @@ -13610,18 +14668,6 @@ power=1 toughness=1 [/card] [card] -name=Kenzo the Hardhearted -abilities=double strike -auto=bushido(2/2) -text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) -color=white -type=Legendary Creature -subtype=Human Samurai -power=3 -toughness=4 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Butcher Ghoul abilities=undying text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) @@ -13676,6 +14722,27 @@ mana={2}{B} type=Instant [/card] [card] +name=Bygone Bishop +abilities=flying +auto=@movedto(creature[manacost<=3]|mystack):token(-410067) controller +text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=3 +[/card] +[card] +name=Byway Courier +auto=@movedTo(this|graveyard) from(battlefield):token(-410067) controller +text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=2 +[/card] +[card] name=Cabal Archon auto={B}{S(cleric|myBattlefield)}:life:-2 target(player) && life:2 controller text={B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. @@ -13715,6 +14782,16 @@ power=1 toughness=1 [/card] [card] +name=Cabal Interrogator +auto={x}{b}{t}:target(player) reveal:x revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend +text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Zombie Wizard +power=1 +toughness=1 +[/card] +[card] name=Cabal Patriarch auto={2}{B}{S(creature|mybattlefield)}:-2/-2 target(creature) auto={2}{B}{E(creature|mygraveyard)}:-2/-2 target(creature) @@ -13828,16 +14905,6 @@ mana={3}{R} type=Instant [/card] [card] -name=Cackling Witch -auto={X}{B}{T}{discard(*|myhand)}:thisforeach(X) 1/0 target(creature) -text={X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. -mana={1}{B} -type=Creature -subtype=Human Spellshaper -power=1 -toughness=1 -[/card] -[card] name=Cackling Imp abilities=flying auto={T}:life:-1 target(player) @@ -13849,6 +14916,16 @@ power=2 toughness=2 [/card] [card] +name=Cackling Witch +auto={X}{B}{T}{discard(*|myhand)}:thisforeach(X) 1/0 target(creature) +text={X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn. +mana={1}{B} +type=Creature +subtype=Human Spellshaper +power=1 +toughness=1 +[/card] +[card] name=Cadaver Imp abilities=flying auto=moveTo(myhand) target(creature|myGraveyard) @@ -14008,6 +15085,36 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Call of the Wild +auto={2}{g}{g}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] +name=Call the Bloodline +auto={1}{discard(*|myhand)}:token(Vampire Knight,creature Vampire Knight,1/1,black,lifelink) limit:1 +text={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Call the Gatewatch +auto=moveto(myhand) +target=*[planeswalker]|mylibrary +text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Call the Scions +auto=token(Eldrazi Scion)*2 controller +text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={2}{G} +abilities=devoid +type=Sorcery +[/card] +[card] name=Call the Skybreaker auto=token(Elemental,creature elemental,5/5,flying,redblue) retrace={5}{UR}{UR}{S(land|myhand)} @@ -14060,6 +15167,16 @@ mana={4}{B} type=Enchantment [/card] [card] +name=Call to the Netherworld +abilities=madness +autoexile=restriction{discarded} pay({0}) name(pay 0 to cast) activate name(pay 0 to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +target=creature[black]|myGraveyard +auto=moveTo(myHand) +text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) +mana={B} +type=Sorcery +[/card] +[card] name=Caller of Gales auto={1}{U}{T}:flying target(creature) text={1}{U}, {T}: Target creature gains flying until end of turn. @@ -14080,7 +15197,6 @@ subtype=Elf power=2 toughness=2 [/card] -#chosentype and chosencolor not compatible with cdaactive... [card] name=Caller of the Hunt auto=chooseatype foreach(creature[chosentype]|battlefield) 1/1 chooseend @@ -14092,16 +15208,16 @@ power=* toughness=* [/card] [card] -name=Call to the Netherworld -abilities=madness -autoexile=restriction{discarded} pay({0}) name(pay 0 to cast) activate name(pay 0 to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -target=creature[black]|myGraveyard -auto=moveTo(myHand) -text=Return target black creature card from your graveyard to your hand. -- Madness {0} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) -mana={B} -type=Sorcery +name=Callous Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/0 ueot && flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn. +mana={2}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Callow Jushi auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) @@ -14114,17 +15230,6 @@ power=2 toughness=2 [/card] [card] -name=Jaraku the Interloper -auto={C(0/0,-1,Ki)}:name(counter spell) target(*|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever -text=Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. -color=blue -type=Legendary Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Calming Verse auto=destroy all(enchantment|opponentBattlefield) auto=aslongas(land[-tapped]|myBattlefield) destroy all(enchantment|myBattlefield) @@ -14152,6 +15257,14 @@ power=1 toughness=1 [/card] [card] +name=Camarid +type=Creature +subtype=Camarid +power=1 +toughness=1 +color=blue +[/card] +[card] name=Cancel target=*|stack auto=fizzle @@ -14183,13 +15296,11 @@ mana={1} type=Artifact [/card] [card] -name=Canopy Claws -target=creature -auto=-flying -flashback={G} -text=Target creature loses flying until end of turn. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={G} -type=Instant +name=Candles of Leng +auto={4}{t}:name(Look) reveal:1 optionone name(Look) target(*|reveal) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then moveto(mygraveyard)])) oneshot optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) and!(draw:1 controller)! optiontwoend revealend +text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. +mana={2} +type=Artifact [/card] [card] name=Canker Abomination @@ -14202,6 +15313,15 @@ power=6 toughness=6 [/card] [card] +name=Canopy Claws +target=creature +auto=-flying +flashback={G} +text=Target creature loses flying until end of turn. -- Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={G} +type=Instant +[/card] +[card] name=Canopy Cover target=creature auto=opponentshroud @@ -14212,6 +15332,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Canopy Crawler +auto={t}:target(creature) thisforeach(counter{1/1.1}) +1/+1 ueot +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] name=Canopy Dragon abilities=trample auto={1}{G}:flying && -trample @@ -14223,6 +15354,14 @@ power=4 toughness=4 [/card] [card] +name=Canopy Gorger +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=6 +toughness=5 +[/card] +[card] name=Canopy Spider abilities=reach text=Reach (This creature can block creatures with flying.) @@ -14244,6 +15383,13 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Canopy Vista +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Forest Plains +[/card] +[card] name=Cantivore alias=1111 abilities=vigilance @@ -14418,6 +15564,15 @@ mana={3}{W} type=Sorcery [/card] [card] +name=Captain's Claws +auto={1}:equip +auto=@combat(attacking) source(mytgt):token(Kor Ally,Creature Kor Ally,1/1,white,battleready) +text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Captivating Vampire auto=lord(other vampire|myBattlefield) 1/1 auto={T(vampire|myBattlefield)}{T(vampire|myBattlefield)}{T(vampire|myBattlefield)}{T(vampire|myBattlefield)}{T(vampire|myBattlefield)}:moveTo(mybattlefield) target(creature) && transforms((Vampire)) forever @@ -14530,16 +15685,6 @@ mana={U} type=Sorcery [/card] [card] -name=Caress of Phyrexia -target=player -auto=draw:3 -auto=life:-3 -auto=alterpoison:3 -text=Target player draws three cards, loses 3 life, and gets 3 poison counters. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] name=Caregiver auto={W}{S(creature|mybattlefield)}:prevent:1 target(creature,player) text={W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. @@ -14550,6 +15695,16 @@ power=1 toughness=1 [/card] [card] +name=Caress of Phyrexia +target=player +auto=draw:3 +auto=life:-3 +auto=alterpoison:3 +text=Target player draws three cards, loses 3 life, and gets 3 poison counters. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] name=Caribou Range target=land|myBattlefield auto=teach(land) {W}{W}{T}:token(Caribou,Creature Caribou,0/1,white) @@ -14674,6 +15829,16 @@ power=1 toughness=1 [/card] [card] +name=Carrier Thrall +auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Scion) controller +text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] name=Carrion auto=token(Insect,Creature Insect,0/1,black)*storedpower text=As an additional cost to cast Carrion, sacrifice a creature. -- Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power. @@ -14892,6 +16057,18 @@ power=4 toughness=4 [/card] [card] +name=Catacomb Sifter +abilities=devoid +auto=choice token(Eldrazi Scion) controller +auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{B}{G} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Catacomb Slug mana={4}{B} type=Creature @@ -14908,6 +16085,14 @@ mana={2}{U} type=Instant [/card] [card] +name=Catalog +auto=draw:2 +auto=reject target(*|myhand) +text=Draw two cards, then discard a card. +mana={2}{U} +type=Instant +[/card] +[card] name=Catapult Master auto={T(soldier|myBattlefield)}{T(soldier|myBattlefield)}{T(soldier|myBattlefield)}{T(soldier|myBattlefield)}{T(soldier|myBattlefield)}:moveTO(exile) target(creature) text=Tap five untapped Soldiers you control: Exile target creature. @@ -15006,6 +16191,27 @@ mana={B} type=Sorcery [/card] [card] +name=Caterwauling Boggart +auto=lord(goblin|mybattlefield) menace +auto=lord(elemental|mybattlefield) menace +text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] +name=Cathar's Companion +auto=@movedto(*[-creature]|mystack):indestructible ueot +text=Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) +mana={2}{W} +type=Creature +subtype=Hound +power=3 +toughness=1 +[/card] +[card] name=Cathars' Crusade auto=@movedto(creature|mybattlefield):counter(1/1,1) all(creature|mybattlefield) text=Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. @@ -15023,14 +16229,6 @@ power=1 toughness=1 [/card] [card] -name=Cathedral of War -auto=tap -auto={T}:Add{1} -abilities=exalted -text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] name=Cathedral Sanctifier auto=life:3 text=When Cathedral Sanctifier enters the battlefield, you gain 3 life. @@ -15041,6 +16239,14 @@ power=1 toughness=1 [/card] [card] +name=Cathedral of War +auto=tap +auto={T}:Add{1} +abilities=exalted +text=Cathedral of War enters the battlefield tapped. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {T}: Add {1} to your mana pool. +type=Land +[/card] +[card] name=Cathodion auto=@movedTo(this|graveyard) from(battlefield):Add{3} text=When Cathodion dies, add {3} to your mana pool. @@ -15189,6 +16395,14 @@ power=2 toughness=2 [/card] [card] +name=Cave-In +other={E(other *[red]|myhand)} name(Exile Red Card from Hand) +auto=damage:2 all(creature,player) +text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Cavern Crawler abilities=mountainwalk auto={R}:1/-1 @@ -15212,6 +16426,20 @@ power=2 toughness=1 [/card] [card] +name=Cavern Lampad +abilities=intimidate +auto=bestow bstw +auto=bestow teach(creature) 2/2 +auto=bestow teach(creature) intimidate +bestow={4}{b} +text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Intimidate -- Enchanted creature gets +2/+2 and has intimidate. +mana={3}{B} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] name=Cavern Thoctar auto={1}{R}:1/0 text={1}{R}: Cavern Thoctar gets +1/+0 until end of turn. @@ -15230,14 +16458,6 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {W} or {B} to your mana pool. C type=Land [/card] [card] -name=Cave-In -other={E(other *[red]|myhand)} name(Exile Red Card from Hand) -auto=damage:2 all(creature,player) -text=You may exile a red card from your hand rather than pay Cave-In's mana cost. -- Cave-In deals 2 damage to each creature and each player. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] name=Cease-Fire target=player auto=maxCast(creature)0 @@ -15258,15 +16478,19 @@ power=3 toughness=3 [/card] [card] -name=Celestial Crusader -auto=lord(other creature[white]) 1/1 -text=Flash (You may cast this spell any time you could cast an instant.) -- Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Flying -- Other white creatures get +1/+1. -mana={2}{W}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -abilities=flash,split second,flying +name=Celestial Archon +abilities=flying,first strike +auto=bestow bstw +auto=bestow teach(creature) 4/4 +auto=bestow teach(creature) flying +auto=bestow teach(creature) first strike +bestow={5}{w}{w} +text=Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike -- Enchanted creature gets +4/+4 and has flying and first strike. +mana={3}{W}{W} +type=Enchantment Creature +subtype=Archon +power=4 +toughness=4 [/card] [card] name=Celestial Colonnade @@ -15278,6 +16502,17 @@ text=Celestial Colonnade enters the battlefield tapped. -- {T}: Add {W} or {U} t type=Land [/card] [card] +name=Celestial Crusader +auto=lord(other creature[white]) 1/1 +text=Flash (You may cast this spell any time you could cast an instant.) -- Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Flying -- Other white creatures get +1/+1. +mana={2}{W}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +abilities=flash,split second,flying +[/card] +[card] name=Celestial Flare target=player auto=ability$!name(sacrifice creature) notatarget(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer @@ -15654,6 +16889,14 @@ power=1 toughness=1 [/card] [card] +name=Cerebral Eruption +target=opponent +auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(Deal Damage) target(<1>*[-land]|reveal) transforms((,newability[damage:manacost owner],newability[moveto(ownerlibrary)])) oneshot optiononeend optiontwo name(put in hand) transforms((,newability[moveto(hand)],newability[target(*|reveal) moveto(ownerlibrary)])) oneshot optiontwoend revealend +text=Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. +mana={2}{R}{R} +type=Sorcery +[/card] +[card] name=Ceremonial Guard auto=@combat(attacking) source(this):phaseaction[combatends,sourceinplay] destroy auto=@combat(blocking) source(this):phaseaction[combatends,sourceinplay] destroy @@ -15774,15 +17017,6 @@ power=3 toughness=3 [/card] [card] -name=Chained to the Rocks -target=mountain|mybattlefield -auto=(blink)forsrc target(creature|opponentbattlefield) -text=Enchant Mountain you control. -- When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. That creature returns under its owner's control.) -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Chained Throatseeker abilities=infect auto=this(variable{opponentpoisoncount} <1) cantattack @@ -15794,6 +17028,24 @@ power=5 toughness=5 [/card] [card] +name=Chained to the Rocks +target=mountain|mybattlefield +auto=(blink)forsrc target(creature|opponentbattlefield) +text=Enchant Mountain you control. -- When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. That creature returns under its owner's control.) +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Chainer's Edict +target=player +auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer +flashback={5}{B}{B} +text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{B} +type=Sorcery +[/card] +[card] name=Chainer, Dementia Master auto=lord(Nightmare) 1/1 auto={B}{B}{B}{L:3}:moveto(mybattlefield) target(creature|graveyard) && transforms((Nightmare,black)) forever @@ -15806,15 +17058,6 @@ type=Legendary Creature subtype=Human Minion [/card] [card] -name=Chainer's Edict -target=player -auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer -flashback={5}{B}{B} -text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{B} -type=Sorcery -[/card] -[card] name=Chainflinger auto={1}{R}{T}:damage:1 target(creature,player) auto=aslongas(*|mygraveyard) {2}{R}{T}:damage:2 target(creature,player) >6 @@ -16053,6 +17296,26 @@ power=1 toughness=3 [/card] [card] +name=Chandra, Flamecaller +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1:Summon elementals) token(Elemental,Creature Elemental,3/1,red,haste,unearth)*2 +auto={C(0/0,0,Loyalty)}:name(0:Redraw Hand) all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 +auto={C(0/0,-1,Loyalty)}:name(-1: 1 damage to creatures) damage:1 all(creature) +auto={C(0/0,-2,Loyalty)}:name(-2: 2 damage to creatures) damage:2 all(creature) +auto={C(0/0,-3,Loyalty)}:name(-3: 3 damage to creatures) damage:3 all(creature) +auto={C(0/0,-4,Loyalty)}:name(-4: 4 damage to creatures) damage:4 all(creature) +auto={C(0/0,-5,Loyalty)}:name(-5: 5 damage to creatures) damage:5 all(creature) +auto={C(0/0,-6,Loyalty)}:name(-6: 6 damage to creatures) damage:6 all(creature) +auto={C(0/0,-7,Loyalty)}:name(-7: 7 damage to creatures) damage:7 all(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: 8 damage to creatures) damage:8 all(creature) +auto={C(0/0,-9,Loyalty)}:name(-9: 9 damage to creatures) damage:9 all(creature) +auto={C(0/0,-10,Loyalty)}:name(-10: 10 damage to creatures) damage:10 all(creature) +text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. +mana={1}{G}{G} +type=Planeswalker +subtype=Chandra +[/card] +[card] name=Change of Heart target=creature auto=cantattack @@ -16146,6 +17409,14 @@ power=6 toughness=5 [/card] [card] +name=Chaos Warp +target=*|battlefield +auto=moveto(ownerlibrary) and!(shuffle && ability$!Reveal:1 revealzone(mylibrary) optionone choice name(Look) target(*[-instant;-sorcery]|reveal) moveto(battlefield) optiononeend optiontwo choice name(put in library) all(*|reveal) moveto(library) optiontwoend revealend !$ targetcontroller)! +text=The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. +mana={2}{R} +type=Instant +[/card] +[card] name=Chaoslace alias=1282 text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) @@ -16200,6 +17471,13 @@ power=2 toughness=3 [/card] [card] +name=Chaplain's Blessing +auto=life:5 +text=You gain 5 life. +mana={W} +type=Sorcery +[/card] +[card] name=Char target=creature,player auto=Damage:4 @@ -16268,16 +17546,6 @@ power=2 toughness=2 [/card] [card] -name=Charging Rhino -abilities=oneblocker -text=Charging Rhino can't be blocked by more than one creature. -mana={3}{G}{G} -type=Creature -subtype=Rhino -power=4 -toughness=4 -[/card] -[card] name=Charging Paladin auto=@combat(attacking) source(this):0/3 ueot text=Whenever Charging Paladin attacks, it gets +0/+3 until end of turn. @@ -16288,6 +17556,16 @@ power=2 toughness=2 [/card] [card] +name=Charging Rhino +abilities=oneblocker +text=Charging Rhino can't be blocked by more than one creature. +mana={3}{G}{G} +type=Creature +subtype=Rhino +power=4 +toughness=4 +[/card] +[card] name=Charging Slateback abilities=cantblock facedown={3} @@ -16311,13 +17589,6 @@ power=3 toughness=3 [/card] [card] -name=Chariot of the Sun -auto={2}{T}:target(creature|myBattlefield) transforms((,settoughness=1,flying)) ueot -text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. -mana={3} -type=Artifact -[/card] -[card] name=Chariot of Victory auto={1}:equip auto=first strike @@ -16329,6 +17600,13 @@ type=Artifact subtype=Equipment [/card] [card] +name=Chariot of the Sun +auto={2}{T}:target(creature|myBattlefield) transforms((,settoughness=1,flying)) ueot +text={2}, {T}: Until end of turn, target creature you control gains flying and its toughness becomes 1. +mana={3} +type=Artifact +[/card] +[card] name=Charmbreaker Devils auto=@each my upkeep:moverandom(instant,sorcery) from(mygraveyard) to(myhand) auto=@movedTo(instant,sorcery|mystack):4/0 ueot @@ -16373,6 +17651,17 @@ power=3 toughness=3 [/card] [card] +name=Chasm Guide +auto=choice all(creature|mybattlefield) haste ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot +text=Rally ? Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. +mana={3}{R} +type=Creature +subtype=Goblin Scout Ally +power=3 +toughness=2 +[/card] +[card] name=Chasm Skulker auto=@drawof(player):counter(1/1,1) auto=@movedTo(this|Graveyard) from(myBattlefield):thisforeach(counter{1/1.1}):token(Squid,Creature Squid,1/1,islandwalk,blue) @@ -16633,14 +17922,14 @@ power=1 toughness=2 [/card] [card] -name=Chlorophant -auto=@each my upkeep:may counter(1/1,1) && aslongas(*|mygraveyard) counter(1/1,1) >6 -text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." -mana={G}{G}{G} -type=Creature -subtype=Elemental -power=1 -toughness=1 +name=Chitinous Cloak +auto={3}:equip +auto=+2/+2 +auto=teach(creature) menace +text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment [/card] [card] name=Chittering Rats @@ -16653,6 +17942,75 @@ power=2 toughness=2 [/card] [card] +name=Chlorophant +auto=@each my upkeep:may counter(1/1,1) && aslongas(*|mygraveyard) counter(1/1,1) >6 +text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant." +mana={G}{G}{G} +type=Creature +subtype=Elemental +power=1 +toughness=1 +[/card] +[card] +name=Cho-Arrim Bruiser +auto=@combat(attacking) source(this):may tap target(creature) +text=Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. +mana={5}{W} +type=Creature +subtype=Ogre Rebel +power=3 +toughness=4 +[/card] +[card] +name=Cho-Arrim Legate +abilities=protection from black +other={0} name(Cast without Paying its Mana Cost) +otherrestriction=type(plains|mybattlefield)~morethan~0,type(swamp|opponentbattlefield)~morethan~0 +text=Protection from black -- If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Cho-Manno's Blessing +alias=1000 +abilities=auraward +target=creature +abilities=flash +auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend +text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. +mana={W}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Cho-Manno, Revolutionary +auto=preventAllDamage to(this) +text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Rebel +power=2 +toughness=2 +[/card] +[card] +name=Choke +auto=lord(island) doesnotuntap +text=Islands don't untap during their controllers' untap steps. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Choked Estuary +auto=aslongas(island,swamp|myhand)~lessthan~1 tap +auto={T}:add{U} +auto={T}:add{B} +text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] name=Choking Fumes auto=counter(-1/-1,1) all(creature[attacking]) text=Put a -1/-1 counter on each attacking creature. @@ -16678,57 +18036,6 @@ mana={3}{U} type=Instant [/card] [card] -name=Cho-Arrim Bruiser -auto=@combat(attacking) source(this):may tap target(creature) -text=Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. -mana={5}{W} -type=Creature -subtype=Ogre Rebel -power=3 -toughness=4 -[/card] -[card] -name=Cho-Arrim Legate -abilities=protection from black -other={0} name(Cast without Paying its Mana Cost) -otherrestriction=type(plains|mybattlefield)~morethan~0,type(swamp|opponentbattlefield)~morethan~0 -text=Protection from black -- If an opponent controls a Swamp and you control a Plains, you may cast Cho-Arrim Legate without paying its mana cost. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Cho-Manno, Revolutionary -auto=preventAllDamage to(this) -text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary. -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Rebel -power=2 -toughness=2 -[/card] -[card] -name=Cho-Manno's Blessing -alias=1000 -abilities=auraward -target=creature -abilities=flash -auto=chooseacolor teach(creature) protection from(*[chosencolor]) chooseend -text=Flash -- Enchant creature -- As Cho-Manno's Blessing enters the battlefield, choose a color. -- Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing. -mana={W}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Choke -auto=lord(island) doesnotuntap -text=Islands don't untap during their controllers' untap steps. -mana={2}{G} -type=Enchantment -[/card] -[card] name=Chorus of Might target=creature auto=foreach(creature|myBattlefield) 1/1 @@ -16754,7 +18061,6 @@ mana={1}{W} type=Enchantment subtype=Aura [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Chosen of Markov auto={T}{T(vampire|mybattlefield)}:all(this) flip(Markov's Servant) @@ -16766,14 +18072,23 @@ power=2 toughness=2 [/card] [card] -name=Markov's Servant -color=black -type=Creature -subtype=Vampire +name=Chromanticore +abilities=flying,first strike,vigilance,trample,lifelink +auto=bestow bstw +auto=bestow teach(creature) 4/4 +auto=bestow teach(creature) flying +auto=bestow teach(creature) first strike +auto=bestow teach(creature) vigilance +auto=bestow teach(creature) trample +auto=bestow teach(creature) lifelink +bestow={2}{w}{u}{b}{r}{g} +text=Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike, vigilance, trample, lifelink -- Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. +mana={W}{U}{B}{R}{G} +type=Enchantment Creature +subtype=Manticore power=4 toughness=4 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Chromatic Lantern auto=lord(land|mybattlefield) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) @@ -16832,6 +18147,17 @@ power=2 toughness=2 [/card] [card] +name=Chromescale Drake +abilities=affinityartifacts,flying +auto=name(Reveal 3 cards) reveal:3 optionone name(Artifacts) target(<3>artifact|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. +mana={6}{U}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=4 +[/card] +[card] name=Chromium abilities=flying auto=rampage(2/2,1) @@ -16924,15 +18250,6 @@ power=1 toughness=1 [/card] [card] -name=Cinder Cloud -target=creature -auto=teach(creature[white]) dynamicability -auto=destroy -text=Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. -mana={3}{R}{R} -type=Instant -[/card] -[card] name=Churning Eddy target=creature auto=moveTo(ownerhand) @@ -16943,6 +18260,23 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Cinder Barrens +auto={t}:add{b} +auto={t}:add{r} +auto=tap +text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Cinder Cloud +target=creature +auto=teach(creature[white]) dynamicability +auto=destroy +text=Destroy target creature. If a white creature is put into a graveyard this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power. +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Cinder Elemental auto={X}{R}{T}{S}:damage:X target(creature,player) text={X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. @@ -16963,6 +18297,24 @@ power=5 toughness=3 [/card] [card] +name=Cinder Glade +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Mountain Forest +[/card] +[card] +name=Cinder Hellion +abilities=trample +auto=damage:2 target(opponent) +text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. +mana={4}{R} +type=Creature +subtype=Hellion +power=4 +toughness=4 +[/card] +[card] name=Cinder Marsh auto={T}:Add{1} auto={T}:Add{B} && frozen @@ -17122,14 +18474,6 @@ power=2 toughness=3 [/card] [card] -name=Citadel of Pain -auto=@each my end:damage:type:land[-tapped]:mybattlefield controller -auto=@each opponent end:damage:type:land[-tapped]:opponentbattlefield opponent -text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Citadel Siege auto=choice name(Khans) transforms((,newability[counter(0/0.1.Khans)],newability[@each my combatbegins:counter(1/1.2) target(creature|mybattlefield)])) forever auto=choice name(Dragons) transforms((,newability[counter(0/0.1.Dragons)],newability[@each opponent combatbegins:tap target(creature|opponentbattlefield)])) forever @@ -17138,6 +18482,14 @@ mana={2}{W}{W} type=Enchantment [/card] [card] +name=Citadel of Pain +auto=@each my end:damage:type:land[-tapped]:mybattlefield controller +auto=@each opponent end:damage:type:land[-tapped]:opponentbattlefield opponent +text=At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands he or she controls. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Citanul Centaurs abilities=shroud auto=upcost[{3}{G};next upkeep] sacrifice @@ -17199,6 +18551,14 @@ power=1 toughness=4 [/card] [card] +name=Citizen +type=Creature +subtype=Citizen +power=1 +toughness=1 +color=white +[/card] +[card] name=City of Brass auto=@tapped(this):damage:1 controller auto={T}:Add{U} @@ -17453,6 +18813,17 @@ power=2 toughness=1 [/card] [card] +name=Cliffhaven Vampire +abilities=flying +auto=@lifeof(player):life:-1 opponent +text=Flying -- Whenever you gain life, each opponent loses 1 life. +mana={2}{W}{B} +type=Creature +subtype=Vampire Warrior Ally +power=2 +toughness=4 +[/card] +[card] name=Cliffrunner Behemoth auto=aslongas(*[red]|myBattlefield) haste auto=aslongas(*[white]|myBattlefield) lifelink @@ -17464,6 +18835,16 @@ power=5 toughness=3 [/card] [card] +name=Cliffside Lookout +auto={4}{W}:1/1 all(creature|mybattlefield) ueot +text={4}{W}: Creatures you control get +1/+1 until end of turn. +mana={W} +type=Creature +subtype=Kor Scout Ally +power=1 +toughness=1 +[/card] +[card] name=Clifftop Retreat auto=aslongas(mountain,plains|myBattlefield) tap <1 oneshot auto={T}:Add{R} @@ -17501,6 +18882,14 @@ mana={2}{G} type=Instant [/card] [card] +name=Clip Wings +auto=sacrifice notatarget(creature[flying]|mybattlefield) +auto=ability$! sacrifice notatarget(creature[flying]|mybattlefield) !$ opponent +text=Each opponent sacrifices a creature with flying. +mana={1}{G} +type=Instant +[/card] +[card] name=Cloak and Dagger auto={3}:equip auto=2/0 @@ -17699,7 +19088,6 @@ subtype=Boar Beast power=0 toughness=0 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Cloistered Youth auto=@each my upkeep:may flip(Unholy Fiend) @@ -17711,17 +19099,6 @@ power=1 toughness=1 [/card] [card] -name=Unholy Fiend -auto=@each my end:life:-1 controller -text=At the beginning of your end step, you lose 1 life. -type=Creature -subtype=Horror -color=black -power=3 -toughness=3 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Clone auto=may copy NotATarget(creature) text=You may have Clone enter the battlefield as a copy of any creature on the battlefield. @@ -17757,13 +19134,6 @@ power=1 toughness=1 [/card] [card] -name=Cloven Casting -auto=@movedto(instant,sorcery[multicolor]|mystack):target(trigger[to]<1>) pay[[{1}]] name(copy spell) activate name(copy spell) castcard(copied noevent) -text=Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. -mana={5}{U}{R} -type=Enchantment -[/card] -[card] name=Cloud Cover auto=@targeted(other *|mybattlefield) from(*|opponentbattlefield):all(trigger[to]) may moveTo(ownerhand) auto=@targeted(other *|mybattlefield) from(*|opponenthand):all(trigger[to]) may moveTo(ownerhand) @@ -17812,18 +19182,6 @@ power=2 toughness=3 [/card] [card] -name=Cloud of Faeries -abilities=flying -autohand=__CYCLING__({2}) -auto=untap target(land) -text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{U} -type=Creature -subtype=Faerie -power=1 -toughness=1 -[/card] -[card] name=Cloud Key auto=choice name(Artifact) counter(0/0,1,CloudKeyA) all(this) auto=choice name(Creature) counter(0/0,1,CloudKeyC) all(this) @@ -17840,6 +19198,16 @@ mana={3} type=Artifact [/card] [card] +name=Cloud Manta +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Fish +power=3 +toughness=2 +[/card] +[card] name=Cloud Pirates abilities=cloud,flying text=Flying -- Cloud Pirates can block only creatures with flying. @@ -17870,6 +19238,18 @@ power=1 toughness=1 [/card] [card] +name=Cloud of Faeries +abilities=flying +autohand=__CYCLING__({2}) +auto=untap target(land) +text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{U} +type=Creature +subtype=Faerie +power=1 +toughness=1 +[/card] +[card] name=Cloudchaser Eagle abilities=flying auto=destroy target(enchantment) @@ -18015,6 +19395,16 @@ power=2 toughness=2 [/card] [card] +name=Cloudstone Curio +auto=@movedto(land[-artifact]|mybattlefield) restriction{type(land|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other land|mybattlefield)])) +auto=@movedto(creature[-artifact]|mybattlefield) restriction{type(creature|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other creature|mybattlefield)])) +auto=@movedto(enchantment[-artifact]|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other enchantment|mybattlefield)])) +auto=@movedto(planeswalker[-artifact]|mybattlefield) restriction{type(planeswalker|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other planeswalker|mybattlefield)])) +text=Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand. +mana={3} +type=Artifact +[/card] +[card] name=Cloudthresher abilities=flash,reach other={2}{G}{G} name(Evoke) @@ -18029,16 +19419,6 @@ power=7 toughness=7 [/card] [card] -name=Cloudstone Curio -auto=@movedto(land[-artifact]|mybattlefield) restriction{type(land|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other land|mybattlefield)])) -auto=@movedto(creature[-artifact]|mybattlefield) restriction{type(creature|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other creature|mybattlefield)])) -auto=@movedto(enchantment[-artifact]|mybattlefield) restriction{type(enchantment|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other enchantment|mybattlefield)])) -auto=@movedto(planeswalker[-artifact]|mybattlefield) restriction{type(planeswalker|mybattlefield)~morethan~1}:all(trigger) transforms((,newability[may moveto(ownerhand) notatarget(other planeswalker|mybattlefield)])) -text=Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a card type with it to its owner's hand. -mana={3} -type=Artifact -[/card] -[card] name=Clout of the Dominus target=creature auto=teach(creature[blue]) 1/1 @@ -18051,14 +19431,27 @@ type=Enchantment subtype=Aura [/card] [card] -name=Clutch of the Undercity -target=* +name=Cloven Casting +auto=@movedto(instant,sorcery[multicolor]|mystack):target(trigger[to]<1>) pay[[{1}]] name(copy spell) activate name(copy spell) castcard(copied noevent) +text=Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. +mana={5}{U}{R} +type=Enchantment +[/card] +[card] +name=Clue +auto={2}{s}: draw:1 +text={2}, sacrifice this token, draw a card +type=Artifact +[/card] +[card] +name=Clutch of Currents +target=creature|battlefield auto=moveto(ownerhand) -auto=life:-3 targetController -autohand={1}{U}{B}{discard}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery -text=Return target permanent to its owner's hand. Its controller loses 3 life. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={1}{U}{U}{B} -type=Instant +other={4}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Return target creature to its owner's hand. -- Awaken 3?{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={U} +type=Sorcery [/card] [card] name=Clutch of Undeath @@ -18071,6 +19464,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Clutch of the Undercity +target=* +auto=moveto(ownerhand) +auto=life:-3 targetController +autohand={1}{U}{B}{discard}:moveTo(myhand) target(*[manacost=4]|mylibrary) asSorcery +text=Return target permanent to its owner's hand. Its controller loses 3 life. -- Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={1}{U}{U}{B} +type=Instant +[/card] +[card] name=Coal Golem auto={3}{S}:Add{R}{R}{R} text={3}, Sacrifice Coal Golem: Add {R}{R}{R} to your mana pool. @@ -18131,6 +19534,15 @@ power=1 toughness=1 [/card] [card] +name=Coastal Discovery +auto=draw:2 controller +other={5}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Draw two cards. -- Awaken 4?{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{U} +type=Sorcery +[/card] +[card] name=Coastal Drake abilities=flying auto={1}{U}{T}:moveTo(ownerhand) target(kavu) @@ -18289,6 +19701,16 @@ power=2 toughness=1 [/card] [card] +name=Coiling Oracle +auto=reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. +mana={G}{U} +type=Creature +subtype=Snake Elf Druid +power=1 +toughness=1 +[/card] +[card] name=Coiling Woodworm anyzone=type:forest:battlefield/1 cdaactive text=Coiling Woodworm's power is equal to the number of Forests on the battlefield. @@ -18299,17 +19721,6 @@ power=* toughness=1 [/card] [card] -name=Cold-Eyed Selkie -abilities=islandwalk -auto=@combatdamaged(player) from(this):may draw:thatmuch controller -text=Islandwalk -- Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. -mana={1}{GU}{GU} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=1 -[/card] -[card] name=Cold Snap auto=@each my upkeep:damage:type:land[snow]:mybattlefield controller auto=@each opponent upkeep:damage:type:land[snow]:opponentbattlefield opponent @@ -18327,6 +19738,17 @@ mana={4} type=Artifact [/card] [card] +name=Cold-Eyed Selkie +abilities=islandwalk +auto=@combatdamaged(player) from(this):may draw:thatmuch controller +text=Islandwalk -- Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. +mana={1}{GU}{GU} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] name=Coldsteel Heart alias=1000 auto=tap @@ -18517,14 +19939,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Human Token -type=Creature -subtype=Human -power=1 -toughness=1 -color=white -[/card] -[card] name=Commando Raid target=creature|mybattlefield auto=transforms((,newability[@combatdamageof(player) from(this):may dynamicability target(creature|mybattlefield)],newability[@combatdamagefoeof(player) from(this):may dynamicability target(creature|opponentbattlefield)])) ueot @@ -18542,6 +19956,31 @@ mana={1}{G}{W} type=Instant [/card] [card] +name=Commune with Nature +auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={G} +type=Sorcery +[/card] +[card] +name=Comparative Analysis +auto=draw:2 +text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards. +other={2}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +mana={3}{U} +type=Instant +[/card] +[card] +name=Complete Disregard +target=creature[power<=3]|battlefield +auto=moveto(exile) +text=Devoid (This card has no color.) -- Exile target creature with power 3 or less. +mana={2}{B} +abilities=devoid +type=Instant +[/card] +[card] name=Complex Automaton auto=@each my upkeep restriction{type(*|myBattlefield)~morethan~6:moveTo(myhand) text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. @@ -18667,6 +20106,26 @@ mana={W} type=Instant [/card] [card] +name=Condescend +target=*|stack +auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={X}{U} +type=Instant +[/card] +[card] +name=Conduit of Ruin +auto=may moveto(myhand) target(creature[colorless;manacost>=7]|mylibrary) +auto=aslongas(thisturn(creature|mystack)~equalto~0) lord(creature|myhand) altercost(colorless,-2) +text=when you cast Conduit of Ruin, you may search your library for a colorless creature with converted mana cost 7 or more and put it into your hand -- the first creature spell you cast each turn costs {2} less to cast +mana={6} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] name=Confessor auto=@discarded(*|hand):may life:1 controller text=Whenever a player discards a card, you may gain 1 life. @@ -18677,6 +20136,15 @@ power=1 toughness=1 [/card] [card] +name=Confirm Suspicions +target=*|mystack +auto=fizzle +auto=token(-410067)*3 controller +text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Confiscate target=* alias=1194 @@ -18686,6 +20154,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Confront the Unknown +target=creature +auto=token(-410067) controller +auto=foreach(clue|mybattlefield) 1/1 +text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={G} +type=Instant +[/card] +[card] name=Congregate target=player auto=life:twicetype:creature:battlefield @@ -18764,17 +20241,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Consecrated by Blood -target=creature -auto=teach(creature) 2/2 -auto=teach(creature) flying -auto=teach(creature) {S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:regenerate -text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -mana={2}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Consecrated Sphinx abilities=flying auto=@drawfoeof(player):may draw:2 controller @@ -18786,6 +20252,17 @@ power=4 toughness=6 [/card] [card] +name=Consecrated by Blood +target=creature +auto=teach(creature) 2/2 +auto=teach(creature) flying +auto=teach(creature) {S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:regenerate +text=Enchant creature -- Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) +mana={2}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Conservator auto={3}{T}:prevent:2 controller text={3}, {T}: Prevent the next 2 damage that would be dealt to you this turn. @@ -18830,12 +20307,13 @@ mana={U} type=Instant [/card] [card] -name=Consult the Necrosages -auto=choice draw:2 target(player) -auto=choice name(discard) target(player) ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer -text=Choose one - Target player draws two cards; or target player discards two cards. -mana={1}{U}{B} -type=Sorcery +name=Construct +type=Artifact Creature +subtype=Construct +abilities=trample +auto=@next endofturn:moveTo(exile) +power=6 +toughness=12 [/card] [card] name=Consul's Lieutenant @@ -18850,6 +20328,14 @@ power=2 toughness=1 [/card] [card] +name=Consult the Necrosages +auto=choice draw:2 target(player) +auto=choice name(discard) target(player) ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer +text=Choose one - Target player draws two cards; or target player discards two cards. +mana={1}{U}{B} +type=Sorcery +[/card] +[card] name=Consume Spirit target=creature,player auto=damage:castx @@ -18866,6 +20352,17 @@ mana={3}{B}{B} type=Instant [/card] [card] +name=Consuming Aberration +anyzone=type:*:opponentgraveyard/type:*:opponentgraveyard cdaactive +auto=@movedTo(creature|mystack):target(opponent) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={3}{U}{B} +type=Creature +subtype=Horror +power=* +toughness=* +[/card] +[card] name=Consuming Bonfire auto=aslongas(creature[-elemental]|battlefield) choice damage:4 target(creature[-elemental]) auto=aslongas(creature[treefolk]|battlefield) choice damage:7 target(treefolk) @@ -18885,6 +20382,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Consuming Sinkhole +auto=choice target(creature[land]) moveto(exile) +auto=choice damage:4 target(player) +text=Devoid (This card has no color.) -- Choose one ? -- ? Exile target land creature. -- ? Consuming Sinkhole deals 4 damage to target player. +mana={3}{R} +abilities=devoid +type=Instant +[/card] +[card] name=Consumptive Goo auto={2}{B}{B}:counter(1/1,1) all(this) && -1/-1 target(creature) text={2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. @@ -18912,7 +20418,6 @@ text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target mana={2} type=Artifact [/card] -#only select targets once and add counters twice [card] name=Contagion Engine auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer @@ -18932,6 +20437,17 @@ power=2 toughness=2 [/card] [card] +name=Containment Membrane +target=creature +auto=teach(mytgt) doesnotuntap +text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. +mana={2}{U} +other={U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Enchantment +subtype=Aura +[/card] +[card] name=Contaminated Bond target=creature auto=@combat(attacking,blocking) source(mytgt) :life:-3 targetcontroller @@ -19060,6 +20576,16 @@ mana={3} type=Artifact [/card] [card] +name=Convicted Killer +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Branded Howler) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. +mana={2}{R} +type=Creature +subtype=Human Werewolf +power=2 +toughness=2 +[/card] +[card] name=Conviction target=creature auto=1/3 @@ -19148,6 +20674,26 @@ mana={2} type=Artifact [/card] [card] +name=Copper-Leaf Angel +abilities=flying +auto={T}{S(land|myBattlefield)}:counter(1/1,1) +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,2) >1 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,3) >2 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,4) >3 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,5) >4 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,6) >5 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,7) >6 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,8) >7 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,9) >8 +auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,10) >9 +text=Flying -- {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. +mana={5} +type=Artifact Creature +subtype=Angel +power=2 +toughness=2 +[/card] +[card] name=Copperhoof Vorrac auto=foreach(*[-tapped]|opponentBattlefield) 1/1 text=Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control. @@ -19176,27 +20722,6 @@ text=Copperline Gorge enters the battlefield tapped unless you control two or fe type=Land [/card] [card] -name=Copper-Leaf Angel -abilities=flying -auto={T}{S(land|myBattlefield)}:counter(1/1,1) -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,2) >1 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,3) >2 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,4) >3 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,5) >4 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,6) >5 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,7) >6 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,8) >7 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,9) >8 -auto=aslongas(land|myBattlefield) {T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}{S(land|myBattlefield)}:counter(1/1,10) >9 -text=Flying -- {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. -mana={5} -type=Artifact Creature -subtype=Angel -power=2 -toughness=2 -[/card] -#the this cantargetcard -artifact is to prevent retriggering copy ability if Copy Artifact copied an equipment and activates equip. -[card] name=Copy Artifact auto=this(cantargetcard(*[-artifact])) may copy notatarget(artifact) text=You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield. It's still an enchantment. @@ -19232,6 +20757,16 @@ power=2 toughness=1 [/card] [card] +name=Coral Fighters +auto=@combat(notblocked) source(this):all(opponent) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. +mana={1}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=1 +[/card] +[card] name=Coral Helm auto={D}{3}:2/2 target(creature) text={3}, Discard a card at random: Target creature gets +2/+2 until end of turn. @@ -19293,6 +20828,16 @@ power=2 toughness=2 [/card] [card] +name=Coralhelm Guide +auto={4}{U}:target(creature|battlefield) unblockable ueot +text={4}{U}: Target creature can't be blocked this turn. +mana={1}{U} +type=Creature +subtype=Merfolk Scout Ally +power=2 +toughness=1 +[/card] +[card] name=Core Prowler abilities=infect auto=@movedto(this|mygraveyard) from(this|mybattlefield):target(proliferation) proliferate @@ -19333,6 +20878,14 @@ power=1 toughness=4 [/card] [card] +name=Corpse Churn +auto=deplete:3 controller +auto=ability$!name(return creature from graveyard) target(<2>*|mygraveyard) moveTo(myhand)!$ controller +text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. +mana={1}{B} +type=Instant +[/card] +[card] name=Corpse Connoisseur auto=may moveTo(mygraveyard) target(creature|myLibrary) autograveyard={4}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever @@ -19481,6 +21034,29 @@ type=Enchantment subtype=Aura [/card] [card] +name=Corrupted Crossroads +auto={t}:add{c} +auto={L}{T}:Add{W} +auto={L}{T}:Add{U} +auto={L}{T}:Add{B} +auto={L}{T}:Add{R} +auto={L}{T}:Add{G} +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. +type=Land +[/card] +[card] +name=Corrupted Grafstone +auto=tap +auto=aslongas(*[green]|mygraveyard)~morethan~0 {T}:add{G} +auto=aslongas(*[white]|mygraveyard)~morethan~0 {T}:add{W} +auto=aslongas(*[black]|mygraveyard)~morethan~0 {T}:add{B} +auto=aslongas(*[blue]|mygraveyard)~morethan~0 {T}:add{U} +auto=aslongas(*[red]|mygraveyard)~morethan~0 {T}:add{R} +text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool. +mana={2} +type=Artifact +[/card] +[card] name=Corrupted Harvester auto={B}{S(creature|myBattlefield)}:regenerate text={B}, Sacrifice a creature: Regenerate Corrupted Harvester. @@ -19623,6 +21199,28 @@ mana={U}{B} type=Instant [/card] [card] +name=Countryside Crusher +auto=@movedTo(land|mygraveyard):counter(1/1,1) all(this) +auto=@each my upkeep:reveal:1 optionone if type(land|myreveal)~morethan~0 then name(Discard) target(<1>*|myreveal) moveto(mygraveyard) else donothing optiononeend optiontwo name(Not a Land) target(<1>*|myreveal) moveto(mylibrary) optiontwoend repeat revealend +text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. +mana={1}{R}{R} +type=Creature +subtype=Giant Warrior +power=3 +toughness=3 +[/card] +[card] +name=Courier Griffin +abilities=flying +auto=choice life:2 controller +text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. +mana={3}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] name=Courier Hawk abilities=flying,vigilance text=Flying, vigilance @@ -19667,6 +21265,18 @@ power=1 toughness=1 [/card] [card] +name=Court Hussar +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +abilities=vigilance +text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. +auto=ifnot spent({w}) then sacrifice all(this) +mana={2}{U} +type=Creature +subtype=Vedalken Knight +power=1 +toughness=3 +[/card] +[card] name=Court Street Denizen auto=@movedTo(other creature[white]|mybattlefield):tap target(creature|opponentbattlefield) text=Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. @@ -19997,6 +21607,14 @@ power=2 toughness=2 [/card] [card] +name=Crawling Sensation +auto=@each my upkeep:may deplete:2 controller +auto=@movedto(land|mygraveyard) restriction{thisturn(land|mygraveyard)~lessthan~1}:token(Insect,creature Insect,1/1,green) +text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Crazed Armodon auto={G}:3/0 && trample && phaseaction[endofturn once,sourceinplay] destroy limit:1 text={G}: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate this ability only once each turn. @@ -20322,19 +21940,6 @@ text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search yo mana={G}{S(land|mybattlefield)} type=Instant [/card] -#toconvert reveal -[card] -name=Crosis, the Purger -abilities=flying -auto=@combatdamagefoeof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|opponenthand) reject activatechooseend -auto=@combatdamageof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|myhand) reject activatechooseend -text=Flying -- Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color. -mana={3}{U}{B}{R} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] [card] name=Crosis's Attendant auto={1}{S}:Add{U}{B}{R} @@ -20366,6 +21971,18 @@ mana={U}{B}{R} type=Instant [/card] [card] +name=Crosis, the Purger +abilities=flying +auto=@combatdamagefoeof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|opponenthand) reject activatechooseend +auto=@combatdamageof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|myhand) reject activatechooseend +text=Flying -- Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals his or her hand and discards all cards of that color. +mana={3}{U}{B}{R} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Crossbow Ambush auto=lord(creature|myBattlefield) reach text=Creatures you control gain reach until end of turn. (They can block creatures with flying.) @@ -20435,6 +22052,18 @@ power=4 toughness=4 [/card] [card] +name=Crow of Dark Tidings +abilities=flying +auto=deplete:2 controller +auto=@movedto(mygraveyard):deplete:2 controller +text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. +mana={2}{B} +type=Creature +subtype=Zombie Bird +power=2 +toughness=1 +[/card] +[card] name=Crowd Favorites auto={3}{W}:tap target(creature) auto={3}{W}:0/5 @@ -20457,6 +22086,16 @@ power=* toughness=* [/card] [card] +name=Crown of Ascension +target=creature +auto=flying +auto={S}:transforms((flying,newability[all(other creature[share!types!]) flying])) ueot +text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Crown of Awe target=creature auto=protection from black @@ -20468,16 +22107,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Crown of Ascension -target=creature -auto=flying -auto={S}:transforms((flying,newability[all(other creature[share!types!]) flying])) ueot -text=Enchant creature -- Enchanted creature has flying. -- Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Crown of Empires auto={3}{t}:name(steal or tap) target(creature) if type(scepter of empires|mybattlefield)~morethan~0,type(Throne of Empires|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(untap)! else tap text={3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires. @@ -20571,6 +22200,17 @@ mana={B}{B}{B} type=Sorcery [/card] [card] +name=Cruel Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) deathtouch ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn. +mana={1}{B} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Cruel Edict target=opponent auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer @@ -20579,6 +22219,14 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Cruel Fate +target=opponent +auto=reveal:5 optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. +mana={4}{U} +type=Sorcery +[/card] +[card] name=Cruel Revival target=creature[-zombie] auto=bury @@ -20648,6 +22296,18 @@ mana={G} type=Instant [/card] [card] +name=Crumble to Dust +target=land[-basic]|battlefield +auto=moveTo(exile) +auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) +auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) +auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) +text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library. +mana={3}{R} +abilities=devoid +type=Sorcery +[/card] +[card] name=Crumbling Ashes auto=@each my upkeep:destroy target(creature[counter{-1/-1.1}]) text=At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. @@ -20675,6 +22335,13 @@ text=Crumbling Necropolis enters the battlefield tapped. -- {T}: Add {U}, {B}, o type=Land [/card] [card] +name=Crumbling Vestige +auto={t}:add{c} +auto=tap +text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) +type=Land +[/card] +[card] name=Crusade auto=lord(creature[white]) 1/1 text=White creatures get +1/+1. @@ -20711,6 +22378,33 @@ mana={R} type=Instant [/card] [card] +name=Crush Underfoot +target=giant|mybattlefield +auto=transforms((,newability[dynamicability target(creature)])) +text=Choose a Giant creature you control. It deals damage equal to its power to target creature. +mana={1}{R} +type=Tribal Instant +subtype=Giant +[/card] +[card] +name=Crush of Tentacles +auto=moveto(hand) all(*[-land]|battlefield) +text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. +mana={4}{U}{U} +auto=alternative token(Octopus,Creature octopus,8/8,blue) +other={3}{u}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Sorcery +[/card] +[card] +name=Crush of Wurms +auto=token(Wurm,creature wurm, 6/6,green)*3 +flashback={9}{G}{G}{G} +text=Put three 6/6 green Wurm creature tokens onto the battlefield. -- Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={6}{G}{G}{G} +type=Sorcery +[/card] +[card] name=Crusher Zendikon target=land auto=becomes(Creature Beast,4/2,red,trample) @@ -20738,23 +22432,6 @@ mana={2}{G} type=Instant [/card] [card] -name=Crush of Wurms -auto=token(Wurm,creature wurm, 6/6,green)*3 -flashback={9}{G}{G}{G} -text=Put three 6/6 green Wurm creature tokens onto the battlefield. -- Flashback {9}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={6}{G}{G}{G} -type=Sorcery -[/card] -[card] -name=Crush Underfoot -target=giant|mybattlefield -auto=transforms((,newability[dynamicability target(creature)])) -text=Choose a Giant creature you control. It deals damage equal to its power to target creature. -mana={1}{R} -type=Tribal Instant -subtype=Giant -[/card] -[card] name=Crux of Fate auto=choice name(destroy dragons) destroy all(creature[dragon]) auto=choice name(destroy non-dragons) destroy all(creature[-dragon]) @@ -20895,6 +22572,27 @@ power=0 toughness=0 [/card] [card] +name=Cryptic Cruiser +auto={2}{u}{discard(*|opponentexile)}:tap target(creature) +text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. +mana={3}{U} +type=Creature +subtype=Eldrazi Processor +power=3 +toughness=3 +[/card] +[card] +name=Cryptolith Rite +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{G}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{B}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{W}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{U}])) forever +auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{R}])) forever +text=Creatures you control have "{T}: Add one mana of any color to your mana pool." +mana={1}{G} +type=Enchantment +[/card] +[card] name=Cryptwailing auto={1}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery. @@ -20902,6 +22600,13 @@ mana={3}{B} type=Enchantment [/card] [card] +name=Crystal Ball +auto={1}{t}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text={1}, {T}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3} +type=Artifact +[/card] +[card] name=Crystal Chimes auto={3}{T}{S}:moveTo(myHand) all(enchantment|mygraveyard) text={3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand. @@ -20933,6 +22638,17 @@ mana={1} type=Artifact [/card] [card] +name=Crystal Seer +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={4}{u}:name(return to hand) moveto(myhand) all(this) +text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. +mana={4}{U} +type=Creature +subtype=Vedalken Wizard +power=2 +toughness=2 +[/card] +[card] name=Crystal Shard auto={3U}{T}:name(bounce) target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?name(bounce) moveto(ownerhand)])) forever text={3}, {T} or {U}, {T}: Return target creature to its owner's hand unless its controller pays {1}. @@ -20947,6 +22663,20 @@ text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Crystal Vein: Add {2} to type=Land [/card] [card] +name=Crystalline Nautilus +auto=bestow transforms((,newability[@targeted(this):all(trigger[to]) sacrifice])) forever +auto=@targeted(this):all(trigger[to]) sacrifice +auto=bestow bstw +auto=bestow teach(creature) 4/4 +bestow={5}{w}{w} +text=Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. -- Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." +mana={2}{U} +type=Enchantment Creature +subtype=Nautilus +power=4 +toughness=4 +[/card] +[card] name=Crystalline Sliver auto=lord(sliver) shroud text=All Slivers have shroud. (They can't be the targets of spells or abilities.) @@ -20986,6 +22716,17 @@ mana={2} type=Artifact [/card] [card] +name=Culling Drone +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Culling Scales auto=@each my upkeep:destroy target(*[-land&manacost=convertedcost:lowest:*[-land]:battlefield]) text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.) @@ -21050,7 +22791,6 @@ subtype=Human Advisor power=1 toughness=1 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Cunning Bandit auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) @@ -21063,17 +22803,6 @@ power=2 toughness=2 [/card] [card] -name=Azamuki, Treachery Incarnate -auto={C(0/0,-1,Ki)}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot -text=Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. -color=red -type=Legendary Creature -subtype=Spirit -power=5 -toughness=2 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Cunning Breezedancer abilities=flying auto=@movedto(*[-creature]|mystack):2/2 ueot @@ -21205,6 +22934,23 @@ type=Enchantment subtype=Aura Curse [/card] [card] +name=Curse of Thirst +target=player +auto=@each targetedplayer upkeep:damage:targetedcurses +text=Enchant player -- At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her. +mana={4}{B} +type=Enchantment +subtype=Aura Curse +[/card] +[card] +name=Curse of Wizardry +alias=1000 +auto=chooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:-1 controller],newability[@movedto(*[chosencolor]|opponentstack):life:-1 opponent])) chooseend +text=As Curse of Wizardry enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, that player loses 1 life. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] name=Curse of the Bloody Tome target=player auto=@each targetedplayer upkeep:deplete:2 targetedplayer @@ -21240,23 +22986,6 @@ mana={X}{U}{U} type=Sorcery [/card] [card] -name=Curse of Thirst -target=player -auto=@each targetedplayer upkeep:damage:targetedcurses -text=Enchant player -- At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her. -mana={4}{B} -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Curse of Wizardry -alias=1000 -auto=chooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:-1 controller],newability[@movedto(*[chosencolor]|opponentstack):life:-1 opponent])) chooseend -text=As Curse of Wizardry enters the battlefield, choose a color. -- Whenever a player casts a spell of the chosen color, that player loses 1 life. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] name=Cursebreak target=enchantment auto=destroy @@ -21334,7 +23063,6 @@ subtype=Golem power=2 toughness=5 [/card] -#opponent not targetted [card] name=Custody Battle target=creature @@ -21368,6 +23096,15 @@ mana={2}{U}{U} type=Sorcery [/card] [card] +name=Cutthroat Maneuver +target=creature +auto=1/1 ueot +auto=lifelink ueot +text=Up to two target creatures each get +1/+1 and gain lifelink until end of turn. +mana={3}{B} +type=Instant +[/card] +[card] name=Cutthroat il-Dal auto=aslongas(*|myhand) shadow <1 text=Hellbent - Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) @@ -21378,13 +23115,15 @@ power=4 toughness=1 [/card] [card] -name=Cutthroat Maneuver -target=creature -auto=1/1 ueot -auto=lifelink ueot -text=Up to two target creatures each get +1/+1 and gain lifelink until end of turn. -mana={3}{B} -type=Instant +name=Cyclone Sire +abilities=flying, haste +auto=@movedTo(this|graveyard) from(battlefield):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 [/card] [card] name=Cyclonic Rift @@ -21433,6 +23172,17 @@ power=4 toughness=4 [/card] [card] +name=Cyclops Tyrant +abilities=intimidate +auto=cantbeblockerof(creature[power>=2]) +text=Intimidate. -- Cyclops Tyrant can't block creatures with power 2 or less. +mana={5}{R} +type=Creature +subtype=Cyclops +power=3 +toughness=4 +[/card] +[card] name=Cyclops of Eternal Fury auto=lord(creature|mybattlefield) haste text=Creatures you control have haste. @@ -21452,17 +23202,6 @@ power=5 toughness=2 [/card] [card] -name=Cyclops Tyrant -abilities=intimidate -auto=cantbeblockerof(creature[power>=2]) -text=Intimidate. -- Cyclops Tyrant can't block creatures with power 2 or less. -mana={5}{R} -type=Creature -subtype=Cyclops -power=3 -toughness=4 -[/card] -[card] name=Cylian Elf mana={1}{G} type=Creature @@ -21683,6 +23422,13 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=Dampening Pulse +auto=lord(creature|opponentbattlefield) -1/0 +text=Creatures your opponents control get -1/-0. +mana={3}{U} +type=Enchantment +[/card] +[card] name=Damping Matrix auto=lord(artifact) onlymanaability auto=lord(creature) onlymanaability @@ -21690,17 +23436,6 @@ text=Activated abilities of artifacts and creatures can't be activated unless th mana={3} type=Artifact [/card] -#modified effect to 2/1 because the alias came from Animate Dead -1/0, to make it 1/1. -[card] -name=Dance of the Dead -target=creature|graveyard -alias=1143 -auto=teach(creature) transforms((,newability[2/1],newability[tap],newability[doesnotuntap],newability[{1}{B}:untap limit:1 myUpkeepOnly])) -text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] [card] name=Dance of Shadows auto=lord(creature|myBattlefield) 1/0 @@ -21711,6 +23446,16 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Dance of the Dead +target=creature|graveyard +alias=1143 +auto=teach(creature) transforms((,newability[2/1],newability[tap],newability[doesnotuntap],newability[{1}{B}:untap limit:1 myUpkeepOnly])) +text=Enchant creature card in a graveyard -- When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. -- Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. -- At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If he or she does, untap that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Dance of the Skywise target=creature|mybattlefield auto=ueot loseabilities @@ -21722,6 +23467,13 @@ mana={1}{U} type=Instant [/card] [card] +name=Dance with Devils +auto=token(-410068)*2 +text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." +mana={3}{R} +type=Instant +[/card] +[card] name=Dancing Scimitar abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -21780,18 +23532,6 @@ subtype=Human Soldier power=3 toughness=3 [/card] -#toconvert reveal -[card] -name=Darigaaz, the Igniter -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{R}) activatechooseacolor choice name(look) donothing notatarget(*|opponenthand) && damage:type:*[chosencolor]:opponenthand opponent activatechooseend -text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. -mana={3}{B}{R}{G} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] [card] name=Darigaaz's Attendant auto={1}{S}:Add{B}{R}{G} @@ -21823,6 +23563,17 @@ mana={B}{R}{G} type=Instant [/card] [card] +name=Darigaaz, the Igniter +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{R}) activatechooseacolor choice name(look) donothing notatarget(*|opponenthand) && damage:type:*[chosencolor]:opponenthand opponent activatechooseend +text=Flying -- Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals his or her hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way. +mana={3}{B}{R}{G} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Daring Apprentice auto={T}{S}:fizzle target(*|stack) text={T}, Sacrifice Daring Apprentice: Counter target spell. @@ -21869,12 +23620,23 @@ mana={B} type=Instant [/card] [card] -name=Darkblast +name=Dark Confidant +auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +mana={1}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] +name=Dark Dabbling target=creature -auto=-1/-1 -dredge=dredge(3) -text=Target creature gets -1/-1 until end of turn. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) -mana={B} +auto=regenerate +auto=draw:1 controller +auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then regenerate all(other creature|mybattlefield) +text=Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- Spell mastery ? If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. +mana={2}{B} type=Instant [/card] [card] @@ -21935,16 +23697,6 @@ mana={4}{B}{B} type=Sorcery [/card] [card] -name=Dark Dabbling -target=creature -auto=regenerate -auto=draw:1 controller -auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then regenerate all(other creature|mybattlefield) -text=Regenerate target creature. Draw a card. (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) -- Spell mastery ? If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. -mana={2}{B} -type=Instant -[/card] -[card] name=Dark Petition auto=moveto(myhand) notatarget(*|mylibrary) auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then add{B}{B}{B} @@ -22007,6 +23759,21 @@ mana={2}{R} type=Instant [/card] [card] +name=Dark Triumph +auto=lord(creature|mybattlefield) 2/0 ueot +otherrestriction=type(swamp|mybattlefield)~morethan~0 +other={S(creature|mybattlefield)} name(Sacrifice a Creature) +text=If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. -- Creatures you control get +2/+0 until end of turn. +mana={4}{B} +type=Instant +[/card] +[card] +name=Dark Tutelage +text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. +mana={2}{B} +type=Enchantment +[/card] +[card] name=Dark Withering abilities=madness autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) @@ -22017,6 +23784,15 @@ mana={4}{B}{B} type=Instant [/card] [card] +name=Darkblast +target=creature +auto=-1/-1 +dredge=dredge(3) +text=Target creature gets -1/-1 until end of turn. -- Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={B} +type=Instant +[/card] +[card] name=Darkest Hour auto=lord(creature) transforms((,black)) text=All creatures are black. @@ -22024,15 +23800,6 @@ mana={B} type=Enchantment [/card] [card] -name=Dark Triumph -auto=lord(creature|mybattlefield) 2/0 ueot -otherrestriction=type(swamp|mybattlefield)~morethan~0 -other={S(creature|mybattlefield)} name(Sacrifice a Creature) -text=If you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. -- Creatures you control get +2/+0 until end of turn. -mana={4}{B} -type=Instant -[/card] -[card] name=Darkheart Sliver auto=lord(sliver) {S}:life:3 text=All Slivers have "Sacrifice this permanent: You gain 3 life." @@ -22186,6 +23953,14 @@ power=0 toughness=1 [/card] [card] +name=Darksteel Pendant +abilities=indestructible +auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +mana={2} +type=Artifact +[/card] +[card] name=Darksteel Plate abilities=indestructible auto={2}:equip @@ -22341,6 +24116,17 @@ power=1 toughness=1 [/card] [card] +name=Daru Stinger +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +auto={t}:target(creature[attacking;blocking]) thisforeach(counter{1/1.1}) damage:1 +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Daru Warchief auto=lord(soldier|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1) auto=lord(soldier|myBattlefield) 1/2 @@ -22362,6 +24148,17 @@ power=3 toughness=3 [/card] [card] +name=Dauntless Cathar +abilities=flying +autograveyard={1}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying) assorcery +text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Dauntless Dourbark anyzone=pdauntless/pdauntless cdaactive auto=aslongas(other treefolk|myBattlefield) trample @@ -22534,7 +24331,6 @@ text=At the beginning of your upkeep, you lose 1 life. -- At the beginning of yo mana={2}{B}{B}{B} type=Enchantment [/card] -#tappedformana stack...produceextra:selectmana don't support combination of mana at the moment since it a mayability not a menuability [card] name=Dawn's Reflection target=land @@ -22676,7 +24472,6 @@ mana={W}{W} type=Enchantment subtype=Aura [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Daybreak Ranger auto={T}:damage:2 target(creature[flying]) @@ -22689,18 +24484,6 @@ power=2 toughness=2 [/card] [card] -name=Nightfall Predator -auto={R}{T}:target(creature) dynamicability -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Daybreak Ranger) -text={R},{T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. -color=green -type=Creature -subtype=Werewolf -power=4 -toughness=4 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Daze other={H(island|mybattlefield)} name(Return an Island to Hand) target=*|stack @@ -22721,6 +24504,15 @@ power=0 toughness=7 [/card] [card] +name=Dazzling Reflection +target=creature +auto=preventalldamage from(this) +auto=dynamicability +text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. +mana={1}{W} +type=Instant +[/card] +[card] name=Dead Reveler auto=may counter(1/1,1) auto=this(counter{1/1.1}>=1) cantblock @@ -22731,7 +24523,6 @@ subtype=Zombie power=2 toughness=3 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Dead Weight target=creature @@ -22880,17 +24671,27 @@ power=5 toughness=5 [/card] [card] -name=Death-Hood Cobra -auto={1}{G}:reach -auto={1}{G}:deathtouch -text={1}{G}: Death-Hood Cobra gains reach until end of turn. -- {1}{G}: Death-Hood Cobra gains deachtouch until end of turn. -mana={1}{G} +name=Death Baron +auto=lord(skeleton|myBattlefield) 1/1 +auto=lord(skeleton|myBattlefield) deathtouch +auto=lord(other zombie|myBattlefield) 1/1 +auto=lord(other zombie|myBattlefield) deathtouch +text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. +mana={1}{B}{B} type=Creature -subtype=Snake +subtype=Zombie Wizard power=2 toughness=2 [/card] [card] +name=Death Bomb +auto=destroy target(creature[-black]) +auto=life:-2 opponent +text=As an additional cost to cast Death Bomb, sacrifice a creature. -- Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. +mana={3}{B}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Death Charmer auto=@combatdamaged(creature|opponentbattlefield) from(this):ability$!name(pay or lifeloss) pay[[{2}]] name(pay 2 mana) donothing?life:-2!$ opponent text=Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless he or she pays {2}. @@ -22914,88 +24715,6 @@ mana={X}{B}{B}{B} type=Sorcery [/card] [card] -name=Deathcoil Wurm -auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) -text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. -mana={6}{G}{G} -type=Creature -subtype=Wurm -power=7 -toughness=6 -[/card] -[card] -name=Deathcult Rogue -auto=cantbeblockedby(creature[-rogue]) -text=Deathcult Rogue can't be blocked except by Rogues. -mana={1}{UB}{UB} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Deathgazer -auto=@combat(blocking,blocked) source(this) from(creature[-black]):all(trigger[from]) phaseaction[combatends once] destroy -text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. -mana={3}{B} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] -[card] -name=Deathknell Kami -abilities=flying -auto={2}:1/1 && treason -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=1]|mygraveyard) -text=Flying -- {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -- Soulshift 1 (When this dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) -mana={1}{B} -type=Creature -subtype=Spirit -power=0 -toughness=1 -[/card] -[card] -name=Deathless Angel -abilities=flying -auto={W}{W}:indestructible target(creature) -text=Flying -- {W}{W}: Target creature is indestructible this turn. -mana={4}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=7 -[/card] -[card] -name=Death Baron -auto=lord(skeleton|myBattlefield) 1/1 -auto=lord(skeleton|myBattlefield) deathtouch -auto=lord(other zombie|myBattlefield) 1/1 -auto=lord(other zombie|myBattlefield) deathtouch -text=Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. -mana={1}{B}{B} -type=Creature -subtype=Zombie Wizard -power=2 -toughness=2 -[/card] -[card] -name=Death Bomb -auto=destroy target(creature[-black]) -auto=life:-2 opponent -text=As an additional cost to cast Death Bomb, sacrifice a creature. -- Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life. -mana={3}{B}{S(creature|mybattlefield)} -type=Instant -[/card] -[card] -name=Death by Dragons -auto=choice (you get a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) -auto=choice (opponent gets a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) -text=Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] name=Death Cultist auto={S}:life:-1 target(player) && life:1 controller text=Sacrifice Death Cultist: Target loses 1 life and you gain 1 life. @@ -23048,17 +24767,6 @@ mana={6}{B}{G} type=Sorcery [/card] [card] -name=Death of a Thousand Stings -target=player -auto=life:-1 -auto=life:1 controller -autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then may moveto(myhand) -text=Target player loses 1 life and you gain 1 life. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. -mana={4}{B} -type=Instant -subtype=Arcane -[/card] -[card] name=Death Pit Offering auto=moveTo(mygraveyard) all(creature|mybattlefield) auto=lord(creature|mybattlefield) 2/2 @@ -23127,6 +24835,25 @@ mana={X}{B} type=Instant [/card] [card] +name=Death by Dragons +auto=choice (you get a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) +auto=choice (opponent gets a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) +text=Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Death of a Thousand Stings +target=player +auto=life:-1 +auto=life:1 controller +autograveyard=@each my upkeep:if type(*|myhand)~morethan~type(*|opponenthand) then may moveto(myhand) +text=Target player loses 1 life and you gain 1 life. -- At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand. +mana={4}{B} +type=Instant +subtype=Arcane +[/card] +[card] name=Death's Approach target=creature auto=teach(creature) transforms((,newability[-type:creature:mygraveyard/-type:creature:mygraveyard nonstatic])) @@ -23153,6 +24880,23 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Death's Presence +auto=lord(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(mybattlefield) once:dynamicability target(creature|mybattlefield)])) +text=Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. +mana={5}{G} +type=Enchantment +[/card] +[card] +name=Death's Shadow +auto=thisforeach(controllerlife) -1/-1 +text=Death's Shadow gets -X/-X, where X is your life total. +mana={B} +type=Creature +subtype=Avatar +power=13 +toughness=13 +[/card] +[card] name=Death's-Head Buzzard abilities=flying auto=@movedto(this|graveyard) from(battlefield):-1/-1 all(creature|Battlefield) ueot @@ -23164,14 +24908,15 @@ power=2 toughness=1 [/card] [card] -name=Death's Shadow -auto=thisforeach(controllerlife) -1/-1 -text=Death's Shadow gets -X/-X, where X is your life total. -mana={B} +name=Death-Hood Cobra +auto={1}{G}:reach +auto={1}{G}:deathtouch +text={1}{G}: Death-Hood Cobra gains reach until end of turn. -- {1}{G}: Death-Hood Cobra gains deachtouch until end of turn. +mana={1}{G} type=Creature -subtype=Avatar -power=13 -toughness=13 +subtype=Snake +power=2 +toughness=2 [/card] [card] name=Deathbellow Raider @@ -23220,6 +24965,38 @@ power=3 toughness=3 [/card] [card] +name=Deathcap Cultivator +auto={T}:add{B} +auto={T}:add{G} +auto=while(restriction{delirium}) deathtouch +text={T}: Add {B} or {G} to your mana pool. -- Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. +mana={1}{G} +type=Creature +subtype=Human Druid +power=2 +toughness=1 +[/card] +[card] +name=Deathcoil Wurm +auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) +text=You may have Deathcoil Wurm assign its combat damage as though it weren't blocked. +mana={6}{G}{G} +type=Creature +subtype=Wurm +power=7 +toughness=6 +[/card] +[card] +name=Deathcult Rogue +auto=cantbeblockedby(creature[-rogue]) +text=Deathcult Rogue can't be blocked except by Rogues. +mana={1}{UB}{UB} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Deathcurse Ogre auto=@movedTo(this|graveyard) from(battlefield):life:-3 opponent && life:-3 controller text=When Deathcurse Ogre dies, each player loses 3 life. @@ -23251,6 +25028,16 @@ power=2 toughness=2 [/card] [card] +name=Deathgazer +auto=@combat(blocking,blocked) source(this) from(creature[-black]):all(trigger[from]) phaseaction[combatends once] destroy +text=Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. +mana={3}{B} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] name=Deathgreeter auto=@movedTo(graveyard) from(other creature|battlefield):may life:1 text=Whenever another creature dies, you may gain 1 life. @@ -23268,6 +25055,18 @@ mana={B}{B} type=Enchantment [/card] [card] +name=Deathknell Kami +abilities=flying +auto={2}:1/1 && treason +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=1]|mygraveyard) +text=Flying -- {2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step. -- Soulshift 1 (When this dies, you may return target Spirit card with converted mana cost 1 or less from your graveyard to your hand.) +mana={1}{B} +type=Creature +subtype=Spirit +power=0 +toughness=1 +[/card] +[card] name=Deathlace alias=1152 text=Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) @@ -23275,6 +25074,28 @@ mana={B} type=Instant [/card] [card] +name=Deathless Angel +abilities=flying +auto={W}{W}:indestructible target(creature) +text=Flying -- {W}{W}: Target creature is indestructible this turn. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=7 +[/card] +[card] +name=Deathless Behemoth +abilities=vigilance +autograveyard={S(Eldrazi Scion|mybattlefield)}{S(Eldrazi Scion|mybattlefield)}:moveto(myhand) asSorcery +text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. +mana={6} +type=Creature +subtype=Eldrazi +power=6 +toughness=6 +[/card] +[card] name=Deathmark target=creature[green;white] auto=destroy @@ -23337,13 +25158,6 @@ power=1 toughness=2 [/card] [card] -name=Death's Presence -auto=lord(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(mybattlefield) once:dynamicability target(creature|mybattlefield)])) -text=Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. -mana={5}{G} -type=Enchantment -[/card] -[card] name=Deathspore Thallid text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. -- Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. mana={1}{B} @@ -23424,6 +25238,14 @@ mana={4} type=Artifact [/card] [card] +name=Declaration in Stone +target=creature +auto=transforms((,newability[all(*[share!name!]) moveto(exile)],newability[@movedto(exile) all([share!name!])token(-410067) controller])) +text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Decompose target=*|graveyard auto=moveTo(exile) @@ -23432,15 +25254,6 @@ mana={1}{B} type=Sorcery [/card] [card] -name=Deconstruct -target=artifact -auto=destroy -auto=add{G}{G}{G} -text=Destroy target artifact. Add {G}{G}{G} to your mana pool. -mana={2}{G} -type=Sorcery -[/card] -[card] name=Decomposition target=creature[black] auto=teach(creature) cumulativeupcost[{l}] sacrifice @@ -23451,6 +25264,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Deconstruct +target=artifact +auto=destroy +auto=add{G}{G}{G} +text=Destroy target artifact. Add {G}{G}{G} to your mana pool. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Decree of Annihilation auto=moveTo(exile) all(artifact,creature,land|battlefield) auto=moveTo(exile) all(*|mygraveyard) @@ -23472,24 +25294,6 @@ mana={X}{X}{2}{W}{W} type=Sorcery [/card] [card] -name=Angel -type=Creature -subtype=Angel -abilities=flying -text=Flying -power=4 -toughness=4 -color=white -[/card] -[card] -name=Soldier -type=Creature -subtype=Soldier -power=1 -toughness=1 -color=white -[/card] -[card] name=Decree of Pain auto=@movedto(graveyard) from(creature|battlefield):draw:1 auto=all(creature) bury @@ -23630,6 +25434,18 @@ power=2 toughness=2 [/card] [card] +name=Deepfathom Skulker +auto=@combatdamaged(player) from(creature|myBattlefield):may draw:1 controller +auto={3}{c}:target(creature) unblockable ueot +text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) +mana={5}{U} +abilities=devoid +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] name=Deepfire Elemental auto={1}:name(X = 0) destroy target(*[artifact;creature;manacost=0]) auto={3}:name(X = 1) destroy target(*[artifact;creature;manacost=1]) @@ -23844,6 +25660,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Defiant Bloodlord +abilities=flying +auto=@lifed(controller):life:-thatmuch target(opponent) +text=Flying -- Whenever you gain life, target opponent loses that much life. +mana={5}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=5 +[/card] +[card] name=Defiant Elf abilities=trample text=Trample @@ -24118,6 +25945,14 @@ power=9 toughness=9 [/card] [card] +name=Demon's Grasp +target=creature|battlefield +auto=-5/-5 ueot +text=Target creature gets -5/-5 until end of turn. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Demon's Herald auto={2}{B}{T}{S(creature[blue]|myBattlefield)}{S(creature[black]|myBattlefield)}{S(creature[red]|myBattlefield)}:moveTo(mybattlefield) target(prince of thralls|mylibrary) text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library. @@ -24146,6 +25981,15 @@ power=2 toughness=2 [/card] [card] +name=Demon-Possessed Witch +auto=destroy target(creature) +text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. +type=Creature +subtype=Human Shaman +power=4 +toughness=3 +[/card] +[card] name=Demonic Appetite target=creature|myBattlefield auto=3/3 @@ -24249,6 +26093,14 @@ type=Artifact subtype=Equipment [/card] [card] +name=Demoralize +auto=if type(*|mygraveyard)~morethan~6 then all(creature) cantblock ueot +auto=ifnot type(*|mygraveyard)~morethan~6 then all(creature) menace ueot +text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. +mana={2}{R} +type=Instant +[/card] +[card] name=Demystify target=enchantment auto=destroy @@ -24288,6 +26140,14 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Deny Existence +target=creature|stack +auto=fizzle and exiledeath +text=Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={2}{U} +type=Instant +[/card] +[card] name=Deny Reality target=*|battlefield auto=moveTo(ownerhand) @@ -24305,6 +26165,14 @@ mana={7}{U}{U} type=Sorcery [/card] [card] +name=Deprive +target=*|stack +auto=fizzle +text=As an additional cost to cast Deprive, return a land you control to its owner's hand. -- Counter target spell. +mana={U}{U}{H(land|myBattlefield)} +type=Instant +[/card] +[card] name=Deputy of Acquittals abilities=flash auto=may moveTo(ownerhand) target(creature|mybattlefield) @@ -24316,14 +26184,6 @@ power=2 toughness=2 [/card] [card] -name=Deprive -target=*|stack -auto=fizzle -text=As an additional cost to cast Deprive, return a land you control to its owner's hand. -- Counter target spell. -mana={U}{U}{H(land|myBattlefield)} -type=Instant -[/card] -[card] name=Deranged Assistant auto={M}{T}:Add{1} text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. @@ -24366,6 +26226,14 @@ power=4 toughness=4 [/card] [card] +name=Descend upon the Sinful +auto=moveto(exile) all(creature) +auto=token(Angel,creature angel,4/4,white,flying) controller restriction{delirium} +text=Exile all creatures. -- Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] name=Descendant of Masumaro auto=@each my upkeep:foreach(*|myHand) counter(1/1,1) && foreach(*|opponentHand) counter(1/1,-1) text=At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand. @@ -24376,6 +26244,23 @@ power=1 toughness=1 [/card] [card] +name=Descendant of Soramaro +auto={1}{u}:name(Look at My top cards) reveal:type:*:myhand optionone name(Look) target(*|reveal) donothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] +name=Descendants' Path +auto=@each my upkeep:reveal:1 optionone name(Reveal)if type(creature|reveal)~morethan~0 then name(Check to cast) target(creature|reveal) transforms((,newability[if type(*[share!types!]|mybattlefield)~morethan~0 then castcard(putinplay)])) forever else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Descent of the Dragons target=creature|battlefield auto=token(Dragon,Creature Dragon,4/4,red,flying) targetcontroller @@ -24385,6 +26270,15 @@ mana={4}{R}{R} type=Sorcery [/card] [card] +name=Desecrated Earth +target=land +auto=transforms((,newability[ability$!name(discard) target(*|myhand) reject!$ controller])) forever +auto=destroy +text=Destroy target land. Its controller discards a card. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Desecration Elemental abilities=fear auto=@movedto(*|stack):moveTo(ownergraveyard) notatarget(creature|myBattlefield) @@ -24414,15 +26308,6 @@ power=2 toughness=2 [/card] [card] -name=Desecrated Earth -target=land -auto=transforms((,newability[ability$!name(discard) target(*|myhand) reject!$ controller])) forever -auto=destroy -text=Destroy target land. Its controller discards a card. -mana={4}{B} -type=Sorcery -[/card] -[card] name=Desert auto={T}:Add{1} auto={T}:Damage:1 target(creature[attacking]) @@ -24506,6 +26391,16 @@ power=3 toughness=3 [/card] [card] +name=Desolation Twin +autostack=choice token(Eldrazi,Creature Eldrazi,10/10) controller +text=When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield. +mana={10} +type=Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] name=Desperate Charge auto=lord(creature|myBattlefield) 2/0 text=Creatures you control get +2/+0 until end of turn. @@ -24567,6 +26462,15 @@ mana={1} type=Artifact [/card] [card] +name=Destroy the Evidence +target=land +auto=destroy +auto=transforms((,newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend])) oneshot +text=Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={4}{B} +type=Sorcery +[/card] +[card] name=Destructive Flow auto=@each opponent upkeep:ability$!name(sacrifice non-basic land) choice target(land[-basic]|mybattlefield) sacrifice !$ opponent auto=@each my upkeep:target(land[-basic]|mybattlefield) sacrifice @@ -24696,6 +26600,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Devil +type=Creature +subtype=Devil +auto=@movedto(this|mygraveyard): damage:1 target(creature,player) +text=when this creature dies it deals 1 damage to target creature or player +power=1 +toughness=1 +[/card] +[card] name=Devil's Play target=creature,player auto=damage:X @@ -24705,6 +26618,21 @@ mana={X}{R} type=Sorcery [/card] [card] +name=Devils' Playground +auto=token(-410068)*4 +text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." +mana={4}{R}{R} +type=Sorcery +[/card] +[card] +name=Devilthorn Fox +mana={1}{W} +type=Creature +subtype=Fox +power=3 +toughness=1 +[/card] +[card] name=Devoted Caretaker auto={W}{T}:target(*|mybattlefield) transforms((,newability[protection from(instant)],newability[protection from(sorcery)])) ueot text={W}, {T}: Target permanent you control gains protection from instants and from sorceries until end of turn. @@ -24752,6 +26680,14 @@ mana={1}{B} type=Instant [/card] [card] +name=Devour in Flames +auto=damage:5 +target=creature,planeswalker +text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker. +mana={2}{R}{H(land|myBattlefield)} +type=Sorcery +[/card] +[card] name=Devour in Shadow target=creature auto=bury @@ -24852,6 +26788,16 @@ power=2 toughness=2 [/card] [card] +name=Dewdrop Spy +auto=target(player) name(Look at top card) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. +mana={1}{U}{U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=2 +[/card] +[card] name=Diabolic Edict target=player auto=ability$!name(sacrifice) target(creature|mybattlefield) sacrifice!$ targetedplayer @@ -24891,14 +26837,11 @@ mana={2}{B}{B} type=Sorcery [/card] [card] -name=Diaochan, Artful Beauty -auto={T}:destroy target(creature) && ability$!destroy target(creature)!$ opponent mycombatbeginsonly -text={T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared. -mana={3}{R} -type=Legendary Creature -subtype=Human Advisor -power=1 -toughness=1 +name=Diabolic Vision +auto=reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. +mana={U}{B} +type=Sorcery [/card] [card] name=Diamond Faerie @@ -24930,6 +26873,16 @@ text={T}, Sacrifice a creature: You gain life equal to the sacrificed creature's type=Land [/card] [card] +name=Diaochan, Artful Beauty +auto={T}:destroy target(creature) && ability$!destroy target(creature)!$ opponent mycombatbeginsonly +text={T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate this ability only during your turn, before attackers are declared. +mana={3}{R} +type=Legendary Creature +subtype=Human Advisor +power=1 +toughness=1 +[/card] +[card] name=Dictate of Erebos abilities=flash auto=@movedTo(creature|mygraveyard) from(mybattlefield):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent @@ -25070,6 +27023,15 @@ mana={3} type=Artifact [/card] [card] +name=Dimir Machinations +autohand={1}{B}{B}{discard}:moveto(myhand) target(*[manacost=3]|mylibrary) asSorcery +target=player +auto=name(Reveal cards) reveal:3 optionone name(Exile Cards) target(*|reveal) moveto(exile) optiononeend optiontwo name(reorder on library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) +mana={2}{B} +type=Sorcery +[/card] +[card] name=Dimir Signet auto={1}{T}:Add{U}{B} text={1}, {T}: Add {U}{B} to your mana pool. @@ -25151,6 +27113,17 @@ power=2 toughness=2 [/card] [card] +name=Diregraf Colossus +auto=foreach(zombie|mygraveyard)counter(1/1,1) +auto=@movedto(zombie|mystack):token(-370619) +text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={2}{B} +type=Creature +subtype=Zombie Giant +power=2 +toughness=2 +[/card] +[card] name=Diregraf Escort auto=soulbond protection from(zombie) abilities=soulbond @@ -25342,6 +27315,14 @@ power=1 toughness=1 [/card] [card] +name=Discombobulate +target=*|stack +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Counter target spell. Look at the top four cards of your library, then put them back in any order. +mana={2}{U}{U} +type=Instant +[/card] +[card] name=Discordant Dirge auto=@each my upkeep:may counter(0/0,1,Verse) auto=this(counter{0/0.1.Verse}<1) {B}{S}:name(look) donothing target(*|opponenthand) @@ -25593,13 +27574,6 @@ mana={X}{U}{U} type=Sorcery [/card] [card] -name=Dissipation Field -mana={2}{U}{U} -auto=@damageof(player) from(*|battlefield):all(trigger[from]) moveto(ownerhand) -type=Enchantment -text=Whenever a permanent deals damage to you, return it to its owner's hand. -[/card] -[card] name=Disrupt target=*[instant;sorcery]|stack auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -25646,6 +27620,22 @@ mana={1}{U}{U} type=Instant [/card] [card] +name=Dissipation Field +mana={2}{U}{U} +auto=@damageof(player) from(*|battlefield):all(trigger[from]) moveto(ownerhand) +type=Enchantment +text=Whenever a permanent deals damage to you, return it to its owner's hand. +[/card] +[card] +name=Dissolve +target=*|stack +auto=fizzle +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Distant Melody auto=chooseatype foreach(*[chosentype]|mybattlefield) draw:1 controller chooseend text=Choose a creature type. Draw a card for each permanent you control of that type. @@ -25821,6 +27811,16 @@ type=Tribal Artifact subtype=Wizard Equipment [/card] [card] +name=Diving Griffin +abilities=flying,vigilance +text=Flying, vigilance +mana={1}{W}{W} +type=Creature +subtype=Griffin +power=2 +toughness=2 +[/card] +[card] name=Divinity of Pride abilities=flying,lifelink auto=this(controllerlife > 24) 4/4 @@ -25832,16 +27832,6 @@ power=4 toughness=4 [/card] [card] -name=Diving Griffin -abilities=flying,vigilance -text=Flying, vigilance -mana={1}{W}{W} -type=Creature -subtype=Griffin -power=2 -toughness=2 -[/card] -[card] name=Dizzy Spell target=creature auto=-3/0 @@ -25860,6 +27850,18 @@ type=Enchantment subtype=Aura [/card] [card] +name=Djinn of Wishes +auto=counter(0/0,3,wish) +auto={c(0/0.-1.wish)}:reveal:1 optionone name(Reveal card to cast) target(*|reveal) transforms((,newability[castcard(putinplay)])) forever optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend +abiities=flying +text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. +mana={3}{U}{U} +type=Creature +subtype=Djinn +power=4 +toughness=4 +[/card] +[card] name=Djinn of the Lamp abilities=flying text=Flying @@ -25888,6 +27890,16 @@ mana={3}{R} type=Instant [/card] [card] +name=Dokai, Weaver of Life +auto={4}{G}{G}{T}:token(Elemental,Creature Elemental,type:land:mybattlefield/type:land:mybattlefield,green) controller +text={4}{G}{G}, {T}: Put an X/X green Elemental creature token onto the battlefield, where X is the number of lands you control. +mana={1}{G} +type=Legendary Creature +subtype=Human Monk +power=3 +toughness=3 +[/card] +[card] name=Dolmen Gate auto=preventAllCombatDamage to(creature[attacking]|myBattlefield) text=Prevent all combat damage that would be dealt to attacking creatures you control. @@ -25923,6 +27935,18 @@ mana={X}{1}{U}{U} type=Instant [/card] [card] +name=Dominator Drone +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto=if type(other creature[colorless]|mybattlefield)~morethan~0 then life:-2 all(opponent) +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. +mana={2}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] name=Domineer target=creature[artifact] alias=1194 @@ -25943,6 +27967,17 @@ power=4 toughness=4 [/card] [card] +name=Domri Rade +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Reveal) reveal:1 optionone target(creature|reveal)moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={C(0/0,-2,Loyalty)}:name(-2: Fight) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot +auto={C(0/0,-7,Loyalty)}:name(-7: emblem) emblem transforms((,newability[lord(creature|mybattlefield)doublestrike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield)hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove +text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." +mana={1}{R}{G} +type=Planeswalker +subtype=Domri +[/card] +[card] name=Donate target=*|myBattlefield auto=moveTo(opponentBattlefield) @@ -25996,6 +28031,17 @@ power=1 toughness=1 [/card] [card] +name=Doomgape +abilities=trample +auto=@each my upkeep:notatarget(creature|mybattlefield) dynamicability sacrifice +text=Trample -- At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. +mana={4}{BG}{BG}{BG} +type=Creature +subtype=Elemental +power=10 +toughness=10 +[/card] +[card] name=Doomsday Specter abilities=flying auto=@combatdamagefoeof(player) from(this):reject target(*|opponenthand) @@ -26009,17 +28055,6 @@ power=2 toughness=3 [/card] [card] -name=Doomgape -abilities=trample -auto=@each my upkeep:notatarget(creature|mybattlefield) dynamicability sacrifice -text=Trample -- At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. -mana={4}{BG}{BG}{BG} -type=Creature -subtype=Elemental -power=10 -toughness=10 -[/card] -[card] name=Doomwake Giant auto=all(creature|opponentbattlefield) -1/-1 auto=@movedTo(enchantment|myBattlefield):all(creature|opponentbattlefield) -1/-1 @@ -26198,6 +28233,14 @@ mana={3}{WU}{WU}{WU} type=Enchantment [/card] [card] +name=Downdraft +auto={G}:-flying target(creature) +auto={S}:Damage:2 all(creature[flying]) +text={G}: Target creature loses flying until end of turn. -- Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Downhill Charge target=creature other={S(mountain|mybattlefield)} name(Sacrifice a Mountain) @@ -26207,14 +28250,6 @@ mana={2}{R} type=Instant [/card] [card] -name=Downdraft -auto={G}:-flying target(creature) -auto={S}:Damage:2 all(creature[flying]) -text={G}: Target creature loses flying until end of turn. -- Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying. -mana={2}{G} -type=Enchantment -[/card] -[card] name=Downpour target=creature auto=tap @@ -26260,6 +28295,14 @@ mana={1}{R} type=Instant [/card] [card] +name=Drafna's Restoration +target=player +auto=choice moveTo(targetedpersonslibrary) target(artifact|targetedpersonsgraveyard) +text=Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. +mana={U} +type=Sorcery +[/card] +[card] name=Drag Down target=creature auto=aslongas(forest|myBattlefield) -1/-1 @@ -26272,12 +28315,15 @@ mana={2}{B} type=Instant [/card] [card] -name=Drafna's Restoration -target=player -auto=choice moveTo(targetedpersonslibrary) target(artifact|targetedpersonsgraveyard) -text=Return any number of target artifact cards from target player's graveyard to the top of his or her library in any order. -mana={U} -type=Sorcery +name=Dragon +type=Creature +subtype=Dragon +abilities=flying +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) +power=1 +toughness=1 +color=Red,Green [/card] [card] name=Dragon Appeasement @@ -26335,17 +28381,6 @@ toughness=4 abilities=flying [/card] [card] -name=Dragon -type=Creature -subtype=Dragon -abilities=flying -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -power=1 -toughness=1 -color=Red,Green -[/card] -[card] name=Dragon Egg abilities=defender auto=@movedTo(this|graveyard) from(mybattlefield):token(-370660) @@ -26532,27 +28567,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Dragon-Scarred Bear -auto={1}{G}:regenerate restriction{compare(powertotalinplay)~morethan~7} -text=Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater. -mana={2}{G} -type=Creature -subtype=Bear -power=3 -toughness=2 -[/card] -[card] -name=Dragon-Style Twins -abilities=double strike -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. -mana={3}{R}{R} -type=Creature -subtype=Human Monk -power=3 -toughness=3 -[/card] -[card] name=Dragon's Claw auto=@movedTo(*[red]|stack):may life:1 controller text=Whenever a player casts a red spell, you may gain 1 life. @@ -26580,6 +28594,27 @@ power=1 toughness=1 [/card] [card] +name=Dragon-Scarred Bear +auto={1}{G}:regenerate restriction{compare(powertotalinplay)~morethan~7} +text=Formidable — {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater. +mana={2}{G} +type=Creature +subtype=Bear +power=3 +toughness=2 +[/card] +[card] +name=Dragon-Style Twins +abilities=double strike +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. +mana={3}{R}{R} +type=Creature +subtype=Human Monk +power=3 +toughness=3 +[/card] +[card] name=Dragonlair Spider abilities=reach auto=@movedTo(*|opponentstack):token(Insect,Creature Insect, 1/1,green) @@ -26722,6 +28757,14 @@ mana={8}{R} type=Sorcery [/card] [card] +name=Drain Life +target=creature,player +alias=1156 +text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. +mana={1}{B}{X:black} +type=Sorcery +[/card] +[card] name=Drain the Well target=land auto=destroy @@ -26731,14 +28774,6 @@ mana={2}{BG}{BG} type=Sorcery [/card] [card] -name=Drain Life -target=creature,player -alias=1156 -text=Spend only black mana on X. -- Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness. -mana={1}{B}{X:black} -type=Sorcery -[/card] -[card] name=Draining Whelk abilities=flash,flying auto=target(*|stack) fizzle @@ -26838,6 +28873,27 @@ mana={W}{U} type=Instant [/card] [card] +name=Drana's Chosen +auto={T(ally|myBattlefield)}{t}:token(-370619) +text=Cohort ? {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={3}{B} +type=Creature +subtype=Vampire Shaman Ally +power=2 +toughness=2 +[/card] +[card] +name=Drana's Emissary +abilities=flying +auto=@each my upkeep:life:-1 opponent && life:1 controller +text=Flying -- At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. +mana={1}{W}{B} +type=Creature +subtype=Vampire Cleric Ally +power=2 +toughness=2 +[/card] +[card] name=Drana, Kalastria Bloodchief abilities=flying auto={X}{B}{B}:name(reduce toughness) 0/-X target(creature) ueot && all(this) X/0 ueot @@ -26849,6 +28905,17 @@ power=4 toughness=4 [/card] [card] +name=Drana, Liberator of Malakir +abilities=flying,first strike +auto=@combatdamaged(player) from(this):counter(1/1,1) all(creature[attacking]|mybattlefield) +text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. +mana={1}{B}{B} +type=Legendary Creature +subtype=Vampire Ally +power=2 +toughness=3 +[/card] +[card] name=Drastic Revelation auto=moveTo(mygraveyard) all(*|myhand) auto=draw:7 @@ -26888,6 +28955,17 @@ mana={3}{B} type=Sorcery [/card] [card] +name=Dread Defiler +auto={3}{c}{e(creature|mygraveyard)}:life:-storedpower target(opponent) +text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) +mana={6}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=6 +toughness=8 +[/card] +[card] name=Dread Drone auto=Token(-193507)*2 text=When Dread Drone enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." @@ -27392,6 +29470,18 @@ power=2 toughness=2 [/card] [card] +name=Drogskol Cavalry +abilities=flying +auto=@movedto(spirit|mybattlefield):life:2 +auto={3}{W}:token(Spirit,creature Spirit,1/1,white,flying) +text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={5}{W}{W} +type=Creature +subtype=Spirit Knight +power=4 +toughness=4 +[/card] +[card] name=Drogskol Reaver abilities=flying,double strike,lifelink auto=@lifeof(player):draw:1 controller @@ -27413,17 +29503,6 @@ power=1 toughness=5 [/card] [card] -name=Dromar, the Banisher -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{U}) activatechooseacolor all(creature[chosencolor]|battlefield) moveTo(ownerhand) activatechooseend -text=Flying -- Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. -mana={3}{W}{U}{B} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Dromar's Attendant auto={1}{S}:Add{W}{U}{B} text={1}, Sacrifice Dromar's Attendant: Add {W}{U}{B} to your mana pool. @@ -27454,15 +29533,15 @@ mana={W}{U}{B} type=Instant [/card] [card] -name=Dromoka, the Eternal +name=Dromar, the Banisher abilities=flying -auto=@combat(attacking) source(dragon|mybattlefield):ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller -text=Flying -- Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) -mana={3}{G}{W} +auto=@combatdamaged(player) from(this):pay({2}{U}) activatechooseacolor all(creature[chosencolor]|battlefield) moveTo(ownerhand) activatechooseend +text=Flying -- Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands. +mana={3}{W}{U}{B} type=Legendary Creature subtype=Dragon -power=5 -toughness=5 +power=6 +toughness=6 [/card] [card] name=Dromoka Captain @@ -27510,6 +29589,17 @@ mana={4}{G} type=Instant [/card] [card] +name=Dromoka, the Eternal +abilities=flying +auto=@combat(attacking) source(dragon|mybattlefield):ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +text=Flying -- Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) +mana={3}{G}{W} +type=Legendary Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] name=Dromosaur auto=@combat(blocking,blocked,turnlimited) source(this):2/-2 ueot text=Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. @@ -27593,6 +29683,16 @@ power=4 toughness=4 [/card] [card] +name=Dross Hopper +auto={S(creature|myBattlefield)}:flying +text=Sacrifice a creature: Dross Hopper gains flying until end of turn. +mana={1}{B} +type=Creature +subtype=Insect Horror +power=2 +toughness=1 +[/card] +[card] name=Dross Prowler abilities=fear text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) @@ -27623,16 +29723,6 @@ power=3 toughness=1 [/card] [card] -name=Dross Hopper -auto={S(creature|myBattlefield)}:flying -text=Sacrifice a creature: Dross Hopper gains flying until end of turn. -mana={1}{B} -type=Creature -subtype=Insect Horror -power=2 -toughness=1 -[/card] -[card] name=Drove of Elves abilities=opponentshroud anyzone=type:*[green]:myBattlefield/type:*[green]:myBattlefield cdaactive @@ -27653,6 +29743,14 @@ mana={B}{G} type=Instant [/card] [card] +name=Drown in Sorrow +auto=all(creature) -2/-2 ueot +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Drowned auto={B}:regenerate text={B}: Regenerate Drowned. @@ -27692,6 +29790,18 @@ power=1 toughness=1 [/card] [card] +name=Drowner of Hope +auto=choice token(Eldrazi Scion) *2 controller +auto={S(Eldrazi Scion|mybattlefield)}:tap target(creature) +text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature. +mana={5}{U} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] name=Drowner of Secrets auto={T(merfolk|mybattlefield)}:deplete:1 target(player) text=Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard. @@ -27702,6 +29812,23 @@ power=1 toughness=3 [/card] [card] +name=Drownyard Explorers +auto=token(-410067) controller +text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=4 +[/card] +[card] +name=Drownyard Temple +auto={T}:Add{1} +autograveyard={3}:moveto(mybattlefield) and!(tap)! +text={T}: Add {1} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. +type=Land +[/card] +[card] name=Drudge Beetle autograveyard={5}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery text=Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) @@ -27791,6 +29918,13 @@ power=2 toughness=2 [/card] [card] +name=Druidic Satchel +mana={3} +type=Artifact +auto={2}{t}::reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) token(Saproling) controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(-land,-creature|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. +[/card] +[card] name=Druids' Repository auto=@each blockers:foreach(creature[attacking]|myBattlefield) counter(0/0,1,Charge) auto={C(0/0,-1,Charge)}:activatechooseacolor add{chosencolor} activatechooseend @@ -27810,6 +29944,17 @@ power=2 toughness=2 [/card] [card] +name=Drunau Corpse Trawler +auto=token(Zombie,creature Zombie,2/2,black) +auto={2}{B}:target(zombie) deathtouch ueot +text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. +mana={3}{U} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Dry Spell auto=damage:1 all(creature,player) text=Dry Spell deals 1 damage to each creature and each player. @@ -27855,7 +30000,6 @@ subtype=Aura [/card] [card] name=Dual Casting -#interrupt own spell in options must be turned on. target=creature auto=teach(creature) {R}{T}:name(copy spell) castcard(copied noevent) target(*[instant;sorcery]|mystack) text=Enchant creature -- Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy." @@ -27864,6 +30008,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Dual Shot +target=creature +auto=damage:1 +text=Dual Shot deals 1 damage to each of up to two target creatures. +mana={R} +type=Instant +[/card] +[card] name=Duct Crawler auto={1}{R}:target(creature) ueot cantbeblockerof(this) text={1}{R}: Target creature can't block Duct Crawler this turn. @@ -27873,7 +30025,6 @@ subtype=Insect power=1 toughness=1 [/card] -#emblem ueot removes the effect, the ability acts an observer [card] name=Due Respect auto=emblem transforms((,newability[@movedTo(*|Battlefield):all(trigger) tap])) ueot @@ -27933,14 +30084,6 @@ power=2 toughness=1 [/card] [card] -name=Duneblast -auto=choice name(Save a creature) notatarget(creature) transforms((,newability[destroy all(other creature)])) -auto=choice name(destroy all creatures) destroy all(creature) -text=Choose up to one creature. Destroy the rest. -mana={4}{W}{B}{G} -type=Sorcery -[/card] -[card] name=Dune-Brood Nephilim auto=@combatdamaged(player) from(this):foreach(land|myBattlefield) token(Sand,creature sand,1/1) text=Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control. @@ -27951,6 +30094,14 @@ power=3 toughness=3 [/card] [card] +name=Duneblast +auto=choice name(Save a creature) notatarget(creature) transforms((,newability[destroy all(other creature)])) +auto=choice name(destroy all creatures) destroy all(creature) +text=Choose up to one creature. Destroy the rest. +mana={4}{W}{B}{G} +type=Sorcery +[/card] +[card] name=Dunerider Outlaw abilities=protection from green auto=@damagefoeof(player) from(this):all(trigger[from]) phaseaction[endofturn once] counter(1/1,1) @@ -28134,6 +30285,17 @@ power=1 toughness=1 [/card] [card] +name=Duskwatch Recruiter +auto={2}{G}:reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Howler) +text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. +mana={1}{G} +type=Creature +subtype=Human Warrior Werewolf +power=2 +toughness=2 +[/card] +[card] name=Duskworker auto=@combat(blocked,turnlimited) source(this):all(this) regenerate auto={3}:1/0 @@ -28173,6 +30335,18 @@ power=6 toughness=6 [/card] [card] +name=Dust Stalker +abilities=haste +auto=@each end restriction{type(other creature[colorless]|mybattlefield)~lessthan~1}:moveto(ownerhand) +text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. +mana={2}{B}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=3 +[/card] +[card] name=Dust to Dust target=<2>artifact auto=moveTo(exile) @@ -28647,6 +30821,16 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Earthen Arms +target=*|battlefield +auto=counter(1/1,2) +other={6}{G} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Put two +1/+1 counters on target permanent. -- Awaken 4?{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{G} +type=Sorcery +[/card] +[card] name=Earthen Goo abilities=trample auto=cumulativeupcost[{RG}] sacrifice @@ -28768,20 +30952,6 @@ power=5 toughness=4 [/card] [card] -name=Ebonblade Reaper -auto=@combat(attacking) source(this):life:-halfuplifetotal controller -auto=@combatdamagefoeof(player) from(this):life:-halfupopponentlifetotal opponent -auto=@combatdamageof(player) from(this):life:-halfuplifetotal controller -facedown={3} -autofacedown={3}{b}{b}:morph -text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. -- Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={2}{B} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] name=Ebon Drake abilities=flying auto=@movedTo(*|stack):life:-1 controller @@ -28792,7 +30962,6 @@ subtype=Drake power=3 toughness=3 [/card] -#the cantargetcard cant parse mystored[thrull], modified activation [card] name=Ebon Praetor abilities=first strike,trample @@ -28814,6 +30983,20 @@ text=Ebon Stronghold enters the battlefield tapped. -- {T}: Add {B} to your mana type=Land [/card] [card] +name=Ebonblade Reaper +auto=@combat(attacking) source(this):life:-halfuplifetotal controller +auto=@combatdamagefoeof(player) from(this):life:-halfupopponentlifetotal opponent +auto=@combatdamageof(player) from(this):life:-halfuplifetotal controller +facedown={3} +autofacedown={3}{b}{b}:morph +text=Whenever Ebonblade Reaper attacks, you lose half your life, rounded up. -- Whenever Ebonblade Reaper deals combat damage to a player, that player loses half his or her life, rounded up. -- Morph {3}{B}{B} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={2}{B} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Ebony Charm auto=choice life:-1 opponent && life:1 controller auto=choice target(*|graveyard) moveTo(exile) @@ -28935,17 +31118,6 @@ mana={1}{U} type=Instant [/card] [card] -name=Edgewalker -auto=lord(cleric|myhand,mylibrary,mygraveyard,myexile) altercost(white,-1) -auto=lord(cleric|myhand,mylibrary,mygraveyard,myexile) altercost(black, -1) -text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) -mana={1}{W}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] name=Edge of Autumn auto=if type(land|mybattlefield)~lessthan~5 then target(land[basic]|mybattlefield) moveTo(mybattlefield) autohand={S(land|mybattlefield)}{cycle}:name(cycling) draw:1 @@ -28964,6 +31136,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Edgewalker +auto=lord(cleric|myhand,mylibrary,mygraveyard,myexile) altercost(white,-1) +auto=lord(cleric|myhand,mylibrary,mygraveyard,myexile) altercost(black, -1) +text=Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.) +mana={1}{W}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Edric, Spymaster of Trest auto=@combatdamagefoeof(player) from(creature|mybattlefield):may draw:1 controller text=Whenever a creature deals combat damage to one of your opponents, that creature's controller may draw a card. @@ -28974,6 +31157,14 @@ power=2 toughness=2 [/card] [card] +name=Eerie Interlude +target=creature|mybattlefield +auto=blink ueot +text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. +mana={2}{W} +type=Instant +[/card] +[card] name=Eerie Procession auto=moveto(myhand) notatarget(arcane|mylibrary) text=Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library. @@ -29017,6 +31208,21 @@ power=2 toughness=2 [/card] [card] +name=Eidolon of Countless Battles +auto=bestow bstw +auto=bestow teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto=bestow teach(creature) type:aura:mybattlefield/type:aura:mybattlefield nonstatic +auto=lord(this) type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto=lord(this) type:aura:mybattlefield/type:aura:mybattlefield nonstatic +bestow={2}{w}{w} +text=Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. +mana={1}{W}{W} +type=Enchantment Creature +subtype=Spirit +power=0 +toughness=0 +[/card] +[card] name=Eidolon of Rhetoric auto=maxCast(*)1 auto=maxCast(*)1 opponent @@ -29131,7 +31337,6 @@ subtype=Elf Warrior power=2 toughness=2 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Elbrus, the Binding Blade auto={1}:equip @@ -29143,18 +31348,6 @@ type=Legendary Artifact subtype=Equipment [/card] [card] -name=Withengar Unbound -abilities=flying,trample,intimidate -auto=this(controllerlife < 0) all(this) counter(1/1,13) -text=Flying, trample, intimidate -- Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. -color=black -type=Legendary Creature -subtype=Demon -power=13 -toughness=13 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Elder Cathar auto=@movedTo(this|graveyard) from(battlefield):target(creature|mybattlefield) transforms((,newability[counter(1/1)],newability[if cantargetcard(human) then counter(1/1)])) forever text=When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead. @@ -29199,14 +31392,15 @@ type=Enchantment subtype=Aura [/card] [card] -name=Elder of Laurels -auto={3}{G}:target(creature) type:creature:mybattlefield/type:creature:mybattlefield ueot -text={3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. +name=Elder Pine of Jukai +auto=@movedTo(arcane,spirit|mystack):reveal:4 optionone name(Get Lands) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) +text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) mana={2}{G} type=Creature -subtype=Human Advisor +subtype=Spirit power=2 -toughness=3 +toughness=1 [/card] [card] name=Elder Spawn @@ -29220,6 +31414,16 @@ power=6 toughness=6 [/card] [card] +name=Elder of Laurels +auto={3}{G}:target(creature) type:creature:mybattlefield/type:creature:mybattlefield ueot +text={3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. +mana={2}{G} +type=Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] name=Elderscale Wurm abilities=trample auto=if compare(lifetotal)~lessthan~7 then lifeset:7 controller @@ -29232,6 +31436,18 @@ power=7 toughness=7 [/card] [card] +name=Eldrazi Aggressor +abilities=haste +auto=aslongas(creature[colorless]|myBattlefield) haste +text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature. +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Eldrazi Conscription target=creature auto=10/10 @@ -29243,6 +31459,27 @@ type=Tribal Enchantment subtype=Eldrazi Aura [/card] [card] +name=Eldrazi Devastator +abilities=trample +text=Trample +mana={8} +type=Creature +subtype=Eldrazi +power=8 +toughness=9 +[/card] +[card] +name=Eldrazi Displacer +auto={c}{2}:target(creature) (blink) and!(tap)! +text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) +mana={2}{W} +abilities=devoid +type=Creature +subtype=Eldrazi +power=3 +toughness=3 +[/card] +[card] name=Eldrazi Monument auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|mybattlefield) flying @@ -29254,6 +31491,39 @@ mana={5} type=Artifact [/card] [card] +name=Eldrazi Obligator +abilities=haste +auto=pay({1}{c}) ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller +text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi +power=3 +toughness=1 +[/card] +[card] +name=Eldrazi Scion +auto={S}:Add{1} +text=Sacrifice this creature: Add {1} to your mana pool. +type=Creature +subtype=Eldrazi Scion +power=1 +toughness=1 +[/card] +[card] +name=Eldrazi Skyspawner +abilities=flying +auto=choice token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={2}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=1 +[/card] +[card] name=Eldrazi Spawn type=Creature subtype=Eldrazi Spawn @@ -29313,6 +31583,23 @@ power=3 toughness=3 [/card] [card] +name=Elemental +type=Creature +subtype=Elemental +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +text=This creature's power and toughness are each equal to the number of creature cards in its controller's battlefield. +power=* +toughness=* +color=green,white +[/card] +[card] +name=Elemental Augury +auto={3}:target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={3}: Look at the top three cards of target player's library, then put them back in any order. +mana={U}{B}{R} +type=Enchantment +[/card] +[card] name=Elemental Bond auto=@movedto(creature[power>=3]|mybattlefield):draw:1 controller text=Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card. @@ -29329,6 +31616,32 @@ type=Enchantment subtype=Aura [/card] [card] +name=Elemental T1 +type=Creature +subtype=Elemental +abilities=flying +text=Flying +power=2 +toughness=2 +color=blue +[/card] +[card] +name=Elemental T2 +type=Creature +subtype=Elemental +power=3 +toughness=3 +color=red +[/card] +[card] +name=Elephant +type=Creature +subtype=Elephant +power=3 +toughness=3 +color=green +[/card] +[card] name=Elephant Ambush auto=token(Elephant,creature elephant, 3/3,green) flashback={6}{G}{G} @@ -29380,6 +31693,14 @@ toughness=* color=green [/card] [card] +name=Elephant Token +power=3 +toughness=3 +type=Creature +subtype=Elephant +color=green +[/card] +[card] name=Elesh Norn, Grand Cenobite abilities=vigilance auto=lord(other creature|mybattlefield) 2/2 @@ -29417,6 +31738,28 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Elgaud Inquisitor +abilities=lifelink +auto=@movedTo(this|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying) +text=Lifelink -- When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] +name=Elgaud Shieldmate +auto=soulbond opponentshroud +abilities=soulbond +text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) +mana={3}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] name=Elite Archers auto={T}:damage:3 target(creature[attacking;blocking]) text={T}: Elite Archers deals 3 damage to target attacking or blocking creature. @@ -29505,26 +31848,16 @@ mana={4} type=Artifact [/card] [card] -name=Elgaud Inquisitor -abilities=lifelink -auto=@movedTo(this|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying) -text=Lifelink -- When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Elgaud Shieldmate -auto=soulbond opponentshroud -abilities=soulbond -text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.) -mana={3}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=3 +name=Elsewhere Flask +auto=draw:1 +auto={S}:name(plains) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((plains)) ueot all(land|mybattlefield) +auto={S}:name(island) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((island)) ueot all(land|mybattlefield) +auto={S}:name(swamp) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((swamp)) ueot all(land|mybattlefield) +auto={S}:name(mountain) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((mountain)) ueot all(land|mybattlefield) +auto={S}:name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((forest)) ueot all(land|mybattlefield) +text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. +mana={2} +type=Artifact [/card] [card] name=Elspeth Tirel @@ -29560,18 +31893,6 @@ type=Planeswalker subtype=Elspeth [/card] [card] -name=Elsewhere Flask -auto=draw:1 -auto={S}:name(plains) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((plains)) ueot all(land|mybattlefield) -auto={S}:name(island) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((island)) ueot all(land|mybattlefield) -auto={S}:name(swamp) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((swamp)) ueot all(land|mybattlefield) -auto={S}:name(mountain) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((mountain)) ueot all(land|mybattlefield) -auto={S}:name(forest) all(land|mybattlefield) loseabilities && all(land|mybattlefield) losesubtypesof(land) && transforms((forest)) ueot all(land|mybattlefield) -text=When Elsewhere Flask enters the battlefield, draw a card. -- Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. -mana={2} -type=Artifact -[/card] -[card] name=Elusive Krasis abilities=unblockable auto=evolve @@ -29594,6 +31915,16 @@ power=1 toughness=3 [/card] [card] +name=Elusive Tormentor +auto={1}{discard(*|myhand)}:flip(Insidious Mist) +text={1}, Discard a card: Transform Elusive Tormentor. +mana={2}{B}{B} +type=Creature +subtype=Vampire Wizard +power=4 +toughness=4 +[/card] +[card] name=Elven Cache target=*|myGraveyard auto=moveTo(myHand) @@ -29785,7 +32116,6 @@ subtype=Elf Warrior power=1 toughness=1 [/card] -# put {G} first so that the AI can produce it. [card] name=Elvish Harbinger auto=moveTo(library) target(elf|mylibrary) oneshot @@ -29958,7 +32288,6 @@ subtype=Elf Mutant power=5 toughness=4 [/card] -#the exile as a cost when adding mana seems require a target so i added "all(controller)" and it works 100%, since "controller" only will not work. [card] name=Elvish Spirit Guide autohand={e(this|myhand)}:add{G} all(controller) @@ -30009,6 +32338,18 @@ power=3 toughness=3 [/card] [card] +name=Embalmed Brawler +auto=@combat(attacking) source(this):thisforeach(counter{1/1.1}) life:-1 controller +auto=@combat(blocking) source(this):thisforeach(counter{1/1.1}) life:-1 controller +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Embargo auto=lord(*[-land]) doesnotuntap auto=@each my upkeep:life:-2 controller @@ -30077,6 +32418,27 @@ power=2 toughness=3 [/card] [card] +name=Ember-Eye Wolf +abilities=haste +auto={1}{R}:2/0 ueot +text=Haste -- {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Wolf +power=1 +toughness=2 +[/card] +[card] +name=Ember-Fist Zubera +auto=@movedTo(graveyard) from(this|mybattlefield):choice damage:type:zubera[fresh]:mygraveyard target(creature,player) +text=When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn. +mana={1}{R} +type=Creature +subtype=Zubera Spirit +power=1 +toughness=2 +[/card] +[card] name=Embermage Goblin auto=may moveTo(myhand) target(embermage goblin|mylibrary) auto={T}:damage:1 target(creature,player) @@ -30130,16 +32492,6 @@ power=4 toughness=4 [/card] [card] -name=Ember-Fist Zubera -auto=@movedTo(graveyard) from(this|mybattlefield):choice damage:type:zubera[fresh]:mygraveyard target(creature,player) -text=When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera put into all graveyards from the battlefield this turn. -mana={1}{R} -type=Creature -subtype=Zubera Spirit -power=1 -toughness=2 -[/card] -[card] name=Emblem of the Warmind target=creature|myBattlefield auto=lord(creature|myBattlefield) haste @@ -30149,6 +32501,30 @@ type=Enchantment subtype=Aura [/card] [card] +name=Embodiment of Fury +abilities=trample +auto=lord(creature[land]|mybattlefield) trample +auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot +text=Trample -- Land creatures you control have trample. -- Landfall ? Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +mana={3}{R} +type=Creature +subtype=Elemental +power=4 +toughness=3 +[/card] +[card] +name=Embodiment of Insight +abilities=vigilance +auto=lord(creature[land]|mybattlefield) vigilance +auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot +text=Vigilance -- Land creatures you control have vigilance. -- Landfall ? Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. +mana={4}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] name=Embodiment of Spring auto={1}{G}{T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) text={1}{G}{T}:Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. @@ -30196,14 +32572,6 @@ power=2 toughness=3 [/card] [card] -name=Emeria, the Sky Ruin -auto=tap -auto={T}:add{W} -auto=@each my upkeep restriction{type(plains|myBattlefield)~morethan~6}:may moveto(mybattlefield) target(creature|mygraveyard) -text=Emeria, the Sky Ruin enters the battlefield tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W} to your mana pool. -type=Land -[/card] -[card] name=Emeria Angel abilities=flying auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white) @@ -30215,21 +32583,24 @@ power=3 toughness=3 [/card] [card] -name=Emmara Tandris -auto=lord(creature[token]|mybattlefield) preventalldamage -text=Prevent all damage that would be dealt to creature tokens you control. -mana={5}{G}{W} -type=Legendary Creature -subtype=Elf Shaman -power=5 -toughness=7 +name=Emeria Shepherd +abilities=flying +auto=@movedTo(land[-plains]|myBattlefield):moveto(myhand) target(*[-land;-instant;-sorcery]|mygraveyard) +auto=@movedTo(land[plains]|myBattlefield):moveto(mybattlefield) target(*[-land;-instant;-sorcery]|mygraveyard) +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=4 [/card] [card] -name=Emmessi Tome -auto={5}{T}:auto={T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever -text={5}, {T}: Draw two cards, then discard a card. -mana={4} -type=Artifact +name=Emeria, the Sky Ruin +auto=tap +auto={T}:add{W} +auto=@each my upkeep restriction{type(plains|myBattlefield)~morethan~6}:may moveto(mybattlefield) target(creature|mygraveyard) +text=Emeria, the Sky Ruin enters the battlefield tapped. -- At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. -- {T}: Add {W} to your mana pool. +type=Land [/card] [card] name=Emissary of Despair @@ -30256,6 +32627,34 @@ power=2 toughness=1 [/card] [card] +name=Emissary of the Sleepless +abilities=flying +auto=if morbid then token(Spirit,creature Spirit,1/1,white,flying) +text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={4}{W} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] +name=Emmara Tandris +auto=lord(creature[token]|mybattlefield) preventalldamage +text=Prevent all damage that would be dealt to creature tokens you control. +mana={5}{G}{W} +type=Legendary Creature +subtype=Elf Shaman +power=5 +toughness=7 +[/card] +[card] +name=Emmessi Tome +auto={5}{T}:auto={T}:draw:2 && transforms((,newability[target(*|myhand) reject])) forever +text={5}, {T}: Draw two cards, then discard a card. +mana={4} +type=Artifact +[/card] +[card] name=Emperor Crocodile auto=aslongas(other creature|myBattlefield) all(this) sacrifice while <1 text=When you control no other creatures, sacrifice Emperor Crocodile. @@ -30276,29 +32675,6 @@ power=1 toughness=3 [/card] [card] -name=Emrakul, the Aeons Torn -abilities=nofizzle,flying,protectionfromcoloredspells -auto=if casted(this) then turns:+1 controller -autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle -auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 6 permanents) notatarget(<6>*|mybattlefield) sacrifice!$ opponent -text=Emrakul, the Aeons Torn can't be countered. -- When you cast Emrakul, take an extra turn after this one. -- Flying, protection from colored spells, annihilator 6 -- When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. -mana={15} -type=Legendary Creature -subtype=Eldrazi -power=15 -toughness=15 -[/card] -[card] -name=Emrakul's Hatcher -auto=Token(-193507)*3 -text=When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={4}{R} -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] -[card] name=Empty City Ruse auto=nextphasealter(remove,combatbegins,opponent) auto=nextphasealter(remove,combatattackers,opponent) @@ -30358,6 +32734,29 @@ type=Artifact subtype=Equipment [/card] [card] +name=Emrakul's Hatcher +auto=Token(-193507)*3 +text=When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={4}{R} +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] +name=Emrakul, the Aeons Torn +abilities=nofizzle,flying,protectionfromcoloredspells +auto=if casted(this) then turns:+1 controller +autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle +auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 6 permanents) notatarget(<6>*|mybattlefield) sacrifice!$ opponent +text=Emrakul, the Aeons Torn can't be countered. -- When you cast Emrakul, take an extra turn after this one. -- Flying, protection from colored spells, annihilator 6 -- When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library. +mana={15} +type=Legendary Creature +subtype=Eldrazi +power=15 +toughness=15 +[/card] +[card] name=Enatu Golem auto=@movedTo(this|mygraveyard) from(myBattlefield):life:3 text=When Enatu Golem goes to the graveyard from the battlefield, you gain 3 life. @@ -30403,6 +32802,16 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Encircling Fissure +target=opponent +auto=preventallcombatdamage from(creature|targetedpersonsbattlefield) +other={4}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever +text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2?{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={2}{W} +type=Instant +[/card] +[card] name=Enclave Cryptologist auto={1}{U}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}=1) {T}:transforms((,newability[draw:1],newability[target(*|myhand) reject])) forever @@ -30472,6 +32881,19 @@ power=4 toughness=5 [/card] [card] +name=Endbringer +auto=@each upkeep:untap all(this) +auto={t}:damage:1 target(creature,player) +auto={c}{t}:target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot +auto={c}{c}{t}:draw:1 +text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {C}, {T}: Target creature can't attack or block this turn. -- {C}{C}, {T}: Draw a card. +mana={5}{C} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] name=Endemic Plague target=creature auto=sacrifice @@ -30491,6 +32913,16 @@ power=1 toughness=1 [/card] [card] +name=Endless One +auto=counter(1/1,X) +text=Endless One enters the battlefield with X +1/+1 counters on it. +mana={X} +type=Creature +subtype=Eldrazi +power=0 +toughness=0 +[/card] +[card] name=Endless Ranks of the Dead auto=@each my upkeep:token(Zombie,Creature Zombie,2/2,black)*halfdowntype:zombie:mybattlefield text=At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down. @@ -30710,6 +33142,13 @@ mana={2}{B} type=Enchantment [/card] [card] +name=Engulf the Shore +auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|battlefield) +text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. +mana={3}{U} +type=Instant +[/card] +[card] name=Engulfing Flames target=creature auto=damage:1 @@ -30730,6 +33169,14 @@ power=7 toughness=7 [/card] [card] +name=Enhanced Awareness +auto=draw:3 +auto=reject notatarget(*|myhand) +text=Draw three cards, then discard a card. +mana={4}{U} +type=Instant +[/card] +[card] name=Enigma Eidolon auto={U}{S}:deplete:3 target(player) autograveyard=@movedTo(*[multicolor]|mystack):may moveTo(myhand) @@ -30741,14 +33188,6 @@ power=2 toughness=2 [/card] [card] -name=Enhanced Awareness -auto=draw:3 -auto=reject notatarget(*|myhand) -text=Draw three cards, then discard a card. -mana={4}{U} -type=Instant -[/card] -[card] name=Enlightened Ascetic auto=may destroy target(enchantment) text=When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. @@ -30776,6 +33215,17 @@ power=5 toughness=5 [/card] [card] +name=Enlistment Officer +auto=reveal:4 optionone name(Get Soldiers) target(<4>soldier|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{W} +type=Creature +subtype=Human Soldier +abilities=firststrike +power=2 +toughness=3 +[/card] +[card] name=Enormous Baloth mana={6}{G} type=Creature @@ -30792,6 +33242,13 @@ mana={X}{R} type=Instant [/card] [card] +name=Enshrined Memories +auto=reveal:x optionone name(Get creatures) target(<50>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<50>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={X}{G} +type=Sorcery +[/card] +[card] name=Enshrouding Mist target=creature auto=1/1 ueot @@ -31020,14 +33477,6 @@ power=4 toughness=4 [/card] [card] -name=Epicenter -auto=if type(*|mygraveyard)~morethan~6 then sacrifice all(land) -auto=ifnot type(*|mygraveyard)~morethan~6 then target(player) ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ targetedplayer -text=Target player sacrifices a land. -- Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard. -mana={4}{R} -type=Sorcery -[/card] -[card] name=Epic Confrontation target=creature|mybattlefield auto=1/2 ueot @@ -31056,6 +33505,14 @@ mana={2}{G}{G} type=Enchantment [/card] [card] +name=Epicenter +auto=if type(*|mygraveyard)~morethan~6 then sacrifice all(land) +auto=ifnot type(*|mygraveyard)~morethan~6 then target(player) ability$!name(sacrifice land) notatarget(land|mybattlefield) sacrifice!$ targetedplayer +text=Target player sacrifices a land. -- Threshold - All players sacrifice all lands instead if seven or more cards are in your graveyard. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Epiphany Storm target=creature auto=teach(creature) {R}{T}{discard(*|myhand)}:draw:1 controller @@ -31065,6 +33522,26 @@ type=Enchantment subtype=Aura [/card] [card] +name=Epitaph Golem +auto={2}:bottomoflibrary target(*|mygraveyard) +text={2}: Put target card from your graveyard on the bottom of your library. +mana={5} +type=Artifact Creature +subtype=Golem +power=3 +toughness=5 +[/card] +[card] +name=Equestrian Skill +target=creature +auto=3/3 +auto=teach(human) trample +text=Enchant creature -- Enchanted creature gets +3/+3. -- As long as enchanted creature is a Human, it has trample. +mana={3}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Equilibrium auto=@movedto(creature|mystack):pay({1}) moveto(ownerhand) target(creature) text=Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand. @@ -31090,7 +33567,13 @@ text=Exile target enchantment. mana={W} type=Instant [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Erayo's Essence +auto=@movedto(*[-land]|opponentstack) restriction{thisturn(*[-land]|opponentstack)~equalto~0}:all(trigger[to]) transforms((,newability[fizzle])) forever +text=Whenever an opponent casts a spell for the first time in a turn, counter that spell. +mana={1}{U} +type=Legendary Enchantment +[/card] [card] name=Erayo, Soratami Ascendant abilities=flying @@ -31103,22 +33586,15 @@ power=1 toughness=1 [/card] [card] -name=Erayo's Essence -auto=@movedto(*[-land]|opponentstack) restriction{thisturn(*[-land]|opponentstack)~equalto~0}:all(trigger[to]) transforms((,newability[fizzle])) forever -text=Whenever an opponent casts a spell for the first time in a turn, counter that spell. +name=Erdwal Illuminator +abilities=flying +auto=@movedto(clue|mybattlefield) restriction{type(clue[fresh]|mybattlefield)~equalto~1}:token(-410067) +text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time. mana={1}{U} -type=Legendary Enchantment -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] -name=Erebos, God of the Dead -abilities=indestructible,nolifegainopponent -auto={1}{B}{L:2}:Draw:1 controller -auto=this(variable{type:manab}>4) transforms((Creature,setpower=5,settoughness=7)) -text=Indestructible -- As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- Your opponents can't gain life. -- {1}{B}, Pay 2 life: Draw a card. -mana={3}{B} -type=Legendary Enchantment -subtype=God +type=Creature +subtype=Spirit +power=1 +toughness=3 [/card] [card] name=Erdwal Ripper @@ -31132,6 +33608,29 @@ power=2 toughness=1 [/card] [card] +name=Erebos's Emissary +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto={discard(*|myhand)}:+2/+2 ueot +bestow={5}{b} +text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3. +mana={3}{B} +type=Enchantment Creature +subtype=Snake +power=3 +toughness=3 +[/card] +[card] +name=Erebos, God of the Dead +abilities=indestructible,nolifegainopponent +auto={1}{B}{L:2}:Draw:1 controller +auto=this(variable{type:manab}>4) transforms((Creature,setpower=5,settoughness=7)) +text=Indestructible -- As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- Your opponents can't gain life. -- {1}{B}, Pay 2 life: Draw a card. +mana={3}{B} +type=Legendary Enchantment +subtype=God +[/card] +[card] name=Erg Raiders alias=1159 text=At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn. @@ -31141,7 +33640,6 @@ subtype=Human Warrior power=2 toughness=3 [/card] -#uynt I think 99% support [card] name=Erhnam Djinn auto=@each my upkeep:target(creature[-wall]|opponentbattlefield) transforms((,forestwalk)) uynt @@ -31205,6 +33703,20 @@ type=Enchantment subtype=Aura [/card] [card] +name=Erratic Explosion +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend +text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. +mana={2}{R} +type=Sorcery +[/card] +[card] +name=Erratic Mutation +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Give Bonus) target(creature) +revealedmana/-revealedmana ueot afterrevealedend revealend +text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. +mana={2}{U} +type=Instant +[/card] +[card] name=Erratic Portal auto={1}{T}:name(bounce) target(creature) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?name(bounce) moveto(ownerhand)])) forever text={1}, {T}: Return target creature to its owner's hand unless its controller pays {1}. @@ -31212,6 +33724,25 @@ mana={4} type=Artifact [/card] [card] +name=Ersatz Gnomes +auto={T}:name(spell) target(*|stack) transforms((,artifact)) forever +auto={T}:name(permanent) target(*|battlefield) transforms((,artifact)) ueot +text={T}: Target spell is colorless. -- {T}: Target permanent becomes colorless until end of turn. +mana={3} +type=Artifact Creature +subtype=Gnome +power=1 +toughness=1 +[/card] +[card] +name=Ertai's Trickery +target=*|stack +auto=transforms((,newability[if paid(kicker) then fizzle])) +text=Counter target spell if it was kicked. +mana={U} +type=Instant +[/card] +[card] name=Ertai, Wizard Adept auto={2}{U}{U}{T}:fizzle target(*|stack) text={2}{U}{U}, {T}: Counter target spell. @@ -31232,25 +33763,6 @@ power=3 toughness=4 [/card] [card] -name=Ertai's Trickery -target=*|stack -auto=transforms((,newability[if paid(kicker) then fizzle])) -text=Counter target spell if it was kicked. -mana={U} -type=Instant -[/card] -[card] -name=Ersatz Gnomes -auto={T}:name(spell) target(*|stack) transforms((,artifact)) forever -auto={T}:name(permanent) target(*|battlefield) transforms((,artifact)) ueot -text={T}: Target spell is colorless. -- {T}: Target permanent becomes colorless until end of turn. -mana={3} -type=Artifact Creature -subtype=Gnome -power=1 -toughness=1 -[/card] -[card] name=Escape Artist abilities=unblockable auto={U}{discard(*|myhand)}:moveTo(ownerhand) @@ -31384,6 +33896,17 @@ mana={2} type=Artifact [/card] [card] +name=Essence Depleter +auto={1}{c}:target(opponent) life:-1 && life:1 controller +text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) +mana={2}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Essence Drain target=creature,player auto=damage:3 @@ -31421,6 +33944,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Essence Flux +target=creature|mybattlefield +auto=blink ueot +auto=if type(mytgt[spirit]) then counter(1/1,1) +text=Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. +mana={U} +type=Instant +[/card] +[card] name=Essence Fracture target=<2>creature auto=moveTo(ownerhand) @@ -31597,6 +34129,16 @@ mana={3}{U} type=Instant [/card] [card] +name=Ethercaste Knight +abilities=exalted +text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) +mana={W}{U} +type=Artifact Creature +subtype=Human Knight +power=1 +toughness=3 +[/card] +[card] name=Ethereal Armor target=creature auto=first strike @@ -31617,6 +34159,13 @@ power=3 toughness=4 [/card] [card] +name=Ethereal Guidance +auto=all(creature|mybattlefield) 2/1 ueot +text=Creatures you control get +2/+1 until end of turn. +mana={2}{W} +type=Sorcery +[/card] +[card] name=Ethereal Haze auto=preventalldamage from(creature) ueot text=Prevent all damage that would be dealt by creatures this turn. @@ -31625,16 +34174,6 @@ type=Instant subtype=Arcane [/card] [card] -name=Ethercaste Knight -abilities=exalted -text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -mana={W}{U} -type=Artifact Creature -subtype=Human Knight -power=1 -toughness=3 -[/card] -[card] name=Ethereal Usher auto={U}{T}:unblockable target(creature) autohand={1}{U}{U}{discard}:moveTo(myhand) target(*[manacost=6]|mylibrary) asSorcery @@ -31657,17 +34196,6 @@ power=4 toughness=3 [/card] [card] -name=Etherium-Horn Sorcerer -auto={1}{U}{R}:moveto(ownerhand) -autostack=if casted(this) then cascade:plibrarycount -text={1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -mana={4}{U}{R} -type=Artifact Creature -subtype=Minotaur Wizard -power=3 -toughness=6 -[/card] -[card] name=Etherium Abomination autograveyard={1}{U}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever text=Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) @@ -31696,6 +34224,17 @@ power=1 toughness=2 [/card] [card] +name=Etherium-Horn Sorcerer +auto={1}{U}{R}:moveto(ownerhand) +autostack=if casted(this) then cascade:plibrarycount +text={1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) +mana={4}{U}{R} +type=Artifact Creature +subtype=Minotaur Wizard +power=3 +toughness=6 +[/card] +[card] name=Ethersworn Adjudicator abilities=flying auto={1}{W}{B}{T}:destroy target(creature,enchantment) @@ -31730,6 +34269,13 @@ power=2 toughness=2 [/card] [card] +name=Etherwrought Page +auto=@each my upkeep:ability$!name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend _ choice name(opponent life loss) life:-1 opponent _ choice name(Gain Life) life:2 controller!$ controller +text=At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. +mana={1}{W}{U}{B} +type=Artifact +[/card] +[card] name=Evacuation auto=moveTo(ownerhand) all(creature) text=Return all creatures to their owners' hands. @@ -31779,6 +34325,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Ever After +target=creature|mygraveyard +auto=moveto(mybattlefield) +auto=transforms((zombie,newcolors[black])) forever +alias=135262 +text=Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Everbark Shaman auto={T}{E(treefolk|mygraveyard)}:target(<2>forest|mylibrary) and!(tap)! moveTo(mybattlefield) text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library. @@ -31789,6 +34345,19 @@ power=3 toughness=5 [/card] [card] +name=Everflame Eidolon +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto={R}:+1/0 ueot +bestow={2}{r} +text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. -- Enchanted creature gets +1/+1. +mana={1}{R} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Everflowing Chalice auto=kicker counter(0/0,kicked,charge) auto={T}:thisforeach(counter{0/0.1.charge}) add{1} @@ -31886,25 +34455,19 @@ mana={3} type=Artifact [/card] [card] +name=Evolutionary Leap +auto={g}{s(creature|mybattlefield)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. +mana={1}{G} +type=Enchantment +[/card] +[card] name=Evolving Wilds auto={T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. type=Land [/card] [card] -name=Exava, Rakdos Blood Witch -abilities=first strike,haste -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -auto=lord(other creature[counter{1/1.1}]|myBattlefield) haste -text=First Strike. -- Haste. -- Unleash. -- Each other creature you control with a +1/+1 counter on it has haste. -mana={2}{B}{R} -type=Legendary Creature -subtype=Human Cleric -power=3 -toughness=3 -[/card] -[card] name=Exalted Angel abilities=flying auto=spiritlink @@ -31929,6 +34492,19 @@ power=5 toughness=5 [/card] [card] +name=Exava, Rakdos Blood Witch +abilities=first strike,haste +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +auto=lord(other creature[counter{1/1.1}]|myBattlefield) haste +text=First Strike. -- Haste. -- Unleash. -- Each other creature you control with a +1/+1 counter on it has haste. +mana={2}{B}{R} +type=Legendary Creature +subtype=Human Cleric +power=3 +toughness=3 +[/card] +[card] name=Exclude target=creature|stack auto=fizzle @@ -31987,6 +34563,14 @@ mana={W}{B} type=Instant [/card] [card] +name=Exert Influence +target=creature[power<=converge]|battlefield +auto=moveto(mybattlefield) +text=Converge ? Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. +mana={4}{U} +type=Sorcery +[/card] +[card] name=Exhaustion auto=frozen all(creature|opponentbattlefield) frozen auto=frozen all(land|opponentbattlefield) frozen @@ -32084,6 +34668,23 @@ text={T}: Add to your mana pool one mana of any color that a land an opponent co type=Land [/card] [card] +name=Expedite +auto=haste +auto=draw:1 +target=creature +text=Target creature gains haste until end of turn. -- Draw a card. +mana={R} +type=Instant +[/card] +[card] +name=Expedition Envoy +mana={W} +type=Creature +subtype=Human Scout Ally +power=2 +toughness=1 +[/card] +[card] name=Expedition Map auto={2}{T}{S}:moveTo(ownerhand) target(land|myLibrary) text={2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. @@ -32091,6 +34692,17 @@ mana={1} type=Artifact [/card] [card] +name=Expedition Raptor +abilities=flying +auto=target(other creature|battlefield) counter(1/1,1) +text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={3}{W}{W} +type=Creature +subtype=Bird +power=2 +toughness=2 +[/card] +[card] name=Expendable Troops auto={T}{S}:damage:2 target(creature[attacking;blocking]) text={T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature. @@ -32141,6 +34753,22 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Explorer's Scope +auto={1}:equip +auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Explosive Apparatus +auto={3}{T}{s}:damage:2 target(creature,player) +text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player. +mana={1} +type=Artifact +[/card] +[card] name=Explosive Growth target=creature kicker={5} @@ -32159,6 +34787,13 @@ mana={5}{R} type=Instant [/card] [card] +name=Explosive Revelation +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend +text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Explosive Vegetation auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|mylibrary) text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. @@ -32166,6 +34801,15 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Expose Evil +target=creature +auto=tap +auto=token(-410067) controller +text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{W} +type=Instant +[/card] +[card] name=Expunge target=creature[-black;-artifact] auto=bury @@ -32221,6 +34865,18 @@ mana={4}{B}{B} type=Sorcery [/card] [card] +name=Extirpate +target=*[-basic]|graveyard +auto=moveTo(exile) +auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) +auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) +auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) +text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. +abilities=split second +mana={B} +type=Instant +[/card] +[card] name=Extortion target=player auto=target(*|targetedpersonshand) reject @@ -32280,18 +34936,6 @@ power=4 toughness=3 [/card] [card] -name=Extirpate -target=*[-basic]|graveyard -auto=moveTo(exile) -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) -- Choose target card in a graveyard other than a basic land. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles his or her library. -abilities=split second -mana={B} -type=Instant -[/card] -[card] name=Exuberant Firestoker auto=@each my endofturn restriction{type(creature[power>=5]|myBattlefield)~morethan~0}:may damage:2 target(player) auto={T}:Add{1} @@ -32303,13 +34947,6 @@ power=1 toughness=1 [/card] [card] -name=Eye for an Eye -alias=1344 -text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. -mana={W}{W} -type=Instant -[/card] -[card] name=Eye Gouge target=creature auto=-1/-1 @@ -32319,6 +34956,21 @@ mana={B} type=Instant [/card] [card] +name=Eye Spy +target=player +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=Look at the top card of target player's library. You may put that card into his or her graveyard. +mana={U} +type=Sorcery +[/card] +[card] +name=Eye for an Eye +alias=1344 +text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. +mana={W}{W} +type=Instant +[/card] +[card] name=Eye of Nowhere target=* auto=moveTo(ownerhand) @@ -32378,6 +35030,17 @@ type=Tribal Instant subtype=Elf [/card] [card] +name=Eyeless Watcher +auto=choice token(Eldrazi Scion)*2 controller +text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] name=Eyes in the Skies auto=token(Bird,Creature Bird,1/1,flying,white) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller text=Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) @@ -32385,6 +35048,13 @@ mana={3}{W} type=Instant [/card] [card] +name=Eyes of the Watcher +auto=@movedto(*[instant;sorcery]|mystack):target(trigger[to]<1>) pay[[{U}{R}]] scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{U} +type=Enchantment +[/card] +[card] name=Eyes of the Wisent auto=@movedto(*[blue]|stack) from(*|opponenthand) restriction{myturnonly}:may token(Elemental,creature elemental,4/4,green) text=Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield. @@ -32434,16 +35104,6 @@ mana={3}{GU}{GU}{GU} type=Enchantment [/card] [card] -name=Bird -type=Creature -subtype=Bird -abilities=flying -text=Flying -power=1 -toughness=1 -color=blue -[/card] -[card] name=Fabled Hero abilities=double strike auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) @@ -32572,6 +35232,17 @@ power=2 toughness=2 [/card] [card] +name=Faerie Mechanist +abilities=flying +auto=reveal:3 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={3}{U} +type=Artifact Creature +subtype=Faerie Artificer +power=2 +toughness=2 +[/card] +[card] name=Faerie Miscreant abilities=flying auto=if type(Faerie Miscreant|mybattlefield)~morethan~1 then choice draw:1 controller @@ -32626,6 +35297,16 @@ type=Tribal Enchantment subtype=Faerie [/card] [card] +name=Faith Healer +auto={S(enchantment|myBattlefield)}:life:storedmanacost +text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Faith's Fetters target=* auto=life:4 controller @@ -32645,17 +35326,6 @@ mana={3}{W} type=Instant [/card] [card] -name=Faith Healer -auto={S(enchantment|myBattlefield)}:life:storedmanacost -text=Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's converted mana cost. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] name=Faithful Squire auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Kaiso, Memory of Loyalty) @@ -32667,18 +35337,6 @@ power=2 toughness=2 [/card] [card] -name=Kaiso, Memory of Loyalty -abilities=flying -auto={C(0/0,-1,Ki)}:prevent:999 target(creature) -text=Flying -- Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. -color=white -type=Legendary Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Faithless Looting auto=draw:2 controller auto=reject notatarget(<2>*|myhand) @@ -32761,6 +35419,15 @@ mana={1}{R} type=Instant [/card] [card] +name=Fall of the Titans +other={x}{R} name(surge) +target=creature,player +otherrestriction=thisturn(*|mystack)~morethan~0 +text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players. +mana={X}{X}{R} +type=Instant +[/card] +[card] name=Fallen Angel abilities=flying auto={S(creature|myBattlefield)}:2/1 @@ -32844,7 +35511,6 @@ subtype=Merfolk Wizard power=2 toughness=2 [/card] -#emblem ueot removes the effect, the ability acts an observer [card] name=False Cure auto=emblem transforms((,newability[@lifefoeof(player):life:-twicethatmuch opponent],newability[@lifeof(player):life:-twicethatmuch controller])) ueot @@ -32945,6 +35611,17 @@ mana={3}{B}{B} type=Sorcery [/card] [card] +name=Famished Ghoul +auto={1}{B}{S}:name(opponent's graveyard) target(*|opponentgraveyard) moveTo(exile) +auto={1}{B}{S}:name(your graveyard) target(*|mygraveyard) moveTo(exile) +text={1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard. +mana={3}{B} +type=Creature +subtype=Zombie +power=3 +toughness=2 +[/card] +[card] name=Fanatic of Mogis auto=damage:type:manaR opponent text=When Fanatic of Mogis enters the battlefield, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) @@ -32973,26 +35650,6 @@ mana={2}{W} type=Enchantment [/card] [card] -name=Fanning the Flames -target=creature,player -auto=damage:X -buyback={X}{3}{R}{R} -text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Fanning the Flames deals X damage to target creature or player. -mana={X}{R}{R} -type=Sorcery -[/card] -[card] -name=Famished Ghoul -auto={1}{B}{S}:name(opponent's graveyard) target(*|opponentgraveyard) moveTo(exile) -auto={1}{B}{S}:name(your graveyard) target(*|mygraveyard) moveTo(exile) -text={1}{B}, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard. -mana={3}{B} -type=Creature -subtype=Zombie -power=3 -toughness=2 -[/card] -[card] name=Fanatical Fever target=creature auto=trample @@ -33052,6 +35709,15 @@ power=4 toughness=6 [/card] [card] +name=Fanning the Flames +target=creature,player +auto=damage:X +buyback={X}{3}{R}{R} +text=Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Fanning the Flames deals X damage to target creature or player. +mana={X}{R}{R} +type=Sorcery +[/card] +[card] name=Far Wanderings auto=if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap)! target(<3>land[basic]|mylibrary) auto=ifnot type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap)! target(land[basic]|mylibrary) @@ -33080,6 +35746,16 @@ power=2 toughness=3 [/card] [card] +name=Farbog Revenant +abilities=lifelink,Skulk +text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{B} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] name=Farhaven Elf auto=may moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. @@ -33099,16 +35775,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Farrelite Priest -auto={1}:add{w} limit^phaseaction[endofturn once] sacrifice^4 -text={1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] name=Farrel's Mantle target=creature auto=@combat(notblocked) source(mytgt):all(mystored) fog && target(creature) damage:storedpower && damage:2 @@ -33128,6 +35794,16 @@ power=2 toughness=2 [/card] [card] +name=Farrelite Priest +auto={1}:add{w} limit^phaseaction[endofturn once] sacrifice^4 +text={1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step. +mana={1}{W}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] name=Farseek auto=moveto(myBattlefield) and!(tap)! notatarget(plains,island,swamp,mountain|mylibrary) text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. @@ -33175,14 +35851,6 @@ mana={B} type=Instant [/card] [card] -name=Fatal Fumes -target=creature -auto=-4/-2 -text=Target creature gets -4/-2 until end of turn. -mana={3}{B} -type=Instant -[/card] -[card] name=Fatal Frenzy target=creature auto=trample @@ -33193,11 +35861,11 @@ mana={2}{R} type=Instant [/card] [card] -name=Fate Forgotten -target=artifact,enchantment|battlefield -auto=moveto(exile) -text=Exile target artifact or enchantment. -mana={2}{W} +name=Fatal Fumes +target=creature +auto=-4/-2 +text=Target creature gets -4/-2 until end of turn. +mana={3}{B} type=Instant [/card] [card] @@ -33211,6 +35879,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fate Forgotten +target=artifact,enchantment|battlefield +auto=moveto(exile) +text=Exile target artifact or enchantment. +mana={2}{W} +type=Instant +[/card] +[card] name=Fate Unraveler auto=@drawfoeof(player):damage:1 opponent text=Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. @@ -33233,6 +35909,19 @@ power=1 toughness=2 [/card] [card] +name=Fathom Feeder +abilities=deathtouch +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto={3}{U}{B}:draw:1 controller && ingest:1 opponent +text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library. +mana={U}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] name=Fathom Mage auto=evolve auto=@counteradded(1/1) from(this):may draw:1 @@ -33256,6 +35945,13 @@ power=1 toughness=3 [/card] [card] +name=Fathom Trawl +auto=Reveal:3 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(<3>*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Fatigue target=player auto=nextphasealter(remove,draw,targetedplayer) @@ -33411,15 +36107,6 @@ mana={B} type=Sorcery [/card] [card] -name=Feast of the Unicorn -target=creature -auto=4/0 -text=Enchant creature -- Enchanted creature gets +4/+0. -mana={3}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Feast of Worms target=land auto=if cantargetcard(legendary) then destroy && ability$!sacrifice notatarget(land|mybattlefield)!$ targetcontroller else destroy @@ -33429,6 +36116,15 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Feast of the Unicorn +target=creature +auto=4/0 +text=Enchant creature -- Enchanted creature gets +4/+0. +mana={3}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Feast or Famine auto=choice name(2/2 black Zombie creature token) token(Zombie,Creature Zombie,2/2,black) auto=aslongas(creature[-black;-artifact]|battlefield) choice bury target(creature[-black;-artifact]) @@ -33475,6 +36171,13 @@ mana={1}{G} type=Instant [/card] [card] +name=Feed the Pack +auto=@each my endofturn:may name(sacrifice a non-token creature) target(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*t],newability[sacrifice])) forever +text=At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield where X is the sacrificed creature's toughness. +mana={5}{G} +type=Enchantment +[/card] +[card] name=Feedback target=enchantment auto=@each targetController upkeep:damage:1 targetcontroller @@ -33500,13 +36203,6 @@ mana={2}{B} type=Instant [/card] [card] -name=Feed the Pack -auto=@each my endofturn:may name(sacrifice a non-token creature) target(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*t],newability[sacrifice])) forever -text=At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield where X is the sacrificed creature's toughness. -mana={5}{G} -type=Enchantment -[/card] -[card] name=Feeling of Dread target=creature auto=tap @@ -33553,6 +36249,16 @@ power=2 toughness=3 [/card] [card] +name=Felidar Cub +auto={S}:destroy target(enchantment|battlefield) +text=Sacrifice Felidar Cub: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Cat Beast +power=2 +toughness=2 +[/card] +[card] name=Felidar Sovereign abilities=vigilance,lifelink auto=@each my upkeep:this(controllerlife > 39) wingame @@ -33665,6 +36371,15 @@ power=1 toughness=1 [/card] [card] +name=Fend Off +target=creature +auto=0/0 && fog from(mytgt) oneshot +autohand=__CYCLING__({2}) +text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{W} +type=Instant +[/card] +[card] name=Fendeep Summoner auto={T}:target(swamp) becomes(Treefolk Warrior,3/5) ueot text={T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. @@ -33675,15 +36390,6 @@ power=3 toughness=5 [/card] [card] -name=Fend Off -target=creature -auto=0/0 && fog from(mytgt) oneshot -autohand=__CYCLING__({2}) -text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{W} -type=Instant -[/card] -[card] name=Feral Animist auto={3}:dynamicability text={3}: Feral Animist gets +X/+0 until end of turn, where X is its power. @@ -33694,6 +36400,17 @@ power=2 toughness=1 [/card] [card] +name=Feral Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +2/+2 ueot && all(this) trample ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. +mana={3}{G} +type=Creature +subtype=Spirit +power=3 +toughness=2 +[/card] +[card] name=Feral Instinct target=creature auto=1/1 @@ -33740,6 +36457,16 @@ power=1 toughness=2 [/card] [card] +name=Feral Shadow +abilities=flying +text=Flying +mana={2}{B} +type=Creature +subtype=Nightstalker +power=2 +toughness=1 +[/card] +[card] name=Feral Thallid auto=@each my upkeep:counter(0/0,1,Spore) auto={C(0/0,-3,Spore)}:regenerate @@ -33751,14 +36478,13 @@ power=6 toughness=3 [/card] [card] -name=Feral Shadow -abilities=flying -text=Flying -mana={2}{B} -type=Creature -subtype=Nightstalker -power=2 -toughness=1 +name=Ferocious Charge +target=creature +auto=4/4 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{G} +type=Instant [/card] [card] name=Ferocity @@ -33786,7 +36512,6 @@ subtype=Beast power=2 toughness=2 [/card] -#produceextra:selectmana when used acts as an observer so the ability must be on the source since its a mayability of mana not a menuability [card] name=Fertile Ground target=land @@ -33797,6 +36522,20 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fertile Imagination +auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(artifact|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(creature|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(enchantment|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(instant|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(land|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(planeswalker|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(sorcery|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(tribal|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Fertilid auto=counter(1/1,2) auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary) @@ -33917,13 +36656,6 @@ mana={W} type=Instant [/card] [card] -name=Festival of the Guildpact -auto=prevent:X controller -text=Prevent the next X damage that would be dealt to you this turn. -- Draw a card. -mana={X}{W} -type=Instant -[/card] -[card] name=Festival of Trokin auto=life:twicetype:creature:mybattlefield text=You gain 2 life for each creature you control. @@ -33931,6 +36663,13 @@ mana={W} type=Sorcery [/card] [card] +name=Festival of the Guildpact +auto=prevent:X controller +text=Prevent the next X damage that would be dealt to you this turn. -- Draw a card. +mana={X}{W} +type=Instant +[/card] +[card] name=Fetid Heath auto={T}:Add{1} auto={WB}{T}:Add{W}{W} @@ -34006,6 +36745,14 @@ mana={2}{B} type=Instant [/card] [card] +name=Fevered Visions +auto=@at my endofturn:draw:1 +auto=@at opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent +text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. +mana={1}{U}{R} +type=Enchantment +[/card] +[card] name=Fickle Efreet auto=@combat(attacking,blocking) source(this):phaseaction[combatends,sourceinplay] flipacoin loseability moveTo(opponentbattlefield) loseabilityend flipend text=Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet. @@ -34037,6 +36784,16 @@ power=2 toughness=2 [/card] [card] +name=Field Surgeon +auto={T(creature|mybattlefield)}:prevent:1 target(creature) +text=Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Field of Reality target=creature auto=cantbeblockedby(spirit) @@ -34054,16 +36811,6 @@ mana={2}{W}{W} type=Enchantment [/card] [card] -name=Field Surgeon -auto={T(creature|mybattlefield)}:prevent:1 target(creature) -text=Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn. -mana={1}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] name=Fieldmist Borderpost other={H(land[basic]|mybattlefield)}{1} name(Pay /1/ and Return a Basic Land to Hand) auto=tap @@ -34148,6 +36895,16 @@ mana={1}{R}{R} type=Instant [/card] [card] +name=Fiery Temper +target=creature,player +auto=damage:3 +abilities=madness +autoexile=restriction{discarded} pay({r}) name(pay r to cast) activate name(pay r to cast) castcard(normal)?name(put in graveyard) +text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Fight to the Death auto=destroy all(creature[blocking;blocked]) text=Destroy all blocking creatures and all blocked creatures. @@ -34171,7 +36928,6 @@ subtype=Drake power=2 toughness=4 [/card] -#works 100% please dont remove ")" or it will not work [card] name=Figure of Destiny auto={RW}:becomes(Kithkin Spirit,2/2) forever @@ -34215,6 +36971,13 @@ power=2 toughness=3 [/card] [card] +name=Fill with Fright +auto=scry:2 scrycore delayed choice name(Choose Target for Discard) target(player) ability$!name(Choose 2 to discard) target(<2>*|myhand) reject!$ targetedplayer ueot scrycoreend scryend +text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{B} +type=Sorcery +[/card] +[card] name=Filth abilities=swampwalk autograveyard=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) swampwalk @@ -34250,7 +37013,6 @@ text=Exile all creatures. mana={4}{W}{W} type=Sorcery [/card] -#final punishment modified to opponent, we can however to add "targetplayerdcount" intValue = card->playerTarget->damageCount; [card] name=Final Punishment target=opponent @@ -34268,6 +37030,14 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Final Strike +target=opponent +auto=damage:storedpower +text=As an additional cost to cast Final Strike, sacrifice a creature. -- Final Strike deals damage to target opponent equal to the sacrificed creature's power. +mana={2}{B}{B}{S(creature|mybattlefield)} +type=Sorcery +[/card] +[card] name=Final-Sting Faerie auto=aslongas(creature[damaged]|battlefield) destroy target(creature[damaged]) oneshot text=Flying -- When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. @@ -34278,14 +37048,6 @@ power=2 toughness=2 [/card] [card] -name=Final Strike -target=opponent -auto=damage:storedpower -text=As an additional cost to cast Final Strike, sacrifice a creature. -- Final Strike deals damage to target opponent equal to the sacrificed creature's power. -mana={2}{B}{B}{S(creature|mybattlefield)} -type=Sorcery -[/card] -[card] name=Finest Hour abilities=exalted auto=@combat(attackedalone) source(creature|myBattlefield) turnlimited:all(trigger[to]) untap ueot @@ -34313,25 +37075,6 @@ power=2 toughness=1 [/card] [card] -name=Fire at Will -target=creature[attacking;blocking] -auto=damage:1 -auto=damage:1 target(creature[attacking;blocking]) -auto=ability$!name(damage) choice target(creature[attacking;blocking]) damage:1!$ controller -text=Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. -mana={RW}{RW}{RW} -type=Instant -[/card] -[card] -name=Firebolt -target=creature,player -auto=damage:2 -flashback={4}{R} -text=Firebolt deals 2 damage to target creature or player. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={R} -type=Sorcery -[/card] -[card] name=Fire Bowman auto={S}:damage:1 target(creature,player) myTurnOnly text=Sacrifice Fire Bowman: Fire Bowman deals 1 damage to target creature or player. Activate this ability only during your turn, before attackers are declared. @@ -34428,6 +37171,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fire at Will +target=creature[attacking;blocking] +auto=damage:1 +auto=damage:1 target(creature[attacking;blocking]) +auto=ability$!name(damage) choice target(creature[attacking;blocking]) damage:1!$ controller +text=Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. +mana={RW}{RW}{RW} +type=Instant +[/card] +[card] name=Fire-Belly Changeling abilities=changeling auto={R}:1/0 limit:2 @@ -34476,6 +37229,15 @@ mana={4}{R}{R} type=Instant [/card] [card] +name=Firebolt +target=creature,player +auto=damage:2 +flashback={4}{R} +text=Firebolt deals 2 damage to target creature or player. -- Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={R} +type=Sorcery +[/card] +[card] name=Firebrand Ranger auto={G}{T}:moveTo(myBattlefield) target(land[basic]|myhand) text={G}, {T}: You may put a basic land card from your hand onto the battlefield. @@ -34582,6 +37344,17 @@ power=3 toughness=3 [/card] [card] +name=Firemantle Mage +auto=all(ally|mybattlefield) menace ueot +auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) all(ally|mybattlefield) menace ueot +text=Rally ? Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{R} +type=Creature +subtype=Human Shaman Ally +power=2 +toughness=2 +[/card] +[card] name=Firemaw Kavu auto=damage:2 target(creature) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:4 target(creature) @@ -34784,27 +37557,6 @@ power=2 toughness=3 [/card] [card] -name=Flame-Kin War Scout -auto=@movedto(creature|battlefield):all(trigger[to]) damage:4 && sacrifice all(this) -text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. -mana={3}{R} -type=Creature -subtype=Elemental Scout -power=2 -toughness=4 -[/card] -[card] -name=Flame-Kin Zealot -auto=lord(creature|myBattlefield) 1/1 ueot -auto=lord(creature|myBattlefield) haste ueot -text=When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. -mana={1}{R}{R}{W} -type=Creature -subtype=Elemental Berserker -power=2 -toughness=2 -[/card] -[card] name=Flame Burst target=creature,player auto=Damage:2 @@ -34893,6 +37645,39 @@ mana={3}{R}{R}{R}{R} type=Sorcery [/card] [card] +name=Flame-Kin War Scout +auto=@movedto(creature|battlefield):all(trigger[to]) damage:4 && sacrifice all(this) +text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. +mana={3}{R} +type=Creature +subtype=Elemental Scout +power=2 +toughness=4 +[/card] +[card] +name=Flame-Kin Zealot +auto=lord(creature|myBattlefield) 1/1 ueot +auto=lord(creature|myBattlefield) haste ueot +text=When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. +mana={1}{R}{R}{W} +type=Creature +subtype=Elemental Berserker +power=2 +toughness=2 +[/card] +[card] +name=Flameblade Angel +abilities=flying +auto=@damaged(controller):may damage:1 opponent +auto=@damaged(creature|mybattlefield):may damage:1 opponent +text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. +mana={4}{R}{R} +type=Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Flameblast Dragon abilities=flying auto=this(attacking) {X}{R}:thisforeach(X) damage:1 target(creature,player) limit:1 @@ -34948,6 +37733,16 @@ power=5 toughness=4 [/card] [card] +name=Flameheart Werewolf +auto=@combat(blocking,blocked) source(this) from(creature):damage:2 all(trigger[from]) +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kessig Forgemaster) +text=Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. +type=Creature +subtype=Werewolf +power=3 +toughness=2 +[/card] +[card] name=Flamekin Brawler auto={R}:1/0 text={R}: Flamekin Brawler gets +1/+0 until end of turn. @@ -35157,6 +37952,18 @@ power=2 toughness=2 [/card] [card] +name=Flayer Drone +abilities=first strike +auto=@movedto(creature[colorless]|battlefield):target(opponent) life:-1 +text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. +mana={1}{B}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=1 +[/card] +[card] name=Flayer Husk auto={2}:equip auto=1/1 @@ -35179,6 +37986,15 @@ power=4 toughness=2 [/card] [card] +name=Flaying Tendrils +auto=all(creature) exiledeath ueot +auto=all(creature) -2/-2 ueot +text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. +mana={1}{B}{B} +abilities=devoid +type=Sorcery +[/card] +[card] name=Fledgling Djinn abilities=flying auto=@each my upkeep:damage:1 controller @@ -35255,6 +38071,16 @@ power=3 toughness=3 [/card] [card] +name=Fleet-Footed Monk +auto=cantbeblockedby(creature[power>=2]) +text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. +mana={1}{W} +type=Creature +subtype=Human Monk +power=1 +toughness=1 +[/card] +[card] name=Fleetfeather Cockatrice abilities=flash,flying,deathtouch auto=this(cantargetcard(*[-monstrous]) {5}{G}{U}:becomes(monstrous) forever && counter(1/1,3) @@ -35276,16 +38102,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Fleet-Footed Monk -auto=cantbeblockedby(creature[power>=2]) -text=Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. -mana={1}{W} -type=Creature -subtype=Human Monk -power=1 -toughness=1 -[/card] -[card] name=Fleetfoot Panther abilities=flash auto=moveTo(ownerhand) notatarget(creature[green;white]|myBattlefield) @@ -35328,6 +38144,14 @@ power=2 toughness=1 [/card] [card] +name=Fleeting Memories +auto=token(-410067) controller +auto=@movedto(clue|mygraveyard):deplete:3 opponent +text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Flensermite abilities=infect,lifelink text=Infect (This creature deals damage to creatures in form of -1/-1 counters and to players in form of poison counters.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -35480,6 +38304,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Flight Spellbomb +auto={T}{S}:target(creature) flying ueot +auto=@movedTo(this|graveyard) from(battlefield):pay({U}) draw:1 +mana={1} +type=Artifact +text={T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. +[/card] +[card] name=Flight of Fancy target=creature auto=draw:2 controller @@ -35490,14 +38322,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Flight Spellbomb -auto={T}{S}:target(creature) flying ueot -auto=@movedTo(this|graveyard) from(battlefield):pay({U}) draw:1 -mana={1} -type=Artifact -text={T}, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn. When Flight Spellbomb is put into a graveyard from the battlefield, you may pay {U}. If you do, draw a card. -[/card] -[card] name=Fling target=creature,player auto=damage:storedpower @@ -35527,6 +38351,20 @@ power=2 toughness=2 [/card] [card] +name=Flitterstep Eidolon +abilities=unblockable +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) unblockable +bestow={5}{u} +text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flitterstep Eidolon can't be blocked. -- Enchanted creature gets +1/+1 and can't be blocked. +mana={1}{U} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Floating Shield alias=1000 abilities=auraward @@ -35591,18 +38429,6 @@ power=0 toughness=0 [/card] [card] -name=Floodgate -text=Defender (This creature can't attack.) -- When Floodgate has flying, sacrifice it. -- When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. -auto=aslongas(floodgate[flying]|mybattlefield) all(this) sacrifice while >0 -auto=@movedto(nonbattlezone) from(this|mybattlefield):damage:halfdowntype:island:mybattlefield all(creature[-blue;-flying]) -mana={3}{U} -type=Creature -subtype=Wall -abilities=defender -power=0 -toughness=5 -[/card] -[card] name=Flooded Grove auto={T}:Add{1} auto={GU}{T}:Add{G}{G} @@ -35625,6 +38451,18 @@ text={T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains type=Land [/card] [card] +name=Floodgate +text=Defender (This creature can't attack.) -- When Floodgate has flying, sacrifice it. -- When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. +auto=aslongas(floodgate[flying]|mybattlefield) all(this) sacrifice while >0 +auto=@movedto(nonbattlezone) from(this|mybattlefield):damage:halfdowntype:island:mybattlefield all(creature[-blue;-flying]) +mana={3}{U} +type=Creature +subtype=Wall +abilities=defender +power=0 +toughness=5 +[/card] +[card] name=Floodtide Serpent abilities=cantattack auto={H(enchantment|myBattlefield)}:-cantattack restriction{myattackersonly} @@ -36131,16 +38969,6 @@ mana={2}{B} type=Instant [/card] [card] -name=Footsteps of the Goryo -target=creature|myGraveyard -auto=moveto(myBattlefield) -auto=transforms((,treason)) forever -text=Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. -mana={2}{B} -type=Sorcery -subtype=Arcane -[/card] -[card] name=Foothill Guide facedown={3} autofacedown={W}:morph @@ -36153,6 +38981,16 @@ power=1 toughness=1 [/card] [card] +name=Footsteps of the Goryo +target=creature|myGraveyard +auto=moveto(myBattlefield) +auto=transforms((,treason)) forever +text=Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. +mana={2}{B} +type=Sorcery +subtype=Arcane +[/card] +[card] name=Foratog auto={G}{S(forest|myBattlefield)}:2/2 text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn. @@ -36217,6 +39055,23 @@ mana={1}{U} type=Instant [/card] [card] +name=Force Spike +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Counter target spell unless its controller pays {1}. +mana={U} +type=Instant +[/card] +[card] +name=Force Void +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +auto=@next upkeep:draw:1 controller +text=Counter target spell unless its controller pays {1}. -- Draw a card at the beginning of the next turn's upkeep. +mana={2}{U} +type=Instant +[/card] +[card] name=Force of Nature abilities=trample auto=upcost[{G}{G}{G}{G}] damage:8 controller @@ -36247,23 +39102,6 @@ mana={3}{U}{U} type=Instant [/card] [card] -name=Force Spike -target=*|stack -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -text=Counter target spell unless its controller pays {1}. -mana={U} -type=Instant -[/card] -[card] -name=Force Void -target=*|stack -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -auto=@next upkeep:draw:1 controller -text=Counter target spell unless its controller pays {1}. -- Draw a card at the beginning of the next turn's upkeep. -mana={2}{U} -type=Instant -[/card] -[card] name=Forced Adaptation target=creature auto=@each my upkeep:counter(1/1,1) @@ -36315,6 +39153,32 @@ power=2 toughness=1 [/card] [card] +name=Foreboding Ruins +auto=aslongas(mountain,swamp|myhand) tap <1 +auto={T}:add{B} +auto={T}:add{R} +text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Forerunner of Slaughter +auto={1}:target(creature[colorless]|battlefield) haste ueot +text=Devoid (This card has no color.) -- {1}: Target colorless creature gains haste until end of turn. +mana={B}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] +name=Foresee +auto=scry:4 scrycore draw:2 delayed dontshow scrycoreend scryend +text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{U} +type=Sorcery +[/card] +[card] name=Foresight auto=moveTo(exile) notatarget(<3>*|mylibrary) auto=@next upkeep:draw:1 controller @@ -36412,6 +39276,17 @@ text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana type=Land [/card] [card] +name=Forgotten Creation +auto=cantbeblockedby(creature[power>3]) +auto=@each my upkeep:may name(draw discard) discard all(myhand) and draw:type:*[fresh]:mygraveyard) +text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. +mana={3}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=3 +[/card] +[card] name=Forgotten Harvest auto={E(land|mygraveyard)}:counter(1/1,1) target(creature) limit:1 myUpkeepOnly text=At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature. @@ -36488,6 +39363,32 @@ power=4 toughness=2 [/card] [card] +name=Forsaken Sanctuary +auto=tap +auto={T}:add{W} +auto={T}:add{B} +text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Fortified Rampart +abilities=defender +text=Defender +mana={1}{W} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] +name=Fortified Village +auto=aslongas(forest,plains|myhand) tap <1 +auto={T}:add{G} +auto={T}:add{W} +text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] name=Fortify auto=choice lord(creature|myBattlefield) 2/0 auto=choice lord(creature|myBattlefield) 0/2 @@ -36544,6 +39445,13 @@ mana={RG} type=Sorcery [/card] [card] +name=Foster +auto=@movedTo(creature|graveyard) from(mybattlefield): pay({1}) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Foul Familiar abilities=cantblock auto={L}{B}:moveto(ownerhand) @@ -36566,6 +39474,14 @@ power=2 toughness=2 [/card] [card] +name=Foul Orchard +auto=tap +auto={T}:add{B} +auto={T}:add{G} +text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] name=Foul Presence target=creature auto=-1/-1 @@ -36617,13 +39533,6 @@ power=4 toughness=4 [/card] [card] -name=Foundry of the Consuls -auto={T}:add{1} -auto={5}{T}{S}:token(Thopter,Artifact Creature Thopter,1/1,flying)*2 controller -text={T}: Add {1} to your mana pool. -- {5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. -type=Land -[/card] -[card] name=Foundry Street Denizen auto=@movedTo(other creature[red]|mybattlefield):1/0 ueot text=Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. @@ -36634,6 +39543,13 @@ power=1 toughness=1 [/card] [card] +name=Foundry of the Consuls +auto={T}:add{1} +auto={5}{T}{S}:token(Thopter,Artifact Creature Thopter,1/1,flying)*2 controller +text={T}: Add {1} to your mana pool. -- {5}, {T}, Sacrifice Foundry of the Consuls: Put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. +type=Land +[/card] +[card] name=Fountain Watch auto=lord(artifact|myBattlefield) shroud auto=lord(enchantment|myBattlefield) shroud @@ -36843,7 +39759,6 @@ toughness=1 [card] name=Fresh Meat auto=token(Beast,Creature Beast,3/3,green)*type:creature[fresh]:mygraveyard -#we need a method to track tokens that went to graveyard this turn. text=Put a 3/3 green Beast creature token onto the battlefield for each creature put into your graveyard from the battlefield this turn. mana={3}{G} type=Instant @@ -36857,14 +39772,6 @@ power=2 toughness=2 [/card] [card] -name=Freyalise's Charm -auto=@movedto(*[black]|opponentstack):pay({G}{G}) draw:1 -auto={G}{G}:moveto(ownerhand) -text=Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. -- {G}{G}: Return Freyalise's Charm to its owner's hand. -mana={G}{G} -type=Enchantment -[/card] -[card] name=Freyalise Supplicant auto={S(creature[red;white]|battlefield)}{T}:target(creature,player) damage:storedhalfdownpower text={T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down. @@ -36875,6 +39782,14 @@ power=1 toughness=1 [/card] [card] +name=Freyalise's Charm +auto=@movedto(*[black]|opponentstack):pay({G}{G}) draw:1 +auto={G}{G}:moveto(ownerhand) +text=Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card. -- {G}{G}: Return Freyalise's Charm to its owner's hand. +mana={G}{G} +type=Enchantment +[/card] +[card] name=Freyalise's Radiance auto=lord(*[snow]) doesnotuntap auto=cumulativeupcost[{2}] sacrifice @@ -36946,6 +39861,25 @@ power=1 toughness=1 [/card] [card] +name=From Beyond +auto=@each my upkeep:token(Eldrazi Scion) controller +auto={1}{G}{S}:moveto(myhand) notatarget(*[eldrazi]|mylibrary) +text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. +mana={3}{G} +abilities=devoid +type=Enchantment +[/card] +[card] +name=From Under the Floorboards +auto=ifnot madnessplayed then token(-229968)*3 && life:3 +auto=if madnessplayed then token(-229968)*x && life:x +abilities=madness +autoexile=restriction{discarded} pay({b}{b}{x}) name(pay XBB to cast) activate name(pay XBB to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) +text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. +mana={3}{B}{B} +type=Sorcery +[/card] +[card] name=Frontier Bivouac auto=tap auto={T}:Add{G} @@ -37214,16 +40148,6 @@ power=2 toughness=2 [/card] [card] -name=Fume Spitter -auto={S}:counter(-1/-1,1) target(creature) -text=Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. -mana={B} -type=Creature -subtype=Horror -power=1 -toughness=1 -[/card] -[card] name=Fumarole target=creature auto=destroy @@ -37234,6 +40158,16 @@ mana={3}{B}{R}{L:3} type=Sorcery [/card] [card] +name=Fume Spitter +auto={S}:counter(-1/-1,1) target(creature) +text=Sacrifice Fume Spitter: Put a -1/-1 counter on target creature. +mana={B} +type=Creature +subtype=Horror +power=1 +toughness=1 +[/card] +[card] name=Fumiko the Lowblood auto=aslongas(creature[attacking]) bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield) auto=lord(creature|opponentBattlefield) mustattack @@ -37413,6 +40347,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Furtive Homunculus +auto=cantbeblockedby(creature[power>2]) +text=Skulk (This creature can't be blocked by creatures with greater power.) +mana={1}{U} +type=Creature +subtype=Homunculus +power=2 +toughness=1 +[/card] +[card] name=Fury Charm auto=may destroy target(artifact) auto=may name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot @@ -37700,21 +40644,6 @@ power=5 toughness=5 [/card] [card] -name=Gallows at Willow Hill -auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-262674)],newability[destroy])) oneshot -text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. -mana={3} -type=Artifact -[/card] -[card] -name=Spirit Token -power=1 -toughness=1 -type=Creature -subtype=Spirit -color=white -[/card] -[card] name=Gallows Warden abilities=flying auto=lord(creature[spirit]|mybattlefield) 0/1 @@ -37726,6 +40655,13 @@ power=3 toughness=3 [/card] [card] +name=Gallows at Willow Hill +auto={3}{T}{T(human|myBattlefield)}{T(human|myBattlefield)}{T(human|myBattlefield)}:name(destroy) target(creature|battlefield) transforms((,newability[@movedto(this|graveyard):token(-262674)],newability[destroy])) oneshot +text={3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3} +type=Artifact +[/card] +[card] name=Galvanic Alchemist auto=soulbond {2}{U}:untap abilities=soulbond @@ -37775,6 +40711,16 @@ mana={2} type=Artifact [/card] [card] +name=Galvanoth +auto=@each my upkeep:name(Reveal) reveal:1 optionone target(*[instant;sorcery]|reveal) transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost. +mana={3}{R}{R} +type=Creature +subtype=Beast +power=3 +toughness=3 +[/card] +[card] name=Gamble auto=name(search a card) notatarget(*|mylibrary) moveTo(myHand) and!( discard:1 controller )! oneshot text=Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library. @@ -37782,6 +40728,14 @@ mana={R} type=Sorcery [/card] [card] +name=Game Trail +auto=aslongas(mountain,forest|myhand) tap <1 +auto={T}:add{R} +auto={T}:add{G} +text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] name=Game-Trail Changeling abilities=changeling,trample text=Changeling (This card is every creature type at all times.) -- Trample @@ -37792,6 +40746,16 @@ power=4 toughness=4 [/card] [card] +name=Gamekeeper +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 +[/card] +[card] name=Gang of Elk auto=rampage(2/2,0) text=Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. @@ -37852,38 +40816,6 @@ power=3 toughness=3 [/card] [card] -name=Garruk, Apex Predator -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: destroy Planeswalker) destroy target(other planeswalker|battlefield) -auto={C(0/0,1,Loyalty)}:name(+1: Beast) token(Beast,Creature Beast,3/3,deathtouch,black) -auto={C(0/0,-3,Loyalty)}:name(-3: Destroy creature) target(creature) dynamicability && destroy -auto={C(0/0,-8,Loyalty)}:name(-8: Emblem) emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) 5/5 ueot],newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) trample ueot])) forever dontremove -text=+1: Destroy another target planeswalker. -- +1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield. -- -3: Destroy target creature. You gain life equal to its toughness. -- -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." -- Starting Loyalty {5} -mana={5}{B}{G} -type=Planeswalker -subtype=Garruk -[/card] -[card] -name=Garruk, Primal Hunter -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: beast) token(Beast,Creature Beast,3/3,green) -auto={C(0/0,-3,Loyalty)}:name(-3: draw) draw:power:highest:*:mybattlefield -auto={C(0/0,-6,Loyalty)}:name(-6: ultimate) foreach(land|mybattlefield) token(-22010012) -text=+1: Put a 3/3 green Beast creature token onto the battlefield. -- -3: Draw cards equal to the greatest power among creatures you control. -- -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. -mana={2}{G}{G}{G} -type=Planeswalker -subtype=Garruk -[/card] -[card] -name=Wurm Token -type=Creature -subtype=Wurm -power=6 -toughness=6 -color=Green -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] name=Garruk Relentless auto=counter(0/0,3,loyalty) auto=this(counter{0/0.1.loyalty}<3) flip(Garruk the Veil-Cursed) @@ -37895,16 +40827,6 @@ type=Planeswalker subtype=Garruk [/card] [card] -name=Garruk the Veil-Cursed -auto={C(0/0,1,Loyalty)}:name(+1: wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch) -auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: fetch creature) moveTo(ownerhand) notatarget(creature|mylibrary) -auto={C(0/0,-3,Loyalty)}:name(-3: ultimate) all(creature|mybattlefield) trample ueot && all(creature|mybattlefield) foreach(creature|mygraveyard) 1/1 ueot -text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. -type=Planeswalker -subtype=Garruk -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Garruk Wildspeaker auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: untap) untap target(<2>land) @@ -37916,6 +40838,15 @@ type=Planeswalker subtype=Garruk [/card] [card] +name=Garruk the Veil-Cursed +auto={C(0/0,1,Loyalty)}:name(+1: wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch) +auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: fetch creature) moveTo(ownerhand) notatarget(creature|mylibrary) +auto={C(0/0,-3,Loyalty)}:name(-3: ultimate) all(creature|mybattlefield) trample ueot && all(creature|mybattlefield) foreach(creature|mygraveyard) 1/1 ueot +text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. +type=Planeswalker +subtype=Garruk +[/card] +[card] name=Garruk's Companion abilities=trample text=Trample @@ -37936,6 +40867,29 @@ power=4 toughness=4 [/card] [card] +name=Garruk, Apex Predator +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: destroy Planeswalker) destroy target(other planeswalker|battlefield) +auto={C(0/0,1,Loyalty)}:name(+1: Beast) token(Beast,Creature Beast,3/3,deathtouch,black) +auto={C(0/0,-3,Loyalty)}:name(-3: Destroy creature) target(creature) dynamicability && destroy +auto={C(0/0,-8,Loyalty)}:name(-8: Emblem) emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) 5/5 ueot],newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) trample ueot])) forever dontremove +text=+1: Destroy another target planeswalker. -- +1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield. -- -3: Destroy target creature. You gain life equal to its toughness. -- -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." -- Starting Loyalty {5} +mana={5}{B}{G} +type=Planeswalker +subtype=Garruk +[/card] +[card] +name=Garruk, Primal Hunter +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: beast) token(Beast,Creature Beast,3/3,green) +auto={C(0/0,-3,Loyalty)}:name(-3: draw) draw:power:highest:*:mybattlefield +auto={C(0/0,-6,Loyalty)}:name(-6: ultimate) foreach(land|mybattlefield) token(-22010012) +text=+1: Put a 3/3 green Beast creature token onto the battlefield. -- -3: Draw cards equal to the greatest power among creatures you control. -- -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. +mana={2}{G}{G}{G} +type=Planeswalker +subtype=Garruk +[/card] +[card] name=Garza Zol, Plague Queen abilities=flying,haste auto=@vampired(creature) from(this):counter(1/1,1) all(this) @@ -37996,6 +40950,14 @@ mana={B}{B} type=Enchantment [/card] [card] +name=Gate to the AEther +auto=@each my upkeep:name(Aether) reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto=@each opponent upkeep:name(Aether) ability$!reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend!$ opponent +text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. +mana={6} +type=Artifact +[/card] +[card] name=Gatecreeper Vine auto=may moveto(myhand) notatarget(basic,gate|mylibrary) abilities=defender @@ -38059,16 +41021,15 @@ subtype=Human Druid power=1 toughness=2 [/card] -###The 2 cards below should stay together (Flip Card)### [card] -name=Gatstaf Shepherd -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Howler) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. -mana={1}{G} +name=Gatstaf Arsonists +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Ravagers) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. +mana={4}{R} type=Creature subtype=Human Werewolf -power=2 -toughness=2 +power=5 +toughness=4 [/card] [card] name=Gatstaf Howler @@ -38081,7 +41042,26 @@ subtype=Werewolf power=3 toughness=3 [/card] -###The 2 cards above should stay together (Flip Card)### +[card] +name=Gatstaf Ravagers +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Gatstaf Arsonists) +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. +type=Creature +subtype=Werewolf +power=6 +toughness=5 +[/card] +[card] +name=Gatstaf Shepherd +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Howler) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd. +mana={1}{G} +type=Creature +subtype=Human Werewolf +power=2 +toughness=2 +[/card] [card] name=Gauntlet of Might auto=lord(creature[red]) 1/1 @@ -38144,25 +41124,15 @@ mana={W}{T(creature[white]|myBattlefield)}{T(creature[white]|myBattlefield)}{T(c type=Sorcery [/card] [card] -name=Geist of Saint Traft -abilities=opponentshroud -auto=@combat(attacking) source(this):token(Angel Token,Creature Angel,4/4,white,flying,battleready) && all(Angel Token[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) -text=Hexproof -- Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat. -mana={1}{W}{U} -type=Legendary Creature -subtype=Spirit Cleric -power=2 -toughness=2 -[/card] -[card] -name=Geist of the Moors -abilities=flying -text=Flying -mana={1}{W}{W} +name=Geier Reach Bandit +abilities=haste +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Vildin-Pack Alpha) +text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. +mana={2}{R} type=Creature -subtype=Spirit +subtype=Human Rogue Werewolf power=3 -toughness=1 +toughness=2 [/card] [card] name=Geist Snatch @@ -38185,6 +41155,39 @@ power=3 toughness=5 [/card] [card] +name=Geist of Saint Traft +abilities=opponentshroud +auto=@combat(attacking) source(this):token(Angel Token,Creature Angel,4/4,white,flying,battleready) && all(Angel Token[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) +text=Hexproof -- Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat. +mana={1}{W}{U} +type=Legendary Creature +subtype=Spirit Cleric +power=2 +toughness=2 +[/card] +[card] +name=Geist of the Moors +abilities=flying +text=Flying +mana={1}{W}{W} +type=Creature +subtype=Spirit +power=3 +toughness=1 +[/card] +[card] +name=Geist-Honored Monk +abilities=vigilance +auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={3}{W}{W} +type=Creature +subtype=Human Monk +power=* +toughness=* +[/card] +[card] name=Geistcatcher's Rig auto=may damage:4 target(creature[flying]) oneshot text=When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. @@ -38204,18 +41207,6 @@ mana={R} type=Instant [/card] [card] -name=Geist-Honored Monk -abilities=vigilance -auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 -anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -text=Vigilance -- Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. -- When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. -mana={3}{W}{W} -type=Creature -subtype=Human Monk -power=* -toughness=* -[/card] -[card] name=Gelatinous Genesis auto=token(Ooze,Creature Ooze,XX/XX,green)*XX text=Put X X/X green Ooze creature tokens onto the battlefield. @@ -38245,16 +41236,6 @@ type=Snow Enchantment subtype=Aura [/card] [card] -name=Gemini Engine -auto=@combat(attacking) source(this):token(Twin,Gemini Creature,p/t,battleready) && all(Twin[gemini]|mybattlefield) phaseaction[combatends,sourceinplay] sacrifice -text=Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat. -mana={6} -type=Artifact Creature -subtype=Construct -power=3 -toughness=4 -[/card] -[card] name=Gemhide Sliver auto=lord(sliver) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) text=All Slivers have "{T}: Add one mana of any color to your mana pool." @@ -38265,6 +41246,16 @@ power=1 toughness=1 [/card] [card] +name=Gemini Engine +auto=@combat(attacking) source(this):token(Twin,Gemini Creature,p/t,battleready) && all(Twin[gemini]|mybattlefield) phaseaction[combatends,sourceinplay] sacrifice +text=Whenever Gemini Engine attacks, put a colorless Construct artifact creature token named Twin onto the battlefield attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat. +mana={6} +type=Artifact Creature +subtype=Construct +power=3 +toughness=4 +[/card] +[card] name=Gempalm Avenger autohand={2}{W}{cycle}:name(cycling) all(soldier|mybattlefield) 1/1 && all(soldier|myBattlefield) first strike && draw:1 controller text=Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn. @@ -38343,6 +41334,17 @@ text=Gemstone Mine enters the battlefield with three mining counters on it. -- { type=Land [/card] [card] +name=General Tazri +auto=may moveto(myhand) target(ally|mylibrary) +auto={W}{U}{B}{R}{G}:transforms((,newability[aslongas(ally[green]|mybattlefield) 1/1 ueot],newability[aslongas(ally[red]|mybattlefield) 1/1 ueot],newability[aslongas(ally[black]|mybattlefield) 1/1 ueot],newability[aslongas(ally[blue]|mybattlefield) 1/1 ueot],newability[aslongas(ally[white]|mybattlefield) 1/1 ueot])) ueot +text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. +mana={4}{W} +type=Legendary Creature +subtype=Human Ally +power=3 +toughness=4 +[/card] +[card] name=General's Kabuto auto={2}:equip auto=teach(creature) shroud @@ -38371,6 +41373,13 @@ mana={2} type=Artifact [/card] [card] +name=Genesis Wave +mana={X}{G}{G}{G} +auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(*[manacost <=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +type=Sorcery +text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. +[/card] +[card] name=Genju of the Cedars target=forest auto={2}:transforms((Spirit Creature,setpower=4,settoughness=4,green)) ueot @@ -38439,6 +41448,18 @@ text=Geothermal Crevice enters the battlefield tapped. -- {T}: Add {R} to your m type=Land [/card] [card] +name=Geralf's Masterpiece +abilities=flying +auto=foreach(*|myhand):-1/-1 +autograveyard={3}{U}{discard(*|myhand)}{discard(*|myhand)}{discard(*|myhand)}:moveto(myhand) and!(tap)! +text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. +mana={3}{U}{U} +type=Creature +subtype=Zombie Horror +power=7 +toughness=7 +[/card] +[card] name=Geralf's Messenger abilities=undying auto=tap @@ -38554,6 +41575,17 @@ power=4 toughness=4 [/card] [card] +name=Geyserfield Stalker +abilities=menace +auto=@movedto(land|myBattlefield):2/2 ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall ? Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. +mana={4}{B} +type=Creature +subtype=Elemental +power=3 +toughness=2 +[/card] +[card] name=Ghalma's Warden auto=aslongas(artifact|mybattlefield) 2/2 >2 text=Metalcraft - Ghalma's Warden gets +2/+2 as long as you control three or more artifacts. @@ -38593,6 +41625,17 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Ghastly Remains +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. +mana={B}{B}{B} +type=Creature +subtype=Zombie +power=0 +toughness=0 +[/card] +[card] name=Ghave, Guru of Spores auto=counter(1/1,5) auto={1}{C(1/1,-1),creature|mybattlefield}:token(Saproling,Creature Saproling,1/1,green) @@ -38640,6 +41683,16 @@ text=Ghitu Encampment enters the battlefield tapped. -- {T}: Add {R} to your man type=Land [/card] [card] +name=Ghitu Fire-Eater +auto={T}{S}:target(creature,player) dynamicability +text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Nomad +power=2 +toughness=2 +[/card] +[card] name=Ghitu Firebreathing abilities=flash target=creature @@ -38651,16 +41704,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Ghitu Fire-Eater -auto={T}{S}:target(creature,player) dynamicability -text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Nomad -power=2 -toughness=2 -[/card] -[card] name=Ghitu Slinger auto=damage:2 target(creature,player) auto=upcost[{2}{R};next upkeep] sacrifice @@ -38833,6 +41876,20 @@ power=1 toughness=1 [/card] [card] +name=Ghostblade Eidolon +abilities=double strike +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) double strike +bestow={5}{w} +text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike. +mana={2}{W} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Ghostfire target=creature,player auto=damage:3 @@ -38896,6 +41953,16 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Ghostly Sentinel +abilities=flying, vigilance +text=Flying, vigilance +mana={4}{W} +type=Creature +subtype=Kor Spirit +power=3 +toughness=3 +[/card] +[card] name=Ghostly Touch target=creature auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(tap or untap) ability$!choice tap target(*) _ choice untap target(*)!$ controller])) @@ -38924,6 +41991,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Ghostly Wings +target=creature +auto=flying +auto=1/1 +auto={discard(*|myhand)}:teach(mytgt) moveto(myhand) +text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ghosts of the Damned auto={T}:-1/0 target(creature) text={T}: Target creature gets -1/-0 until end of turn. @@ -38941,6 +42019,24 @@ mana={2}{W} type=Instant [/card] [card] +name=Ghoul's Feast +target=creature +auto=foreach(creature|mygraveyard) 1/0 +text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. +mana={1}{B} +type=Instant +[/card] +[card] +name=Ghoulcaller's Accomplice +autograveyard={3}{B}{e}:token(Zombie,creature Zombie,2/2,black) assorcery +text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Ghoulcaller's Bell auto={T}:deplete:1 controller && deplete:1 opponent text={T}: Each player puts the top card of his or her library into his or her graveyard. @@ -38976,6 +42072,16 @@ power=2 toughness=2 [/card] [card] +name=Ghoulsteed +auto={2}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)! +text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. +mana={4}{B} +type=Creature +subtype=Zombie Horse +power=4 +toughness=4 +[/card] +[card] name=Ghoultree autohand=affinity(creature|mygraveyard) reduce({1}) text=Ghoultree cost {1} less to cast for each creature card in your graveyard. @@ -38986,14 +42092,6 @@ power=10 toughness=10 [/card] [card] -name=Ghoul's Feast -target=creature -auto=foreach(creature|mygraveyard) 1/0 -text=Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. -mana={1}{B} -type=Instant -[/card] -[card] name=Giant Adephage abilities=trample auto=@combatdamaged(player) from(this):clone all(this) @@ -39190,6 +42288,17 @@ mana={2}{RG} type=Sorcery [/card] [card] +name=Gibbering Fiend +auto=damage:1 opponent +auto==@each opponent upkeep restriction{delirium}:deplete:1 opponent +text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. +mana={1}{R} +type=Creature +subtype=Devil +power=2 +toughness=1 +[/card] +[card] name=Gibbering Hyenas auto=cantbeblockerof(creature[black]) text=Gibbering Hyenas can't block black creatures. @@ -39211,17 +42320,6 @@ power=2 toughness=2 [/card] [card] -name=Gideon, Champion of Justice -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: target opponent) target(opponent) deplete:0 && foreach(creature|targetedpersonsbattlefield) counter(0/0,1,loyalty) all(this) -auto={0}:name(0: transform) transforms((Human Soldier Creature,setpower=counter{0%0.1.Loyalty},settoughness=counter{0%0.1.Loyalty},indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-15,Loyalty)}:name(-15: exile other permanents) moveto(exile) all(other *) -text=+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. -- 0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -15: Exile all other permanents. -mana={2}{W}{W} -type=Planeswalker -subtype=Gideon -[/card] -[card] name=Gideon's Avenger auto=@tapped(creature|opponentbattlefield):counter(1/1,1) text=Whenever a Creature an Opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger. @@ -39249,6 +42347,36 @@ mana={5}{W}{W} type=Instant [/card] [card] +name=Gideon's Reproach +target=creature[attacking;blocking]|battlefield +auto=damage:4 +text=Gideon's Reproach deals 4 damage to target attacking or blocking creature. +mana={1}{W} +type=Instant +[/card] +[card] +name=Gideon, Ally of Zendikar +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: Becomes creature) transforms((Human Soldier Ally Creature,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={0}:name(0: Create 2/2 Ally Knight) token(Knight Ally,Creature Knight Ally,2/2,white) controller +auto={C(0/0,-4,Loyalty)}:name(-4: emblem) emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove +text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4) +mana={2}{W}{W} +type=Planeswalker +subtype=Gideon +[/card] +[card] +name=Gideon, Champion of Justice +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: target opponent) target(opponent) deplete:0 && foreach(creature|targetedpersonsbattlefield) counter(0/0,1,loyalty) all(this) +auto={0}:name(0: transform) transforms((Human Soldier Creature,setpower=counter{0%0.1.Loyalty},settoughness=counter{0%0.1.Loyalty},indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-15,Loyalty)}:name(-15: exile other permanents) moveto(exile) all(other *) +text=+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. -- 0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -15: Exile all other permanents. +mana={2}{W}{W} +type=Planeswalker +subtype=Gideon +[/card] +[card] name=Gift of Estates auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then target(plains|mylibrary) moveto(myhand) text=If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library. @@ -39287,6 +42415,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Gift of Tusks +target=creature +auto=ueot loseabilities +auto=ueot transforms((Elephant creature,setpower=3,settoughness=3,green)) +text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. +mana={U} +type=Instant +[/card] +[card] name=Gift of the Deity target=creature auto=teach(creature[green]) 1/1 @@ -39299,6 +42436,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Gift of the Gargantuan +auto=reveal:4 optionone name(Get a card) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Gift of the Woods target=creature auto=@combat(blocking,blocked,turnlimited) source(mytgt):0/3 ueot && life:1 controller @@ -39349,16 +42493,6 @@ mana={3}{B} type=Sorcery [/card] [card] -name=Gold -auto={S}:add{G} -auto={S}:add{W} -auto={S}:add{U} -auto={S}:add{B} -auto={S}:add{R} -text=Sacrifice this artifact: Add one mana of any color to your mana pool -type=Artifact -[/card] -[card] name=Gilded Lotus auto={T}:Add{B}{B}{B} auto={T}:Add{G}{G}{G} @@ -39390,6 +42524,16 @@ text=As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from type=Land [/card] [card] +name=Gilt-Leaf Seer +auto={g}{t}:name(Look at My top cards) reveal:2 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<2>*|reveal) moveto(mylibrary) optiontwoend revealend +text={G}, {T}: Look at the top two cards of your library, then put them back in any order. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] name=Giltspire Avenger auto={t}:target(creature[controllerdamager]) destroy abilities=exalted @@ -39401,6 +42545,15 @@ power=2 toughness=2 [/card] [card] +name=Gisa's Bidding +auto=token(Zombie,creature Zombie,2/2,black)*2 +abilities=madness +autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B}{B} +type=Sorcery +[/card] +[card] name=Gitaxian Probe target=player auto=name(look) target(*|targetedpersonshand) donothing @@ -39412,7 +42565,6 @@ type=Sorcery [/card] [card] name=Glacial Chasm -#Specific Life Cost {L:2} doesnt support upkeep cost at the moment... auto=sacrifice notatarget(land|myBattlefield) auto=cumulativeupcost[{L}{L}] sacrifice auto=lord(creature|mybattlefield) cantattack @@ -39509,6 +42661,17 @@ power=1 toughness=1 [/card] [card] +name=Gladehart Cavalry +auto=target(other creature|battlefield) counter(1/1,1) +auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):life:2 controller +text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. +mana={5}{G}{G} +type=Creature +subtype=Elf Knight +power=6 +toughness=6 +[/card] +[card] name=Glare of Heresy target=*[white] auto=moveto(exile) @@ -39714,6 +42877,13 @@ text=At the beginning of the end step, if you control no artifacts, sacrifice Gl type=Land [/card] [card] +name=Glimpse of Nature +auto=emblem transforms((,newability[@movedTo(creature|mystack):draw:1 controller])) ueot +text=Whenever you cast a creature spell this turn, draw a card. +mana={G} +type=Sorcery +[/card] +[card] name=Glimpse the Unthinkable target=player auto=deplete:10 @@ -39721,14 +42891,6 @@ text=Target player puts the top ten cards of his or her library into his or her mana={U}{B} type=Sorcery [/card] -#emblem ueot removes the effect, the ability acts an observer -[card] -name=Glimpse of Nature -auto=emblem transforms((,newability[@movedTo(creature|mystack):draw:1 controller])) ueot -text=Whenever you cast a creature spell this turn, draw a card. -mana={G} -type=Sorcery -[/card] [card] name=Glint target=creature|mybattlefield @@ -39739,17 +42901,6 @@ mana={1}{U} type=Instant [/card] [card] -name=Glint-Eye Nephilim -auto=@combatdamaged(player) from(this):draw:thatmuch controller -auto={1}{discard(*|myhand)}:1/1 -text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. -- {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. -mana={U}{B}{R}{G} -type=Creature -subtype=Nephilim -power=2 -toughness=2 -[/card] -[card] name=Glint Hawk abilities=flying auto=choice sacrifice @@ -39770,6 +42921,17 @@ mana={2} type=Artifact [/card] [card] +name=Glint-Eye Nephilim +auto=@combatdamaged(player) from(this):draw:thatmuch controller +auto={1}{discard(*|myhand)}:1/1 +text=Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. -- {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. +mana={U}{B}{R}{G} +type=Creature +subtype=Nephilim +power=2 +toughness=2 +[/card] +[card] name=Glintwing Invoker auto={7}{U}:3/3 && flying text={7}{U}: Glintwing Invoker gets +3/+3 and gains flying until end of turn. @@ -39780,17 +42942,6 @@ power=3 toughness=3 [/card] [card] -name=Glissa, the Traitor -abilities=first strike,deathtouch -auto=@movedto(graveyard) from(creature|opponentbattlefield):may moveto(myhand) target(artifact|mygraveyard) -text=First strike. -- Deathtouch. -- Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. -mana={B}{G}{G} -type=Legendary Creature -subtype=Zombie Elf -power=3 -toughness=3 -[/card] -[card] name=Glissa's Courier abilities=mountainwalk text=Mountainwalk @@ -39810,13 +42961,23 @@ mana={1}{G} type=Instant [/card] [card] -name=Glitterfang -abilities=haste -auto=@each endofturn:moveto(ownerhand) all(this) -text=Haste -- At the beginning of the end step, return Glitterfang to its owner's hand. -mana={R} +name=Glissa, the Traitor +abilities=first strike,deathtouch +auto=@movedto(graveyard) from(creature|opponentbattlefield):may moveto(myhand) target(artifact|mygraveyard) +text=First strike. -- Deathtouch. -- Whenever a creature an opponent controls dies, you may return target artifact card from your graveyard to your hand. +mana={B}{G}{G} +type=Legendary Creature +subtype=Zombie Elf +power=3 +toughness=3 +[/card] +[card] +name=Glistener Elf +abilities=infect +text=Infect +mana={G} type=Creature -subtype=Spirit +subtype=Elf Warrior power=1 toughness=1 [/card] @@ -39832,6 +42993,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Glitterfang +abilities=haste +auto=@each endofturn:moveto(ownerhand) all(this) +text=Haste -- At the beginning of the end step, return Glitterfang to its owner's hand. +mana={R} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Gloomdrifter abilities=flying auto=aslongas(*|mygraveyard) -2/-2 target(creature) ueot >6 oneshot @@ -39862,14 +43034,14 @@ mana={3}{B}{B} type=Sorcery [/card] [card] -name=Glistener Elf -abilities=infect -text=Infect -mana={G} +name=Gloomwidow +abilities=reach,cloud +text=Reach -- Gloomwidow can block only creatures with flying. +mana={2}{G} type=Creature -subtype=Elf Warrior -power=1 -toughness=1 +subtype=Spider +power=3 +toughness=3 [/card] [card] name=Gloomwidow @@ -39916,14 +43088,6 @@ power=3 toughness=3 [/card] [card] -name=Glory of Warfare -auto=this(variable{controllerturn}>0) lord(creature|mybattlefield) 2/0 -auto=this(variable{opponentturn}>0) lord(creature|mybattlefield) 0/2 -text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2. -mana={2}{R}{W} -type=Enchantment -[/card] -[card] name=Glory Seeker mana={1}{W} type=Creature @@ -39932,6 +43096,14 @@ power=2 toughness=2 [/card] [card] +name=Glory of Warfare +auto=this(variable{controllerturn}>0) lord(creature|mybattlefield) 2/0 +auto=this(variable{opponentturn}>0) lord(creature|mybattlefield) 0/2 +text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2. +mana={2}{R}{W} +type=Enchantment +[/card] +[card] name=Gloryscale Viashino auto=@movedTo(*[multicolor]|mystack):3/3 ueot text=Whenever you cast a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn. @@ -39942,6 +43114,16 @@ power=3 toughness=3 [/card] [card] +name=Glowering Rogon +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) +mana={5}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] name=Glowing Anemone auto=may moveto(ownerhand) target(land) text=When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. @@ -40009,6 +43191,20 @@ power=3 toughness=3 [/card] [card] +name=Gnarled Scarhide +abilities=cantblock +auto=bestow bstw +auto=bestow teach(creature) +2/+1 +auto=bestow teach(creature) cantblock +bestow={3}{b} +text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Gnarled Scarhide can't block. -- Enchanted creature gets +2/+1 and can't block. +mana={B} +type=Enchantment Creature +subtype=Minotaur +power=2 +toughness=1 +[/card] +[card] name=Gnarlid Pack auto=kicker counter(1/1,kicked) kicker=multi{1}{G} @@ -40050,16 +43246,6 @@ power=5 toughness=4 [/card] [card] -name=Goatnapper -auto=choice target(goat) moveto(mybattlefield) && untap && transforms((,haste,newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot -text=When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. -mana={2}{R} -type=Creature -subtype=Goblin Rogue -power=2 -toughness=2 -[/card] -[card] name=Gnaw to the Bone auto=life:twicetype:creature:mygraveyard controller flashback={2}{G} @@ -40078,6 +43264,24 @@ power=1 toughness=3 [/card] [card] +name=Go for the Throat +target=creature[-artifact] +auto=destroy +text=Destroy target nonartifact creature. +mana={1}{B} +type=Instant +[/card] +[card] +name=Goatnapper +auto=choice target(goat) moveto(mybattlefield) && untap && transforms((,haste,newability[phaseaction[endofturn once] moveto(ownerbattlefield)])) ueot +text=When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. +mana={2}{R} +type=Creature +subtype=Goblin Rogue +power=2 +toughness=2 +[/card] +[card] name=Gobbling Ooze auto={G}{S(other creature|mybattlefield)}:counter(1/1,1) text={G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. @@ -40099,6 +43303,14 @@ power=2 toughness=2 [/card] [card] +name=Goblin +type=Creature +subtype=Goblin +power=1 +toughness=1 +color=red +[/card] +[card] name=Goblin Archaeologist auto={R}{T}:flipacoin winability destroy target(artifact) winabilityend loseability sacrifice loseabilityend flipend text={R}, {T}: Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist. @@ -40147,16 +43359,6 @@ power=1 toughness=1 [/card] [card] -name=Goblin Battle Jester -auto=@movedTo(*[red]|mystack):cantblock target(creature) -text=Whenever you cast a red spell, target creature can't block this turn. -mana={3}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] name=Goblin Bangchuckers auto={T}:flipacoin winability damage:2 target(creature,player) winabilityend loseability damage:2 loseabilityend flipend text={T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to target creature or player. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. @@ -40167,6 +43369,16 @@ power=2 toughness=2 [/card] [card] +name=Goblin Battle Jester +auto=@movedTo(*[red]|mystack):cantblock target(creature) +text=Whenever you cast a red spell, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Goblin Berserker abilities=first strike,haste text=First strike, haste @@ -40345,6 +43557,17 @@ power=2 toughness=2 [/card] [card] +name=Goblin Dark-Dwellers +abilities=menace +auto=may name(cast card) castcard(normal) target(*[instant,sorcery,manacost <=3]|mygraveyard) and!(transforms((,newability[exiledeath])) forever)! +text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. +mana={3}{R}{R} +type=Creature +subtype=Goblin +power=4 +toughness=4 +[/card] +[card] name=Goblin Deathraiders abilities=trample text=Trample @@ -40447,6 +43670,18 @@ power=1 toughness=1 [/card] [card] +name=Goblin Freerunner +abilities=menace +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{R} +other={1}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Creature +subtype=Goblin Warrior Ally +power=3 +toughness=2 +[/card] +[card] name=Goblin Furrier auto=preventalldamage to(creature[snow]) from(this) text=Prevent all damage that Goblin Furrier would deal to snow creatures. @@ -40498,6 +43733,17 @@ power=1 toughness=1 [/card] [card] +name=Goblin Glory Chaser +auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +auto=this(cantargetcard(*[renown]) transforms((,newability[menace])) forever +text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] name=Goblin Goon auto=@each my attackers:if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then transforms((,cantattack)) ueot auto=@each my blockers:if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then transforms((,cantblock)) ueot @@ -40546,12 +43792,6 @@ power=1 toughness=2 [/card] [card] -name=Land Mine -auto={R}{S}:damage:2 target(creature[attacking;-flying]) -text={R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying. -type=Artifact -[/card] -[card] name=Goblin King auto=lord(other goblin) 1/1 auto=lord(other goblin) mountainwalk @@ -40616,6 +43856,16 @@ mana={3} type=Artifact [/card] [card] +name=Goblin Machinist +auto={2}{r}:Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Gain Bonus) all(this) +revealedmana/+0 ueot afterrevealedend revealend +text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. +mana={4}{R} +type=Creature +subtype=Goblin +power=0 +toughness=5 +[/card] +[card] name=Goblin Marshal auto=token(Goblin,Creature Goblin,1/1,red)*2 auto=@movedTo(this|graveyard) from(battlefield):token(Goblin,Creature Goblin,1/1,red)*2 @@ -40749,13 +43999,6 @@ power=2 toughness=2 [/card] [card] -name=Goblin Rally -auto=token(Goblin,Creature Goblin,1/1,red)*4 -text=Put four 1/1 red Goblin creature tokens onto the battlefield. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] name=Goblin Raider abilities=cantblock text=Goblin Raider can't block. @@ -40766,6 +44009,13 @@ power=2 toughness=2 [/card] [card] +name=Goblin Rally +auto=token(Goblin,Creature Goblin,1/1,red)*4 +text=Put four 1/1 red Goblin creature tokens onto the battlefield. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Goblin Razerunners auto={1}{R}{S(land|myBattlefield)}:counter(1/1,1) auto=@each my endofturn:may target(player) dynamicability @@ -40808,6 +44058,17 @@ power=2 toughness=2 [/card] [card] +name=Goblin Ringleader +abilities=haste +auto=reveal:4 optionone name(Get Goblin) target(<4>Goblin|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{R} +type=Creature +subtype=Goblin +power=2 +toughness=2 +[/card] +[card] name=Goblin Rock Sled abilities=trample,cantattack auto=@combat(attacking) source(this):frozen @@ -41050,6 +44311,13 @@ power=2 toughness=2 [/card] [card] +name=Goblin War Drums +auto=lord(creature|mybattlefield) menace +text=Each creature you control can't be blocked except by two or more creatures. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Goblin War Paint target=creature auto=haste @@ -41239,14 +44507,6 @@ power=2 toughness=2 [/card] [card] -name=Go for the Throat -target=creature[-artifact] -auto=destroy -text=Destroy target nonartifact creature. -mana={1}{B} -type=Instant -[/card] -[card] name=Goham Djinn auto={1}{B}:regenerate auto=this(variable{commonblack}>0) -2/-2 @@ -41258,6 +44518,16 @@ power=5 toughness=5 [/card] [card] +name=Gold +auto={S}:add{G} +auto={S}:add{W} +auto={S}:add{U} +auto={S}:add{B} +auto={S}:add{R} +text=Sacrifice this artifact: Add one mana of any color to your mana pool +type=Artifact +[/card] +[card] name=Gold Myr auto={T}:Add{W} text={T}: Add {W} to your mana pool. @@ -41268,6 +44538,16 @@ power=1 toughness=1 [/card] [card] +name=Gold-Forged Sentinel +abilities=flying +text=Flying +mana={6} +type=Artifact Creature +subtype=Chimera +power=4 +toughness=4 +[/card] +[card] name=Golden Bear mana={3}{G} type=Creature @@ -41335,6 +44615,18 @@ power=2 toughness=2 [/card] [card] +name=Goldnight Castigator +abilities=flying,haste +auto=@damaged(controller):damage:thatmuch controller +auto=@damaged(this):damage:thatmuch this +text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. +mana={2}{R}{R} +type=Creature +subtype=Angel +power=4 +toughness=9 +[/card] +[card] name=Goldnight Commander auto=@movedTo(other creature|myBattlefield):all(creature|mybattlefield) 1/1 ueot text=Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. @@ -41356,16 +44648,6 @@ power=4 toughness=4 [/card] [card] -name=Gold-Forged Sentinel -abilities=flying -text=Flying -mana={6} -type=Artifact Creature -subtype=Chimera -power=4 -toughness=4 -[/card] -[card] name=Golem Artisan auto={2}:1/1 target(creature[artifact]) auto={2}:flying target(creature[artifact]) @@ -41414,15 +44696,6 @@ power=2 toughness=3 [/card] [card] -name=Golgari Cluestone -auto={T}: Add {B} -auto={T}: Add {G} -auto={B}{G}{T}{S}:draw:1 controller -text={T}: Add {B} or {G} to your mana pool. -- {B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card. -mana={3} -type=Artifact -[/card] -[card] name=Golgari Charm auto=choice name(All creatures -1/-1) all(creature|battlefield) -1/-1 auto=choice name(Destroy enchantment) destroy target(enchantment|battlefield) @@ -41432,6 +44705,15 @@ mana={B}{G} type=Instant [/card] [card] +name=Golgari Cluestone +auto={T}: Add {B} +auto={T}: Add {G} +auto={B}{G}{T}{S}:draw:1 controller +text={T}: Add {B} or {G} to your mana pool. -- {B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Golgari Decoy abilities=lure autograveyard={3}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery @@ -41565,6 +44847,15 @@ power=7 toughness=6 [/card] [card] +name=Gone Missing +target=* +auto=moveto(ownerlibrary) +auto=token(-410067) controller +text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={4}{U} +type=Sorcery +[/card] +[card] name=Gore Swine mana={2}{R} type=Creature @@ -41583,6 +44874,17 @@ power=2 toughness=1 [/card] [card] +name=Gore-House Chainwalker +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] name=Gorehorn Minotaurs auto=bloodthirst:2 text=Bloodthirst 2 @@ -41603,17 +44905,6 @@ power=2 toughness=2 [/card] [card] -name=Gore-House Chainwalker -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] name=Gorger Wurm auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) @@ -41634,15 +44925,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Gorgon's Head -auto={2}:equip -auto=teach(creature) deathtouch -text=Equipped creature has deathtouch. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Gorgon Recluse abilities=madness autoexile=restriction{discarded} pay({B}{B}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) @@ -41655,6 +44937,15 @@ power=2 toughness=4 [/card] [card] +name=Gorgon's Head +auto={2}:equip +auto=teach(creature) deathtouch +text=Equipped creature has deathtouch. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Gorilla Chieftain auto={1}{G}:regenerate text={1}{G}: Regenerate Gorilla Chieftain. @@ -41712,6 +45003,15 @@ power=4 toughness=4 [/card] [card] +name=Gorilla War Cry +text=Cast Gorilla War Cry only during combat before blockers are declared. -- Attacking creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep. +auto=all(creature[attacking]) menace ueot +auto=@next upkeep:draw:1 controller +restriction=blockersonly +mana={1}{R} +type=Instant +[/card] +[card] name=Gorilla Warrior mana={2}{G} type=Creature @@ -41770,6 +45070,16 @@ mana={1}{W} type=Instant [/card] [card] +name=Graf Mole +auto=@sacrificed(creature|mybattlefield): life:3 +text=Whenever you sacrifice a Clue, you gain 3 life. +mana={2}{G} +type=Creature +subtype=Mole Beast +power=2 +toughness=4 +[/card] +[card] name=Grafted Skullcap auto=@each my draw:draw:1 auto=@each my end:moveTo(graveyard) all(*|myhand) @@ -41941,6 +45251,17 @@ text=Grasslands enters the battlefield tapped. -- {T}, Sacrifice Grasslands: Sea type=Land [/card] [card] +name=Grave Birthing +target=opponent +auto=ability$!moveto(exile) notatarget(*|mygraveyard)!$ targetedplayer +auto=token(Eldrazi Scion) controller +auto=draw:1 controller +text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- Draw a card. +mana={2}{B} +abilities=devoid +type=Instant +[/card] +[card] name=Grave Bramble abilities=defender auto=protection from(zombie) @@ -41952,6 +45273,17 @@ power=3 toughness=4 [/card] [card] +name=Grave Defiler +auto=reveal:4 optionone name(Get Zombie) target(<4>zombie|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. +auto={1}{B}:regenerate +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] name=Grave Exchange target=creature|mygraveyard auto=moveTo(myhand) @@ -42006,6 +45338,17 @@ power=6 toughness=6 [/card] [card] +name=Grave-Shell Scarab +auto={1}{S}:draw:1 +dredge=dredge(1) +text={1}, Sacrifice Grave-Shell Scarab: Draw a card. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) +mana={2}{B}{G}{G} +type=Creature +subtype=Insect +power=4 +toughness=4 +[/card] +[card] name=Gravebane Zombie abilities=librarydeath text=If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead. @@ -42141,17 +45484,6 @@ power=2 toughness=4 [/card] [card] -name=Grave-Shell Scarab -auto={1}{S}:draw:1 -dredge=dredge(1) -text={1}, Sacrifice Grave-Shell Scarab: Draw a card. -- Dredge 1 (If you would draw a card, instead you may put exactly one card from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.) -mana={2}{B}{G}{G} -type=Creature -subtype=Insect -power=4 -toughness=4 -[/card] -[card] name=Gravespawn Sovereign auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mybattlefield) target(creature|graveyard) text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. @@ -42189,6 +45521,18 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Gravity Negator +abilities=flying +auto=@combat(attacking) source(this):pay({c}) target(other creature) flying ueot +text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) +mana={3}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Gravity Sphere auto=lord(creature) -flying auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this) @@ -42324,6 +45668,14 @@ power=5 toughness=5 [/card] [card] +name=Great-Horn Krushok +mana={4}{W} +type=Creature +subtype=Beast +power=3 +toughness=5 +[/card] +[card] name=Greatbow Doyen auto=lord(other archer|mybattlefield) 1/1 auto=@damaged(creature|mybattlefield) from(archer|mybattlefield):damage:thatmuch controller @@ -42423,14 +45775,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Great-Horn Krushok -mana={4}{W} -type=Creature -subtype=Beast -power=3 -toughness=5 -[/card] -[card] name=Greed auto={L:2}{B}:draw:1 text={B}, Pay 2 life: Draw a card. @@ -42438,16 +45782,6 @@ mana={3}{B} type=Enchantment [/card] [card] -name=Greel, Mind Raker -auto={X}{B}{T}{discard(*|myhand)}{discard(*|myhand)}:discard:X target(player) -text={X}{B}, {T}, Discard two cards: Target player discards X cards at random. -mana={3}{B}{B} -type=Legendary Creature -subtype=Horror Spellshaper -power=3 -toughness=3 -[/card] -[card] name=Greel's Caress abilities=flash target=creature @@ -42458,6 +45792,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Greel, Mind Raker +auto={X}{B}{T}{discard(*|myhand)}{discard(*|myhand)}:discard:X target(player) +text={X}{B}, {T}, Discard two cards: Target player discards X cards at random. +mana={3}{B}{B} +type=Legendary Creature +subtype=Horror Spellshaper +power=3 +toughness=3 +[/card] +[card] name=Green Mana Battery auto={2}{T}:counter(0/0,1,Storage) auto={t}:name(Remove 0 Counters) add{G} @@ -42486,6 +45830,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Green Sun's Zenith +auto=moveto(mybattlefield) notatarget(creature[green;manacost <=X]|mylibrary) +alias=135262 +text=Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library. +mana={X}{G} +type=Sorcery +[/card] +[card] name=Green Ward abilities=auraward target=creature @@ -42496,14 +45848,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Green Sun's Zenith -auto=moveto(mybattlefield) notatarget(creature[green;manacost <=X]|mylibrary) -alias=135262 -text=Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library. -mana={X}{G} -type=Sorcery -[/card] -[card] name=Greener Pastures auto=@each my upkeep:if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then token(Saproling,Creature Saproling,1/1,green) auto=@each opponent upkeep:if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then token(Saproling,Creature Saproling,1/1,green) opponent @@ -42542,6 +45886,17 @@ power=2 toughness=1 [/card] [card] +name=Greenwarden of Murasa +auto=may name(return card) moveto(myhand) target(*|mygraveyard) +auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveTo(myhand) +text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=5 +toughness=4 +[/card] +[card] name=Greenweaver Druid auto={T}:Add{G}{G} text={T}: Add {G}{G} to your mana pool. @@ -42844,6 +46199,27 @@ power=2 toughness=2 [/card] [card] +name=Grip of Desolation +target=creature|battlefield +auto=moveto(exile) +auto=moveto(exile) target(land) +restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0 +text=Devoid (This card has no color.) -- Exile target creature and target land. +mana={4}{B}{B} +abilities=devoid +type=Instant +[/card] +[card] +name=Grip of the Roil +auto=draw:1 controller +auto=target(creature) freeze +text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. +mana={2}{U} +other={1}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Instant +[/card] +[card] name=Griptide target=creature auto=moveTo(ownerlibrary) @@ -42863,6 +46239,13 @@ power=7 toughness=7 [/card] [card] +name=Grisly Salvage +auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. +mana={B}{G} +type=Instant +[/card] +[card] name=Grisly Spectacle target=creature[-artifact] auto=destroy && deplete:power targetcontroller @@ -42984,7 +46367,6 @@ subtype=Cat power=1 toughness=5 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Grizzled Outcasts auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Wantons) @@ -42996,17 +46378,6 @@ power=4 toughness=4 [/card] [card] -name=Krallenhorde Wantons -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Grizzled Outcasts) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. -color=green -type=Creature -subtype=Werewolf -power=7 -toughness=7 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Grizzled Wolverine auto=@combat(blocked) source(this):pay({R}) 2/0 ueot text=Whenever Grizzled Wolverine becomes blocked, you may pay {R}. If you do, Grizzled Wolverine gets +2/+0 until end of turn. @@ -43085,6 +46456,15 @@ power=3 toughness=3 [/card] [card] +name=Grotesque Mutation +target=creature +auto=3/1 ueot +auto=lifelink ueot +text=Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={1}{B} +type=Instant +[/card] +[card] name=Ground Assault target=creature auto=damage:type:land:mybattlefield @@ -43158,6 +46538,16 @@ power=1 toughness=1 [/card] [card] +name=Groundskeeper +auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) +text={1}{G}: Return target basic land card from your graveyard to your hand. +mana={G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] name=Groundswell target=creature auto=2/2 @@ -43167,6 +46557,17 @@ mana={G} type=Instant [/card] [card] +name=Grove Rumbler +abilities=trample +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. +mana={2}{R}{G} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] name=Grove of the Burnwillows auto={T}:Add{1} auto={T}:Add{R} && life:1 opponent @@ -43182,6 +46583,17 @@ text={T}: Add {1} to your mana pool. -- {3}{G}{W}, {T}, Tap two untapped creatur type=Land [/card] [card] +name=Grovetender Druids +auto=pay({1}) token(Plant,Creature Plant,1/1,green) +auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green) +text=Rally ? Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. +mana={2}{G}{W} +type=Creature +subtype=Elf Druid Ally +power=3 +toughness=3 +[/card] +[card] name=Growing Ranks auto=@each my upkeep restriction{type(creature[token]|mybattlefield)~morethan~0}:ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller text=At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) @@ -43237,13 +46649,11 @@ mana={2}{B} type=Sorcery [/card] [card] -name=Gruul Cluestone -auto={T}: Add {R} -auto={T}: Add {G} -auto={R}{G}{T}{S}:draw:1 controller -text={T}: Add {R} or {G} to your mana pool. -- {R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card. -mana={3} -type=Artifact +name=Gruesome Slaughter +auto=all(creature[colorless]|mybattlefield) transforms((,newability[{T}:thisforeach(power>=1) damage:1 target(creature)])) ueot +text=Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." +mana={6} +type=Sorcery [/card] [card] name=Gruul Charm @@ -43255,6 +46665,15 @@ mana={R}{G} type=Instant [/card] [card] +name=Gruul Cluestone +auto={T}: Add {R} +auto={T}: Add {G} +auto={R}{G}{T}{S}:draw:1 controller +text={T}: Add {R} or {G} to your mana pool. -- {R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Gruul Guildgate auto=tap auto={T}:Add{R} @@ -43284,6 +46703,16 @@ mana={3} type=Artifact [/card] [card] +name=Gruul Nodorog +auto={r}:menace ueot +text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures. +mana={4}{G}{G} +type=Creature +subtype=Beast +power=4 +toughness=4 +[/card] +[card] name=Gruul Ragebeast auto=dynamicability target(creature|opponentbattlefield) auto=@movedTo(other creature|mybattlefield):all(trigger) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) @@ -43320,6 +46749,14 @@ text=Gruul Turf enters the battlefield tapped. -- When Gruul Turf enters the bat type=Land [/card] [card] +name=Gruul War Chant +auto=lord(creature[attacking]|mybattlefield) 1/0 +auto=lord(creature[attacking]|mybattlefield) menace +text=Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. +mana={2}{R}{G} +type=Enchantment +[/card] +[card] name=Gruul War Plow auto=lord(creature|myBattlefield) trample auto={1}{R}{G}:transforms((Juggernaut Artifact Creature,setpower=4,settoughness=4)) ueot @@ -43339,6 +46776,24 @@ power=3 toughness=2 [/card] [card] +name=Gryff's Boon +target=creature +auto=1/0 +auto=flying +autograveyard={3}{W}:rehook target(creature) assorcery +text=Enchant creature -- Enchanted creature gets +1/+0 and has flying. -- {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Guan Yu's 1,000-Li March +auto=destroy all(creature[tapped]) +text=Destroy all tapped creatures. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] name=Guan Yu, Sainted Warrior abilities=horsemanship autograveyard=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(ownerlibrary) && shuffle @@ -43350,13 +46805,6 @@ power=3 toughness=5 [/card] [card] -name=Guan Yu's 1,000-Li March -auto=destroy all(creature[tapped]) -text=Destroy all tapped creatures. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] name=Guard Duty target=creature auto=defender @@ -43406,48 +46854,6 @@ power=1 toughness=6 [/card] [card] -name=Guardian of Cloverdell -auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 -auto={G}{S(kithkin|myBattlefield)}:life:1 controller -text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. -mana={5}{G}{G} -type=Creature -subtype=Treefolk Shaman -power=4 -toughness=5 -[/card] -[card] -name=Guardian of Solitude -auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot -text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. -mana={1}{U} -type=Creature -subtype=Spirit -power=1 -toughness=2 -[/card] -[card] -name=Guardian of the Ages -abilities=defender -auto=@combat(attacking) source(creature|opponentbattlefield): transforms((,newability[-defender],newability[trample])) forever dontremove -text=Defender. -- Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample. -mana={7} -type=Artifact Creature -subtype=Golem -power=7 -toughness=7 -[/card] -[card] -name=Guardian of the Guildpact -auto=protection from(*[-multicolor]) -text=Protection from monocolored -mana={3}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] name=Guardian Shield-Bearer facedown={3} autofacedown={3}{G}:morph @@ -43471,6 +46877,70 @@ type=Enchantment subtype=Aura [/card] [card] +name=Guardian of Cloverdell +auto=token(Kithkin Soldier,creature Kithkin Soldier,1/1,white)*3 +auto={G}{S(kithkin|myBattlefield)}:life:1 controller +text=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield. -- {G}, Sacrifice a Kithkin: You gain 1 life. +mana={5}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=4 +toughness=5 +[/card] +[card] +name=Guardian of Solitude +auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot +text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=2 +[/card] +[card] +name=Guardian of Tazeem +abilities=flying +auto=@movedTo(land[-island]|myBattlefield):tap target(creature) +auto=@movedTo(land[island]|myBattlefield):target(creature) tap && frozen +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=5 +[/card] +[card] +name=Guardian of the Ages +abilities=defender +auto=@combat(attacking) source(creature|opponentbattlefield): transforms((,newability[-defender],newability[trample])) forever dontremove +text=Defender. -- Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample. +mana={7} +type=Artifact Creature +subtype=Golem +power=7 +toughness=7 +[/card] +[card] +name=Guardian of the Guildpact +auto=protection from(*[-multicolor]) +text=Protection from monocolored +mana={3}{W} +type=Creature +subtype=Spirit +power=2 +toughness=3 +[/card] +[card] +name=Guardian's Magemark +abilities=flash +target=creature +auto=lord(creature[enchanted]|myBattlefield) 1/1 +text=Flash -- Enchant creature -- Creatures you control that are enchanted get +1/+1. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Guardians of Akrasa abilities=defender,exalted text=Defender -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -43491,16 +46961,6 @@ power=0 toughness=6 [/card] [card] -name=Guardian's Magemark -abilities=flash -target=creature -auto=lord(creature[enchanted]|myBattlefield) 1/1 -text=Flash -- Enchant creature -- Creatures you control that are enchanted get +1/+1. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Guardians' Pledge auto=all(creature[white]|mybattlefield) 2/2 text=White creatures you control get +2/+2 until end of turn. @@ -43570,30 +47030,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Guul Draz Specter -abilities=flying -auto=aslongas(*|opponenthand) 3/3 while <1 -auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller -text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. -mana={2}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -[/card] -[card] -name=Guul Draz Vampire -auto=this(opponentlife < 11) 2/1 -auto=this(opponentlife < 11) intimidate -text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) -mana={B} -type=Creature -subtype=Vampire Rogue -power=1 -toughness=1 -[/card] -[card] name=Gulf Squid auto=choice name (tap all lands opponent controls) tap all(land|mybattlefield) auto=choice name (tap all lands you control) tap all(land|opponentbattlefield) @@ -43802,6 +47238,42 @@ power=1 toughness=1 [/card] [card] +name=Guul Draz Overseer +abilities=flying +auto=@movedTo(land[-swamp]|myBattlefield):all(other creature|mybattlefield) 1/0 ueot +auto=@movedTo(land[swamp]|myBattlefield):all(other creature|mybattlefield) 2/0 ueot +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. +mana={4}{B}{B} +type=Creature +subtype=Vampire +power=3 +toughness=4 +[/card] +[card] +name=Guul Draz Specter +abilities=flying +auto=aslongas(*|opponenthand) 3/3 while <1 +auto=@combatdamagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@combatdamageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller +text=Flying -- Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. -- Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] +name=Guul Draz Vampire +auto=this(opponentlife < 11) 2/1 +auto=this(opponentlife < 11) intimidate +text=As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] name=Gwafa Hazid, Profiteer mana={1}{W}{U} type=Legendary Creature @@ -43849,16 +47321,6 @@ power=1 toughness=2 [/card] [card] -name=Haazda Snare Squad -auto=@combat(attacking) source(this):pay({W}) tap target(creature|opponentbattlefield) -text=Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=4 -[/card] -[card] name=Haazda Exonerator auto={T}{S}:destroy target(aura) text={T}, Sacrifice Haazda Exonerator: Destroy target Aura. @@ -43869,6 +47331,16 @@ power=1 toughness=1 [/card] [card] +name=Haazda Snare Squad +auto=@combat(attacking) source(this):pay({W}) tap target(creature|opponentbattlefield) +text=Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=4 +[/card] +[card] name=Hada Freeblade auto=may counter(1/1,1) auto=@movedTo(other ally|myBattlefield):may counter(1/1,1) @@ -43928,6 +47400,16 @@ power=3 toughness=2 [/card] [card] +name=Hagra Sharpshooter +auto={4}{B}:target(creature) -1/-1 ueot +text={4}{B}: Target creature gets -1/-1 until end of turn. +mana={2}{B} +type=Creature +subtype=Human Assassin Ally +power=2 +toughness=2 +[/card] +[card] name=Hail Storm auto=damage:2 all(creature[attacking]) auto=damage:1 controller @@ -43972,6 +47454,14 @@ mana={1}{U}{U} type=Enchantment [/card] [card] +name=Halimar Depths +auto=tap +auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={t}:add{u} +text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] name=Halimar Excavator auto=deplete:type:ally target(player) auto=@movedTo(other ally|myBattlefield):deplete:type:ally target(player) @@ -44306,7 +47796,16 @@ subtype=Human Knight power=2 toughness=2 [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Hanweir Militia Captain +auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~3}: transforms((,newability[flip(Westvale Cult Leader)])) forever +text=At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] [card] name=Hanweir Watchkeep abilities=defender @@ -44319,17 +47818,15 @@ power=1 toughness=5 [/card] [card] -name=Bane of Hanweir -abilities=mustattack -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hanweir Watchkeep) -text=Bane of Hanweir attacks each turn if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. -color=red +name=Hapless Researcher +auto={S}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text=Sacrifice Hapless Researcher: Draw a card, then discard a card. +mana={U} type=Creature -subtype=Werewolf -power=5 -toughness=5 +subtype=Human Wizard +power=1 +toughness=1 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Harabaz Druid auto={T}:name(Red) foreach(ally|myBattlefield) add{R} @@ -44345,18 +47842,6 @@ power=0 toughness=1 [/card] [card] -name=Harbinger of the Hunt -abilities=flying -auto={2}{R}:name(Damage non-flying) damage:1 all(creature[-flying]|battlefield) -auto={2}{G}:name(Damage Flying) damage:1 all(other creature[flying]|battlefield) -text=Flying -- {2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying. -- {2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying. -mana={3}{R}{G} -type=Creature -subtype=Dragon -power=5 -toughness=3 -[/card] -[card] name=Harbinger of Night auto=@each my upkeep:all(creature) counter(-1/-1,1) text=At the beginning of your upkeep, put a -1/-1 counter on each creature. @@ -44367,16 +47852,6 @@ power=2 toughness=3 [/card] [card] -name=Hapless Researcher -auto={S}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Sacrifice Hapless Researcher: Draw a card, then discard a card. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Harbinger of Spring auto=protection from(creature[-spirit]) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) @@ -44388,6 +47863,18 @@ power=2 toughness=1 [/card] [card] +name=Harbinger of the Hunt +abilities=flying +auto={2}{R}:name(Damage non-flying) damage:1 all(creature[-flying]|battlefield) +auto={2}{G}:name(Damage Flying) damage:1 all(other creature[flying]|battlefield) +text=Flying -- {2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying. -- {2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying. +mana={3}{R}{G} +type=Creature +subtype=Dragon +power=5 +toughness=3 +[/card] +[card] name=Harbor Bandit auto=aslongas(island|myBattlefield) 1/1 auto={1}{U}:unblockable ueot @@ -44511,6 +47998,17 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Harsh Deceiver +auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend +auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/+1 ueot && untap optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 +text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn. +mana={3}{W} +type=Creature +subtype=Spirit +power=1 +toughness=4 +[/card] +[card] name=Harsh Justice restriction=type(creature[attacking]|opponentbattlefield)~morethan~0 auto=all(creature[attacking]) transforms((,newability[@combatdamaged(opponent) from(this):damage:thatmuch controller])) ueot @@ -44557,6 +48055,16 @@ power=2 toughness=4 [/card] [card] +name=Harvest Hand +auto=@movedTo(this|graveyard)::all(trigger[to]) transforms((,newability[flip(Scrounged Scythe)],newability[moveto(mybattlefield)])) forever +text=When Harvest Hand dies, return it to the battlefield transformed under your control. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] name=Harvest Wurm auto=aslongas(land[basic]|mygraveyard) moveTo(myhand) notatarget(land[basic]|mygraveyard) oneshot auto=moveTo(graveyard) notatarget(this|myBattlefield) @@ -44582,6 +48090,16 @@ power=1 toughness=1 [/card] [card] +name=Harvester Troll +auto=may name(Troll Sacrifice) sacrifice notatarget(creature,land|mybattlefield) && transforms((,newability[counter(1/1,1) all(this)])) forever +text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. +mana={3}{G} +type=Creature +subtype=Troll +power=2 +toughness=3 +[/card] +[card] name=Harvester of Souls abilities=deathtouch auto=@movedTo(other creature[-token]|graveyard) from(battlefield):draw:1 controller @@ -44652,16 +48170,6 @@ power=5 toughness=5 [/card] [card] -name=Haunter of Nightveil -auto=lord(creature|opponentBattlefield) -1/0 -text=Creatures your opponents control get -1/-0. -mana={3}{U}{B} -type=Creature -subtype=Spirit -power=3 -toughness=4 -[/card] -[card] name=Haunted Angel abilities=flying autograveyard=token(Angel,Creature Angel,3/3,flying black) opponent && moveto(exile) @@ -44686,6 +48194,17 @@ power=2 toughness=2 [/card] [card] +name=Haunted Cloak +auto={1}:equip +auto=vigilance +auto=trample +auto=haste +text=Equipped creature has vigilance, trample, and haste. -- Equip {1} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Haunted Crossroads auto={B}:moveTo(myLibrary) target(creature|myGraveyard) text={B}: Put target creature card from your graveyard on top of your library. @@ -44720,6 +48239,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Haunter of Nightveil +auto=lord(creature|opponentBattlefield) -1/0 +text=Creatures your opponents control get -1/-0. +mana={3}{U}{B} +type=Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] name=Haunting Apparition abilities=flying auto=foreach(creature[green]|opponentgraveyard) 1/0 @@ -44815,6 +48344,17 @@ power=5 toughness=5 [/card] [card] +name=Havoc Sower +auto={1}{c}:+2/+1 ueot +text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=3 +[/card] +[card] name=Hawkeater Moth abilities=flying,shroud text=Flying; shroud (This permanent can't be the target of spells or abilities.) @@ -44825,15 +48365,6 @@ power=1 toughness=2 [/card] [card] -name=Haze of Rage -auto=all(creature|mybattlefield) +1/+0 ueot -text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Creatures you control get +1/+0 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) -mana={1}{R} -buyback={1}{r}{2} -abilities=storm -type=Sorcery -[/card] -[card] name=Haze Frog abilities=flash auto=fog from(other creature) oneshot @@ -44845,6 +48376,15 @@ power=2 toughness=1 [/card] [card] +name=Haze of Rage +auto=all(creature|mybattlefield) +1/+0 ueot +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Creatures you control get +1/+0 until end of turn. -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={1}{R} +buyback={1}{r}{2} +abilities=storm +type=Sorcery +[/card] +[card] name=Hazerider Drake abilities=flying,protection from red text=Flying, protection from red @@ -44953,6 +48493,16 @@ mana={3}{G} type=Instant [/card] [card] +name=Healer of the Pride +auto=@movedTo(other creature|mybattlefield):life:2 controller +text=Whenever another creature enters the battlefield under your control, you gain 2 life. +mana={3}{W} +type=Creature +subtype=Cat Cleric +power=2 +toughness=3 +[/card] +[card] name=Healer's Headdress auto={1}:equip auto=0/2 @@ -44964,16 +48514,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Healer of the Pride -auto=@movedTo(other creature|mybattlefield):life:2 controller -text=Whenever another creature enters the battlefield under your control, you gain 2 life. -mana={3}{W} -type=Creature -subtype=Cat Cleric -power=2 -toughness=3 -[/card] -[card] name=Healing Hands target=player auto=life:4 targetedplayer @@ -45009,23 +48549,6 @@ power=1 toughness=1 [/card] [card] -name=Heart of Bogardan -auto=cumulativeupcostmulti[{2}] thisforeach(counter{0/0.1.age}) damage:2 opponent && thisforeach(counter{0/0.1.age}) damage:2 all(creature|opponentbattlefield) && sacrifice -text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. -mana={2}{R}{R} -type=Enchantment -[/card] -[card] -name=Heart of Light -target=creature -auto=teach(creature) preventalldamage to(this) -auto=teach(creature) preventalldamage from(this) -text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Heart Sliver auto=lord(sliver) haste text=All Sliver creatures have haste. @@ -45047,6 +48570,23 @@ power=1 toughness=1 [/card] [card] +name=Heart of Bogardan +auto=cumulativeupcostmulti[{2}] thisforeach(counter{0/0.1.age}) damage:2 opponent && thisforeach(counter{0/0.1.age}) damage:2 all(creature|opponentbattlefield) && sacrifice +text=Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Heart of Bogardan's cumulative upkeep isn't paid, it deals X damage to target player and each creature he or she controls, where X is twice the number of age counters on Heart of Bogardan minus two. +mana={2}{R}{R} +type=Enchantment +[/card] +[card] +name=Heart of Light +target=creature +auto=teach(creature) preventalldamage to(this) +auto=teach(creature) preventalldamage from(this) +text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) -- Prevent all damage that would be dealt to and dealt by enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Heart of Ramos auto={T}:Add{R} auto={S}:Add{R} @@ -45063,6 +48603,15 @@ text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instea type=Land [/card] [card] +name=Heart-Piercer Bow +auto={1}:equip +auto=@combat(attacking) source(mytgt) :damage:1 target(creature|opponentbattlefield) +text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Hearth Charm auto=aslongas(creature[artifact]|battlefield) choice destroy target(creature[artifact]) auto=choice lord(creature[attacking]) 1/0 @@ -45230,15 +48779,6 @@ power=3 toughness=4 [/card] [card] -name=Heart-Piercer Bow -auto={1}:equip -auto=@combat(attacking) source(mytgt) :damage:1 target(creature|opponentbattlefield) -text=Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Heat Ray target=creature auto=damage:X @@ -45247,14 +48787,6 @@ mana={X}{R} type=Instant [/card] [card] -name=Heat of Battle -auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent -auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller -text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. -mana={1}{R} -type=Enchantment -[/card] -[card] name=Heat Shimmer target=creature auto=clone with(unearth,haste) @@ -45270,6 +48802,14 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Heat of Battle +auto=@each my combatdamage:foreach(creature[blocking]|opponentBattlefield) damage:1 opponent +auto=@each opponent combatdamage:foreach(creature[blocking]|myBattlefield) damage:1 controller +text=Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. +mana={1}{R} +type=Enchantment +[/card] +[card] name=Heaven's Gate target=creature auto=transforms((,white)) ueot @@ -45356,6 +48896,32 @@ power=2 toughness=2 [/card] [card] +name=Hedron Alignment +auto=@each my upkeep:aslongas(Hedron Alignment|myhand) aslongas(Hedron Alignment|mygraveyard) aslongas(Hedron Alignment|myexile) aslongas(Hedron Alignment|mybattlefield) wingame controller +auto={1}{u}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1. +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Hedron Archive +auto={T}:add{2} +auto={2}{T}{S}:draw:2 controller +text={T}: Add {2} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. +mana={4} +type=Artifact +[/card] +[card] +name=Hedron Blade +auto={2}:equip +auto=teach(creature) 1/1 +auto=@combat(blocked) source(mytgt) from(creature[colorless]):deathtouch ueot +text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Hedron Crab auto=@movedTo(land|myBattlefield):deplete:3 target(player) text=Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard. @@ -45366,6 +48932,16 @@ power=0 toughness=2 [/card] [card] +name=Hedron Crawler +auto={t}:add{c} +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) +mana={2} +type=Artifact Creature +subtype=Construct +power=0 +toughness=1 +[/card] +[card] name=Hedron Matrix auto=manacost/manacost auto={4}:equip @@ -45432,6 +49008,16 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Heir of Falkenrath +auto={discard(*|myhand)}:flip(Heir to the Night) +text=Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. +mana={1}{B} +type=Creature +subtype=Vampire +power=2 +toughness=1 +[/card] +[card] name=Heir of the Wilds abilities=deathtouch auto=@combat(attacking) source(this) restriction{type(creature[power>=4]|myBattlefield)~morethan~0}:1/1 ueot @@ -45443,6 +49029,15 @@ power=2 toughness=2 [/card] [card] +name=Heir to the Night +abilities=flying +text=Flying +type=Creature +subtype=Vampire Berserker +power=3 +toughness=2 +[/card] +[card] name=Heirs of Stromkirk abilities=intimidate auto=@combatdamaged(player) from(this):counter(1/1,1) @@ -45454,15 +49049,18 @@ power=2 toughness=2 [/card] [card] -name=Heliod, God of the Sun -abilities=indestructible -auto=lord(other creature|mybattlefield) vigilance -auto={2}{W}{W}:token(Cleric,Creature Enchantment Cleric,2/1,white) controller -auto=this(variable{type:manaw}>4) transforms((Creature,setpower=5,settoughness=6)) -text=Indestructible -- As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Other creatures you control have vigilance. -- {2}{W}{W}: Put a 2/1 white Cleric enchantment creature token onto the battlefield. +name=Heliod's Emissary +auto=bestow bstw +auto=bestow transforms((,newability[@combat(attacking) source(this):target(creature|opponentbattlefield) tap])) forever +auto=@combat(attacking) source(this):target(creature|opponentbattlefield) tap +auto=bestow teach(creature) +3/+3 +bestow={6}{w} +text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3. mana={3}{W} -type=Legendary Enchantment -subtype=God +type=Enchantment Creature +subtype=Elk +power=3 +toughness=3 [/card] [card] name=Heliod's Pilgrim @@ -45475,6 +49073,17 @@ power=1 toughness=2 [/card] [card] +name=Heliod, God of the Sun +abilities=indestructible +auto=lord(other creature|mybattlefield) vigilance +auto={2}{W}{W}:token(Cleric,Creature Enchantment Cleric,2/1,white) controller +auto=this(variable{type:manaw}>4) transforms((Creature,setpower=5,settoughness=6)) +text=Indestructible -- As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) -- Other creatures you control have vigilance. -- {2}{W}{W}: Put a 2/1 white Cleric enchantment creature token onto the battlefield. +mana={3}{W} +type=Legendary Enchantment +subtype=God +[/card] +[card] name=Helionaut abilities=flying auto={1}{T}:Add{W} @@ -45815,6 +49424,28 @@ power=1 toughness=2 [/card] [card] +name=Herald of Dromoka +abilities=vigilance +auto=lord(other creature[warrior]|mybattlefield) vigilance +text=Vigilance -- Other Warrior creatures you control have vigilance. +mana={1}{W} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] +name=Herald of Kozilek +auto=lord(*[colorless]|myhand) altercost(colorless, -1) +text=Devoid (This card has no color.) -- Colorless spells you cast cost {1} less to cast. +mana={1}{U}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=4 +[/card] +[card] name=Herald of Serra abilities=flying,vigilance auto=upcost[{2}{W}{W};next upkeep] sacrifice @@ -45826,6 +49457,21 @@ power=3 toughness=4 [/card] [card] +name=Herald of Torment +auto=@each my upkeep:life:-1 +abilities=flying +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) flying +bestow={3}{b}{b} +text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying. +mana={1}{B}{B} +type=Enchantment Creature +subtype=Demon +power=3 +toughness=3 +[/card] +[card] name=Herald of War abilities=flying auto=@combat(attacking) source(this):counter(1/1,1) @@ -45838,6 +49484,17 @@ power=3 toughness=3 [/card] [card] +name=Herald of the Pantheon +auto=lord(enchantment|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1) +auto=@movedto(enchantment|mystack):choice life:1 controller +text=Enchantment spells you cast cost {1} less to cast. -- Whenever you cast an enchantment spell, you gain 1 life. +mana={1}{G} +type=Creature +subtype=Centaur Shaman +power=2 +toughness=2 +[/card] +[card] name=Herbal Poultice auto={3}{S}:regenerate target(creature) text={3}, Sacrifice Herbal Poultice: Regenerate target creature. @@ -45855,28 +49512,6 @@ power=2 toughness=2 [/card] [card] -name=Herald of Dromoka -abilities=vigilance -auto=lord(other creature[warrior]|mybattlefield) vigilance -text=Vigilance -- Other Warrior creatures you control have vigilance. -mana={1}{W} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Herald of the Pantheon -auto=lord(enchantment|myhand,mylibrary,mygraveyard,myexile) altercost(colorless, -1) -auto=@movedto(enchantment|mystack):choice life:1 controller -text=Enchantment spells you cast cost {1} less to cast. -- Whenever you cast an enchantment spell, you gain 1 life. -mana={1}{G} -type=Creature -subtype=Centaur Shaman -power=2 -toughness=2 -[/card] -[card] name=Herdchaser Dragon abilities=flying,trample facedown={3} @@ -45910,6 +49545,27 @@ type=Enchantment subtype=Aura [/card] [card] +name=Hermit Druid +auto={g}{t}:Reveal:1 revealzone(mylibrary) revealuntil(land[basic]|mylibrary) optionone choice name(Get Card) target(land[basic]|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. +mana={1}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=1 +[/card] +[card] +name=Hermit of the Natterknolls +auto=@movedTo(*|opponentstack):draw:1 +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lone Wolf of the Natterknolls) +text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. +mana={2}{G} +type=Creature +subtype=Human Werewolf +power=2 +toughness=3 +[/card] +[card] name=Hero of Bladehold auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot auto=@combat(attacking) source(this):token(Soldier,Creature Soldier,1/1,white,battleready)*2 @@ -45921,6 +49577,17 @@ power=3 toughness=4 [/card] [card] +name=Hero of Goma Fada +auto=choice all(creature|mybattlefield) indestructible ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot +text=Rally ? Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. +mana={4}{W} +type=Creature +subtype=Human Knight Ally +power=4 +toughness=3 +[/card] +[card] name=Hero of Iroas auto=lord(aura|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1) auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) @@ -45979,6 +49646,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Heroes Remembered +auto=life:20 +text=You gain 20 life. -- Suspend 10 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={6}{W}{W}{W} +suspend(10)={w} +type=Sorcery +[/card] +[card] name=Heroes' Bane auto=counter(1/1,4) auto={2}{G}{G}:counter(1/1,p) @@ -45998,14 +49673,6 @@ mana={G}{W} type=Instant [/card] [card] -name=Heroes Remembered -auto=life:20 -text=You gain 20 life. -- Suspend 10 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={6}{W}{W}{W} -suspend(10)={w} -type=Sorcery -[/card] -[card] name=Hesitation auto=@movedto(*|stack):choice all(trigger[to]) fizzle && sacrifice all(this) text=When a player casts a spell, sacrifice Hesitation. If you do, counter that spell. @@ -46118,20 +49785,6 @@ power=4 toughness=4 [/card] [card] -name=Hidden Predators -auto=@movedto(creature[power>=4]|opponentstack) once:transforms((removetypes)) forever && transforms((Beast Creature,setpower=4,settoughness=4)) forever -text=When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature. -mana={G} -type=Enchantment -[/card] -[card] -name=Hidden Spider -auto=@movedto(creature[flying]|opponentstack) once:transforms((removetypes)) forever && transforms((Spider Creature,setpower=3,settoughness=5,reach)) forever -text=When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) -mana={G} -type=Enchantment -[/card] -[card] name=Hidden Path auto=lord(creature[green]) forestwalk text=Green creatures have forestwalk. @@ -46139,6 +49792,13 @@ mana={2}{G}{G}{G}{G} type=Enchantment [/card] [card] +name=Hidden Predators +auto=@movedto(creature[power>=4]|opponentstack) once:transforms((removetypes)) forever && transforms((Beast Creature,setpower=4,settoughness=4)) forever +text=When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature. +mana={G} +type=Enchantment +[/card] +[card] name=Hidden Retreat auto={s2l(*|myhand)}:name(prevent all damage) target(instant,sorcery|stack) transforms((,newability[preventalldamage from(this)])) ueot text=Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. @@ -46146,6 +49806,13 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Hidden Spider +auto=@movedto(creature[flying]|opponentstack) once:transforms((removetypes)) forever && transforms((Spider Creature,setpower=3,settoughness=5,reach)) forever +text=When an opponent casts a creature spell with flying, if Hidden Spider is an enchantment, Hidden Spider becomes a 3/5 Spider creature with reach. (It can block creatures with flying.) +mana={G} +type=Enchantment +[/card] +[card] name=Hideous End target=creature[-black] auto=destroy @@ -46252,6 +49919,14 @@ power=3 toughness=4 [/card] [card] +name=Highland Lake +auto=tap +auto={T}:add{U} +auto={T}:add{R} +text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. +type=Land +[/card] +[card] name=Highland Weald auto=tap auto={T}:Add{R} @@ -46343,7 +50018,16 @@ auto={T}:Add{U} text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool. type=Land [/card] -#the "may" is removed so the AI is set to fetch lands +[card] +name=Hinterland Logger +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Timber Shredder) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. +mana={1}{G} +type=Creature +subtype=Human Werewolf +power=2 +toughness=1 +[/card] [card] name=Hired Giant auto=ability$!name(fetch) moveto(mybattlefield) notatarget(land|mylibrary)!$ opponent @@ -46354,7 +50038,6 @@ subtype=Giant power=4 toughness=4 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Hired Muscle auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) @@ -46367,16 +50050,13 @@ power=2 toughness=2 [/card] [card] -name=Scarmaker -auto={C(0/0,-1,Ki)}:fear target(creature) -text=Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -color=black -type=Legendary Creature -subtype=Spirit -power=4 -toughness=4 +name=Hisoka's Defiance +target=spirit,arcane|stack +auto=fizzle +text=Counter target Spirit or Arcane spell. +mana={1}{U} +type=Instant [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Hisoka, Minamo Sensei auto={2}{U}{discard(*|myhand)}:fizzle target(*[manacost=storedmanacost]|stack) @@ -46388,14 +50068,6 @@ power=1 toughness=3 [/card] [card] -name=Hisoka's Defiance -target=spirit,arcane|stack -auto=fizzle -text=Counter target Spirit or Arcane spell. -mana={1}{U} -type=Instant -[/card] -[card] name=Hissing Iguanar auto=@movedTo(graveyard) from(other creature|battlefield):may damage:1 target(player) text=Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player. @@ -46413,6 +50085,15 @@ mana={1}{B}{B} type=Enchantment [/card] [card] +name=Hissing Quagmire +auto={t}:add{b} +auto={t}:add{g} +auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot +auto=tap +text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. +type=Land +[/card] +[card] name=Hitchclaw Recluse abilities=reach text=Reach (This creature can block creatures with flying.) @@ -46459,17 +50140,6 @@ power=1 toughness=2 [/card] [card] -name=Hoarding Dragon -abilities=flying -auto=may hand(blink)forsrc target(artifact|mylibrary) -text=Flying -- When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand. -mana={3}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] name=Hoard-Smelter Dragon abilities=flying auto={3}{R}:target(artifact) dynamicability destroy @@ -46481,6 +50151,17 @@ power=5 toughness=5 [/card] [card] +name=Hoarding Dragon +abilities=flying +auto=may hand(blink)forsrc target(artifact|mylibrary) +text=Flying -- When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library. -- When Hoarding Dragon dies, you may put the exiled card into its owner's hand. +mana={3}{R}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Hobble target=creature auto=draw:1 controller @@ -46537,6 +50218,17 @@ mana={1}{W}{W} type=Instant [/card] [card] +name=Holdout Settlement +auto={t}:add{c} +auto={t}{T(creature|mybattlefield)}:Add{W} +auto={t}{T(creature|mybattlefield)}:Add{U} +auto={t}{T(creature|mybattlefield)}:Add{B} +auto={t}{T(creature|mybattlefield)}:Add{R} +auto={t}{T(creature|mybattlefield)}:Add{G} +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] name=Hollow Dogs auto=@combat(attacking) source(this):2/0 ueot text=Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. @@ -46547,6 +50239,16 @@ power=3 toughness=3 [/card] [card] +name=Hollow Specter +auto=@combatdamagefoeof(player) from(this):may pay({x}) name(Specter Pay X) Reveal:x revealzone(opponenthand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend +text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. +mana={1}{B}{B} +type=Creature +subtype=Specter +power=2 +toughness=2 +[/card] +[card] name=Hollow Trees abilities=doesnotuntap auto=tap @@ -46731,7 +50433,15 @@ text=Homing Lightning deals 4 damage to target creature and each other creature mana={2}{R}{R} type=Instant [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Homura's Essence +auto=lord(creature|mybattlefield) 2/2 +auto=lord(creature|mybattlefield) flying +auto=lord(creature|mybattlefield) {R}:1/0 +text=Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn". +color=red +type=Legendary Enchantment +[/card] [card] name=Homura, Human Ascendant abilities=cantblock @@ -46744,16 +50454,6 @@ power=4 toughness=4 [/card] [card] -name=Homura's Essence -auto=lord(creature|mybattlefield) 2/2 -auto=lord(creature|mybattlefield) flying -auto=lord(creature|mybattlefield) {R}:1/0 -text=Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn". -color=red -type=Legendary Enchantment -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Honden of Cleansing Fire auto=@each my upkeep:life:twicetype:shrine text=At the beginning of your upkeep, you gain 2 life for each Shrine you control. @@ -46819,6 +50519,22 @@ mana={1}{W} type=Instant [/card] [card] +name=Honor's Reward +auto=life:4 controller +auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller +text=You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) +mana={2}{W} +type=Instant +[/card] +[card] +name=Honor-Worn Shaku +auto={T}:add{1} +auto={T(*[legendary]|mybattlefield)}:untap +text={T}: Add {1} to your mana pool. -- Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. +mana={3} +type=Artifact +[/card] +[card] name=Honorable Scout auto=life:twicetype:creature[black;red]:opponentbattlefield controller text=When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. @@ -46840,22 +50556,6 @@ power=1 toughness=1 [/card] [card] -name=Honor's Reward -auto=life:4 controller -auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,2)!$ controller -text=You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Honor-Worn Shaku -auto={T}:add{1} -auto={T(*[legendary]|mybattlefield)}:untap -text={T}: Add {1} to your mana pool. -- Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku. -mana={3} -type=Artifact -[/card] -[card] name=Hooded Assassin auto=choice name(+1/+1 counter) counter(1/1,1) auto=choice name(destroy damaged creature) destroy target(creature[damaged]|battlefield) @@ -46919,13 +50619,14 @@ type=Tribal Enchantment subtype=Elemental [/card] [card] -name=Hope and Glory -target=<2>creature -auto=untap -auto=1/1 ueot -text=Untap two target creatures. Each of them gets +1/+1 until end of turn. -mana={1}{W} -type=Instant +name=Hope Against Hope +target=creature +auto=foreach(creature|mybattlefield)1/1 +auto=teach(creature[human]) first strike +text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- As long as enchanted creature is a Human, it has first strike. +mana={2}{W} +type=Enchantment +subtype=Aura [/card] [card] name=Hope Charm @@ -46937,6 +50638,29 @@ mana={W} type=Instant [/card] [card] +name=Hope and Glory +target=<2>creature +auto=untap +auto=1/1 ueot +text=Untap two target creatures. Each of them gets +1/+1 until end of turn. +mana={1}{W} +type=Instant +[/card] +[card] +name=Hopeful Eidolon +abilities=lifelink +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) lifelink +bestow={3}{w} +text=Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Enchanted creature gets +1/+1 and has lifelink. +mana={W} +type=Enchantment Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Hopping Automaton auto={0}:-1/-1 && flying text={0}: Hopping Automaton gets -1/-1 and gains flying until end of turn. @@ -46947,6 +50671,17 @@ power=2 toughness=2 [/card] [card] +name=Horde of Boggarts +abilities=menace +anyzone=type:*[red]:mybattlefield/type:*[red]:mybattlefield cdaactive +text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Goblin +power=* +toughness=* +[/card] +[card] name=Horde of Notions abilities=vigilance,trample,haste auto={W}{U}{B}{R}{G}:moveTo(myBattlefield) target(elemental|mygraveyard) @@ -47190,6 +50925,15 @@ power=2 toughness=2 [/card] [card] +name=Horribly Awry +target=creature[manacost<=4]|stack +auto=fizzleto(exile) +text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={1}{U} +abilities=devoid +type=Instant +[/card] +[card] name=Horrifying Revelation target=player auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer @@ -47275,6 +51019,16 @@ power=2 toughness=2 [/card] [card] +name=Hound of the Farbogs +auto=while(restriction{delirium}) menace +text=Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) +mana={4}{B} +type=Creature +subtype=Zombie Hound +power=5 +toughness=3 +[/card] +[card] name=Hover Barrier abilities=defender,flying text=Defender, flying @@ -47388,6 +51142,50 @@ power=2 toughness=2 [/card] [card] +name=Howlpack Alpha +auto=lord(other werewolf|mybattlefield) 1/1 +auto=lord(other wolf|mybattlefield) 1/1 +auto=@each my endofturn:token(Wolf,Creature Wolf,2/2,green) +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Mayor of Avabruck) +text=Other Werewolf and Wolf creatures you control get +1/+1. -- At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. +color=green +type=Creature +subtype=Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Howlpack Resurgence +abilities=flash +auto=lord(wolf,werewolf|mybattlefield) 1/1 +auto=lord(wolf,werewolf|mybattlefield) trample +text=Flash (You may cast this spell any time you could cast an instant.) -- Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Howlpack Wolf +abilities=cantblock +auto=aslongas(wolf|mybattlefield) -cantblock +auto=aslongas(werewolf|mybattlefield) -cantblock +text=Howlpack Wolf can't block unless you control another Wolf or Werewolf. +mana={2}{R} +type=Creature +subtype=Wolf +power=3 +toughness=3 +[/card] +[card] +name=Howlpack of Estwald +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Villagers of Estwald) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. +color=green +type=Creature +subtype=Werewolf +power=4 +toughness=6 +[/card] +[card] name=Hua Tuo, Honored Physician auto={T}:moveTo(mylibrary) target(creature|mygraveyard) myTurnOnly text={T}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared. @@ -47398,6 +51196,16 @@ power=1 toughness=2 [/card] [card] +name=Huang Zhong, Shu General +abilities=oneblocker +text=Huang Zhong, Shu General can't be blocked by more than one creature. +mana={2}{W}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] name=Hubris target=creature|battlefield auto=transforms((,newability[moveto(ownerhand) all(children[aura]],newability[moveto(ownerhand)])) forever @@ -47416,14 +51224,12 @@ power=5 toughness=5 [/card] [card] -name=Huang Zhong, Shu General -abilities=oneblocker -text=Huang Zhong, Shu General can't be blocked by more than one creature. -mana={2}{W}{W} -type=Legendary Creature -subtype=Human Soldier -power=2 -toughness=3 +name=Hulking Devil +mana={3}{R} +type=Creature +subtype=Devil +power=5 +toughness=2 [/card] [card] name=Hulking Goblin @@ -47454,6 +51260,14 @@ mana={B} type=Instant [/card] [card] +name=Human Token +type=Creature +subtype=Human +power=1 +toughness=1 +color=white +[/card] +[card] name=Humble target=creature auto=ueot loseabilities @@ -47483,6 +51297,15 @@ power=2 toughness=1 [/card] [card] +name=Humble the Brute +target=creature[power>3] +auto=destroy +auto=token(-410067) controller +text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={4}{W} +type=Instant +[/card] +[card] name=Humbler of Mortals auto=all(creature|myBattlefield) trample ueot auto=@movedTo(enchantment|myBattlefield):all(creature|myBattlefield) trample ueot @@ -47669,14 +51492,6 @@ power=3 toughness=3 [/card] [card] -name=Hunters' Feast -target=player -auto=life:6 -text=Any number of target players each gain 6 life. -mana={3}{G} -type=Sorcery -[/card] -[card] name=Hunter's Ambush auto=preventAllCombatDamage from(creature[-Green]) ueot text=Prevent all combat damage that would be dealt by nongreen creatures this turn. @@ -47710,6 +51525,14 @@ mana={2}{G} type=Instant [/card] [card] +name=Hunters' Feast +target=player +auto=life:6 +text=Any number of target players each gain 6 life. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Hunting Cheetah auto=@damagefoeof(player) from(this):may moveTo(myHand) target(forest|mylibrary) text=Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle your library. @@ -47786,7 +51609,6 @@ text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- mana={3}{G} type=Sorcery [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Huntmaster of the Fells auto=token(Wolf,Creature Wolf,2/2,green) @@ -47800,20 +51622,6 @@ power=2 toughness=2 [/card] [card] -name=Ravager of the Fells -abilities=trample -auto=damage:2 opponent -auto=may damage:2 target(creature|opponentbattlefield) -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Huntmaster of the Fells) -text=Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. -color=red,green -type=Creature -subtype=Werewolf -power=4 -toughness=4 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Hurkyl's Recall target=player alias=1202 @@ -48002,6 +51810,21 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Hypnotic Siren +abilities=flying +auto=bestow bstw +auto=bestow teach(creature|opponentBattlefield) transforms((,newability[moveto(opponentbattlefield)])) oneshot +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) flying +bestow={5}{u}{u} +text=Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- You control enchanted creature. -- Enchanted creature gets +1/+1 and has flying. +mana={U} +type=Enchantment Creature +subtype=Siren +power=1 +toughness=1 +[/card] +[card] name=Hypnotic Specter abilities=flying auto=@damagefoeof(player) from(this):discard:1 opponent @@ -48225,6 +52048,17 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Ichiga, Who Topples Oaks +abilities=trample +auto={C(0/0,-1,Ki)}:2/2 target(creature) ueot +text=Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn. +color=green +type=Legendary Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] name=Ichor Explosion target=creature|myBattlefield auto=all(creature) -storedpower/-storedpower @@ -48286,13 +52120,6 @@ power=3 toughness=1 [/card] [card] -name=Icy Manipulator -auto={1}{T}:tap target(artifact,creature,land) -text={1}, {T}: Tap target artifact, creature, or land. -mana={4} -type=Artifact -[/card] -[card] name=Icy Blast target=creature|battlefield auto=tap @@ -48302,6 +52129,13 @@ mana={X}{U} type=Instant [/card] [card] +name=Icy Manipulator +auto={1}{T}:tap target(artifact,creature,land) +text={1}, {T}: Tap target artifact, creature, or land. +mana={4} +type=Artifact +[/card] +[card] name=Ideas Unbound auto=draw:3 auto=phaseaction[endofturn] reject target(<3>*|myhand) @@ -48415,13 +52249,6 @@ mana={2}{B}{B} type=Sorcery [/card] [card] -name=Illness in the Ranks -auto=lord(creature[token]) -1/-1 -text=Creature tokens get -1/-1. -mana={B} -type=Enchantment -[/card] -[card] name=Ill-Tempered Cyclops abilities=trample auto=this(cantargetcard(*[-monstrous]) {5}{R}:becomes(monstrous) forever && counter(1/1,3) @@ -48433,6 +52260,13 @@ power=3 toughness=3 [/card] [card] +name=Illness in the Ranks +auto=lord(creature[token]) -1/-1 +text=Creature tokens get -1/-1. +mana={B} +type=Enchantment +[/card] +[card] name=Illuminated Wings target=creature auto=flying @@ -48566,6 +52400,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Immolating Glare +auto=destroy +target=creature[attacking] +text=Destroy target attacking creature. +mana={1}{W} +type=Instant +[/card] +[card] name=Immolating Souleater auto={p(R)}:1/0 text=({p(R)} may be paid for with either {R} or 2 life.) -- {p(R)}: Immolating Souleater gets +1/+0 until end of turn. @@ -48734,6 +52576,21 @@ power=2 toughness=1 [/card] [card] +name=Imposing Visage +auto=teach(creature) menace +text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Impromptu Raid +auto={2}{rg}:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. +mana={3}{RG} +type=Enchantment +[/card] +[card] name=Improvised Armor target=creature auto=2/5 @@ -48753,6 +52610,13 @@ mana={1}{B} type=Instant [/card] [card] +name=Impulse +auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] name=In Garruk's Wake auto=destroy all(creature,planeswalker|opponentbattlefield) text=Destroy all creatures you don't control and all planeswalkers you don't control. @@ -48783,6 +52647,14 @@ mana={2}{U} type=World Enchantment [/card] [card] +name=In the Web of War +auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot +auto=@movedto(creature|myBattlefield):all(trigger) haste ueot +text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. +mana={3}{R}{R} +type=Enchantment +[/card] +[card] name=Inaction Injunction target=creature|opponentBattlefield auto=transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt @@ -48824,14 +52696,6 @@ power=4 toughness=4 [/card] [card] -name=In the Web of War -auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot -auto=@movedto(creature|myBattlefield):all(trigger) haste ueot -text=Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn. -mana={3}{R}{R} -type=Enchantment -[/card] -[card] name=Incandescent Soulstoke auto=lord(other creature[elemental]|myBattlefield) 1/1 auto={1}{R}{T}:moveto(mybattlefield) target(creature[elemental]|myhand) && transforms((,treason,haste)) forever @@ -48878,7 +52742,6 @@ text=Radiance - Until end of turn, target creature and each other creature that mana={2}{R} type=Sorcery [/card] -#must target a player before hand, what if both players have shroud.... [card] name=Incite War other={4}{R} name(Entwine) @@ -48890,6 +52753,28 @@ mana={2}{R} type=Instant [/card] [card] +name=Incited Rabble +abilities=mustattack +auto={2}:1/0 ueot +text=Incited Rabble attacks each combat if able. -- {2}: Incited Rabble gets +1/+0 until end of turn. +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] +name=Incorrigible Youths +abilities=haste +abilities=madness +autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) +text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={3}{R}{R} +type=Creature +subtype=Vampire +power=4 +toughness=3 +[/card] +[card] name=Increasing Ambition target=*|mylibrary auto=moveTo(myhand) @@ -48929,6 +52814,17 @@ mana={2}{G}{G} type=Sorcery [/card] [card] +name=Incubator Drone +auto=choice token(Eldrazi Scion) controller +text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Incurable Ogre mana={3}{R} type=Creature @@ -49004,6 +52900,13 @@ mana={W} type=Instant [/card] [card] +name=Index +auto=name(Look at My top cards) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Look at the top five cards of your library, then put them back in any order. +mana={U} +type=Sorcery +[/card] +[card] name=Indigo Faerie abilities=flying auto={U}:name(add blue color) target(*) transforms((,newcolors[blue])) ueot @@ -49062,6 +52965,17 @@ mana={2}{U}{U} type=Instant [/card] [card] +name=Indulgent Aristocrat +abilities=lifelink +auto={2}{S(creature|mybattlefield)}:counter(1/1,1) all(vampire|mybattlefield) +text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. +mana={B} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] name=Inertia Bubble target=artifact auto=doesnotuntap @@ -49071,6 +52985,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Inexorable Blob +auto=@combat(attacking) source(this) restriction{delirium}: aslongas(*|mygraveyard)~morethan~6 token(Ooze,creature Ooze,3/3,green,battleready) +text=Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. +mana={2}{G} +type=Creature +subtype=Ooze +power=3 +toughness=3 +[/card] +[card] name=Inexorable Tide auto=@movedto(mystack) from(*|myhand):target(proliferation) proliferate text=Whenever you cast a spell, proliferate. @@ -49110,6 +53034,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Infectious Curse +auto=@targeted(opponent):add{1} +auto=@upkeep:life:1 +auto=@upkeep:life:-1 opponent +text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. +type=Enchantment +subtype=Aura Curse +[/card] +[card] name=Infectious Horror auto=@combat(attacking) source(this):life:-2 opponent text=Whenever Infectious Horror attacks, each opponent loses 2 life. @@ -49248,6 +53181,15 @@ mana={U} type=Instant [/card] [card] +name=Infiltration Lens +auto=@combat(blocked) source(mytgt):may draw:2 controller +auto={1}:equip +text=Whenever equipped creature becomes blocked by a creature, you may draw two cards. -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Infiltrator il-Kor abilities=shadow text=Shadow (This creature can block or be blocked by only creatures with shadow.) -- Suspend 2 - {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) @@ -49269,15 +53211,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Infiltration Lens -auto=@combat(blocked) source(mytgt):may draw:2 controller -auto={1}:equip -text=Whenever equipped creature becomes blocked by a creature, you may draw two cards. -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] name=Inflame auto=all(creature[damaged]) damage:2 text=Inflame deals 2 damage to each creature dealt damage this turn. @@ -49285,6 +53218,16 @@ mana={R} type=Instant [/card] [card] +name=Information Dealer +auto={t}:name(Look at My top cards) reveal:type:wizard:mybattlefield optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Infuse target=artifact,creature,land auto=untap @@ -49294,6 +53237,15 @@ mana={2}{U} type=Instant [/card] [card] +name=Infuse with the Elements +target=creature|battlefield +auto=trample ueot +auto=counter(1/1,converge) +text=Converge ? Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. +mana={3}{G} +type=Instant +[/card] +[card] name=Infused Arrows abilities=sunburst auto=counter(0/0,sunburst,charge) @@ -49352,6 +53304,40 @@ power=1 toughness=1 [/card] [card] +name=Ink Dissolver +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then deplete:3 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] +name=Ink-Eyes, Servant of Oni +autohand={3}{B}{B}{N}:ninjutsu +auto=@combatdamagefoeof(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) +auto=@combatdamageof(player) from(this):may moveTo(myBattlefield) target(creature|mygraveyard) +auto={1}{B}:all(this) regenerate +text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- {1}{B}: Regenerate Ink-Eyes. +mana={4}{B}{B} +type=Legendary Creature +subtype=Rat Ninja +power=5 +toughness=4 +[/card] +[card] +name=Inkfathom Divers +abilities=islandwalk +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={3}{U}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] name=Inkfathom Infiltrator abilities=unblockable,cantblock text=Inkfathom Infiltrator can't block and is unblockable. @@ -49379,19 +53365,6 @@ power=7 toughness=11 [/card] [card] -name=Ink-Eyes, Servant of Oni -autohand={3}{B}{B}{N}:ninjutsu -auto=@combatdamagefoeof(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) -auto=@combatdamageof(player) from(this):may moveTo(myBattlefield) target(creature|mygraveyard) -auto={1}{B}:all(this) regenerate -text=Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- {1}{B}: Regenerate Ink-Eyes. -mana={4}{B}{B} -type=Legendary Creature -subtype=Rat Ninja -power=5 -toughness=4 -[/card] -[card] name=Inner Calm, Outer Strength target=creature auto=foreach(*|myhand) 1/1 @@ -49409,7 +53382,6 @@ type=Sorcery [/card] [card] name=Inner Sanctum -#Specific Life Cost {L:2} doesnt support upkeep cost at the moment... auto=preventalldamage to(creature|mybattlefield) auto=cumulativeupcost[{L}{L}] sacrifice text=Cumulative upkeep - Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Prevent all damage that would be dealt to creatures you control. @@ -49417,6 +53389,14 @@ mana={1}{W}{W} type=Enchantment [/card] [card] +name=Inner Struggle +target=creature +auto=transforms((,newability[all(this) dynamicability])) ueot +text=Target creature deals damage to itself equal to its power. +mana={3}{R} +type=Instant +[/card] +[card] name=Inner-Chamber Guard auto=bushido(2/2) text=Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) @@ -49485,15 +53465,6 @@ mana={B} type=Sorcery [/card] [card] -name=Inquisitor's Snare -target=creature -auto=teach(creature[-red;-black]) preventalldamage from(mytgt) ueot -auto=teach(creature[red;black]) destroy -text=Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. -mana={1}{W} -type=Instant -[/card] -[card] name=Inquisitor Exarch auto=choice life:2 controller auto=choice life:-2 opponent @@ -49505,6 +53476,26 @@ power=2 toughness=2 [/card] [card] +name=Inquisitor's Ox +auto=while(restriction{delirium}) vigilance +auto=while(restriction{delirium}) 1/0 +text=Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. +mana={3}{W} +type=Creature +subtype=Ox +power=2 +toughness=5 +[/card] +[card] +name=Inquisitor's Snare +target=creature +auto=teach(creature[-red;-black]) preventalldamage from(mytgt) ueot +auto=teach(creature[red;black]) destroy +text=Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it. +mana={1}{W} +type=Instant +[/card] +[card] name=Insatiable Harpy abilities=flying,lifelink text=Flying -- Lifelink. @@ -49525,6 +53516,14 @@ power=5 toughness=1 [/card] [card] +name=Insect +type=Creature +subtype=Insect +power=1 +toughness=1 +color=green +[/card] +[card] name=Inside Out target=creature auto=swap @@ -49544,6 +53543,16 @@ power=1 toughness=1 [/card] [card] +name=Insidious Mist +abilities=hexproof,unblockable,indestructible,cantblock +auto=@combat(notblocked) source(this):may flip(Elusive Tormentor) +text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. +type=Creature +subtype=Elemental +power=0 +toughness=1 +[/card] +[card] name=Insight auto=@movedTo(*[green]|opponentstack):draw:1 controller text=Whenever an opponent casts a green spell, you draw a card. @@ -49560,6 +53569,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Insolent Neonate +auto={discard(*|myhand)}{s}:draw:1 +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) -- Discard a card, Sacrifice Insolent Neonate: Draw a card. +mana={R} +type=Creature +subtype=Vampire +power=1 +toughness=1 +[/card] +[card] name=Inspiration target=player auto=draw:2 @@ -49595,6 +53615,16 @@ mana={2}{G} type=Instant [/card] [card] +name=Inspiring Captain +auto=all(creature|mybattlefield) 1/1 ueot +text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Inspirit target=creature auto=untap @@ -49613,7 +53643,6 @@ subtype=Human Spellshaper power=1 toughness=1 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Instigator Gang auto=lord(creature[attacking]|mybattlefield) 1/0 @@ -49626,19 +53655,6 @@ power=2 toughness=3 [/card] [card] -name=Wildblood Pack -abilities=trample -auto=lord(creature[attacking]|mybattlefield) 3/0 -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Instigator Gang) -text=Trample -- Attacking creatures you control get +3/+0. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. -color=red -type=Creature -subtype=Werewolf -power=5 -toughness=5 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Instill Energy target=creature auto=haste @@ -49673,6 +53689,13 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Interpret the Signs +auto=scry:3 scrycore delayed draw:revealedmana scrycoreend scryend +text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={5}{U} +type=Sorcery +[/card] +[card] name=Intimidation auto=lord(creature|myBattlefield) fear text=Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.) @@ -49699,6 +53722,15 @@ power=1 toughness=1 [/card] [card] +name=Into Thin Air +abilities=affinityartifacts +target=artifact +auto=moveTo(ownerhand) +text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Return target artifact to its owner's hand. +mana={5}{U} +type=Instant +[/card] +[card] name=Into the Core target=<2 min>artifact auto=moveTo(exile) @@ -49741,15 +53773,6 @@ mana={3}{U} type=Sorcery [/card] [card] -name=Into Thin Air -abilities=affinityartifacts -target=artifact -auto=moveTo(ownerhand) -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Return target artifact to its owner's hand. -mana={5}{U} -type=Instant -[/card] -[card] name=Intrepid Hero auto={T}:destroy target(creature[power>=4]) text={T}: Destroy target creature with power 4 or greater. @@ -49760,6 +53783,17 @@ power=1 toughness=1 [/card] [card] +name=Intrepid Provisioner +abilities=trample +auto=target(other human|mybattlefield) 2/2 ueot +text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. +mana={3}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=3 +[/card] +[card] name=Intruder Alarm auto=lord(creature) doesnotuntap auto=@movedTo(creature|myBattlefield):untap all(creature) @@ -49794,6 +53828,18 @@ mana={3}{GU} type=Instant [/card] [card] +name=Inverter of Truth +abilities=flying +auto=all(*|mylibrary) moveto(exile) && all(*|mygraveyard) moveto(mylibrary) +text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. +mana={2}{B}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=6 +toughness=6 +[/card] +[card] name=Invigorate target=creature auto=4/4 @@ -49854,6 +53900,15 @@ power=1 toughness=1 [/card] [card] +name=Invocation of Saint Traft +target=creature +auto=@combat(attacking) source(mytgt):token(Saint Traft Angel,Creature Angel,4/4,white,flying,battleready) && all(Saint Traft Angel[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) +text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." +mana={1}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Invoke the Firemind auto=choice draw:X auto=choice damage:X target(creature,player) @@ -49862,6 +53917,22 @@ mana={X}{U}{U}{R} type=Sorcery [/card] [card] +name=Ion Storm +auto={1}{R}{C(1/1,-1),*|mybattlefield}:name(remove a 1-1 counter) damage:2 target(creature,player) +auto={1}{R}{C(0/0,-1,Charge),*|mybattlefield}:name(remove a charge counter) damage:2 target(creature,player) +text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Iona's Judgment +target=creature,enchantment +auto=moveTo(exile) +text=Exile target creature or enchantment. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Iona, Shield of Emeria alias=1000 abilities=flying @@ -49874,22 +53945,6 @@ power=7 toughness=7 [/card] [card] -name=Iona's Judgment -target=creature,enchantment -auto=moveTo(exile) -text=Exile target creature or enchantment. -mana={4}{W} -type=Sorcery -[/card] -[card] -name=Ion Storm -auto={1}{R}{C(1/1,-1),*|mybattlefield}:name(remove a 1-1 counter) damage:2 target(creature,player) -auto={1}{R}{C(0/0,-1,Charge),*|mybattlefield}:name(remove a charge counter) damage:2 target(creature,player) -text={1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player. -mana={2}{R} -type=Enchantment -[/card] -[card] name=Ior Ruin Expedition auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:draw:2 @@ -49948,6 +54003,20 @@ power=2 toughness=2 [/card] [card] +name=Iroas, God of Victory +abilities=indestructible +auto=lord(creature|mybattlefield) menace +auto=preventalldamage to(creature[attacking]|mybattlefield) +auto=this(variable{Iroas}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{Iroas}>6) transforms((Legendary Enchantment Creature)) +text=Indestructible -- As long as your devotion to red and white is less than seven, Iroas isn't a creature. -- Creatures you control can't be blocked except by two or more creatures. -- Prevent all damage that would be dealt to attacking creatures you control. +mana={2}{R}{W} +type=Legendary Enchantment Creature +subtype=God +power=7 +toughness=4 +[/card] +[card] name=Iron Lance auto={3}{T}:first strike target(creature) text={3}, {T}: Target creature gains first strike until end of turn. @@ -50040,6 +54109,17 @@ power=2 toughness=2 [/card] [card] +name=Ironfang +abilities=first strike +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Ironsmith) +text=First Strike -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. +color=red +type=Creature +subtype=Werewolf +power=3 +toughness=1 +[/card] +[card] name=Ironhoof Ox abilities=oneblocker text=Ironhoof Ox can't be blocked by more than one creature. @@ -50163,15 +54243,11 @@ type=Artifact text=Whenever an opponent casts a creature spell, that player loses 2 life unless he or she pays {2}. [/card] [card] -name=Isperia, Supreme Judge -auto=@combat(attacking) source(creature|opponentBattlefield):may draw:1 controller -abilities=flying -text=Flying -- Whenever a creature attacks you or a planeswalker you control, you may draw a card. -mana={2}{W}{W}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=6 -toughness=4 +name=Isolation Zone +auto=(blink)forsrc target(*[creature,enchantment]|opponentbattlefield) +text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) +mana={2}{W}{W} +type=Enchantment [/card] [card] name=Isperia's Skywatch @@ -50185,6 +54261,17 @@ power=3 toughness=3 [/card] [card] +name=Isperia, Supreme Judge +auto=@combat(attacking) source(creature|opponentBattlefield):may draw:1 controller +abilities=flying +text=Flying -- Whenever a creature attacks you or a planeswalker you control, you may draw a card. +mana={2}{W}{W}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=6 +toughness=4 +[/card] +[card] name=It That Betrays auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent auto=@sacrificed(*[-token]) from(*[-token]|opponentbattlefield):all(trigger[from]) moveto(mybattlefield) @@ -50208,17 +54295,6 @@ power=3 toughness=5 [/card] [card] -name=Iwamori of the Open Fist -trample=abilities -auto=ability$!name(put in play) target(creature[legendary]|myhand) moveTo(mybattlefield)!$ opponent -text=Trample -- When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield. -mana={2}{G}{G} -type=Legendary Creature -subtype=Human Monk -power=5 -toughness=5 -[/card] -[card] name=Ivory Charm auto=choice name(all creatures get -2/-0 until end of turn) lord(creature) -2/0 auto=choice tap target(creature) @@ -50331,6 +54407,17 @@ power=2 toughness=3 [/card] [card] +name=Iwamori of the Open Fist +trample=abilities +auto=ability$!name(put in play) target(creature[legendary]|myhand) moveTo(mybattlefield)!$ opponent +text=Trample -- When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from his or her hand onto the battlefield. +mana={2}{G}{G} +type=Legendary Creature +subtype=Human Monk +power=5 +toughness=5 +[/card] +[card] name=Izzet Boilerworks auto=tap auto=moveTo(ownerhand) notatarget(land|mybattlefield) @@ -50339,15 +54426,6 @@ text=Izzet Boilerworks enters the battlefield tapped. -- When Izzet Boilerworks type=Land [/card] [card] -name=Izzet Cluestone -auto={T}: Add {U} -auto={T}: Add {R} -auto={U}{R}{T}{S}:draw:1 controller -text={T}: Add {U} or {R} to your mana pool. -- {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card. -mana={3} -type=Artifact -[/card] -[card] name=Izzet Chronarch auto=moveTo(myhand) target(instant,sorcery|mygraveyard) text=When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand. @@ -50358,6 +54436,15 @@ power=2 toughness=2 [/card] [card] +name=Izzet Cluestone +auto={T}: Add {U} +auto={T}: Add {R} +auto={U}{R}{T}{S}:draw:1 controller +text={T}: Add {U} or {R} to your mana pool. -- {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Izzet Guildgate auto=tap auto={T}:Add{U} @@ -50368,7 +54455,6 @@ subtype=Gate [/card] [card] name=Izzet Guildmage -#interrupt own spell in options must be turned on. auto={2}{U}:name(copy spell) target(instant[manacost<=2]|mystack) castcard(copied noevent) auto={2}{R}:name(copy spell) target(sorcery[manacost<=2]|mystack) castcard(copied noevent) text=({(u/r)} can be paid with either {U} or {R}.) -- {2}{U}: Copy target instant spell you control with converted mana cost 2 or less. You may choose new targets for the copy. -- {2}{R}: Copy target sorcery spell you control with converted mana cost 2 or less. You may choose new targets for the copy. @@ -50389,6 +54475,13 @@ mana={3} type=Artifact [/card] [card] +name=Izzet Signet +auto={1}{T}:Add{U}{R} +text={1}, {T}: Add {U}{R} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] name=Izzet Staticaster abilities=flash,haste auto={t}:target(creature) transforms((,newability[all(creature[share!name!]) damage:1])) forever @@ -50400,13 +54493,6 @@ type=creature subtype=Human Wizard [/card] [card] -name=Izzet Signet -auto={1}{T}:Add{U}{R} -text={1}, {T}: Add {U}{R} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] name=Jabari's Banner auto={1}{T}:target(creature) teach(creature) flanking ueot && teach(creature) flanker ueot text={1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) @@ -50425,17 +54511,6 @@ type=Planeswalker subtype=Jace [/card] [card] -name=Jace, Memory Adept -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: deplete) deplete:1 target(player) && draw:1 controller -auto={0}:name(0: deplete 10) deplete:10 target(player) -auto={C(0/0,-7,Loyalty)}:name(-7: draw 20) target(player) draw:20 -text=+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards. -mana={3}{U}{U} -type=Planeswalker -subtype=Jace -[/card] -[card] name=Jace's Archivist auto={U}{T}:name(discard & draw) transforms((,newability[if compare(ohandcount)~equalto~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent],newability[if compare(ohandcount)~morethan~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent],newability[if compare(phandcount)~morethan~compare(ohandcount) then discard:phandcount opponent && draw:phandcount opponent && discard:ohandcount controller && draw:ohandcount controller])) all(this) text={U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. @@ -50471,6 +54546,49 @@ power=1 toughness=1 [/card] [card] +name=Jace's Scrutiny +target=creature +auto=-4/-0 +auto=token(-410067) controller +text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{U} +type=Instant +[/card] +[card] +name=Jace, Memory Adept +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: deplete) deplete:1 target(player) && draw:1 controller +auto={0}:name(0: deplete 10) deplete:10 target(player) +auto={C(0/0,-7,Loyalty)}:name(-7: draw 20) target(player) draw:20 +text=+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard. -- 0: Target player puts the top ten cards of his or her library into his or her graveyard. -- -7: Any number of target players each draw twenty cards. +mana={3}{U}{U} +type=Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, Unraveler of Secrets +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) && draw:1 +auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) +auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~0}:fizzle all(*|opponentstack)])) forever dontremove +text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell +mana={3}{U}{U} +type=Planeswalker +subtype=Jace +[/card] +[card] +name=Jace, the Mind Sculptor +text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2:Reveal) target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,0,Loyalty)}:name(0:Draw Cards) draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot +auto={C(0/0,-1,Loyalty)}:name(-1:Bounce) moveto(ownerhand) target(creature) +auto={C(0/0,-12,Loyalty)}:name(-12:Exile Cards) target(player) ability$!all(*|mylibrary) moveto(exile) _ all(*|myhand) moveto(library) !$ targetedplayer +mana={2}{U}{U} +type=Planeswalker +subtype=Jace +[/card] +[card] name=Jackal Familiar auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap @@ -50512,13 +54630,6 @@ power=3 toughness=2 [/card] [card] -name=Jade Idol -auto=@movedTo(spirit,arcane|mystack):transforms((Spirit Artifact Creature,setpower=4,settoughness=4)) ueot -text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. -mana={4} -type=Artifact -[/card] -[card] name=Jaddi Lifestrider auto=tap target(creature[-tapped]|mybattlefield) && life:2 text=tap any amount of creatures and gain 2 life for each creature tapped this way @@ -50529,6 +54640,24 @@ power=2 toughness=8 [/card] [card] +name=Jaddi Offshoot +abilities=defender +auto=@movedTo(land|myBattlefield):life:1 controller +text=Defender -- Landfall ? Whenever a land enters the battlefield under your control, you gain 1 life. +mana={G} +type=Creature +subtype=Plant +power=0 +toughness=3 +[/card] +[card] +name=Jade Idol +auto=@movedTo(spirit,arcane|mystack):transforms((Spirit Artifact Creature,setpower=4,settoughness=4)) ueot +text=Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. +mana={4} +type=Artifact +[/card] +[card] name=Jade Leech auto=lord(*[green]|myhand,mylibrary,mygraveyard,myexile) altercost(green,+1) text=Green spells you cast cost {G} more to cast. @@ -50589,6 +54718,16 @@ power=3 toughness=2 [/card] [card] +name=Jalira, Master Polymorphist +auto={2}{u}{s(other creature|mybattlefield)}{t}:Reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary]|mylibrary) optionone target(creature[-legendary]|myreveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend +text={2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. +mana={3}{U} +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Jalum Tome auto={2}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever text={2}, {T}: Draw a card, then discard a card. @@ -50630,6 +54769,13 @@ power=3 toughness=2 [/card] [card] +name=Jarad's Orders +auto=name(put in hand) moveto(myhand) notatarget(creature|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(creature|mylibrary))! oneshot +text=Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. +mana={2}{B}{G} +type=Sorcery +[/card] +[card] name=Jarad, Golgari Lich Lord auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic auto={1}{B}{G}{S(other creature|myBattlefield)}:life:-storedpower opponent @@ -50642,11 +54788,14 @@ power=2 toughness=2 [/card] [card] -name=Jarad's Orders -auto=name(put in hand) moveto(myhand) notatarget(creature|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(creature|mylibrary))! oneshot -text=Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. -mana={2}{B}{G} -type=Sorcery +name=Jaraku the Interloper +auto={C(0/0,-1,Ki)}:name(counter spell) target(*|stack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever +text=Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. +color=blue +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 [/card] [card] name=Jareth, Leonine Titan @@ -50744,17 +54893,6 @@ power=2 toughness=1 [/card] [card] -name=Jenara, Asura of War -abilities=flying -auto={1}{W}:counter(1/1,1) -text=Flying -- {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. -mana={G}{W}{U} -type=Legendary Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] name=Jelenn Sphinx abilities=flying,vigilance auto=@combat(attacking) source(this):all(other creature[attacking]) 1/1 ueot @@ -50766,6 +54904,17 @@ power=1 toughness=5 [/card] [card] +name=Jenara, Asura of War +abilities=flying +auto={1}{W}:counter(1/1,1) +text=Flying -- {1}{W}: Put a +1/+1 counter on Jenara, Asura of War. +mana={G}{W}{U} +type=Legendary Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] name=Jerrard of the Closed Fist mana={3}{R}{G}{G} type=Legendary Creature @@ -51140,16 +55289,6 @@ mana={4}{R}{R} type=Sorcery [/card] [card] -name=Jolrael, Empress of Beasts -auto={2}{G}{T}{discard(*|myhand)}{discard(*|myhand)}:name(lands become 3/3 creatures)target(player) all(land|targetedpersonsbattlefield) becomes(Creature,3/3) ueot -text={2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. -mana={3}{G}{G} -type=Legendary Creature -subtype=Human Spellshaper -power=3 -toughness=3 -[/card] -[card] name=Jokulmorder abilities=trample,doesnotuntap auto=tap @@ -51184,6 +55323,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Jolrael, Empress of Beasts +auto={2}{G}{T}{discard(*|myhand)}{discard(*|myhand)}:name(lands become 3/3 creatures)target(player) all(land|targetedpersonsbattlefield) becomes(Creature,3/3) ueot +text={2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. +mana={3}{G}{G} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] name=Jolt auto=@next upkeep:draw:1 controller auto=may tap target(artifact,creature,land) @@ -51215,6 +55364,16 @@ power=5 toughness=4 [/card] [card] +name=Joraga Auxiliary +auto={4}{G}{W}:target(other creature|battlefield) counter(1/1,1) +text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={1}{G}{W} +type=Creature +subtype=Elf Soldier Ally +power=2 +toughness=3 +[/card] +[card] name=Joraga Bard auto=may lord(ally|myBattlefield) vigilance ueot auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) vigilance ueot @@ -51253,6 +55412,16 @@ power=1 toughness=1 [/card] [card] +name=Jori En, Ruin Diver +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:draw:1 controller +text=Whenever you cast your second spell each turn, draw a card. +mana={1}{U}{R} +type=Legendary Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] name=Jorubai Murk Lurker auto=aslongas(Swamp|myBattlefield) 1/1 auto={1}{B}:target(creature) lifelink ueot @@ -51342,6 +55511,13 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Judge Unworthy +auto=scry:3 scrycore delayed name(Choose Target for damage) target(creature[attacking,blocking]) damage:revealedmana scrycoreend scryend +text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{W} +type=Instant +[/card] +[card] name=Judge of Currents auto=@tapped(merfolk|mybattlefield):may life:1 controller text=Whenever a Merfolk you control becomes tapped, you may gain 1 life. @@ -51641,7 +55817,6 @@ subtype=Efreet power=3 toughness=3 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Jushi Apprentice auto={2}{U}{T}:draw:1 controller restriction{type(*|myhand)~lessthan~8} @@ -51654,17 +55829,6 @@ power=1 toughness=2 [/card] [card] -name=Tomoya the Revealer -auto={3}{U}{U}{T}:foreach(*|myhand) draw:1 target(player) -text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. -color=blue -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Just Fate target=creature[attacking]|opponentBattlefield auto=destroy @@ -51674,6 +55838,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Just the Wind +target=creature +auto=moveto(ownerhand) +abilities=madness +autoexile=restriction{discarded} pay({u}) name(pay u to cast) activate name(pay u to cast) castcard(normal)?name(put in graveyard) +text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{U} +type=Instant +[/card] +[card] name=Justice auto=upcost[{W}{W}]) sacrifice auto=@damaged(creature,player) from(creature[red]|opponentbattlefield]):damage:thatmuch opponent @@ -51705,6 +55879,18 @@ power=5 toughness=5 [/card] [card] +name=Jwar Isle Avenger +abilities=flying +text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying +mana={4}{U} +other={2}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Creature +subtype=Sphinx +power=3 +toughness=3 +[/card] +[card] name=Jwar Isle Refuge auto=tap auto=life:1 @@ -51837,17 +56023,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Kaijin of the Vanishing Touch -auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends,sourceinplay] moveTo(ownerhand) -text=Defender (This creature can't attack.) -- Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) -mana={1}{U} -type=Creature -subtype=Spirit -power=0 -toughness=3 -abilities=defender -[/card] -[card] name=Kagemaro, First to Suffer anyzone=type:*:myhand/type:*:myhand cdaactive auto={B}{S}:-type:*:myhand/-type:*:myhand all(creature) @@ -51859,6 +56034,39 @@ power=* toughness=* [/card] [card] +name=Kaijin of the Vanishing Touch +auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends,sourceinplay] moveTo(ownerhand) +text=Defender (This creature can't attack.) -- Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) +mana={1}{U} +type=Creature +subtype=Spirit +power=0 +toughness=3 +abilities=defender +[/card] +[card] +name=Kaiso, Memory of Loyalty +abilities=flying +auto={C(0/0,-1,Ki)}:prevent:999 target(creature) +text=Flying -- Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. +color=white +type=Legendary Creature +subtype=Spirit +power=3 +toughness=4 +[/card] +[card] +name=Kalastria Healer +auto=choice life:-1 all(opponent) && life:1 controller +auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller +text=Rally ? Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Vampire Cleric Ally +power=1 +toughness=2 +[/card] +[card] name=Kalastria Highborn auto=@movedto(other vampire|graveyard) from(mybattlefield):pay({B}) choice target(player) life:-2 && life:2 controller auto=@movedto(this|graveyard) from(battlefield):pay({B}) choice target(player) life:-2 && life:2 controller @@ -51870,6 +56078,16 @@ power=2 toughness=2 [/card] [card] +name=Kalastria Nightwatch +auto=@lifed(controller):flying ueot +text=Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. +mana={4}{B} +type=Creature +subtype=Vampire Warrior Ally +power=4 +toughness=5 +[/card] +[card] name=Kaldra auto=all(helm of kaldra) newhook auto=all(shield of kaldra) newhook @@ -51930,16 +56148,6 @@ power=* toughness=* [/card] [card] -name=Treefolk Warrior -anyzone=type:forest:mybattlefield/type:forest:mybattlefield cdaactive -text=This creature's power and toughness are each equal to the number of forests you control. -color=green -type=Creature -subtype=Treefolk Warrior -power=* -toughness=* -[/card] -[card] name=Kamahl's Desire target=creature auto=first strike @@ -52172,19 +56380,6 @@ text={T}: Add {W} to your mana pool. -- {T}: Return target legendary creature to type=Legendary Land [/card] [card] -name=Karametra, God of Harvests -abilities=indestructible -auto=this(variable{selesnya}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{selesnya}>6) transforms((Legendary Enchantment Creature)) -auto=@movedto(creature|stack) from(*|myhand):moveTo(myBattlefield) and!(tap)! target(forest,plains|mylibrary) -text=Indestructible -- As long as your devotion to green and white is less than seven, Karametra isn't a creature. -- Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. -mana={3}{G}{W} -type=Legendary Enchantment Creature -subtype=God -power=6 -toughness=7 -[/card] -[card] name=Karametra's Acolyte auto={T}:thisforeach(variable{type:manaG}>0) add{G} text={T}: Add an amount of {G} to your mana pool equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) @@ -52209,6 +56404,19 @@ type=Enchantment subtype=Aura [/card] [card] +name=Karametra, God of Harvests +abilities=indestructible +auto=this(variable{selesnya}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) +auto=this(variable{selesnya}>6) transforms((Legendary Enchantment Creature)) +auto=@movedto(creature|stack) from(*|myhand):moveTo(myBattlefield) and!(tap)! target(forest,plains|mylibrary) +text=Indestructible -- As long as your devotion to green and white is less than seven, Karametra isn't a creature. -- Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. +mana={3}{G}{W} +type=Legendary Enchantment Creature +subtype=God +power=6 +toughness=7 +[/card] +[card] name=Kargan Dragonlord auto={R}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.4.Level}) 2/2 @@ -52246,6 +56454,14 @@ power=2 toughness=2 [/card] [card] +name=Karn's Touch +target=artifact[-creature] +auto=dynamicability transforms((creature,setpower=0,settoughness=0)) ueot +text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) +mana={U}{U} +type=Instant +[/card] +[card] name=Karn, Silver Golem auto=@combat(blocking,blocked,turnlimited) source(this):-4/4 ueot auto={1}:target(artifact[-creature]) dynamicability transforms((creature,setpower=0,settoughness=0)) ueot @@ -52257,14 +56473,6 @@ power=4 toughness=4 [/card] [card] -name=Karn's Touch -target=artifact[-creature] -auto=dynamicability transforms((creature,setpower=0,settoughness=0)) ueot -text=Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.) -mana={U}{U} -type=Instant -[/card] -[card] name=Karona, False God abilities=haste auto=@each upkeep:moveTo(opponentbattlefield) @@ -52508,6 +56716,16 @@ power=2 toughness=1 [/card] [card] +name=Kavu Howler +auto=reveal:4 optionone name(Get Kavu) target(<4>kavu|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. +mana={4}{G}{G} +type=Creature +subtype=Kavu +power=4 +toughness=5 +[/card] +[card] name=Kavu Lair auto=@movedTo(creature[power>=4|myBattlefield):draw:1 controller auto=@movedTo(creature[power>=4|opponentBattlefield):draw:1 opponent @@ -52643,6 +56861,27 @@ power=1 toughness=1 [/card] [card] +name=Kazuul Warlord +auto=may all(ally|myBattlefield) counter(1/1,1) +auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1) +text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. +mana={4}{R} +type=Creature +subtype=Minotaur Warrior Ally +power=3 +toughness=3 +[/card] +[card] +name=Kazuul's Toll Collector +auto={0}:target(equipment|mybattlefield) newhook assorcery +text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. +mana={2}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] name=Kazuul, Tyrant of the Cliffs auto=@combat(attacking) source(creature|opponentBattlefield):name(pay or ogre token) ability$!name(pay or ogre token) pay[[{3}]] name(pay 3 mana) donothing?token(-197145) opponent!$ opponent text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}. @@ -52653,22 +56892,13 @@ power=5 toughness=4 [/card] [card] -name=Ogre Token -power=3 -toughness=3 +name=Kederekt Creeper +text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Kederekt Creeper can't be blocked except by two or more creatures. +abilities=menace,deathtouch +mana={U}{B}{R} type=Creature -subtype=Ogre -color=red -[/card] -[card] -name=Kazuul Warlord -auto=may all(ally|myBattlefield) counter(1/1,1) -auto=@movedTo(ally|myBattlefield):may all(ally|myBattlefield) counter(1/1,1) -text=Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. -mana={4}{R} -type=Creature -subtype=Minotaur Warrior Ally -power=3 +subtype=Horror +power=2 toughness=3 [/card] [card] @@ -52768,6 +56998,16 @@ power=1 toughness=1 [/card] [card] +name=Keeper of Tresserhorn +auto=@combat(notblocked) source(this):life:-2 opponent && fog from(this) ueot +text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. +mana={5}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] name=Keeper of the Beasts auto={G}{T}:name(Beast token) if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Beast,Creature Beast,2/2,green) text={G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Put a 2/2 green Beast creature token onto the battlefield. @@ -52818,14 +57058,6 @@ power=1 toughness=2 [/card] [card] -name=Keepers of the Faith -mana={1}{W}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] name=Keeper of the Nine Gales abilities=flying auto={T}{T(bird|myBattlefield)}{T(bird|myBattlefield)}:moveTo(ownerhand) target(*|battlefield) @@ -52837,14 +57069,12 @@ power=1 toughness=2 [/card] [card] -name=Keeper of Tresserhorn -auto=@combat(notblocked) source(this):life:-2 opponent && fog from(this) ueot -text=Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. -mana={5}{B} +name=Keepers of the Faith +mana={1}{W}{W} type=Creature -subtype=Avatar -power=6 -toughness=6 +subtype=Human Cleric +power=2 +toughness=3 [/card] [card] name=Keepsake Gorgon @@ -52858,6 +57088,16 @@ power=2 toughness=5 [/card] [card] +name=Kei Takahashi +auto={T}:prevent:2 target(creature,player) +text={T}: Prevent the next 2 damage that would be dealt to target creature this turn. +mana={2}{G}{W} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Keiga, the Tide Star abilities=flying auto=@movedTo(this|graveyard) from(battlefield):moveTo(myBattlefield) target(creature) @@ -52869,16 +57109,6 @@ power=5 toughness=5 [/card] [card] -name=Kei Takahashi -auto={T}:prevent:2 target(creature,player) -text={T}: Prevent the next 2 damage that would be dealt to target creature this turn. -mana={2}{G}{W} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] name=Keldon Arsonist auto={1}{S(land|myBattlefield)}{S(land|myBattlefield)}:destroy target(land) text={1}, Sacrifice two lands: Destroy target land. @@ -53034,6 +57264,28 @@ power=2 toughness=4 [/card] [card] +name=Kemuri-Onna +auto=target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +auto=@movedto(mystack) from(myhand):may moveto(myhand) all(this) +text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. +mana={4}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Kenzo the Hardhearted +abilities=double strike +auto=bushido(2/2) +text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) +color=white +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=4 +[/card] +[card] name=Kessig Cagebreakers auto=@combat(attacking) source(this):token(Wolf,Creature Wolf,2/2,green,battleready)*type:creature:mygraveyard text=Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard. @@ -53044,6 +57296,27 @@ power=3 toughness=4 [/card] [card] +name=Kessig Dire Swine +auto=while(restriction{delirium}) trample +text=Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. +mana={4}{G}{G} +type=Creature +subtype=Boar Horror +power=6 +toughness=6 +[/card] +[card] +name=Kessig Forgemaster +auto=@combat(blocking,blocked) source(this) from(creature):damage:1 all(trigger[from]) +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Flameheart Werewolf) +text=Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. -- At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. +mana={1}{R} +type=Creature +subtype=Human Shaman Werewolf +power=2 +toughness=1 +[/card] +[card] name=Kessig Malcontents auto=target(player) damage:type:human:mybattlefield text=When Kessig Malcontents enters the battlefield, it deals damage to target player equal to the number of Humans you control. @@ -53064,17 +57337,6 @@ power=2 toughness=3 [/card] [card] -name=Kemuri-Onna -auto=target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -auto=@movedto(mystack) from(myhand):may moveto(myhand) all(this) -text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. -mana={4}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] name=Kessig Wolf auto={1}{R}:first strike text={1}{R}: Kessig Wolf gains first strike until end of turn. @@ -53202,6 +57464,14 @@ power=2 toughness=2 [/card] [card] +name=Kiku's Shadow +target=creature +auto=dynamicability +text=Target creature deals damage to itself equal to its power. +mana={B}{B} +type=Sorcery +[/card] +[card] name=Kiku, Night's Flower auto={2}{B}{B}{T}:target(creature) dynamicability text={2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. @@ -53212,14 +57482,6 @@ power=1 toughness=1 [/card] [card] -name=Kiku's Shadow -target=creature -auto=dynamicability -text=Target creature deals damage to itself equal to its power. -mana={B}{B} -type=Sorcery -[/card] -[card] name=Kill Shot target=creature[attacking] auto=destroy @@ -53239,6 +57501,13 @@ power=0 toughness=1 [/card] [card] +name=Killer Instinct +auto=@each my upkeep:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. +mana={4}{R}{G} +type=Enchantment +[/card] +[card] name=Killer Whale auto={U}:flying text={U}: Killer Whale gains flying until end of turn. @@ -53277,6 +57546,37 @@ power=0 toughness=3 [/card] [card] +name=Kilnmouth Dragon +abilities=flying +auto={t}:target(creature,player) thisforeach(counter{1/1.1}) damage:1 +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Dragon]|myhand) optionone foreach(*[Dragon]|reveal) counter(1/1,3) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. +mana={5}{R}{R} +type=Creature +subtype=Dragon +power=5 +toughness=5 +[/card] +[card] +name=Kin-Tree Invocation +auto=token(Spirit Warrior,Creature Spirit Warrior,toughness:highest:creature:mybattlefield/toughness:highest:creature:mybattlefield,black,green) +text=Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. +mana={B}{G} +type=Sorcery +[/card] +[card] +name=Kin-Tree Warden +facedown={3} +autofacedown={G}:morph +auto={2}:regenerate +text={2}: Regenerate Kin-Tree Warden. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={G} +type=Creature +subtype=Human Warrior +power=1 +toughness=1 +[/card] +[card] name=Kindercatch mana={3}{G}{G}{G} type=Creature @@ -53302,6 +57602,16 @@ mana={R} type=Instant [/card] [card] +name=Kindly Stranger +auto=while(restriction{delirium}) {2}{b}:flip(Demon-Possessed Witch) +text=Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={2}{B} +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] name=King Cheetah abilities=flash text=Flash @@ -53406,6 +57716,16 @@ power=2 toughness=2 [/card] [card] +name=Kinsbaile Skirmisher +auto=1/1 target(creature) ueot +text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] name=Kinscaer Harpoonist abilities=flying auto=@combat(attacking) source(this):may -flying target(creature) ueot @@ -53417,33 +57737,22 @@ power=2 toughness=2 [/card] [card] -name=Kinsbaile Skirmisher -auto=1/1 target(creature) ueot -text=When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. -mana={1}{W} +name=Kiora's Follower +auto={T}:untap target(other *|battlefield) +text={T}: Untap another target permanent. +mana={G}{U} type=Creature -subtype=Kithkin Soldier +subtype=Merfolk power=2 toughness=2 [/card] [card] -name=Kin-Tree Invocation -auto=token(Spirit Warrior,Creature Spirit Warrior,toughness:highest:creature:mybattlefield/toughness:highest:creature:mybattlefield,black,green) -text=Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. -mana={B}{G} -type=Sorcery -[/card] -[card] -name=Kin-Tree Warden -facedown={3} -autofacedown={G}:morph -auto={2}:regenerate -text={2}: Regenerate Kin-Tree Warden. -- Morph {G} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={G} +name=Kiora's Kraken type=Creature -subtype=Human Warrior -power=1 -toughness=1 +subtype=Kraken +power=9 +toughness=9 +color=blue [/card] [card] name=Kiora, the Crashing Wave @@ -53457,24 +57766,6 @@ type=Planeswalker subtype=Kiora [/card] [card] -name=Kiora's Kraken -type=Creature -subtype=Kraken -power=9 -toughness=9 -color=blue -[/card] -[card] -name=Kiora's Follower -auto={T}:untap target(other *|battlefield) -text={T}: Untap another target permanent. -mana={G}{U} -type=Creature -subtype=Merfolk -power=2 -toughness=2 -[/card] -[card] name=Kird Ape auto=aslongas(forest|myBattlefield) 1/2 text=Kird Ape gets +1/+2 as long as you control a Forest. @@ -53590,6 +57881,16 @@ power=1 toughness=1 [/card] [card] +name=Kitesail Scout +abilities=flying +text=Flying +mana={W} +type=Creature +subtype=Kor Scout +power=1 +toughness=1 +[/card] +[card] name=Kithkin Daggerdare auto={G}{T}:2/2 target(creature[attacking]) text={G}, {T}: Target attacking creature gets +2/+2 until end of turn. @@ -53684,6 +57985,16 @@ power=1 toughness=3 [/card] [card] +name=Kithkin Zephyrnaut +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then +2/+2 ueot && flying ueot && vigilance ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Kithkin Soldier +power=2 +toughness=2 +[/card] +[card] name=Kitsune Blademaster abilities=first strike auto=bushido(1/1) @@ -53897,6 +58208,13 @@ power=2 toughness=2 [/card] [card] +name=Knight Watch +auto=token(Knight,Creature Knight,2/2,white,vigilance)*2 +text=Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. +mana={4}{W} +type=Sorcery +[/card] +[card] name=Knight of Cliffhaven auto={3}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0,1,Level}) flying @@ -53978,17 +58296,6 @@ power=2 toughness=4 [/card] [card] -name=Knight of Sursi -abilities=flanking,flying -text=Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -mana={3}{W} -suspend(3)={w} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] name=Knight of Stromgald abilities=protection from white auto={B}:first strike @@ -54001,6 +58308,17 @@ power=2 toughness=1 [/card] [card] +name=Knight of Sursi +abilities=flanking,flying +text=Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Suspend 3 - {W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) +mana={3}{W} +suspend(3)={w} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Knight of the Mists abilities=flanking auto=pay[[{U}]] name(pay blue mana) donothing?bury @@ -54054,13 +58372,6 @@ power=2 toughness=2 [/card] [card] -name=Knight Watch -auto=token(Knight,Creature Knight,2/2,white,vigilance)*2 -text=Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. -mana={4}{W} -type=Sorcery -[/card] -[card] name=Knight-Captain of Eos auto=token(Soldier,Creature Soldier,1/1,white)*2 auto={W}{S(soldier|myBattlefield)}:fog oneshot @@ -54123,16 +58434,6 @@ mana={1}{R}{R} type=Enchantment [/card] [card] -name=Knotvine Paladin -auto=@combat(attacking) source(this):all(this) foreach(creature[-tapped]|myBattlefield) 1/1 ueot -text=Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. -mana={G}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] name=Knotvine Mystic auto={1}{T}:Add{R}{G}{W} text={1}, {T}: Add {R}{G}{W} to your mana pool. @@ -54143,6 +58444,16 @@ power=2 toughness=2 [/card] [card] +name=Knotvine Paladin +auto=@combat(attacking) source(this):all(this) foreach(creature[-tapped]|myBattlefield) 1/1 ueot +text=Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control. +mana={G}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Knowledge Exploitation target=opponent auto=target(*[instant;sorcery]|targetedpersonslibrary) castcard(restricted) @@ -54246,19 +58557,6 @@ power=5 toughness=5 [/card] [card] -name=Kolaghan, the Storm's Fury -abilities=flying -auto=@combat(attacking) source(dragon|mybattlefield):all(creature|mybattlefield) 1/0 ueot -other={3}{R}{B} name(Dash) -auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever -text=Flying. -- Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. -- Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) -mana={3}{B}}{R} -type=Legendary Creature -subtype=Dragon -power=4 -toughness=5 -[/card] -[card] name=Kolaghan Aspirant auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:1 text=Whenever Kolaghan Aspirant becomes blocked by a creature, Kolaghan Aspirant deals 1 damage to that creature. @@ -54316,15 +58614,17 @@ power=1 toughness=1 [/card] [card] -name=Konda, Lord of Eiganjo -abilities=vigilance,indestructible -auto=bushido(5/5) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) -- Konda, Lord of Eiganjo is indestructible. -mana={5}{W}{W} +name=Kolaghan, the Storm's Fury +abilities=flying +auto=@combat(attacking) source(dragon|mybattlefield):all(creature|mybattlefield) 1/0 ueot +other={3}{R}{B} name(Dash) +auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever +text=Flying. -- Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. -- Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) +mana={3}{B}}{R} type=Legendary Creature -subtype=Human Samurai -power=3 -toughness=3 +subtype=Dragon +power=4 +toughness=5 [/card] [card] name=Konda's Banner @@ -54348,6 +58648,17 @@ power=1 toughness=2 [/card] [card] +name=Konda, Lord of Eiganjo +abilities=vigilance,indestructible +auto=bushido(5/5) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) -- Konda, Lord of Eiganjo is indestructible. +mana={5}{W}{W} +type=Legendary Creature +subtype=Human Samurai +power=3 +toughness=3 +[/card] +[card] name=Kongming's Contraptions auto={T}:damage:2 target(creature[attacking]|opponentBattlefield) text={T}: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step. @@ -54393,6 +58704,25 @@ power=2 toughness=2 [/card] [card] +name=Kor Ally +color=white +type=Creature +subtype=Kor Ally +power=1 +toughness=1 +[/card] +[card] +name=Kor Bladewhirl +auto=choice all(creature|mybattlefield) first strike ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot +text=Rally ? Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. +mana={1}{W} +type=Creature +subtype=Kor Soldier Ally +power=2 +toughness=2 +[/card] +[card] name=Kor Cartographer auto=may moveTo(myBattlefield) and!(tap)! target(plains|mylibrary) text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. @@ -54403,6 +58733,16 @@ power=2 toughness=2 [/card] [card] +name=Kor Castigator +abilities=cantbeblockedby(Eldrazi Scion) +text=Kor Castigator can't be blocked by Eldrazi Scions. +mana={1}{W} +type=Creature +subtype=Kor Wizard Ally +power=3 +toughness=1 +[/card] +[card] name=Kor Duelist auto=this(gear > 0) double strike text=As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.) @@ -54413,6 +58753,17 @@ power=1 toughness=1 [/card] [card] +name=Kor Entanglers +auto=tap target(creature|opponentbattlefield) +auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield) +text=Rally ? Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. +mana={4}{W} +type=Creature +subtype=Kor Soldier Ally +power=3 +toughness=4 +[/card] +[card] name=Kor Firewalker abilities=protection from red auto=@movedTo(*[red]|stack):may life:1 controller @@ -54472,6 +58823,26 @@ power=2 toughness=3 [/card] [card] +name=Kor Scythemaster +auto=@combat(attacking) source(this):first strike ueot +text=Kor Scythemaster has first strike as long as it's attacking. +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +power=3 +toughness=1 +[/card] +[card] +name=Kor Sky Climber +auto={1}{w}:flying ueot +text={1}{W}: Kor Sky Climber gains flying until end of turn. +mana={2}{W} +type=Creature +subtype=Kor Soldier Ally +power=3 +toughness=2 +[/card] +[card] name=Kor Skyfisher abilities=flying auto=moveTo(ownerhand) notatarget(*|myBattlefield) @@ -54584,6 +58955,16 @@ type=Planeswalker subtype=Koth [/card] [card] +name=Koth's Courier +abilities=forestwalk +text=Forestwalk +mana={1}{R}{R} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] name=Kothophed, Soul Hoarder abilities=flying auto=@movedto(*|opponentgraveyard) from(battlefield):draw:1 controller && life:-1 controller @@ -54595,16 +58976,69 @@ power=6 toughness=6 [/card] [card] -name=Koth's Courier -abilities=forestwalk -text=Forestwalk -mana={1}{R}{R} +name=Kozilek's Channeler +auto={T}:add{2} +text={T}: Add {2} to your mana pool. +mana={5} type=Creature -subtype=Human Rogue -power=2 +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] +name=Kozilek's Pathfinder +auto={c}:target(creature) ueot cantbeblockerof(this) +text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) +mana={6} +type=Creature +subtype=Eldrazi +power=5 +toughness=5 +[/card] +[card] +name=Kozilek's Predator +auto=Token(-193507)*2 +text=When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +mana={3}{G} +type=Creature +subtype=Eldrazi Drone +power=3 toughness=3 [/card] [card] +name=Kozilek's Sentinel +auto=@movedto(*[colorless]|mystack):1/0 ueot +text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. +mana={1}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=4 +[/card] +[card] +name=Kozilek's Shrieker +auto={c}:all(this) menace ueot && +1/0 ueot +text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) +mana={2}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] +name=Kozilek's Translator +auto={L}:add{c} limit:1 +text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) +mana={4}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=5 +[/card] +[card] name=Kozilek, Butcher of Truth auto=if casted(this) then draw:4 controller autograveyard=moveTo(ownerlibrary) all(*|ownergraveyard) && shuffle @@ -54617,14 +59051,21 @@ power=12 toughness=12 [/card] [card] -name=Kozilek's Predator -auto=Token(-193507)*2 -text=When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{G} -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 +name=Kozilek, the Great Distortion +abilities=menace +auto=restriction{type(*|myhand)~equalto~0} draw:7 controller +auto=restriction{type(*|myhand)~equalto~1} draw:6 controller +auto=restriction{type(*|myhand)~equalto~2} draw:5 controller +auto=restriction{type(*|myhand)~equalto~3} draw:4 controller +auto=restriction{type(*|myhand)~equalto~4} draw:3 controller +auto=restriction{type(*|myhand)~equalto~5} draw:2 controller +auto=restriction{type(*|myhand)~equalto~6} draw:1 controller +text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. +mana={8}{C}{C} +type=Legendary Creature +subtype=Eldrazi +power=12 +toughness=12 [/card] [card] name=Kragma Butcher @@ -54648,16 +59089,6 @@ power=2 toughness=3 [/card] [card] -name=Kraul Warrior -auto={5}{G}:3/3 ueot -text={5}{G}: Kraul Warrior gets +3/+3 until end of turn. -mana={1}{G} -type=Creature -subtype=Insect Warrior -power=2 -toughness=2 -[/card] -[card] name=Kraken Hatchling mana={U} type=Creature @@ -54684,6 +59115,37 @@ power=0 toughness=0 [/card] [card] +name=Krallenhorde Howler +auto=lord(creature|myhand) altercost(colorless, -1) +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Duskwatch Recruiter) +text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. +type=Creature +subtype=Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Krallenhorde Killer +auto={3}{G}:4/4 limit:1 +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Wolfbitten Captive) +text={3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. +color=green +type=Creature +subtype=Werewolf +power=2 +toughness=2 +[/card] +[card] +name=Krallenhorde Wantons +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Grizzled Outcasts) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. +color=green +type=Creature +subtype=Werewolf +power=7 +toughness=7 +[/card] +[card] name=Kranioceros auto={1}{W}:0/3 text={1}{W}: Kranioceros gets +0/+3 until end of turn. @@ -54751,14 +59213,14 @@ power=2 toughness=2 [/card] [card] -name=Krenko, Mob Boss -auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield -text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. -mana={2}{R}{R} -type=Legendary Creature -subtype=Goblin Warrior -power=3 -toughness=3 +name=Kraul Warrior +auto={5}{G}:3/3 ueot +text={5}{G}: Kraul Warrior gets +3/+3 until end of turn. +mana={1}{G} +type=Creature +subtype=Insect Warrior +power=2 +toughness=2 [/card] [card] name=Krenko's Command @@ -54778,6 +59240,16 @@ power=2 toughness=2 [/card] [card] +name=Krenko, Mob Boss +auto={T}:token(Goblin,Creature Goblin,1/1,red)*type:goblin:mybattlefield +text={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. +mana={2}{R}{R} +type=Legendary Creature +subtype=Goblin Warrior +power=3 +toughness=3 +[/card] +[card] name=Kris Mage auto={R}{T}{discard(*|myhand)}:damage:1 target(creature,player) text={R}, {T}, Discard a card: Kris Mage deals 1 damage to target creature or player. @@ -55026,6 +59498,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Kruin Outlaw +abilities=first strike +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Terror of Kruin Pass) +text=First strike -- At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. +mana={1}{R}{R} +type=Creature +subtype=Human Rogue Werewolf +power=2 +toughness=2 +[/card] +[card] name=Kruin Striker auto=@movedTo(other creature|myBattlefield):1/0 ueot && trample ueot text=Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. @@ -55136,6 +59619,16 @@ power=3 toughness=3 [/card] [card] +name=Kumano's Pupils +auto=@damaged(creature) from(this):all(trigger[to]) exiledeath ueot +text=If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. +mana={4}{R} +type=Creature +subtype=Human Shaman +power=3 +toughness=3 +[/card] +[card] name=Kumano, Master Yamabushi auto={1}{R}:name(damage a creature) exiledeath target(creature) && damage:1 auto={1}{r}:name(damage a player) damage:1 target(player) @@ -55147,16 +59640,13 @@ power=4 toughness=4 [/card] [card] -name=Kumano's Pupils -auto=@damaged(creature) from(this):all(trigger[to]) exiledeath ueot -text=If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. -mana={4}{R} -type=Creature -subtype=Human Shaman -power=3 -toughness=3 +name=Kuon's Essence +auto=@each opponent upkeep:ability$!choice notatarget(creature|mybattlefield) sacrifice !$ opponent +auto=@each my upkeep:notatarget(creature|mybattlefield) sacrifice +text=At the beginning of each player's upkeep, that player sacrifices a creature. +mana={B}{B}{B} +type=Legendary Enchantment [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Kuon, Ogre Ascendant auto=@each my endofturn restriction{type(creature[fresh]|graveyard)~morethan~2}:flip(Kuon's Essence) @@ -55168,15 +59658,6 @@ power=2 toughness=4 [/card] [card] -name=Kuon's Essence -auto=@each opponent upkeep:ability$!choice notatarget(creature|mybattlefield) sacrifice !$ opponent -auto=@each my upkeep:notatarget(creature|mybattlefield) sacrifice -text=At the beginning of each player's upkeep, that player sacrifices a creature. -mana={B}{B}{B} -type=Legendary Enchantment -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Kurgadon auto=@movedTo(creature[manacost>=6]|mystack):counter(1/1,3) text=Whenever you cast a creature spell with converted mana cost 6 or more, put three +1/+1 counters on Kurgadon. @@ -55187,17 +59668,6 @@ power=3 toughness=3 [/card] [card] -name=Kuro, Pitlord -auto=upcost[{B}{B}{B}{B}] sacrifice -auto={L}:-1/-1 target(creature) -text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn. -mana={6}{B}{B}{B} -type=Legendary Creature -subtype=Demon Spirit -power=9 -toughness=9 -[/card] -[card] name=Kuro's Taken auto=bushido(1/1) auto={1}{B}:regenerate @@ -55209,6 +59679,17 @@ power=1 toughness=1 [/card] [card] +name=Kuro, Pitlord +auto=upcost[{B}{B}{B}{B}] sacrifice +auto={L}:-1/-1 target(creature) +text=At the beginning of your upkeep, sacrifice Kuro, Pitlord unless you pay {B}{B}{B}{B}. -- Pay 1 life: Target creature gets -1/-1 until end of turn. +mana={6}{B}{B}{B} +type=Legendary Creature +subtype=Demon Spirit +power=9 +toughness=9 +[/card] +[card] name=Kusari-Gama auto={3}:equip auto=teach(creature) {2}:1/0 @@ -55480,6 +59961,13 @@ power=0 toughness=4 [/card] [card] +name=Lair Delve +auto=reveal:2 optionone name(Get creature and land) target(<2>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Lake of the Dead auto=if type(swamp|mybattlefield)~morethan~0 then sacrifice notatarget(swamp|mybattlefield) oneshot else sacrifice auto={T}:Add{B} @@ -55487,7 +59975,15 @@ auto={T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B} text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool. type=Land [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Lambholt Butcher +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Pacifist) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. +type=Creature +subtype=Werewolf +power=4 +toughness=4 +[/card] [card] name=Lambholt Elder auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Silverpelt Werewolf) @@ -55499,17 +59995,27 @@ power=1 toughness=2 [/card] [card] -name=Silverpelt Werewolf -auto=@combatdamaged(player) from(this):draw:1 controller -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Elder) -text=Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. -color=green +name=Lambholt Pacifist +abilities=cantattack +auto=aslongas(creature[power>3]|mybattlefield)-cantattack +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lambholt Butcher) +text=Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. -- At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. +mana={1}{G} type=Creature -subtype=Werewolf -power=4 +subtype=Human Shaman Werewolf +power=3 +toughness=3 +[/card] +[card] +name=Lamplighter of Selhoff +auto=if type(zombie|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) +text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. +mana={4}{U} +type=Creature +subtype=Zombie Horror +power=3 toughness=5 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Lance target=creature @@ -55558,6 +60064,12 @@ power=2 toughness=2 [/card] [card] +name=Land Mine +auto={R}{S}:damage:2 target(creature[attacking;-flying]) +text={R}, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying. +type=Artifact +[/card] +[card] name=Land Tax auto=@each my upkeep:if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then may transforms((,newability[moveTo(myhand) target(land[basic]|mylibrary)])) ueot text=At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library. @@ -55597,6 +60109,17 @@ power=1 toughness=1 [/card] [card] +name=Lantern Scout +auto=choice all(creature|mybattlefield) lifelink ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot +text=Rally ? Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. +mana={2}{W} +type=Creature +subtype=Human Scout Ally +power=3 +toughness=2 +[/card] +[card] name=Lantern Spirit abilities=flying auto={U}:moveTO(ownerhand) @@ -55761,6 +60284,15 @@ mana={2}{U}{U} type=Instant [/card] [card] +name=Lat-Nam's Legacy +target=*|myHand +auto=moveto(mylibrary) && shuffle +auto=@next upkeep:draw:2 controller +text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. +mana={1}{U} +type=Instant +[/card] +[card] name=Latch Seeker abilities=unblockable text=Latch Seeker is unblockable. @@ -55784,16 +60316,6 @@ power=3 toughness=1 [/card] [card] -name=Latulla, Keldon Overseer -auto={X}{R}{T}{discard(*|myhand)}{discard(*|myhand)}:damage:X target(creature,player) -text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player. -mana={3}{R}{R} -type=Legendary Creature -subtype=Human Spellshaper -power=3 -toughness=3 -[/card] -[card] name=Latulla's Orders abilities=flash target=creature @@ -55804,13 +60326,14 @@ type=Enchantment subtype=Aura [/card] [card] -name=Lat-Nam's Legacy -target=*|myHand -auto=moveto(mylibrary) && shuffle -auto=@next upkeep:draw:2 controller -text=Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. -mana={1}{U} -type=Instant +name=Latulla, Keldon Overseer +auto={X}{R}{T}{discard(*|myhand)}{discard(*|myhand)}:damage:X target(creature,player) +text={X}{R}, {T}, Discard two cards: Latulla, Keldon Overseer deals X damage to target creature or player. +mana={3}{R}{R} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 [/card] [card] name=Launch @@ -55832,17 +60355,6 @@ mana={3}{B}{S(creature|mybattlefield)} type=Instant [/card] [card] -name=Lavinia of the Tenth -abilities=protection from red -auto=name(detain) transforms((,newability[lord(detained) cantattack],newability[lord(detained) cantblock],newability[lord(detained) noactivatedability],newability[lord(*[manacost<=4]|opponentBattlefield) becomes(detained)])) uynt -text=Protection from red. -- When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. -mana={3}{W}{U} -type=Legendary Creature -subtype=Human Soldier -power=4 -toughness=4 -[/card] -[card] name=Lava Axe target=player auto=damage:5 @@ -56002,6 +60514,27 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lavastep Raider +auto={2}{R}:2/0 ueot +text={2}{R}: Lavastep Raider gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=2 +[/card] +[card] +name=Lavinia of the Tenth +abilities=protection from red +auto=name(detain) transforms((,newability[lord(detained) cantattack],newability[lord(detained) cantblock],newability[lord(detained) noactivatedability],newability[lord(*[manacost<=4]|opponentBattlefield) becomes(detained)])) uynt +text=Protection from red. -- When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. +mana={3}{W}{U} +type=Legendary Creature +subtype=Human Soldier +power=4 +toughness=4 +[/card] +[card] name=Lawbringer auto={T}{S}:moveTo(exile) target(creature[red]) text={T}, Sacrifice Lawbringer: Exile target red creature. @@ -56055,6 +60588,20 @@ power=3 toughness=5 [/card] [card] +name=Lead by Example +auto=target(other creature|battlefield) counter(1/1,1) +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Lead the Stampede +auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Lead-Belly Chimera abilities=trample auto={S}:counter(2/2,1) target(chimera) && transforms((,trample)) forever @@ -56115,12 +60662,28 @@ power=2 toughness=1 [/card] [card] -name=Leave No Trace -target=enchantment -auto=all(enchantment[share!color!]) destroy -text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it. -mana={1}{W} -type=Instant +name=Leaf-Crowned Elder +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. +mana={2}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=3 +toughness=5 +[/card] +[card] +name=Leafcrown Dryad +abilities=reach +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) reach +bestow={3}{g} +text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach. +mana={1}{G} +type=Enchantment Creature +subtype=Nymph Dryad +power=2 +toughness=2 [/card] [card] name=Leafdrake Roost @@ -56132,29 +60695,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Legacy's Allure -auto=@each my upkeep:may counter(0/0,1,Treasure) -auto=this(counter{0/0.1.Treasure}<1) {S}:moveTo(myBattlefield) target(creature[power<=0]) -auto=this(counter{0/0.1.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=1]) -auto=this(counter{0/0.2.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=2]) -auto=this(counter{0/0.3.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=3]) -auto=this(counter{0/0.4.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=4]) -auto=this(counter{0/0.5.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=5]) -auto=this(counter{0/0.6.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=6]) -auto=this(counter{0/0.7.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=7]) -auto=this(counter{0/0.8.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=8]) -auto=this(counter{0/0.9.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=9]) -auto=this(counter{0/0.10.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=10]) -auto=this(counter{0/0.11.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=11]) -auto=this(counter{0/0.12.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=12]) -auto=this(counter{0/0.13.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=13]) -auto=this(counter{0/0.14.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=14]) -auto=this(counter{0/0.15.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=15]) -text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. -- Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.) -mana={U}{U} -type=Enchantment -[/card] -[card] name=Leap target=creature auto=flying @@ -56220,6 +60760,14 @@ power=4 toughness=5 [/card] [card] +name=Leave No Trace +target=enchantment +auto=all(enchantment[share!color!]) destroy +text=Radiance - Destroy target enchantment and each other enchantment that shares a color with it. +mana={1}{W} +type=Instant +[/card] +[card] name=Leeching Sliver auto=lord(sliver|mybattlefield) transforms((,newability[@combat(attacking) source(this):life:-1 opponent])) text=Whenever a Sliver you control attacks, defending player loses 1 life. @@ -56276,6 +60824,29 @@ type=Legendary Artifact mana={7} [/card] [card] +name=Legacy's Allure +auto=@each my upkeep:may counter(0/0,1,Treasure) +auto=this(counter{0/0.1.Treasure}<1) {S}:moveTo(myBattlefield) target(creature[power<=0]) +auto=this(counter{0/0.1.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=1]) +auto=this(counter{0/0.2.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=2]) +auto=this(counter{0/0.3.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=3]) +auto=this(counter{0/0.4.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=4]) +auto=this(counter{0/0.5.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=5]) +auto=this(counter{0/0.6.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=6]) +auto=this(counter{0/0.7.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=7]) +auto=this(counter{0/0.8.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=8]) +auto=this(counter{0/0.9.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=9]) +auto=this(counter{0/0.10.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=10]) +auto=this(counter{0/0.11.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=11]) +auto=this(counter{0/0.12.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=12]) +auto=this(counter{0/0.13.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=13]) +auto=this(counter{0/0.14.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=14]) +auto=this(counter{0/0.15.Treasure}=) {S}:moveTo(myBattlefield) target(creature[power<=15]) +text=At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. -- Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.) +mana={U}{U} +type=Enchantment +[/card] +[card] name=Legion Loyalist abilities=haste auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:all(creature|mybattlefield) transforms((,first strike,trample,newability[cantbeblockedby(creature[token])])) ueot @@ -56287,6 +60858,15 @@ power=1 toughness=1 [/card] [card] +name=Legion's Initiative +auto=lord(creature[red]|mybattlefield) 1/0 +auto=lord(creature[white]|mybattlefield) 0/1 +auto={R}{W}{E}:all(creature|mybattlefield) moveto(exile) and!(transforms((,newability[phaseactionmulti[combatbegins once] moveto(ownerbattlefield) && all(this) haste])) forever)! +text=Red creatures you control get +1/+0. -- White creatures you control get +0/+1. -- {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. +mana={R}{W} +type=Enchantment +[/card] +[card] name=Legions of Lim-Dul abilities=snowswamplandwalk text=Snow swampwalk @@ -56297,15 +60877,6 @@ power=2 toughness=3 [/card] [card] -name=Legion's Initiative -auto=lord(creature[red]|mybattlefield) 1/0 -auto=lord(creature[white]|mybattlefield) 0/1 -auto={R}{W}{E}:all(creature|mybattlefield) moveto(exile) and!(transforms((,newability[phaseactionmulti[combatbegins once] moveto(ownerbattlefield) && all(this) haste])) forever)! -text=Red creatures you control get +1/+0. -- White creatures you control get +0/+1. -- {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. -mana={R}{W} -type=Enchantment -[/card] -[card] name=Leonin Abunas auto=lord(artifact|myBattlefield) opponentshroud text=Artifacts you control can't be the targets of spells or abilities your opponents control. @@ -56527,6 +61098,17 @@ mana={3}{G} type=Enchantment [/card] [card] +name=Leyline Phantom +auto=@combatdamaged(creature) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) +auto=@combatdamaged(player) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) +text=When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) +mana={4}{U} +type=Creature +subtype=Illusion +power=5 +toughness=5 +[/card] +[card] name=Leyline of Anticipation auto=@each beginofturn:all(*[-land]|myhand) flash auto=@movedto(*|myhand):all(*[-land]|myhand) flash @@ -56545,23 +61127,6 @@ mana={2}{R}{R} type=Enchantment [/card] [card] -name=Leyline of the Meek -auto=lord(*[token]) 1/1 -text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1. -mana={w}{w}{2} -type=Enchantment -abilities=leyline -[/card] -[card] -name=Leyline of Vitality -auto=lord(creature|mybattlefield) 0/1 -auto=@movedTo(creature|mybattlefield):life:1 -text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life. -mana={2}{G}{G} -type=Enchantment -abilities=leyline -[/card] -[card] name=Leyline of Sanctity text=If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. -- You can't be the target of spells or abilities your opponents control. mana={2}{W}{W} @@ -56577,6 +61142,23 @@ type=Enchantment abilities=leyline [/card] [card] +name=Leyline of Vitality +auto=lord(creature|mybattlefield) 0/1 +auto=@movedTo(creature|mybattlefield):life:1 +text=If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. -- Creatures you control get +0/+1. -- Whenever a creature enters the battlefield under your control, you gain 1 life. +mana={2}{G}{G} +type=Enchantment +abilities=leyline +[/card] +[card] +name=Leyline of the Meek +auto=lord(*[token]) 1/1 +text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1. +mana={w}{w}{2} +type=Enchantment +abilities=leyline +[/card] +[card] name=Leyline of the Void abilities=leyline,oppgraveexiler text=If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. -- If a card would be put into an opponent's graveyard from anywhere, exile it instead. @@ -56584,17 +61166,6 @@ mana={2}{B}{B} type=Enchantment [/card] [card] -name=Leyline Phantom -auto=@combatdamaged(creature) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) -auto=@combatdamaged(player) from(this):phaseaction[combatends,sourceinplay] moveto(ownerhand) -text=When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) -mana={4}{U} -type=Creature -subtype=Illusion -power=5 -toughness=5 -[/card] -[card] name=Lhurgoyf alias=1111 anyzone=type:creature:graveyard/plusonetype:creature:graveyard cdaactive @@ -56718,13 +61289,6 @@ power=2 toughness=2 [/card] [card] -name=Life and Limb -auto=lord(*[saproling;forest]) transforms((saproling forest creature land,setpower=1,settoughness=1,newability[{t}:add{g}])) -text=All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. -mana={3}{G} -type=Enchantment -[/card] -[card] name=Life Burst target=player auto=life:4 @@ -56741,6 +61305,21 @@ mana={4} type=Artifact [/card] [card] +name=Life Matrix +auto={4}{T}:counter(0/0,1,Matrix) target(creature) myUpkeepOnly +auto=lord(creature[counter{0/0.1.Matrix}]) {C(0/0,-1,Matrix)}:regenerate +text={4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep. +mana={4} +type=Artifact +[/card] +[card] +name=Life and Limb +auto=lord(*[saproling;forest]) transforms((saproling forest creature land,setpower=1,settoughness=1,newability[{t}:add{g}])) +text=All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. +mana={3}{G} +type=Enchantment +[/card] +[card] name=Life from the Loam auto=target(land|mygraveyard) moveTo(myhand) dredge=dredge(3) @@ -56749,12 +61328,19 @@ mana={1}{G} type=Sorcery [/card] [card] -name=Life Matrix -auto={4}{T}:counter(0/0,1,Matrix) target(creature) myUpkeepOnly -auto=lord(creature[counter{0/0.1.Matrix}]) {C(0/0,-1,Matrix)}:regenerate -text={4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep. -mana={4} -type=Artifact +name=Life's Finale +auto=destroy all(creature) +auto=target(creature|opponentlibrary) moveTo(ownergraveyard) +text=Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] +name=Life's Legacy +auto=draw:storedpower controller +text=As an additional cost to cast Life's Legacy, sacrifice a creature. -- Draw cards equal to the sacrificed creature's power. +mana={1}{G} +type=Sorcery [/card] [card] name=Lifebane Zombie @@ -56812,21 +61398,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Life's Finale -auto=destroy all(creature) -auto=target(creature|opponentlibrary) moveTo(ownergraveyard) -text=Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Life's Legacy -auto=draw:storedpower controller -text=As an additional cost to cast Life's Legacy, sacrifice a creature. -- Draw cards equal to the sacrificed creature's power. -mana={1}{G} -type=Sorcery -[/card] -[card] name=Lifesmith auto=@movedto(artifact|mystack):pay({1}) life:3 mana={1}{G} @@ -56855,6 +61426,20 @@ power=3 toughness=3 [/card] [card] +name=Lifespring Druid +auto={T}:Add{G} +auto={T}:Add{W} +auto={T}:Add{U} +auto={T}:Add{R} +auto={T}:Add{B} +text={T}: Add one mana of any color to your mana pool. +mana={2}{G} +type=Creature +subtype=Elf Druid +power=2 +toughness=1 +[/card] +[card] name=Lifetap auto=@tapped(forest|opponentBattlefield):life:1 controller text=Whenever a Forest an opponent controls becomes tapped, you gain 1 life. @@ -57076,6 +61661,15 @@ power=3 toughness=2 [/card] [card] +name=Lightning Javelin +target=creature,player +auto=damage:1 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{R} +type=Sorcery +[/card] +[card] name=Lightning Mauler auto=soulbond haste abilities=soulbond @@ -57206,49 +61800,6 @@ mana={2}{B}{B} type=Planeswalker subtype=Liliana [/card] -###The 2 cards below should stay together (Flip Card)### -[card] -name=Liliana, Heretical Healer -abilities=lifelink -auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):if this cantargetcard(*[-planeswalker]|mybattlefield) then moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(0/0.1.loyalty)])) forever )! -auto=this(counter{0/0.1.loyalty}) flip(Liliana, Defiant Necromancer) -auto=this(counter{0/0.1.loyalty}) choice token(Zombie,Creature Zombie,2/2,black) controller -text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. -mana={1}{B}{B} -type=Legendary Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Liliana, Defiant Necromancer -auto=counter(0/0,3,loyalty) -auto=if cantargetcard(planeswalker[counter{0/0.4.loyalty}]) then counter(0/0,-1,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -auto={C(0/0,-0,Loyalty)}:name(X=0) moveto(mybattlefield) target(creature[-legendary&manacost=0]|mygraveyard) restriction{type(creature[-legendary&manacost=0]|mygraveyard)~morethan~0} -auto={C(0/0,-1,Loyalty)}:name(X=1) moveto(mybattlefield) target(creature[-legendary&manacost=1]|mygraveyard) restriction{type(creature[-legendary&manacost=1]|mygraveyard)~morethan~0} -auto={C(0/0,-2,Loyalty)}:name(X=2) moveto(mybattlefield) target(creature[-legendary&manacost=2]|mygraveyard) restriction{type(creature[-legendary&manacost=2]|mygraveyard)~morethan~0} -auto={C(0/0,-3,Loyalty)}:name(X=3) moveto(mybattlefield) target(creature[-legendary&manacost=3]|mygraveyard) restriction{type(creature[-legendary&manacost=3]|mygraveyard)~morethan~0} -auto={C(0/0,-4,Loyalty)}:name(X=4) moveto(mybattlefield) target(creature[-legendary&manacost=4]|mygraveyard) restriction{type(creature[-legendary&manacost=4]|mygraveyard)~morethan~0} -auto={C(0/0,-5,Loyalty)}:name(X=5) moveto(mybattlefield) target(creature[-legendary&manacost=5]|mygraveyard) restriction{type(creature[-legendary&manacost=5]|mygraveyard)~morethan~0} -auto={C(0/0,-6,Loyalty)}:name(X=6) moveto(mybattlefield) target(creature[-legendary&manacost=6]|mygraveyard) restriction{type(creature[-legendary&manacost=6]|mygraveyard)~morethan~0} -auto={C(0/0,-7,Loyalty)}:name(X=7) moveto(mybattlefield) target(creature[-legendary&manacost=7]|mygraveyard) restriction{type(creature[-legendary&manacost=7]|mygraveyard)~morethan~0} -auto={C(0/0,-8,Loyalty)}:name(X=8) moveto(mybattlefield) target(creature[-legendary&manacost=8]|mygraveyard) restriction{type(creature[-legendary&manacost=8]|mygraveyard)~morethan~0} -auto={C(0/0,-9,Loyalty)}:name(X=9) moveto(mybattlefield) target(creature[-legendary&manacost=9]|mygraveyard) restriction{type(creature[-legendary&manacost=9]|mygraveyard)~morethan~0} -auto={C(0/0,-10,Loyalty)}:name(X=10) moveto(mybattlefield) target(creature[-legendary&manacost=10]|mygraveyard) restriction{type(creature[-legendary&manacost=10]|mygraveyard)~morethan~0} -auto={C(0/0,-11,Loyalty)}:name(X=11) moveto(mybattlefield) target(creature[-legendary&manacost=11]|mygraveyard) restriction{type(creature[-legendary&manacost=11]|mygraveyard)~morethan~0} -auto={C(0/0,-12,Loyalty)}:name(X=12) moveto(mybattlefield) target(creature[-legendary&manacost=12]|mygraveyard) restriction{type(creature[-legendary&manacost=12]|mygraveyard)~morethan~0} -auto={C(0/0,-13,Loyalty)}:name(X=13) moveto(mybattlefield) target(creature[-legendary&manacost=13]|mygraveyard) restriction{type(creature[-legendary&manacost=13]|mygraveyard)~morethan~0} -auto={C(0/0,-14,Loyalty)}:name(X=14) moveto(mybattlefield) target(creature[-legendary&manacost=14]|mygraveyard) restriction{type(creature[-legendary&manacost=14]|mygraveyard)~morethan~0} -auto={C(0/0,-15,Loyalty)}:name(X=15) moveto(mybattlefield) target(creature[-legendary&manacost=15]|mygraveyard) restriction{type(creature[-legendary&manacost=15]|mygraveyard)~morethan~0} -auto={C(0/0,-16,Loyalty)}:name(X=16) moveto(mybattlefield) target(creature[-legendary&manacost=16]|mygraveyard) restriction{type(creature[-legendary&manacost=16]|mygraveyard)~morethan~0} -auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(mybattlefield)],newability[@movedTo(creature|opponentgraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(opponentbattlefield)])) forever dontremove -text=+2: Each player discards a card. -- -X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. -- -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." -color=black -type=Planeswalker -subtype=Liliana -[/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Liliana's Caress auto=@discarded(*|opponenthand):life:-2 opponent @@ -57301,6 +61852,47 @@ power=2 toughness=1 [/card] [card] +name=Liliana, Defiant Necromancer +auto=counter(0/0,3,loyalty) +auto=if cantargetcard(planeswalker[counter{0/0.4.loyalty}]) then counter(0/0,-1,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: Each Player Discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto={C(0/0,-0,Loyalty)}:name(X=0) moveto(mybattlefield) target(creature[-legendary&manacost=0]|mygraveyard) restriction{type(creature[-legendary&manacost=0]|mygraveyard)~morethan~0} +auto={C(0/0,-1,Loyalty)}:name(X=1) moveto(mybattlefield) target(creature[-legendary&manacost=1]|mygraveyard) restriction{type(creature[-legendary&manacost=1]|mygraveyard)~morethan~0} +auto={C(0/0,-2,Loyalty)}:name(X=2) moveto(mybattlefield) target(creature[-legendary&manacost=2]|mygraveyard) restriction{type(creature[-legendary&manacost=2]|mygraveyard)~morethan~0} +auto={C(0/0,-3,Loyalty)}:name(X=3) moveto(mybattlefield) target(creature[-legendary&manacost=3]|mygraveyard) restriction{type(creature[-legendary&manacost=3]|mygraveyard)~morethan~0} +auto={C(0/0,-4,Loyalty)}:name(X=4) moveto(mybattlefield) target(creature[-legendary&manacost=4]|mygraveyard) restriction{type(creature[-legendary&manacost=4]|mygraveyard)~morethan~0} +auto={C(0/0,-5,Loyalty)}:name(X=5) moveto(mybattlefield) target(creature[-legendary&manacost=5]|mygraveyard) restriction{type(creature[-legendary&manacost=5]|mygraveyard)~morethan~0} +auto={C(0/0,-6,Loyalty)}:name(X=6) moveto(mybattlefield) target(creature[-legendary&manacost=6]|mygraveyard) restriction{type(creature[-legendary&manacost=6]|mygraveyard)~morethan~0} +auto={C(0/0,-7,Loyalty)}:name(X=7) moveto(mybattlefield) target(creature[-legendary&manacost=7]|mygraveyard) restriction{type(creature[-legendary&manacost=7]|mygraveyard)~morethan~0} +auto={C(0/0,-8,Loyalty)}:name(X=8) moveto(mybattlefield) target(creature[-legendary&manacost=8]|mygraveyard) restriction{type(creature[-legendary&manacost=8]|mygraveyard)~morethan~0} +auto={C(0/0,-9,Loyalty)}:name(X=9) moveto(mybattlefield) target(creature[-legendary&manacost=9]|mygraveyard) restriction{type(creature[-legendary&manacost=9]|mygraveyard)~morethan~0} +auto={C(0/0,-10,Loyalty)}:name(X=10) moveto(mybattlefield) target(creature[-legendary&manacost=10]|mygraveyard) restriction{type(creature[-legendary&manacost=10]|mygraveyard)~morethan~0} +auto={C(0/0,-11,Loyalty)}:name(X=11) moveto(mybattlefield) target(creature[-legendary&manacost=11]|mygraveyard) restriction{type(creature[-legendary&manacost=11]|mygraveyard)~morethan~0} +auto={C(0/0,-12,Loyalty)}:name(X=12) moveto(mybattlefield) target(creature[-legendary&manacost=12]|mygraveyard) restriction{type(creature[-legendary&manacost=12]|mygraveyard)~morethan~0} +auto={C(0/0,-13,Loyalty)}:name(X=13) moveto(mybattlefield) target(creature[-legendary&manacost=13]|mygraveyard) restriction{type(creature[-legendary&manacost=13]|mygraveyard)~morethan~0} +auto={C(0/0,-14,Loyalty)}:name(X=14) moveto(mybattlefield) target(creature[-legendary&manacost=14]|mygraveyard) restriction{type(creature[-legendary&manacost=14]|mygraveyard)~morethan~0} +auto={C(0/0,-15,Loyalty)}:name(X=15) moveto(mybattlefield) target(creature[-legendary&manacost=15]|mygraveyard) restriction{type(creature[-legendary&manacost=15]|mygraveyard)~morethan~0} +auto={C(0/0,-16,Loyalty)}:name(X=16) moveto(mybattlefield) target(creature[-legendary&manacost=16]|mygraveyard) restriction{type(creature[-legendary&manacost=16]|mygraveyard)~morethan~0} +auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(mybattlefield)],newability[@movedTo(creature|opponentgraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(opponentbattlefield)])) forever dontremove +text=+2: Each player discards a card. -- -X: Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield. -- -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step." +color=black +type=Planeswalker +subtype=Liliana +[/card] +[card] +name=Liliana, Heretical Healer +abilities=lifelink +auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):if this cantargetcard(*[-planeswalker]|mybattlefield) then moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield)],newability[counter(0/0.1.loyalty)])) forever )! +auto=this(counter{0/0.1.loyalty}) flip(Liliana, Defiant Necromancer) +auto=this(counter{0/0.1.loyalty}) choice token(Zombie,Creature Zombie,2/2,black) controller +text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. +mana={1}{B}{B} +type=Legendary Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] name=Lim-Dul's Cohort auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) cantregen ueot text=Whenever Lim-Dul's Cohort blocks or becomes blocked by a creature, that creature can't be regenerated this turn. @@ -57345,15 +61937,6 @@ power=3 toughness=4 [/card] [card] -name=Lingering Death -target=creature -auto=@each targetController endofturn:sacrifice(mytgt) -text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] name=Lin Sivvi, Defiant Hero auto={0}{T}:name(X = 0) moveTo(mybattlefield) target(rebel[manacost=0]|mylibrary) auto={1}{T}:name(X = 1) moveTo(mybattlefield) target(rebel[manacost<=1]|mylibrary) @@ -57374,6 +61957,15 @@ power=1 toughness=3 [/card] [card] +name=Lingering Death +target=creature +auto=@each targetController endofturn:sacrifice(mytgt) +text=Enchant creature -- At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lingering Mirage target=land auto=loseabilities @@ -57415,6 +62007,18 @@ power=3 toughness=4 [/card] [card] +name=Linvala, the Preserver +abilities=flying +auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5 controller +auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white,flying) +text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. +mana={4}{W}{W} +type=Legendary Creature +subtype=Angel +power=5 +toughness=5 +[/card] +[card] name=Lion's Eye Diamond auto={S}:Add{W}{W}{W} && reject all(*|myhand) auto={S}:Add{U}{U}{U} && reject all(*|myhand) @@ -57455,6 +62059,15 @@ power=1 toughness=2 [/card] [card] +name=Lithomancer's Focus +target=creature|battlefield +auto=2/2 ueot +auto=preventalldamage from(*[colorless]) ueot +text=Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. +mana={W} +type=Instant +[/card] +[card] name=Lithophage auto=upcost[{S(mountain|myBattlefield)}] sacrifice text=At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain. @@ -57666,6 +62279,16 @@ power=1 toughness=1 [/card] [card] +name=Llanowar Empath +auto=scry:2 scrycore choice name(Choose creature) target(creature|reveal) moveto(myhand) scrycoreend scryend +text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] name=Llanowar Knight abilities=protection from black text=Protection from black @@ -57734,6 +62357,20 @@ power=2 toughness=3 [/card] [card] +name=Loam Dryad +auto={T}{t(creature|mybattlefield)}:add{G} +auto={T}{t(creature|mybattlefield)}:add{B} +auto={T}{t(creature|mybattlefield)}:add{W} +auto={T}{t(creature|mybattlefield)}:add{U} +auto={T}{t(creature|mybattlefield)}:add{R} +text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. +mana={G} +type=Creature +subtype=Dryad Horror +power=1 +toughness=2 +[/card] +[card] name=Loam Dweller auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) and!(tap)! target(land|myhand) text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped. @@ -57744,6 +62381,16 @@ power=2 toughness=2 [/card] [card] +name=Loam Larva +auto=may moveTo(library) target(land[basic]|mylibrary) oneshot +text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. +mana={1}{G} +type=Creature +subtype=Insect +power=1 +toughness=3 +[/card] +[card] name=Loam Lion auto=aslongas(forest|myBattlefield) 1/2 text=Loam Lion gets +1/+2 as long as you control a Forest. @@ -57874,6 +62521,17 @@ power=2 toughness=1 [/card] [card] +name=Lone Revenant +auto=@combatdamagefoeof(player) from(this) restriction{type(creature|myBattlefield)~lessthan~1}:reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={3}{U}{U} +abilities=opponentshroud +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Lone Wolf auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this) text=You may have Lone Wolf assign its combat damage as though it weren't blocked. @@ -57884,6 +62542,16 @@ power=2 toughness=2 [/card] [card] +name=Lone Wolf of the Natterknolls +auto=@movedTo(*|opponentstack):draw:2 +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hermit of the Natterknolls) +text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. +type=Creature +subtype=Werewolf +power=3 +toughness=5 +[/card] +[card] name=Lonely Sandbar auto=tap auto={T}:Add{U} @@ -57892,6 +62560,14 @@ text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana type=Land [/card] [card] +name=Long-Forgotten Gohei +auto=lord(arcane|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1) +auto=lord(spirit|myBattlefield) 1/1 +text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1. +mana={3} +type=Artifact +[/card] +[card] name=Longbow Archer abilities=first strike,reach text=First strike; reach (This creature can block creatures with flying.) @@ -57902,14 +62578,6 @@ power=2 toughness=2 [/card] [card] -name=Long-Forgotten Gohei -auto=lord(arcane|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1) -auto=lord(spirit|myBattlefield) 1/1 -text=Arcane spells you cast cost {1} less to cast. -- Spirit creatures you control get +1/+1. -mana={3} -type=Artifact -[/card] -[card] name=Longshot Squad auto={1}{G}{T}:counter(1/1,1) asSorcery auto=lord(creature[counter{1/1.1}]|myBattlefield) reach @@ -57942,6 +62610,14 @@ power=1 toughness=1 [/card] [card] +name=Looming Spires +auto=target(creature) transforms((,newability[1/1 ueot],newability[first strike ueot])) ueot +auto={T}:add{R} +auto=tap +text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool. +type=Land +[/card] +[card] name=Looter il-Kor abilities=shadow auto=@damagefoeof(player) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) ueot @@ -57987,6 +62663,18 @@ power=* toughness=* [/card] [card] +name=Lord of Lineage +abilities=flying +auto=lord(other vampire|mybattlefield) 2/2 +auto={T}:token(Vampire,Creature Vampire,2/2,black,flying) +text=Flying -- Other Vampire creatures you control get +2/+2. -- {T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. +color=black +type=Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] name=Lord of Shatterskull Pass auto={1}{R}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 3/3 @@ -58000,6 +62688,18 @@ power=3 toughness=3 [/card] [card] +name=Lord of Tresserhorn +auto=life:-2 controller +auto=draw:2 opponent +auto=target(<2>creature) sacrifice +text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. +mana={1}{U}{B}{R} +type=Legendary Creature +subtype=Zombie +power=10 +toughness=4 +[/card] +[card] name=Lord of the Pit abilities=flying,trample auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield) @@ -58034,18 +62734,6 @@ power=2 toughness=2 [/card] [card] -name=Lord of Tresserhorn -auto=life:-2 controller -auto=draw:2 opponent -auto=target(<2>creature) sacrifice -text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn. -mana={1}{U}{B}{R} -type=Legendary Creature -subtype=Zombie -power=10 -toughness=4 -[/card] -[card] name=Lore Broker auto={T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notatarget(*|myhand) reject)!$ controller],newability[ability$!notatarget(*|myhand) reject)!$ opponent])) all(this) text={T}: Each player draws a card, then discards a card. @@ -58076,12 +62764,23 @@ power=8 toughness=8 [/card] [card] -name=Lost in the Mist -target=*|stack -auto=fizzle -auto=moveTo(ownerhand) target(*) -text=Counter target spell. Return target permanent to its owner's hand. -mana={3}{U}{U} +name=Lose Calm +target=creature +auto=haste +auto=untap +auto=menace +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) +mana={3}{R} +type=Sorcery +[/card] +[card] +name=Lose Hope +target=creature +auto=-1/-1 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={B} type=Instant [/card] [card] @@ -58105,17 +62804,6 @@ power=1+* toughness=1+* [/card] [card] -name=Lotus Path Djinn -abilities=flying -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Flying. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={3}{U} -type=Creature -subtype=Djinn Monk -power=2 -toughness=3 -[/card] -[card] name=Lost Soul abilities=swampwalk text=Swampwalk @@ -58126,6 +62814,24 @@ power=2 toughness=1 [/card] [card] +name=Lost in a Labyrinth +target=creature +auto=-3/-0 ueot +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={U} +type=Instant +[/card] +[card] +name=Lost in the Mist +target=*|stack +auto=fizzle +auto=moveTo(ownerhand) target(*) +text=Counter target spell. Return target permanent to its owner's hand. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=Lotleth Troll auto={discard(creature|myhand)}:counter(1/1,1) auto={B}:regenerate @@ -58188,6 +62894,17 @@ power=4 toughness=4 [/card] [card] +name=Lotus Path Djinn +abilities=flying +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Flying. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={3}{U} +type=Creature +subtype=Djinn Monk +power=2 +toughness=3 +[/card] +[card] name=Lotus Petal auto={T}{S}:Add{G} auto={T}{S}:Add{R} @@ -58378,7 +63095,6 @@ subtype=Elephant Monk power=1 toughness=5 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Loyal Cathar abilities=vigilance @@ -58391,17 +63107,6 @@ power=2 toughness=2 [/card] [card] -name=Unhallowed Cathar -abilities=cantblock -color=black -text=Unhallowed Cathar can't block. -type=Creature -subtype=Zombie Soldier -power=2 -toughness=1 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Loyal Gyrfalcon abilities=defender,flying auto=@movedTo(*[white]|mystack):name(loses defender) -defender ueot @@ -58495,7 +63200,16 @@ subtype=Elemental power=3 toughness=3 [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Ludevic's Abomination +abilities=trample +text=Trample +color=blue +type=Creature +subtype=Lizard Horror +power=13 +toughness=13 +[/card] [card] name=Ludevic's Test Subject abilities=defender @@ -58509,17 +63223,6 @@ power=0 toughness=3 [/card] [card] -name=Ludevic's Abomination -abilities=trample -text=Trample -color=blue -type=Creature -subtype=Lizard Horror -power=13 -toughness=13 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Lull auto=preventAllcombatDamage ueot autohand=__CYCLING__({2}) @@ -58528,6 +63231,15 @@ mana={1}{G} type=Instant [/card] [card] +name=Lumbering Falls +auto={T}:add{G} +auto={T}:add{U} +auto={2}{G}{U}:becomes(Elemental Creature,3/3,opponentshroud,green,blue) ueot +auto=tap +text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. +type=Land +[/card] +[card] name=Lumbering Satyr auto=lord(creature) forestwalk text=All creatures have forestwalk. @@ -58675,6 +63387,15 @@ power=2 toughness=2 [/card] [card] +name=Lunarch Inquisitors +auto=may (blink)forsrc target(creature) +text=When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. +type=Creature +subtype=Human Cleric +power=4 +toughness=4 +[/card] +[card] name=Lunge target=creature auto=damage:2 @@ -58746,6 +63467,16 @@ power=2 toughness=2 [/card] [card] +name=Lurking Informant +auto={ub}{t}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=({(u/b)} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. +mana={1}{UB} +type=Creature +subtype=Human Rogue +power=1 +toughness=2 +[/card] +[card] name=Lurking Jackals auto=this(variable{opponentlifetotal}<11)while transforms((removetypes)) forever && transforms((Hound Creature,setpower=3,settoughness=2)) forever text=When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Hound creature. @@ -58763,6 +63494,13 @@ power=1 toughness=1 [/card] [card] +name=Lurking Predators +auto=@movedTo(*|opponentstack):reveal:1 optionone if type(creature|reveal)~morethan~0 then name(Creature) target(*|reveal) moveto(mybattlefield) else name(put on bottom?) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. +mana={4}{G}{G} +type=Enchantment +[/card] +[card] name=Lurking Skirge auto=@movedto(creature|opponentgraveyard) from(battlefield) once:transforms((removetypes)) forever && transforms((Imp Creature,setpower=3,settoughness=2,flying)) forever text=When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Imp creature with flying. @@ -58911,6 +63649,13 @@ power=4 toughness=4 [/card] [card] +name=Machinate +auto=name(Look at My top cards) reveal:type:artifact:mybattlefield optionone name(Look) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Mad Auntie auto=lord(other goblin|myBattlefield) 1/1 auto={T}:regenerate target(other goblin) @@ -58924,6 +63669,17 @@ toughness=2 [card] name=Mad Prophet abilities=haste +auto={T}{discard(*|myhand)}:draw:1 +text=Haste -- {T}, Discard a card: Draw a card. +mana={3}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] +name=Mad Prophet +abilities=haste auto={T}{discard(*|myhand)}:draw:1 controller text=Haste -- {T}, Discard a card: Draw a card. mana={3}{R} @@ -58941,6 +63697,15 @@ type=Land subtype=Mountain [/card] [card] +name=Madcap Skills +auto=teach(creature) +3/0 +auto=teach(creature) menace +text=Enchant creature -- Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Maddening Wind target=creature auto=@each targetcontroller upkeep:damage:2 targetController @@ -59010,6 +63775,15 @@ power=0 toughness=0 [/card] [card] +name=Mage Slayer +auto=@combat(attacking) source(mytgt) :dynamicability +auto={3}:equip +text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. -- Equip {3} +mana={1}{R}{G} +type=Artifact +subtype=Equipment +[/card] +[card] name=Mage il-Vec auto={D}{T}:damage:1 target(creature,player) text={T}, Discard a card at random: Mage il-Vec deals 1 damage to target creature or player. @@ -59020,15 +63794,6 @@ power=2 toughness=2 [/card] [card] -name=Mage Slayer -auto=@combat(attacking) source(mytgt) :dynamicability -auto={3}:equip -text=Whenever equipped creature attacks, it deals damage equal to its power to defending player. -- Equip {3} -mana={1}{R}{G} -type=Artifact -subtype=Equipment -[/card] -[card] name=Mage's Guile target=creature auto=shroud @@ -59038,47 +63803,6 @@ mana={1}{U} type=Instant [/card] [card] -name=Magebane Armor -auto={2}:equip -auto=-flying -auto=2/4 -auto=teach(creature) preventAllNoncombatDamage to(this) -text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Magefire Wings -target=creature -auto=2/0 -auto=flying -text=Enchant creature -- Enchanted creature gets +2/+0 and has flying. -mana={U}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Mageta the Lion -auto={2}{W}{W}{T}{discard(*|myhand)}{discard(*|myhand)}:bury all(other creature) -text={2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. -mana={3}{W}{W} -type=Legendary Creature -subtype=Human Spellshaper -power=3 -toughness=3 -[/card] -[card] -name=Mageta's Boon -abilities=flash -target=creature -auto=1/2 -text=Flash -- Enchant creature -- Enchanted creature gets +1/+2. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Mage-Ring Bully abilities=mustattack auto=@movedTo(*[-creature]|mystack):1/1 ueot @@ -59124,6 +63848,47 @@ power=7 toughness=7 [/card] [card] +name=Magebane Armor +auto={2}:equip +auto=-flying +auto=2/4 +auto=teach(creature) preventAllNoncombatDamage to(this) +text=Equipped creature gets +2/+4 and loses flying. -- Prevent all noncombat damage that would be dealt to equipped creature. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Magefire Wings +target=creature +auto=2/0 +auto=flying +text=Enchant creature -- Enchanted creature gets +2/+0 and has flying. +mana={U}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Mageta the Lion +auto={2}{W}{W}{T}{discard(*|myhand)}{discard(*|myhand)}:bury all(other creature) +text={2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. +mana={3}{W}{W} +type=Legendary Creature +subtype=Human Spellshaper +power=3 +toughness=3 +[/card] +[card] +name=Mageta's Boon +abilities=flash +target=creature +auto=1/2 +text=Flash -- Enchant creature -- Enchanted creature gets +1/+2. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Maggot Carrier auto=life:-1 controller auto=life:-1 opponent @@ -59191,6 +63956,15 @@ power=5 toughness=5 [/card] [card] +name=Magma Jet +target=creature,player +auto=damage:2 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Magma Jet deals 2 damage to target creature or player. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{R} +type=Instant +[/card] +[card] name=Magma Mine auto={4}:counter(0/0,1,Pressure) auto={T}{S}:thisforeach(counter{0/0.1.Pressure}) damage:1 target(creature,player) @@ -59244,6 +64018,14 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Magmaquake +auto=damage:X all(creature[-flying]) +auto=damage:X all(planeswalker) +text=Magmaquake deals X damage to each creature without flying and each planeswalker. +mana={X}{R}{R} +type=Instant +[/card] +[card] name=Magmasaur auto=counter(1/1,5) auto=upcostmulti[{C(1/1,-1)}] sacrifice && thisforeach(counter{1/1.1}) damage:1 all(creature) && thisforeach(counter{1/1.1}) damage:1 all(player) @@ -59289,14 +64071,6 @@ power=4 toughness=4 [/card] [card] -name=Magmaquake -auto=damage:X all(creature[-flying]) -auto=damage:X all(planeswalker) -text=Magmaquake deals X damage to each creature without flying and each planeswalker. -mana={X}{R}{R} -type=Instant -[/card] -[card] name=Magnetic Flux auto=lord(creature[artifact]|myBattlefield)flying text=Artifact creatures you control gain flying until end of turn. @@ -59334,6 +64108,14 @@ mana={G} type=Instant [/card] [card] +name=Magnifying Glass +auto={T}:Add{1} +auto={4}{T}:token(-410067) controller +text={T}: Add {1} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={3} +type=Artifact +[/card] +[card] name=Magnigoth Treefolk auto=aslongas(plains|myBattlefield) plainswalk auto=aslongas(island|myBattlefield) islandwalk @@ -59543,6 +64325,14 @@ power=2 toughness=3 [/card] [card] +name=Make a Stand +auto=all(creature|mybattlefield) +1/+0 ueot +auto=all(creature|mybattlefield) indestructible ueot +text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) +mana={2}{W} +type=Instant +[/card] +[card] name=Make a Wish auto=moverandom(*) from(mygraveyard) to(myhand) && moverandom(*) from(mygraveyard) to(myhand) text=Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose. @@ -59567,6 +64357,16 @@ power=4 toughness=5 [/card] [card] +name=Makindi Aeronaut +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Kor Scout Ally +power=1 +toughness=3 +[/card] +[card] name=Makindi Griffin abilities=flying text=Flying @@ -59577,6 +64377,17 @@ power=2 toughness=4 [/card] [card] +name=Makindi Patrol +auto=choice all(creature|mybattlefield) vigilance ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot +text=Rally ? Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. +mana={2}{W} +type=Creature +subtype=Human Knight Ally +power=2 +toughness=3 +[/card] +[card] name=Makindi Shieldmate abilities=defender auto=may counter(1/1,1) @@ -59589,6 +64400,17 @@ power=0 toughness=3 [/card] [card] +name=Makindi Sliderunner +abilities=trample +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. +mana={1}{R} +type=Creature +subtype=Beast +power=2 +toughness=1 +[/card] +[card] name=Malach of the Dawn abilities=flying auto={W}{W}{W}:regenerate @@ -59639,6 +64461,27 @@ power=1 toughness=1 [/card] [card] +name=Malakir Familiar +abilities=flying, deathtouch +auto=@lifed(controller):1/1 ueot +text=Flying, deathtouch -- Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. +mana={2}{B} +type=Creature +subtype=Bat +power=2 +toughness=1 +[/card] +[card] +name=Malakir Soothsayer +auto={T(ally|myBattlefield)}{t}:draw:1 && life:-1 +text=Cohort ? {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. +mana={4}{B} +type=Creature +subtype=Vampire Shaman Ally +power=4 +toughness=4 +[/card] +[card] name=Malevolent Awakening auto={1}{B}{B}{S(creature|myBattlefield)}:moveTo(myhand) target(creature|mygraveyard) text={1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand. @@ -59646,6 +64489,19 @@ mana={1}{B}{B} type=Enchantment [/card] [card] +name=Malevolent Whispers +target=creature +auto=haste +auto=untap +auto=2/0 ueot +alias=129767 +abilities=madness +autoexile=restriction{discarded} pay({3}{r}) name(pay 3r to cast) activate name(pay 3r to cast) castcard(normal)?name(put in graveyard) +text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={3}{R} +type=Sorcery +[/card] +[card] name=Malfegor auto=if compare(phandcount)~morethan~0 then ability$!notatarget(creature|mybattlefield) sacrifice!$ opponent && discard:phandcount controller text=Flying -- When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way. @@ -60018,6 +64874,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Manic Scribe +auto=deplete:3 opponent +auto==@each opponent upkeep restriction{delirium}:deplete:3 opponent +text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=3 +[/card] +[card] name=Manic Vandal auto=destroy target(artifact) text=When Manic Vandal enters the battlefield, destroy target artifact. @@ -60233,6 +65100,14 @@ type=Enchantment text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.) [/card] [card] +name=March of the Returned +target=creature|mygraveyard +auto=moveTo(ownerhand) +text=Return up to two target creature cards from your graveyard to your hand. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Mardu Ascendancy auto=@combat(attacking) source(creature[-token]|myBattlefield):token(Goblin Token,Creature Goblin,1/1,red,battleready) auto={S}:all(creature|myBattlefield) 0/3 ueot @@ -60271,16 +65146,6 @@ mana={R}{W}{B} type=Instant [/card] [card] -name=Mardu Warrior token -auto=first strike ueot -text= -type=Creature -color=white -subtype=Warrior -power=1 -toughness=1 -[/card] -[card] name=Mardu Hateblade auto={B}:deathtouch ueot text={B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) @@ -60377,6 +65242,16 @@ power=3 toughness=2 [/card] [card] +name=Mardu Warrior token +auto=first strike ueot +text= +type=Creature +color=white +subtype=Warrior +power=1 +toughness=1 +[/card] +[card] name=Mardu Warshrieker auto=if raid then Add{R}{W}{B} text=Raid - When Mardu Warshrieker enters the battlefield, if you attacked with a creature this turn, add {R}{W}{B} to your mana pool. @@ -60515,7 +65390,6 @@ subtype=Insect power=2 toughness=3 [/card] -#tappedformana stack...produceextra:selectmana don't support combination of mana at the moment since it a mayability not a menuability [card] name=Market Festival target=land @@ -60537,6 +65411,17 @@ power=1 toughness=1 [/card] [card] +name=Markov Dreadknight +abilities=flying +auto={2}{B}{discard(*|myhand)}:counter(1/1,2) +text=Flying -- {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. +mana={3}{B}{B} +type=Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] name=Markov Patrician abilities=lifelink text=Lifelink @@ -60558,6 +65443,14 @@ power=4 toughness=4 [/card] [card] +name=Markov's Servant +color=black +type=Creature +subtype=Vampire +power=4 +toughness=4 +[/card] +[card] name=Maro anyzone=type:*:myhand/type:*:myhand cdaactive text=Maro's power and toughness are each equal to the number of cards in your hand. @@ -60597,38 +65490,6 @@ mana={p(W)} type=Instant [/card] [card] -name=Merrow Bonegnawer -auto={T}:target(player) ability$!target(*|mygraveyard) moveTo(exile)!$ targetedplayer -auto=@movedTo(*[black]|mystack):may untap -text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer. -mana={B} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=1 -[/card] -[card] -name=Merrow Grimeblotter -auto={1}{ub}{q}:target(creature) -2/0 ueot -text={1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) -mana={3}{UB} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Merrow Harbinger -abilities=islandwalk -auto=moveTo(library) target(merfolk|mylibrary) oneshot -text=Islandwalk -- When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=3 -[/card] -[card] name=Marrow-Gnawer auto={T}{S(rat|myBattlefield)}:foreach(rat|myBattlefield) token(Rat,Creature Rat,1/1,black) auto=lord(rat) fear @@ -60640,24 +65501,6 @@ power=2 toughness=3 [/card] [card] -name=Merrow Wavebreakers -auto={1}{u}{q}:flying ueot -text={1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) -mana={4}{U} -type=Creature -subtype=Merfolk Soldier -power=3 -toughness=3 -[/card] -[card] -name=March of the Returned -target=creature|mygraveyard -auto=moveTo(ownerhand) -text=Return up to two target creature cards from your graveyard to your hand. -mana={3}{B} -type=Sorcery -[/card] -[card] name=Marsh Boa abilities=swampwalk text=Swampwalk @@ -60676,7 +65519,6 @@ text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Creat mana={B}{B} type=Sorcery [/card] -#attempt to fix Marsh Crocodile, the ability is not targeted and gives both players ability to discard a card. the order is bounce, discard player1 and discard player2 [card] name=Marsh Crocodile auto=name(bounce) notatarget(creature[blue;black]|myBattlefield) transforms((,newability[moveto(ownerhand)],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) oneshot @@ -60847,6 +65689,15 @@ power=1 toughness=1 [/card] [card] +name=Martyr's Cry +auto=@movedto(creature[white]|exile) from(mybattlefield):draw:1 controller +auto=@movedto(creature[white]|exile) from(opponentbattlefield):draw:1 opponent +auto=moveTo(exile) all(creature[white]) +text=Exile all white creatures. For each creature exiled this way, its controller draws a card. +mana={W}{W} +type=Sorcery +[/card] +[card] name=Martyred Rusalka auto={W}{S(creature|myBattlefield)}:cantattack target(creature) text={W}, Sacrifice a creature: Target creature can't attack this turn. @@ -60857,15 +65708,6 @@ power=1 toughness=1 [/card] [card] -name=Martyr's Cry -auto=@movedto(creature[white]|exile) from(mybattlefield):draw:1 controller -auto=@movedto(creature[white]|exile) from(opponentbattlefield):draw:1 opponent -auto=moveTo(exile) all(creature[white]) -text=Exile all white creatures. For each creature exiled this way, its controller draws a card. -mana={W}{W} -type=Sorcery -[/card] -[card] name=Martyrs' Tomb auto={L:2}:prevent:1 target(creature) text=Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn. @@ -60975,6 +65817,13 @@ mana={5}{W}{W} type=Sorcery [/card] [card] +name=Mass Hysteria +auto=lord(creature) haste +text=All creatures have haste. +mana={R} +type=Enchantment +[/card] +[card] name=Mass Mutiny target=creature|opponentbattlefield auto=haste @@ -60985,11 +65834,13 @@ mana={3}{R}{R} type=Sorcery [/card] [card] -name=Mass Hysteria -auto=lord(creature) haste -text=All creatures have haste. -mana={R} -type=Enchantment +name=Mass Polymorph +auto=count(type:creature:mybattlefield) +auto=all(creature|mybattlefield) moveto(exile) +auto=Reveal:countedamount revealzone(mylibrary) revealuntil(creature|mylibrary) optionone all(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +text=Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. +mana={5}{U} +type=Sorcery [/card] [card] name=Mass of Ghouls @@ -61068,6 +65919,27 @@ power=1 toughness=4 [/card] [card] +name=Master Splicer +auto=token(Golem,Artifact Creature Golem,3/3) +auto=lord(golem|mybattlefield) 1/1 +text=When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- Golem creatures you control get +1/+1. +mana={3}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] +name=Master Transmuter +auto={H(artifact|mybattlefield)}{U}{T}:may name(put artifact in play) ability$!moveTo(mybattlefield) notatarget(artifact|myhand)!$ controller +text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. +mana={3}{U} +type=Artifact Creature +subtype=Human Artificer +power=1 +toughness=2 +[/card] +[card] name=Master of Cruelties abilities=first strike, deathtouch auto=@combat(attacking) source(mytgt) restriction{type(creature[attacking]|myBattlefield)~morethan~1}:all(this) removefromcombat && untap @@ -61113,6 +65985,18 @@ power=2 toughness=2 [/card] [card] +name=Master of Waves +abilities=protection from red +auto=lord(Elemental|mybattlefield) 1/1 +auto=token(Elemental,Creature Elemental,1/0)*type:manaU +text=Protection from red. -- Elemental creatures you control get +1/+1. -- When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=1 +[/card] +[card] name=Master of the Feast abilities=flying auto=@each my upkeep:draw:1 opponent @@ -61144,39 +66028,6 @@ mana={3}{U}{R} type=Sorcery [/card] [card] -name=Master of Waves -abilities=protection from red -auto=lord(Elemental|mybattlefield) 1/1 -auto=token(Elemental,Creature Elemental,1/0)*type:manaU -text=Protection from red. -- Elemental creatures you control get +1/+1. -- When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -mana={3}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=1 -[/card] -[card] -name=Master Splicer -auto=token(Golem,Artifact Creature Golem,3/3) -auto=lord(golem|mybattlefield) 1/1 -text=When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. -- Golem creatures you control get +1/+1. -mana={3}{W} -type=Creature -subtype=Human Artificer -power=1 -toughness=1 -[/card] -[card] -name=Master Transmuter -auto={H(artifact|mybattlefield)}{U}{T}:may name(put artifact in play) ability$!moveTo(mybattlefield) notatarget(artifact|myhand)!$ controller -text={U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. -mana={3}{U} -type=Artifact Creature -subtype=Human Artificer -power=1 -toughness=2 -[/card] -[card] name=Master's Call auto=token(Myr,Artifact Creature Myr,1/1)*2 text=Put two 1/1 colorless Myr artifact creature tokens onto the battlefield. @@ -61249,6 +66100,16 @@ power=1 toughness=1 [/card] [card] +name=Matter Reshaper +auto=@movedTo(this|graveyard) from(battlefield):name(Reshape) reveal:1 optionone if type(*[manacost <=3]|reveal)~morethan~0 then target(*|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. +mana={2}{C} +type=Creature +subtype=Eldrazi +power=3 +toughness=2 +[/card] +[card] name=Maul Splicer auto=token(Golem,Artifact Creature Golem,3/3)*2 auto=lord(golem|mybattlefield) trample @@ -61280,6 +66141,17 @@ power=3 toughness=2 [/card] [card] +name=Maw of Kozilek +auto={c}:+2/-2 ueot +text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) +mana={3}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=5 +[/card] +[card] name=Maw of the Mire target=land auto=destroy @@ -61310,6 +66182,16 @@ power=3 toughness=3 [/card] [card] +name=Mayael the Anima +auto={3}{R}{G}{W}{T}:reveal:5 optionone name(Get Creature) target(creature[power >4]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. +mana={R}{G}{W} +type=Legendary Creature +subtype=Elf Shaman +power=2 +toughness=3 +[/card] +[card] name=Mayael's Aria auto=@each my upkeep restriction{type(creature[power>=20]|myBattlefield)~morethan~0}:winGame auto=@each my upkeep restriction{type(creature[power>=10]|myBattlefield)~morethan~0}:life:10 @@ -61318,7 +66200,6 @@ text=At the beginning of your upkeep, put a +1/+1 counter on each creature you c mana={R}{G}{W} type=Enchantment [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Mayor of Avabruck auto=lord(other human|mybattlefield) 1/1 @@ -61331,20 +66212,6 @@ power=1 toughness=1 [/card] [card] -name=Howlpack Alpha -auto=lord(other werewolf|mybattlefield) 1/1 -auto=lord(other wolf|mybattlefield) 1/1 -auto=@each my endofturn:token(Wolf,Creature Wolf,2/2,green) -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Mayor of Avabruck) -text=Other Werewolf and Wolf creatures you control get +1/+1. -- At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. -color=green -type=Creature -subtype=Werewolf -power=3 -toughness=3 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Maze Abomination abilities=deathtouch auto=lord(creature[multicolor]|myBattlefield) deathtouch @@ -61425,6 +66292,14 @@ power=3 toughness=3 [/card] [card] +name=Meandering River +auto={t}:add{w} +auto={t}:add{u} +auto=tap +text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] name=Measure of Wickedness auto=@next my endofturn:bury auto=@next my endofturn:life:-8 controller @@ -61441,13 +66316,6 @@ mana={3} type=Artifact [/card] [card] -name=Meekstone -auto=lord(creature[power>=3]) doesnotuntap -text=Creatures with power 3 or greater don't untap during their controllers' untap steps. -mana={1} -type=Artifact -[/card] -[card] name=Meditate auto=draw:4 controller auto=turns:-1 controller @@ -61456,6 +66324,13 @@ mana={2}{U} type=Instant [/card] [card] +name=Meekstone +auto=lord(creature[power>=3]) doesnotuntap +text=Creatures with power 3 or greater don't untap during their controllers' untap steps. +mana={1} +type=Artifact +[/card] +[card] name=Megantic Sliver auto=lord(sliver|mybattlefield) 3/3 text=All Sliver creatures you control get +3/+3. @@ -61499,7 +66374,6 @@ auto=if compare(phandcount)~equalto~28 then transforms((,newability[pay[[{28}]] auto=if compare(phandcount)~equalto~29 then transforms((,newability[pay[[{29}]] name(pay 29 mana) donothing?sacrifice])) forever auto=if compare(phandcount)~equalto~30 then transforms((,newability[pay[[{30}]] name(pay 30 mana) donothing?sacrifice])) forever auto=if compare(phandcount)~morethan~30 then sacrifice -#limit to thirty text=Trample -- When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. mana={2}{G} type=Creature @@ -61564,6 +66438,16 @@ power=3 toughness=3 [/card] [card] +name=Melira's Keepers +auto=countershroud(any) +text=Melira's Keepers can't have counters placed on it. +mana={4}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=4 +[/card] +[card] name=Melira, Sylvok Outcast abilities=poisonshroud auto=countershroud(-1/-1)creature|mybattlefield @@ -61576,16 +66460,6 @@ power=2 toughness=2 [/card] [card] -name=Melira's Keepers -auto=countershroud(any) -text=Melira's Keepers can't have counters placed on it. -mana={4}{G} -type=Creature -subtype=Human Warrior -power=4 -toughness=4 -[/card] -[card] name=Meloku the Clouded Mirror abilities=flying auto={1}{H(land|mybattlefield)}:token(Illusion,Creature Illusion,1/1,blue flying) @@ -61781,6 +66655,25 @@ power=0 toughness=5 [/card] [card] +name=Mer-Ek Nightblade +auto={B}{T}:counter(1/1,1) asSorcery +auto=lord(creature[counter{1/1.1}]|myBattlefield) deathtouch +text=Outlast {B}({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has dathtouch. +mana={3}{B} +type=Creature +subtype=Orc Assassin +power=2 +toughness=3 +[/card] +[card] +name=Mercadia's Downfall +auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 +auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 +text=Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. +mana={2}{R} +type=Instant +[/card] +[card] name=Mercadian Atlas auto=@each my endofturn restriction{type(land[fresh]|mybattlefield)~lessthan~1}:may draw:1 controller text=At the beginning of your end step, if you didn't play a land this turn, you may draw a card. @@ -61824,14 +66717,6 @@ mana={2} type=Artifact [/card] [card] -name=Mercadia's Downfall -auto=lord(creature[attacking]|myBattlefield) foreach(land[-basic]|opponentBattlefield) 1/0 -auto=lord(creature[attacking]|opponentBattlefield) foreach(land[-basic]|myBattlefield) 1/0 -text=Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. -mana={2}{R} -type=Instant -[/card] -[card] name=Mercenary Informer auto=cantbetargetof(*[black]) auto={2}{W}:bottomoflibrary @@ -61903,11 +66788,20 @@ power=3 toughness=1 [/card] [card] -name=Mercy Killing -target=creature -auto=sacrifice && token(Elf Warrior,Creature Elf Warrior,1/1,green white)*power targetcontroller -text=Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power. -mana={2}{GW} +name=Merciless Predator +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Reckless Waif) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. +color=red +type=Creature +subtype=Werewolf +power=3 +toughness=2 +[/card] +[card] +name=Merciless Resolve +auto=draw:2 +text=As an additional cost to cast Merciless Resolve, sacrifice a creature or land. -- Draw two cards. +mana={2}{B}{S(creature,land|mybattlefield)} type=Instant [/card] [card] @@ -61944,6 +66838,14 @@ power=0 toughness=0 [/card] [card] +name=Mercy Killing +target=creature +auto=sacrifice && token(Elf Warrior,Creature Elf Warrior,1/1,green white)*power targetcontroller +text=Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power. +mana={2}{GW} +type=Instant +[/card] +[card] name=Merfolk Assassin auto={T}:destroy target(creature[islandwalk]) text={T}: Destroy target creature with islandwalk. @@ -61974,6 +66876,16 @@ power=1 toughness=2 [/card] [card] +name=Merfolk Observer +mana={1}{U} +type=Creature +subtype=Merfolk Rogue +power=2 +toughness=1 +auto=target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Merfolk Observer enters the battlefield, look at the top card of target player's library. +[/card] +[card] name=Merfolk Raiders abilities=islandwalk,phasing text=Islandwalk -- Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) @@ -62049,6 +66961,17 @@ power=1 toughness=2 [/card] [card] +name=Merfolk Wayfinder +abilities=flying +auto=reveal:3 optionone name(Get islands) target(<3>island|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Creature +subtype=Merfolk Scout +power=1 +toughness=2 +[/card] +[card] name=Merfolk of the Depths abilities=flash text=Flash (You may cast this spell any time you could cast an instant.) @@ -62067,6 +66990,17 @@ power=1 toughness=1 [/card] [card] +name=Merrow Bonegnawer +auto={T}:target(player) ability$!target(*|mygraveyard) moveTo(exile)!$ targetedplayer +auto=@movedTo(*[black]|mystack):may untap +text={T}: Target player exiles a card from his or her graveyard. -- Whenever you cast a black spell, you may untap Merrow Bonegnawer. +mana={B} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=1 +[/card] +[card] name=Merrow Commerce auto=@each my end:untap all(merfolk|myBattlefield) text=At the beginning of your end step, untap all Merfolk you control. @@ -62075,6 +67009,27 @@ type=Tribal Enchantment subtype=Merfolk [/card] [card] +name=Merrow Grimeblotter +auto={1}{ub}{q}:target(creature) -2/0 ueot +text={1}{(u/b)}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) +mana={3}{UB} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] +name=Merrow Harbinger +abilities=islandwalk +auto=moveTo(library) target(merfolk|mylibrary) oneshot +text=Islandwalk -- When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it. +mana={3}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=3 +[/card] +[card] name=Merrow Levitator auto={T}:flying target(creature) auto=@movedTo(*[blue]|mystack):may untap @@ -62097,6 +67052,16 @@ power=2 toughness=2 [/card] [card] +name=Merrow Wavebreakers +auto={1}{u}{q}:flying ueot +text={1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) +mana={4}{U} +type=Creature +subtype=Merfolk Soldier +power=3 +toughness=3 +[/card] +[card] name=Merrow Witsniper auto=deplete:1 target(player) text=When Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. @@ -62107,17 +67072,6 @@ power=1 toughness=1 [/card] [card] -name=Mer-Ek Nightblade -auto={B}{T}:counter(1/1,1) asSorcery -auto=lord(creature[counter{1/1.1}]|myBattlefield) deathtouch -text=Outlast {B}({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) -- Each creature you control with a +1/+1 counter on it has dathtouch. -mana={3}{B} -type=Creature -subtype=Orc Assassin -power=2 -toughness=3 -[/card] -[card] name=Mesa Enchantress auto=@movedTo(enchantment|mystack):may draw:1 controller text=Whenever you cast an enchantment spell, you may draw a card. @@ -62434,14 +67388,6 @@ mana={X}{2}{B} type=Sorcery [/card] [card] -name=Zombie -power=2 -toughness=2 -type=Creature -subtype=Zombie -color=black -[/card] -[card] name=Midsummer Revel auto=@each my upkeep:may counter(0/0,1,Verse) auto={G}{S}:thisforeach(counter{0/0.1.Verse}) token(Beast,Creature Beast,3/3,green) @@ -62460,11 +67406,13 @@ power=2 toughness=3 [/card] [card] -name=Might of Old Krosa +name=Might Beyond Reason target=creature -auto=if compare(restriction{assorcery}~morethan~0) then 4/4 ueot else 2/2 ueot -text=Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. -mana={G} +auto=ifnot delirium then counter(1/1,2) +auto=if delirium then counter(1/1,3) +auto=counter(1/1,2) +text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. +mana={3}{G} type=Instant [/card] [card] @@ -62508,6 +67456,14 @@ mana={3}{G} type=Instant [/card] [card] +name=Might of Old Krosa +target=creature +auto=if compare(restriction{assorcery}~morethan~0) then 4/4 ueot else 2/2 ueot +text=Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. +mana={G} +type=Instant +[/card] +[card] name=Might of the Masses target=creature auto=foreach(creature|myBattlefield) 1/1 @@ -62590,6 +67546,16 @@ text={T}: Add {1} to your mana pool. -- {2}, {T}: Each player draws a card. type=Legendary Land [/card] [card] +name=Militant Inquisitor +auto=foreach(equpment|mybattlefield)1/0 +text=Militant Inquisitor gets +1/+0 for each Equipment you control. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] name=Militant Monk abilities=vigilance auto={T}:prevent:1 target(creature,player) @@ -62650,6 +67616,18 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Mina and Denn, Wildborn +abilities=trample +auto=maxPlay(land)+1 +auto={r}{g}{h(land|mybattlefield)}:target(creature) trample ueot +text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. +mana={2}{R}{G} +type=Legendary Creature +subtype=Elf Ally +power=4 +toughness=4 +[/card] +[card] name=Minamo Scrollkeeper abilities=defender auto=hmodifer:1 controller @@ -62678,13 +67656,6 @@ text={T}: Add {U} to your mana pool. -- {U}, {T}: Untap target legendary permane type=Legendary Land [/card] [card] -name=Mind's Eye -auto=@drawfoeof(player):pay({1}) draw:1 -text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. -mana={5} -type=Artifact -[/card] -[card] name=Mind Burst target=player auto=ability$!name(discard) target(*|myhand) reject!$ targetedplayer @@ -62702,6 +67673,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Mind Funeral +target=opponent +auto=Reveal:4 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard. +mana={1}{U}{B} +type=Sorcery +[/card] +[card] name=Mind Games target=artifact,creature,land auto=tap @@ -62711,6 +67690,13 @@ mana={U} type=Instant [/card] [card] +name=Mind Grind +auto=Reveal:x revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] name=Mind Harness target=creature(red;green) auto=cumulativeupcostmulti[{1}] sacrifice all(this) @@ -62860,6 +67846,22 @@ type=Enchantment subtype=Aura [/card] [card] +name=Mind's Desire +abilities=storm +auto=shuffle +auto=reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile])) ueot)! optiononeend revealend +text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) +mana={4}{U}{U} +type=Sorcery +[/card] +[card] +name=Mind's Eye +auto=@drawfoeof(player):pay({1}) draw:1 +text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. +mana={5} +type=Artifact +[/card] +[card] name=Mindbender Spores abilities=flying,defender auto=@combat(blocking) source(this) from(creature):all(trigger[from]) transforms((,newability[counter(0/0.4.Spore)],newability[@each my upkeep:this(counter{0/0.1.Spore}) counter(0/0.-1.Spore)],newability[this(counter{0/0.1.Spore}) doesnotuntap])) forever @@ -62907,7 +67909,6 @@ subtype=Drake power=2 toughness=5 [/card] -#attempt to fix Mindslash Sliver, the trigger never happens when there is sacrifice cost [card] name=Mindlash Sliver auto=lord(sliver) {1}:transforms((sacrified,newability[sacrifice],newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot limit:1 @@ -62954,6 +67955,18 @@ power=2 toughness=2 [/card] [card] +name=Mindmelter +abilities=unblockable +auto={3}{c}:target(opponent) ability$!name(exile card from hand) moveto(exile) target(*|myhand)!$ targetedplayer +text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) +mana={1}{U}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Mindmoil auto=@movedTo(*|mystack):all(*|myhand) transforms((,newability[bottomoflibrary],newability[draw:1])) ueot text=Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. @@ -63058,6 +68071,18 @@ power=2 toughness=2 [/card] [card] +name=Mindwrack Demon +abilities=flying, trample +auto=deplete:4 controller +auto=@each my upkeep:if delirium then name(Delirium active) else life:-4 controller +text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. +mana={2}{B}{B} +type=Creature +subtype=Demon +power=4 +toughness=5 +[/card] +[card] name=Mindwrack Liege auto=lord(other creature[blue]|myBattlefield) 1/1 auto=lord(other creature[red]|myBattlefield) 1/1 @@ -63102,6 +68127,13 @@ power=6 toughness=3 [/card] [card] +name=Minion Reflector +auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone with(treason,haste) +text=Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." +mana={5} +type=Artifact +[/card] +[card] name=Minion of Leshrac abilities=protection from black auto={T}:destroy target(creature,land) @@ -63125,13 +68157,6 @@ power=4 toughness=4 [/card] [card] -name=Minion Reflector -auto=@movedto(creature[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone with(treason,haste) -text=Whenever a nontoken creature enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that creature onto the battlefield. That token has haste and "At the beginning of the end step, sacrifice this permanent." -mana={5} -type=Artifact -[/card] -[card] name=Minions' Murmurs auto=foreach(creature|myBattlefield) draw:1 auto=life:-type:creature:mybattlefield @@ -63287,6 +68312,16 @@ power=1 toughness=1 [/card] [card] +name=Mire's Malice +other={5}{B} name(Awaken) +target=opponent +auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Target opponent discards two cards. -- Awaken 3?{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{B} +type=Sorcery +[/card] +[card] name=Miren, the Moaning Well auto={T}:Add{1} auto={3}{T}{S(creature|myBattlefield)}:life:storedtoughness @@ -63294,6 +68329,16 @@ text={T}: Add {1} to your mana pool. -- {3}, {T}, Sacrifice a creature: You gain type=Legendary Land [/card] [card] +name=Mirko Vosk, Mind Drinker +auto=@combatdamaged(player) from(this):Reveal:4 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard. +mana={3}{U}{B} +type=Legendary Creature +subtype=Vampire +power=2 +toughness=4 +[/card] +[card] name=Mirozel abilities=flying auto=@targeted(this):moveTo(ownerhand) @@ -63346,6 +68391,13 @@ power=3 toughness=2 [/card] [card] +name=Mirri's Guile +auto=@each my upkeep:name(Look at top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. +mana={G} +type=Enchantment +[/card] +[card] name=Mirri, Cat Warrior abilities=first strike,forestwalk,vigilance text=First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.) @@ -63386,17 +68438,6 @@ mana={5} type=Artifact [/card] [card] -name=Mirror-Sigil Sergeant -abilities=trample -auto=@each my upkeep restriction{type(*[blue]|myBattlefield)~morethan~0}:may token(158598) -text=Trample -- At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield. -mana={5}{W} -type=Creature -subtype=Rhino Soldier -power=4 -toughness=4 -[/card] -[card] name=Mirror Universe auto={T}{S}:exchangelife opponent myUpkeepOnly text={T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate this ability only during your upkeep. @@ -63415,6 +68456,26 @@ power=3 toughness=4 [/card] [card] +name=Mirror-Sigil Sergeant +abilities=trample +auto=@each my upkeep restriction{type(*[blue]|myBattlefield)~morethan~0}:may token(158598) +text=Trample -- At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield. +mana={5}{W} +type=Creature +subtype=Rhino Soldier +power=4 +toughness=4 +[/card] +[card] +name=Mirrorpool +auto={t}:add{c} +auto=tap +auto={2}{c}{t}{s}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) +auto={2}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) +text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. +type=Land +[/card] +[card] name=Mirrorworks auto=@movedto(other artifact[-token]|mybattlefield):all(trigger[to]) pay[[{2}]] clone text=Whenever another nontoken artifact enters the battlefield under your control, you may pay {2}. If you do, put a token that's a copy of that artifact onto the battlefield. @@ -63493,14 +68554,6 @@ mana={3}{W} type=Sorcery [/card] [card] -name=Mishra's Factory -auto={T}:add{1} -auto={1}:transforms((Artifact Creature Assembly-Worker,setpower=2,settoughness=2)) ueot -auto={T}:1/1 target(assembly-worker) -text={T}: Add {1} to your mana pool. -- {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. -- {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. -type=Land -[/card] -[card] name=Misguided Rage target=player auto=ability$!name(sacrifice) target(*|mybattlefield) sacrifice!$ targetedplayer @@ -63509,6 +68562,14 @@ mana={2}{R} type=Sorcery [/card] [card] +name=Mishra's Factory +auto={T}:add{1} +auto={1}:transforms((Artifact Creature Assembly-Worker,setpower=2,settoughness=2)) ueot +auto={T}:1/1 target(assembly-worker) +text={T}: Add {1} to your mana pool. -- {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. -- {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. +type=Land +[/card] +[card] name=Mishra's Groundbreaker auto={T}{S}:target(land|myBattlefield) transforms((Artifact Creature,setpower=3,settoughness=3)) forever text={T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) @@ -63577,6 +68638,18 @@ power=4 toughness=4 [/card] [card] +name=Mist Intruder +abilities=flying +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +mana={1}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=2 +[/card] +[card] name=Mist Leopard abilities=shroud text=Shroud (This creature can't be the target of spells or abilities.) @@ -63587,15 +68660,6 @@ power=3 toughness=2 [/card] [card] -name=Mist of Stagnation -auto=lord(*) doesnotuntap -auto=@each my upkeep:notatarget(*|mybattlefield) untap -auto=@each my upkeep:ability$!notatarget(*|mybattlefield) untap!$ opponent -text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents. -mana={3}{U}{U} -type=Enchantment -[/card] -[card] name=Mist Raven abilities=flying auto=moveto(ownerhand) target(creature) @@ -63607,6 +68671,15 @@ power=2 toughness=2 [/card] [card] +name=Mist of Stagnation +auto=lord(*) doesnotuntap +auto=@each my upkeep:notatarget(*|mybattlefield) untap +auto=@each my upkeep:ability$!notatarget(*|mybattlefield) untap!$ opponent +text=Permanents don't untap during their controllers' untap steps. -- At the beginning of each player's upkeep, that player chooses a permanent for each card in his or her graveyard, then untaps those permanents. +mana={3}{U}{U} +type=Enchantment +[/card] +[card] name=Mistbind Clique abilities=flash,flying auto=aslongas(other faerie|mybattlefield) choice notatarget(other faerie|mybattlefield) (blink)forsrc oneshot && tap all(land|opponentbattlefield) @@ -63866,6 +68939,13 @@ text={T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Fore type=Land [/card] [card] +name=Mitotic Manipulation +auto=reveal:7 optionone name(Get a card with same name) target(*|reveal) aslongas(*[share!name!]|battlefield) moveTo(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. +mana={1}{U}{U} +type=Sorcery +[/card] +[card] name=Mitotic Slime auto=@movedTo(this|graveyard) from(battlefield):token(66666666)*2 text=When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield." @@ -64172,6 +69252,20 @@ power=2 toughness=2 [/card] [card] +name=Mogis's Warhound +abilities=mustattack +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) mustattack +bestow={2}{r} +text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each turn if able. -- Enchanted creature gets +2/+2 and attacks each turn if able. +mana={1}{R} +type=Enchantment Creature +subtype=Hound +power=2 +toughness=2 +[/card] +[card] name=Mold Adder auto=@movedTo(*[black;blue]|opponentStack):may counter(1/1,1) text=Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder. @@ -64255,6 +69349,16 @@ power=8 toughness=8 [/card] [card] +name=Moldgraf Scavenger +auto=while(restriction{delirium}) 3/0 +text=Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. +mana={1}{G} +type=Creature +subtype=Fungus +power=0 +toughness=4 +[/card] +[card] name=Molimo, Maro-Sorcerer abilities=trample anyzone=type:land:myBattlefield/type:land:myBattlefield cdaactive @@ -64299,6 +69403,14 @@ power=1 toughness=1 [/card] [card] +name=Molten Nursery +auto=@movedto(*[colorless]|mystack):damage:1 target(creature,player) +text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player. +mana={2}{R} +abilities=devoid +type=Enchantment +[/card] +[card] name=Molten Primordial abilities=haste auto=name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot @@ -64336,18 +69448,6 @@ mana={R} type=Enchantment [/card] [card] -name=Moltensteel Dragon -abilities=flying -auto={p(R)}:1/0 -text=({p(R)} may be paid for with either {R} or 2 life.) -- {p(R)}: Moltensteel Dragon gets +1/+0 until end of turn. -color=red -mana={4}{p(R)}{p(R)} -type=Artifact Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] name=Molten-Tail Masticore auto=upcost[{discard(*|myhand)}] sacrifice auto={4}{E(creature|mygraveyard)}:damage:4 target(creature,player) @@ -64360,6 +69460,18 @@ power=4 toughness=4 [/card] [card] +name=Moltensteel Dragon +abilities=flying +auto={p(R)}:1/0 +text=({p(R)} may be paid for with either {R} or 2 life.) -- {p(R)}: Moltensteel Dragon gets +1/+0 until end of turn. +color=red +mana={4}{p(R)}{p(R)} +type=Artifact Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Molting Harpy abilities=flying auto=upcost[{2}] sacrifice @@ -64397,14 +69509,6 @@ mana={1}{W} type=Instant [/card] [card] -name=Momentous Fall -auto=draw:storedpower -auto=life:storedtoughness -text=As an additional cost to cast Momentous Fall, sacrifice a creature. -- You draw cards equal to the sacrificed creature's power, then you gain life equal to the its toughness. -mana={2}{G}{G}{S(creature|mybattlefield)} -type=Instant -[/card] -[card] name=Moment of Silence target=player auto=nextphasealter(remove,combatbegins,targetedplayer) @@ -64417,6 +69521,31 @@ mana={W} type=Instant [/card] [card] +name=Moment's Peace +auto=preventAllcombatDamage ueot +flashback={2}{G} +text=Prevent all combat damage that would be dealt this turn. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{G} +type=Instant +[/card] +[card] +name=Momentary Blink +target=creature|mybattlefield +auto=(blink) +flashback={3}{U} +text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={1}{W} +type=Instant +[/card] +[card] +name=Momentous Fall +auto=draw:storedpower +auto=life:storedtoughness +text=As an additional cost to cast Momentous Fall, sacrifice a creature. -- You draw cards equal to the sacrificed creature's power, then you gain life equal to the its toughness. +mana={2}{G}{G}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Momentum target=creature auto=@each my upkeep:may counter(0/0,1,Growth) @@ -64427,21 +69556,15 @@ type=Enchantment subtype=Aura [/card] [card] -name=Momentary Blink -target=creature|mybattlefield -auto=(blink) -flashback={3}{U} -text=Exile target creature you control, then return it to the battlefield under its owner's control. -- Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Moment's Peace -auto=preventAllcombatDamage ueot -flashback={2}{G} -text=Prevent all combat damage that would be dealt this turn. -- Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={1}{G} -type=Instant +name=Momir Vig, Simic Visionary +auto=@movedTo(creature[green]|mystack):target(creature|mylibrary) moveto(mylibrary) +auto=@movedTo(creature[blue]|mystack):reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. +mana={3}{G}{U} +type=Legendary Creature +subtype=Elf Wizard +power=2 +toughness=2 [/card] [card] name=Monastery Flock @@ -64480,16 +69603,6 @@ power=2 toughness=2 [/card] [card] -name=Monk Token -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -color=white -type=Creature -subtype=Monk -power=1 -toughness=1 -[/card] -[card] name=Monastery Swiftspear abilities=haste auto=@movedTo(*[-creature]|mystack):1/1 ueot @@ -64500,7 +69613,6 @@ subtype=Human Monk power=1 toughness=2 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Mondronen Shaman auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Tovolar's Magehunter) @@ -64512,18 +69624,6 @@ power=3 toughness=2 [/card] [card] -name=Tovolar's Magehunter -auto=@movedTo(*|opponentstack):damage:2 opponent -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Mondronen Shaman) -text=Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter. -color=red -type=Creature -subtype=Werewolf -power=5 -toughness=5 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Mongrel Pack auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatbeginsonly}:token(Hound,Creature Hound,1/1,green)*4 auto=@movedTo(this|graveyard) from(mybattlefield) restriction{attackersonly}:token(Hound,Creature Hound,1/1,green)*4 @@ -64558,6 +69658,16 @@ power=1 toughness=1 [/card] [card] +name=Monk Token +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +color=white +type=Creature +subtype=Monk +power=1 +toughness=1 +[/card] +[card] name=Monkey Cage auto=@movedTo(creature[manacost=0]|battlefield) once:sacrifice all(this) && loseabilities all(this) auto=@movedTo(creature[manacost=1]|battlefield) once:sacrifice all(this) && loseabilities all(this) && token(Ape,Creature Ape,2/2,green) @@ -64718,6 +69828,13 @@ mana={U} type=Instant [/card] [card] +name=Moonlight Bargain +auto=reveal:5 optionone name(Select Cards) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(myhand) ])) forever optiononeend optiontwo name(put in graveyard) target(<5>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. +mana={3}{B}{B} +type=Instant +[/card] +[card] name=Moonlight Geist abilities=flying auto={3}{W}:preventAllCombatDamage to(this) && preventAllCombatDamage from(this) @@ -64751,6 +69868,37 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Moonring Island +auto={t}:add{u} +auto=tap +auto={u}{t}:target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend restriction{type(*[blue]|mybattlefield)~morethan~1} +text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. +type=Land +subtype=Island +[/card] +[card] +name=Moonrise Intruder +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Messenger) +text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. +abilities=menace +type=Creature +subtype=Werewolf +power=2 +toughness=2 +[/card] +[card] +name=Moonscarred Werewolf +auto=vigilance +auto={T}:Add{G}{G} +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Scorned Villager) +text={T}: Add {G}{G} to your mana pool. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. +color=green +type=Creature +subtype=Werewolf +power=2 +toughness=2 +[/card] +[card] name=Moonsilver Spear auto={4}:equip auto=first strike @@ -64803,6 +69951,16 @@ power=3 toughness=3 [/card] [card] +name=Moorland Drifter +auto=while(restriction{delirium}) flying +text=Delirium Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Moorland Haunt auto={T}:Add{1} auto={W}{U}{T}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying) @@ -64979,6 +70137,18 @@ power=4 toughness=4 [/card] [card] +name=Morkrut Necropod +auto=@combat(attacking) source(this):sacrifice target(other creature,land|mybattlefield) +auto=@combat(blocking) source(this):sacrifice target(other creature,land|mybattlefield) +text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. +mana={5}{B} +abilities=menace +type=Creature +subtype=Slug Horror +power=7 +toughness=7 +[/card] +[card] name=Morningtide auto=moveto(exile) all(*|graveyard) text=Exile all cards from all graveyards. @@ -65160,6 +70330,14 @@ mana={3}{B} type=Enchantment [/card] [card] +name=Mortuary Mire +auto=may moveto(mylibrary) target(creature|mygraveyard) +auto={T}:add{B} +auto=tap +text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool. +type=Land +[/card] +[card] name=Mortus Strider auto=@movedTo(this|graveyard) from(battlefield):all(trigger[to]) moveto(ownerhand) text=When Mortus Strider dies, return it to its owner's hand. @@ -65240,6 +70418,17 @@ power=5 toughness=3 [/card] [card] +name=Mothdust Changeling +abilities=changeling +auto={T(creature|myBattlefield)}:flying +text=Changeling (This card is every creature type at all times.) -- Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. +mana={U} +type=Creature +subtype=Shapeshifter +power=1 +toughness=1 +[/card] +[card] name=Mother of Runes auto={T}:name(White) protection from white target(creature|myBattlefield) auto={T}:name(Blue) protection from blue target(creature|myBattlefield) @@ -65254,17 +70443,6 @@ power=1 toughness=1 [/card] [card] -name=Mothdust Changeling -abilities=changeling -auto={T(creature|myBattlefield)}:flying -text=Changeling (This card is every creature type at all times.) -- Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. -mana={U} -type=Creature -subtype=Shapeshifter -power=1 -toughness=1 -[/card] -[card] name=Mothrider Samurai abilities=flying auto=bushido(1/1) @@ -65481,6 +70659,16 @@ power=3 toughness=3 [/card] [card] +name=Mudbutton Clanger +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(this) +1/+1 ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. +mana={R} +type=Creature +subtype=Goblin Warrior +power=1 +toughness=1 +[/card] +[card] name=Mudbutton Torchrunner auto=@movedTo(this|graveyard)from(battlefield):damage:3 target(creature,player) text=When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player. @@ -65524,6 +70712,13 @@ mana={R} type=Sorcery [/card] [card] +name=Mulch +auto=reveal:4 optionone name(Get land) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Mulldrifter abilities=flying other={2}{U} name(Evoke) @@ -65537,17 +70732,6 @@ power=2 toughness=2 [/card] [card] -name=Multani, Maro-Sorcerer -abilities=shroud -anyzone=type:*:hand/type:*:hand cdaactive -text=Shroud (This permanent can't be the target of spells or abilities.) -- Multani's power and toughness are each equal to the total number of cards in all players' hands. -mana={4}{G}{G} -type=Legendary Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] name=Multani's Acolyte auto=draw:1 auto=upcost[{G}{G};next upkeep] sacrifice @@ -65580,6 +70764,27 @@ type=Enchantment subtype=Aura [/card] [card] +name=Multani, Maro-Sorcerer +abilities=shroud +anyzone=type:*:hand/type:*:hand cdaactive +text=Shroud (This permanent can't be the target of spells or abilities.) -- Multani's power and toughness are each equal to the total number of cards in all players' hands. +mana={4}{G}{G} +type=Legendary Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] +name=Munda's Vanguard +auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1) +text=Cohort ? {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. +mana={4}{W} +type=Creature +subtype=Kor Knight Ally +power=3 +toughness=3 +[/card] +[card] name=Murasa Pyromancer auto=may damage:type:ally:mybattlefield target(creature) auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature) @@ -65591,6 +70796,16 @@ power=3 toughness=2 [/card] [card] +name=Murasa Ranger +auto=@movedTo(land|myBattlefield):pay({3}{G}) counter(1/1,2) +text=Landfall ? Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. +mana={3}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Murder target=creature auto=destroy @@ -65619,6 +70834,25 @@ power=4 toughness=4 [/card] [card] +name=Murderer's Axe +auto={discard(*|myhand)}:equip +auto=2/2 +text=Equipped creature gets +2/+2. -- EquipDiscard a card. +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Murderous Compulsion +target=creature[tapped] +auto=destroy +abilities=madness +autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Destroy target tapped creature. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{B} +type=Sorcery +[/card] +[card] name=Murderous Redcap abilities=persist auto=target(creature,player) dynamicability @@ -65692,14 +70926,6 @@ power=1 toughness=1 [/card] [card] -name=Mutant's Prey -target=creature[counter{1/1.1}]||mybattlefield -auto=transforms((,newability[target(creature) dynamicability])) ueot -text=Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. -mana={G} -type=Instant -[/card] -[card] name=Mutagenic Growth target=creature auto=2/2 @@ -65709,6 +70935,14 @@ mana={p(G)} type=Instant [/card] [card] +name=Mutant's Prey +target=creature[counter{1/1.1}]||mybattlefield +auto=transforms((,newability[target(creature) dynamicability])) ueot +text=Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. +mana={G} +type=Instant +[/card] +[card] name=Mutavault auto={t}:add{1} auto={1}:transforms((Creature,setpower=2,settoughness=2)) ueot && transforms((allsubtypes)) ueot @@ -65762,6 +70996,17 @@ power=1+* toughness=1+* [/card] [card] +name=Mycoid Shepherd +auto=@movedTo(this|graveyard) from(myBattlefield):may life:5 controller +auto=@movedTo(graveyard) from(other creature[power>=5]|myBattlefield):may life:5 controller +text=Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. +mana={1}{G}{G}{W} +type=Creature +subtype=Fungus +power=5 +toughness=4 +[/card] +[card] name=Mycologist text=At the beginning of your upkeep, put a spore counter on Mycologist. -- Remove three spore counters from Mycologist: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: You gain 2 life. mana={1}{W} @@ -65785,17 +71030,6 @@ power=4 toughness=4 [/card] [card] -name=Mycoid Shepherd -auto=@movedTo(this|graveyard) from(myBattlefield):may life:5 controller -auto=@movedTo(graveyard) from(other creature[power>=5]|myBattlefield):may life:5 controller -text=Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life. -mana={1}{G}{G}{W} -type=Creature -subtype=Fungus -power=5 -toughness=4 -[/card] -[card] name=Mycosynth Fiend auto=opponentpoisoncount/opponentpoisoncount nonstatic text=Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. @@ -66075,16 +71309,6 @@ mana={4}{U} type=Instant [/card] [card] -name=Myth Realized -auto=@movedto(*[-creature]|mystack):counter(0/0,1,lore) -auto={2}{W}:counter(0/0,1,lore) -auto=counter{0%0.1.lore}/counter{0%0.1.lore} nonstatic -auto={W}:transforms((Monk Avatar Creature,setpower=counter{0%0.1.lore},settoughness=counter{0%0.1.lore})) ueot -text=Whenever you cast a noncreature spell, put a lore counter on Myth Realized. -- {2}{W}: Put a lore counter on Myth Realized. -- {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it." -mana={W} -type=Enchantment -[/card] -[card] name=Mystic Compass auto={1}{T}:ueot name(land becomes a plains) loseabilities && losesubtypesof(land) && transforms((plains)) target(land) auto={1}{T}:ueot name(land becomes an island) loseabilities && losesubtypesof(land) && transforms((island)) target(land) @@ -66194,18 +71418,6 @@ text=Mystic Monastery enters the battlefield tapped. -- {T}: Add {U}, {R}, or {W type=Land [/card] [card] -name=Mystic of the Hidden Way -abilities=unblockable -facedown={3} -autofacedown={2}{U}:morph -text=Mystic of the Hidden Way can't be blocked. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{U} -type=Creature -subtype=Human Monk -power=3 -toughness=2 -[/card] -[card] name=Mystic Penitent abilities=vigilance auto=aslongas(*|mygraveyard) 1/1 >6 @@ -66218,6 +71430,14 @@ power=1 toughness=1 [/card] [card] +name=Mystic Remora +auto=cumulativeupcost[{1}] sacrifice +auto=@movedto(*[-creature]|opponentstack):may name(draw a card) ability$!name(pay or draw) pay[[{4}]] name(pay 4 mana) donothing?draw:1 opponent!$ opponent +text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. +mana={U} +type=Enchantment +[/card] +[card] name=Mystic Restraints abilities=flash target=creature @@ -66229,15 +71449,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Mystic Remora -#reversed so if you choose to draw a card, an opponent will pay mana if he doesn't want you to draw. -auto=cumulativeupcost[{1}] sacrifice -auto=@movedto(*[-creature]|opponentstack):may name(draw a card) ability$!name(pay or draw) pay[[{4}]] name(pay 4 mana) donothing?draw:1 opponent!$ opponent -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}. -mana={U} -type=Enchantment -[/card] -[card] name=Mystic Retrieval target=instant,sorcery|mygraveyard auto=moveTo(ownerhand) @@ -66258,6 +71469,14 @@ power=2 toughness=2 [/card] [card] +name=Mystic Speculation +buyback={u}{2} +auto=reveal:3 optionone name(Scry) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] name=Mystic Visionary auto=aslongas(*|mygraveyard) flying >6 text=Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard. @@ -66279,6 +71498,18 @@ power=2 toughness=4 [/card] [card] +name=Mystic of the Hidden Way +abilities=unblockable +facedown={3} +autofacedown={2}{U}:morph +text=Mystic of the Hidden Way can't be blocked. -- Morph {2}{U} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{U} +type=Creature +subtype=Human Monk +power=3 +toughness=2 +[/card] +[card] name=Mystical Teachings auto=choice name(instant card) moveTo(myhand) target(instant|myLibrary) auto=choice name(card with flash) moveTo(myhand) target(*[flash]|myLibrary) @@ -66295,6 +71526,22 @@ mana={U} type=Instant [/card] [card] +name=Mystifying Maze +type=Land +auto={t}:add{1} +auto={4}{t}:target(creature[attacking]|opponentbattlefield) (blink)ueot return(tap) +[/card] +[card] +name=Myth Realized +auto=@movedto(*[-creature]|mystack):counter(0/0,1,lore) +auto={2}{W}:counter(0/0,1,lore) +auto=counter{0%0.1.lore}/counter{0%0.1.lore} nonstatic +auto={W}:transforms((Monk Avatar Creature,setpower=counter{0%0.1.lore},settoughness=counter{0%0.1.lore})) ueot +text=Whenever you cast a noncreature spell, put a lore counter on Myth Realized. -- {2}{W}: Put a lore counter on Myth Realized. -- {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it." +mana={W} +type=Enchantment +[/card] +[card] name=Mythic Proportions target=creature auto=8/8 @@ -66305,12 +71552,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Mystifying Maze -type=Land -auto={t}:add{1} -auto={4}{t}:target(creature[attacking]|opponentbattlefield) (blink)ueot return(tap) -[/card] -[card] name=Nacatl Outlander abilities=protection from blue text=Protection from blue @@ -66349,6 +71590,34 @@ power=3 toughness=3 [/card] [card] +name=Nagging Thoughts +auto=reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend +abilities=madness +autoexile=restriction{discarded} pay({1}{U}) name(pay 1U to cast) activate name(pay 1U to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Nahiri's Machinations +auto=@each my combatbegins:target(creature|mybattlefield) indestructible ueot +auto={1}{R}:damage:1 target(creature[blocking]) +text=At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. -- {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Nahiri, the Harbinger +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put Back and draw) target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed choice draw:1 controller afterrevealedend revealend +auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack) restriction{thisturn(*|opponentstack)~lessthan~2}:all(trigger[to]) fizzle])) forever dontremove +text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell +mana={2}{R}{W} +type=Planeswalker +subtype=Nahiri +[/card] +[card] name=Nameless Inversion abilities=changeling target=creature @@ -66580,6 +71849,13 @@ mana={2}{G} type=Instant [/card] [card] +name=Natural Connection +auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) +text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={2}{G} +type=Instant +[/card] +[card] name=Natural Emergence auto=moveTo(ownerhand) notatarget(enchantment[red;green]|myBattlefield) auto=@movedTo(enchantment[red;green]|myhand) from(myBattlefield):lord(land|myBattlefield) becomes(Creature,2/2,first strike) @@ -66604,6 +71880,14 @@ mana={2}{G}{G}{S(creature[green]|mybattlefield)} type=Sorcery [/card] [card] +name=Natural Selection +target=player +auto=name(Reveal cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed may shuffle targetedplayer afterrevealedend revealend +text=Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle his or her library. +mana={G} +type=Instant +[/card] +[card] name=Natural Spring target=player auto=life:8 @@ -66612,6 +71896,14 @@ mana={3}{G}{G} type=Sorcery [/card] [card] +name=Natural State +auto=destroy +target=artifact;enchantment;manacost <=3 +text=Destroy target artifact or enchantment with converted mana cost 3 or less. +mana={G} +type=Instant +[/card] +[card] name=Naturalize target=artifact,enchantment auto=destroy @@ -66778,6 +72070,17 @@ mana={2}{W}{W}{W} type=Enchantment [/card] [card] +name=Nearheath Chaplain +abilities=lifelink +autograveyard={2}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying)*2 assorcery +text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=3 +toughness=1 +[/card] +[card] name=Nearheath Pilgrim auto=soulbond lifelink abilities=soulbond @@ -66799,6 +72102,18 @@ power=4 toughness=1 [/card] [card] +name=Neck Breaker +abilities=trample +auto=lord(creature[attacking]|mybattlefield) 1/0 +auto=lord(creature[attacking]|mybattlefield) trample +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Breakneck Rider) +text=Attacking creatures you control get +1/+0 and have trample. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. +type=Creature +subtype=Werewolf +power=4 +toughness=3 +[/card] +[card] name=Neck Snap target=creature[attacking;blocking] auto=destroy @@ -67037,6 +72352,17 @@ power=5 toughness=5 [/card] [card] +name=Necroskitter +abilities=wither +auto=@movedTo(graveyard) from(creature[counter{-1/-1}]|opponentbattlefield):may all(trigger[from]) moveTo(myBattlefield) +text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control. +mana={1}{B}{B} +type=Creature +subtype=Elemental +power=1 +toughness=4 +[/card] +[card] name=Necrotic Sliver auto=lord(sliver) {3}{S}:destroy target(*) text=All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent." @@ -67077,6 +72403,15 @@ power=1 toughness=1 [/card] [card] +name=Needle Spires +auto={t}:add{w} +auto={t}:add{r} +auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=1,red,white,doublestrike)) ueot +auto=tap +text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with doublestrike until end of turn. It's still a land. +type=Land +[/card] +[card] name=Needle Storm auto=damage:4 all(creature[flying]) text=Needle Storm deals 4 damage to each creature with flying. @@ -67155,17 +72490,6 @@ power=2 toughness=1 [/card] [card] -name=Necroskitter -abilities=wither -auto=@movedTo(graveyard) from(creature[counter{-1/-1}]|opponentbattlefield):may all(trigger[from]) moveTo(myBattlefield) -text=Wither (This deals damage to creatures in the form of -1/-1 counters.) -- Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control. -mana={1}{B}{B} -type=Creature -subtype=Elemental -power=1 -toughness=4 -[/card] -[card] name=Nema Siltlurker mana={4}{G} type=Creature @@ -67194,16 +72518,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Nemesis of Reason -auto=@combat(attacking) source(this):deplete:10 opponent -text=Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard. -mana={3}{U}{B} -type=Creature -subtype=Leviathan Horror -power=3 -toughness=7 -[/card] -[card] name=Nemesis Trap other={B}{B} otherrestriction=type(creature[white&attacking]|battlefield)~morethan~0 @@ -67215,6 +72529,16 @@ type=Instant subtype=Trap [/card] [card] +name=Nemesis of Reason +auto=@combat(attacking) source(this):deplete:10 opponent +text=Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard. +mana={3}{U}{B} +type=Creature +subtype=Leviathan Horror +power=3 +toughness=7 +[/card] +[card] name=Nephalia Drownyard auto={T}:Add{1} auto={1}{U}{B}{T}:deplete:3 target(player) @@ -67222,6 +72546,18 @@ text={T}: Add {1} to your mana pool. -- {1}{U}{B}, {T}, Target player puts the t type=Land [/card] [card] +name=Nephalia Moondrakes +abilities=flying +auto=target(creature) flying ueot +autograveyard={4}{U}{U}{e}:all(creature|mybattlefield) flying ueot +text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. +mana={5}{U}{U} +type=Creature +subtype=Drake +power=5 +toughness=5 +[/card] +[card] name=Nephalia Seakite abilities=flash,flying text=Flash -- Flying @@ -67311,6 +72647,16 @@ power=4 toughness=2 [/card] [card] +name=Nether Spirit +autograveyard=@each my upkeep restriction{type(creature|mygraveyard)~equalto~1}:moveTo(mybattlefield) +text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. +mana={1}{B}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Nether Traitor abilities=haste,shadow autograveyard=@movedto(other creature|mygraveyard) from(battlefield):pay({B}) moveto(mybattlefield) @@ -67341,16 +72687,6 @@ power=2 toughness=4 [/card] [card] -name=Nether Spirit -autograveyard=@each my upkeep restriction{type(creature|mygraveyard)~equalto~1}:moveTo(mybattlefield) -text=At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. -mana={1}{B}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] name=Netter en-Dal auto={W}{T}{discard(*|myhand)}:cantattack target(creature) text={W}, {T}, Discard a card: Target creature can't attack this turn. @@ -67361,6 +72697,18 @@ power=1 toughness=1 [/card] [card] +name=Nettle Drone +auto=@movedto(*[colorless]|mystack):untap +auto={T}:damage:1 all(opponent) +text=Devoid (This card has no color.) -- {T}: Nettle Drone deals 1 damage to each opponent. -- Whenever you cast a colorless spell, untap Nettle Drone. +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=1 +[/card] +[card] name=Nettle Sentinel abilities=doesnotuntap auto=@movedTo(*[green]|mystack):may untap @@ -67411,6 +72759,17 @@ power=2 toughness=1 [/card] [card] +name=Neurok Familiar +abilities=flying +auto=reveal:1 optionone target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] name=Neurok Hoversail auto={2}:equip auto=flying @@ -67510,6 +72869,14 @@ mana={4} type=Artifact [/card] [card] +name=New Benalia +auto=tap +auto={t}:add{w} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] name=New Prahv Guildmage auto={W}{U}:flying target(creature) auto={3}{W}{U}:name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt @@ -67541,31 +72908,6 @@ power=2 toughness=1 [/card] [card] -name=Nivix Cyclops -abilities=defender -auto=@movedTo(instant|mystack):all(this) transforms((,newability[3/0 ueot],newability[canattack ueot])) forever -auto=@movedTo(sorcery|mystack):all(this) transforms((,newability[3/0 ueot],newability[canattack ueot])) forever -text=Defender. -- Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. -mana={1}{U}{R} -type=Creature -subtype=Cyclops -power=1 -toughness=4 -[/card] -[card] -name=Nivix Guildmage -#interrupt own spell in options must be turned on. -auto={1}{U}{R}:name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -auto={2}{U}{R}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) -text={1}{U}{R}: Draw a card, then discard a card. -- {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -mana={U}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] name=Nezumi Graverobber auto={1}{B}:target(*|opponentgraveyard) moveTo(exile) restriction{type(*|opponentgraveyard)~morethan~1} auto={1}{B}:target(*|opponentgraveyard) moveTo(exile) && all(this) flip(Nighteyes the Desecrator) restriction{type(*|opponentgraveyard)~lessthan~2} @@ -67577,16 +72919,15 @@ power=2 toughness=1 [/card] [card] -name=Nighteyes the Desecrator -auto={4}{B}:moveTo(myBattlefield) target(creature|graveyard) -text={4}{B}: Put target creature card in a graveyard onto the battlefield under your control. -color=black -type=Legendary Creature -subtype=Rat Wizard -power=4 -toughness=2 +name=Nezumi Ronin +auto=bushido(1/1) +text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) +mana={2}{B} +type=Creature +subtype=Rat Samurai +power=3 +toughness=1 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Nezumi Shadow-Watcher auto={S}:destroy target(ninja) @@ -67597,7 +72938,6 @@ subtype=Rat Warrior power=1 toughness=1 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Nezumi Shortfang auto={1}{B}{T}:name(target opponent discard) target(opponent) deplete:0 && all(this) transforms((,newability[if type(*|opponenthand)~lessthan~1 then flip(Stabwhisker the Odious)],newability[ability$!reject notatarget(*|myhand)!$ targetedplayer],newability[@discarded(*|opponenthand) restriction{compare(ohandcount)~equalto~1} once:flip(Stabwhisker the Odious)])) @@ -67609,18 +72949,26 @@ power=1 toughness=1 [/card] [card] -name=Stabwhisker the Odious -auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:life:-3 opponent -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~1}:life:-2 opponent -auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~2}:life:-1 opponent -text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. -mana={1}{B} -type=Legendary Creature -subtype=Rat Shaman -power=3 -toughness=3 +name=Niall Silvain +auto={G}{G}{G}{G}{T}:regenerate target(creature) +text={G}{G}{G}{G}, {T}: Regenerate target creature. +mana={G}{G}{G} +type=Creature +subtype=Ouphe +power=2 +toughness=2 +[/card] +[card] +name=Niblis of Dusk +abilities=flying +auto=@movedto(*[-creature]|mystack):1/1 ueot +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={2}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Niblis of the Breath abilities=flying @@ -67656,26 +73004,6 @@ power=1 toughness=1 [/card] [card] -name=Nezumi Ronin -auto=bushido(1/1) -text=Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) -mana={2}{B} -type=Creature -subtype=Rat Samurai -power=3 -toughness=1 -[/card] -[card] -name=Niall Silvain -auto={G}{G}{G}{G}{T}:regenerate target(creature) -text={G}{G}{G}{G}, {T}: Regenerate target creature. -mana={G}{G}{G} -type=Creature -subtype=Ouphe -power=2 -toughness=2 -[/card] -[card] name=Nicol Bolas auto=flying auto=upcost[{U}{B}{R}] sacrifice @@ -67687,7 +73015,6 @@ subtype=Elder Dragon power=7 toughness=7 [/card] -#the 3rd ability choice looks inverted graphically(when activated) but its the correct order, you take damage, you discard cards(goes to graveyard first), then you sacrifice cards (check your graveyard the order) [card] name=Nicol Bolas, Planeswalker auto=counter(0/0,5,loyalty) @@ -67728,13 +73055,6 @@ mana={2}{B}{B} type=Enchantment [/card] [card] -name=Night of Souls' Betrayal -auto=lord(creature) -1/-1 -text=All creatures get -1/-1. -mana={2}{B}{B} -type=Legendary Enchantment -[/card] -[card] name=Night Revelers auto=aslongas(human|opponentbattlefield) haste text=Night Revelers has hast as long as an opponent controls a human. @@ -67761,6 +73081,13 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Night of Souls' Betrayal +auto=lord(creature) -1/-1 +text=All creatures get -1/-1. +mana={2}{B}{B} +type=Legendary Enchantment +[/card] +[card] name=Night's Whisper auto=draw:2 controller auto=life:-2 controller @@ -67786,6 +73113,27 @@ mana={B}{B} type=Instant [/card] [card] +name=Nighteyes the Desecrator +auto={4}{B}:moveTo(myBattlefield) target(creature|graveyard) +text={4}{B}: Put target creature card in a graveyard onto the battlefield under your control. +color=black +type=Legendary Creature +subtype=Rat Wizard +power=4 +toughness=2 +[/card] +[card] +name=Nightfall Predator +auto={R}{T}:target(creature) dynamicability +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Daybreak Ranger) +text={R},{T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator. +color=green +type=Creature +subtype=Werewolf +power=4 +toughness=4 +[/card] +[card] name=Nightfire Giant auto=aslongas(Mountain|myBattlefield) 1/1 auto={4}{R}:damage:2 target(creature,player) @@ -67816,6 +73164,19 @@ mana={B} type=Sorcery [/card] [card] +name=Nighthowler +auto=bestow teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic +auto=lord(this) type:creature:graveyard/type:creature:graveyard nonstatic +auto=bestow bstw +bestow={2}{b}{b} +text=Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. +mana={1}{B}{B} +type=Enchantment Creature +subtype=Horror +power=0 +toughness=0 +[/card] +[card] name=Nightmare abilities=flying anyzone=type:swamp:mybattlefield/type:swamp:mybattlefield cdaactive @@ -67905,6 +73266,16 @@ power=1 toughness=1 [/card] [card] +name=Nightshade Schemers +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then life:-2 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. +mana={4}{B} +type=Creature +subtype=Faerie Wizard +power=3 +toughness=2 +[/card] +[card] name=Nightshade Stinger abilities=flying,cantblock text=Flying -- Nightshade Stinger can't block. @@ -67925,6 +73296,14 @@ power=2 toughness=1 [/card] [card] +name=Nightsnare +target=opponent +auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Land) target(land|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend +text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Nightsoil Kami auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=5]|mygraveyard) text=Soulshift 5 (When this dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.) @@ -67974,6 +73353,14 @@ type=Artifact text={T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card. [/card] [card] +name=Nihilistic Glee +auto={2}{B}{discard(*|myhand)}:life:-1 opponent && life:1 controller +auto=aslongas(*|myhand) {L:2}{1}:draw:1 <1 +text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. -- Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand. +mana={2}{B}{B} +type=Enchantment +[/card] +[card] name=Nihilith abilities=fear autoexile=@movedto(*|opponentgraveyard) suspended:may counter(0/0,-1,Time) @@ -67986,14 +73373,6 @@ power=4 toughness=4 [/card] [card] -name=Nihilistic Glee -auto={2}{B}{discard(*|myhand)}:life:-1 opponent && life:1 controller -auto=aslongas(*|myhand) {L:2}{1}:draw:1 <1 -text={2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life. -- Hellbent - {1}, Pay 2 life: Draw a card. Activate this ability only if you have no cards in hand. -mana={2}{B}{B} -type=Enchantment -[/card] -[card] name=Nikko-Onna auto=destroy target(enchantment) auto=@movedto(arcane,spirit|mystack):may moveTo(ownerhand) @@ -68108,14 +73487,18 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {W} to your mana pool. Activate type=Land [/card] [card] -name=Nimbus of the Isles +name=Nimbus Naiad abilities=flying -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -mana={4}{U} -type=Creature -subtype=Elemental -power=3 -toughness=3 +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) flying +bestow={4}{u} +text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- Enchanted creature gets +2/+2 and has flying. +mana={2}{U} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 [/card] [card] name=Nimbus Swimmer @@ -68139,6 +73522,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Nimbus of the Isles +abilities=flying +text=Flying (This creature can't be blocked except by creatures with flying or reach.) +mana={4}{U} +type=Creature +subtype=Elemental +power=3 +toughness=3 +[/card] +[card] name=Nin, the Pain Artist auto={X}{U}{R}{T}:damage:X target(creature) && draw:X targetcontroller text={X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards. @@ -68177,6 +73570,16 @@ power=1 toughness=1 [/card] [card] +name=Nirkana Assassin +auto=@lifed(controller):deathtouch ueot +text=Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={2}{B} +type=Creature +subtype=Vampire Assassin Ally +power=2 +toughness=3 +[/card] +[card] name=Nirkana Cutthroat auto={2}{B}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 1/1 @@ -68203,17 +73606,6 @@ toughness=4 mana={4}{B}{B} [/card] [card] -name=Nissa, Worldwaker -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: land becomes 4/4) target(land|mybattlefield) becomes(Elemental Creature,4/4,trample) forever -auto={C(0/0,1,Loyalty)}:name(+1: untap up to 4 forest) target(forest|mybattlefield) untap -auto={C(0/0,-7,Loyalty)}:name(-7: search Lands) moveTo(mybattlefield) target(land[basic]|mylibrary) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot -text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands. -mana={3}{G}{G} -type=Planeswalker -subtype=Nissa -[/card] -[card] name=Nissa Revane auto=counter(0/0,2,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: fetch) moveTo(mybattlefield) target(Nissa's Chosen|mylibrary) @@ -68235,6 +73627,12 @@ power=2 toughness=3 [/card] [card] +name=Nissa's Judgment +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. +mana={4}{G} +type=Sorcery +[/card] +[card] name=Nissa's Pilgrimage auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot else name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot text=Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. -- Spell mastery ? If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. @@ -68242,25 +73640,41 @@ mana={2}{G} type=Sorcery [/card] [card] -name=Niveous Wisps -target=creature -auto=transforms((,white)) ueot -auto=tap -auto=draw:1 controller -text=Target creature becomes white until end of turn. Tap that creature. -- Draw a card. -mana={W} -type=Instant +name=Nissa's Renewal +auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) +auto=life:7 controller +text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. +mana={5}{G} +type=Sorcery [/card] [card] -name=Nivix Barrier -abilities=flash, defender -auto=target(creature[attacking]) -4/-0 ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Defender (This creature can't attack.) -- When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. -mana={3}{U} -type=Creature -subtype=Illusion Wall -power=0 -toughness=4 +name=Nissa's Revelation +auto=scry:5 scrycore delayed draw:revealedp && life:revealedt scrycoreend scryend +text=Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. +mana={5}{G}{G} +type=Sorcery +[/card] +[card] +name=Nissa, Voice of Zendikar +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1:Summon Plant) token(Plant,creature plant, 0/1,green) +auto={C(0/0,-2,Loyalty)}:name(-2:+1/+1 counters) all(creature|mybattlefield) counter(1/1,1) +auto={C(0/0,-7,Loyalty)}:name(-7: ultimate) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller +text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. +mana={1}{G}{G} +type=Planeswalker +subtype=Nissa +[/card] +[card] +name=Nissa, Worldwaker +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: land becomes 4/4) target(land|mybattlefield) becomes(Elemental Creature,4/4,trample) forever +auto={C(0/0,1,Loyalty)}:name(+1: untap up to 4 forest) target(forest|mybattlefield) untap +auto={C(0/0,-7,Loyalty)}:name(-7: search Lands) moveTo(mybattlefield) target(land[basic]|mylibrary) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot +text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands. +mana={3}{G}{G} +type=Planeswalker +subtype=Nissa [/card] [card] name=Niv-Mizzet, Dracogenius @@ -68287,6 +73701,50 @@ power=4 toughness=4 [/card] [card] +name=Niveous Wisps +target=creature +auto=transforms((,white)) ueot +auto=tap +auto=draw:1 controller +text=Target creature becomes white until end of turn. Tap that creature. -- Draw a card. +mana={W} +type=Instant +[/card] +[card] +name=Nivix Barrier +abilities=flash, defender +auto=target(creature[attacking]) -4/-0 ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- Defender (This creature can't attack.) -- When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn. +mana={3}{U} +type=Creature +subtype=Illusion Wall +power=0 +toughness=4 +[/card] +[card] +name=Nivix Cyclops +abilities=defender +auto=@movedTo(instant|mystack):all(this) transforms((,newability[3/0 ueot],newability[canattack ueot])) forever +auto=@movedTo(sorcery|mystack):all(this) transforms((,newability[3/0 ueot],newability[canattack ueot])) forever +text=Defender. -- Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. +mana={1}{U}{R} +type=Creature +subtype=Cyclops +power=1 +toughness=4 +[/card] +[card] +name=Nivix Guildmage +auto={1}{U}{R}:name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +auto={2}{U}{R}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) +text={1}{U}{R}: Draw a card, then discard a card. -- {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. +mana={U}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=No Mercy auto=@damageof(player) from(creature):all(trigger[from]) destroy text=Whenever a creature deals damage to you, destroy it. @@ -68352,6 +73810,20 @@ mana={3}{W}{W} type=Enchantment [/card] [card] +name=Noble Quarry +abilities=lure +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow teach(creature) lure +bestow={5}{g} +text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- All creatures able to block Noble Quarry or enchanted creature do so. -- Enchanted creature gets +1/+1. +mana={2}{G} +type=Enchantment Creature +subtype=Unicorn +power=1 +toughness=1 +[/card] +[card] name=Noble Stand auto=@combat(blocking) source(creature|mybattlefield):life:2 controller text=Whenever a creature you control blocks, you gain 2 life. @@ -68417,6 +73889,16 @@ mana={4} type=Artifact [/card] [card] +name=Noggin Whack +other={1}{b} name(Prowl) +otherrestriction=prowl +auto=Reveal:3 revealzone(opponenthand) optionone choice name(choose Discards) target(<2>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend +text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. +mana={2}{B}{B} +type=Tribal Sorcery +subtype=Rogue +[/card] +[card] name=Noggle Bandit auto=cantbeblockedby(creature[-defender]) text=Noggle Bandit can't be blocked except by creatures with defender. @@ -68570,6 +74052,15 @@ power=2 toughness=2 [/card] [card] +name=Not Forgotten +target=*|graveyard +auto=moveto(ownerlibrary) +auto=token(Spirit,creature Spirit,1/1,white,flying) +text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Notorious Assassin auto={2}{B}{T}{discard(*|myhand)}:bury target(creature[-black]) text={2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. @@ -68640,13 +74131,6 @@ power=7 toughness=7 [/card] [card] -name=Novijen, Heart of Progress -auto={T}:Add{1} -auto={G}{U}{T}:counter(1/1,1) all(creature[fresh]|battlefield) -text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. -type=Land -[/card] -[card] name=Novijen Sages auto=counter(1/1,4) auto=this(counter{1/1.1}>0) transforms((,newability[@movedto(other creature|battlefield):may name(move 1/1 counter) all(trigger) counter(1/1.1) && counter(1/1.-1) all(this)])) @@ -68659,6 +74143,13 @@ power=0 toughness=0 [/card] [card] +name=Novijen, Heart of Progress +auto={T}:Add{1} +auto={G}{U}{T}:counter(1/1,1) all(creature[fresh]|battlefield) +text={T}: Add {1} to your mana pool. -- {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn. +type=Land +[/card] +[card] name=Noxious Dragon abilities=flying auto=@movedTo(this|graveyard) from(Battlefield):may destroy target(creature[manacost<=3]) @@ -68722,6 +74213,16 @@ power=1 toughness=1 [/card] [card] +name=Noyan Dar, Roil Shaper +auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +mana={3}{W}{U} +type=Legendary Creature +subtype=Merfolk Ally +power=4 +toughness=4 +[/card] +[card] name=Nuisance Engine auto={2}{T}:token(Pest,artifact creature pest, 0/1, artifact) text={2}, {T}: Put a 0/1 colorless Pest artifact creature token onto the battlefield. @@ -68736,6 +74237,16 @@ mana={4} type=Artifact [/card] [card] +name=Null Caller +auto={3}{b}{e(creature|mygraveyard)}:token(-370619) +text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. +mana={3}{B} +type=Creature +subtype=Vampire Shaman +power=2 +toughness=4 +[/card] +[card] name=Null Champion auto={3}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 3/1 @@ -68859,17 +74370,6 @@ text={T}: Add {1} to your mana pool. -- {2}, {T}: Choose a color. Add to your ma type=Legendary Land [/card] [card] -name=Nylea, God of the Hunt -abilities=indestructible -auto=lord(other creature|mybattlefield) trample -auto={3}{G}:2/2 target(creature) ueot -auto=this(variable{type:manag}>4) transforms((Creature,setpower=6,settoughness=6)) -text=Indestructible -- As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) -- Other creatures you control have trample. -- {3}{G}: Target creature gets +2/+2 until end of turn. -mana={3}{G} -type=Legendary Enchantment -subtype=God -[/card] -[card] name=Nylea's Disciple auto=life:type:manaG controller text=When Nylea's Disciple enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) @@ -68880,6 +74380,20 @@ power=3 toughness=3 [/card] [card] +name=Nylea's Emissary +abilities=trample +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) trample +bestow={5}{g} +text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample. +mana={3}{G} +type=Enchantment Creature +subtype=Cat +power=3 +toughness=3 +[/card] +[card] name=Nylea's Presence target=land auto=draw:1 controller @@ -68890,14 +74404,15 @@ type=Enchantment subtype=Aura [/card] [card] -name=Nyxathid -auto=foreach(*|opponenthand) -1/-1 -text=As Nyxathid enters the battlefield, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. -mana={1}{B}{B} -type=Creature -subtype=Elemental -power=7 -toughness=7 +name=Nylea, God of the Hunt +abilities=indestructible +auto=lord(other creature|mybattlefield) trample +auto={3}{G}:2/2 target(creature) ueot +auto=this(variable{type:manag}>4) transforms((Creature,setpower=6,settoughness=6)) +text=Indestructible -- As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) -- Other creatures you control have trample. -- {3}{G}: Target creature gets +2/+2 until end of turn. +mana={3}{G} +type=Legendary Enchantment +subtype=God [/card] [card] name=Nyx Infusion @@ -68932,6 +74447,76 @@ power=0 toughness=5 [/card] [card] +name=Nyxathid +auto=foreach(*|opponenthand) -1/-1 +text=As Nyxathid enters the battlefield, choose an opponent. -- Nyxathid gets -1/-1 for each card in the chosen player's hand. +mana={1}{B}{B} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] +name=Nyxborn Eidolon +auto=bestow bstw +auto=bestow teach(creature) +2/+1 +bestow={4}{b} +text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1. +mana={1}{B} +type=Enchantment Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] +name=Nyxborn Rollicker +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +bestow={1}{r} +text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1. +mana={R} +type=Enchantment Creature +subtype=Satyr +power=1 +toughness=1 +[/card] +[card] +name=Nyxborn Shieldmate +auto=bestow bstw +auto=bestow teach(creature) +1/+2 +bestow={2}{w} +text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2. +mana={W} +type=Enchantment Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] +name=Nyxborn Triton +auto=bestow bstw +auto=bestow teach(creature) +2/+3 +bestow={4}{u} +text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3. +mana={2}{U} +type=Enchantment Creature +subtype=Merfolk +power=2 +toughness=3 +[/card] +[card] +name=Nyxborn Wolf +auto=bestow bstw +auto=bestow teach(creature) +3/+1 +bestow={4}{g} +text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1. +mana={2}{G} +type=Enchantment Creature +subtype=Wolf +power=3 +toughness=1 +[/card] +[card] name=O-Naginata auto={2}:equip target(creature[power >=3]|mybattlefield) auto=teach(creature) 3/0 @@ -68988,6 +74573,14 @@ text={T}: Prevent the next 1 damage that would be dealt to target creature this type=Land [/card] [card] +name=Oath of Chandra +auto=damage:3 target(creature|opponentbattlefield) +auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then damage:2 opponent +text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. +mana={1}{R} +type=Legendary Enchantment +[/card] +[card] name=Oath of Ghouls auto=@each my upkeep:if type(creature|mygraveyard)~morethan~type(creature|opponentgraveyard) then target(creature|mygraveyard) moveTo(myhand) auto=@each opponent upkeep:if type(creature|opponentgraveyard)~morethan~type(creature|mygraveyard) then ability$!name(return creature from graveyard) target(creature|mygraveyard) moveTo(myhand)!$ opponent @@ -68996,6 +74589,22 @@ mana={1}{B} type=Enchantment [/card] [card] +name=Oath of Gideon +auto=@movedto(planeswalker|myBattlefield):all(trigger[to]) counter(0/0,1,loyalty) +auto=token(Kor Ally,Creature Kor Ally,1/1,white)*2 +text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. +mana={2}{W} +type=Legendary Enchantment +[/card] +[card] +name=Oath of Jace +auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller +auto=@each my upkeep:name(Look at My top cards) reveal:type:planeswalker:mybattlefield optionone name(Look) target(<1>*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. +mana={2}{U} +type=Legendary Enchantment +[/card] +[card] name=Oath of Lieges auto=@each my upkeep:if type(land|mygraveyard)~morethan~type(land|opponentgraveyard) then target(land[basic]|mylibrary) moveTo(mybattlefield) auto=@each opponent upkeep:if type(land|opponentgraveyard)~morethan~type(land|mygraveyard) then ability$!name(fetch basic land) target(land[basic]|mylibrary) moveTo(mybattlefield)!$ opponent @@ -69032,38 +74641,15 @@ power=3 toughness=4 [/card] [card] -name=Oblation -target=*[-land] -auto=moveTo(ownerlibrary) && shuffle -auto=draw:2 targetcontroller -text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. -mana={2}{W} -type=Instant -[/card] -[card] -name=Oblivion Crown -target=creature -abilities=flash -auto=teach(creature) {discard(*|myhand)}:1/1 -text=Enchant creature -- Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." -mana={1}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Oblivion Ring -auto=(blink)forsrc target(other *[-land]) -text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. -mana={2}{W} -type=Enchantment -[/card] -[card] -name=Oblivion Stone -auto={4}{T}:counter(0/0,1,Fate) target(*) -auto={5}{T}{S}:destroy all(*[-land;-counter{0/0.1.Fate}]) && all(*|battlefield) removeallcounters(0/0,1,Fate) -text={4}, {T}: Put a fate counter on target permanent. -- {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. -mana={3} -type=Artifact +name=Ob Nixilis Reignited +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: draw and lose life) draw:1 && life:-1 controller +auto={C(0/0,-3,Loyalty)}:name(-3: destroy target creature) destroy target(creature) +auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@drawn(opponent):life:-2 opponent],newability[@drawn(controller):life:-2 opponent])) forever dontremove +text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." (WORKAROUND DOES NOT TARGET OPPONENT) -- Starting Loyalty (5) +mana={3}{B}{B} +type=Planeswalker +subtype=Nixilis [/card] [card] name=Ob Nixilis, the Fallen @@ -69139,6 +74725,15 @@ mana={1} type=Artifact [/card] [card] +name=Oblation +target=*[-land] +auto=moveTo(ownerlibrary) && shuffle +auto=draw:2 targetcontroller +text=The owner of target nonland permanent shuffles it into his or her library, then draws two cards. +mana={2}{W} +type=Instant +[/card] +[card] name=Obliterate abilities=nofizzle auto=bury all(artifact,creature,land) @@ -69147,6 +74742,40 @@ mana={6}{R}{R} type=Sorcery [/card] [card] +name=Oblivion Crown +target=creature +abilities=flash +auto=teach(creature) {discard(*|myhand)}:1/1 +text=Enchant creature -- Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn." +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oblivion Ring +auto=(blink)forsrc target(other *[-land]) +text=When Oblivion Ring enters the battlefield, exile another target nonland permanent. -- When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. +mana={2}{W} +type=Enchantment +[/card] +[card] +name=Oblivion Stone +auto={4}{T}:counter(0/0,1,Fate) target(*) +auto={5}{T}{S}:destroy all(*[-land;-counter{0/0.1.Fate}]) && all(*|battlefield) removeallcounters(0/0,1,Fate) +text={4}, {T}: Put a fate counter on target permanent. -- {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. +mana={3} +type=Artifact +[/card] +[card] +name=Oblivion Strike +auto=exile +target=creature +text=Devoid (This card has no color.) -- Exile target creature. +mana={3}{B} +abilities=devoid +type=Sorcery +[/card] +[card] name=Oboro Breezecaller abilities=flying auto={H(land|mybattlefield)}{2}:untap target(land) @@ -69176,6 +74805,20 @@ text={T}: Add {U} to your mana pool. -- {1}: Return Oboro, Palace in the Clouds type=Legendary Land [/card] [card] +name=Observant Alseid +abilities=vigilance +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) vigilance +bestow={4}{w} +text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Vigilance -- Enchanted creature gets +2/+2 and has vigilance. +mana={2}{W} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] name=Obsessive Search abilities=madness autoexile=restriction{discarded} pay({U}) name(pay U to cast) activate name(pay U to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) @@ -69185,6 +74828,17 @@ mana={U} type=Instant [/card] [card] +name=Obsessive Skinner +auto=counter(1/1,1) target(creature) +auto==@each opponent upkeep restriction{delirium}:counter(1/1,1) target(creature) +text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. +mana={1}{G} +type=Creature +subtype=Human Rogue +power=1 +toughness=1 +[/card] +[card] name=Obsianus Golem mana={6} type=Artifact Creature @@ -69292,6 +74946,27 @@ power=1 toughness=1 [/card] [card] +name=Odric, Lunarch Marshal +auto=@each combatbegins restriction{type(*[menace]|mybattlefield)~morethan~0}:all(creature|mybattlefield) menace oneshot +auto=@each combatbegins restriction{type(*[first strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) first strike oneshot +auto=@each combatbegins restriction{type(*[flying]|mybattlefield)~morethan~0}:all(creature|mybattlefield) flying oneshot +auto=@each combatbegins restriction{type(*[deathtouch]|mybattlefield)~morethan~0}:all(creature|mybattlefield) deathtouch oneshot +auto=@each combatbegins restriction{type(*[double strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) double strike oneshot +auto=@each combatbegins restriction{type(*[haste]|mybattlefield)~morethan~0}:all(creature|mybattlefield) haste oneshot +auto=@each combatbegins restriction{type(*[hexproof]|mybattlefield)~morethan~0}:all(creature|mybattlefield) hexproof oneshot +auto=@each combatbegins restriction{type(*[indestructible]|mybattlefield)~morethan~0}:all(creature|mybattlefield) indestructible oneshot +auto=@each combatbegins restriction{type(*[lifelink]|mybattlefield)~morethan~0}:all(creature|mybattlefield) lifelink oneshot +auto=@each combatbegins restriction{type(*[reach]|mybattlefield)~morethan~0}:all(creature|mybattlefield) reach oneshot +auto=@each combatbegins restriction{type(*[trample]|mybattlefield)~morethan~0}:all(creature|mybattlefield) trample oneshot +auto=@each combatbegins restriction{type(*[vigilance]|mybattlefield)~morethan~0}:all(creature|mybattlefield) vigilance oneshot +text=at the beginning of each combat, creatures you control gain first strike until end of turn if you control a creature with first strike, the same is true for lying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance +mana={3}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=3 +[/card] +[card] name=Odunos River Trawler auto=moveto(myhand) target(creature[enchantment]|mygraveyard) auto=aslongas(creature[enchantment]|mygraveyard) {W}{S}:moveto(myhand) target(creature[enchantment]|mygraveyard) @@ -69346,15 +75021,6 @@ mana={2}{W}{U} type=Instant [/card] [card] -name=Ogre's Cleaver -auto={5}:equip -auto=5/0 -text=Equipped creature gets +5/+0. -- Equip {5} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Ogre Arsonist auto=destroy target(land) text=When Ogre Arsonist enters the battlefield, destroy target land. @@ -69497,6 +75163,14 @@ power=4 toughness=3 [/card] [card] +name=Ogre Token +power=3 +toughness=3 +type=Creature +subtype=Ogre +color=red +[/card] +[card] name=Ogre Warrior mana={3}{R} type=Creature @@ -69505,6 +75179,15 @@ power=3 toughness=3 [/card] [card] +name=Ogre's Cleaver +auto={5}:equip +auto=5/0 +text=Equipped creature gets +5/+0. -- Equip {5} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Ohran Viper auto=@combatdamaged(creature) from(this):all(trigger[to]) phaseaction[combatends once] destroy auto=@combatdamaged(player) from(this):may draw:1 controller @@ -69526,17 +75209,6 @@ power=3 toughness=3 [/card] [card] -name=Ojutai, Soul of Winter -abilities=flying,vigilance -auto=@combat(attacking) source(dragon|mybattlefield):name(tap & Freeze) target(*[-land]|opponentbattlefield) transforms((,newability[tap],newability[frozen])) uynt -text=Flying, vigilance. -- Whenever a Dragon you control attacks, Tap target nonland permament your opponents control. It doesn't untap during its controller's next untap step. -mana={5}{W}}{U} -type=Legendary Creature -subtype=Dragon -power=5 -toughness=6 -[/card] -[card] name=Ojutai Exemplars auto=@movedto(*[-creature]|mystack):choice name(Tap target creature) tap target(creature|battlefield) auto=@movedto(*[-creature]|mystack):choice name(First Strike and Lifelink) transforms((,newability[first strike ueot],newability[lifelink ueot])) ueot @@ -69571,6 +75243,17 @@ mana={3} type=Artifact [/card] [card] +name=Ojutai, Soul of Winter +abilities=flying,vigilance +auto=@combat(attacking) source(dragon|mybattlefield):name(tap & Freeze) target(*[-land]|opponentbattlefield) transforms((,newability[tap],newability[frozen])) uynt +text=Flying, vigilance. -- Whenever a Dragon you control attacks, Tap target nonland permament your opponents control. It doesn't untap during its controller's next untap step. +mana={5}{W}}{U} +type=Legendary Creature +subtype=Dragon +power=5 +toughness=6 +[/card] +[card] name=Okiba-Gang Shinobi auto=@combatdamagefoeof(player) from(this):ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent auto=@combatdamageof(player) from(this):ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ controller @@ -69622,6 +75305,28 @@ power=3 toughness=3 [/card] [card] +name=Olivia's Bloodsworn +abilities=flying, cantblock +auto={R}:target(vampire) haste ueot +text=Flying -- Olivia's Bloodsworn can't block. -- {R}: Target Vampire gains haste until end of turn. +mana={1}{B} +type=Creature +subtype=Vampire Soldier +power=2 +toughness=1 +[/card] +[card] +name=Olivia, Mobilized for War +abilities=flying +auto=@movedto(creature|mybattlefield):pay({d(*|myhand)}) all(trigger[to]) counter(1/1,1) && all(trigger[to]) transforms((vampire,newability[haste])) forever +text=flying -- whenever another creature enters the battlefield under your control, you may discard a card, if you do, put a +1/+1 counter on that creature and it becomes a vampire and gains haste +mana={1}{B}{R} +type=Legendary Creature +subtype=Vampire Knight +power=3 +toughness=3 +[/card] +[card] name=Omega Myr mana={2} type=Artifact Creature @@ -69630,6 +75335,24 @@ power=1 toughness=2 [/card] [card] +name=Omen +auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Omnath, Locus of Rage +auto=@movedTo(land|myBattlefield):token(Elemental,Creature Elemental,5/5,red,green) controller +auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player) +text=Landfall ? Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. +mana={3}{R}{R}{G}{G} +type=Legendary Creature +subtype=Elemental +power=5 +toughness=5 +[/card] +[card] name=Omnibian auto={T}:target(creature) transforms((Frog,setpower=3,settoughness=3)) ueot text={T}: Target creature becomes a 3/3 Frog until end of turn. @@ -69647,6 +75370,17 @@ mana={7}{U}{U}{U} type=Enchantment [/card] [card] +name=Ondu Champion +auto=choice all(creature|mybattlefield) trample ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot +text=Rally ? Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. +mana={2}{R}{R} +type=Creature +subtype=Minotaur Warrior Ally +power=4 +toughness=3 +[/card] +[card] name=Ondu Cleric auto=may life:type:ally:mybattlefield controller auto=@movedTo(other ally|myBattlefield):may life:type:ally:mybattlefield controller @@ -69668,6 +75402,36 @@ power=2 toughness=4 [/card] [card] +name=Ondu Greathorn +abilities=first strike +auto=@movedTo(land|myBattlefield):2/2 ueot +text=First strike -- Landfall ? Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. +mana={3}{W} +type=Creature +subtype=Beast +power=2 +toughness=3 +[/card] +[card] +name=Ondu Rising +auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot +other={4}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4?{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{W} +type=Sorcery +[/card] +[card] +name=Ondu War Cleric +auto={T(ally|myBattlefield)}{t}:life:2 controller +text=Cohort ? {T}, Tap an untapped Ally you control: You gain 2 life. +mana={1}{W} +type=Creature +subtype=Human Cleric Ally +power=2 +toughness=2 +[/card] +[card] name=One Dozen Eyes other={5}{G}{G}{G}{G} name(Entwine) auto=if paid(alternative) then token(-4838511) && token(-4838512)*5 @@ -69677,22 +75441,6 @@ mana={5}{G} type=Sorcery [/card] [card] -name=Beast -type=Creature -subtype=Beast -power=5 -toughness=5 -color=green -[/card] -[card] -name=Insect -type=Creature -subtype=Insect -power=1 -toughness=1 -color=green -[/card] -[card] name=One Thousand Lashes target=creature auto=cantattack @@ -69705,6 +75453,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=One of the Pack +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Solitary Hunter) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. +type=Creature +subtype=Werewolf +power=5 +toughness=6 +[/card] +[card] name=One with Nature target=creature auto=@damaged(player) from(mytgt):may moveto(myBattlefield) and!(tap)! target(land[basic]|myLibrary) @@ -69732,6 +75489,14 @@ power=2 toughness=3 [/card] [card] +name=Ongoing Investigation +auto=@combatdamaged(player):token(-410067) controller +auto={1}{G}{e(creature|mygraveyard)}:token(-410067) controller && life:2 +text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. +mana={1}{U} +type=Enchantment +[/card] +[card] name=Oni Possession target=creature auto=@each my upkeep:sacrifice notatarget(creature|myBattlefield) @@ -69961,6 +75726,14 @@ power=1 toughness=2 [/card] [card] +name=Open the Armory +target=aura,equipment|mylibrary +auto=moveto(myhand) +text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{W} +type=Sorcery +[/card] +[card] name=Open the Vaults auto=moveTo(myBattlefield) all(artifact,enchantment|myGraveyard) auto=moveTo(opponentBattlefield) all(artifact,enchantment|opponentGraveyard) @@ -69989,14 +75762,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Opportunity -target=player -auto=draw:4 -text=Target player draws four cards. -mana={4}{U}{U} -type=Instant -[/card] -[card] name=Opportunist auto={t}:damage:1 target(creature[damaged]) text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. @@ -70007,6 +75772,14 @@ power=2 toughness=2 [/card] [card] +name=Opportunity +target=player +auto=draw:4 +text=Target player draws four cards. +mana={4}{U}{U} +type=Instant +[/card] +[card] name=Opposition auto={T(creature|myBattlefield)}:tap target(artifact,creature,land) text=Tap an untapped creature you control: Tap target artifact, creature, or land. @@ -70022,6 +75795,14 @@ mana={1}{B}{B} type=Enchantment [/card] [card] +name=Opt +auto=name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto=draw:1 +text=Look at the top card of your library. You may put that card on the bottom of your library. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] name=Opulent Palace auto=tap auto={T}:Add{B} @@ -70041,12 +75822,35 @@ power=2 toughness=2 [/card] [card] -name=Oran-Rief, the Vastwood -auto=tap -auto={T}:Add{G} -auto={T}:counter(1/1,1) all(creature[fresh;green|myBattlefield) -text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. -type=Land +name=Oracle's Insight +target=creature +auto=teach(creature) {t}:scry:1 scrycore dontshow delayed draw:1 scrycoreend scryend +text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Oran-Rief Hydra +abilities=trample +auto=@movedTo(land[-forest]|myBattlefield):counter(1/1,1) +auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) +text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. +mana={4}{G}{G} +type=Creature +subtype=Hydra +power=5 +toughness=5 +[/card] +[card] +name=Oran-Rief Invoker +auto={8}:name(5/5 and trample) transforms((,newability[5/5 ueot],newability[trample ueot])) ueot +text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. +mana={1}{G} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 [/card] [card] name=Oran-Rief Recluse @@ -70072,6 +75876,14 @@ power=1 toughness=1 [/card] [card] +name=Oran-Rief, the Vastwood +auto=tap +auto={T}:Add{G} +auto={T}:counter(1/1,1) all(creature[fresh;green|myBattlefield) +text=Oran-Rief, the Vastwood enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. +type=Land +[/card] +[card] name=Orator of Ojutai abilities=defender,flying auto=if type(dragon|mybattlefield)~morethan~0 then choice draw:1 controller else if type(dragon|myhand)~morethan~0 then choice draw:1 controller @@ -70093,6 +75905,13 @@ power=2 toughness=3 [/card] [card] +name=Orb of Dreams +auto=@movedTo(*|Battlefield):all(trigger) tap +text=Permanents enter the battlefield tapped. +mana={3} +type=Artifact +[/card] +[card] name=Orbweaver Kumo abilities=reach auto=@movedTo(arcane,spirit|mystack):forestwalk ueot @@ -70104,34 +75923,6 @@ power=3 toughness=4 [/card] [card] -name=Orb of Dreams -auto=@movedTo(*|Battlefield):all(trigger) tap -text=Permanents enter the battlefield tapped. -mana={3} -type=Artifact -[/card] -[card] -name=Orchard Spirit -auto=cantbeblockedby(creature[-flying]) -auto=cantbeblockedby(creature[-reach]) -text=Orchard Spirit can't be blocked except by creatures with flying or reach. -mana={2}{G} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Orchard Warden -auto=@movedTo(other treefolk|mybattlefield):may all(trigger[to]) dynamicability -text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. -mana={4}{G}{G} -type=Creature -subtype=Treefolk Shaman -power=4 -toughness=6 -[/card] -[card] name=Orc General auto={T}{S(other orc|myBattlefield)}:lord(orc) 1/1 auto={T}{S(other goblin|myBattlefield)}:lord(orc) 1/1 @@ -70153,6 +75944,27 @@ power=4 toughness=2 [/card] [card] +name=Orchard Spirit +auto=cantbeblockedby(creature[-flying]) +auto=cantbeblockedby(creature[-reach]) +text=Orchard Spirit can't be blocked except by creatures with flying or reach. +mana={2}{G} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Orchard Warden +auto=@movedTo(other treefolk|mybattlefield):may all(trigger[to]) dynamicability +text=Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. +mana={4}{G}{G} +type=Creature +subtype=Treefolk Shaman +power=4 +toughness=6 +[/card] +[card] name=Orcish Artillery auto={T}:damage:2 target(creature,player) && damage:3 controller text={T}: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you. @@ -70226,6 +76038,16 @@ power=1 toughness=1 [/card] [card] +name=Orcish Librarian +auto={r}{t}:reveal:8 optionone name(Exile 4 cards) moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) optiononeend optiontwo name(put on top) target(<8>*|reveal) moveto(mylibrary) optiontwoend revealend +text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. +mana={1}{R} +type=Creature +subtype=Orc +power=1 +toughness=1 +[/card] +[card] name=Orcish Lumberjack auto={T}{S(forest|myBattlefield)}:name(add mana) ability$! choice add{G} _ choice add{R} !$ controller && ability$! choice add{G} _ choice add{R} !$ controller && ability$! choice add{G} _ choice add{R} !$ controller text={T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G} to your mana pool. @@ -70279,6 +76101,16 @@ power=1 toughness=1 [/card] [card] +name=Orcish Spy +auto={t}:target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={T}: Look at the top three cards of target player's library. +mana={R} +type=Creature +subtype=Orc Rogue +power=1 +toughness=1 +[/card] +[card] name=Orcish Veteran auto=cantbeblockerof(creature[white;power>=2]) auto={R}:first strike @@ -70302,6 +76134,28 @@ power=2 toughness=1 [/card] [card] +name=Order of Whiteclay +auto={1}{w}{w}{q}:target(creature[manacost <=3]|mygraveyard) moveto(mybattlefield) +text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) +mana={1}{W}{W} +type=Creature +subtype=Kithkin Cleric +power=1 +toughness=4 +[/card] +[card] +name=Order of Yawgmoth +abilities=fear +auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent +auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller +text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card. +mana={2}{B}{B} +type=Creature +subtype=Zombie Knight +power=2 +toughness=2 +[/card] +[card] name=Order of the Ebon Hand abilities=protection from white auto={B}:first strike @@ -70314,14 +76168,6 @@ power=2 toughness=1 [/card] [card] -name=Order of the Sacred Bell -mana={3}{G} -type=Creature -subtype=Human Monk -power=4 -toughness=3 -[/card] -[card] name=Order of the Golden Cricket auto=@combat(attacking) source(this):pay({W}) all(this) flying ueot text=Whenever Order of the Golden Cricket attacks, you may pay {W}. If you do, it gains flying until end of turn. @@ -70332,6 +76178,14 @@ power=2 toughness=2 [/card] [card] +name=Order of the Sacred Bell +mana={3}{G} +type=Creature +subtype=Human Monk +power=4 +toughness=3 +[/card] +[card] name=Order of the Sacred Torch auto={L}{T}:fizzle target(*[black]|stack) text={T}, Pay 1 life: Counter target black spell. @@ -70369,28 +76223,6 @@ power=2 toughness=1 [/card] [card] -name=Order of Whiteclay -auto={1}{w}{w}{q}:target(creature[manacost <=3]|mygraveyard) moveto(mybattlefield) -text={1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. ({Q} is the untap symbol.) -mana={1}{W}{W} -type=Creature -subtype=Kithkin Cleric -power=1 -toughness=4 -[/card] -[card] -name=Order of Yawgmoth -abilities=fear -auto=@damagefoeof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent -auto=@damageof(player) from(this):ability$!name(discard) target(*|myhand) reject!$ controller -text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Whenever Order of Yawgmoth deals damage to a player, that player discards a card. -mana={2}{B}{B} -type=Creature -subtype=Zombie Knight -power=2 -toughness=2 -[/card] -[card] name=Ordered Migration auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue flying) @@ -70548,6 +76380,16 @@ power=1 toughness=3 [/card] [card] +name=Ormendahl, Profane Prince +abilities=flying, haste, indestructible, lifelink +auto=untap +text=Flying, lifelink, indestructible, haste +type=Legendary Creature +subtype=Demon +power=9 +toughness=7 +[/card] +[card] name=Ornitharch abilities=flying auto=ability$!choice name(Tribute 2) all(mystored) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent @@ -70568,7 +76410,6 @@ subtype=Thopter power=0 toughness=2 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Orochi Eggwatcher auto={2}{G}{T}:token(Snake,Creature Snake,1/1,green) restriction{type(creature|mybattlefield)~lessthan~9} @@ -70581,17 +76422,6 @@ power=1 toughness=1 [/card] [card] -name=Shidako, Broodmistress -auto={G}{S(creature|myBattlefield)}:3/3 target(creature) -text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. -color=green -type=Legendary Creature -subtype=Snake Shaman -power=3 -toughness=3 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Orochi Hatchery auto=counter(0/0,XX,Charge) auto={5}{T}:thisforeach(counter{0/0,1,Charge}) token(Snake,Creature Snake,1/1,green) @@ -70783,6 +76613,14 @@ power=6 toughness=6 [/card] [card] +name=Outnumber +target=creature|battlefield +auto=damage:type:creature:mybattlefield +text=Outnumber deals damage to target creature equal to the number of creatures you control. +mana={R} +type=Instant +[/card] +[card] name=Outrage Shaman auto=damage:type:manar target(creature) text=Chroma - When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. @@ -70924,6 +76762,17 @@ power=1 toughness=1 [/card] [card] +name=Overwhelming Denial +abilities=nofizzle +auto=fizzle +target=*|stack +text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell. +mana={2}{U}{U} +other={U}{U} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Instant +[/card] +[card] name=Overwhelming Forces auto=@movedto(creature|graveyard):draw:1 auto=destroy all(creature|opponentbattlefield) @@ -71048,6 +76897,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Pack Guardian +abilities=flash +auto=may name(Make Wolf) reject target(land|myhand) && token(Wolf,creature Wolf,2/2,green) +text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. +mana={2}{G}{G} +type=Creature +subtype=Wolf Spirit +power=4 +toughness=3 +[/card] +[card] name=Pack Hunt target=creature auto=target(*[share!name!]|mylibrary) moveTo(myhand) @@ -71141,6 +77001,14 @@ mana={3}{B}{B} type=Enchantment [/card] [card] +name=Painful Truths +auto=draw:converge controller +auto=life:-converge controller +text=Converge ? You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Painsmith auto=@movedTo(artifact|mystack):may 2/0 target(creature) ueot && deathtouch ueot text=Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn. @@ -71223,6 +77091,17 @@ power=4 toughness=5 [/card] [card] +name=Pale Rider of Trostad +auto=reject target(*|myhand) +abilities=skulk +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. +mana={1}{B} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Pale Wayfarer auto={2}{w}{w}{q}:target(creature) protection from white ueot auto={2}{w}{w}{q}:target(creature) protection from black ueot @@ -71576,6 +77455,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Paranoid Parish-Blade +auto=while(restriction{delirium}) first strike +auto=while(restriction{delirium}) 1/0 +text=Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Parapet Watchers auto={WU}:0/1 text={(w/u)}: Parapet Watchers gets +0/+1 until end of turn. @@ -71692,6 +77582,14 @@ power=1 toughness=1 [/card] [card] +name=Part Water +target=creature +auto=islandwalk +text=X target creatures gain islandwalk until end of turn. +mana={X}{X}{U} +type=Sorcery +[/card] +[card] name=Part the Veil auto=moveTo(ownerhand) all(creature|myBattlefield) text=Return all creatures you control to their owner's hand. @@ -71700,11 +77598,13 @@ type=Instant subtype=Arcane [/card] [card] -name=Part Water -target=creature -auto=islandwalk -text=X target creatures gain islandwalk until end of turn. -mana={X}{X}{U} +name=Part the Waterveil +auto=turns:+1 controller +auto=moveTo(exile) +other={6}{U}{U}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever +text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6?{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={4}{U}{U} type=Sorcery [/card] [card] @@ -71823,6 +77723,16 @@ power=1 toughness=1 [/card] [card] +name=Patron Wizard +auto={T(wizard|mybattlefield)}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +text=Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. +mana={U}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Patron of the Akki other={kgoblin} name(Goblin Offering) abilities=offering @@ -71906,16 +77816,6 @@ power=1 toughness=1 [/card] [card] -name=Patron Wizard -auto={T(wizard|mybattlefield)}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -text=Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. -mana={U}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] name=Pattern of Rebirth target=creature auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) transforms((,newability[target(creature|mylibrary) moveTo(mybattlefield)])) @@ -71953,11 +77853,14 @@ power=2 toughness=2 [/card] [card] -name=Peace of Mind -auto={W}{discard(*|myhand)}:life:3 -text={W}, Discard a card: You gain 3 life. -mana={1}{W} -type=Enchantment +name=Peace Strider +auto=life:3 +text=When Peace Strider enters the battlefield, you gain 3 life. +mana={4} +type=Artifact Creature +subtype=Construct +power=3 +toughness=3 [/card] [card] name=Peace and Quiet @@ -71968,14 +77871,11 @@ mana={1}{W} type=Instant [/card] [card] -name=Peace Strider -auto=life:3 -text=When Peace Strider enters the battlefield, you gain 3 life. -mana={4} -type=Artifact Creature -subtype=Construct -power=3 -toughness=3 +name=Peace of Mind +auto={W}{discard(*|myhand)}:life:3 +text={W}, Discard a card: You gain 3 life. +mana={1}{W} +type=Enchantment [/card] [card] name=Peacekeeper @@ -72093,6 +77993,14 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Peer Through Depths +auto=reveal:5 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +subtype=Arcane +[/card] +[card] name=Pegasus Charger abilities=flying,first strike text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- First strike (This creature deals combat damage before creatures without first strike.) @@ -72338,6 +78246,15 @@ type=Artifact subtype=Equipment [/card] [card] +name=Perfected Form +abilities=flying +text=Flying +type=Creature +subtype=Insect Horror +power=5 +toughness=4 +[/card] +[card] name=Perilous Forays auto={1}{S(creature|mybattlefield)}:target(*[swamp;island;mountain;forest;plains]|mylibrary) moveTo(myBattlefield) and!(tap)! text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library. @@ -72378,7 +78295,7 @@ auto={5}{T}{E}:moveTo(exile) all(*[-land]|battlefield) text={5},{T}, exile Perilous Vault: Exile all nonland permanents. mana={4} type=Artifact -[/card] +[/card] [card] name=Perimeter Captain abilities=defender @@ -72449,6 +78366,15 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=Persistent Nightmare +auto=@combatdamaged(player) from(this):moveto(myhand) and!(flip(Startled Awake) )! +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. +type=Creature +subtype=Nightmare +power=1 +toughness=1 +[/card] +[card] name=Personal Sanctuary auto=@each my beginofturn:preventalldamage to(controller) ueot auto=preventalldamage to(controller) ueot @@ -72535,6 +78461,14 @@ power=3 toughness=3 [/card] [card] +name=Petals of Insight +auto=reveal:3 optionone name(Put Back On Top) target(*|reveal) transforms((,newability[all(*|reveal) moveto(mylibrary)])) oneshot optiononeend optiontwo choice name(Put on Bottom and Draw) all(this) moveto(myhand) && all(*|reveal) bottomoflibrary && draw:3 optiontwoend +text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. +mana={4}{U} +type=Sorcery +subtype=Arcane +[/card] +[card] name=Petradon auto=(blink)forsrc target(<2>land) auto={R}:1/0 @@ -72639,17 +78573,6 @@ power=2 toughness=2 [/card] [card] -name=Phantasmal Fiend -auto={B}:1/-1 -auto={1}{U}:swap -text={B}: Phantasmal Fiend gets +1/-1 until end of turn. -- {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. -mana={3}{B} -type=Creature -subtype=Illusion -power=1 -toughness=5 -[/card] -[card] name=Phantasmal Dragon abilities=flying auto=@targeted(this):sacrifice @@ -72661,6 +78584,17 @@ power=5 toughness=5 [/card] [card] +name=Phantasmal Fiend +auto={B}:1/-1 +auto={1}{U}:swap +text={B}: Phantasmal Fiend gets +1/-1 until end of turn. -- {1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn. +mana={3}{B} +type=Creature +subtype=Illusion +power=1 +toughness=5 +[/card] +[card] name=Phantasmal Forces abilities=flying auto=upcost[{U}] sacrifice @@ -73216,26 +79150,6 @@ power=5 toughness=4 [/card] [card] -name=Phyrexian Infiltrator -auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) all(this) -text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) -mana={2}{B} -type=Creature -subtype=Minion -power=2 -toughness=2 -[/card] -[card] -name=Phyrexian Juggernaut -abilities=infect,mustattack -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Phyrexian Juggernaut attacks each turn if able. -mana={6} -type=Artifact Creature -subtype=Juggernaut -power=5 -toughness=5 -[/card] -[card] name=Phyrexian Hydra abilities=infect,wilting text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way. @@ -73246,6 +79160,16 @@ power=7 toughness=7 [/card] [card] +name=Phyrexian Infiltrator +auto={2}{U}{U}:moveTo(myBattlefield) target(creature|opponentBattlefield) && moveto(opponentBattlefield) all(this) +text={2}{U}{U}: Exchange control of Phyrexian Infiltrator and target creature. (This effect lasts indefinitely.) +mana={2}{B} +type=Creature +subtype=Minion +power=2 +toughness=2 +[/card] +[card] name=Phyrexian Ironfoot auto=doesnotuntap auto={1}{i}:untap @@ -73257,6 +79181,16 @@ power=3 toughness=4 [/card] [card] +name=Phyrexian Juggernaut +abilities=infect,mustattack +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- Phyrexian Juggernaut attacks each turn if able. +mana={6} +type=Artifact Creature +subtype=Juggernaut +power=5 +toughness=5 +[/card] +[card] name=Phyrexian Lens auto={L}{T}:Add{W} auto={L}{T}:Add{U} @@ -73557,6 +79491,13 @@ power=2 toughness=2 [/card] [card] +name=Pieces of the Puzzle +auto=reveal:5 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) and!( all(*|reveal) moveto(ownergraveyard) )! optiontwoend revealend +text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Pierce Strider auto=life:-3 opponent text=When Pierce Strider enters the battlefield, target opponent loses 3 life. @@ -73592,21 +79533,6 @@ mana={1}{U}{B} type=Sorcery [/card] [card] -name=Pili-Pala -abilities=flying -auto={2}{q}:add{g} -auto={2}{q}:add{w} -auto={2}{q}:add{r} -auto={2}{q}:add{u} -auto={2}{q}:add{b} -text=Flying -- {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) -mana={2} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=1 -[/card] -[card] name=Pilgrim of the Fires abilities=first strike,trample text=First strike, Trample @@ -73628,6 +79554,21 @@ power=1 toughness=1 [/card] [card] +name=Pili-Pala +abilities=flying +auto={2}{q}:add{g} +auto={2}{q}:add{w} +auto={2}{q}:add{r} +auto={2}{q}:add{u} +auto={2}{q}:add{b} +text=Flying -- {2}, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.) +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=1 +[/card] +[card] name=Pillage target=artifact,land auto=bury @@ -73647,6 +79588,16 @@ power=5 toughness=5 [/card] [card] +name=Pillar Tombs of Aku +auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this) +auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice && life:-5 controller +auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!choice name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice _ choice name(life loss and sacrifice Tombs) sacrifice all(mystored) && life:-5!$ opponent +auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~lessthan~1}:sacrifice && life:-5 opponent +text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku. +mana={2}{B}{B} +type=World Enchantment +[/card] +[card] name=Pillar of Flame target=creature,player auto=exiledeath @@ -73675,16 +79626,6 @@ power=3 toughness=3 [/card] [card] -name=Pillar Tombs of Aku -auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this) -auto=@each my upkeep restriction{type(creature|mybattlefield)~lessthan~2}:sacrifice && life:-5 controller -auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~morethan~0}:ability$!choice name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice _ choice name(life loss and sacrifice Tombs) sacrifice all(mystored) && life:-5!$ opponent -auto=@each opponent upkeep restriction{type(creature|opponentbattlefield)~lessthan~1}:sacrifice && life:-5 opponent -text=At the beginning of each player's upkeep, that player may sacrifice a creature. If that player doesn't, he or she loses 5 life and you sacrifice Pillar Tombs of Aku. -mana={2}{B}{B} -type=World Enchantment -[/card] -[card] name=Pillarfield Ox mana={3}{W} type=Creature @@ -73769,6 +79710,18 @@ mana={4}{R}{R} type=Sorcery [/card] [card] +name=Pious Evangel +auto=life:1 +auto=@movedto(creature|mybattlefield):life:1 +auto={2}{T}{S(creature|mybattlefield)}: flip(Wayward Disciple) +text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Pious Kitsune auto=@each my upkeep restriction{type(eight-and-a-half-tails|battlefield)~morethan~0}:thisforeach(counter{0/0.1.Devotion}) life:1 controller auto=@each my upkeep:counter(0/0,1,Devotion) @@ -73969,7 +79922,6 @@ subtype=Faerie power=1 toughness=1 [/card] -#emblem ueot removes the effect, modified to opponent since if you target yourself, it has no use and you still draw. [card] name=Plagiarize target=opponent @@ -74098,16 +80050,6 @@ power=1 toughness=1 [/card] [card] -name=Plagued Rusalka -auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) -text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. -mana={B} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] name=Plaguebearer auto={B}:name(X = 0) destroy target(creature[-black;manacost=0]) auto={2}{B}:name(X = 1) destroy target(creature[-black;manacost=1]) @@ -74134,6 +80076,16 @@ power=1 toughness=1 [/card] [card] +name=Plagued Rusalka +auto={B}{S(creature|myBattlefield)}:-1/-1 target(creature) +text={B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn. +mana={B} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Plaguemaw Beast auto={T}{S(creature|mybattlefield)}:target(proliferation) proliferate text={T}, Sacrifice a creature: Proliferate. @@ -74201,6 +80153,15 @@ power=1 toughness=1 [/card] [card] +name=Planar Outburst +auto=destroy all(creature[-land]|battlefield) +other={5}{W}{W}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Destroy all nonland creatures. -- Awaken 4?{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{W}{W} +type=Sorcery +[/card] +[card] name=Planar Portal auto={6}{T}:moveTo(myHand) target(*|myLibrary) text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library. @@ -74241,6 +80202,16 @@ type=Land subtype=Mountain Plains [/card] [card] +name=Plated Crusher +abilities=opponentshroud,trample +text=Trample, hexproof +mana={4}{G}{G}{G} +type=Creature +subtype=Beast +power=7 +toughness=6 +[/card] +[card] name=Plated Geopede abilities=first strike auto=@movedTo(land|myBattlefield):2/2 ueot @@ -74401,14 +80372,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Plummet -target=creature[flying] -auto=destroy -text=Destroy target creature with flying. -mana={G}{1} -type=Instant -[/card] -[card] name=Plumeveil abilities=flash,flying,defender text=Flash -- Defender, flying @@ -74419,6 +80382,14 @@ power=4 toughness=4 [/card] [card] +name=Plummet +target=creature[flying] +auto=destroy +text=Destroy target creature with flying. +mana={G}{1} +type=Instant +[/card] +[card] name=Plunder auto=target(*[land;artifact]) destroy text=Destroy target artifact or land. -- Suspend 4 - {1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) @@ -74521,6 +80492,13 @@ text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana p type=Land [/card] [card] +name=Ponder +auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend +text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. +mana={U} +type=Sorcery +[/card] +[card] name=Pongify target=creature auto=bury && token(Ape,creature,3/3,green) targetcontroller @@ -74574,6 +80552,16 @@ power=3 toughness=1 [/card] [card] +name=Pore Over the Pages +target=land|mybattlefield +auto=untap +auto=draw:3 controller +auto=reject target(*|myhand) +text=Draw three cards, untap up to two lands, then discard a card. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Porphyry Nodes auto=@each my upkeep:bury notatarget(creature[power=power:lowest:creature:battlefield]) text=At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. -- When there are no creatures on the battlefield, sacrifice Porphyry Nodes. @@ -74591,6 +80579,14 @@ power=1 toughness=2 [/card] [card] +name=Port Town +auto=aslongas(island,plains|myhand) tap <1 +auto={T}:add{W} +auto={T}:add{U} +text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] name=Portcullis auto=@movedTo(creature|battlefield) restriction{type(creature|battlefield)~morethan~2}:all(trigger[to]) (blink)forsrc text=Whenever a creature enters the battlefield, if there are two or more other creatures on the battlefield, exile that creature. Return that card to the battlefield under its owner's control when Portcullis leaves the battlefield. @@ -74598,6 +80594,17 @@ mana={4} type=Artifact [/card] [card] +name=Portent of Betrayal +target=creature +auto=haste +auto=untap +alias=129767 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3}{R} +type=Sorcery +[/card] +[card] name=Possessed Aven abilities=flying auto=aslongas(*|mygraveyard) 1/1 >6 @@ -74762,15 +80769,6 @@ mana={4} type=Artifact [/card] [card] -name=Power of Fire -target=creature -auto=teach(creature) {T}:damage:1 target(creature,player) -text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Power Taint auto=teach(creature) upcost[{2}] life:-2 controller autohand=__CYCLING__({2}) @@ -74780,6 +80778,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Power of Fire +target=creature +auto=teach(creature) {T}:damage:1 target(creature,player) +text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature or player." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Powerstone Minefield auto=@combat(attacking) source(creature):all(trigger[to]) damage:2 auto=@combat(blocking) source(creature):all(trigger[to]) damage:2 @@ -74814,6 +80821,13 @@ text={T}: Add {1} to your mana pool. -- {4}{W}{U}, {T}: Prevent all damage a sou type=Land [/card] [card] +name=Prairie Stream +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Plains Island +[/card] +[card] name=Precinct Captain auto=@combatdamaged(player) from(this):token(Soldier,Creature Soldier,1/1,white) abilities=first strike @@ -74825,6 +80839,13 @@ power=2 toughness=2 [/card] [card] +name=Precognition +auto=@each my upkeep:may target(opponent) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. +mana={4}{U} +type=Enchantment +[/card] +[card] name=Predator Dragon abilities=flying, haste auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) @@ -74848,14 +80869,6 @@ power=1 toughness=1 [/card] [card] -name=Predator, Flagship -auto={2}:flying target(creature) -auto={5}{T}:destroy target(creature[flying]) -text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. -mana={5} -type=Legendary Artifact -[/card] -[card] name=Predator's Gambit target=creature auto=2/1 @@ -74883,6 +80896,14 @@ mana={1}{G} type=Instant [/card] [card] +name=Predator, Flagship +auto={2}:flying target(creature) +auto={5}{T}:destroy target(creature[flying]) +text={2}: Target creature gains flying until end of turn. -- {5}, {T}: Destroy target creature with flying. +mana={5} +type=Legendary Artifact +[/card] +[card] name=Predatory Advantage auto=@each opponent endofturn restriction{thisturn(creature|opponentstack)~lessthan~1}:token(Lizard,Creature Lizard,2/2,green) controller text=At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, put a 2/2 green Lizard creature token onto the battlefield. @@ -74947,6 +80968,13 @@ mana={1}{U} type=Instant [/card] [card] +name=Preordain +auto=scry:2 scrycore draw:1 delayed dontshow scrycoreend scryend +text=Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] name=Presence of Gond target=creature auto=teach(creature) {T}:token(Elf Warrior, Creature Elf Warrior,1/1,green) @@ -74970,6 +80998,23 @@ mana={2}{W}{W} type=Sorcery [/card] [card] +name=Press for Answers +target=creature +auto=frozen +auto=token(-410067) controller +text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={1}{U} +type=Sorcery +[/card] +[card] +name=Press into Service +auto=target(other creature|battlefield) counter(1/1,1) +auto=choice ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Press the Advantage target=creature|battlefield auto=2/2 ueot @@ -75107,17 +81152,6 @@ power=1 toughness=1 [/card] [card] -name=Priest of the Blood Rite -auto=choice token(Demon,Creature Demon,5/5,flying,black) controller -auto=@each my upkeep:life:-2 controller -text=When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield. -- At the beginning of your upkeep, you lose 2 life. -mana={3}{B}{B} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] name=Priest of Titania auto={T}:foreach(elf) add{G} text={T}: Add {G} to your mana pool for each Elf on the battlefield. @@ -75148,6 +81182,17 @@ power=1 toughness=2 [/card] [card] +name=Priest of the Blood Rite +auto=choice token(Demon,Creature Demon,5/5,flying,black) controller +auto=@each my upkeep:life:-2 controller +text=When Priest of the Blood Rite enters the battlefield, put a 5/5 black Demon creature token with flying onto the battlefield. -- At the beginning of your upkeep, you lose 2 life. +mana={3}{B}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=2 +[/card] +[card] name=Priests of Norn abilities=infect,vigilance text=Vigilance -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) @@ -75388,6 +81433,15 @@ power=5 toughness=4 [/card] [card] +name=Prism Array +auto=counter(0/0,converge,crystal) +auto={c(0/0,-1,crystal)}:tap target(creature) +auto={W}{U}{B}{R}{G}:scry:3 scrycore delayed dontshow donothing scrycoreend scryend +text=Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={4}{U} +type=Enchantment +[/card] +[card] name=Prism Ring alias=1000 auto=activatechooseacolor transforms((,newability[@movedto(*[chosencolor]|mystack):life:1 controller])) forever activatechooseend @@ -75574,6 +81628,16 @@ mana={2}{GW}{GW}{GW} type=Enchantment [/card] [card] +name=Prized Amalgam +autograveyard=@movedto(creature|mybattlefield) from(mygraveyard):phaseaction[endofturn once] moveto(mybattlefield) and!(tap)! +text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. +mana={1}{U}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] name=Prized Elephant auto=aslongas(forest|mybattlefield) 1/1 auto={G}:trample ueot @@ -75649,17 +81713,6 @@ mana={2}{B}{B} type=Sorcery [/card] [card] -name=Progenitus -abilities=shufflelibrarydeath -auto=protection from(*) -text=Protection from everything -- If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. -mana={W}{W}{U}{U}{B}{B}{R}{R}{G}{G} -type=Legendary Creature -subtype=Hydra Avatar -power=10 -toughness=10 -[/card] -[card] name=Progenitor Mimic auto=transforms((,newability[@each my upkeep:all(this) ifnot cantargetcard(*[token]) then clone])) forever auto=may copy NotATarget(creature) @@ -75671,6 +81724,17 @@ power=0 toughness=0 [/card] [card] +name=Progenitus +abilities=shufflelibrarydeath +auto=protection from(*) +text=Protection from everything -- If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. +mana={W}{W}{U}{U}{B}{B}{R}{R}{G}{G} +type=Legendary Creature +subtype=Hydra Avatar +power=10 +toughness=10 +[/card] +[card] name=Promise of Bunrei auto=@movedto(graveyard) from(creature|myBattlefield):token(Spirit,Creature Spirit,1/1)*4 auto=@movedto(graveyard) from(creature|myBattlefield):bury @@ -75712,6 +81776,17 @@ mana={3}{W} type=Enchantment [/card] [card] +name=Prophet of Distortion +auto={3}{c}:draw:1 +text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.) +mana={U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=2 +[/card] +[card] name=Prophet of Kruphix auto=@each opponent untap:untap all(creature,land|mybattlefield) auto=lord(creature|myhand) flash forcedalive @@ -75723,6 +81798,15 @@ power=2 toughness=3 [/card] [card] +name=Prophetic Bolt +target=creature,player +auto=damage:4 +auto=reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. +mana={3}{U}{R} +type=Instant +[/card] +[card] name=Prophetic Prism auto=draw:1 auto={1}{T}:add{W} @@ -75777,6 +81861,13 @@ power=2 toughness=2 [/card] [card] +name=Proteus Staff +auto={2}{u}{t}:target(creature) transforms((,newability[bottomoflibrary],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Put in play) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) oneshot assorcery +text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. +mana={3} +type=Artifact +[/card] +[card] name=Protomatter Powder auto={4}{W}{T}{S}:moveTo(myBattlefield) target(artifact|mygraveyard) text={4}{W}, {T}, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to the battlefield. @@ -76063,6 +82154,33 @@ power=0 toughness=1 [/card] [card] +name=Pulse Tracker +auto=@combat(attacking) source(this):life:-1 opponent +text=Whenever Pulse Tracker attacks, each opponent loses 1 life. +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] +name=Pulse of Murasa +target=creature,land|graveyard +auto=life:6 +auto=moveto(ownerhand) +text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. +mana={2}{G} +type=Instant +[/card] +[card] +name=Pulse of the Dross +target=player +auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(myhand) afterrevealedend revealend +text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Pulse of the Fields auto=life:4 controller auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(ownerhand) @@ -76097,16 +82215,6 @@ mana={1}{G}{G} type=Sorcery [/card] [card] -name=Pulse Tracker -auto=@combat(attacking) source(this):life:-1 opponent -text=Whenever Pulse Tracker attacks, each opponent loses 1 life. -mana={B} -type=Creature -subtype=Vampire Rogue -power=1 -toughness=1 -[/card] -[card] name=Pulsemage Advocate auto={T}{H(*|opponentgraveyard)}{H(*|opponentgraveyard)}{H(*|opponentgraveyard)}:moveTo(mybattlefield) target(creature|mygraveyard) text={T}: Return three target cards in an opponent's graveyard to his or her hand. Return target creature card from your graveyard to the battlefield. @@ -76144,6 +82252,14 @@ type=Instant [/card] [card] name=Puncturing Light +target=creature[attacking;blocking;power<4] +auto=destroy +text=Destroy target attacking or blocking creature with power 3 or less. +mana={1}{W} +type=Instant +[/card] +[card] +name=Puncturing Light target=creature[attacking;blocking;power<=3] auto=destroy text=Destroy target attacking or blocking creature with power 3 or less. @@ -76179,13 +82295,6 @@ mana={1}{R} type=Instant [/card] [card] -name=Puppet's Verdict -auto=flipacoin winability destroy all(creature[power<=2]) winabilityend loseability destroy all(creature[power>=3]) loseabilityend flipend -text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. -mana={1}{R}{R} -type=Instant -[/card] -[card] name=Puppet Conjurer auto={U}{T}:token(Homonculus,Artifact Creature Homonculus,0/1,blue) auto=@each my upkeep:sacrifice notatarget(homonculus|myBattlefield) @@ -76205,6 +82314,13 @@ mana={3} type=Artifact [/card] [card] +name=Puppet's Verdict +auto=flipacoin winability destroy all(creature[power<=2]) winabilityend loseability destroy all(creature[power>=3]) loseabilityend flipend +text=Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Puppeteer auto={U}{T}:tap target(creature) auto={U}{T}:untap target(creature) @@ -76234,6 +82350,16 @@ mana={W} type=Instant [/card] [card] +name=Puresight Merrow +auto={WU}{q}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in exile) target(<1>*|reveal) moveto(myexile) optiontwoend revealend +text={(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) +mana={WU}{WU} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] name=Puresteel Paladin auto=@movedTo(equipment|mybattlefield):may draw:1 controller auto=lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero) rehook target(creature|mybattlefield) assorcery restriction{type(artifact|mybattlefield)~morethan~2}])) @@ -76284,6 +82410,20 @@ mana={W} type=Instant [/card] [card] +name=Purphoros's Emissary +abilities=menace +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow teach(creature) menace +bestow={6}{r} +text=Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Purphoros's Emissary can't be blocked except by two or more creatures. -- Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures. +mana={3}{R} +type=Enchantment Creature +subtype=Ox +power=3 +toughness=3 +[/card] +[card] name=Purphoros, God of the Forge abilities=indestructible auto=@movedto(other creature|mybattlefield):damage:2 opponent @@ -76361,6 +82501,16 @@ mana={1}{B}{G} type=Instant [/card] [card] +name=Putrid Cyclops +auto=scry:1 scrycore choice name(-x/-x) all(this) ueot -revealedmana/-revealedmana scrycoreend scryend +text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={2}{B} +type=Creature +subtype=Zombie Cyclops +power=3 +toughness=3 +[/card] +[card] name=Putrid Imp auto={discard(*|myhand)}:flying auto=aslongas(*|mygraveyard) 1/1 >6 @@ -76477,6 +82627,17 @@ power=1 toughness=1 [/card] [card] +name=Pyre Hound +abilities=trample +auto=@movedto(instant,sorcery|mystack):counter(1/1,1) +text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. +mana={3}{R} +type=Creature +subtype=Elemental Hound +power=2 +toughness=3 +[/card] +[card] name=Pyre Zombie auto={1}{R}{R}{S}:damage:2 target(creature,player) autograveyard={1}{B}{B}:moveTo(myhand) myUpkeepOnly @@ -76488,6 +82649,17 @@ power=2 toughness=1 [/card] [card] +name=Pyreheart Wolf +auto=@combat(attacking) source(this):all(creature[attacking]) menace ueot +text=Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +mana={2}{R} +abilities=undying +type=Creature +subtype=Wolf +power=1 +toughness=1 +[/card] +[card] name=Pyretic Ritual auto=add{R}{R}{R} text=Add {R}{R}{R} to your mana pool. @@ -76538,6 +82710,16 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Pyroclast Consul +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|battlefield) damage:2 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. +mana={3}{R}{R} +type=Creature +subtype=Elemental Shaman +power=3 +toughness=3 +[/card] +[card] name=Pyroconvergence auto=@movedTo(*[multicolor]|mystack):damage:2 target(creature,player) text=Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player. @@ -76553,6 +82735,13 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=Pyromancer's Assault +auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(creature,player) +text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. +mana={3}{R} +type=Enchantment +[/card] +[card] name=Pyromania auto={1}{R}{D}:damage:1 target(creature,player) auto={1}{R}{S}:damage:1 target(creature,player) @@ -76664,6 +82853,14 @@ power=1 toughness=1 [/card] [card] +name=Quarantine Field +auto=counter(0/0,xx,Isolation) +auto=(blink)forsrc target(*[-land]|opponentbattlefield) +text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. (WORKAROUND ONLY EXILES UP TO X AND NOT FOR EACH COUNTER) +mana={X}{X}{W}{W} +type=Enchantment +[/card] +[card] name=Quash target=instant,sorcery|stack auto=fizzle @@ -76692,6 +82889,14 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Quest for Ula's Temple +auto=@each my upkeep:reveal:1 optionone if type(creature|reveal)~morethan~0 then all(this) counter(0/0,1,quest) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +auto=this(counter{0/0.1.Quest}>=3) transforms((,newability[@each my end:moveto(mybattlefield) target(Kraken, Leviathan, Octopus,Serpent|myhand)])) forever +text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. +mana={U} +type=Enchantment +[/card] +[card] name=Quest for the Gemblades auto=@combatdamaged(creature) from(creature|myBattlefield):may counter(0/0,1,Quest) all(this) auto={C(0/0,-1,Quest)}{S}:counter(1/1,4) target(creature) @@ -76894,6 +83099,14 @@ power=3 toughness=2 [/card] [card] +name=Quilled Slagwurm +mana={4}{G}{G}{G} +type=Creature +subtype=Wurm +power=8 +toughness=8 +[/card] +[card] name=Quilled Sliver auto=lord(sliver) {T}:damage:1 target(creature[attacking;blocking]) text=All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature." @@ -76904,12 +83117,14 @@ power=1 toughness=1 [/card] [card] -name=Quilled Slagwurm -mana={4}{G}{G}{G} +name=Quilled Wolf +auto={5}{G}:4/4 ueot +text={5}{G}: Quilled Wolf gets +4/+4 until end of turn. +mana={1}{G} type=Creature -subtype=Wurm -power=8 -toughness=8 +subtype=Wolf +power=2 +toughness=2 [/card] [card] name=Quillmane Baku @@ -77045,6 +83260,14 @@ power=1 toughness=1 [/card] [card] +name=Rabid Bite +target=creature +auto=transforms((,newability[dynamicability target(creature)])) +text=Target creature you control deals damage equal to its power to target creature you don't control. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Rabid Bloodsucker abilities=flying auto=choice all(player) life:-2 @@ -77145,6 +83368,13 @@ power=2 toughness=3 [/card] [card] +name=Radiant Flames +auto=damage:converge all(creature|battlefield) +text=Converge ? Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Radiant Fountain auto=life:2 auto={T}:Add{1} @@ -77292,6 +83522,16 @@ power=2 toughness=1 [/card] [card] +name=Rage of Purphoros +target=creature +auto=cantregen +auto=damage:4 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={4}{R} +type=Sorcery +[/card] +[card] name=Rageblood Shaman abilities=trample auto=lord(other minotaur|mybattlefield) +1/+1 @@ -77304,6 +83544,17 @@ power=2 toughness=3 [/card] [card] +name=Ragemonger +auto=lord(minotaur|myhand,mylibrary,mygraveyard,myexile) altercost(black,-1) +auto=lord(minotaur|myhand,mylibrary,mygraveyard,myexile) altercost(red,-1) +text=Minotaur spells you cast cost BlackRed less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2Red, it costs 2 to cast.) +mana={1}{B}{R} +type=Creature +subtype=Minotaur Shaman +power=2 +toughness=3 +[/card] +[card] name=Ragged Veins abilities=flash target=creature @@ -77399,17 +83650,6 @@ power=3 toughness=3 [/card] [card] -name=Ragemonger -auto=lord(minotaur|myhand,mylibrary,mygraveyard,myexile) altercost(black,-1) -auto=lord(minotaur|myhand,mylibrary,mygraveyard,myexile) altercost(red,-1) -text=Minotaur spells you cast cost BlackRed less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2Red, it costs 2 to cast.) -mana={1}{B}{R} -type=Creature -subtype=Minotaur Shaman -power=2 -toughness=3 -[/card] -[card] name=Ragnar auto={W}{U}{G}{T}:regenerate target(creature) text={G}{W}{U}, {T}: Regenerate target creature. @@ -77598,15 +83838,6 @@ text=Rakdos Carnarium enters the battlefield tapped. -- When Rakdos Carnarium en type=Land [/card] [card] -name=Rakdos Cluestone -auto={T}: Add{B} -auto={T}: Add{R} -auto={B}{R}{T}{S}:draw:1 controller -text={T}: Add {B} or {R} to your mana pool. -- {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card. -mana={3} -type=Artifact -[/card] -[card] name=Rakdos Charm auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) auto=aslongas(artifact|battlefield) choice destroy target(artifact) @@ -77616,6 +83847,15 @@ mana={B}{R} type=Instant [/card] [card] +name=Rakdos Cluestone +auto={T}: Add{B} +auto={T}: Add{R} +auto={B}{R}{T}{S}:draw:1 controller +text={T}: Add {B} or {R} to your mana pool. -- {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Rakdos Drake auto=may counter(1/1,1) auto=this(counter{1/1.1}>=1) cantblock @@ -77792,16 +84032,6 @@ power=3 toughness=4 [/card] [card] -name=Rakshasa Gravecaller -auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && token(Zombie,Creature Zombie,2/2,black)*2 -text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield. -mana={4}{B} -type=Creature -subtype=Cat Demon -power=3 -toughness=6 -[/card] -[card] name=Rakshasa Deathdealer auto={B}{G}:2/2 ueot auto={B}{G}:regenerate @@ -77813,6 +84043,16 @@ power=2 toughness=2 [/card] [card] +name=Rakshasa Gravecaller +auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && token(Zombie,Creature Zombie,2/2,black)*2 +text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Rakshasa Gravecaller exploits a creature, put two 2/2 black Zombie creature tokens onto the battlefield. +mana={4}{B} +type=Creature +subtype=Cat Demon +power=3 +toughness=6 +[/card] +[card] name=Rakshasa Vizier auto=@movedTo(*|exile) from(mygraveyard):counter(1/1,1) text=Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakasha Vizier. @@ -77983,6 +84223,16 @@ power=6 toughness=6 [/card] [card] +name=Rampaging Werewolf +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Tormented Pariah) +text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. +color=red +type=Creature +subtype=Werewolf +power=6 +toughness=4 +[/card] +[card] name=Rampant Growth auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|myLibrary) text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. @@ -78032,6 +84282,17 @@ mana={1}{B}{B} type=Sorcery [/card] [card] +name=Rancid Rats +abilities=deathtouch +auto=cantbeblockedby(creature[power>1]) +text=Skulk (This creature can't be blocked by creatures with greater power.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) +mana={1}{B} +type=Creature +subtype=Zombie Rat +power=1 +toughness=1 +[/card] +[card] name=Rancor target=Creature auto=2/0 @@ -78090,6 +84351,14 @@ power=3 toughness=3 [/card] [card] +name=Ransack +target=player +auto=reveal:5 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Rapacious One abilities=trample auto=@combatdamaged(player) from(this):token(-193507)*thatmuch @@ -78293,6 +84562,18 @@ power=5 toughness=3 [/card] [card] +name=Rattlechains +abilities=flash, flying +auto=target(spirit) hexproof ueot +auto=lord(spirit|myhand) flash +text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. +mana={1}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Rattleclaw Mystic facedown={3} autofacedown={2}:morph @@ -78320,6 +84601,19 @@ text=Ravaged Highlands enters the battlefield tapped. -- {T}: Add {R} to your ma type=Land [/card] [card] +name=Ravager of the Fells +abilities=trample +auto=damage:2 opponent +auto=may damage:2 target(creature|opponentbattlefield) +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Huntmaster of the Fells) +text=Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. +color=red,green +type=Creature +subtype=Werewolf +power=4 +toughness=4 +[/card] +[card] name=Ravages of War auto=destroy all(land) text=Destroy all lands. @@ -78358,6 +84652,17 @@ power=6 toughness=6 [/card] [card] +name=Raven Familiar +auto=upcost[{2}{u};next upkeep] sacrifice +auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Creature +subtype=Bird +power=1 +toughness=2 +[/card] +[card] name=Raven Guild Initiate facedown={3} autofacedown={H(bird|mybattlefield)}:morph @@ -78420,7 +84725,16 @@ subtype=Beast power=4 toughness=4 [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Ravenous Bloodseeker +auto={discard(*|myhand)}:2/-2 ueot +text=Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. +mana={1}{R} +type=Creature +subtype=Vampire Berserker +power=1 +toughness=3 +[/card] [card] name=Ravenous Demon auto={S(human|mybattlefield)}:flip(Archdemon of Greed) asSorcery @@ -78432,19 +84746,6 @@ power=4 toughness=4 [/card] [card] -name=Archdemon of Greed -abilities=flying,trample -auto=@each my upkeep restriction{type(human|mybattlefield)~morethan~0}:sacrifice notatarget(human|mybattlefield) -auto=@each my upkeep restriction{type(human|mybattlefield)~lessthan~1}:tap && damage:9 controller -text=Flying, trample -- At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. -color=black -type=Creature -subtype=Demon -power=9 -toughness=9 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Ravenous Leucrocota abilities=vigilance auto=this(cantargetcard(*[-monstrous]) {6}{G}:becomes(monstrous) forever && counter(1/1,3) @@ -78683,6 +84984,16 @@ power=2 toughness=2 [/card] [card] +name=Razorgrass Screen +abilities=mustblock,defender +text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able. +mana={1} +type=Artifact Creature +subtype=Wall +power=2 +toughness=1 +[/card] +[card] name=Razorjaw Oni auto=lord(creature[black]) cantblock text=Black creatures can't block. @@ -78730,6 +85041,14 @@ text=Razorverge Thicket enters the battlefield tapped unless you control two or type=Land [/card] [card] +name=Reach Through Mists +auto=draw:1 +text=Draw a card. +mana={U} +type=Instant +subtype=Arcane +[/card] +[card] name=Reach of Branches auto=token(Treefolk,Creature Treffolk,2/5,green) autograveyard=@movedTo(forest|myBattlefield):may moveTo(myhand) @@ -78747,12 +85066,11 @@ mana={4}{B} type=Instant [/card] [card] -name=Reach Through Mists -auto=draw:1 -text=Draw a card. -mana={U} -type=Instant -subtype=Arcane +name=Read the Bones +auto=scry:2 scrycore dontshow delayed draw:2 && life:-2 scrycoreend scryend +text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{B} +type=Sorcery [/card] [card] name=Reality Anchor @@ -78764,6 +85082,15 @@ mana={1}{G} type=Instant [/card] [card] +name=Reality Hemorrhage +target=creature,player +auto=damage:2 +text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player. +mana={1}{R} +abilities=devoid +type=Instant +[/card] +[card] name=Reality Ripple target=artifact,creature,land auto=phaseout @@ -78830,6 +85157,14 @@ mana={X}{2}{U}{B} type=Sorcery [/card] [card] +name=Reap What is Sown +target=creature +auto=counter(1/1,1) +text=Put a +1/+1 counter on each of up to three target creatures +mana={1}{G}{W} +type=Instant +[/card] +[card] name=Reap the Seagraf auto=token(Zombie,Creature Zombie,2/2,black) flashback={4}{U} @@ -78838,12 +85173,15 @@ mana={2}{B} type=Sorcery [/card] [card] -name=Reap What is Sown -target=creature -auto=counter(1/1,1) -text=Put a +1/+1 counter on each of up to three target creatures -mana={1}{G}{W} -type=Instant +name=Reaper King +auto=lord(other creature[scarecrow]|myBattlefield) 1/1 +auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) +text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. +mana={2W}{2U}{2B}{2R}{2G} +type=Legendary Artifact Creature +subtype=Scarecrow +power=6 +toughness=6 [/card] [card] name=Reaper from the Abyss @@ -78857,15 +85195,15 @@ power=6 toughness=6 [/card] [card] -name=Reaper King -auto=lord(other creature[scarecrow]|myBattlefield) 1/1 -auto=@movedTo(other scarecrow|myBattlefield):destroy target(*) -text=({(2/w)} can be paid with any two mana or with {W}. This card's converted mana cost is 10.) -- Other Scarecrow creatures you control get +1/+1. -- Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. -mana={2W}{2U}{2B}{2R}{2G} -type=Legendary Artifact Creature -subtype=Scarecrow -power=6 -toughness=6 +name=Reaper of Flight Moonsilver +abilities=flying +auto=while(restriction{delirium}) {s(creature|mybattlefield)} +2/+1 ueot +text=Flying -- Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 [/card] [card] name=Reaper of Sheoldred @@ -78914,6 +85252,17 @@ mana={1}{B} type=Sorcery [/card] [card] +name=Reaver Drone +auto=@each my upkeep restriction{type(creature[colorless]|myBattlefield)~lessthan~2}:life:-1 controller +text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. +mana={B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=1 +[/card] +[card] name=Rebel Informer auto=cantbetargetof(*[white]) auto={3}:bottomoflibrary target(rebel[-token]|battlefield) @@ -79009,6 +85358,19 @@ power=3 toughness=1 [/card] [card] +name=Reckless Bushwhacker +abilities=haste +auto=alternative all(other creature|mybattlefield) +1/+0 ueot +text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. +mana={2}{R} +other={1}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +type=Creature +subtype=Goblin Warrior Ally +power=2 +toughness=1 +[/card] +[card] name=Reckless Charge target=creature auto=3/0 @@ -79019,6 +85381,16 @@ mana={R} type=Sorcery [/card] [card] +name=Reckless Cohort +auto=aslongas(other ally|mybattlefield) mustattack <1 +text=Reckless Cohort attacks each combat if able unless you control another Ally. +mana={1}{R} +type=Creature +subtype=Human Warrior Ally +power=2 +toughness=2 +[/card] +[card] name=Reckless Embermage auto={1}{r}:damage:1 target(creature,player) && damage:1 all(this) text={1}{R}: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. @@ -79082,6 +85454,16 @@ power=2 toughness=1 [/card] [card] +name=Reckless Scholar +auto={T}:target(player) ability$!draw:1 _ reject target(*|myhand)!$ targetedplayer +text={T}: Target player draws a card, then discards a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=1 +[/card] +[card] name=Reckless Spite auto=target(<2>creature[-black]) destroy auto=life:-5 controller @@ -79090,7 +85472,6 @@ text=Destroy two target nonblack creatures. You lose 5 life. mana={1}{B}{B} type=Instant [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Reckless Waif auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Merciless Predator) @@ -79102,17 +85483,6 @@ power=1 toughness=1 [/card] [card] -name=Merciless Predator -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Reckless Waif) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. -color=red -type=Creature -subtype=Werewolf -power=3 -toughness=2 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Reckless Wurm abilities=trample,madness autoexile=restriction{discarded} pay({2}{R}) name(pay 2R to cast) activate name(pay 2R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) @@ -79132,6 +85502,14 @@ mana={G} type=Instant [/card] [card] +name=Reclaiming Vines +target=*[artifact;enchantment;land]|battlefield +auto=destroy +text=Destroy target artifact, enchantment, or land. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Reclamation Sage auto=may destroy target(artifact,enchantment) text=When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. @@ -79313,6 +85691,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Reduce to Ashes +target=creature +auto=exiledeath +auto=damage:5 +text=Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Reduce to Dreams auto=moveto(ownerhand) all(artifact,enchantment) text=Return all artifacts and enchantments to their owners' hands. @@ -79600,6 +85987,29 @@ mana={2}{R}{R} type=Sorcery [/card] [card] +name=Relentless Dead +auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{B}:moveto(myhand)])) ueot +auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{X}:moveto(myhand) target(zombie[manacost=X]|mygraveyard)])) ueot +text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. +mana={B}{B} +abilities=menace +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] +name=Relentless Hunter +abilities=trample +auto={1}{r}{g}:+1/+1 ueot && trample ueot +text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. +mana={1}{R}{G} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Relentless Rats auto=foreach(other relentless rats) 1/1 text=Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. -- A deck can have any number of cards named Relentless Rats. @@ -79653,14 +86063,6 @@ mana={4}{G} type=Instant [/card] [card] -name=Relic of Progenitus -auto={T}:target(player) ability$!name(exile card) target(*|mygraveyard) moveTo(exile)!$ targetedplayer -auto={1}{E}:name(exile all cards in all graveyards) moveTo(exile) all(*|graveyard) && draw:1 controller -text={T}: Target player exiles a card from his or her graveyard. -- {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card. -mana={1} -type=Artifact -[/card] -[card] name=Relic Putrescence abilities=infect target=artifact @@ -79681,6 +86083,24 @@ power=2 toughness=2 [/card] [card] +name=Relic of Progenitus +auto={T}:target(player) ability$!name(exile card) target(*|mygraveyard) moveTo(exile)!$ targetedplayer +auto={1}{E}:name(exile all cards in all graveyards) moveTo(exile) all(*|graveyard) && draw:1 controller +text={T}: Target player exiles a card from his or her graveyard. -- {1}, Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card. +mana={1} +type=Artifact +[/card] +[card] +name=Relief Captain +auto=target(other creature|battlefield) counter(1/1,1) +text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) +mana={2}{W}{W} +type=Creature +subtype=Kor Knight Ally +power=3 +toughness=2 +[/card] +[card] name=Reliquary Monk auto=@movedTo(this|mygraveyard) from(battlefield):destroy target(artifact,enchantment) text=When Reliquary Monk dies, destroy target artifact or enchantment. @@ -79717,7 +86137,6 @@ type=Enchantment name=Reminisce target=player auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard) -#alias=129698 text=Target player shuffles his or her graveyard into his or her library. mana={2}{U} type=Sorcery @@ -79784,6 +86203,15 @@ power=2 toughness=2 [/card] [card] +name=Render Silent +target=*|stack +auto=fizzle +auto=ueot maxCast(*)0 targetcontroller +text=Counter target spell. Its controller can't cast spells this turn. +mana={W}{U}{U} +type=Instant +[/card] +[card] name=Rending Vines target=artifact,enchantment auto=teach(artifact[manacost<=type:*:myhand]) destroy @@ -79804,15 +86232,6 @@ mana={R} type=Instant [/card] [card] -name=Render Silent -target=*|stack -auto=fizzle -auto=ueot maxCast(*)0 targetcontroller -text=Counter target spell. Its controller can't cast spells this turn. -mana={W}{U}{U} -type=Instant -[/card] -[card] name=Renegade Demon mana={3}{B}{B} type=Creature @@ -79963,6 +86382,14 @@ power=3 toughness=3 [/card] [card] +name=Repercussion +auto=@damaged(creature|mybattlefield):damage:thatmuch controller +auto=@damaged(creature|opponentbattlefield):damage:thatmuch opponent +text=Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. +mana={1}{R}{R} +type=Enchantment +[/card] +[card] name=Replenish auto=moveTo(mybattlefield) all(enchantment|mygraveyard) text=Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.) @@ -80004,14 +86431,6 @@ mana={2}{U} type=Instant [/card] [card] -name=Repercussion -auto=@damaged(creature|mybattlefield):damage:thatmuch controller -auto=@damaged(creature|opponentbattlefield):damage:thatmuch opponent -text=Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. -mana={1}{R}{R} -type=Enchantment -[/card] -[card] name=Requiem Angel abilities=flying auto=@movedTo(other creature|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying) @@ -80023,16 +86442,6 @@ power=5 toughness=5 [/card] [card] -name=Research Assistant -auto={3}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text={3}{U}{T}: Draw a card, then discard a card. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] name=Rescind target=* auto=moveTo(ownerhand) @@ -80050,6 +86459,16 @@ mana={U} type=Instant [/card] [card] +name=Research Assistant +auto={3}{U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text={3}{U}{T}: Draw a card, then discard a card. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] name=Reset auto=untap all(land|mybattlefield) restriction=during opponent turn @@ -80110,6 +86529,17 @@ power=4 toughness=4 [/card] [card] +name=Resolute Blademaster +auto=choice all(creature|mybattlefield) doublestrike ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) doublestrike ueot +text=Rally ? Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain doublestrike until end of turn. +mana={3}{R}{W} +type=Creature +subtype=Human Soldier Ally +power=2 +toughness=2 +[/card] +[card] name=Resounding Roar target=creature auto=3/3 @@ -80174,14 +86604,6 @@ power=2 toughness=2 [/card] [card] -name=Resupply -auto=life:6 -auto=draw:1 -text=You gain 6 life. -- Draw a card. -mana={5}{W} -type=Instant -[/card] -[card] name=Rest for the Weary target=player auto=life:4 @@ -80267,6 +86689,14 @@ mana={2}{W} type=Instant [/card] [card] +name=Resupply +auto=life:6 +auto=draw:1 +text=You gain 6 life. -- Draw a card. +mana={5}{W} +type=Instant +[/card] +[card] name=Resurrection target=creature|myGraveyard auto=moveTo(myBattlefield) @@ -80282,13 +86712,6 @@ mana={1}{G} type=Instant [/card] [card] -name=Retaliation -auto=lord(creature|myBattlefield) rampage(1/1,0) -text=Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn." -mana={2}{G} -type=Enchantment -[/card] -[card] name=Retaliate auto=all(creature[controllerdamager]) destroy text=Destroy all creatures that dealt damage to you this turn. @@ -80296,6 +86719,13 @@ mana={2}{W}{W} type=Instant [/card] [card] +name=Retaliation +auto=lord(creature|myBattlefield) rampage(1/1,0) +text=Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn." +mana={2}{G} +type=Enchantment +[/card] +[card] name=Retaliator Griffin abilities=flying auto=@damageof(player) from(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile):may all(trigger[to]) dynamicability @@ -80330,6 +86760,34 @@ mana={U} type=Instant [/card] [card] +name=Retreat to Coralhelm +auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[reveal:1 optionone name(Scry Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tap creature) target(creature) tap])) oneshot +text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • You may tap or untap target creature. -- • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{U} +type=Enchantment +[/card] +[card] +name=Retreat to Emeria +auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) token(-402007) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) +text=Landfall ? Whenever a land enters the battlefield under your control, choose one ? -- ? Put a 1/1 white Kor Ally creature token onto the battlefield. -- ? Creatures you control get +1/+1 until end of turn. +mana={3}{W} +type=Enchantment +[/card] +[card] +name=Retreat to Kazandu +auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) +text=Landfall ? Whenever a land enters the battlefield under your control, choose one ? -- ? Put a +1/+1 counter on target creature. -- ? You gain 2 life. +mana={2}{G} +type=Enchantment +[/card] +[card] +name=Retreat to Valakut +auto=@movedTo(land|myBattlefield):if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) +text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. +mana={2}{R} +type=Enchantment +[/card] +[card] name=Retribution of the Meek auto=bury all(creature[power>=4]) text=Destroy all creatures with power 4 or greater. They can't be regenerated. @@ -80473,7 +86931,6 @@ subtype=Spirit power=* toughness=* [/card] -#previous code does not work for revenant patriach, modified to opponent only. [card] name=Revenant Patriarch abilities=cantblock @@ -80608,6 +87065,13 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Reviving Vapors +auto=reveal:3 optionone name(Reveal and gain life) target(<1>*|reveal) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. +mana={2}{W}{U} +type=Instant +[/card] +[card] name=Revoke Existence target=artifact,enchantment auto=moveTo(exile) @@ -80805,6 +87269,13 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Riddle of Lightning +auto=scry:3 scrycore delayed choice name(Choose Target for damage) target(creature,player) damage:revealedmana scrycoreend scryend +text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Riddlekeeper auto=@combat(attacking) source(creature|opponentBattlefield):deplete:2 opponent text=Whenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. @@ -80913,15 +87384,6 @@ power=2 toughness=2 [/card] [card] -name=Black Knight Token -abilities=flanking,protection from white,haste -power=2 -toughness=2 -type=Creature -subtype=Knight -color=black -[/card] -[card] name=Riftstone Portal auto={T}:Add{1} autograveyard=lord(land|mybattlefield) {T}:Add{G} @@ -81201,6 +87663,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Riot Piker +abilities=first strike,mustattack +text=First strike. -- Riot Piker attacks each turn if able. +mana={1}{R} +type=Creature +subtype=Goblin Berserker +power=2 +toughness=1 +[/card] +[card] name=Riot Ringleader auto=@combat(attacking) source(this):all(creature[human]|mybattlefield) 1/0 ueot text=Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. @@ -81220,16 +87692,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Riot Piker -abilities=first strike,mustattack -text=First strike. -- Riot Piker attacks each turn if able. -mana={1}{R} -type=Creature -subtype=Goblin Berserker -power=2 -toughness=1 -[/card] -[card] name=Rip-Clan Crasher abilities=haste text=Haste @@ -81240,6 +87702,16 @@ power=2 toughness=2 [/card] [card] +name=Ripscale Predator +abilities=menace +text=Ripscale Predator can't be blocked except by two or more creatures. +mana={4}{R}{R} +type=Creature +subtype=Lizard +power=6 +toughness=5 +[/card] +[card] name=Riptide auto=tap all(creature[blue]) text=Tap all blue creatures. @@ -81354,6 +87826,23 @@ power=2 toughness=1 [/card] [card] +name=Rise from the Grave +target=creature|graveyard +auto=moveto(myBattlefield) +auto=transforms((Zombie,newcolors[black])) forever +text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. +mana={4}{B} +type=Sorcery +[/card] +[card] +name=Rise from the Tides +auto=foreach(sorcery|mygraveyard):token(-370619) +auto=foreach(instant|mygraveyard):token(-370619) +text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard. +mana={5}{U} +type=Sorcery +[/card] +[card] name=Rise of the Dark Realms auto=moveTo(myBattlefield) all(creature|mygraveyard) auto=moveTo(myBattlefield) all(creature|opponentgraveyard) @@ -81367,19 +87856,9 @@ auto={RW}:lord(creature[white;red]|myBattlefield) first strike auto=Token(Goblin Soldier,Creature Goblin Soldier,1/1,red white)*x text=When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. -- {(r/w)}: Red creatures and white creatures you control gain first strike until end of turn. mana={X}{RW}{RW} -# mana cost changed to make auto line work type=Enchantment [/card] [card] -name=Rise from the Grave -target=creature|graveyard -auto=moveto(myBattlefield) -auto=transforms((Zombie,newcolors[black])) forever -text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. -mana={4}{B} -type=Sorcery -[/card] -[card] name=Rise to the Challenge target=creature auto=2/0 ueot @@ -81454,6 +87933,15 @@ text={T}: Add {1} to your mana pool. -- {1}, {T}: Tap target land. type=Land [/card] [card] +name=Rising Miasma +auto=all(creature|battlefield) -2/-2 ueot +other={5}{B}{B} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=All creatures get -2/-2 until end of turn. -- Awaken 3?{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={3}{B} +type=Sorcery +[/card] +[card] name=Rising Waters auto=lord(land) doesnotuntap auto=@each my upkeep:untap notatarget(land|mybattlefield) @@ -81517,17 +88005,6 @@ mana={2}{G} type=Enchantment [/card] [card] -name=Rith, the Awakener -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{G}) activatechooseacolor foreach(*[chosencolor]|battlefield) token(Saproling,Creature Saproling,1/1,green) activatechooseend -text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color. -mana={3}{R}{G}{W} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Rith's Attendant auto={1}{S}:Add{R}{G}{W} text={1}, Sacrifice Rith's Attendant: Add {R}{G}{W} to your mana pool. @@ -81549,6 +88026,17 @@ type=Land subtype=Lair [/card] [card] +name=Rith, the Awakener +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{G}) activatechooseacolor foreach(*[chosencolor]|battlefield) token(Saproling,Creature Saproling,1/1,green) activatechooseend +text=Flying -- Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color. +mana={3}{R}{G}{W} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Ritual of Restoration target=artifact|myGraveyard auto=moveto(myHand) @@ -81697,15 +88185,6 @@ mana={2}{G} type=Sorcery [/card] [card] -name=Roar of the Kha -other={2}{W}{W} name(Entwine) -auto=if paid(alternative) then all(creature|mybattlefield) 1/1 ueot && untap all(creature|mybattlefield) -auto=ifnot paid(alternative) then ability$! choice all(creature|mybattlefield) 1/1 ueot _ choice untap all(creature|mybattlefield) !$ controller -text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. -- Entwine {1}{W} (Choose both if you pay the entwine cost.) -mana={1}{W} -type=Instant -[/card] -[card] name=Roar of Reclamation auto=moveTo(mybattlefield) all(artifact|mygraveyard) auto=moveTo(opponentbattlefield) all(artifact|opponentgraveyard) @@ -81722,6 +88201,15 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Roar of the Kha +other={2}{W}{W} name(Entwine) +auto=if paid(alternative) then all(creature|mybattlefield) 1/1 ueot && untap all(creature|mybattlefield) +auto=ifnot paid(alternative) then ability$! choice all(creature|mybattlefield) 1/1 ueot _ choice untap all(creature|mybattlefield) !$ controller +text=Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control. -- Entwine {1}{W} (Choose both if you pay the entwine cost.) +mana={1}{W} +type=Instant +[/card] +[card] name=Roar of the Wurm auto=token(Wurm,creature wurm, 6/6,green) flashback={3}{G} @@ -81863,14 +88351,6 @@ mana={4} type=Artifact [/card] [card] -name=Rockslide Ambush -target=creature -auto=damage:type:mountain:mybattlefield -text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature. -mana={1}{R} -type=Sorcery -[/card] -[card] name=Rockshard Elemental abilities=double strike facedown={3} @@ -81883,6 +88363,14 @@ power=4 toughness=3 [/card] [card] +name=Rockslide Ambush +target=creature +auto=damage:type:mountain:mybattlefield +text=Rockslide Ambush deals damage equal to the number of Mountains you control to target creature. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Rockslide Elemental abilities=first strike auto=@movedTo(graveyard) from(other creature|battlefield):may counter(1/1,1) @@ -81989,6 +88477,28 @@ power=5 toughness=5 [/card] [card] +name=Roil Spout +target=creature|battlefield +auto=moveto(ownerlibrary) +other={4}{W}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Put target creature on top of its owner's library. -- Awaken 4?{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{W}{U} +type=Sorcery +[/card] +[card] +name=Roil's Retribution +target=creature[attacking;blocking]|battlefield +auto=damage:1 +auto=damage:1 target(creature[attacking;blocking]|battlefield) +auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller +auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller +auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller +text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. +mana={3}{W}{W} +type=Instant +[/card] +[card] name=Roiling Terrain target=land auto=destroy @@ -81998,6 +88508,14 @@ mana={2}{R}{R} type=Sorcery [/card] [card] +name=Roilmage's Trick +auto=all(creature|opponentbattlefield) -converge/0 ueot +auto=draw:1 controller +text=Converge ? Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Rollick of Abandon auto=all(creature) 2/-2 ueot text=All creatures get +2/-2 until end of turn. @@ -82162,6 +88680,15 @@ mana={G} type=Enchantment [/card] [card] +name=Root Out +target=artifact,enchantment +auto=destroy +auto=token(-410067) controller +text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{G} +type=Sorcery +[/card] +[card] name=Root Spider auto=@combat(blocking) source(this):all(this) 1/0 ueot && all(this) first strike ueot text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn. @@ -82307,6 +88834,16 @@ power=1 toughness=1 [/card] [card] +name=Rootwater Mystic +text={1}{U}: Look at the top card of target player's library. +auto={1}{U}:target(player) name(Look at top card) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +mana={U} +type=Creature +subtype=Merfolk Wizard +power=1 +toughness=1 +[/card] +[card] name=Rootwater Thief auto={U}:flying auto=@combatdamagefoeof(player) from(this):pay({2}) moveto(exile) and!(shuffle)! notatarget(*|opponentlibrary) @@ -82340,6 +88877,16 @@ power=4 toughness=1 [/card] [card] +name=Rot Shambler +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. +mana={1}{G} +type=Creature +subtype=Fungus +power=1 +toughness=1 +[/card] +[card] name=Rot Wolf abilities=infect auto=@vampired(creature) from(this):may draw:1 @@ -82409,6 +88956,16 @@ power=3 toughness=6 [/card] [card] +name=Rottenheart Ghoul +auto=@movedTo(this|graveyard) from(battlefield):target(player) ability$!name(discard) target(<1>*|myhand) reject!$ targetedplayer +text=When Rottenheart Ghoul dies, target player discards a card. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] +[card] name=Rotting Fensnake mana={3}{B} type=Creature @@ -82546,16 +89103,6 @@ power=3 toughness=4 [/card] [card] -name=Rubblebelt Raiders -auto=@combat(attacking) source(this):foreach(creature[attacking]|mybattlefield) counter(1/1,1) -text=Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. -mana={1}{RG}{RG}{RG} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] name=Rubblebelt Maaka autohand={R}{discard}:name(bloodrush) target(creature[attacking]) 3/3 ueot text=Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. @@ -82566,6 +89113,16 @@ power=3 toughness=3 [/card] [card] +name=Rubblebelt Raiders +auto=@combat(attacking) source(this):foreach(creature[attacking]|mybattlefield) counter(1/1,1) +text=Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control. +mana={1}{RG}{RG}{RG} +type=Creature +subtype=Human Warrior +power=3 +toughness=3 +[/card] +[card] name=Rubblehulk anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive autohand={1}{R}{G}{discard}:name(bloodrush) target(creature[attacking]) type:land:mybattlefield/type:land:mybattlefield ueot @@ -82634,6 +89191,27 @@ text={T}: Add {1} to your mana pool. -- {(r/w)}, {T}: Add {R}{R}, {R}{W}, or {W} type=Land [/card] [card] +name=Ruham Djinn +abilities=first strike +auto=this(variable{commonwhite}>0) -2/-2 +text=First strike -- -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. +mana={5}{W} +type=Creature +subtype=Djinn +power=5 +toughness=5 +[/card] +[card] +name=Ruhan of the Fomori +abilities=mustattack +text=At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. +mana={1}{W}{R}{U} +type=Legendary Creature +subtype=Giant Warrior +power=7 +toughness=7 +[/card] +[card] name=Ruin Ghost auto={W}{T}:(blink) target(land|mybattlefield) text={W}, {T}: Exile target land you control, then return it to the battlefield under your control. @@ -82644,6 +89222,15 @@ power=1 toughness=1 [/card] [card] +name=Ruin in Their Wake +target=land|myBattlefield +auto=if type(waste|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap)! else moveto(myhand) +text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. +mana={1}{G} +abilities=devoid +type=Sorcery +[/card] +[card] name=Ruination auto=destroy all(land[-basic]) text=Destroy all nonbasic lands. @@ -82651,6 +89238,18 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Ruination Guide +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto=lord(other creature[colorless]|mybattlefield) 1/0 +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0. +mana={2}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=2 +[/card] +[card] name=Ruination Wurm mana={4}{R}{G} type=Creature @@ -82669,6 +89268,24 @@ power=5 toughness=2 [/card] [card] +name=Ruinous Path +target=creature,planeswalker +auto=destroy +other={5}{B}{B} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever +text=Destroy target creature or planeswalker. -- Awaken 4?{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] +name=Ruins of Oran-Rief +auto={t}:add{c} +auto={t}:target(creature[colorless,fresh]|mybattlefield) counter(1/1,1) +auto=tap +text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. +type=Land +[/card] +[card] name=Ruins of Trokair auto=tap auto={T}:Add{W} @@ -82677,27 +89294,6 @@ text=Ruins of Trokair enters the battlefield tapped. -- {T}: Add {W} to your man type=Land [/card] [card] -name=Ruham Djinn -abilities=first strike -auto=this(variable{commonwhite}>0) -2/-2 -text=First strike -- -- Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. -mana={5}{W} -type=Creature -subtype=Djinn -power=5 -toughness=5 -[/card] -[card] -name=Ruhan of the Fomori -abilities=mustattack -text=At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. -mana={1}{W}{R}{U} -type=Legendary Creature -subtype=Giant Warrior -power=7 -toughness=7 -[/card] -[card] name=Rukh Egg auto=@movedTo(graveyard) from(this|battlefield):phaseaction[endofturn once] token(Bird,Creature Bird,4/4,red,flying) text=When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step. @@ -82755,16 +89351,14 @@ power=1 toughness=1 [/card] [card] -name=Ruric Thar, the Unbowed -abilities=vigilance, reach, mustattack -auto=@movedTo(*[-creature]|mystack):life:-6 controller -auto=@movedTo(*[-creature]|opponentstack):life:-6 opponent -text=Ruric Thar, the Unbowed attacks each turn if able. -- Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player -mana={4}{R}{G} -type=Legendary Creature -subtype=Ogre Warrior -power=6 -toughness=6 +name=Rummaging Wizard +auto={2}{U}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={2}{U}: Look at the top card of your library. You may put that card into your graveyard. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 [/card] [card] name=Run Wild @@ -82776,14 +89370,16 @@ mana={G} type=Instant [/card] [card] -name=Runner's Bane -target=creature[power<=3] -auto=tap -auto=doesnotuntap -text=Enchant creature with power 3 or less. -- When Runner's Bane enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during the untap step. -mana={1}{U} -type=Enchantment -subtype=Aura +name=Runaway Carriage +abilities=trample +auto=@combat(attacking) source(this):treason ueot +auto=@combat(blocking) source(this):treason ueot +text=Trample -- When Runaway Carriage attacks or blocks, sacrifice it at end of combat. +mana={4} +type=Artifact Creature +subtype=Construct +power=5 +toughness=6 [/card] [card] name=Rune-Cervin Rider @@ -82807,7 +89403,13 @@ subtype=Demon power=6 toughness=6 [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Rune-Tail's Essence +auto=preventalldamage to(creature|mybattlefield) +text=Prevent all damage that would be dealt to creatures you control. +mana={2}{W} +type=Legendary Enchantment +[/card] [card] name=Rune-Tail, Kitsune Ascendant auto=this(controllerlife > 29) transforms((,newability[flip(Rune-Tail's Essence)])) @@ -82819,14 +89421,6 @@ power=2 toughness=2 [/card] [card] -name=Rune-Tail's Essence -auto=preventalldamage to(creature|mybattlefield) -text=Prevent all damage that would be dealt to creatures you control. -mana={2}{W} -type=Legendary Enchantment -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Runeboggle target=*|stack auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -82933,6 +89527,16 @@ power=2 toughness=2 [/card] [card] +name=Runner's Bane +target=creature[power<=3] +auto=tap +auto=doesnotuntap +text=Enchant creature with power 3 or less. -- When Runner's Bane enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during the untap step. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Rupture target=creature|myBattlefield auto=moveTo(mygraveyard) @@ -82955,6 +89559,27 @@ text=Rupture Spire enters the battlefield tapped. -- When Rupture Spire enters t type=Land [/card] [card] +name=Ruric Thar, the Unbowed +abilities=vigilance, reach, mustattack +auto=@movedTo(*[-creature]|mystack):life:-6 controller +auto=@movedTo(*[-creature]|opponentstack):life:-6 opponent +text=Ruric Thar, the Unbowed attacks each turn if able. -- Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player +mana={4}{R}{G} +type=Legendary Creature +subtype=Ogre Warrior +power=6 +toughness=6 +[/card] +[card] +name=Rush of Adrenaline +target=creature +auto=2/1 +auto=trample +text=Target creature gets +2/+1 and gains trample until end of turn. +mana={R} +type=Instant +[/card] +[card] name=Rush of Battle auto=all(creature|myBattlefield) 2/1 ueot auto=all(Warrior|myBattlefield) lifelink ueot @@ -82971,6 +89596,17 @@ mana={2}{R} type=Instant [/card] [card] +name=Rush of Ice +target=creature|battlefield +auto=tap +auto=frozen +other={4}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3?{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={U} +type=Sorcery +[/card] +[card] name=Rush of Knowledge auto=draw:convertedcost:highest:*:mybattlefield controller text=Draw cards equal to the highest converted mana cost among permanents you control. @@ -83076,6 +89712,13 @@ power=4 toughness=5 [/card] [card] +name=Rusted Relic +auto=aslongas(artifact|mybattlefield) becomes(Artifact Creature Golem,5/5) >2 +text=Metalcraft - Rusted Relic is a 5/5 artifact creature as long as you control three or more artifacts. +mana={4} +type=Artifact +[/card] +[card] name=Rusted Sentinel auto=tap text=Rusted Sentinel enters the battlefield tapped. @@ -83105,13 +89748,6 @@ text=As Rustic Clachan enters the battlefield, you may reveal a Kithkin card fro type=Land [/card] [card] -name=Rusted Relic -auto=aslongas(artifact|mybattlefield) becomes(Artifact Creature Golem,5/5) >2 -text=Metalcraft - Rusted Relic is a 5/5 artifact creature as long as you control three or more artifacts. -mana={4} -type=Artifact -[/card] -[card] name=Rusting Golem auto=fading:5 anyzone=counter{0%0.1.Fade}/counter{0%0.1.Fade} cdaactive @@ -83320,6 +89956,16 @@ type=Land subtype=Mountain Plains [/card] [card] +name=Sacred Guide +auto={w}{1}{s}:Reveal:1 revealzone(mylibrary) revealuntil(*[white]|mylibrary) optionone name(Get White) target(*[white]|myreveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend +text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. +mana={W} +type=Creature +subtype=Human Cleric +power=1 +toughness=1 +[/card] +[card] name=Sacred Knight auto=cantbeblockedby(creature[red;black]) text=Sacred Knight can't be blocked by black and/or red creatures. @@ -83380,6 +90026,16 @@ mana={B}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Saddleback Lagac +auto=target(other creature|battlefield) counter(1/1,1) +text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) +mana={3}{G} +type=Creature +subtype=Lizard +power=3 +toughness=1 +[/card] +[card] name=Sadistic Augermage auto=@movedto(this|graveyard) from(battlefield):ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ controller && ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ opponent text=When Sadistic Augermage is put into a graveyard from the battlefield, each player puts a card from his or her hand on top of his or her library. @@ -83489,6 +90145,51 @@ power=2 toughness=2 [/card] [card] +name=Sage Aven +text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +mana={3}{U} +abilities=flying +type=Creature +subtype=Bird Wizard +power=1 +toughness=3 +[/card] +[card] +name=Sage Owl +abilities=flying +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] +name=Sage of Ancient Lore +anyzone=type:*:myhand/type:*:myhand cdaactive +auto=draw:1 +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Werewolf of Ancient Hunger) +text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. +mana={4}{G} +type=Creature +subtype=Human Shaman Werewolf +power=* +toughness=* +[/card] +[card] +name=Sage of Epityr +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Sage of Fables auto=@movedto(other wizard|myBattlefield):all(trigger[to]) counter(1/1,1) auto={2}{C(1/1,-1),creature|mybattlefield}:draw:1 controller @@ -83521,18 +90222,6 @@ power=3 toughness=4 [/card] [card] -name=Sage-Eye Harrier -abilities=flying -facedown={3} -autofacedown={3}{W}:morph -text=Flying -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={4}{W} -type=Creature -subtype=Bird Warrior -power=1 -toughness=5 -[/card] -[card] name=Sage's Dousing target=*|stack auto=transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever @@ -83561,6 +90250,28 @@ power=2 toughness=3 [/card] [card] +name=Sage-Eye Harrier +abilities=flying +facedown={3} +autofacedown={3}{W}:morph +text=Flying -- Morph {3}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={4}{W} +type=Creature +subtype=Bird Warrior +power=1 +toughness=5 +[/card] +[card] +name=Sages of the Anima +auto=replacedraw reveal:3 optionone name(Get creatures) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. +mana={3}{G}{U} +type=Creature +subtype=Elf Wizard +power=3 +toughness=4 +[/card] +[card] name=Sagu Archer abilities=Reach facedown={3} @@ -83685,16 +90396,6 @@ power=1 toughness=1 [/card] [card] -name=Saltskitter -auto=@movedTo(other creature|battlefield):(blink)ueot -text=Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. -mana={3}{W} -type=Creature -subtype=Wurm -power=3 -toughness=4 -[/card] -[card] name=Saltblast target=*[-white] auto=destroy @@ -83713,6 +90414,16 @@ power=1 toughness=2 [/card] [card] +name=Saltskitter +auto=@movedTo(other creature|battlefield):(blink)ueot +text=Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. +mana={3}{W} +type=Creature +subtype=Wurm +power=3 +toughness=4 +[/card] +[card] name=Salvage target=*|myGraveyard auto=moveTo(myLibrary) @@ -83721,6 +90432,18 @@ mana={G} type=Sorcery [/card] [card] +name=Salvage Drone +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto=@movedTo(this|graveyard) from(battlefield):may draw:1 && transforms((,newability[reject notatarget(*|myhand)])) forever +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. +mana={U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] name=Salvage Scout auto={W}{S}:moveTo(ownerhand) target(artifact|mygraveyard) text={W}, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand. @@ -83887,6 +90610,13 @@ power=3 toughness=6 [/card] [card] +name=Sanctum of Ugin +auto={T}:add{1} +auto=@movedto(*[colorless;manacost>=7]|mystack):may name(Sac and search for Colorless Creature) transforms((,newability[sacrifice],newability[moveto(myhand) notatarget(creature[colorless]|mylibrary)])) forever +text={T}: Add {1} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. +type=Land +[/card] +[card] name=Sand Silos abilities=doesnotuntap auto=tap @@ -84022,6 +90752,14 @@ power=2 toughness=2 [/card] [card] +name=Sandstone Bridge +auto={T}:add{W} +auto=name(1/1 and vigilance) target(creature|battlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) ueot +auto=tap +text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool. +type=Land +[/card] +[card] name=Sandstone Deadfall auto={T}{S(land|myBattlefield)}{S(land|myBattlefield)}{S}:destroy target(creature[attacking]) text={T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature. @@ -84109,7 +90847,6 @@ power=3 toughness=3 [/card] [card] -#Specific Life Cost {L:2} doesnt support upkeep cost at the moment... name=Sangrophage auto=upcost[{L}{L}] tap text=At the beginning of your upkeep, tap Sangrophage unless you pay 2 life. @@ -84128,6 +90865,16 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Sanguinary Mage +auto=@movedto(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{R} +type=Creature +subtype=Vampire Wizard +power=1 +toughness=3 +[/card] +[card] name=Sanguine Bond auto=@lifeof(player):dynamicability text=Whenever you gain life, target opponent loses that much life. @@ -84156,6 +90903,16 @@ power=7 toughness=5 [/card] [card] +name=Sanitarium Skeleton +autograveyard={2}{B}:moveto(myhand) +text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. +mana={B} +type=Creature +subtype=Skeleton +power=1 +toughness=2 +[/card] +[card] name=Sanity Gnawers auto=discard:1 target(player) text=When Sanity Gnawers enters the battlefield, target player discards a card at random. @@ -84166,6 +90923,24 @@ power=1 toughness=1 [/card] [card] +name=Sanity Grinding +auto=reveal:10 optionone name(Look) target(*|reveal) deplete:type:manau opponent optiononeend optiontwo name(put on bottom) target(<10>*|reveal) bottomoflibrary optiontwoend revealend +text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. +mana={U}{U}{U} +type=Sorcery +[/card] +[card] +name=Sapling of Colfenor +abilities=indestructible +auto=@combat(attacking) source(this):reveal:1 optionone name(Reveal and gain/lose life) target(creature|reveal) transforms((,newability[life:toughness],newability[life:-power],newability[moveto(myhand)])) forever optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. +mana={3}{BG}{BG} +type=Legendary Creature +subtype=Treefolk Shaman +power=2 +toughness=5 +[/card] +[card] name=Sapphire Drake abilities=flying auto=lord(creature[counter{1/1.1}]|myBattlefield) flying @@ -84275,6 +91050,14 @@ text=Saprazzan Skerry enters the battlefield tapped with two depletion counters type=Land [/card] [card] +name=Saproling +type=Creature +subtype=Saproling +power=1 +toughness=1 +color=green +[/card] +[card] name=Sapseep Forest auto=tap auto=aslongas(*[green]|myBattlefield) {G}{T}:life:1 controller >1 @@ -84313,28 +91096,6 @@ power=2 toughness=1 [/card] [card] -name=Sarkhan Vol -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: +1/+1 haste) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) haste -auto={C(0/0,-2,Loyalty)}:name(-2: gain control) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot -auto={C(0/0,-6,Loyalty)}:name(-6: 5 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5 -text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. -mana={2}{R}{G} -type=Planeswalker -subtype=Sarkhan -[/card] -[card] -name=Sarkhan, the Dragonspeaker -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: becomes dragon) transforms((Creature Dragon,setpower=4,settoughness=4,indestructible,flying,haste,newability[preventAllDamage to(this)])) ueot -auto={C(0/0,-3,Loyalty)}:name(-3: 4 Damage to creature) damage:4 target(creature) -auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[@each my draw:draw:2 controller],newability[@each my end:moveTo(graveyard) all(*|myhand)])) forever dontremove -mana={3}{R}{R} -text=+1 Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker. -- -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. -- -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." -- Starting Loyalty (4) -type=Planeswalker -subtype=Sarkhan -[/card] -[card] name=Sarkhan Unbroken auto=counter(0/0,9,Loyalty) auto={C(0/0,1,Loyalty)}:name(+1: Draw card add mana) draw:1 controller && transforms((,newability[activatechooseacolor add{chosencolor} activatechooseend])) forever asSorcery @@ -84346,6 +91107,17 @@ type=Planeswalker subtype=Sarkhan [/card] [card] +name=Sarkhan Vol +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: +1/+1 haste) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) haste +auto={C(0/0,-2,Loyalty)}:name(-2: gain control) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot +auto={C(0/0,-6,Loyalty)}:name(-6: 5 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5 +text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. +mana={2}{R}{G} +type=Planeswalker +subtype=Sarkhan +[/card] +[card] name=Sarkhan's Rage target=creature,player|battlefield auto=damage:5 @@ -84362,6 +91134,17 @@ mana={2}{R} type=Instant [/card] [card] +name=Sarkhan, the Dragonspeaker +auto=counter(0/0,4,loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: becomes dragon) transforms((Creature Dragon,setpower=4,settoughness=4,indestructible,flying,haste,newability[preventAllDamage to(this)])) ueot +auto={C(0/0,-3,Loyalty)}:name(-3: 4 Damage to creature) damage:4 target(creature) +auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[@each my draw:draw:2 controller],newability[@each my end:moveTo(graveyard) all(*|myhand)])) forever dontremove +mana={3}{R}{R} +text=+1 Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker. -- -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. -- -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." -- Starting Loyalty (4) +type=Planeswalker +subtype=Sarkhan +[/card] +[card] name=Sarpadian Empires, Vol. VII auto=choice name(white citizen) counter(0/0,1,White Citizen) all(this) auto=choice name(blue camarid) counter(0/0,1,Blue Camarid) all(this) @@ -84378,46 +91161,6 @@ mana={3} type=Artifact [/card] [card] -name=Citizen -type=Creature -subtype=Citizen -power=1 -toughness=1 -color=white -[/card] -[card] -name=Camarid -type=Creature -subtype=Camarid -power=1 -toughness=1 -color=blue -[/card] -[card] -name=Thrull -type=Creature -subtype=Thrull -power=1 -toughness=1 -color=black -[/card] -[card] -name=Goblin -type=Creature -subtype=Goblin -power=1 -toughness=1 -color=red -[/card] -[card] -name=Saproling -type=Creature -subtype=Saproling -power=1 -toughness=1 -color=green -[/card] -[card] name=Saruli Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then life:7 controller oneshot text=When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life. @@ -84428,6 +91171,17 @@ power=2 toughness=4 [/card] [card] +name=Satyr Firedancer +auto=@damagefoeof(player) from(instant|mystack):damage:thatmuch target(creature|opponentbattlefield) +auto=@damagefoeof(player) from(sorcery|mystack):damage:thatmuch target(creature|opponentbattlefield) +text=Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. +mana={1}{R} +type=Enchantment Creature +subtype=Satyr +power=1 +toughness=1 +[/card] +[card] name=Satyr Grovedancer auto=counter(1/1,1) target(creature) text=When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. @@ -84458,17 +91212,6 @@ power=1 toughness=1 [/card] [card] -name=Satyr Firedancer -auto=@damagefoeof(player) from(instant|mystack):damage:thatmuch target(creature|opponentbattlefield) -auto=@damagefoeof(player) from(sorcery|mystack):damage:thatmuch target(creature|opponentbattlefield) -text=Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. -mana={1}{R} -type=Enchantment Creature -subtype=Satyr -power=1 -toughness=1 -[/card] -[card] name=Satyr Nyx-Smith auto=@untapped(this):name(pay 2R for 3/1 Elemental) pay[[{2}{R}]] name(Pay 2R) token(Elemental,Enchantment Creature Elemental,3/1,red,haste) controller text=Inspired -- Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield. @@ -84717,15 +91460,6 @@ power=1 toughness=1 [/card] [card] -name=Scabland -auto=tap -auto={T}:Add{1} -auto={T}:Add{R} && damage:1 controller -auto={T}:Add{W} && damage:1 controller -text=Scabland enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. -type=Land -[/card] -[card] name=Scab-Clan Berserker abilities=haste auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) @@ -84759,6 +91493,15 @@ power=1 toughness=1 [/card] [card] +name=Scabland +auto=tap +auto={T}:Add{1} +auto={T}:Add{R} && damage:1 controller +auto={T}:Add{W} && damage:1 controller +text=Scabland enters the battlefield tapped. -- {T}: Add {1} to your mana pool. -- {T}: Add {R} or {W} to your mana pool. Scabland deals 1 damage to you. +type=Land +[/card] +[card] name=Scald auto=@tappedformana(land|myBattlefield):damage:1 controller auto=@tappedformana(land|opponentBattlefield):damage:1 opponent @@ -84767,17 +91510,6 @@ mana={1}{R} type=Enchantment [/card] [card] -name=Scaldkin -abilities=flying -auto={2}{R}{S}:damage:2 target(creature,player) -text=Flying -- {2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player. -mana={3}{U} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] name=Scalding Devil auto={2}{R}:damage:1 target(player) text={2}{R}: Scalding Devil deals 1 damage to target player. @@ -84811,6 +91543,32 @@ mana={2} type=Artifact [/card] [card] +name=Scaldkin +abilities=flying +auto={2}{R}{S}:damage:2 target(creature,player) +text=Flying -- {2}{R}, Sacrifice Scaldkin: Scaldkin deals 2 damage to target creature or player. +mana={3}{U} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] +name=Scale Blessing +auto=name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(1/1.1) all(other creature[counter{1/1.1}]|mybattlefield)])) forever +text=Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) +mana={3}{W} +type=Instant +[/card] +[card] +name=Scale of Chiss-Goria +abilities=affinityartifacts,flash +auto={T}:0/1 target(creature) +text=Flash -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- {T}: Target creature gets +0/+1 until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Scalebane's Elite abilities=protection from black text=Protection from black @@ -84839,21 +91597,6 @@ power=7 toughness=6 [/card] [card] -name=Scale Blessing -auto=name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) transforms((,newability[counter(1/1.2)],newability[counter(1/1.1) all(other creature[counter{1/1.1}]|mybattlefield)])) forever -text=Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) -mana={3}{W} -type=Instant -[/card] -[card] -name=Scale of Chiss-Goria -abilities=affinityartifacts,flash -auto={T}:0/1 target(creature) -text=Flash -- Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- {T}: Target creature gets +0/+1 until end of turn. -mana={3} -type=Artifact -[/card] -[card] name=Scaleguard Sentinels auto=if type(dragon|mybattlefield)~morethan~0 then counter(1/1,1) else if type(dragon|myhand)~morethan~0 then counter(1/1,1) text=As an additional cost to cast Scaleguard Sentinels, you may reveal a Dragon card from your hand. -- Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast Scaleguard Sentinels. @@ -84928,6 +91671,16 @@ power=2 toughness=2 [/card] [card] +name=Scarmaker +auto={C(0/0,-1,Ki)}:fear target(creature) +text=Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +color=black +type=Legendary Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Scarred Puma abilities=cantattack auto=aslongas(creature[green;attacking]|myBattlefield) -cantattack @@ -85005,6 +91758,16 @@ mana={3}{U} type=Instant [/card] [card] +name=Scatter to the Winds +target=*|stack +auto=fizzle +other={4}{U}{U} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Counter target spell. -- Awaken 3?{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={1}{U}{U} +type=Instant +[/card] +[card] name=Scattershot abilities=storm auto=damage:1 target(creature) @@ -85145,6 +91908,17 @@ text={T}: Add {1} to your mana pool. -- {2}, {T}: Add one mana of any color to y type=Land [/card] [card] +name=Scion Summoner +auto=token(Eldrazi scion) +text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) +mana={2}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Scion of Darkness abilities=trample auto=@combatdamagefoeof(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard) @@ -85180,16 +91954,6 @@ power=1 toughness=1 [/card] [card] -name=Scion of the Wild -anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive -text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. -mana={1}{G}{G} -type=Creature -subtype=Avatar -power=* -toughness=* -[/card] -[card] name=Scion of Ugin abilities=flying text=Flying @@ -85211,6 +91975,16 @@ power=4 toughness=4 [/card] [card] +name=Scion of the Wild +anyzone=type:creature:myBattlefield/type:creature:myBattlefield cdaactive +text=Scion of the Wild's power and toughness are each equal to the number of creatures you control. +mana={1}{G}{G} +type=Creature +subtype=Avatar +power=* +toughness=* +[/card] +[card] name=Scorch the Fields target=land auto=destroy @@ -85293,6 +92067,14 @@ power=3 toughness=3 [/card] [card] +name=Scoria Elemental +mana={4}{R} +type=Creature +subtype=Elemental +power=6 +toughness=1 +[/card] +[card] name=Scoria Wurm auto=@each my upkeep:flipacoin loseability moveTo(ownerhand) loseabilityend flipend text=At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand. @@ -85303,15 +92085,6 @@ power=7 toughness=7 [/card] [card] -name=Scoria Elemental -mana={4}{R} -type=Creature -subtype=Elemental -power=6 -toughness=1 -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] name=Scorned Villager auto={T}:Add{G} auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Moonscarred Werewolf) @@ -85323,19 +92096,6 @@ power=1 toughness=1 [/card] [card] -name=Moonscarred Werewolf -auto=vigilance -auto={T}:Add{G}{G} -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Scorned Villager) -text={T}: Add {G}{G} to your mana pool. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. -color=green -type=Creature -subtype=Werewolf -power=2 -toughness=2 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Scornful AEther-Lich auto={W}{B}:fear && vigilance text={W}{B}: Scornful AEther-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.) @@ -85368,6 +92128,14 @@ mana={2}{W}{W} type=Instant [/card] [card] +name=Scour from Existence +target=*|battlefield +auto=moveto(exile) +text=Exile target permanent. +mana={7} +type=Instant +[/card] +[card] name=Scoured Barrens auto=tap auto=life:1 @@ -85388,6 +92156,27 @@ power=3 toughness=3 [/card] [card] +name=Scourge Servant +abilities=infect +text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) +mana={4}{B} +type=Creature +subtype=Zombie +power=3 +toughness=3 +[/card] +[card] +name=Scourge Wolf +abilities=first strike +auto=while(restriction{delirium}) double strike +text=First strike -- Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. +mana={R}{R} +type=Creature +subtype=Wolf Horror +power=2 +toughness=2 +[/card] +[card] name=Scourge of Fleets auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) text=When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. @@ -85442,28 +92231,6 @@ power=0 toughness=0 [/card] [card] -name=Scourge of the Nobilis -target=creature -auto=teach(creature[red]) 1/1 -auto=teach(creature[red]) {RW}:1/0 -auto=teach(creature[white]) 1/1 -auto=teach(creature[white]) lifelink -text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -mana={2}{RW} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Scourge Servant -abilities=infect -text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -mana={4}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] name=Scourge of Valkas abilities=flying auto={R}:1/0 ueot @@ -85477,6 +92244,18 @@ power=4 toughness=4 [/card] [card] +name=Scourge of the Nobilis +target=creature +auto=teach(creature[red]) 1/1 +auto=teach(creature[red]) {RW}:1/0 +auto=teach(creature[white]) 1/1 +auto=teach(creature[white]) lifelink +text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has "{(r/w)}: This creature gets +1/+0 until end of turn." -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) +mana={2}{RW} +type=Enchantment +subtype=Aura +[/card] +[card] name=Scourgemark target=creature auto=1/0 @@ -85494,13 +92273,6 @@ mana={3}{W}{W} type=Artifact [/card] [card] -name=Scouting Trek -auto=moveTo(ownerlibrary) notatarget(land[basic]|mylibrary) -text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it. -mana={1}{G} -type=Sorcery -[/card] -[card] name=Scout's Warning target=creature|myhand auto=flash @@ -85510,6 +92282,13 @@ mana={W} type=Instant [/card] [card] +name=Scouting Trek +auto=moveTo(ownerlibrary) notatarget(land[basic]|mylibrary) +text=Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it. +mana={1}{G} +type=Sorcery +[/card] +[card] name=Scrabbling Claws auto={T}:target(player) ability$!name(exile card) target(*|mygraveyard) moveTo(exile)!$ targetedplayer auto={1}{S}:moveTo(exile) target(*|graveyard) && draw:1 controller @@ -85630,7 +92409,6 @@ text={1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 dam mana={3}{B}{B} type=Enchantment [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Screeching Bat abilities=flying @@ -85643,18 +92421,6 @@ power=2 toughness=2 [/card] [card] -name=Stalking Vampire -abilities=flying -auto={2}{B}{B}:flip(Screeching Bat) myUpkeepOnly -text=Flying -- At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire. -color=black -type=Creature -subtype=Vampire -power=5 -toughness=5 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Screeching Buzzard auto=@movedto(mygraveyard) from(this|mybattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent text=Flying -- When Screeching Buzzard dies, each opponent discards a card. @@ -85665,6 +92431,18 @@ power=2 toughness=2 [/card] [card] +name=Screeching Drake +abilities=flying +auto=draw:1 +auto=reject target(*|myhand) +text=Flying -- When Screeching Drake enters the battlefield, draw a card, then discard a card. +mana={3}{U} +type=Creature +subtype=Drake +power=2 +toughness=2 +[/card] +[card] name=Screeching Griffin abilities=flying auto={R}:target(creature) ueot cantbeblockerof(this) @@ -85676,28 +92454,6 @@ power=2 toughness=2 [/card] [card] -name=Screeching Skaab -auto=deplete:2 -text=When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. -mana={1}{U} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Screeching Drake -abilities=flying -auto=draw:1 -auto=reject target(*|myhand) -text=Flying -- When Screeching Drake enters the battlefield, draw a card, then discard a card. -mana={3}{U} -type=Creature -subtype=Drake -power=2 -toughness=2 -[/card] -[card] name=Screeching Harpy abilities=flying auto={1}{B}:regenerate @@ -85721,6 +92477,16 @@ power=1 toughness=2 [/card] [card] +name=Screeching Skaab +auto=deplete:2 +text=When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard. +mana={1}{U} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] name=Screeching Sliver auto=lord(sliver) {T}:deplete:1 target(player) text=All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard." @@ -85741,6 +92507,16 @@ power=2 toughness=2 [/card] [card] +name=Scroll Thief +auto=@combatdamaged(player) from(this):draw:1 +text=Whenever Scroll Thief deals combat damage to a player, draw a card. +mana={2}{U} +type=Creature +subtype=Merfolk Rogue +power=1 +toughness=3 +[/card] +[card] name=Scroll of Avacyn auto={1}{S}:name(draw a card) if type(angel|mybattlefield)~morethan~0 then draw:1 controller && life:5 controller else draw:1 controller text={1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. @@ -85770,16 +92546,6 @@ mana={2} type=Artifact [/card] [card] -name=Scroll Thief -auto=@combatdamaged(player) from(this):draw:1 -text=Whenever Scroll Thief deals combat damage to a player, draw a card. -mana={2}{U} -type=Creature -subtype=Merfolk Rogue -power=1 -toughness=3 -[/card] -[card] name=Scrounge target=opponent auto=ability$!name(choose artifact) target(artifact|mygraveyard) moveTo(opponentbattlefield) !$ opponent @@ -85788,6 +92554,15 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Scrounged Scythe +auto={2}:equip +auto=1/1 +auto=teach(human) menace +text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Scrubland type=Land subtype=Plains Swamp @@ -85814,6 +92589,13 @@ power=1 toughness=1 [/card] [card] +name=Scrying Sheets +auto={t}:add{1} +auto={1}{i}:name(Snow) reveal:1 optionone if type(*[snow]|reveal)~morethan~0 then target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) +type=Snow Land +[/card] +[card] name=Sculpting Steel auto=may copy notatarget(artifact) text=You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield. @@ -85917,6 +92699,16 @@ power=1 toughness=1 [/card] [card] +name=Scythe Leopard +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] name=Scythe Tiger abilities=shroud auto=aslongas(land|myBattlefield) moveTo(graveyard) notatarget(land|myBattlefield) oneshot @@ -85939,17 +92731,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Sea's Claim -target=land -auto=loseabilities -auto=losesubtypesof(land) -auto=transforms((island)) -text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Enchanted land is an Island. -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] name=Sea Drake abilities=flying auto=target(<2>land|mybattlefield) moveTo(myhand) @@ -85981,6 +92762,23 @@ power=1 toughness=3 [/card] [card] +name=Sea Gate Oracle +mana={2}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +auto=reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +[/card] +[card] +name=Sea Gate Wreckage +auto={t}:add{c} +auto=aslongas(*|myhand) {2}{c}{t}:draw:1 <1 +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. +type=Land +[/card] +[card] name=Sea Kings' Blessing target=creature auto=transforms((,blue)) ueot @@ -86065,6 +92863,17 @@ power=2 toughness=1 [/card] [card] +name=Sea's Claim +target=land +auto=loseabilities +auto=losesubtypesof(land) +auto=transforms((island)) +text=Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) -- Enchanted land is an Island. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Seachrome Coast auto=aslongas(other land|myBattlefield) tap >2 oneshot auto={T}:Add{W} @@ -86095,6 +92904,14 @@ text=Seafloor Debris enters the battlefield tapped. -- {T}: Add {U} to your mana type=Land [/card] [card] +name=Seagraf Skaab +mana={1}{U} +type=Creature +subtype=Zombie +power=1 +toughness=3 +[/card] +[card] name=Seahunter auto={3}{T}:moveTo(myBattlefield) target(merfolk[-sorcery;-instant]|mylibrary) text={3}, {T}: Search your library for a Merfolk permanent card and put that card onto the battlefield. Then shuffle your library. @@ -86147,6 +92964,14 @@ mana={G} type=Enchantment [/card] [card] +name=Sealed Fate +target=opponent +auto=name(Look at top cards) reveal:x optionone name(exile a card) target(*|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. +mana={X}{U}{B} +type=Sorcery +[/card] +[card] name=Sealock Monster abilities=cantattack auto=aslongas(island|opponentBattlefield) -cantattack @@ -86166,14 +92991,6 @@ mana={2}{W}{W} type=Enchantment [/card] [card] -name=Search for Tomorrow -auto=moveto(mybattlefield) notatarget(basic|mylibrary) -text=Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -mana={2}{G} -suspend(2)={g} -type=Sorcery -[/card] -[card] name=Search Warrant target=player auto=life:type:*:targetedpersonshand controller @@ -86183,6 +93000,14 @@ mana={W}{U} type=Sorcery [/card] [card] +name=Search for Tomorrow +auto=moveto(mybattlefield) notatarget(basic|mylibrary) +text=Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) +mana={2}{G} +suspend(2)={g} +type=Sorcery +[/card] +[card] name=Searchlight Geist abilities=flying auto={3}{B}:deathtouch ueot @@ -86193,7 +93018,6 @@ subtype=Spirit power=2 toughness=1 [/card] -#creature deals secondary damage not Searing Blood [card] name=Searing Blood target=creature @@ -86211,6 +93035,14 @@ mana={6}{R} type=Sorcery [/card] [card] +name=Searing Light +auto=destroy +target=creature[attacking;blocking;power<=2] +text=Destroy target attacking or blocking creature with power 2 or less. +mana={W} +type=Instant +[/card] +[card] name=Searing Meditation auto=@lifeof(player):pay({2}) target(creature,player) damage:2 text=Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to target creature or player. @@ -86237,6 +93069,17 @@ mana={1}{R} type=Instant [/card] [card] +name=Searing Spear Askari +abilities=flanking +auto={1}{r}:menace ueot +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. +mana={2}{R} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Searing Touch target=creature,player auto=damage:1 @@ -86289,7 +93132,6 @@ text={T}: Add {1} to your mana pool. -- {W}{U}, {T}, Sacrifice a Bird: Draw a ca type=Land [/card] [card] -#Specific Life Cost {L:2} doesnt support upkeep cost at the moment... name=Season of the Witch auto=upcost[{L}{L}] sacrifice auto=@each my combatends:all(creature[-fresh;-attacking;-defender;-cantattack;-tapped]|mybattlefield) phaseaction[endofturn once] destroy @@ -86351,6 +93193,13 @@ mana={1}{U} type=Instant [/card] [card] +name=Second Harvest +auto=all(*[token]|mybattlefield) clone +text=For each token you control, put a token onto the battlefield that's a copy of that permanent. +mana={2}{G}{G} +type=Instant +[/card] +[card] name=Second Sunrise auto=moveTo(myBattlefield) all(*[fresh]|mygraveyard) auto=moveTo(opponentBattlefield) all(*[fresh]|opponentgraveyard) @@ -86482,6 +93331,17 @@ mana={1}{U} type=Sorcery [/card] [card] +name=Seed Guardian +abilities=reach +auto=@movedTo(this|graveyard) from(battlefield):token(Elemental,Creature Elemental,type:creature:mygraveyard/type:creature:mygraveyard,green) controller +text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard. +mana={2}{G}{G} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] name=Seed Spark target=artifact,enchantment auto=destroy @@ -86545,6 +93405,21 @@ mana={1}{G}{G} type=Sorcery [/card] [card] +name=Seedtime +restriction=during my turn +auto=if casted(*[blue]|opponentstack) then turns:+1 controller +text=Cast Seedtime only during your turn. -- Take an extra turn after this one if an opponent cast a blue spell this turn. +mana={1}{G} +type=Instant +[/card] +[card] +name=Seek the Horizon +auto=moveTo(myHand) notatarget(land[basic]|myLibrary) +text=Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Seeker target=creature auto=cantbeblockedby(creature[-artifact;-white]) @@ -86554,6 +93429,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Seeker of Skybreak +auto={T}:untap target(creature) +text={T}: Untap target creature. +mana={1}{G} +type=Creature +subtype=Elf +power=2 +toughness=1 +[/card] +[card] name=Seeker of the Way auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=@movedTo(*[-creature]|mystack):lifelink ueot @@ -86565,29 +93450,12 @@ power=2 toughness=2 [/card] [card] -name=Seedtime -restriction=during my turn -auto=if casted(*[blue]|opponentstack) then turns:+1 controller -text=Cast Seedtime only during your turn. -- Take an extra turn after this one if an opponent cast a blue spell this turn. -mana={1}{G} -type=Instant -[/card] -[card] -name=Seeker of Skybreak -auto={T}:untap target(creature) -text={T}: Untap target creature. -mana={1}{G} -type=Creature -subtype=Elf -power=2 -toughness=1 -[/card] -[card] -name=Seek the Horizon -auto=moveTo(myHand) notatarget(land[basic]|myLibrary) -text=Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library. -mana={3}{G} -type=Sorcery +name=Seer's Lantern +auto={t}:add{c} +auto={2}{t}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={3} +type=Artifact [/card] [card] name=Seer's Sundial @@ -86809,15 +93677,6 @@ power=3 toughness=3 [/card] [card] -name=Selesnya Cluestone -auto={T}: Add{G} -auto={T}: Add{W} -auto={G}{W}{T}{S}:draw:1 controller -text={T}: Add {G} or {W} to your mana pool. -- {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. -mana={3} -type=Artifact -[/card] -[card] name=Selesnya Charm auto=choice name(2/2 & trample) target(creature) transforms((,newability[2/2],newability[trample])) ueot auto=choice moveTo(exile) target(creature[power>=5]) @@ -86827,6 +93686,15 @@ mana={G}{W} type=Instant [/card] [card] +name=Selesnya Cluestone +auto={T}: Add{G} +auto={T}: Add{W} +auto={G}{W}{T}{S}:draw:1 controller +text={T}: Add {G} or {W} to your mana pool. -- {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card. +mana={3} +type=Artifact +[/card] +[card] name=Selesnya Evangel auto={1}{T(other creature|myBattlefield)}{T}:token(Saproling,creature saproling, 1/1, green) text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. @@ -87015,9 +93883,6 @@ subtype=Bat power=1 toughness=2 [/card] -#The Sengir Nosferatu that the Bat token's ability returns to the battlefield doesn't have to be the same one that created it, and it doesn't even have to be owned by the same player. -#If the Nosferatu is copied (by Clone, for example) and then the copy is exiled by the first activated ability, it won?t be able to come back using the second activated ability, since it?s no longer named Sengir Nosferatu in the Exile zone. -#since we can't target exile, I use moverandom(name) [card] name=Sengir Nosferatu abilities=flying @@ -87041,6 +93906,16 @@ power=4 toughness=4 [/card] [card] +name=Sensation Gorger +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(player) discard:20 && draw:4 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. +mana={1}{R}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] name=Sensei Golden-Tail auto=bushido(1/1) auto={1}{W}{T}:name(train samurai) target(creature) transforms((,newability[bushido(1/1)],newability[counter(0/0.1.Training)],newability[this(cantargetcard(creature) becomes(Samurai) )])) asSorcery forever @@ -87052,6 +93927,25 @@ power=2 toughness=1 [/card] [card] +name=Sensei's Divining Top +auto={1}:name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend +auto={t}:draw:1 && all(this) moveto(mylibrary) +text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. +mana={1} +type=Artifact +[/card] +[card] +name=Senseless Rage +target=creature +auto=2/2 +abilities=madness +autoexile=restriction{discarded} pay({1}{r}) name(pay 1r to cast) activate name(pay 1r to cast) castcard(normal)?name(put in graveyard) +text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sensor Splicer auto=token(Golem,Artifact Creature Golem,3/3) auto=lord(golem|mybattlefield) vigilance @@ -87156,6 +94050,14 @@ power=5 toughness=4 [/card] [card] +name=Seraph Sanctuary +auto=life:1 controller +auto=@movedTo(angel|mybattlefield):life:1 controller +auto={T}:Add{1} +text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool. +type=Land +[/card] +[card] name=Seraph of Dawn abilities=flying,lifelink text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) @@ -87177,14 +94079,6 @@ power=3 toughness=3 [/card] [card] -name=Seraph Sanctuary -auto=life:1 controller -auto=@movedTo(angel|mybattlefield):life:1 controller -auto={T}:Add{1} -text=When Seraph Sanctuary enters the battlefield, you gain 1 life. -- Whenever an Angel enters the battlefield under your control, you gain 1 life. -- {T}: Add {1} to your mana pool. -type=Land -[/card] -[card] name=Serendib Djinn abilities=flying auto=@each my upkeep:transforms((,newability[target(land|myBattlefield) sacrifice],newability[@sacrificed(island|mybattlefield) restriction{myUpkeepOnly}:damage:3 controller])) ueot @@ -87242,6 +94136,16 @@ mana={G} type=Sorcery [/card] [card] +name=Serene Steward +auto=@lifed(controller):pay({W}) counter(1/1) target(creature) +text=Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. +mana={1}{W} +type=Creature +subtype=Human Cleric Ally +power=2 +toughness=2 +[/card] +[card] name=Serene Sunset target=creature auto=transforms((,newability[preventAllCombatDamage from(this)])) ueot @@ -87307,6 +94211,14 @@ power=* toughness=* [/card] [card] +name=Serpent's Gift +target=creature +auto=deathtouch ueot +text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) +mana={2}{G} +type=Instant +[/card] +[card] name=Serpentine Basilisk facedown={3} autofacedown={1}{G}{G}:morph @@ -87329,14 +94241,6 @@ power=4 toughness=4 [/card] [card] -name=Serpent's Gift -target=creature -auto=deathtouch ueot -text=Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2}{G} -type=Instant -[/card] -[card] name=Serra Advocate abilities=flying auto={T}:2/2 target(creature[attacking;blocking]) @@ -87532,6 +94436,14 @@ mana={3} type=Artifact [/card] [card] +name=Serum Visions +auto=draw:1 +auto=name(Look) reveal:2 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U} +type=Sorcery +[/card] +[card] name=Servant of Nefarox abilities=exalted text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -87542,17 +94454,6 @@ power=3 toughness=1 [/card] [card] -name=Servant of the Scale -auto=counter(1/1,1) -auto=@movedTo(this|mygraveyard) from(myBattlefield):choice thisforeach(counter{1/1.1}) counter(1/1,1) target(creature|mybattlefield) -text=Servant of the Scale enters the battlefield with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. -mana={G} -type=Creature -subtype=Human Soldier -power=0 -toughness=0 -[/card] -[card] name=Servant of Tymaret auto=@untapped(this):life:-1 opponent && life:1 controller auto={2}{B}:regenerate @@ -87574,6 +94475,17 @@ power=3 toughness=3 [/card] [card] +name=Servant of the Scale +auto=counter(1/1,1) +auto=@movedTo(this|mygraveyard) from(myBattlefield):choice thisforeach(counter{1/1.1}) counter(1/1,1) target(creature|mybattlefield) +text=Servant of the Scale enters the battlefield with a +1/+1 counter on it. -- When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale. +mana={G} +type=Creature +subtype=Human Soldier +power=0 +toughness=0 +[/card] +[card] name=Seshiro the Anointed auto=lord(other snake|myBattlefield) 2/2 auto=@combatdamaged(player) from(snake|myBattlefield):may draw:1 controller @@ -87718,16 +94630,6 @@ power=2 toughness=1 [/card] [card] -name=Sewers of Estark -target=creature -auto=teach(creature[attacking]) unblockable ueot -auto=teach(creature[blocking]) fog to(mytgt) -auto=teach(creature[blocking]) fog from(mytgt) -text=Choose target creature. If it's attacking, it's unblockable this turn. If it's blocking, prevent all combat damage that would be dealt this turn by it and each creature it's blocking. -mana={2}{B}{B} -type=Instant -[/card] -[card] name=Sewerdreg abilities=swampwalk auto={S}:moveTo(exile) target(*|graveyard) @@ -87739,6 +94641,16 @@ power=3 toughness=3 [/card] [card] +name=Sewers of Estark +target=creature +auto=teach(creature[attacking]) unblockable ueot +auto=teach(creature[blocking]) fog to(mytgt) +auto=teach(creature[blocking]) fog from(mytgt) +text=Choose target creature. If it's attacking, it's unblockable this turn. If it's blocking, prevent all combat damage that would be dealt this turn by it and each creature it's blocking. +mana={2}{B}{B} +type=Instant +[/card] +[card] name=Sewn-Eye Drake abilities=flying,haste text=Flying, haste @@ -87797,6 +94709,16 @@ power=1 toughness=1 [/card] [card] +name=Shadow Glider +abilities=flying +text=Flying +mana={2}{W} +type=Creature +subtype=Kor Soldier +power=2 +toughness=2 +[/card] +[card] name=Shadow Guildmage auto={U}{T}:moveTo(ownerlibrary) target(creature|myBattlefield) auto={R}{T}:damage:1 target(creature,player) && damage:1 controller @@ -87982,6 +94904,16 @@ mana={3}{G}{G} type=Sorcery [/card] [card] +name=Shamble Back +target=creature|mygraveyard +auto=moveto(exile) +auto=life:2 controller +auto=token(Zombie,creature Zombie,2/2,black) +text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life. +mana={B} +type=Sorcery +[/card] +[card] name=Shambleshark abilities=flash auto=evolve @@ -88045,6 +94977,15 @@ power=5 toughness=5 [/card] [card] +name=Shambling Vent +auto={T}:add{W} +auto={T}:add{B} +auto={1}{W}{B}:becomes(Elemental Creature,2/3,lifelink,white,black) ueot +auto=tap +text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. +type=Land +[/card] +[card] name=Shanodin Dryads abilities=forestwalk text=Forestwalk @@ -88055,6 +94996,14 @@ power=1 toughness=1 [/card] [card] +name=Shape Anew +target=artifact +auto=transforms((,newability[sacrifice],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(artifact|targetedpersonslibrary) optionone choice name(Put in play) target(artifact|reveal) moveto(battlefield) optiononeend optiontwo choice name(shuffle) all(*|reveal) moveto(library) and!(shuffle)! optiontwoend revealend])) oneshot +text=The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. +mana={3}{U} +type=Sorcery +[/card] +[card] name=Shape the Sands target=creature|battlefield auto=0/5 ueot @@ -88107,6 +95056,16 @@ mana={R}{S(land|mybattlefield)} type=Instant [/card] [card] +name=Shard of Broken Glass +auto={1}:equip +auto=1/0 +auto=@combat(attacking) source(mytgt):may deplete:2 controller +text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Sharding Sphinx abilities=flying auto=@combatdamaged(player) from(creature[artifact]|myBattlefield):may token(Thopter,Artifact Creature Thopter,1/1,flying,blue) @@ -88232,6 +95191,16 @@ power=4 toughness=3 [/card] [card] +name=Shatterskull Recruit +auto=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={3}{R}{R} +type=Creature +subtype=Giant Warrior Ally +power=4 +toughness=4 +[/card] +[card] name=Shatterstorm auto=bury all(artifact) text=Destroy all artifacts. They can't be regenerated. @@ -88262,6 +95231,16 @@ power=5 toughness=5 [/card] [card] +name=Sheer Drop +target=creature[tapped]|battlefield +auto=destroy +other={5}{W} name(Awaken) +auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever +text=Destroy target tapped creature. -- Awaken 3?{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) +mana={2}{W} +type=Sorcery +[/card] +[card] name=Shell Skulkin auto={3}:shroud target(creature[blue]) text={3}: Target blue creature gains shroud until end of turn. @@ -88366,6 +95345,16 @@ power=3 toughness=3 [/card] [card] +name=Shidako, Broodmistress +auto={G}{S(creature|myBattlefield)}:3/3 target(creature) +text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn. +color=green +type=Legendary Creature +subtype=Snake Shaman +power=3 +toughness=3 +[/card] +[card] name=Shield Mate auto={S}:0/4 target(creature) text=Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn. @@ -88505,6 +95494,14 @@ type=Tribal Instant subtype=Shapeshifter [/card] [card] +name=Shifting Sky +alias=1000 +auto=chooseacolor lord(*[-land]) becomes(,chosencolor) chooseend +text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Shifting Sliver auto=lord(sliver) cantbeblockedby(creature[-sliver]) text=Slivers can't be blocked except by Slivers. @@ -88515,14 +95512,6 @@ power=2 toughness=2 [/card] [card] -name=Shifting Sky -alias=1000 -auto=chooseacolor lord(*[-land]) becomes(,chosencolor) chooseend -text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Shifting Wall abilities=defender auto=counter(1/1,X) @@ -88993,6 +95982,14 @@ power=3 toughness=3 [/card] [card] +name=Shoulder to Shoulder +auto=target(other creature|battlefield) counter(1/1,1) +auto=draw:1 +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. +mana={2}{W} +type=Sorcery +[/card] +[card] name=Shoving Match auto=lord(creature) {T}:tap target(creature) text=Until end of turn, all creatures gain "{T}: Tap target creature." @@ -89000,13 +95997,6 @@ mana={2}{U} type=Instant [/card] [card] -name=Showstopper -text=Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." -auto=all(creature|mybattlefield) transforms((,newability[@movedTo(this|mygraveyard) from(myBattlefield):damage:2 target(creature|opponentbattlefield)])) ueot -mana={1}{B}{R} -type=Instant -[/card] -[card] name=Show and Tell auto=moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land]|myhand) auto=ability$! moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land]|myhand) !$ opponent @@ -89041,6 +96031,13 @@ mana={R} type=Instant [/card] [card] +name=Showstopper +text=Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls." +auto=all(creature|mybattlefield) transforms((,newability[@movedTo(this|mygraveyard) from(myBattlefield):damage:2 target(creature|opponentbattlefield)])) ueot +mana={1}{B}{R} +type=Instant +[/card] +[card] name=Shrapnel Blast target=creature,player auto=damage:5 @@ -89079,14 +96076,6 @@ power=6 toughness=6 [/card] [card] -name=Shriek of Dread -target=creature -auto=fear -text=Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) -mana={1}{B} -type=Instant -[/card] -[card] name=Shriek Raptor abilities=flying,infect text=Flying -- Infect @@ -89097,6 +96086,14 @@ power=2 toughness=3 [/card] [card] +name=Shriek of Dread +target=creature +auto=fear +text=Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) +mana={1}{B} +type=Instant +[/card] +[card] name=Shriekgeist abilities=flying auto=@combatdamagefoeof(player) from(this):deplete:2 opponent @@ -89218,6 +96215,15 @@ mana={2} type=Artifact [/card] [card] +name=Shrine of Piercing Vision +mana={2} +type=Artifact +auto=@each my upkeep:counter(0/0,1,charge) +auto=@movedTo(*[blue]|mystack):counter(0/0,1,charge) +auto={t}{s}:name(Look at My top cards) reveal:counter{0%0.1.charge} optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend +text=At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. +[/card] +[card] name=Shrink target=creature auto=-5/0 @@ -89451,17 +96457,6 @@ power=1 toughness=1 [/card] [card] -name=Sidisi, Undead Vizier -abilities=deathtouch -auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && transforms((,newability[moveto(myhand) notatarget(*|mylibrary)])) forever -text=Deathtouch -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library. -mana={3}{B}{B} -type=Legendary Creature -subtype=Zombie Naga -power=4 -toughness=6 -[/card] -[card] name=Sidisi's Faithful auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && transforms((,newability[moveto(myhand) target(creature|battlefield)])) forever text=Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi's Faithful exploits a creature, return target creature to its owner's hand. @@ -89484,6 +96479,17 @@ power=1 toughness=4 [/card] [card] +name=Sidisi, Undead Vizier +abilities=deathtouch +auto=may name(Exploit) sacrifice notatarget(creature|mybattlefield) && transforms((,newability[moveto(myhand) notatarget(*|mylibrary)])) forever +text=Deathtouch -- Exploit (When this creature enters the battlefield, you may sacrifice a creature.) -- When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library. +mana={3}{B}{B} +type=Legendary Creature +subtype=Zombie Naga +power=4 +toughness=6 +[/card] +[card] name=Siege Dragon abilities=flying auto=destroy all(creature[wall]|opponentbattlefield) @@ -89516,15 +96522,6 @@ power=4 toughness=5 [/card] [card] -name=Siegecraft -target=creature -auto=teach(creature) 2/4 -text=Enchant creature -- Enchanted creature gets +2/+4. -mana={3}{W} -type=Enchantment -subtype=Aura -[/card] -[card] name=Siege-Gang Commander auto=token(Goblin,Creature Goblin,1/1,red)*3 auto={1}{R}{S(goblin|myBattlefield)}:Damage:2 target(creature,player) @@ -89536,6 +96533,15 @@ power=2 toughness=2 [/card] [card] +name=Siegecraft +target=creature +auto=teach(creature) 2/4 +text=Enchant creature -- Enchanted creature gets +2/+4. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sift auto=draw:3 auto=reject target(*|myhand) @@ -89554,6 +96560,29 @@ type=Instant subtype=Arcane [/card] [card] +name=Sifter of Skulls +auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):token(Eldrazi scion) controller +text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=4 +toughness=3 +[/card] +[card] +name=Sigarda, Heron's Grace +abilities=flying, playershroud +auto=lord(human|mybattlefield) hexproof +auto={2},{e(*|mygraveyard)}: token(Human Soldier,creature Human Soldier,1/1,white) +text=flying -- you and humans you control have hexproof -- {2}, exile a card from your graveyard: put a 1/1 white human soldier onto the battlefield +mana={3}{G}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=5 +[/card] +[card] name=Sight of the Scalelords auto=@each my combatbegins restriction{type(creature[toughness>=4]|mybattlefield)~morethan~0}:all(creature[toughness>=4]|mybattlefield) transforms((,newability[2/2 ueot],newability[vigilance ueot])) ueot text=At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. @@ -89572,6 +96601,20 @@ power=1 toughness=1 [/card] [card] +name=Sightless Brawler +auto=nosolo +auto=bestow bstw +auto=bestow teach(creature) nosolo +auto=bestow teach(creature) +3/+2 +bestow={4}{w} +text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Sightless Brawler can't attack alone. -- Enchanted creature gets +3/+2 and can't attack alone. +mana={1}{W} +type=Enchantment Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] name=Sightless Ghoul abilities=cantblock,undying text=Sightless Ghoul can't block. -- Undying @@ -89601,6 +96644,16 @@ power=3 toughness=3 [/card] [card] +name=Sigil Tracer +auto={1}{U}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(copy spell) target(instant,sorcery|stack) castcard(copied noevent) +text={1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. +mana={1}{U}{U} +type=Creature +subtype=Merfolk Wizard +power=2 +toughness=2 +[/card] +[card] name=Sigil of Distinction auto={C(0/0,-1,Charge)}:equip auto=thisforeach(counter{0/0.1.Charge}) 1/1 @@ -89645,16 +96698,6 @@ mana={3}{W} type=Enchantment [/card] [card] -name=Sigil Tracer -auto={1}{U}{T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(copy spell) target(instant,sorcery|stack) castcard(copied noevent) -text={1}{U}, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy. -mana={1}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] name=Sigiled Behemoth abilities=exalted text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -89675,6 +96718,35 @@ power=2 toughness=2 [/card] [card] +name=Sigiled Skink +auto=@combat(attacking) source(this):scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{R} +type=Creature +subtype=Lizard +power=2 +toughness=1 +[/card] +[card] +name=Sigiled Starfish +auto={t}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Creature +subtype=Starfish +power=0 +toughness=3 +[/card] +[card] +name=Sign in Blood +target=player +auto=draw:2 +auto=life:-2 +text=Target player draws two cards and loses 2 life. +mana={B}{B} +type=Sorcery +[/card] +[card] name=Signal Pest auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot auto=cantbeblockedby(creature[-flying;-reach]) @@ -89686,13 +96758,15 @@ power=0 toughness=1 [/card] [card] -name=Sign in Blood -target=player -auto=draw:2 -auto=life:-2 -text=Target player draws two cards and loses 2 life. -mana={B}{B} -type=Sorcery +name=Silburlind Snapper +abilities=cantattack +auto=@movedto(*[-creature]|mystack):-cantattack ueot +text=Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. +mana={5}{U} +type=Creature +subtype=Turtle +power=6 +toughness=6 [/card] [card] name=Silence @@ -89740,6 +96814,16 @@ mana={U} type=Sorcery [/card] [card] +name=Silent Observer +abilities=flying +text=Flying +mana={3}{U} +type=Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] name=Silent Sentinel abilities=flying auto=@combat(attacking) source(this):may target(enchantment|mygraveyard) castcard(putinplay) @@ -89751,6 +96835,18 @@ power=4 toughness=6 [/card] [card] +name=Silent Skimmer +abilities=flying +auto=@combat(attacking) source(this):life:-2 opponent +text=Devoid (This card has no color.) -- Flying -- Whenever Silent Skimmer attacks, defending player loses 2 life. +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=0 +toughness=4 +[/card] +[card] name=Silent Specter abilities=flying auto=@combatdamagefoeof(player) from(this):ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent @@ -89889,17 +96985,6 @@ power=3 toughness=3 [/card] [card] -name=Silumgar, the Drifting Death -abilities=flying,opponentshroud -auto=@combat(attacking) source(dragon|mybattlefield):all(creature|opponentbattlefield) -1/-1 ueot -text=Flying,hexproof. -- Whenever a Dragon you control attacks, creatures defending player control each get -1/-1 until end of turn. -mana={4}{U}{B} -type=Legendary Creature -subtype=Dragon -power=3 -toughness=7 -[/card] -[card] name=Silumgar Assassin abilities=evadebigger facedown={3} @@ -89965,6 +97050,17 @@ mana={U}{U} type=Instant [/card] [card] +name=Silumgar, the Drifting Death +abilities=flying,opponentshroud +auto=@combat(attacking) source(dragon|mybattlefield):all(creature|opponentbattlefield) -1/-1 ueot +text=Flying,hexproof. -- Whenever a Dragon you control attacks, creatures defending player control each get -1/-1 until end of turn. +mana={4}{U}{B} +type=Legendary Creature +subtype=Dragon +power=3 +toughness=7 +[/card] +[card] name=Silver Drake abilities=flying auto=moveTo(ownerhand) notatarget(creature[white;blue]|myBattlefield) @@ -90017,6 +97113,16 @@ power=6 toughness=6 [/card] [card] +name=Silver-Inlaid Dagger +auto={2}:equip +auto=2/0 +auto=teach(human) 1/0 +text=Equipped creature gets +2/+0 -- As long as equipped creature is a Human, it gets and additional +1/+0. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Silverback Ape mana={3}{G}{G} type=Creature @@ -90064,6 +97170,17 @@ power=2 toughness=2 [/card] [card] +name=Silverfur Partisan +abilities=trample +auto=@targeted(wolf,werewolf|mybattlefield) from(instant,sorcery):token(Wolf,creature Wolf,2/2,green) +text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield. +mana={2}{G} +type=Creature +subtype=Wolf Warrior +power=2 +toughness=2 +[/card] +[card] name=Silvergill Douser auto={T}:foreach(merfolk,faerie|myBattlefield) -1/0 target(creature) text={T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. @@ -90094,6 +97211,17 @@ power=1 toughness=1 [/card] [card] +name=Silverpelt Werewolf +auto=@combatdamaged(player) from(this):draw:1 controller +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Elder) +text=Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. +color=green +type=Creature +subtype=Werewolf +power=4 +toughness=5 +[/card] +[card] name=Silverskin Armor auto={2}:equip auto=1/1 @@ -90115,14 +97243,13 @@ power=3 toughness=3 [/card] [card] -name=Silver-Inlaid Dagger -auto={2}:equip -auto=2/0 -auto=teach(human) 1/0 -text=Equipped creature gets +2/+0 -- As long as equipped creature is a Human, it gets and additional +1/+0. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment +name=Silverstrike +target=creature[attacking] +auto=destroy +auto=life:3 +text=Destroy target attacking creature. You gain 3 life. +mana={3}{W} +type=Instant [/card] [card] name=Silvos, Rogue Elemental @@ -90166,7 +97293,6 @@ subtype=Ape power=3 toughness=4 [/card] -#the exile as a cost when adding mana seems require a target so i added "all(controller)" and it works 100%, since "controller" only will not work. [card] name=Simian Spirit Guide autohand={e(this|myhand)}:add{R} all(controller) @@ -90348,14 +97474,11 @@ power=0 toughness=3 [/card] [card] -name=Sinister Strength -target=creature -auto=3/1 -auto=transforms((,black)) -text=Enchant creature -- Enchanted creature gets +3/+1 and is black. -mana={1}{B} +name=Sinister Concoction +auto={B}{L}{discard(*|myhand)}{m}{S}:destroy target(creature) +text={B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. +mana={B} type=Enchantment -subtype=Aura [/card] [card] name=Sinister Possession @@ -90367,6 +97490,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sinister Strength +target=creature +auto=3/1 +auto=transforms((,black)) +text=Enchant creature -- Enchanted creature gets +3/+1 and is black. +mana={1}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sinkhole target=land auto=destroy @@ -90421,6 +97554,17 @@ power=6 toughness=4 [/card] [card] +name=Sire of Stagnation +auto=@movedto(land|opponentbattlefield):ingest:2 opponent && draw:2 controller +text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. +mana={4}{U}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=7 +[/card] +[card] name=Sire of the Storm abilities=flying auto=@movedTo(arcane,spirit|mystack):may draw:1 @@ -90432,6 +97576,15 @@ power=3 toughness=3 [/card] [card] +name=Siren Song Lyre +auto={2}:equip +auto=teach(creature) {2}{T}:tap target(creature) +text=Equipped creature has "2, Tap: Tap target creature." -- Equip 2 +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Siren of the Silent Song abilities=flying auto=@untapped(this):ability$!notatarget(*|myhand) reject!$ability opponent && deplete:1 opponent @@ -90443,15 +97596,6 @@ power=2 toughness=1 [/card] [card] -name=Siren Song Lyre -auto={2}:equip -auto=teach(creature) {2}{T}:tap target(creature) -text=Equipped creature has "2, Tap: Tap target creature." -- Equip 2 -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Sisay's Ingenuity target=creature auto=draw:1 @@ -90528,13 +97672,6 @@ power=5 toughness=6 [/card] [card] -name=Skarrg, the Rage Pits -auto={T}:Add{1} -auto={R}{G}{T}:1/1 && trample target(creature) -text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. -type=Land -[/card] -[card] name=Skarrg Goliath abilities=trample autohand={5}{G}{G}{discard}:name(bloodrush) target(creature[attacking]) trample && 9/9 ueot @@ -90557,6 +97694,13 @@ power=2 toughness=2 [/card] [card] +name=Skarrg, the Rage Pits +auto={T}:Add{1} +auto={R}{G}{T}:1/1 && trample target(creature) +text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. +type=Land +[/card] +[card] name=Skarrgan Firebird abilities=flying auto=bloodthirst:3 @@ -90671,6 +97815,16 @@ auto={B}:regenerate color=black [/card] [card] +name=Skeleton Key +auto=teach(creature) skulk +auto=@combatdamaged(player) from(mytgt):may draw:1 && reject target(*|myhand) +auto={2}:equip +text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Skeleton Shard auto={3}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) auto={B}{T}:moveTo(myhand) target(creature[artifact]|mygraveyard) @@ -90690,16 +97844,6 @@ power=0 toughness=3 [/card] [card] -name=Skeletonize -target=creature -auto=damage:3 -auto=teach(creature|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070) opponent])) ueot -auto=teach(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070)])) ueot -text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." -mana={4}{R} -type=Instant -[/card] -[card] name=Skeleton Token auto={B}:regenerate text={B}: Regenerate. @@ -90710,6 +97854,16 @@ toughness=1 color=black [/card] [card] +name=Skeletonize +target=creature +auto=damage:3 +auto=teach(creature|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070) opponent])) ueot +auto=teach(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-175070)])) ueot +text=Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token onto the battlefield with "{B}: Regenerate this creature." +mana={4}{R} +type=Instant +[/card] +[card] name=Skillful Lunge target=creature auto=2/0 @@ -90719,6 +97873,16 @@ mana={1}{W} type=Instant [/card] [card] +name=Skin Invasion +target=creature +auto=mustattack +auto=@movedto(mytgt|ownergraveyard) from(ownerbattlefield):token(Skin Shedder,creature Insect Horror,3/4,red) controller +text=Enchant creature -- Enchanted creature attacks each combat if able. -- When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Skinbrand Goblin autohand={R}{discard}:name(bloodrush) target(creature[attacking]) 2/1 ueot text=Bloodrush — {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn. @@ -90786,6 +97950,16 @@ power=2 toughness=1 [/card] [card] +name=Skirk Drill Sergeant +auto=@movedto(Goblin|mygraveyard) from(battlefield):pay({2}{r}) reveal:1 optionone target(goblin|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={1}{R} +type=Creature +subtype=Goblin +power=2 +toughness=1 +[/card] +[card] name=Skirk Fire Marshal abilities=protection from red auto={T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}{T(goblin|myBattlefield)}:damage:10 all(creature,player) @@ -90943,6 +98117,18 @@ power=3 toughness=2 [/card] [card] +name=Skitterskin +abilities=cantblock +auto={1}{B}:regenerate restriction{type(other creature[colorless]|mybattlefield)~morethan~0} +text=Devoid (This card has no color.) -- Skitterskin can't block. -- {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature. +mana={3}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=4 +toughness=3 +[/card] +[card] name=Skittish Kavu auto=aslongas(creature[blue;white]|opponentBattlefield) 1/1 <1 text=Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature. @@ -91043,6 +98229,13 @@ mana={B} type=Sorcery [/card] [card] +name=Skull Rend +auto=damage:2 opponent && discard:2 opponent +text=Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] name=Skull of Orm auto={5}{T}:MoveTo(myHand) target(enchantment|myGraveyard) text={5}, {T}: Return target enchantment card from your graveyard to your hand. @@ -91058,13 +98251,6 @@ mana={3} type=Artifact [/card] [card] -name=Skull Rend -auto=damage:2 opponent && discard:2 opponent -text=Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. -mana={3}{B}{R} -type=Sorcery -[/card] -[card] name=Skullcage auto=@each opponent upkeep restriction{type(*|opponenthand)~morethan~4}:damage:2 opponent auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~3}:damage:2 opponent @@ -91170,6 +98356,18 @@ power=2 toughness=5 [/card] [card] +name=Sky Scourer +abilities=flying +auto=@movedTo(*[colorless]|mystack):+1/0 ueot +text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=2 +[/card] +[card] name=Sky Spirit abilities=flying,first strike text=Flying, first strike @@ -91201,6 +98399,18 @@ power=2 toughness=1 [/card] [card] +name=Sky-Eel School +abilities=flying +auto=draw:1 +auto=reject target(*|myhand) +text=Flying -- When Sky-Eel School enters the battlefield, draw a card, then discard a card. +mana={3}{U}{U} +type=Creature +subtype=Fish +power=3 +toughness=3 +[/card] +[card] name=Skybind auto=(blink) target(*[-enchantment]) ueot auto=@movedTo(enchantment|myBattlefield):(blink) target(*[-enchantment]) ueot @@ -91324,6 +98534,24 @@ power=2 toughness=2 [/card] [card] +name=Skylasher +abilities=flash,nofizzle,reach,protection from blue +text=Flash. -- Skylasher can't be countered. -- Reach. -- Protection from blue. +mana={1}{G} +type=Creature +subtype=Spider +power=2 +toughness=2 +[/card] +[card] +name=Skyline Cascade +auto={T}:add{U} +auto=target(creature|opponentbattlefield) frozen +auto=tap +text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool. +type=Land +[/card] +[card] name=Skyline Predator abilities=flash,flying text=Flash (You may cast this spell any time you could cast an instant.) -- Flying @@ -91345,16 +98573,6 @@ power=3 toughness=3 [/card] [card] -name=Skylasher -abilities=flash,nofizzle,reach,protection from blue -text=Flash. -- Skylasher can't be countered. -- Reach. -- Protection from blue. -mana={1}{G} -type=Creature -subtype=Spider -power=2 -toughness=2 -[/card] -[card] name=Skyraker Giant abilities=reach text=Reach (This creature can block creatures with flying.) @@ -91383,6 +98601,17 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Skyrider Elf +abilities=flying +auto=counter(1/1,converge) +text=Flying -- Converge ? Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +mana={X}{G}{U} +type=Creature +subtype=Elf Warrior Ally +power=0 +toughness=0 +[/card] +[card] name=Skyrider Trainee auto=this(auras >= 1) flying text=Skyrider Trainee has flying as long as it's enchanted. @@ -91630,6 +98859,17 @@ power=2 toughness=2 [/card] [card] +name=Skyward Eye Prophets +abilities=vigilance +auto={t}:reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend +text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. +mana={3}{G}{W}{U} +type=Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Skywatcher Adept auto={3}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) flying @@ -91672,16 +98912,13 @@ mana={3}{U} type=Enchantment [/card] [card] -name=Sky-Eel School -abilities=flying -auto=draw:1 -auto=reject target(*|myhand) -text=Flying -- When Sky-Eel School enters the battlefield, draw a card, then discard a card. -mana={3}{U}{U} -type=Creature -subtype=Fish -power=3 -toughness=3 +name=Slab Hammer +auto={2}:equip +auto=@combat(attacking) source(mytgt):may name(return a land and 2/2) transforms((,newability[moveto(myhand) notatarget(land|mybattlefield)],newability[2/2 ueot])) ueot +text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment [/card] [card] name=Slag Fiend @@ -91733,13 +98970,6 @@ power=3 toughness=3 [/card] [card] -name=Slate of Ancestry -auto={4}{T}:reject all(*|myhand) && foreach(creature|myBattlefield) draw:1 -text={4}, {T}, Discard your hand: Draw a card for each creature you control. -mana={4} -type=Artifact -[/card] -[card] name=Slate Street Ruffian auto=@combat(blocked) source(this):ability$!name(discard) reject notatarget(*|myhand)!$ opponent text=Whenever Slate Street Ruffian becomes blocked, defending player discards a card. @@ -91750,6 +98980,13 @@ power=2 toughness=2 [/card] [card] +name=Slate of Ancestry +auto={4}{T}:reject all(*|myhand) && foreach(creature|myBattlefield) draw:1 +text={4}, {T}, Discard your hand: Draw a card for each creature you control. +mana={4} +type=Artifact +[/card] +[card] name=Slaughter target=creature[-black] auto=bury @@ -91768,6 +99005,17 @@ mana={2}{R} type=Instant [/card] [card] +name=Slaughter Drone +auto={c}:deathtouch ueot +text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) +mana={1}{B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Slaughter Pact target=creature[-black] auto=destroy @@ -91839,6 +99087,16 @@ power=3 toughness=2 [/card] [card] +name=Slayer's Plate +auto={3}:equip +auto=4/2 +auto=@movedto(mytgt[human]|mygraveyard):token(Spirit,creature Spirit,1/1,white,flying) +text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Slayers' Stronghold auto={T}:Add{1} auto={R}{W}{T}:name(vigilance, haste, 2/0) target(creature) 2/0 ueot && vigilance ueot && haste ueot @@ -91854,6 +99112,16 @@ mana={2}{U}{U} type=Sorcery [/card] [card] +name=Sleep Paralysis +target=creature +auto=doesnotuntap +auto=tap +text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. +mana={3}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Sleeper Agent auto=moveto(opponentBattlefield) auto=@each my upkeep:damage:2 Controller @@ -91896,6 +99164,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sleight of Hand +auto=name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. +mana={U} +type=Sorcery +[/card] +[card] name=Slice and Dice auto=damage:4 all(creature) autohand={2}{R}{cycle}:name(cycling) transforms((,newability[draw:1],newability[may damage:1 all(creature)])) forever @@ -91983,6 +99258,16 @@ power=2 toughness=1 [/card] [card] +name=Slip Through Space +auto=draw:1 +auto=unblockable ueot +target=creature +text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card. +mana={U} +abilities=devoid +type=Sorcery +[/card] +[card] name=Slippery Bogle abilities=opponentshroud text=Slippery Bogle can't be the target of spells or abilities your opponents control. @@ -92204,6 +99489,18 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sludge Crawler +auto=@combatdamaged(player) from(this):ingest:1 opponent +auto={2}:1/1 ueot +text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. +mana={B} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=1 +toughness=1 +[/card] +[card] name=Sludge Strider auto=@movedTo(other artifact|nonbattlezone) from(mybattlefield):pay({1}) choice target(player) life:-1 && life:1 controller auto=@movedTo(other artifact|mybattlefield):pay({1}) choice target(player) life:-1 && life:1 controller @@ -92261,7 +99558,6 @@ toughness=3 [/card] [card] name=Slumbering Tora -#using storedmanacost makes the card color red...sto RED manacost auto={2}{discard(*[spirit,arcane]|myhand)}:transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedtoughness)) ueot text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's converted mana cost. mana={3} @@ -92402,6 +99698,13 @@ power=2 toughness=2 [/card] [card] +name=Smoldering Marsh +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Swamp Mountain +[/card] +[card] name=Smoldering Spires auto=tap auto=cantblock target(creature) ueot @@ -92426,6 +99729,27 @@ mana={1}{B} type=Instant [/card] [card] +name=Smothering Abomination +abilities=flying +auto=@each my upkeep:sacrifice notatarget(creature|mybattlefield) +auto=@sacrificed(creature|mybattlefield):draw:1 controller +text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card. +mana={2}{B}{B} +abilities=devoid +type=Creature +subtype=Eldrazi +power=4 +toughness=3 +[/card] +[card] +name=Snake +type=Creature +subtype=Snake +power=1 +toughness=1 +color=green +[/card] +[card] name=Snake Basket auto={X}{S}:thisforeach(X) token(Snake,Creature Snake,1/1,green) asSorcery text={X}, Sacrifice Snake Basket: Put X 1/1 green Snake creature tokens onto the battlefield. Activate this ability only any time you could cast a sorcery. @@ -92508,6 +99832,16 @@ power=3 toughness=2 [/card] [card] +name=Snapping Gnarlid +auto=@movedTo(land|myBattlefield):1/1 ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Beast +power=2 +toughness=2 +[/card] +[card] name=Snapping Thragg facedown={3} autofacedown={4}{R}{R}:morph @@ -92623,18 +99957,6 @@ power=1 toughness=1 [/card] [card] -name=Snowhorn Rider -abilities=trample -facedown={3} -autofacedown={2}{G}{U}{R}:morph -text=Trample -- Morph {2}{G}{U}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={3}{G}{U}{R} -type=Creature -subtype=Human Warrior -power=5 -toughness=5 -[/card] -[card] name=Snow-Covered Forest text=G type=Basic Snow Land @@ -92665,6 +99987,18 @@ type=Basic Snow Land subtype=Swamp [/card] [card] +name=Snowhorn Rider +abilities=trample +facedown={3} +autofacedown={2}{G}{U}{R}:morph +text=Trample -- Morph {2}{G}{U}{R} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{G}{U}{R} +type=Creature +subtype=Human Warrior +power=5 +toughness=5 +[/card] +[card] name=Snuff Out target=creature[-black] auto=bury @@ -92792,6 +100126,14 @@ power=0 toughness=0 [/card] [card] +name=Soldevi Excavations +auto=if type(island[-tapped]|mybattlefield)~morethan~0 then sacrifice notatarget(island[-tapped]|mybattlefield) oneshot else sacrifice +auto={t}:add{1}{u} +auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. +type=Land +[/card] +[card] name=Soldevi Golem auto={0}:untap all(this) && untap target(creature[tapped]|opponentBattlefield) myUpkeepOnly limit:1 auto=doesnotuntap @@ -92845,6 +100187,24 @@ power=4 toughness=2 [/card] [card] +name=Soldier +type=Creature +subtype=Soldier +power=1 +toughness=1 +color=white +[/card] +[card] +name=Soldier Replica +auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking]) +text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=3 +[/card] +[card] name=Soldier of Fortune auto={R}{T}:shuffle target(player) text={R}, {T}: Target player shuffles his or her library. @@ -92866,16 +100226,6 @@ power=2 toughness=1 [/card] [card] -name=Soldier Replica -auto={1}{W}{S}:Damage:3 target(creature[attacking;blocking]) -text={1}{W}, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature. -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=3 -[/card] -[card] name=Solemn Offering target=artifact,enchantment auto=destroy @@ -92922,6 +100272,16 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Solitary Hunter +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(One of the Pack) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. +mana={3}{G} +type=Creature +subtype=Human Warrior Werewolf +power=3 +toughness=4 +[/card] +[card] name=Soliton auto={U}:untap text={U}: Untap Soliton. @@ -93175,6 +100535,14 @@ mana={1}{W} type=Instant [/card] [card] +name=Soothsaying +auto={3}{u}{u}:shuffle +auto={x}:name(Look at top X cards) reveal:x optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<20>*|reveal) moveto(mylibrary) optiontwoend revealend +text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library and put them back in any order. +mana={U} +type=Enchantment +[/card] +[card] name=Sootstoke Kindler abilities=haste auto={T}:haste target(creature[black;red]) @@ -93329,6 +100697,45 @@ mana={U} type=Sorcery [/card] [card] +name=Sorin's Thirst +target=creature +auto=damage:2 +auto=life:2 controller +text=Sorin's Thirst deals 2 damage to target creature and you gain 2 life. +mana={B}{B} +type=Instant +[/card] +[card] +name=Sorin's Vengeance +target=player +auto=damage:10 +auto=life:10 controller +text=Sorin's Vengeance deals 10 damage to target player and you gain 10 life. +mana={4}{B}{B}{B} +type=Sorcery +[/card] +[card] +name=Sorin, Grim Nemesis +auto=counter(0/0,6,loyalty) +auto={C(0/0,1,Loyalty)}:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,planeswalker) && life:1 controller +auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,planeswalker) && life:2 controller +auto={C(0/0,-3,Loyalty)}:damage:3 target(creature,planeswalker) && life:3 controller +auto={C(0/0,-4,Loyalty)}:damage:4 target(creature,planeswalker) && life:4 controller +auto={C(0/0,-5,Loyalty)}:damage:5 target(creature,planeswalker) && life:5 controller +auto={C(0/0,-6,Loyalty)}:damage:6 target(creature,planeswalker) && life:6 controller +auto={C(0/0,-7,Loyalty)}:damage:7 target(creature,planeswalker) && life:7 controller +auto={C(0/0,-8,Loyalty)}:damage:8 target(creature,planeswalker) && life:8 controller +auto={C(0/0,-9,Loyalty)}:damage:9 target(creature,planeswalker) && life:9 controller +auto={C(0/0,-10,Loyalty)}:damage:10 target(creature,planeswalker) && life:10 controller +auto={C(0/0,-15,Loyalty)}:damage:15 target(creature,planeswalker) && life:15 controller +auto={C(0/0,-9,Loyalty)}:token(Vampire Knight,creture Vampire Knight,1/1,black,lifelink)*highestlifetotal +text=+1: draw a card, your opponent loses life equal to its converted mana cost -- -X: Sorin, Grim Nemesis deals x damage to target creature or planeswalker and you gain x life -- -9: put a number of 1/1 black vampire knigt creature tokens with lifelink onto the battlefield equal to the highest life total among all players +mana={4}{W}{B} +type=Planeswalker +subtype=Sorin +[/card] +[card] name=Sorin, Lord of Innistrad auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: vampire token) token(Vampire,Creature Vampire,1/1,black,lifelink) @@ -93351,21 +100758,11 @@ type=Planeswalker subtype=Sorin [/card] [card] -name=Sorin's Thirst -target=creature -auto=damage:2 -auto=life:2 controller -text=Sorin's Thirst deals 2 damage to target creature and you gain 2 life. -mana={B}{B} -type=Instant -[/card] -[card] -name=Sorin's Vengeance -target=player -auto=damage:10 -auto=life:10 controller -text=Sorin's Vengeance deals 10 damage to target player and you gain 10 life. -mana={4}{B}{B}{B} +name=Sosuke's Summons +auto=token(Snake,Snake Creature,1/1)*2 +autograveyard=@movedto(mybattlefield) from(snake[-token]):may moveto(myhand) all(this) +text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. +mana={2}{G} type=Sorcery [/card] [card] @@ -93380,14 +100777,6 @@ power=3 toughness=4 [/card] [card] -name=Sosuke's Summons -auto=token(Snake,Snake Creature,1/1)*2 -autograveyard=@movedto(mybattlefield) from(snake[-token]):may moveto(myhand) all(this) -text=Put two 1/1 green Snake creature tokens onto the battlefield. -- Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand. -mana={2}{G} -type=Sorcery -[/card] -[card] name=Soul Bleed target=creature auto=@each targetcontroller upkeep:life:-1 targetController @@ -93479,64 +100868,12 @@ mana={3}{W}{W} type=Instant [/card] [card] -name=Soul of Innistrad -abilities=deathtouch -auto={3}{B}{B}:target(creature|myGraveyard) moveTo(myHand) -autograveyard={3}{B}{B}{E}:target(creature|myGraveyard) moveTo(myHand) -text=Deathtouch -- {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. -- {3}{B}{B}{E}: Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand. -mana={4}{B}{B} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of New Phyrexia -abilities=trample -auto={5}:all(*|mybattlefield) indestructible ueot -autograveyard={5}{E}:all(*|mybattlefield) indestructible ueot -text=Trample. -- {5}: Permanents you control gain indestructible until end of turn. -- {5}: Permanents you control gain indestructible until end of turn. -mana={6} -type=Artifact Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of Ravnica -abilities=flying -auto={3}{U}{U}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 -autograveyard={3}{U}{U}{E}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 -text=Flying -- {3}{U}{U}: Draw a card for each color among permanents you control. -- {3}{U}{U}: Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. -mana={4}{U}{U} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of Theros -abilities=vigilance -auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot -autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot -text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -mana={4}{W}{W} -type=Creature -subtype=Avatar -power=6 -toughness=6 -[/card] -[card] -name=Soul of Zendikar -abilities=reach -auto={3}{G}{G}:token(Beast,Creature Beast,3/3,green) -autograveyard={3}{G}{G}{E}:token(Beast,Creature Beast,3/3,green) -text=Reach. -- {3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield. -- {3}{G}{G}: Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield. -mana={4}{G}{G} -type=Creature -subtype=Avatar -power=6 -toughness=6 +name=Soul Parry +target=creature +auto=preventalldamage from(mytgt) ueot +mana={1}{W} +type=Instant +text=Prevent all damage one or two target creatures would deal this turn. [/card] [card] name=Soul Reap @@ -93557,14 +100894,6 @@ mana={1}{B} type=Instant [/card] [card] -name=Soul Parry -target=creature -auto=preventalldamage from(mytgt) ueot -mana={1}{W} -type=Instant -text=Prevent all damage one or two target creatures would deal this turn. -[/card] -[card] name=Soul Shepherd auto={W}{E(creature|mygraveyard)}:life:1 text={W}, Exile a creature card from your graveyard: You gain 1 life. @@ -93619,6 +100948,17 @@ mana={B} type=Enchantment [/card] [card] +name=Soul Swallower +abilities=trample +auto=@each my upkeep restriction{delirium}:counter(1/1,3) +text=Trample -- Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. +mana={2}{G}{G} +type=Creature +subtype=Wurm +power=3 +toughness=3 +[/card] +[card] name=Soul Tithe target=*[-land] auto=teach(*[manacost=1]) transforms((,newability[upcost[{1}] sacrifice])) @@ -93653,6 +100993,18 @@ power=1 toughness=1 [/card] [card] +name=Soul of Innistrad +abilities=deathtouch +auto={3}{B}{B}:target(creature|myGraveyard) moveTo(myHand) +autograveyard={3}{B}{B}{E}:target(creature|myGraveyard) moveTo(myHand) +text=Deathtouch -- {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. -- {3}{B}{B}{E}: Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand. +mana={4}{B}{B} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] name=Soul of Magma auto=@movedTo(arcane,spirit|mystack):damage:1 target(creature) text=Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. @@ -93663,6 +101015,54 @@ power=2 toughness=2 [/card] [card] +name=Soul of New Phyrexia +abilities=trample +auto={5}:all(*|mybattlefield) indestructible ueot +autograveyard={5}{E}:all(*|mybattlefield) indestructible ueot +text=Trample. -- {5}: Permanents you control gain indestructible until end of turn. -- {5}: Permanents you control gain indestructible until end of turn. +mana={6} +type=Artifact Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Ravnica +abilities=flying +auto={3}{U}{U}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 +autograveyard={3}{U}{U}{E}:aslongas(*[white]|myBattlefield) draw:1 && aslongas(*[blue]|myBattlefield) draw:1 && aslongas(*[black]|myBattlefield) draw:1 && aslongas(*[red]|myBattlefield) draw:1 && aslongas(*[green]|myBattlefield) draw:1 +text=Flying -- {3}{U}{U}: Draw a card for each color among permanents you control. -- {3}{U}{U}: Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control. +mana={4}{U}{U} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Theros +abilities=vigilance +auto={4}{W}{W}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot +autograveyard={4}{W}{W}{E}:all(creature|myBattlefield) transforms((,newability[2/2],newability[first strike],newability[lifelink])) ueot +text=Vigilance. -- {4}{W}{W}: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. -- {4}{W}{W}: Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn. +mana={4}{W}{W} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] +name=Soul of Zendikar +abilities=reach +auto={3}{G}{G}:token(Beast,Creature Beast,3/3,green) +autograveyard={3}{G}{G}{E}:token(Beast,Creature Beast,3/3,green) +text=Reach. -- {3}{G}{G}: Put a 3/3 green Beast creature token onto the battlefield. -- {3}{G}{G}: Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield. +mana={4}{G}{G} +type=Creature +subtype=Avatar +power=6 +toughness=6 +[/card] +[card] name=Soul of the Harvest abilities=trample auto=@movedTo(other creature[-token]|mybattlefield):may draw:1 controller @@ -93947,6 +101347,15 @@ power=3 toughness=1 [/card] [card] +name=Spark Jolt +target=creature,player +auto=damage:1 +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Instant +[/card] +[card] name=Spark Mage auto=@combatdamagefoeof(player) from(this):may damage:1 target(creature|opponentBattlefield) auto=@combatdamageof(player) from(this):may damage:1 target(creature|myBattlefield) @@ -93998,6 +101407,15 @@ power=1 toughness=1 [/card] [card] +name=Sparkmage's Gambit +target=creature +auto=damage:1 +auto=cantblock ueot +text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Sparksmith auto={T}:damage:type:goblin:battlefield target(creature) && damage:type:goblin:battlefield controller text={T}: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield. @@ -94038,6 +101456,14 @@ power=2 toughness=2 [/card] [card] +name=Spatial Contortion +auto=+3/-3 ueot +target=creature|battlefield +text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn. +mana={1}{C} +type=Instant +[/card] +[card] name=Spawn of Rix Maadi auto=may counter(1/1,1) auto=this(counter{1/1.1}>=1) cantblock @@ -94060,27 +101486,21 @@ power=5 toughness=5 [/card] [card] -name=Spawnsire of Ulamog -mana={10} -auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice a permanent) notatarget(<1>*|mybattlefield) sacrifice!$ opponent -auto={4}:token(-193507)*2 -auto={20}:name(Cast Eldrazi's) ability$!castcard(named!:Emrakul, the Aeons Torn:!) _ castcard(named!:It That Betrays:!) _ castcard(named!:Ulamog, the Infinite Gyre:!) _ castcard(named!:Kozilek, Butcher of Truth:!) _ castcard(named!:Spawnsire of Ulamog:!) _ castcard(named!:Artisan of Kozilek:!) _ castcard(named!:Hand of Emrakul:!) _ castcard(named!:Ulamog's Crusher:!)!$ controller +name=Spawnbinder Mage +auto={T(ally|myBattlefield)}{t}:target(creature) tap +text=Cohort ? {T}, Tap an untapped Ally you control: Tap target creature. +mana={3}{W} type=Creature -subtype=Eldrazi -power=7 -toughness=11 -text=Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- {20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. +subtype=Human Wizard Ally +power=2 +toughness=4 [/card] [card] -name=Spawnwrithe -abilities=trample -auto=@combatdamaged(player) from(this):token(158687) -text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. -mana={2}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 +name=Spawning Bed +auto={T}:add{1} +auto={6}{T}{S}:token(Eldrazi Scion)*3 +text={T}: Add {1} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." +type=Land [/card] [card] name=Spawning Breath @@ -94108,6 +101528,29 @@ text=Spawning Pool enters the battlefield tapped. -- {T}: Add {B} to your mana p type=Land [/card] [card] +name=Spawnsire of Ulamog +mana={10} +auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice a permanent) notatarget(<1>*|mybattlefield) sacrifice!$ opponent +auto={4}:token(-193507)*2 +auto={20}:name(Cast Eldrazi's) ability$!castcard(named!:Emrakul, the Aeons Torn:!) _ castcard(named!:It That Betrays:!) _ castcard(named!:Ulamog, the Infinite Gyre:!) _ castcard(named!:Kozilek, Butcher of Truth:!) _ castcard(named!:Spawnsire of Ulamog:!) _ castcard(named!:Artisan of Kozilek:!) _ castcard(named!:Hand of Emrakul:!) _ castcard(named!:Ulamog's Crusher:!)!$ controller +type=Creature +subtype=Eldrazi +power=7 +toughness=11 +text=Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) -- {4}: Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- {20}: Cast any number of Eldrazi cards you own from outside the game without paying their mana costs. +[/card] +[card] +name=Spawnwrithe +abilities=trample +auto=@combatdamaged(player) from(this):token(158687) +text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield. +mana={2}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] name=Spear of Heliod auto=lord(creature|mybattlefield) 1/1 auto={1}{W}{W}{T}:target(creature[controllerdamager]|battlefield) destroy @@ -94127,6 +101570,20 @@ power=5 toughness=5 [/card] [card] +name=Spearpoint Oread +abilities=first strike +auto=bestow bstw +auto=bestow teach(creature) +2/+2 +auto=bestow teach(creature) first strike +bestow={6}{r} +text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike. +mana={2}{R} +type=Enchantment Creature +subtype=Nymph +power=2 +toughness=2 +[/card] +[card] name=Species Gorger auto=@each my upkeep:moveTo(ownerhand) notatarget(creature|myBattlefield) text=At the beginning of your upkeep, return a creature you control to its owner's hand. @@ -94275,6 +101732,17 @@ mana={3} type=Artifact [/card] [card] +name=Spectral Shepherd +abilities=flying +auto={1}{U}:moveto(myhand) target(spirit|mybattlefield) +text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand. +mana={2}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Spectral Shield target=creature auto=0/2 @@ -94338,6 +101806,15 @@ mana={1}{U} type=Instant [/card] [card] +name=Spell Shrivel +target=*|stack +auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzleto(exile)])) forever +text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={2}{U} +abilities=devoid +type=Instant +[/card] +[card] name=Spell Snare target=*[manacost=2]|stack auto=fizzle @@ -94455,84 +101932,6 @@ mana={2} type=Artifact [/card] [card] -name=Sphinx of Lost Truths -other={4}{U}{U}{U} name(pay kicker) -auto=draw:3 -auto=ifnot paid(alternative) then reject notatarget(<3>*|myhand) -text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=3 -toughness=5 -[/card] -[card] -name=Sphinx's Disciple -abilities=flying -auto=@untapped(this):draw:1 controller -text=Flying -- Inspired -- Whenever Sphinx's Disciple becomes untapped, draw a card. -mana={3}{U}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Spin Engine -auto={R}:target(creature) ueot cantbeblockerof(this) -text={R}: Target creature can't block Spin Engine this turn. -mana={3} -type=Artifact Creature -subtype=Construct -power=3 -toughness=1 -[/card] -[card] -name=Spinal Embrace -target=creature|opponentbattlefield -restriction=during battle -auto=haste -auto=untap -auto=transforms((,newability[phaseaction[endofturn once] life:toughness controller])) -auto=teach(creature) treason -alias=129767 -text=Cast Spinal Embrace only during combat. -- Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. -mana={3}{U}{U}{B} -type=Instant -[/card] -[card] -name=Spincrusher -auto=@combat(blocking) source(this):counter(1/1,1) -auto={C(1/1,-1)}:unblockable -text=Whenever Spincrusher blocks, put a +1/+1 counter on it. -- Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. -mana={2} -type=Artifact Creature -subtype=Construct -power=0 -toughness=2 -[/card] -[card] -name=Sphinx of Magosi -abilities=flying -auto={2}{U}:counter(1/1,1) all(this) && draw:1 controller -text=Flying -- {2}{U}: Draw a card and put a +1/+1 counter on Sphinx of Magosi. -mana={3}{U}{U}{U} -type=Creature -subtype=Sphinx -power=6 -toughness=6 -[/card] -[card] -name=Sphinx of the Steel Wind -abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green -text=Flying, first strike, vigilance, lifelink, protection from red and from green -mana={5}{W}{U}{B} -type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 -[/card] -[card] name=Sphinx Sovereign abilities=flying auto=@each my endofturn sourcenottap:life:3 controller @@ -94556,11 +101955,69 @@ power=3 toughness=3 [/card] [card] -name=Sphinx-Bone Wand -auto=@movedTo(instant,sorcery|mystack):may counter(0/0,1,Charge) all(this) && thisforeach(counter{0/0,1,Charge}) damage:1 target(creature,player) -text=Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player. -mana={7} -type=Artifact +name=Sphinx of Jwar Isle +auto={0}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx of Lost Truths +other={4}{U}{U}{U} name(pay kicker) +auto=draw:3 +auto=ifnot paid(alternative) then reject notatarget(<3>*|myhand) +text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Flying -- When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards. +mana={3}{U}{U} +type=Creature +subtype=Sphinx +power=3 +toughness=5 +[/card] +[card] +name=Sphinx of Magosi +abilities=flying +auto={2}{U}:counter(1/1,1) all(this) && draw:1 controller +text=Flying -- {2}{U}: Draw a card and put a +1/+1 counter on Sphinx of Magosi. +mana={3}{U}{U}{U} +type=Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx of the Final Word +abilities=nofizzle, flying, opponentshroud +auto=lord(*|mystack) nofizzle forcedalive +text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities. +mana={5}{U}{U} +type=Creature +subtype=Sphinx +power=5 +toughness=5 +[/card] +[card] +name=Sphinx of the Steel Wind +abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green +text=Flying, first strike, vigilance, lifelink, protection from red and from green +mana={5}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx's Disciple +abilities=flying +auto=@untapped(this):draw:1 controller +text=Flying -- Inspired -- Whenever Sphinx's Disciple becomes untapped, draw a card. +mana={3}{U}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 [/card] [card] name=Sphinx's Herald @@ -94580,6 +102037,13 @@ mana={X}{W}{U}{U} type=Instant [/card] [card] +name=Sphinx-Bone Wand +auto=@movedTo(instant,sorcery|mystack):may counter(0/0,1,Charge) all(this) && thisforeach(counter{0/0,1,Charge}) damage:1 target(creature,player) +text=Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player. +mana={7} +type=Artifact +[/card] +[card] name=Spider Spawning auto=token(Spider,Creature Spider,1/2,green,reach)*type:creature:mygraveyard flashback={6}{B} @@ -94825,6 +102289,38 @@ power=1 toughness=1 [/card] [card] +name=Spin Engine +auto={R}:target(creature) ueot cantbeblockerof(this) +text={R}: Target creature can't block Spin Engine this turn. +mana={3} +type=Artifact Creature +subtype=Construct +power=3 +toughness=1 +[/card] +[card] +name=Spin into Myth +target=creature +auto=moveto(ownerlibrary) +auto=transforms((,newability[target(opponent) reveal:2 optionone name(Put on Bottom) target(*|reveal) bottomoflibrary optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend])) forever +text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) +mana={4}{U} +type=Instant +[/card] +[card] +name=Spinal Embrace +target=creature|opponentbattlefield +restriction=during battle +auto=haste +auto=untap +auto=transforms((,newability[phaseaction[endofturn once] life:toughness controller])) +auto=teach(creature) treason +alias=129767 +text=Cast Spinal Embrace only during combat. -- Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness. +mana={3}{U}{U}{B} +type=Instant +[/card] +[card] name=Spinal Graft target=creature auto=3/3 @@ -94845,6 +102341,17 @@ power=1 toughness=2 [/card] [card] +name=Spincrusher +auto=@combat(blocking) source(this):counter(1/1,1) +auto={C(1/1,-1)}:unblockable +text=Whenever Spincrusher blocks, put a +1/+1 counter on it. -- Remove a +1/+1 counter from Spincrusher: Spincrusher is unblockable this turn. +mana={2} +type=Artifact Creature +subtype=Construct +power=0 +toughness=2 +[/card] +[card] name=Spindrift Drake abilities=flying auto=upcost[{U}] sacrifice @@ -94993,6 +102500,17 @@ power=3 toughness=3 [/card] [card] +name=Spire Owl +abilities=flying +auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. +mana={1}{U} +type=Creature +subtype=Bird +power=1 +toughness=1 +[/card] +[card] name=Spire Serpent abilities=defender auto=aslongas(artifact|mybattlefield) canattack >2 @@ -95015,6 +102533,20 @@ power=1 toughness=1 [/card] [card] +name=Spirespine +auto=mustblock +auto=bestow bstw +auto=bestow teach(creature) mustblock +auto=bestow teach(creature) +3/+2 +bestow={4}{g} +text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Spirespine blocks each turn if able. -- Enchanted creature gets +4/+1 and blocks each turn if able. +mana={2}{G} +type=Enchantment Creature +subtype=Beast +power=4 +toughness=1 +[/card] +[card] name=Spirit Away target=creature auto=2/2 @@ -95096,6 +102628,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Spirit Token +power=1 +toughness=1 +type=Creature +subtype=Spirit +color=white +[/card] +[card] name=Spirit Weaver auto={2}:0/1 target(creature[green;blue]) text={2}: Target green or blue creature gets +0/+1 until end of turn. @@ -95193,6 +102733,15 @@ mana={2}{W} type=Instant [/card] [card] +name=Spite of Mogis +target=creature +auto=damage:type:*[instant;sorcery]:mygraveyard +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Sorcery +[/card] +[card] name=Spitebellows other={1}{R}{R} name(Evoke) auto=@movedTo(this|nonbattlezone) from(battlefield):damage:6 target(creature) @@ -95235,6 +102784,31 @@ power=3 toughness=3 [/card] [card] +name=Spiteful Motives +target=creature +abilities=flash +auto=3/0 +auto=first strike +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+0 and has first strike. +mana={3}{R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Spiteful Returned +auto=bestow bstw +auto=bestow teach(creature) +1/+1 +auto=bestow transforms((,newability[@combat(attacking) source(this):life:-2 opponent])) forever +auto=@combat(attacking) source(this):target(creature|opponentbattlefield) life:-2 opponent +bestow={3}{b} +text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1. +mana={1}{B} +type=Enchantment Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Spiteful Shadows target=creature auto=transforms((,newability[@damaged(this):damage:thatmuch controller])) @@ -95370,15 +102944,6 @@ mana={2}{G}{G} type=Sorcery [/card] [card] -name=Splinter Twin -target=creature -auto=teach(creature) {T}:clone with(unearth,haste) -text=Enchant creature ---Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step." -mana={2}{R}{R} -type=Enchantment -subtype=Aura -[/card] -[card] name=Splinter Token type=Creature subtype=Splinter @@ -95390,6 +102955,15 @@ toughness=1 color=green [/card] [card] +name=Splinter Twin +target=creature +auto=teach(creature) {T}:clone with(unearth,haste) +text=Enchant creature ---Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step." +mana={2}{R}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Splinterfright alias=1111 abilities=trample @@ -95411,15 +102985,6 @@ mana={2}{G}{G} type=Enchantment [/card] [card] -name=Splitting Headache -target=player -auto=choice name(discard 2 cards) ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=choice name(chosen discard) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(*[-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend -text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card. -mana={3}{B} -type=Sorcery -[/card] -[card] name=Split-Tail Miko auto={W}{T}:prevent:2 target(creature,player) text={W}, {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. @@ -95430,6 +102995,15 @@ power=1 toughness=1 [/card] [card] +name=Splitting Headache +target=player +auto=choice name(discard 2 cards) ability$!name(discard 2 cards) notatarget(<2>*|myhand) reject!$ targetedplayer +auto=choice name(chosen discard) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(*[-land]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend +text=Choose one - Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Spoils of Evil target=opponent auto=foreach(artifact,creature|opponentgraveyard) add{1} controller @@ -95761,14 +103335,14 @@ mana={X}{G}{G} type=Instant [/card] [card] -name=Squee, Goblin Nabob -autograveyard={0}:moveTo(myhand) myUpkeepOnly -text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. -mana={2}{R} -type=Legendary Creature -subtype=Goblin -power=1 -toughness=1 +name=Squeaking Pie Grubfellows +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then discard:1 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. +mana={3}{B} +type=Creature +subtype=Goblin Shaman +power=3 +toughness=2 [/card] [card] name=Squee's Embrace @@ -95788,6 +103362,16 @@ mana={1} type=Artifact [/card] [card] +name=Squee, Goblin Nabob +autograveyard={0}:moveTo(myhand) myUpkeepOnly +text=At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. +mana={2}{R} +type=Legendary Creature +subtype=Goblin +power=1 +toughness=1 +[/card] +[card] name=Squeeze text=Sorcery spells cost {3} more to cast. auto=lord(sorcery|hand,library,graveyard,exile) altercost(colorless,+3) @@ -95872,6 +103456,18 @@ mana={B} type=Instant [/card] [card] +name=Stabwhisker the Odious +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:life:-3 opponent +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~1}:life:-2 opponent +auto=@each opponent upkeep restriction{type(*|opponenthand)~equalto~2}:life:-1 opponent +text=At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in his or her hand. +mana={1}{B} +type=Legendary Creature +subtype=Rat Shaman +power=3 +toughness=3 +[/card] +[card] name=Staff of Domination auto={1}:untap auto={2}{T}:life:1 controller @@ -95891,6 +103487,13 @@ mana={6} type=Artifact [/card] [card] +name=Staff of Zegon +auto={3}{T}:-2/0 target(creature) +text={3}, {T}: Target creature gets -2/-0 until end of turn. +mana={4} +type=Artifact +[/card] +[card] name=Staff of the Death Magus auto=@movedTo(*[black]|mystack):life:1 controller auto=@movedTo(swamp|mybattlefield):life:1 controller @@ -95931,13 +103534,6 @@ mana={3} type=Artifact [/card] [card] -name=Staff of Zegon -auto={3}{T}:-2/0 target(creature) -text={3}, {T}: Target creature gets -2/-0 until end of turn. -mana={4} -type=Artifact -[/card] -[card] name=Stag Beetle auto=foreach(other creature|battlefield) counter(1/1,1) text=Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. @@ -95980,6 +103576,17 @@ power=4 toughness=4 [/card] [card] +name=Stalking Drone +auto={c}:+1/+2 ueot limit:1 +text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.) +mana={1}{G} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=2 +[/card] +[card] name=Stalking Stones auto={T}:Add{1} auto={6}:transforms((Artifact Creature Elemental,setpower=3,settoughness=3)) forever @@ -95997,6 +103604,17 @@ power=3 toughness=3 [/card] [card] +name=Stalking Vampire +abilities=flying +auto={2}{B}{B}:flip(Screeching Bat) myUpkeepOnly +text=Flying -- At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire. +color=black +type=Creature +subtype=Vampire +power=5 +toughness=5 +[/card] +[card] name=Stalking Vengeance abilities=haste auto=@movedTo(other creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability @@ -96019,6 +103637,16 @@ power=3 toughness=3 [/card] [card] +name=Stallion of Ashmouth +auto=while(restriction{delirium}) {1}{b}:1/1 ueot +text=Delirium{1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={3}{B} +type=Creature +subtype=Nightmare Horse +power=3 +toughness=3 +[/card] +[card] name=Stalwart Aven abilities=flying auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) @@ -96111,6 +103739,23 @@ power=5 toughness=4 [/card] [card] +name=Stand Firm +target=creature +auto=1/1 +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Target creature gets +1/+1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={W} +type=Instant +[/card] +[card] +name=Stand Together +target=<2>creature +auto=counter(1/1,2) +text=Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. +mana={3}{G}{G} +type=Instant +[/card] +[card] name=Standardize auto=chooseatype all(creature) becomes(removecreaturesubtypes) && becomes(chosentype) ueot chooseend nonwall text=Choose a creature type other than Wall. Each creature becomes that type until end of turn. @@ -96147,14 +103792,6 @@ mana={1}{U} type=Enchantment [/card] [card] -name=Stand Together -target=<2>creature -auto=counter(1/1,2) -text=Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature. -mana={3}{G}{G} -type=Instant -[/card] -[card] name=Stangg auto=token(Stangg Twin,legendary creature human warrior, 3/4,red green) auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(exile) all(stangg twin) @@ -96264,6 +103901,14 @@ mana={X}{R}{R} type=Instant [/card] [card] +name=Startled Awake +auto=deplete:13 opponent +autograveyard={3}{U}{U}:moveto(mybattlefield) and!(flip(Persistant Nightmare) )! assorcery +text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] name=Starved Rusalka auto={G}{S(creature|myBattlefield)}:life:1 text={G}, Sacrifice a creature: You gain 1 life. @@ -96304,6 +103949,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Stasis Snare +abilities=flash +auto=target(creature|opponentbattlefield) (blink)forsrc +text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) +mana={1}{W}{W} +type=Enchantment +[/card] +[card] name=Statecraft auto=preventAllCombatDamage to(creature|myBattlefield) auto=preventAllCombatDamage from(creature|myBattlefield) @@ -96513,18 +104166,6 @@ power=4 toughness=4 [/card] [card] -name=Steel of the Godhead -target=creature -auto=teach(creature[white]) 1/1 -auto=teach(creature[white]) lifelink -auto=teach(creature[blue]) 1/1 -auto=teach(creature[blue]) unblockable -text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable. -mana={2}{WU} -type=Enchantment -subtype=Aura -[/card] -[card] name=Steel Overseer auto={T}:counter(1/1,1) all(creature[artifact]|myBattlefield) text={T}: Put a +1/+1 counter on each artifact creature you control. @@ -96553,6 +104194,18 @@ power=0 toughness=4 [/card] [card] +name=Steel of the Godhead +target=creature +auto=teach(creature[white]) 1/1 +auto=teach(creature[white]) lifelink +auto=teach(creature[blue]) 1/1 +auto=teach(creature[blue]) unblockable +text=Enchant creature -- As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) -- As long as enchanted creature is blue, it gets +1/+1 and is unblockable. +mana={2}{WU} +type=Enchantment +subtype=Aura +[/card] +[card] name=Steelclad Serpent abilities=cantattack auto=aslongas(artifact|myBattlefield) -cantattack >1 @@ -96616,6 +104269,13 @@ power=3 toughness=1 [/card] [card] +name=Stench of Decay +auto=lord(creature[-artifact]) -1/-1 +text=Nonartifact creatures get -1/-1 until end of turn. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Stenchskipper abilities=flying auto=@each endofturn restriction{type(goblin|myBattlefield)~lessthan~1}:sacrifice @@ -96627,13 +104287,6 @@ power=6 toughness=5 [/card] [card] -name=Stench of Decay -auto=lord(creature[-artifact]) -1/-1 -text=Nonartifact creatures get -1/-1 until end of turn. -mana={1}{B}{B} -type=Instant -[/card] -[card] name=Stensia Bloodhall auto={T}:Add{1} auto={3}{B}{R}{T}:damage:2 target(player) @@ -96641,6 +104294,27 @@ text={T}: Add {1} to your mana pool. -- {3}{B}{R}, {T}: Stensia Bloodhall deals type=Land [/card] [card] +name=Stensia Masquerade +auto=lord(creature|mybattlefield) first strike +auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1,1) all(trigger[to]) +abilities=madness +autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) +text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R} +type=Enchantment +[/card] +[card] +name=Steppe Glider +abilities=flying, vigilance +auto={w}{1}:target(creature[counter{1/1.1}]) transforms((newability[flying ueot],newability[vigilance ueot])) ueot +text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. +mana={4}{W} +type=Creature +subtype=Elemental +power=2 +toughness=4 +[/card] +[card] name=Steppe Lynx auto=@movedTo(land|myBattlefield):2/2 ueot text=Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn. @@ -96659,6 +104333,16 @@ mana={G}{W} type=Enchantment [/card] [card] +name=Stern Constable +auto={T}{discard(*|myhand)}:tap target(creature) +text={T}, Discard a card: Tap target creature. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Stern Judge auto={T}:life:-type:swamp:mybattlefield controller && life:-type:swamp:opponentbattlefield opponent text={T}: Each player loses 1 life for each Swamp he or she controls. @@ -96815,7 +104499,6 @@ text=Return target creature card with converted mana cost X or less from your gr mana={X}{B} type=Sorcery [/card] -#no spiritlink defined in mtgdefinitions.cpp maybe due to stacking issue its removed, maybe spiritlinker keyword that points to spiritlink... [card] name=Stir the Pride other={5}{W}{W} name(Entwine) @@ -96835,13 +104518,6 @@ text=Stirring Wildwood enters the battlefield tapped. -- {T}: Add {G} or {W} to type=Land [/card] [card] -name=Stitch in Time -auto=flipacoin winability turns:+1 controller winabilityend flipend -text=Flip a coin. If you win the flip, take an extra turn after this one. -mana={1}{U}{R} -type=Sorcery -[/card] -[card] name=Stitch Together target=creature|mygraveyard auto=aslongas(*|mygraveyard) moveTo(mybattlefield) >6 @@ -96851,6 +104527,13 @@ mana={B}{B} type=Sorcery [/card] [card] +name=Stitch in Time +auto=flipacoin winability turns:+1 controller winabilityend flipend +text=Flip a coin. If you win the flip, take an extra turn after this one. +mana={1}{U}{R} +type=Sorcery +[/card] +[card] name=Stitched Drake abilities=flying text=As an addition cost to cast Stitched Drake, exile a creature card from your graveyard. -- Flying @@ -96861,6 +104544,17 @@ power=3 toughness=4 [/card] [card] +name=Stitched Mangler +auto=target(creature) tap && frozen +auto=tap +text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{U} +type=Creature +subtype=Zombie Horror +power=2 +toughness=3 +[/card] +[card] name=Stitcher's Apprentice auto={1}{U}{T}:token(Homunculus,Creature Homunculus,2/2,blue) && transforms((,newability[target(creature|mybattlefield) sacrifice])) forever text={1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature. @@ -96871,6 +104565,27 @@ power=1 toughness=2 [/card] [card] +name=Stitchwing Skaab +abilities=flying +auto={1}{U}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)! +text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped. +mana={3}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=1 +[/card] +[card] +name=Stoic Builder +auto=may moveto(myhand) target(land|mygraveyard) +text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. +mana={2}{G} +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] name=Stoic Champion auto=@cycled(*|hand):2/2 ueot text=Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. @@ -96928,6 +104643,13 @@ type=Land subtype=Mountain Forest [/card] [card] +name=Stomping Slabs +auto=reveal:7 optionone if type(stomping slabs|reveal)~morethan~0 then name(stomp) target(creature,player|reveal) damage:7 else name(put on bottom) target(<7>*|reveal) bottomoflibrary optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Stone Calendar auto=lord(*|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,-1) text=Spells you cast cost up to {1} less to cast. @@ -96953,6 +104675,27 @@ power=4 toughness=4 [/card] [card] +name=Stone Haven Medic +auto={W}{T}:life:1 controller +text={W}, {T}: You gain 1 life. +mana={1}{W} +type=Creature +subtype=Kor Cleric +power=1 +toughness=3 +[/card] +[card] +name=Stone Haven Outfitter +auto=lord(creature[gear >=1]) +1/+1 +auto=@movedto(graveyard) from(creature[gear >=1|mybattlefield):draw:1 controller +text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card. +mana={1}{W} +type=Creature +subtype=Kor Artificer Ally +power=2 +toughness=2 +[/card] +[card] name=Stone Idol Trap autohand=affinity(creature[attacking]|battlefield) reduce({1}) auto=token(-191552) @@ -96962,15 +104705,6 @@ type=Instant subtype=Trap [/card] [card] -name=Construct -type=Artifact Creature -subtype=Construct -abilities=trample -auto=@next endofturn:moveTo(exile) -power=6 -toughness=12 -[/card] -[card] name=Stone Kavu auto={R}:1/0 auto={W}:0/1 @@ -96982,6 +104716,14 @@ power=3 toughness=3 [/card] [card] +name=Stone Quarry +auto=tap +auto={T}:add{R} +auto={T}:add{W} +text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] name=Stone Rain target=land auto=destroy @@ -97064,6 +104806,25 @@ power=3 toughness=2 [/card] [card] +name=Stoneforge Acolyte +auto={t}{T(ally|myBattlefield)}:reveal:5 optionone name(Get Equipment) target(equipment|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +text=Cohort ? {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={W} +type=Creature +subtype=Kor Artificer Ally +power=1 +toughness=2 +[/card] +[card] +name=Stoneforge Masterwork +auto={2}:equip +auto=teach(mytgt) type:creature[share!types!]:Battlefield/type:creature[share!types!]:Battlefield nonstatic +text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Stoneforge Mystic auto=may moveTo(myhand) target(equipment|mylibrary) auto={1}{W}{T}:moveTo(myBattlefield) target(equipment|myhand) @@ -97075,6 +104836,14 @@ power=1 toughness=2 [/card] [card] +name=Stonefury +target=creature|battlefield +auto=damage:type:land:mybattlefield +text=Stonefury deals damage to target creature equal to the number of lands you control. +mana={3}{R}{R} +type=Instant +[/card] +[card] name=Stonehands target=creature auto=0/2 @@ -97141,13 +104910,12 @@ power=5 toughness=4 [/card] [card] -name=Stonewood Invoker -auto={7}{G}:5/5 -text={7}{G}: Stonewood Invoker gets +5/+5 until end of turn. -mana={1}{G} -type=Creature -subtype=Elf Mutant -power=2 +name=Stonewing Antagonizer +abilities=flying +text=Flying +type=Artifact Creature +subtype=Gargoyle Horror +power=4 toughness=2 [/card] [card] @@ -97161,6 +104929,16 @@ type=Instant abilities=split second [/card] [card] +name=Stonewood Invoker +auto={7}{G}:5/5 +text={7}{G}: Stonewood Invoker gets +5/+5 until end of turn. +mana={1}{G} +type=Creature +subtype=Elf Mutant +power=2 +toughness=2 +[/card] +[card] name=Stonework Puma mana={3} type=Artifact Creature @@ -97297,6 +105075,17 @@ mana={1}{R}{G} type=Enchantment [/card] [card] +name=Stormblood Berserker +mana={1}{R} +type=Creature +subtype=Human Berserker +power=1 +toughness=1 +auto=bloodthirst:2 +abilities=menace +text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. +[/card] +[card] name=Stormbound Geist abilities=cloud,flying,undying text=Flying -- Stormbound Geist can block only creatures with flying. -- Undying @@ -97318,6 +105107,17 @@ power=4 toughness=4 [/card] [card] +name=Stormcaller of Keranos +abilities=haste +auto={1}{u}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Haste -- {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=2 +[/card] +[card] name=Stormcaller's Boon auto={S}:lord(creature|myBattlefield) flying ueot autostack=if casted(this) then cascade:plibrarycount @@ -97326,6 +105126,28 @@ mana={2}{W}{U} type=Enchantment [/card] [card] +name=Stormchaser Chimera +abilities=flying +auto={2}{u}{r}:scry:1 scrycore delayed +revealedmana/+0 ueot scrycoreend scryend +text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={2}{U}{R} +type=Creature +subtype=Chimera +power=2 +toughness=3 +[/card] +[card] +name=Stormchaser Mage +abilities=flying, haste +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={U}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=3 +[/card] +[card] name=Stormcloud Djinn abilities=flying,cloud auto={R}{R}:2/0 && damage:1 controller @@ -97382,6 +105204,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Stormrider Spirit +abilities=flash, flying +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying +mana={4}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Stormscape Apprentice auto={W}{T}:Tap target(creature) auto={B}{T}:life:-1 target(player) @@ -97511,6 +105343,13 @@ mana={2}{B} type=Instant [/card] [card] +name=Strategic Planning +auto=reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Stratozeppelid abilities=flying,cloud text=Flying -- Stratozeppelid can block only creatures with flying. @@ -97620,6 +105459,17 @@ power=2 toughness=3 [/card] [card] +name=Street Spasm +alias=11000 +other={X}{X}{R}{R} name(Overload) +target=creature[-flying]|opponentbattlefield +auto=paidmana damage:X +auto=overload damage:XX all(creature[-flying]|opponentbattlefield) +text=Street Spasm deals X damage to target creature without flying you don't control. -- Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") +mana={X}{R} +type=Instant +[/card] +[card] name=Street Sweeper auto=@combat(attacking) source(this) restriction{type(land[enchanted]|battlefield)~morethan~0}:name(destroy auras) target(land[enchanted]|battlefield) transforms((,newability[destroy all(children[aura])])) text=Whenever Street Sweeper attacks, destroy all Auras attached to target land. @@ -97641,17 +105491,6 @@ power=3 toughness=4 [/card] [card] -name=Street Spasm -alias=11000 -other={X}{X}{R}{R} name(Overload) -target=creature[-flying]|opponentbattlefield -auto=paidmana damage:X -auto=overload damage:XX all(creature[-flying]|opponentbattlefield) -text=Street Spasm deals X damage to target creature without flying you don't control. -- Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -mana={X}{R} -type=Instant -[/card] -[card] name=Streetbreaker Wurm mana={3}{R}{G} type=Creature @@ -97677,6 +105516,15 @@ mana={1}{G} type=Instant [/card] [card] +name=Strength of Arms +target=creature +auto=2/2 ueot +auto=if type(equipment|mybattlefield)~morethan~0 then token(Human Soldier,creature Human Soldier,1/1,white) +text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. +mana={W} +type=Instant +[/card] +[card] name=Strength of Cedars target=creature auto=foreach(land|myBattlefield) 1/1 @@ -97811,6 +105659,16 @@ power=2 toughness=2 [/card] [card] +name=Stromkirk Mentor +auto=counter(1/1,1) target(other vampire|mybattlefield) +text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. +mana={3}{B} +type=Creature +subtype=Vampire Soldier +power=4 +toughness=2 +[/card] +[card] name=Stromkirk Noble auto=cantbeblockedby(human) auto=@combatdamaged(player) from(this):counter(1/1,1) @@ -97932,6 +105790,15 @@ power=3 toughness=3 [/card] [card] +name=Structural Distortion +target=artifact,land +auto=moveto(exile) +auto=damage:2 targetcontroller +text=Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. +mana={3}{R} +type=Sorcery +[/card] +[card] name=Stubborn Denial target=*[-creature]|stack auto=if type(creature[power>=4]|mybattlefield) then fizzle else transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever @@ -97939,7 +105806,6 @@ text=Counter target noncreature spell unless its controller pays {1}. -- Ferocio mana={U} type=Instant [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Student of Elements auto=this( cantargetcard(*[flying]) ) flip(Tobita, Master of Winds) @@ -97951,17 +105817,6 @@ power=1 toughness=1 [/card] [card] -name=Tobita, Master of Winds -auto=lord(creature|myBattlefield) flying -text=Creatures you control have flying. -mana={1}{U} -type=Legendary Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Student of Ojutai auto=@movedto(*[-creature]|mystack):life:2 controller text=Whenever you cast a noncreature spell, you gain 2 life. @@ -98062,6 +105917,15 @@ power=* toughness=* [/card] [card] +name=Stymied Hopes +target=*|stack +auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever +auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Instant +[/card] +[card] name=Su-Chi auto=@movedTo(this|graveyard):Add{4} text=When Su-Chi dies, add {4} to your mana pool. @@ -98102,6 +105966,14 @@ mana={4}{U} type=Instant [/card] [card] +name=Submerged Boneyard +auto={t}:add{b} +auto={t}:add{u} +auto=tap +text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] name=Subterranean Hangar auto=tap auto={T}:counter(0/0,1,Storage) @@ -98344,6 +106216,16 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Summit Apes +auto=aslongas(mountain|mybattlefield) menace >0 +text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. +mana={3}{G} +type=Creature +subtype=Ape +power=5 +toughness=2 +[/card] +[card] name=Summit Prowler text= mana={2}{R}{R} @@ -98353,6 +106235,15 @@ power=4 toughness=3 [/card] [card] +name=Summon the School +auto=token(Merfolk Wizard,Creature Merfolk Wizard,1/1,blue)*2 +autograveyard={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:moveTo(myhand) +text=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. +mana={3}{W} +type=Tribal Sorcery +subtype=Merfolk +[/card] +[card] name=Summoner's Bane target=creature|stack auto=fizzle @@ -98380,15 +106271,6 @@ mana={7} type=Artifact [/card] [card] -name=Summon the School -auto=token(Merfolk Wizard,Creature Merfolk Wizard,1/1,blue)*2 -autograveyard={T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}{T(merfolk|myBattlefield)}:moveTo(myhand) -text=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield. -- Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. -mana={3}{W} -type=Tribal Sorcery -subtype=Merfolk -[/card] -[card] name=Sun Ce, Young Conquerer abilities=horsemanship auto=may moveto(ownerhand) target(creature|battlefield) @@ -98440,6 +106322,14 @@ power=6 toughness=6 [/card] [card] +name=Sun's Bounty +auto=life:4 +autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{W}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) +text=You gain 4 life. -- Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) +mana={1}{W} +type=Instant +[/card] +[card] name=Sunastian Falconer auto={T}:Add{2} text={T}: Add {2} to your mana pool. @@ -98592,13 +106482,6 @@ text={1}, {T}: Add {G}{W} to your mana pool. type=Land [/card] [card] -name=Sunhome, Fortress of the Legion -auto={T}:Add{1} -auto={2}{R}{W}{T}:double strike target(creature) -text={T}: Add {1} to your mana pool. -- {2}{R}{W}, {T}: Target creature gains double strike until end of turn. -type=Land -[/card] -[card] name=Sunhome Enforcer auto=combatspiritlink auto={1}{R}:1/0 @@ -98621,6 +106504,13 @@ power=2 toughness=2 [/card] [card] +name=Sunhome, Fortress of the Legion +auto={T}:Add{1} +auto={2}{R}{W}{T}:double strike target(creature) +text={T}: Add {1} to your mana pool. -- {2}{R}{W}, {T}: Target creature gains double strike until end of turn. +type=Land +[/card] +[card] name=Sunken City auto=upcost[{U}{U}] sacrifice auto=lord(creature[blue]) 1/1 @@ -98637,6 +106527,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sunken Hollow +auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap +text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. +type=Land +subtype=Island Swamp +[/card] +[card] name=Sunken Hope auto=@each opponent upkeep:ability$!name(bounce creature) notatarget(creature|mybattlefield) moveTo(ownerhand)!$ opponent auto=@each my upkeep:notatarget(creature|mybattlefield) moveTo(ownerhand) @@ -98835,14 +106732,6 @@ power=5 toughness=6 [/card] [card] -name=Sun's Bounty -auto=life:4 -autograveyard=@movedto(creature|mygraveyard) from(battlefield):pay({1}{W}) name(recover) moveto(ownerhand)?name(exile) moveto(exile) -text=You gain 4 life. -- Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) -mana={1}{W} -type=Instant -[/card] -[card] name=Supplant Form target=creature auto=moveTo(ownerhand) @@ -98935,6 +106824,15 @@ power=2 toughness=2 [/card] [card] +name=Sure Strike +target=creature +auto=3/0 ueot +auto=first strike ueot +text=Target creature gets +3/+0 and gains first strike until end of turn. +mana={1}{R} +type=Instant +[/card] +[card] name=Surge Node auto=counter(0/0,6,Charge) auto={1}{T}{C(0/0,-1,Charge)}:counter(0/0,1,Charge) target(artifact) @@ -99000,6 +106898,16 @@ mana={p(B)} type=Instant [/card] [card] +name=Surging Sentinels +auto=reveal:4 optionone name(Ripple) target(Surging Sentinels|reveal) castcard(restricted) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) +mana={2}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] name=Surprise Deployment target=creature[-white]|myhand auto=moveTo(mybattlefield) @@ -99012,6 +106920,18 @@ type=Instant [card] name=Surrak Dragonclaw abilities=flash,nofizzle +auto=lord(*|mystack) nofizzle forcedalive +auto=lord(other creature|mybattlefield) trample +text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. +mana={2}{G}{U}{R} +type=Legendary Creature +subtype=Human Warrior +power=6 +toughness=6 +[/card] +[card] +name=Surrak Dragonclaw +abilities=flash,nofizzle auto=lord(creature|myhand) flash forcedalive auto=lord(other creature|mybattlefield) trample text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. @@ -99089,6 +107009,24 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Survive the Night +target=creature +auto=1/0 +auto=indestructible +auto=token(-410067) controller +text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{W} +type=Instant +[/card] +[card] +name=Survivor Token +type=Creature +subtype=Survivor +power=1 +toughness=1 +color=red +[/card] +[card] name=Survivor of the Unseen auto={T}:draw:2 && transforms((,newability[target(*|myhand) moveTo(mylibrary)])) forever auto=cumulativeupcost[{2}] sacrifice @@ -99219,6 +107157,15 @@ mana={U} type=Instant [/card] [card] +name=Swarm Surge +auto=all(creature|mybattlefield) 2/0 ueot +auto=all(creature[colorless]|mybattlefield) first strike ueot +text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. +mana={2}{B} +abilities=devoid +type=Sorcery +[/card] +[card] name=Swarm of Bloodflies abilities=flying auto=counter(1/1,2) @@ -99291,6 +107238,14 @@ mana={8}{U}{U} type=Sorcery [/card] [card] +name=Sweep Away +target=creature|battlefield +auto=if cantargetcard(creature[attacking]) then moveto(ownerlibrary) else moveto(ownerhand) +text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. +mana={2}{U} +type=Instant +[/card] +[card] name=Swell of Courage auto=lord(creature|myBattlefield) 2/2 autohand={X}{W}{W}{discard}:thisfroeach(X) counter(1/1,1) target(creature) @@ -99299,6 +107254,15 @@ mana={3}{W}{W} type=Instant [/card] [card] +name=Swell of Growth +target=creature|battlefield +auto=2/2 ueot +auto=may moveto(mybattlefield) notatarget(land|myhand) +text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. +mana={1}{G} +type=Instant +[/card] +[card] name=Swelter target=<2>creature auto=damage:2 @@ -99503,45 +107467,6 @@ type=Artifact subtype=Equipment [/card] [card] -name=Sword of the Animist -auto={2}:equip -auto=teach(creature) 1/1 -auto=@combat(attacking) source(mytgt):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap)! -text=Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Equip {2} -mana={2} -type=Legendary Artifact -subtype=Equipment -[/card] -[card] -name=Sword of the Chosen -auto={T}:2/2 target(creature[legendary]) -text={T}: Target legendary creature gets +2/+2 until end of turn. -mana={2} -type=Legendary Artifact -[/card] -[card] -name=Sword of the Paruns -auto={3}:equip -auto=teach(creature[tapped]) lord(creature[tapped]|mybattlefield) 2/0 -auto=teach(creature[-tapped]) lord(creature[-tapped]|mybattlefield) 0/2 -auto={3}:tap(mytgt) -auto={3}:untap(mytgt) -text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. -- As long as equipped creature is untapped, untapped creatures you control get +0/+2. -- {3}: You may tap or untap equipped creature. -- Equip {3} -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sword of the Meek -auto={2}:equip -auto=1/2 -autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) rehook -text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Sword of Vengeance auto={3}:equip auto=2/0 @@ -99568,6 +107493,45 @@ type=Artifact subtype=Equipment [/card] [card] +name=Sword of the Animist +auto={2}:equip +auto=teach(creature) 1/1 +auto=@combat(attacking) source(mytgt):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap)! +text=Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Equip {2} +mana={2} +type=Legendary Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Chosen +auto={T}:2/2 target(creature[legendary]) +text={T}: Target legendary creature gets +2/+2 until end of turn. +mana={2} +type=Legendary Artifact +[/card] +[card] +name=Sword of the Meek +auto={2}:equip +auto=1/2 +autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) rehook +text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature. +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] +name=Sword of the Paruns +auto={3}:equip +auto=teach(creature[tapped]) lord(creature[tapped]|mybattlefield) 2/0 +auto=teach(creature[-tapped]) lord(creature[-tapped]|mybattlefield) 0/2 +auto={3}:tap(mytgt) +auto={3}:untap(mytgt) +text=As long as equipped creature is tapped, tapped creatures you control get +2/+0. -- As long as equipped creature is untapped, untapped creatures you control get +0/+2. -- {3}: You may tap or untap equipped creature. -- Equip {3} +mana={4} +type=Artifact +subtype=Equipment +[/card] +[card] name=Swords to Plowshares target=creature auto=moveto(exile) @@ -99611,6 +107575,18 @@ power=2 toughness=2 [/card] [card] +name=Sylvan Advocate +abilities=vigilance +auto=aslongas(land|mybattlefield) 2/2 >5 +auto=aslongas(land|mybattlefield) lord(creature[land]|mybattlefield) 2/2 >5 +text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. +mana={1}{G} +type=Creature +subtype=Elf Druid Ally +power=2 +toughness=3 +[/card] +[card] name=Sylvan Basilisk auto=@combat(blocked) source(this) from(creature):all(trigger[from]) destroy text=Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. @@ -99656,11 +107632,15 @@ power=1 toughness=2 [/card] [card] -name=Sylvan Tutor -auto=moveTo(ownerlibrary) notatarget(creature|mylibrary) -text=Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. -mana={G} -type=Sorcery +name=Sylvan Messenger +abilities=trample +auto=reveal:4 optionone name(Get Elf) target(<4>elf|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. +mana={3}{G} +type=Creature +subtype=Elf +power=2 +toughness=2 [/card] [card] name=Sylvan Might @@ -99719,6 +107699,13 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Sylvan Tutor +auto=moveTo(ownerlibrary) notatarget(creature|mylibrary) +text=Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it. +mana={G} +type=Sorcery +[/card] +[card] name=Sylvan Yeti anyzone=type:*:myhand/4 cdaactive text=Sylvan Yeti's power is equal to the number of cards in your hand. @@ -99946,6 +107933,27 @@ mana={1} type=Artifact [/card] [card] +name=Tahngarth's Rage +target=creature +auto=teach(creature[attacking]) +3/+0 +auto=teach(creature[-attacking])-2/-1 +text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Tahngarth, Talruum Hero +abilities=vigilance +auto={1}{R}{T}:target(creature) dynamicability +text=Vigilance -- {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. +mana={3}{R}{R} +type=Legendary Creature +subtype=Minotaur Warrior +power=4 +toughness=4 +[/card] +[card] name=Taiga type=Land subtype=Mountain Forest @@ -100038,6 +108046,17 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {B} or {G} to your mana pool. A type=Land [/card] [card] +name=Tajic, Blade of the Legion +abilities=indestructible +auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:5/5 ueot +text=Battalion — Whenever Tajic atttacks with at least two other creatures attack, Tajic gets +5/+5 until end of turn. +mana={2}{R}{W} +type=Legendary Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Tajuru Archer auto=may damage:type:ally:mybattlefield target(creature[flying]) auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature[flying])text=Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. @@ -100048,15 +108067,46 @@ power=1 toughness=2 [/card] [card] -name=Tajic, Blade of the Legion -abilities=indestructible -auto=@combat(attacking) source(this) restriction{type(other creature[attacking]|myBattlefield)~morethan~1}:5/5 ueot -text=Battalion — Whenever Tajic atttacks with at least two other creatures attack, Tajic gets +5/+5 until end of turn. -mana={2}{R}{W} -type=Legendary Creature -subtype=Human Soldier +name=Tajuru Beastmaster +auto=choice all(creature|mybattlefield) 1/1 ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot +text=Rally ? Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. +mana={5}{G} +type=Creature +subtype=Elf Warrior Ally +power=5 +toughness=5 +[/card] +[card] +name=Tajuru Pathwarden +abilities=vigilance, trample +text=Vigilance, trample +mana={4}{G} +type=Creature +subtype=Elf Warrior Ally +power=5 +toughness=4 +[/card] +[card] +name=Tajuru Stalwart +auto=counter(1/1,converge) +text=Converge ? Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +mana={2}{G} +type=Creature +subtype=Elf Scout Ally +power=0 +toughness=1 +[/card] +[card] +name=Tajuru Warcaller +auto=choice all(creature|mybattlefield) 2/2 ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot +text=Rally ? Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. +mana={3}{G}{G} +type=Creature +subtype=Elf Warrior Ally power=2 -toughness=2 +toughness=1 [/card] [card] name=Take Possession @@ -100231,6 +108281,26 @@ power=1 toughness=3 [/card] [card] +name=Talon Sliver +auto=lord(sliver) first strike +text=All Sliver creatures have first strike. +mana={1}{W} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] +name=Talon Trooper +abilities=flying +text=Flying +mana={1}{W}{U} +type=Creature +subtype=Bird Scout +power=2 +toughness=3 +[/card] +[card] name=Talon of Pain auto=@damagefoeof(player) from(other *|mybattlefield,mystack,mygraveyard,mylibrary,myexile):counter(0/0,1,charge) auto={1}{C(0/0,-1,charge)}{T}:name(remove 1 counter) damage:1 target(creature,player) @@ -100258,26 +108328,6 @@ mana={4} type=Artifact [/card] [card] -name=Talon Sliver -auto=lord(sliver) first strike -text=All Sliver creatures have first strike. -mana={1}{W} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Talon Trooper -abilities=flying -text=Flying -mana={1}{W}{U} -type=Creature -subtype=Bird Scout -power=2 -toughness=3 -[/card] -[card] name=Talonrend abilities=flying auto={UR}:1/-1 @@ -100299,6 +108349,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Talrand's Invocation +auto=token(Drake,Creature Drake,2/2,flying,blue)*2 +text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. +mana={2}{U}{U} +type=Sorcery +[/card] +[card] name=Talrand, Sky Summoner auto=@movedTo(instant,sorcery|mystack):token(Drake,Creature Drake,2/2,flying,blue) text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. @@ -100309,13 +108366,6 @@ power=2 toughness=2 [/card] [card] -name=Talrand's Invocation -auto=token(Drake,Creature Drake,2/2,flying,blue)*2 -text=Put two 2/2 blue Drake creature tokens with flying onto the battlefield. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] name=Talruum Champion abilities=first strike auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) -first strike ueot @@ -100348,27 +108398,6 @@ power=2 toughness=3 [/card] [card] -name=Tahngarth's Rage -target=creature -auto=teach(creature[attacking]) +3/+0 -auto=teach(creature[-attacking])-2/-1 -text=Enchant creature -- Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Tahngarth, Talruum Hero -abilities=vigilance -auto={1}{R}{T}:target(creature) dynamicability -text=Vigilance -- {1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth. -mana={3}{R}{R} -type=Legendary Creature -subtype=Minotaur Warrior -power=4 -toughness=4 -[/card] -[card] name=Tamanoa auto=@damaged(creature,player) from(*[-creature]|mybattlefield,mystack,mygraveyard,mylibrary,myexile):life:thatmuch controller text=Whenever a noncreature source you control deals damage, you gain that much life. @@ -100379,6 +108408,14 @@ power=2 toughness=4 [/card] [card] +name=Tamiyo's Journal +auto=@upkeep:token(-410067) +auto={T}{S(clue|mybattlefield)}{S(clue|mybattlefield)}{S(clue|mybattlefield)}: moveto(myhand) target(*|mylibrary) +text=at the beginning of your upkeep, investigate -- {T}, sacrifice three clues: search your library for a card and put that card into your hand, then shuffle your library +mana={5} +type=Legendary Artifact +[/card] +[card] name=Tamiyo, the Moon Sage auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: tap permanent) target(*) tap && frozen @@ -100401,6 +108438,15 @@ power=2 toughness=1 [/card] [card] +name=Tandem Tactics +target=creature|battlefield +auto=1/2 ueot +auto=life:2 controller +text=Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. +mana={1}{W} +type=Instant +[/card] +[card] name=Tangle auto=preventAllcombatDamage ueot auto=frozen all(creature[attacking]) @@ -100476,13 +108522,6 @@ mana={1} type=Artifact [/card] [card] -name=Tanglesap -auto=preventAllCombatDamage from(creature[-trample]) ueot -text=Prevent all combat damage that would be dealt this turn by creatures without trample. -mana={1}{G} -type=Instant -[/card] -[card] name=Tangleroot auto=@movedto(creature|mystack):add{G} auto=@movedto(creature|opponentstack):add{G} opponent @@ -100491,6 +108530,13 @@ mana={3} type=Artifact [/card] [card] +name=Tanglesap +auto=preventAllCombatDamage from(creature[-trample]) ueot +text=Prevent all combat damage that would be dealt this turn by creatures without trample. +mana={1}{G} +type=Instant +[/card] +[card] name=Tanglewalker auto=aslongas(land[artifact]|opponentBattlefield) lord(creature|myBattlefield) unblockable text=Each creature you control is unblockable as long as defending player controls an artifact land. @@ -100539,6 +108585,16 @@ mana={4} type=Artifact [/card] [card] +name=Tar Pit Warrior +auto=@targeted(this):sacrifice +text=When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it. +mana={2}{B} +type=Creature +subtype=Cyclops Warrior +power=3 +toughness=4 +[/card] +[card] name=Tar Pitcher auto={T}{S(goblin|myBattlefield)}:damage:2 target(creature,player) text={T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player. @@ -100549,14 +108605,12 @@ power=2 toughness=2 [/card] [card] -name=Tar Pit Warrior -auto=@targeted(this):sacrifice -text=When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it. +name=Tar Snare +target=creature +auto=-3/-2 ueot +text=Target creature gets -3/-2 until end of turn. mana={2}{B} -type=Creature -subtype=Cyclops Warrior -power=3 -toughness=4 +type=Instant [/card] [card] name=Tarfire @@ -100799,6 +108853,15 @@ mana={2}{R}{R} type=Instant [/card] [card] +name=Tears of Valakut +abilities=nofizzle +auto=damage:5 +target=creature[flying] +text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying. +mana={1}{R} +type=Instant +[/card] +[card] name=Tectonic Break auto=this(variable{castx} >0) sacrifice notatarget(land|mybattlefield) auto=this(variable{castx} >0) ability$! sacrifice notatarget(land|mybattlefield) !$ opponent @@ -100953,17 +109016,6 @@ power=2 toughness=2 [/card] [card] -name=Telim'Tor -abilities=flanking -auto=@combat(attacking) source(this):all(creature[attacking;flanking]) 1/1 ueot -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. -mana={4}{R} -type=Legendary Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] name=Tel-Jilad Archers abilities=reach auto=protection from(artifact) @@ -101015,6 +109067,15 @@ power=3 toughness=1 [/card] [card] +name=Tel-Jilad Justice +target=artifact +auto=destroy +auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{G} +type=Instant +[/card] +[card] name=Tel-Jilad Lifebreather auto={G}{T}{S(forest|myBattlefield)}:regenerate target(creature) text={G}, {T}, Sacrifice a Forest: Regenerate target creature. @@ -101079,6 +109140,14 @@ power=2 toughness=2 [/card] [card] +name=Telemin Performance +target=opponent +auto=Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Take Creature) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend +text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Telepathic Spies auto=name(look at opponents hand) target(*|opponenthand) donothing ueot text=When Telepathic Spies enters the battlefield, look at target opponent's hand. @@ -101120,6 +109189,17 @@ power=3 toughness=1 [/card] [card] +name=Telim'Tor +abilities=flanking +auto=@combat(attacking) source(this):all(creature[attacking;flanking]) 1/1 ueot +text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- Whenever Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn. +mana={4}{R} +type=Legendary Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Telim'Tor's Darts auto={2}{T}:damage:1 target(player) text={2}, {T}: Telim'Tor's Darts deals 1 damage to target player. @@ -101148,6 +109228,13 @@ power=3 toughness=3 [/card] [card] +name=Telling Time +auto=choice reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(myhand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary && all(*|reveal) moveto(mylibrary) optiontwoend +text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. +mana={1}{U} +type=Instant +[/card] +[card] name=Tempered Steel auto=lord(creature[artifact]|mybattlefield) 2/2 text=Artifact creatures you control get +2/+2. @@ -101165,13 +109252,6 @@ power=2 toughness=2 [/card] [card] -name=Tempest of Light -auto=destroy all(enchantment) -text=Destroy all enchantments. -mana={2}{W} -type=Instant -[/card] -[card] name=Tempest Owl abilities=flying kicker={4}{U} @@ -101184,6 +109264,13 @@ power=1 toughness=2 [/card] [card] +name=Tempest of Light +auto=destroy all(enchantment) +text=Destroy all enchantments. +mana={2}{W} +type=Instant +[/card] +[card] name=Temple Acolyte auto=life:3 text=When Temple Acolyte enters the battlefield, you gain 3 life. @@ -101400,6 +109487,15 @@ power=1 toughness=1 [/card] [card] +name=Tenacity +auto=all(creature|mybattlefield) 1/1 ueot +auto=all(creature|mybattlefield) lifelink ueot +auto=all(creature|mybattlefield) untap +text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. +mana={3}{W} +type=Instant +[/card] +[card] name=Tendo Ice Bridge auto=counter(0/0,1,Charge) auto={T}:add{1} @@ -101508,7 +109604,6 @@ mana={1}{W} type=Instant subtype=Arcane [/card] -###The token is needed here. A simple token in the first auto-line won't work. It seems that "," in a transforms((,newability...))-line causes problems. [card] name=Terastodon auto=may name(destroy) target(*[-creature]|battlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):token(-197137)],newability[destroy])) @@ -101520,14 +109615,6 @@ power=9 toughness=9 [/card] [card] -name=Elephant Token -power=3 -toughness=3 -type=Creature -subtype=Elephant -color=green -[/card] -[card] name=Terminal Moraine auto={T}:Add{1} auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) @@ -101682,6 +109769,17 @@ mana={1}{B} type=Instant [/card] [card] +name=Terror of Kruin Pass +abilities=double strike +auto=lord(werewolf|mybattlefield) menace +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kruin Outlaw) +text=Double strike -- Each Werewolf you control can't be blocked except by two or more creatures. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. +type=Creature +subtype=Werewolf +power=3 +toughness=3 +[/card] +[card] name=Terrus Wurm autograveyard={6}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery text=Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) @@ -101706,28 +109804,6 @@ mana={W} type=Enchantment [/card] [card] -name=Tetravus -abilities=flying -auto=counter(1/1,3) -auto={c(1/1,-1)}:token(-2073) myupkeeponly -auto={e(Tetravite|myBattlefield)}:counter(1/1,1) myupkeeponly -text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. -mana={6} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 -[/card] -[card] -name=Tetravite -abilities=flying -auto=cantbetargetof(aura) -type=Artifact Creature -subtype=Tetravite -power=1 -toughness=1 -[/card] -[card] name=Tethered Griffin abilities=flying auto=aslongas(enchantment|myBattlefield) all(this) sacrifice while <1 @@ -101760,6 +109836,28 @@ power=2 toughness=3 [/card] [card] +name=Tetravite +abilities=flying +auto=cantbetargetof(aura) +type=Artifact Creature +subtype=Tetravite +power=1 +toughness=1 +[/card] +[card] +name=Tetravus +abilities=flying +auto=counter(1/1,3) +auto={c(1/1,-1)}:token(-2073) myupkeeponly +auto={e(Tetravite|myBattlefield)}:counter(1/1,1) myupkeeponly +text=Flying -- Tetravus enters the battlefield with three +1/+1 counters on it. -- At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, put that many 1/1 colorless Tetravite artifact creature tokens onto the battlefield. They each have flying and "This creature can't be enchanted." -- At the beginning of your upkeep, you may exile any number of tokens put onto the battlefield with Tetravus. If you do, put that many +1/+1 counters on Tetravus. +mana={6} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] name=Tetsuo Umezawa auto=cantbetargetof(aura) auto={U}{B}{B}{R}{T}:name(Destroy target tapped creature) destroy target(creature[tapped]) @@ -101772,17 +109870,6 @@ power=3 toughness=3 [/card] [card] -name=Teysa, Orzhov Scion -auto={S(creature[white]|myBattlefield)}{S(creature[white]|myBattlefield)}{S(creature[white]|myBattlefield)}:moveTo(exile) target(creature) -auto=@movedTo(other creature[black]|mygraveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,flying,white) -text=Sacrifice three white creatures: Exile target creature. -- Whenever another black creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={1}{W}{B} -type=Legendary Creature -subtype=Human Advisor -power=2 -toughness=3 -[/card] -[card] name=Teysa, Envoy of Ghosts abilities=Vigilance auto=protection from(creature) @@ -101795,6 +109882,17 @@ power=4 toughness=4 [/card] [card] +name=Teysa, Orzhov Scion +auto={S(creature[white]|myBattlefield)}{S(creature[white]|myBattlefield)}{S(creature[white]|myBattlefield)}:moveTo(exile) target(creature) +auto=@movedTo(other creature[black]|mygraveyard) from(mybattlefield):token(Spirit,Creature Spirit,1/1,flying,white) +text=Sacrifice three white creatures: Exile target creature. -- Whenever another black creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={1}{W}{B} +type=Legendary Creature +subtype=Human Advisor +power=2 +toughness=3 +[/card] +[card] name=Tezzeret the Seeker auto=counter(0/0,4,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: untap) untap target(artifact) @@ -101825,6 +109923,17 @@ mana={3}{p(U)} type=Sorcery [/card] [card] +name=Tezzeret, Agent of Bolas +auto=counter(0/0,3,loyalty) +auto={C(0/0,1,Loyalty)}:reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend +auto={C(0/0,-1,Loyalty)}:name(Create Construct) target(artifact) transforms((Construct,Artifact Creature,setpower=5,settoughness=5)) ueot +auto={C(0/0,-4,Loyalty)}:target(player) life:-twicetype:artifact:mybattlefield && life:twicetype:artifact:mybattlefield controller +text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. +mana={2}{U}{B} +type=Planeswalker +subtype=Tezzeret +[/card] +[card] name=Thada Adel, Acquisitor abilities=islandwalk auto=@combatdamagefoeof(player) from(this):name(exile artifact) notatarget(artifact|opponentlibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseactionmulti[endofturn once] moveto(ownerexile) all(this|exile)])) ueot)! @@ -101909,6 +110018,17 @@ power=1 toughness=2 [/card] [card] +name=Thalia's Lieutenant +auto=all(other human|mybattlefield) counter(1/1,1) +auto=@movedto(human|mybattlefield):counter(1/1,1) +text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Thalia, Guardian of Thraben abilities=first strike auto=lord(*[-creature]|myhand,mylibrary,mygraveyard,myexile) altercost(colorless,+1) @@ -101988,6 +110108,20 @@ power=2 toughness=6 [/card] [card] +name=Thassa's Emissary +auto=bestow bstw +auto=bestow teach(creature) +3/+3 +auto=bestow transforms((,newability[@combatdamagefoeof(player) from(this):draw:1])) forever +auto=@combatdamagefoeof(player) from(this):target(creature|opponentbattlefield) draw:1 +bestow={5}{u} +text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. -- Enchanted creature gets +3/+3. +mana={3}{U} +type=Enchantment Creature +subtype=Crab +power=3 +toughness=3 +[/card] +[card] name=Thassa's Ire auto={3}{U}:tap target(creature) auto={3}{U}:untap target(creature) @@ -102004,6 +110138,17 @@ mana={1}{U} type=Instant [/card] [card] +name=Thassa, God of the Sea +abilities=Indestructible +auto={1}{u}:target(creature|mybattlefield) unblockable ueot +auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +auto=this(variable{type:manau} >4) transforms((Creature,setpower=5,settoughness=5)) +text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn. +mana={2}{U} +type=Legendary Enchantment +subtype=God +[/card] +[card] name=That Which Was Taken auto={4}{T}:counter(0/0,1,Divinity) target(other *) auto=lord(*[counter{0/0.1.Divinity}]) indestructible @@ -102066,6 +110211,19 @@ power=2 toughness=3 [/card] [card] +name=The Gitrog Monster +abilities=deathtouch +auto=upcost[{S(land|mybattlefield)}] sacrifice +auto=maxPlay(land)+1 +auto=@movedto(land|mygraveyard): draw:1 +text=deathtouch -- at the beggining of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land -- you may play an additional land on each of your turns -- whenever a land is put into a graveyard, draw a card +mana={3}{B}{G} +type=Legendary Creature +subtype=Frog Horror +power=6 +toughness=6 +[/card] +[card] name=The Hive auto={5}{T}:token(Wasp,creature artifact insect, 1/1,flying artifact) text={5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield. (It can't be blocked except by creatures with flying or reach.) @@ -102251,6 +110409,17 @@ power=2 toughness=4 [/card] [card] +name=Thicket Elemental +kicker={1}{g} +auto=kicker Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend +text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] name=Thief of Hope auto=@movedTo(arcane,spirit|mystack):ability$!choice life:-1 target(opponent) && life:1 controller!$ controller auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) @@ -102262,6 +110431,16 @@ power=2 toughness=2 [/card] [card] +name=Thieves' Fortune +other={U} name(Prowl) +otherrestriction=prowl +auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. +mana={2}{U} +type=Tribal Instant +subtype=Rogue +[/card] +[card] name=Thieving Magpie abilities=flying auto=@damagefoeof(player) from(this):draw:1 controller @@ -102273,6 +110452,17 @@ power=1 toughness=3 [/card] [card] +name=Thieving Sprite +abilities=flying +auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend +text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. +mana={2}{B} +type=Creature +subtype=Faerie Rogue +power=1 +toughness=1 +[/card] +[card] name=Thing from the Deep auto=@combat(attacking) source(this) restriction{type(island|mybattlefield)~morethan~0}:transforms((,newability[choice name(sacrifice island) target(island|mybattlefield) sacrifice],newability[choice name(sacrifice this) sacrifice])) ueot auto=@combat(attacking) source(this) restriction{type(island|mybattlefield)~lessthan~1}:sacrifice @@ -102284,6 +110474,26 @@ power=9 toughness=9 [/card] [card] +name=Thing in the Ice +abilities=defender +auto=counter(0/0,4,ice) +auto=@movedto(*[instant;sorcery]|mystack):counter(0/0,-1,Ice) all(this) +auto=this(counter{0/0.1.Ice}<1) flip(Awoken Horror) +text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. +mana={1}{U} +type=Creature +subtype=Horror +power=0 +toughness=4 +[/card] +[card] +name=Think Tank +auto=@each my upkeep:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Think Twice auto=draw:1 flashback={2}{U} @@ -102386,13 +110596,6 @@ power=7 toughness=7 [/card] [card] -name=Thorn of Amethyst -auto=lord(*[-creature]|hand,library,graveyard,exile) altercost(colorless,+1) -text=Noncreature spells cost {1} more to cast. -mana={2} -type=Artifact -[/card] -[card] name=Thorn Thallid text=At the beginning of your upkeep, put a spore counter on Thorn Thallid. -- Remove three spore counters from Thorn Thallid: Thorn Thallid deals 1 damage to target creature or player. mana={1}{G}{G} @@ -102404,6 +110607,24 @@ power=2 toughness=2 [/card] [card] +name=Thorn of Amethyst +auto=lord(*[-creature]|hand,library,graveyard,exile) altercost(colorless,+1) +text=Noncreature spells cost {1} more to cast. +mana={2} +type=Artifact +[/card] +[card] +name=Thorn-Thrash Viashino +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) +auto={G}:trample +mana={3}{R} +type=Creature +subtype=Viashino Warrior +text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. +power=2 +toughness=2 +[/card] +[card] name=Thornbite Staff auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature,player)])) auto=@movedto(creature|graveyard) from(creature|battlefield):teach(creature) untap @@ -102435,6 +110656,14 @@ power=2 toughness=2 [/card] [card] +name=Thornhide Wolves +mana={4}{G} +type=Creature +subtype=Wolf +power=4 +toughness=5 +[/card] +[card] name=Thornling auto={G}:haste auto={G}:trample @@ -102536,17 +110765,6 @@ text=Thornwood Falls enters the battlefield tapped. -- When Thornwood Falls ente type=Land [/card] [card] -name=Thorn-Thrash Viashino -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) -auto={G}:trample -mana={3}{R} -type=Creature -subtype=Viashino Warrior -text=Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- {G}: Thorn-Thrash Viashino gains trample until end of turn. -power=2 -toughness=2 -[/card] -[card] name=Thought Courier auto={T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever text={T}: Draw a card, then discard a card. @@ -102591,6 +110809,18 @@ power=2 toughness=2 [/card] [card] +name=Thought Harvester +auto=@movedTo(*[colorless]|mystack):target(opponent) ingest:1 +abilities=flying +text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. +mana={3}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=4 +[/card] +[card] name=Thought Lash auto=cumulativeupcostmulti[{l2e}] moveTo(exile) all(*|mylibrary) && sacrifice auto={l2e}:prevent:1 controller @@ -102626,6 +110856,17 @@ mana={U} type=Instant [/card] [card] +name=Thought-Knot Seer +auto=target(*[-land]|opponenthand) moveto(exile) +auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 target(opponent) +text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. +mana={3}{C} +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] name=Thoughtbind target=*[manacost<=4]|stack auto=fizzle @@ -102684,6 +110925,16 @@ mana={G}{G} type=Enchantment [/card] [card] +name=Thoughtpicker Witch +auto={1}{s(creature|mybattlefield}:target(opponent) reveal:2 optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. +mana={B} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Thoughtrender Lamia auto=ability$!name(discard) target(*|myhand) reject!$ opponent auto=@movedTo(enchantment|myBattlefield):ability$!name(discard) target(*|myhand) reject!$ opponent @@ -102753,6 +111004,17 @@ power=2 toughness=2 [/card] [card] +name=Thraben Gargoyle +abilities=defender +auto={6}:flip(Stonewing Antagonizer) +text=Defender -- {6}: Transform Thraben Gargoyle. +mana={1} +type=Artifact Creature +subtype=Gargoyle +power=2 +toughness=2 +[/card] +[card] name=Thraben Heretic auto={T}:moveTo(exile) target(creature|graveyard) text={T}: Exile target creature card from a graveyard. @@ -102763,23 +111025,13 @@ power=2 toughness=2 [/card] [card] -name=Thraben Purebloods -mana={4}{W} -type=Creature -subtype=Hound -power=3 -toughness=5 -[/card] -###The 2 cards below should stay together (Flip Card)### -[card] -name=Thraben Sentry -abilities=vigilance -auto=@movedTo(creature|graveyard) from(mybattlefield):may flip(Thraben Militia) -text=Vigilance -- Whenever another creature you control dies, you may transform Thraben Sentry. -mana={3}{W} +name=Thraben Inspector +auto=token(-410067) controller +text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={W} type=Creature subtype=Human Soldier -power=2 +power=1 toughness=2 [/card] [card] @@ -102792,7 +111044,25 @@ subtype=Human Soldier power=5 toughness=4 [/card] -###The 2 cards above should stay together (Flip Card)### +[card] +name=Thraben Purebloods +mana={4}{W} +type=Creature +subtype=Hound +power=3 +toughness=5 +[/card] +[card] +name=Thraben Sentry +abilities=vigilance +auto=@movedTo(creature|graveyard) from(mybattlefield):may flip(Thraben Militia) +text=Vigilance -- Whenever another creature you control dies, you may transform Thraben Sentry. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] [card] name=Thraben Valiant abilities=vigilance @@ -102878,6 +111148,17 @@ power=4 toughness=5 [/card] [card] +name=Thrashing Mossdog +abilities=Reach +autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={3}{G} +type=Creature +subtype=Plant Hound +power=3 +toughness=3 +[/card] +[card] name=Thrashing Mudspawn facedown={3} autofacedown={1}{B}{B}:morph @@ -102890,17 +111171,6 @@ power=4 toughness=4 [/card] [card] -name=Thrashing Mossdog -abilities=Reach -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={3}{G} -type=Creature -subtype=Plant Hound -power=3 -toughness=3 -[/card] -[card] name=Thrashing Wumpus auto={B}:damage:1 all(creature,player) text={B}: Thrashing Wumpus deals 1 damage to each creature and each player. @@ -103048,6 +111318,22 @@ mana={4}{B} type=Instant [/card] [card] +name=Throttle +target=creature +auto=-4/-4 ueot +text=Target creature gets -4/-4 until end of turn. +mana={4}{B} +type=Instant +[/card] +[card] +name=Thrull +type=Creature +subtype=Thrull +power=1 +toughness=1 +color=black +[/card] +[card] name=Thrull Retainer target=creature auto=1/1 @@ -103174,6 +111460,16 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Thunder-Thrash Elder +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) +mana={2}{R} +type=Creature +subtype=Viashino Warrior +text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) +power=1 +toughness=1 +[/card] +[card] name=Thunderblade Charge target=creature,player auto=damage:3 @@ -103370,16 +111666,6 @@ power=2 toughness=1 [/card] [card] -name=Thunder-Thrash Elder -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,3) all(this) -mana={2}{R} -type=Creature -subtype=Viashino Warrior -text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) -power=1 -toughness=1 -[/card] -[card] name=Thwart target=*|stack auto=fizzle @@ -103431,6 +111717,17 @@ mana={1}{U} type=Instant [/card] [card] +name=Tidal Courier +auto=reveal:4 optionone name(Get Merfolk) target(<4>merfolk|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. +auto={3}{u}:flying ueot +mana={3}{U} +type=Creature +subtype=Merfolk +power=1 +toughness=2 +[/card] +[card] name=Tidal Influence restriction=one of a kind auto=counter(0/0,1,Tide) @@ -103488,6 +111785,17 @@ mana={2}{U} type=Instant [/card] [card] +name=Tide Drifter +auto=lord(other creature[colorless]|mybattlefield) 0/1 +text=Devoid (This card has no color.) -- Other colorless creatures you control get +0/+1. +mana={1}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=0 +toughness=5 +[/card] +[card] name=Tidebinder Mage auto=target(creature[red;green]|opponentbattlefield) transforms((,doesnotuntap,newability[tap])) text=When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. @@ -103605,6 +111913,16 @@ mana={3} type=Artifact [/card] [card] +name=Tightening Coils +target=creature +auto=teach(creature) -6/0 +auto=teach(creature) -flying +text=Enchant creature -- Enchanted creature gets -6/-0 and loses flying. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Tilling Treefolk auto=may target(land|mygraveyard) moveTo(myHand) text=When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. @@ -103615,6 +111933,14 @@ power=1 toughness=3 [/card] [card] +name=Timber Gorge +auto={t}:add{g} +auto={t}:add{r} +auto=tap +text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] name=Timber Protector auto=lord(treefolk|myBattlefield) 1/1 other auto=lord(treefolk,forest|myBattlefield) indestructible other @@ -103626,6 +111952,16 @@ power=4 toughness=6 [/card] [card] +name=Timber Shredder +abilities=trample +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hinterland Logger) +text=Trample -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. +type=Creature +subtype=Werewolf +power=4 +toughness=2 +[/card] +[card] name=Timberland Guide auto=counter(1/1,1) target(creature) text=When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. @@ -103658,16 +111994,6 @@ text=Timberline Ridge doesn't untap during your untap step if it has a depletion type=Land [/card] [card] -name=Timberpack Wolf -auto=foreach(other Timberpack Wolf) 1/1 -text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. -mana={1}{G} -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] -[card] name=Timbermare abilities=haste auto=tap all(other creature) @@ -103690,6 +112016,16 @@ power=2 toughness=2 [/card] [card] +name=Timberpack Wolf +auto=foreach(other Timberpack Wolf) 1/1 +text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. +mana={1}{G} +type=Creature +subtype=Wolf +power=2 +toughness=2 +[/card] +[card] name=Timberwatch Elf auto={T}:foreach(elf) 1/1 target(creature) text={T}: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. @@ -103728,20 +112064,6 @@ power=0 toughness=2 [/card] [card] -name=Time of Heroes -auto=lord(creature[counter{0/0.1.Level}]|myBattlefield) 2/2 -text=Each creature you control with a level counter on it gets +2/+2. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Time of Need -auto=moveTo(myHand) notatarget(creature[legendary]|mylibrary) -text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{G} -type=Sorcery -[/card] -[card] name=Time Reversal auto=moveTo(exile) auto=moveto(opponentgraveyard) all(*|opponenthand) @@ -103785,16 +112107,6 @@ mana={8}{U}{U} type=Sorcery [/card] [card] -name=Time to Feed -target=creature|opponentbattlefield -auto=transforms((prey,newability[@movedto(this|graveyard) from(battlefield):life:3 opponent])) ueot -auto=target(creature|mybattlefield) transforms((,newability[target(creature[prey]|opponentbattlefield) dynamicability])) ueot -restriction=type(creature|opponentbattlefield)~morethan~0 -text=Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) -mana={2}{G} -type=Sorcery -[/card] -[card] name=Time Walk auto=turns:+1 controller text=Take an extra turn after this one. @@ -103810,6 +112122,30 @@ mana={3}{U}{U} type=Sorcery [/card] [card] +name=Time of Heroes +auto=lord(creature[counter{0/0.1.Level}]|myBattlefield) 2/2 +text=Each creature you control with a level counter on it gets +2/+2. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Time of Need +auto=moveTo(myHand) notatarget(creature[legendary]|mylibrary) +text=Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library. +mana={1}{G} +type=Sorcery +[/card] +[card] +name=Time to Feed +target=creature|opponentbattlefield +auto=transforms((prey,newability[@movedto(this|graveyard) from(battlefield):life:3 opponent])) ueot +auto=target(creature|mybattlefield) transforms((,newability[target(creature[prey]|opponentbattlefield) dynamicability])) ueot +restriction=type(creature|opponentbattlefield)~morethan~0 +text=Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) +mana={2}{G} +type=Sorcery +[/card] +[card] name=Timely Hordemate auto=if raid then moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard) text=Raid - When Timely Hordemate enters the battlefield, if you attacked with a creature this turn, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. @@ -103916,6 +112252,17 @@ power=2 toughness=3 [/card] [card] +name=Tireless Tracker +auto=@movedto(land|mybattlefield):token(-410067) controller +auto=@sacrificed(clue|mybattlefield):(counter(1/1,1) +text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=2 +[/card] +[card] name=Tireless Tribe auto={discard(*|myhand)}:0/4 text=Discard a card: Tireless Tribe gets +0/+4 until end of turn. @@ -103944,6 +112291,15 @@ power=5 toughness=6 [/card] [card] +name=Titan's Strength +target=creature +auto=3/1 +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={R} +type=Instant +[/card] +[card] name=Titania's Boon auto=lord(creature|mybattlefield) counter(1/1,1) text=Put a +1/+1 counter on each creature you control. @@ -104053,6 +112409,16 @@ power=4 toughness=4 [/card] [card] +name=Tobita, Master of Winds +auto=lord(creature|myBattlefield) flying +text=Creatures you control have flying. +mana={1}{U} +type=Legendary Creature +subtype=Human Wizard +power=3 +toughness=3 +[/card] +[card] name=Toil to Renown auto=life:type:*[artifact;land;creature;tapped]:mybattlefield text=You gain 1 life for each tapped artifact, creature, and land you control. @@ -104084,16 +112450,6 @@ power=2 toughness=4 [/card] [card] -name=Tolarian Entrancer -auto=@combat(blocked) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(opponentBattlefield) -text=Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Tolarian Emissary abilities=flying kicker={1}{W} @@ -104106,6 +112462,16 @@ power=1 toughness=2 [/card] [card] +name=Tolarian Entrancer +auto=@combat(blocked) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(opponentBattlefield) +text=Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat. +mana={1}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Tolarian Sentinel abilities=flying auto={U}{T}{discard(*|myhand)}:moveTo(ownerhand) target(*|myBattlefield) @@ -104156,13 +112522,6 @@ mana={2}{B} type=Instant [/card] [card] -name=Tomb of the Spirit Dragon -auto={T}:Add{1} -auto={2}{T}:life:type:creature[-white;-blue;-black;-red;-green]:battlefield controller -text={T}: Add {1} to your mana pool. -- {2},{T}: You gain 1 life for each colorless creature you control. -type=Land -[/card] -[card] name=Tomb of Urami auto={T}:add{B} && aslongas(ogre|myBattlefield) damage:1 controller <1 auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(Urami,Legendary Creature Demon Spirit, 5/5,flying,black) @@ -104170,6 +112529,13 @@ text={T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you type=Legendary Land [/card] [card] +name=Tomb of the Spirit Dragon +auto={T}:Add{1} +auto={2}{T}:life:type:creature[-white;-blue;-black;-red;-green]:battlefield controller +text={T}: Add {1} to your mana pool. -- {2},{T}: You gain 1 life for each colorless creature you control. +type=Land +[/card] +[card] name=Tombstone Stairwell auto=cumulativeupcost[{1}{B}] sacrifice auto=@each upkeep:foreach(creature|mygraveyard) token(Tombspawn,Creature Zombie,2/2,unearth,haste,black) && foreach(creature|opponentgraveyard) token(Tombspawn,Creature Zombie,2/2,unearth,haste,black) opponent @@ -104188,6 +112554,26 @@ mana={U} type=Sorcery [/card] [card] +name=Tomorrow, Azami's Familiar +auto=replacedraw reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend +text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={5}{U} +type=Legendary Creature +subtype=Spirit +power=1 +toughness=5 +[/card] +[card] +name=Tomoya the Revealer +auto={3}{U}{U}{T}:foreach(*|myhand) draw:1 target(player) +text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. +color=blue +type=Legendary Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Tonic Peddler auto={W}{T}{discard(*|myhand)}:life:3 target(player) text={W}, {T}, Discard a card: Target player gains 3 life. @@ -104198,35 +112584,17 @@ power=1 toughness=1 [/card] [card] -name=Topan Ascetic -auto={T(creature|myBattlefield)}:1/1 -text=Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. -mana={2}{G} +name=Tooth Collector +auto=target(creature|opponentbattlefield) -1/-1 ueot +auto==@each opponent upkeep restriction{delirium}:target(creature|opponentbattlefield) -1/-1 ueot +text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. +mana={2}{B} type=Creature -subtype=Human Monk -power=2 +subtype=Human Rogue +power=3 toughness=2 [/card] [card] -name=Topan Freeblade -abilities=vigilance -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) -text=Vigilance (Attacking doesn't cause this creature to tap.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Topple -target=creature[power=power:highest:creature:battlefield] -auto=moveTo(exile) -text=Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.) -mana={2}{W} -type=Sorcery -[/card] -[card] name=Tooth and Claw auto={S(creature|myBattlefield)}{S(creature|myBattlefield)}:token(Carnivore,Creature Carnivore,3/1,red) text=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield. @@ -104259,6 +112627,46 @@ mana={3} type=Artifact [/card] [card] +name=Topan Ascetic +auto={T(creature|myBattlefield)}:1/1 +text=Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn. +mana={2}{G} +type=Creature +subtype=Human Monk +power=2 +toughness=2 +[/card] +[card] +name=Topan Freeblade +abilities=vigilance +auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) +text=Vigilance (Attacking doesn't cause this creature to tap.) -- Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] +name=Topple +target=creature[power=power:highest:creature:battlefield] +auto=moveTo(exile) +text=Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.) +mana={2}{W} +type=Sorcery +[/card] +[card] +name=Topplegeist +abilities=flying +auto=@each opponent upkeep restriction{delirium}:tap target(creature|opponentbattlefield) +text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. +mana={W} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Tor Giant mana={3}{R} type=Creature @@ -104346,29 +112754,6 @@ subtype=Angel power=1 toughness=5 [/card] -###The 2 cards below should stay together (Flip Card)### -[card] -name=Tormented Pariah -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Rampaging Werewolf) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. -mana={3}{R} -type=Creature -subtype=Human Warrior Werewolf -power=3 -toughness=2 -[/card] -[card] -name=Rampaging Werewolf -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Tormented Pariah) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. -color=red -type=Creature -subtype=Werewolf -power=6 -toughness=4 -[/card] -###The 2 cards above should stay together (Flip Card)### -#need parser from stack [card] name=Tormented Hero auto=tap @@ -104381,6 +112766,16 @@ power=2 toughness=1 [/card] [card] +name=Tormented Pariah +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Rampaging Werewolf) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah. +mana={3}{R} +type=Creature +subtype=Human Warrior Werewolf +power=3 +toughness=2 +[/card] +[card] name=Tormented Soul abilities=cantblock,unblockable text=Tormented Soul can't block and is unblockable. @@ -104562,16 +112957,6 @@ mana={4}{U} type=Instant [/card] [card] -name=Totem-Guide Hartebeest -auto=may moveTo(myhand) target(aura|myLibrary) -text=When Totem-Guide Hartebeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. -mana={4}{W} -type=Creature -subtype=Antelope -power=2 -toughness=5 -[/card] -[card] name=Totem Speaker auto=@movedTo(beast|battlefield):life:3 controller text=Whenever a Beast enters the battlefield, you may gain 3 life. @@ -104582,6 +112967,16 @@ power=3 toughness=3 [/card] [card] +name=Totem-Guide Hartebeest +auto=may moveTo(myhand) target(aura|myLibrary) +text=When Totem-Guide Hartebeest enters the battlefield, you may search you library for an aura card, reveal it, put it into your hand and shuffle your library. +mana={4}{W} +type=Creature +subtype=Antelope +power=2 +toughness=5 +[/card] +[card] name=Touch of Brilliance auto=Draw:2 text=Draw two cards. @@ -104616,13 +113011,6 @@ mana={3}{U} type=Sorcery [/card] [card] -name=Touch of the Eternal -auto=@each my upkeep:name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller -text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. -mana={5}{W}{W} -type=Enchantment -[/card] -[card] name=Touch of Vitae target=creature auto=haste ueot && transforms((,newability[{0}:untap limit:1])) ueot @@ -104632,6 +113020,23 @@ mana={2}{G} type=Instant [/card] [card] +name=Touch of the Eternal +auto=@each my upkeep:name(lifeset) ability$! lifeset:type:*:mybattlefield !$ controller +text=At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. +mana={5}{W}{W} +type=Enchantment +[/card] +[card] +name=Touch of the Void +target=creature,player +auto=damage:3 +auto=exiledeath +text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +mana={2}{R} +abilities=devoid +type=Sorcery +[/card] +[card] name=Touchstone auto={T}:tap target(artifact|opponentBattlefield) text={T}: Tap target artifact you don't control. @@ -104659,6 +113064,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Tovolar's Magehunter +auto=@movedTo(*|opponentstack):damage:2 opponent +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Mondronen Shaman) +text=Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter. +color=red +type=Creature +subtype=Werewolf +power=5 +toughness=5 +[/card] +[card] name=Tower Defense auto=all(creature|myBattlefield) 0/5 ueot auto=all(creature|myBattlefield) reach ueot @@ -104723,13 +113139,6 @@ mana={4} type=Artifact [/card] [card] -name=Tower of the Magistrate -auto={t}:add{1} -auto={1}{t}:target(creature) transforms((,newability[protection from(artifact)])) ueot -text={T}: Add {1} to your mana pool. -- {1}, {T}: Target creature gains protection from artifacts until end of turn. -type=Land -[/card] -[card] name=Tower of Murmurs auto={8}{T}:deplete:8 target(player) text={8}, {T}: Target player puts the top eight cards of his or her library into his or her graveyard. @@ -104737,6 +113146,13 @@ mana={4} type=Artifact [/card] [card] +name=Tower of the Magistrate +auto={t}:add{1} +auto={1}{t}:target(creature) transforms((,newability[protection from(artifact)])) ueot +text={T}: Add {1} to your mana pool. -- {1}, {T}: Target creature gains protection from artifacts until end of turn. +type=Land +[/card] +[card] name=Towering Baloth facedown={3} autofacedown={6}{G}:morph @@ -104768,6 +113184,16 @@ power=4 toughness=4 [/card] [card] +name=Town Gossipmonger +auto={T}{t(creature|mybattlefield)}:flip(Incited Rabble) +text={T}, Tap an untapped creature you control: Transform Town Gossipmonger. +mana={W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] name=Town Sentry auto=@combat(blocking) source(this):0/2 ueot text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. @@ -104827,7 +113253,6 @@ subtype=Spellshaper power=1 toughness=1 [/card] -#produceextra:selectmana when used acts as an observer so the ability must be on the source since its a mayability of mana not a menuability [card] name=Trace of Abundance target=land @@ -104908,6 +113333,13 @@ mana={B} type=Instant [/card] [card] +name=Trail of Evidence +auto=@movedto(instant,sorcery|mystack):token(-410067) controller +text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") +mana={2}{U} +type=Enchantment +[/card] +[card] name=Trailblazer target=creature auto=unblockable @@ -105002,28 +113434,6 @@ power=4 toughness=4 [/card] [card] -name=Traitorous Blood -target=creature -auto=haste -auto=trample -auto=untap -alias=129767 -text=Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Traitorous Instinct -target=creature -auto=untap -auto=haste -auto=2/0 -alias=129767 -text=Gain control of target creature until end of turn. Untap that creature. Until end of turn it gets +2/+0 and gains haste. -mana={3}{R} -type=Sorcery -[/card] -[card] name=Traitor's Clutch target=creature auto=1/0 @@ -105046,6 +113456,28 @@ mana={4}{BR} type=Sorcery [/card] [card] +name=Traitorous Blood +target=creature +auto=haste +auto=trample +auto=untap +alias=129767 +text=Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn. +mana={1}{R}{R} +type=Sorcery +[/card] +[card] +name=Traitorous Instinct +target=creature +auto=untap +auto=haste +auto=2/0 +alias=129767 +text=Gain control of target creature until end of turn. Untap that creature. Until end of turn it gets +2/+0 and gains haste. +mana={3}{R} +type=Sorcery +[/card] +[card] name=Tranquil Cove auto=tap auto=life:1 @@ -105062,6 +113494,14 @@ mana={1}{G} type=Instant [/card] [card] +name=Tranquil Expanse +auto={t}:add{g} +auto={t}:add{w} +auto=tap +text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] name=Tranquil Garden auto={T}:Add{1} auto={T}:Add{G} && frozen @@ -105100,28 +113540,6 @@ mana={2}{G} type=Sorcery [/card] [card] -name=Transguild Courier -text=Transguild Courier is all colors (even if this card isn't on the battlefield). -mana={4} -color=black,white,green,red,blue -type=Artifact Creature -subtype=Golem -power=3 -toughness=3 -[/card] -[card] -name=Transguild Promenade -auto=tap -auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice -auto={T}:Add{G} -auto={T}:Add{R} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{W} -text=Transguild Promenade enters the battlefield tapped. -- When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] name=Transcendence abilities=cantlifelose auto=this(controllerlife > 19)while winGame opponent @@ -105147,6 +113565,37 @@ power=3 toughness=3 [/card] [card] +name=Transgress the Mind +target=player +auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(choose discard) notatarget(*[manacost>=3]|reveal) moveto(ownerexile) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card. +mana={1}{B} +abilities=devoid +type=Sorcery +[/card] +[card] +name=Transguild Courier +text=Transguild Courier is all colors (even if this card isn't on the battlefield). +mana={4} +color=black,white,green,red,blue +type=Artifact Creature +subtype=Golem +power=3 +toughness=3 +[/card] +[card] +name=Transguild Promenade +auto=tap +auto=pay[[{1}]] name(pay 1 mana) donothing?sacrifice +auto={T}:Add{G} +auto={T}:Add{R} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{W} +text=Transguild Promenade enters the battlefield tapped. -- When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] name=Transluminant auto={W}{S}:phaseaction[endofturn once] token(Spirit,creature spirit, 1/1,flying white) text={W}, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. @@ -105290,6 +113739,14 @@ power=2 toughness=2 [/card] [card] +name=Traverse the Ulvenwald +auto=ifnot delirium then moveto(myhand) target(land[basic]|mylibrary) +auto=if delirium then moveto(myhand) target(land,creature|mylibrary) +text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. +mana={G} +type=Sorcery +[/card] +[card] name=Treacherous Pit-Dweller autograveyard=@movedTo(mybattlefield) from(this|graveyard):all(trigger[to]) all(this) moveTo(opponentbattlefield) abilities=undying @@ -105301,6 +113758,14 @@ power=4 toughness=3 [/card] [card] +name=Treacherous Urge +target=opponent +auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(Get Creature) notatarget(creature|reveal) transforms((,newability[moveto(opponentbattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. +mana={4}{B} +type=Instant +[/card] +[card] name=Treacherous Vampire abilities=flying auto=@combat(attacking,blocking) source(this):name(sacrifice or exile) all(this) transforms((,newability[choice sacrifice],newability[if type(*|mygraveyard)~morethan~0 then choice moveto(exile) notatarget(*|mygraveyard)])) ueot @@ -105344,6 +113809,13 @@ mana={1}{G} type=Instant [/card] [card] +name=Treasure Hunt +auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(*|reveal) all(*|reveal) moveto(myhand) optiononeend optiontwo choice name(nothing to do) donothing optiontwoend revealend +text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Treasure Hunter auto=may moveTo(myhand) target(artifact|mygraveyard) text=When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. @@ -105447,6 +113919,16 @@ power=2 toughness=* [/card] [card] +name=Treefolk Warrior +anyzone=type:forest:mybattlefield/type:forest:mybattlefield cdaactive +text=This creature's power and toughness are each equal to the number of forests you control. +color=green +type=Creature +subtype=Treefolk Warrior +power=* +toughness=* +[/card] +[card] name=Treespring Lorian facedown={3} autofacedown={5}{G}:morph @@ -105529,6 +114011,17 @@ mana={R} type=Sorcery [/card] [card] +name=Trench Gorger +auto=choice target(land|mylibrary) moveto(exile) && lord(this) 1/1 +auto=choice lord(this) 6/6 +text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. +mana={6}{U}{U} +type=Creature +subtype=Leviathan +power=0 +toughness=0 +[/card] +[card] name=Trench Wurm auto={2}{R}{T}:destroy target(land[-basic]) text={2}{R}, {T}: Destroy target nonbasic land. @@ -105549,6 +114042,15 @@ power=2 toughness=3 [/card] [card] +name=Trepanation Blade +auto={2}:equip +auto=@combat(attacking) source(mytgt):Reveal:1 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone foreach(*|reveal) +1/+0 ueot optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text=Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Trespasser il-Vec auto={discard(*|myhand)}:shadow text=Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) @@ -105599,17 +114101,6 @@ power=1 toughness=4 [/card] [card] -name=Treva, the Renewer -abilities=flying -auto=@combatdamaged(player) from(this):pay({2}{W}) activatechooseacolor life:type:*[chosencolor]:battlefield activatechooseend -text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. -mana={3}{G}{W}{U} -type=Legendary Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] name=Treva's Attendant auto={1}{S}:Add{G}{W}{U} text={1}, Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. @@ -105640,6 +114131,17 @@ type=Land subtype=Lair [/card] [card] +name=Treva, the Renewer +abilities=flying +auto=@combatdamaged(player) from(this):pay({2}{W}) activatechooseacolor life:type:*[chosencolor]:battlefield activatechooseend +text=Flying -- Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. +mana={3}{G}{W}{U} +type=Legendary Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Triad of Fates auto={1}{T}:counter(0/0,1,fate) target(other creature|battlefield) auto={W}{T}:(blink) target(creature[counter{0/0.1.fate}]|battlefield) @@ -105720,6 +114222,15 @@ mana={1}{G} type=Instant [/card] [card] +name=Trickery Charm +auto=target(creature) flying ueot +auto=choice name(choose a type)activatechooseatype target(creature) becomes(removecreaturesubtypes) ueot && becomes(chosentype) ueot activatechooseend +auto=choice reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Choose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. +mana={U} +type=Instant +[/card] +[card] name=Tricks of the Trade target=creature auto=2/0 @@ -105823,16 +114334,13 @@ mana={2}{G} type=Sorcery [/card] [card] -name=Triskelavus -abilities=flying -auto=counter(1/1,3) -auto={1}{C(1/1,-1)}:token(-114919) -text=Flying -- Triskelavus enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." -mana={7} -type=Artifact Creature -subtype=Construct -power=1 -toughness=1 +name=Triskaidekaphobia +auto=@each my upkeep restriction{compare(opponentlifetotal)~equalto~13}:winGame +auto=@each my upkeep:choice name(gain) life:1 opponent +auto=@each my upkeep:choice name(loss) life:-1 opponent +text=At the beginning of your upkeep, choose one -- Each player with exactly 13 life loses the game, then each player gains 1 life. -- Each player with exactly 13 life loses the game, then each player loses 1 life. +mana={3}{B} +type=Enchantment [/card] [card] name=Triskelavite Token @@ -105845,6 +114353,18 @@ power=1 toughness=1 [/card] [card] +name=Triskelavus +abilities=flying +auto=counter(1/1,3) +auto={1}{C(1/1,-1)}:token(-114919) +text=Flying -- Triskelavus enters the battlefield with three +1/+1 counters on it. -- {1}, Remove a +1/+1 counter from Triskelavus: Put a 1/1 colorless Triskelavite artifact creature token with flying onto the battlefield. It has "Sacrifice this creature: This creature deals 1 damage to target creature or player." +mana={7} +type=Artifact Creature +subtype=Construct +power=1 +toughness=1 +[/card] +[card] name=Triskelion auto=counter(1/1,3) auto={C(1/1,-1)}:damage:1 target(creature,player) @@ -105949,6 +114469,14 @@ power=3 toughness=2 [/card] [card] +name=Troll-Horn Cameo +auto={T}:Add{R} +auto={T}:Add{G} +text={T}: Add {R} or {G} to your mana pool. +mana={3} +type=Artifact +[/card] +[card] name=Trollhide target=creature auto=2/2 @@ -105959,14 +114487,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Troll-Horn Cameo -auto={T}:Add{R} -auto={T}:Add{G} -text={T}: Add {R} or {G} to your mana pool. -mana={3} -type=Artifact -[/card] -[card] name=Trolls of Tel-Jilad auto={1}{G}:regenerate target(creature[green]) text={1}{G}: Regenerate target green creature. @@ -106013,15 +114533,30 @@ mana={X}{G} type=Sorcery [/card] [card] -name=Trostani, Selesnya's Voice -auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability -auto={1}{G}{W}{T}:name(populate) clone notatarget(creature[token]|mybattlefield) -text=Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={G}{G}{W}{W} -type=Legendary Creature -subtype=Dryad +name=Trostani Centaur +type=Creature +subtype=Centaur +power=3 +toughness=3 +color=green +[/card] +[card] +name=Trostani Knight +type=Creature +subtype=Knight power=2 -toughness=5 +toughness=2 +color=white +abilities=vigilance +[/card] +[card] +name=Trostani Rhino +type=Creature +subtype=Rhino +power=4 +toughness=4 +color=green +abilities=trample [/card] [card] name=Trostani's Judgment @@ -106044,30 +114579,15 @@ power=1 toughness=1 [/card] [card] -name=Trostani Knight -type=Creature -subtype=Knight +name=Trostani, Selesnya's Voice +auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability +auto={1}{G}{W}{T}:name(populate) clone notatarget(creature[token]|mybattlefield) +text=Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={G}{G}{W}{W} +type=Legendary Creature +subtype=Dryad power=2 -toughness=2 -color=white -abilities=vigilance -[/card] -[card] -name=Trostani Centaur -type=Creature -subtype=Centaur -power=3 -toughness=3 -color=green -[/card] -[card] -name=Trostani Rhino -type=Creature -subtype=Rhino -power=4 -toughness=4 -color=green -abilities=trample +toughness=5 [/card] [card] name=Troubled Healer @@ -106117,6 +114637,17 @@ mana={3}{W}{W}{W} type=Enchantment [/card] [card] +name=True-Faith Censer +auto={2}:equip +auto=1/1 +auto=vigilance +auto=teach(human) 1/0 +text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Truefire Paladin abilities=vigilance auto={R}{W}:2/0 ueot @@ -106312,6 +114843,16 @@ power=6 toughness=6 [/card] [card] +name=Tunneling Geopede +auto=@movedTo(land|myBattlefield):damage:1 all(opponent) +text=Landfall ? Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Insect +power=3 +toughness=2 +[/card] +[card] name=Turf Wound target=player auto=maxPlay(land)-99 @@ -106321,17 +114862,15 @@ mana={2}{R} type=Instant [/card] [card] -name=Turnabout -target=player -auto=choice name(tap all creatures) tap all(creature|targetedpersonsbattlefield) -auto=choice name(tap all artifacts) tap all(artifact|targetedpersonsbattlefield) -auto=choice name(tap all lands) tap all(land|targetedpersonsbattlefield) -auto=choice name(untap all creatures) untap all(creature|targetedpersonsbattlefield) -auto=choice name(untap all artifacts) untap all(artifact|targetedpersonsbattlefield) -auto=choice name(untap all lands) untap all(land|targetedpersonsbattlefield) -text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. +name=Turn Against +target=creature +auto=haste +auto=untap +alias=129767 +text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. +mana={4}{R} +abilities=devoid type=Instant -mana={2}{U}{U} [/card] [card] name=Turn the Tide @@ -106376,6 +114915,19 @@ mana={3}{R}{R} type=Sorcery [/card] [card] +name=Turnabout +target=player +auto=choice name(tap all creatures) tap all(creature|targetedpersonsbattlefield) +auto=choice name(tap all artifacts) tap all(artifact|targetedpersonsbattlefield) +auto=choice name(tap all lands) tap all(land|targetedpersonsbattlefield) +auto=choice name(untap all creatures) untap all(creature|targetedpersonsbattlefield) +auto=choice name(untap all artifacts) untap all(artifact|targetedpersonsbattlefield) +auto=choice name(untap all lands) untap all(land|targetedpersonsbattlefield) +text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. +type=Instant +mana={2}{U}{U} +[/card] +[card] name=Turntimber Grove auto=tap auto=1/1 target(creature) ueot @@ -106504,6 +115056,17 @@ mana={U}{U} type=Instant [/card] [card] +name=Twins of Maurer Estate +abilities=madness +autoexile=restriction{discarded} pay({2}{B}) name(pay {2}{B} to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={4}{B} +type=Creature +subtype=Vampire +power=3 +toughness=5 +[/card] +[card] name=Twinstrike target=<2>creature auto=if type(*|myhand)~morethan~0 then damage:2 @@ -106576,6 +115139,16 @@ power=1 toughness=2 [/card] [card] +name=Two-Headed Sliver +auto=lord(sliver) menace +text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." +mana={1}{R} +type=Creature +subtype=Sliver +power=1 +toughness=1 +[/card] +[card] name=Tymaret, the Murder King auto={1}{R}{S(other creature|mybattlefield)}:damage:2 target(player) autograveyard={1}{B}{S(creature|mybattlefield)}:moveto(myhand) @@ -106604,6 +115177,34 @@ mana={2}{G} type=Sorcery [/card] [card] +name=Tyrannize +target=player +auto=ability$!choice name(discard your hand) all(*|myhand) reject) _ choice name(pay 7 life) life:-7 controller!$ targetedplayer +text=Target player discards his or her hand unless he or she pays 7 life. +mana={3}{BR}{BR} +type=Sorcery +[/card] +[card] +name=Tyrant of Valakut +abilities=flying +text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. +mana={5}{R}{R} +other={3}{R}{R} name(surge) +otherrestriction=thisturn(*|mystack)~morethan~0 +auto=alternative target(creature,player) damage:3 +type=Creature +subtype=Dragon +power=5 +toughness=4 +[/card] +[card] +name=Tyrant's Machine +auto={4}{T}:tap target(creature) +text={4}, {T}: Tap target creature. +mana={2} +type=Artifact +[/card] +[card] name=Tyrranax auto={1}{G}:-1/1 text={1}{G}: Tyrranax gets -1/+1 until end of turn. @@ -106614,21 +115215,6 @@ power=5 toughness=4 [/card] [card] -name=Tyrannize -target=player -auto=ability$!choice name(discard your hand) all(*|myhand) reject) _ choice name(pay 7 life) life:-7 controller!$ targetedplayer -text=Target player discards his or her hand unless he or she pays 7 life. -mana={3}{BR}{BR} -type=Sorcery -[/card] -[card] -name=Tyrant's Machine -auto={4}{T}:tap target(creature) -text={4}, {T}: Tap target creature. -mana={2} -type=Artifact -[/card] -[card] name=Ubul Sar Gatekeepers auto=if type(land[Gate]|mybattlefield)~morethan~1 then -2/-2 target(creature|opponentbattlefield)ueot text=When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. @@ -106639,6 +115225,23 @@ power=2 toughness=4 [/card] [card] +name=Ugin's Construct +auto=sacrifice notatarget(*[white;blue;black;red;green]|myBattlefield) +text=When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=5 +[/card] +[card] +name=Ugin's Insight +auto=reveal:convertedcost:highest:*:mybattlefield optionone name(Look) target(<1>*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=Ugin, the Spirit Dragon auto=counter(0/0,7,loyalty) auto={C(0/0,2,Loyalty)}:name(+2: damage 3) damage:3 target(creature,player) @@ -106670,16 +115273,6 @@ type=Planeswalker subtype=Ugin [/card] [card] -name=Ugin's Construct -auto=sacrifice notatarget(*[white;blue;black;red;green]|myBattlefield) -text=When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. -mana={4} -type=Artifact Creature -subtype=Construct -power=4 -toughness=5 -[/card] -[card] name=Uktabi Drake abilities=flying,haste auto=upcost[{1}{G}{G};next upkeep] sacrifice @@ -106743,6 +115336,29 @@ power=2 toughness=5 [/card] [card] +name=Ulamog's Crusher +abilities=mustattack +auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice!$ opponent +text=Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Ulamog's Crusher attacks each turn if able. +mana={8} +type=Creature +subtype=Eldrazi +power=8 +toughness=8 +[/card] +[card] +name=Ulamog, the Ceaseless Hunger +autostack=if casted(this) then moveto(exile) target(<2>*|battlefield) +auto=@combat(attacking) source(this):ingest:20 opponent +abilities=indestructible +text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library. +mana={10} +type=Legendary Creature +subtype=Eldrazi +power=10 +toughness=10 +[/card] +[card] name=Ulamog, the Infinite Gyre abilities=indestructible auto=if casted(this) then destroy target(*) @@ -106756,17 +115372,6 @@ power=10 toughness=10 [/card] [card] -name=Ulamog's Crusher -abilities=mustattack -auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice!$ opponent -text=Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) -- Ulamog's Crusher attacks each turn if able. -mana={8} -type=Creature -subtype=Eldrazi -power=8 -toughness=8 -[/card] -[card] name=Ulasht, the Hate Seed auto=foreach(other creature[red]|myBattlefield) counter(1/1,1) oneshot auto=foreach(other creature[green]|myBattlefield) counter(1/1,1) oneshot @@ -106789,6 +115394,17 @@ mana={B} type=Instant [/card] [card] +name=Ulrich's Kindred +abilities=trample +auto={3}{G}:target(wolf,werewolf[attacking]) indestructible ueot +text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. +mana={2}{R} +type=Creature +subtype=Wolf +power=3 +toughness=2 +[/card] +[card] name=Ultimate Price target=creature[-multicolor] auto=destroy @@ -106806,7 +115422,26 @@ subtype=Bear power=2 toughness=2 [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Ulvenwald Hydra +abilities=reach +anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive +auto=may target(land|mylibrary) moveto(mybattlefield) and!(tap)! +text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. +mana={4}{G}{G} +type=Creature +subtype=Hydra +power=* +toughness=* +[/card] +[card] +name=Ulvenwald Mysteries +auto=@movedto(creature[-token]|mygraveyard):token(-410067) controller +auto=@sacrificed(clue|mybattlefield):token(Human Soldier,creature Human Soldier,1/1,white) +text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield. +mana={2}{G} +type=Enchantment +[/card] [card] name=Ulvenwald Mystics auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ulvenwald Primordials) @@ -106828,7 +115463,6 @@ subtype=Werewolf power=5 toughness=5 [/card] -###The 2 cards above should stay together (Flip Card)### [card] name=Ulvenwald Tracker auto={1}{G}{T}:target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot @@ -106840,6 +115474,16 @@ power=1 toughness=1 [/card] [card] +name=Umara Entangler +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) +mana={1}{U} +type=Creature +subtype=Merfolk Rogue Ally +power=2 +toughness=1 +[/card] +[card] name=Umara Raptor abilities=flying auto=may counter(1/1,1) @@ -106913,6 +115557,15 @@ power=0 toughness=0 [/card] [card] +name=Unburden +target=player +auto=ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer +autohand=__CYCLING__({2}) +text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.) +mana={1}{B}{B} +type=Sorcery +[/card] +[card] name=Unburial Rites target=creature|mygraveyard auto=moveTo(mybattlefield) @@ -106922,13 +115575,13 @@ mana={4}{B} type=Sorcery [/card] [card] -name=Unburden -target=player -auto=ability$!name(discard) target(<2>*|myhand) reject!$ targetedplayer -autohand=__CYCLING__({2}) -text=Target player discards two cards. -- Cycling {2} ({2}, Discard this card: Draw a card.) -mana={1}{B}{B} -type=Sorcery +name=Uncaged Fury +target=creature +auto=double strike +auto=1/1 +text=Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) +mana={2}{R} +type=Instant [/card] [card] name=Uncanny Speed @@ -106980,6 +115633,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Uncovered Clues +auto=reveal:4 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Undead Alchemist auto=lord(zombie|mybattlefield) libraryeater auto=@movedTo(creature|opponentgraveyard) from(opponentlibrary):all(trigger[to]) moveto(exile) and!(token(Zombie,Creature Zombie,2/2,black) controller)! @@ -107001,17 +115661,6 @@ power=2 toughness=2 [/card] [card] -name=Undead Leotau -auto={R}:1/-1 -autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever -text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) -mana={5}{B} -type=Creature -subtype=Zombie Cat -power=3 -toughness=4 -[/card] -[card] name=Undead Gladiator autohand=__CYCLING__({1}{B}) autograveyard={1}{B}{discard(*|myhand)}:moveTo(myhand) myUpkeepOnly @@ -107023,6 +115672,17 @@ power=3 toughness=1 [/card] [card] +name=Undead Leotau +auto={R}:1/-1 +autograveyard={2}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever +text={R}: Undead Leotau gets +1/-1 until end of turn. -- Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) +mana={5}{B} +type=Creature +subtype=Zombie Cat +power=3 +toughness=4 +[/card] +[card] name=Undead Minotaur text= mana={2}{B} @@ -107063,6 +115723,16 @@ power=1 toughness=1 [/card] [card] +name=Undercity Informer +auto={1}{s(creature|mybattlefield)}:target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend +text={1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. +mana={2}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=3 +[/card] +[card] name=Undercity Shade abilities=fear auto={B}:1/1 @@ -107107,6 +115777,17 @@ mana={G} type=Instant [/card] [card] +name=Undergrowth Champion +auto=this(counter{1/1.1}>0) phantom +auto=@movedTo(land|myBattlefield):counter(1/1,1) +text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall ? Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. +mana={1}{G}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] name=Undergrowth Scavenger auto=counter(1/1,type:creature:graveyard) text=Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. @@ -107269,6 +115950,16 @@ mana={1}{U}{B} type=Enchantment [/card] [card] +name=Unhallowed Cathar +abilities=cantblock +color=black +text=Unhallowed Cathar can't block. +type=Creature +subtype=Zombie Soldier +power=2 +toughness=1 +[/card] +[card] name=Unhallowed Pact target=creature auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield) @@ -107287,6 +115978,16 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Unholy Fiend +auto=@each my end:life:-1 controller +text=At the beginning of your end step, you lose 1 life. +type=Creature +subtype=Horror +color=black +power=3 +toughness=3 +[/card] +[card] name=Unholy Grotto auto={T}:Add{1} auto={B}{T}:moveTo(mylibrary) target(zombie|mygraveyard) @@ -107312,6 +116013,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Unified Front +auto=token(Kor Ally,Creature Kor Ally,1/1,white)*converge +text=Converge ? Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front. +mana={3}{W} +type=Sorcery +[/card] +[card] name=Unified Strike target=creature[attacking] auto=teach(creature[power<=type:soldier:opponentbattlefield]) moveto(exile) @@ -107328,6 +116036,34 @@ mana={1}{U} type=Instant [/card] [card] +name=Unimpeded Trespasser +abilities=unblockable +text=Unimpeded Trespasser can't be blocked. +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] +name=Uninvited Geist +auto=cantbeblockedby(creature[power>2]) +auto=@combatdamaged(player) from(this):flip(Unimpeded Trespasser) +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Uninvited Geist deals combat damage to a player, transform it. +mana={2}{U} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] +name=Unity of Purpose +auto=target(other creature|battlefield) counter(1/1,1) +auto=all(creature[counter{1/1.1}]|mybattlefield) untap +text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. +mana={3}{U} +type=Instant +[/card] +[card] name=Unknown Shores auto={T}:Add{1} auto={1}{T}:Add{G} @@ -107363,6 +116099,16 @@ mana={3}{B} type=Sorcery [/card] [card] +name=Unnatural Endurance +target=creature +auto=+2/+0 ueot +auto=regenerate +text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it. +mana={B} +abilities=devoid +type=Instant +[/card] +[card] name=Unnatural Hunger target=Creature auto=transforms((,newability[upcost[{S(other creature|mybattlefield)}] damage:p controller])) @@ -107439,6 +116185,16 @@ power=1 toughness=1 [/card] [card] +name=Unruly Mob +auto=@movedto(creature|mygraveyard):counter(1/1,1) +text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. +mana={1}{W} +type=Creature +subtype=Human +power=1 +toughness=1 +[/card] +[card] name=Unscythe, Killer of Kings auto={2}:equip auto=3/3 @@ -107525,6 +116281,16 @@ mana={U} type=Instant [/card] [card] +name=Untamed Hunger +target=creature +auto=teach(creature) menace +auto=+2/+1 +text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Untamed Might target=creature auto=X/X @@ -107734,12 +116500,6 @@ text={T}: Add {B} to your mana pool. -- {T}: Target creature loses first strike type=Legendary Land [/card] [card] -name=Urborg, Tomb of Yawgmoth -auto=lord(land) transforms((swamp)) -text=Each land is a Swamp in addition to its other land types. -type=Legendary Land -[/card] -[card] name=Urborg Drake abilities=flying,mustattack text=Flying -- Urborg Drake attacks each turn if able. @@ -107862,12 +116622,10 @@ text=Urborg Volcano enters the battlefield tapped. -- {T}: Add {B} or {R} to you type=Land [/card] [card] -name=Urgent Exorcism -target=spirit,enchantment -auto=destroy -text=Destroy target Spirit or enchantment. -mana={1}{W} -type=Instant +name=Urborg, Tomb of Yawgmoth +auto=lord(land) transforms((swamp)) +text=Each land is a Swamp in addition to its other land types. +type=Legendary Land [/card] [card] name=Urge to Feed @@ -107879,6 +116637,14 @@ mana={B}{B} type=Instant [/card] [card] +name=Urgent Exorcism +target=spirit,enchantment +auto=destroy +text=Destroy target Spirit or enchantment. +mana={1}{W} +type=Instant +[/card] +[card] name=Uril, the Miststalker abilities=opponentshroud auto=thisforeach(auras > 0) 2/2 @@ -108125,6 +116891,26 @@ power=1 toughness=7 [/card] [card] +name=Valakut Invoker +auto={8}:damage:3 target(creature,player) +text={8}: Valakut Invoker deals 3 damage to target creature or player. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=2 +toughness=3 +[/card] +[card] +name=Valakut Predator +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Landfall ? Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. +mana={2}{R} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] name=Valakut, the Molten Pinnacle auto=tap auto=@movedTo(mountain|myBattlefield) restriction{type(other mountain|myBattlefield)~morethan~4}:may damage:3 target(creature,player) @@ -108237,6 +117023,17 @@ power=0 toughness=1 [/card] [card] +name=Vampire Envoy +abilities=flying +auto=@tapped(this):life:1 controller +text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life. +mana={2}{B} +type=Creature +subtype=Vampire Cleric Ally +power=1 +toughness=4 +[/card] +[card] name=Vampire Hexmage abilities=first strike auto={S}:removeallcounters(all) target(*[counter{any}]|battlefield) @@ -108288,6 +117085,14 @@ power=2 toughness=3 [/card] [card] +name=Vampire Noble +mana={2}{B} +type=Creature +subtype=Vampire +power=3 +toughness=2 +[/card] +[card] name=Vampire Outcasts abilities=lifelink auto=bloodthirst:2 @@ -108368,15 +117173,11 @@ type=Enchantment subtype=Aura [/card] [card] -name=Vampiric Spirit -abilities=flying -auto=life:-4 -text=Flying -- When Vampiric Spirit enters the battlefield, you lose 4 life. -mana={2}{B}{B} -type=Creature -subtype=Spirit -power=4 -toughness=3 +name=Vampiric Rites +auto={1}{B}{S(creature|mybattlefield)}:draw:1 controller && life:1 controller +text={1}{B}, Sacrifice a creature: You gain 1 life and draw a card. +mana={B} +type=Enchantment [/card] [card] name=Vampiric Sliver @@ -108389,6 +117190,17 @@ power=3 toughness=3 [/card] [card] +name=Vampiric Spirit +abilities=flying +auto=life:-4 +text=Flying -- When Vampiric Spirit enters the battlefield, you lose 4 life. +mana={2}{B}{B} +type=Creature +subtype=Spirit +power=4 +toughness=3 +[/card] +[card] name=Vampiric Touch auto=damage:2 opponent auto=life:2 controller @@ -108464,6 +117276,15 @@ mana={2}{W} type=Instant [/card] [card] +name=Vanquish the Foul +target=creature[power>=4] +auto=destroy +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={5}{W} +type=Sorcery +[/card] +[card] name=Vapor Snag target=creature auto=moveTo(ownerhand) @@ -108526,14 +117347,6 @@ power=3 toughness=4 [/card] [card] -name=Survivor Token -type=Creature -subtype=Survivor -power=1 -toughness=1 -color=red -[/card] -[card] name=Vassal Soul abilities=flying text=Flying @@ -108583,19 +117396,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Vault of the Archangel -auto={T}:Add{1} -auto={2}{W}{B}{T}:all(creature|mybattlefield) deathtouch && all(creature|mybattlefield) lifelink -text={T}: Add 1 to your mana pool. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. -type=Land -[/card] -[card] -name=Vault of Whispers -auto={T}:Add{B} -text=(Vault of Whispers isn't a spell.) -- {T}: Add {B} to your mana pool. -type=Artifact Land -[/card] -[card] name=Vault Skirge abilities=flying,lifelink text=({p(B)} can be paid with either {B} or 2 life.) -- Flying -- Lifelink @@ -108616,6 +117416,19 @@ mana={U} type=Instant [/card] [card] +name=Vault of Whispers +auto={T}:Add{B} +text=(Vault of Whispers isn't a spell.) -- {T}: Add {B} to your mana pool. +type=Artifact Land +[/card] +[card] +name=Vault of the Archangel +auto={T}:Add{1} +auto={2}{W}{B}{T}:all(creature|mybattlefield) deathtouch && all(creature|mybattlefield) lifelink +text={T}: Add 1 to your mana pool. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn. +type=Land +[/card] +[card] name=Vaultbreaker other={2}{R} name(Dash) auto=if paid(alternative) then transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever @@ -109115,17 +117928,6 @@ power=5 toughness=5 [/card] [card] -name=Venser, the Sojourner -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2: exile) (blink)ueot target(*|mybattlefield) -auto={C(0/0,-1,Loyalty)}:name(-1: unblockable) all(creature) unblockable ueot -auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack):choice target(*|battlefield) moveto(exile)])) forever dontremove -text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent." -mana={3}{W}{U} -type=Planeswalker -subtype=Venser -[/card] -[card] name=Venser's Diffusion target=*[-land] auto=moveTo(ownerhand) @@ -109150,12 +117952,15 @@ power=3 toughness=3 [/card] [card] -name=Ventifact Bottle -auto={X}{1}{T}:counter(0/0,x,Charge) asSorcery -auto=@each my firstmain:tap all(this) && thisforeach(counter{0/0.1.Charge}) add{1} && removeallcounters(0/0,1,Charge) -text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way. -mana={3} -type=Artifact +name=Venser, the Sojourner +auto=counter(0/0,3,loyalty) +auto={C(0/0,2,Loyalty)}:name(+2: exile) (blink)ueot target(*|mybattlefield) +auto={C(0/0,-1,Loyalty)}:name(-1: unblockable) all(creature) unblockable ueot +auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack):choice target(*|battlefield) moveto(exile)])) forever dontremove +text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent." +mana={3}{W}{U} +type=Planeswalker +subtype=Venser [/card] [card] name=Vent Sentinel @@ -109169,22 +117974,20 @@ power=2 toughness=4 [/card] [card] +name=Ventifact Bottle +auto={X}{1}{T}:counter(0/0,x,Charge) asSorcery +auto=@each my firstmain:tap all(this) && thisforeach(counter{0/0.1.Charge}) add{1} && removeallcounters(0/0,1,Charge) +text={X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery. -- At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {1} to your mana pool for each charge counter removed this way. +mana={3} +type=Artifact +[/card] +[card] name=Verdant Catacombs auto={L}{T}{S}:moveTo(myBattlefield) target(swamp,forest|mylibrary) text={T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library. type=Land [/card] [card] -name=Verdant Embrace -target=creature -auto=3/3 -auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) -text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield." -mana={3}{G}{G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Verdant Eidolon auto={G}{S}:Add{W}{W}{W} auto={G}{S}:Add{U}{U}{U} @@ -109200,6 +118003,16 @@ power=2 toughness=2 [/card] [card] +name=Verdant Embrace +target=creature +auto=3/3 +auto=@each upkeep:token(Saproling,Creature Saproling,1/1,green) +text=Enchant creature -- Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield." +mana={3}{G}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Verdant Field target=land auto=teach(land) {T}:1/1 target(creature) @@ -109218,7 +118031,6 @@ subtype=Elemental power=7 toughness=7 [/card] -#produceextra:selectmana when used acts as an observer so the ability must be on the source since its a mayability of mana not a menuability [card] name=Verdant Haven target=land @@ -109360,6 +118172,52 @@ mana={3} type=Artifact [/card] [card] +name=Vessel of Ephemera +auto={2}{W}{s}:token(Spirit,creature Spirit,1/1,white,flying)*2 +text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. +mana={1}{W} +type=Enchantment +[/card] +[card] +name=Vessel of Malignity +auto={1}{B}{s}:target(opponent) ability$! moveto(exile) target(*|myhand)!$ targetedplayer assorcery +text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. +mana={1}{B} +type=Enchantment +[/card] +[card] +name=Vessel of Nascency +auto={1}{G}{s}:reveal:4 optionone name(Get land) target(creature,artifact,enchantment,land,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. +mana={G} +type=Enchantment +[/card] +[card] +name=Vessel of Paramnesia +auto={U}{s}:deplete:3 target(player) && draw:1 controller +text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. +mana={1}{U} +type=Enchantment +[/card] +[card] +name=Vessel of Volatility +auto={1}{R}{s}:add{R}{R}{R}{R} +text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool. +mana={1}{R} +type=Enchantment +[/card] +[card] +name=Vestige of Emrakul +abilities=trample +text=Devoid (This card has no color.) -- Trample +mana={3}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=3 +toughness=4 +[/card] +[card] name=Vesuva auto=tap auto=may copy notatarget(land) @@ -109367,16 +118225,6 @@ text=You may have Vesuva enter the battlefield tapped as a copy of any land on t type=Land [/card] [card] -name=Veteran's Armaments -auto={2}:equip -auto=@combat(attacking,blocking) source(mytgt) :all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot -auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) rehook -text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2} -mana={2} -type=Tribal Artifact -subtype=Soldier Equipment -[/card] -[card] name=Veteran Armorer auto=lord(creature|myBattlefield) 0/1 other text=Other creatures you control get +0/+1. @@ -109408,6 +118256,16 @@ power=4 toughness=4 [/card] [card] +name=Veteran Cathar +auto={3}{W}:target(human) double strike ueot +text={3}{W}: Target Human gains double strike until end of turn. +mana={1}{G} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Veteran Cavalier abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) @@ -109428,6 +118286,19 @@ power=3 toughness=2 [/card] [card] +name=Veteran Warleader +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +auto={T(other ally|mybattlefield):first strike ueot +auto={T(other ally|mybattlefield):vigilance ueot +auto={T(other ally|mybattlefield):trample ueot +text=Veteran Warleader's power and toughness are each equal to the number of creatures you control. -- Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. +mana={1}{G}{W} +type=Creature +subtype=Human Soldier Ally +power=* +toughness=* +[/card] +[card] name=Veteran of the Depths auto=@tapped(this):may counter(1/1,1) text=Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it. @@ -109438,6 +118309,16 @@ power=2 toughness=2 [/card] [card] +name=Veteran's Armaments +auto={2}:equip +auto=@combat(attacking,blocking) source(mytgt) :all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot +auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) rehook +text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2} +mana={2} +type=Tribal Artifact +subtype=Soldier Equipment +[/card] +[card] name=Veteran's Reflexes target=creature auto=untap @@ -109616,6 +118497,16 @@ power=2 toughness=1 [/card] [card] +name=Viashino Runner +abilities=menace +text=Viashino Runner can't be blocked except by two or more creatures. +mana={3}{R} +type=Creature +subtype=Viashino +power=3 +toughness=2 +[/card] +[card] name=Viashino Sandscout abilities=haste auto=@each endofturn:moveTo(ownerhand) @@ -109627,16 +118518,6 @@ power=2 toughness=1 [/card] [card] -name=Viashino Sandswimmer -auto={R}:flipacoin winability moveTo(ownerhand) winabilityend loseability sacrifice loseabilityend flipend -text={R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer. -mana={2}{R}{R} -type=Creature -subtype=Viashino -power=3 -toughness=2 -[/card] -[card] name=Viashino Sandstalker abilities=haste auto=@each endofturn:moveTo(ownerhand) @@ -109648,6 +118529,16 @@ power=4 toughness=2 [/card] [card] +name=Viashino Sandswimmer +auto={R}:flipacoin winability moveTo(ownerhand) winabilityend loseability sacrifice loseabilityend flipend +text={R}: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer. +mana={2}{R}{R} +type=Creature +subtype=Viashino +power=3 +toughness=2 +[/card] +[card] name=Viashino Shanktail abilities=first strike autohand={2}{R}{discard}:name(bloodrush) target(creature[attacking]) first strike && 3/1 ueot @@ -109906,6 +118797,28 @@ mana={G} type=Instant [/card] [card] +name=Vildin-Pack Alpha +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Geier Reach Bandit) +text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. +type=Creature +subtype=Werewolf +power=4 +toughness=3 +[/card] +[card] +name=Vile Aggregate +anyzone=type:creature[colorless]:mybattlefield/5 cdaactive +abilities=trample +auto=@combatdamaged(player) from(this):ingest:1 opponent +text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) +mana={2}{R} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=* +toughness=5 +[/card] +[card] name=Vile Consumption auto=lord(creature) transforms((,newability[upcost[{L}] sacrifice])) text=All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life." @@ -109932,6 +118845,18 @@ mana={B} type=Instant [/card] [card] +name=Vile Redeemer +abilities=flash +auto=pay({c}) foreach(creature[fresh]|mygraveyard) token(Eldrazi scion) +text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." +mana={2}{G} +abilities=devoid +type=Creature +subtype=Eldrazi +power=3 +toughness=3 +[/card] +[card] name=Vile Requiem auto=@each my upkeep:may counter(0/0,1,Verse) auto=this(counter{0/0.1.Verse}<1) {1}{B}{S}:name(do nothing) donothing @@ -109971,7 +118896,6 @@ subtype=Human Druid power=1 toughness=1 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Village Ironsmith abilities=first strike @@ -109984,18 +118908,6 @@ power=1 toughness=1 [/card] [card] -name=Ironfang -abilities=first strike -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Ironsmith) -text=First Strike -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang. -color=red -type=Creature -subtype=Werewolf -power=3 -toughness=1 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Village Survivors abilities=vigilance auto=this(controllerlife < 6) lord(other creature|mybattlefield) vigilance @@ -110006,7 +118918,6 @@ subtype=Human power=4 toughness=5 [/card] -###The 2 cards below should stay together (Flip Card)### [card] name=Villagers of Estwald auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Howlpack of Estwald) @@ -110018,17 +118929,6 @@ power=2 toughness=3 [/card] [card] -name=Howlpack of Estwald -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Villagers of Estwald) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. -color=green -type=Creature -subtype=Werewolf -power=4 -toughness=6 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Villainous Ogre abilities=cantblock auto=aslongas(demon|myBattlefield) {B}:regenerate @@ -110070,6 +118970,17 @@ power=1 toughness=3 [/card] [card] +name=Vine Kami +abilities=menace +auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) +text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) +mana={6}{G} +type=Creature +subtype=Spirit +power=4 +toughness=4 +[/card] +[card] name=Vine Snare auto=preventAllCombatDamage from(creature[power<=4]) ueot text=Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. @@ -110108,6 +119019,16 @@ mana={G} type=Instant [/card] [card] +name=Vines of the Recluse +target=creature +auto=untap +auto=reach ueot +auto=+1/+2 ueot +text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) +mana={G} +type=Instant +[/card] +[card] name=Vineweft target=Creature auto=teach(creature) 1/1 @@ -110368,6 +119289,16 @@ power=3 toughness=3 [/card] [card] +name=Viscera Seer +auto={S(creature|myBattlefield)}:reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={B} +type=Creature +subtype=Vampire Wizard +power=1 +toughness=1 +[/card] +[card] name=Viscerid Armor target=creature auto=1/1 @@ -110448,6 +119379,16 @@ mana={U} type=Instant [/card] [card] +name=Visions of Brutality +target=creature +auto=@damaged(creature,player) from(mytgt):life:-thatmuch targetcontroller +text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life. +mana={1}{B} +abilities=devoid +type=Enchantment +subtype=Aura +[/card] +[card] name=Vital Splicer auto=token(Golem,Artifact Creature Golem,3/3) auto={1}:regenerate target(golem|mybattlefield) @@ -110459,18 +119400,6 @@ power=1 toughness=1 [/card] [card] -name=Vitaspore Thallid -text=At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. -- Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gains haste until end of turn. -mana={1}{G} -type=Creature -subtype=Fungus -auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) -auto={S(saproling|myBattlefield)}:haste target(creature) -power=1 -toughness=1 -[/card] -[card] name=Vitality Charm auto=choice token(Insect,creature insect, 1/1,green) auto=aslongas(creature|battlefield) choice name(1/1 & trample) target(creature) transforms((,newability[1/1],newability[trample])) ueot @@ -110501,6 +119430,18 @@ mana={8}{G} type=Instant [/card] [card] +name=Vitaspore Thallid +text=At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. -- Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gains haste until end of turn. +mana={1}{G} +type=Creature +subtype=Fungus +auto=@each my upkeep:counter(0/0,1,Spore) +auto={C(0/0,-3,Spore)}:Token(Saproling,Creature Saproling,1/1,green) +auto={S(saproling|myBattlefield)}:haste target(creature) +power=1 +toughness=1 +[/card] +[card] name=Vithian Renegades auto=destroy target(artifact) text=When Vithian Renegades enters the battlefield, destroy target artifact. @@ -110620,7 +119561,6 @@ text=As an additional cost to cast Vivisection, sacrifice a creature. -- Draw th mana={3}{U}{S(creature|mybattlefield)} type=Sorcery [/card] -#emblem ueot removes the effect, the ability acts an observer [card] name=Vizkopa Guildmage auto={1}{W}{B}:target(creature) lifelink ueot @@ -110797,14 +119737,14 @@ power=2 toughness=2 [/card] [card] -name=Elemental +name=Voice of Truth +abilities=flying,protection from white +text=Flying, protection from white +mana={3}{W} type=Creature -subtype=Elemental -anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -text=This creature's power and toughness are each equal to the number of creature cards in its controller's battlefield. -power=* -toughness=* -color=green,white +subtype=Angel +power=2 +toughness=2 [/card] [card] name=Voice of the Provinces @@ -110828,16 +119768,6 @@ power=2 toughness=2 [/card] [card] -name=Voice of Truth -abilities=flying,protection from white -text=Flying, protection from white -mana={3}{W} -type=Creature -subtype=Angel -power=2 -toughness=2 -[/card] -[card] name=Voiceless Spirit abilities=flying,first strike text=Flying, first strike @@ -110882,6 +119812,27 @@ mana={3}{B}{R} type=Sorcery [/card] [card] +name=Void Grafter +abilities=flash +auto=target(other creature|mybattlefield) opponentshroud ueot +text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. +mana={1}{G}{U} +abilities=devoid +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=4 +[/card] +[card] +name=Void Shatter +target=*|stack +auto=fizzleto(exile) +text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. +mana={1}{U}{U} +abilities=devoid +type=Instant +[/card] +[card] name=Void Snare target=*[-land]|battlefield auto=moveTo(ownerHand) @@ -110900,6 +119851,37 @@ power=2 toughness=1 [/card] [card] +name=Void Winnower +auto=maxcast(*[manacost=0])0 opponent +auto=maxcast(*[manacost=2])0 opponent +auto=maxcast(*[manacost=4])0 opponent +auto=maxcast(*[manacost=6])0 opponent +auto=maxcast(*[manacost=8])0 opponent +auto=maxcast(*[manacost=10])0 opponent +auto=maxcast(*[manacost=12])0 opponent +auto=maxcast(*[manacost=14])0 opponent +auto=maxcast(*[manacost=16])0 opponent +auto=maxcast(*[manacost=18])0 opponent +auto=maxcast(*[manacost=20])0 opponent +auto=lord(creature[manacost=0]|opponentbattlefield) cantblock +auto=lord(creature[manacost=2]|opponentbattlefield) cantblock +auto=lord(creature[manacost=4]|opponentbattlefield) cantblock +auto=lord(creature[manacost=6]|opponentbattlefield) cantblock +auto=lord(creature[manacost=8]|opponentbattlefield) cantblock +auto=lord(creature[manacost=10]|opponentbattlefield) cantblock +auto=lord(creature[manacost=12]|opponentbattlefield) cantblock +auto=lord(creature[manacost=14]|opponentbattlefield) cantblock +auto=lord(creature[manacost=16]|opponentbattlefield) cantblock +auto=lord(creature[manacost=18]|opponentbattlefield) cantblock +auto=lord(creature[manacost=20]|opponentbattlefield) cantblock +text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs. +mana={9} +type=Creature +subtype=Eldrazi +power=11 +toughness=9 +[/card] +[card] name=Voidmage Apprentice facedown={3} autofaceup=fizzle target(*|stack) @@ -111047,6 +120029,14 @@ mana={4}{R} type=Sorcery [/card] [card] +name=Volcanic Upheaval +target=land|battlefield +auto=destroy +text=Destroy target land. +mana={3}{R} +type=Instant +[/card] +[card] name=Volcano Imp abilities=flying auto={1}{R}:first strike @@ -111058,6 +120048,17 @@ power=2 toughness=2 [/card] [card] +name=Voldaren Duelist +abilities=haste +auto=target(creature) cantblock ueot +text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. +mana={3}{R} +type=Creature +subtype=Vampire Warrior +power=3 +toughness=2 +[/card] +[card] name=Volition Reins target=* auto=untap @@ -111179,6 +120180,16 @@ power=6 toughness=6 [/card] [card] +name=Voracious Null +auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,2) asSorcery +text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Vorapede abilities=vigilance,trample,undying text=Vigilance, trample -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.) @@ -111200,14 +120211,6 @@ power=6 toughness=6 [/card] [card] -name=Vorstclaw -mana={4}{G}{G} -type=Creature -subtype=Elemental Horror -power=7 -toughness=7 -[/card] -[card] name=Vorrac Battlehorns auto={1}:equip auto=trample @@ -111218,6 +120221,14 @@ type=Artifact subtype=Equipment [/card] [card] +name=Vorstclaw +mana={4}{G}{G} +type=Creature +subtype=Elemental Horror +power=7 +toughness=7 +[/card] +[card] name=Votary of the Conclave auto={2}{G}:regenerate text={2}{G}: Regenerate Votary of the Conclave. @@ -111228,35 +120239,6 @@ power=1 toughness=1 [/card] [card] -name=Voyager Drake -abilities=flying -kicker=multi{U} -auto=kicker target(creature) flying ueot -text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. -mana={3}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] -name=Voyager Staff -auto={2}{S}:(blink)ueot target(creature) -text={2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. -mana={1} -type=Artifact -[/card] -[card] -name=Voyaging Satyr -auto={T}:untap target(land) -text={T}: Untap target land. -mana={1}{G} -type=Creature -subtype=Satyr Druid -power=1 -toughness=2 -[/card] -[card] name=Vow of Duty target=creature auto=2/2 @@ -111312,6 +120294,44 @@ type=Enchantment subtype=Aura [/card] [card] +name=Voyage's End +target=creature +auto=moveto(ownerhand) +auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={1}{U} +type=Instant +[/card] +[card] +name=Voyager Drake +abilities=flying +kicker=multi{U} +auto=kicker target(creature) flying ueot +text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) -- Flying -- When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked. +mana={3}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] +name=Voyager Staff +auto={2}{S}:(blink)ueot target(creature) +text={2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. +mana={1} +type=Artifact +[/card] +[card] +name=Voyaging Satyr +auto={T}:untap target(land) +text={T}: Untap target land. +mana={1}{G} +type=Creature +subtype=Satyr Druid +power=1 +toughness=2 +[/card] +[card] name=Vraska the Unseen auto=counter(0/0,5,loyalty) auto={C(0/0,1,Loyalty)}:name(+1: dread) transforms((,newability[@combatdamaged(this) from(creature):all(trigger[from]) destroy])) uynt @@ -111323,16 +120343,6 @@ type=Planeswalker subtype=Vraska [/card] [card] -name=Assassin Token -auto=@combatdamagefoeof(player) from(this):winGame controller -auto=@combatdamageof(player) from(this):winGame opponent -type=Creature -subtype=Assassin -power=1 -toughness=1 -color=black -[/card] -[card] name=Vryn Wingmare abilities=flying auto=lord(*[-creature]|hand,library,graveyard,exile) altercost(colorless, +1) @@ -111505,6 +120515,16 @@ mana={1}{G}{G} type=Sorcery [/card] [card] +name=Wake Thrasher +auto=@untapped(*|myBattlefield):1/1 ueot +text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. +mana={2}{U} +type=Creature +subtype=Merfolk Soldier +power=1 +toughness=1 +[/card] +[card] name=Wake of Destruction target=land auto=destroy @@ -111532,16 +120552,6 @@ mana={W} type=Sorcery [/card] [card] -name=Wake Thrasher -auto=@untapped(*|myBattlefield):1/1 ueot -text=Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. -mana={2}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=1 -[/card] -[card] name=Wakedancer auto=if morbid then token(Zombie,Creature Zombie,2/2,black) text=Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield. @@ -111605,6 +120615,17 @@ power=7 toughness=7 [/card] [card] +name=Walker of the Wastes +abilities=trample +auto=foreach(waste|mybattlefield) 1/1 +text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes. +mana={4}{C} +type=Creature +subtype=Eldrazi +power=4 +toughness=4 +[/card] +[card] name=Walking Archive abilities=defender auto=counter(1/1,1) @@ -112024,6 +121045,17 @@ power=0 toughness=3 [/card] [card] +name=Wall of Resurgence +abilities=defender, haste +auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. +mana={2}{W} +type=Creature +subtype=Wall +power=0 +toughness=6 +[/card] +[card] name=Wall of Reverence abilities=defender,flying auto=@each my endofturn:may target(creature|myBattlefield) dynamicability @@ -112194,6 +121226,13 @@ mana={1}{G} type=Sorcery [/card] [card] +name=Wand of Denial +auto={t}:target(player) reveal:1 optionone name(Get Creature) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend +text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. +mana={2} +type=Artifact +[/card] +[card] name=Wand of the Elements auto={T}{S(island|myBattlefield)}:token(-4977511) auto={T}{S(mountain|myBattlefield)}:token(-4977512) @@ -112202,24 +121241,6 @@ mana={4} type=Artifact [/card] [card] -name=Elemental T1 -type=Creature -subtype=Elemental -abilities=flying -text=Flying -power=2 -toughness=2 -color=blue -[/card] -[card] -name=Elemental T2 -type=Creature -subtype=Elemental -power=3 -toughness=3 -color=red -[/card] -[card] name=Wanderbrine Rootcutters auto=cantbeblockedby(creature[green]) text=Wanderbrine Rootcutters can't be blocked by green creatures. @@ -112257,6 +121278,15 @@ power=3 toughness=1 [/card] [card] +name=Wandering Fumarole +auto={t}:add{u} +auto={t}:add{r} +auto={2}{u}{r}:all(this) transforms((Elemental Creature,setpower=1,settoughness=4,blue,red,newability[{0}:swap])) ueot +auto=tap +text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. +type=Land +[/card] +[card] name=Wandering Goblins auto={3}:aslongas(plains|myBattlefield]) 1/0 && aslongas(island|myBattlefield]) 1/0 && aslongas(swamp|myBattlefield]) 1/0 && aslongas(mountain|myBattlefield]) 1/0 && aslongas(forest|myBattlefield]) 1/0 text=Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control. @@ -112267,6 +121297,16 @@ power=0 toughness=3 [/card] [card] +name=Wandering Graybeard +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then life:4 controller optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. +mana={3}{W}{W} +type=Creature +subtype=Giant Wizard +power=4 +toughness=4 +[/card] +[card] name=Wandering Mage auto={W}{L}:prevent:2 target(creature) auto={U}:prevent:1 target(cleric,wizard) @@ -112472,6 +121512,14 @@ mana={2}{U} type=Enchantment [/card] [card] +name=War's Toll +auto=@tappedformana(land|opponentBattlefield):tap all(land|opponentBattlefield) +auto=@combat(attacking) source(creature|opponentBattlefield):mustattack all(creature|opponentBattlefield) ueot +text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able. +mana={3}{R} +type=Enchantment +[/card] +[card] name=War-Name Aspirant auto=if raid then counter(1/1,1) auto=cantbeblockedby(creature[power<=1]) @@ -112515,14 +121563,6 @@ power=1 toughness=3 [/card] [card] -name=War's Toll -auto=@tappedformana(land|opponentBattlefield):tap all(land|opponentBattlefield) -auto=@combat(attacking) source(creature|opponentBattlefield):mustattack all(creature|opponentBattlefield) ueot -text=Whenever an opponent taps a land for mana, tap all lands that player controls. -- If a creature an opponent controls attacks, all creatures that opponent controls attack if able. -mana={3}{R} -type=Enchantment -[/card] -[card] name=Warbreak Trumpeter facedown={3} autofaceup=token(Goblin,Creature Goblin, 1/1,red)*XX @@ -112577,6 +121617,17 @@ power=2 toughness=2 [/card] [card] +name=Warden of Geometries +abilities=vigilance +auto={t}:add{c} +text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) +mana={4} +type=Creature +subtype=Eldrazi Drone +power=2 +toughness=3 +[/card] +[card] name=Warden of the Eye auto=moveTo(myhand) target(*[-creature;-land]|mygraveyard) text=When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. @@ -112693,14 +121744,11 @@ mana={2}{B} type=Enchantment [/card] [card] -name=Warped Researcher -auto=@cycled(*|hand):shroud ueot && flying ueot -text=Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) -mana={4}{U} -type=Creature -subtype=Human Wizard Mutant -power=3 -toughness=4 +name=Warped Landscape +auto={T}:Add{1} +auto={2}{T}{s}:moveto(mybattlefield) target(basic|mylibrary) and!(tap)! +text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. +type=Land [/card] [card] name=Warped Physique @@ -112711,6 +121759,16 @@ mana={U}{B} type=Instant [/card] [card] +name=Warped Researcher +auto=@cycled(*|hand):shroud ueot && flying ueot +text=Whenever a player cycles a card, Warped Researcher gains flying and shroud until end of turn. (It can't be the target of spells or abilities.) +mana={4}{U} +type=Creature +subtype=Human Wizard Mutant +power=3 +toughness=4 +[/card] +[card] name=Warren Instigator abilities=double strike auto=@damagefoeof(player) from(this):may moveto(myBattlefield) target(creature[goblin]|myHand) @@ -112861,6 +121919,17 @@ power=1 toughness=2 [/card] [card] +name=Watchdog +abilities=mustblock +auto=this(untapped) lord(creature[attacking]|opponentbattlefield) -1/0 +text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0. +mana={3} +type=Artifact Creature +subtype=Hound +power=1 +toughness=2 +[/card] +[card] name=Watcher Sliver auto=lord(sliver) 0/2 text=All Sliver creatures get +0/+2. @@ -112909,6 +121978,16 @@ power=3 toughness=4 [/card] [card] +name=Water Wurm +auto=aslongas(island|opponentBattlefield) 0/1 +text=Water Wurm gets +0/+1 as long as an opponent controls an Island. +mana={U} +type=Creature +subtype=Wurm +power=1 +toughness=1 +[/card] +[card] name=Watercourser auto={U}:1/-1 text={U}: Watercourser gets +1/-1 until end of turn. @@ -112919,6 +121998,16 @@ power=2 toughness=3 [/card] [card] +name=Waterfront Bouncer +auto={U}{T}{discard(*|myhand)}:moveTo(ownerhand) target(creature) +text={U}, {T}, Discard a card: Return target creature to its owner's hand. +mana={1}{U} +type=Creature +subtype=Merfolk Spellshaper +power=1 +toughness=1 +[/card] +[card] name=Waterspout Djinn auto=upcost[{h(island[-tapped]|mybattlefield)}] sacrifice abilities=flying @@ -112943,24 +122032,14 @@ power=3 toughness=4 [/card] [card] -name=Water Wurm -auto=aslongas(island|opponentBattlefield) 0/1 -text=Water Wurm gets +0/+1 as long as an opponent controls an Island. -mana={U} +name=Waterspout Weavers +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. +mana={3}{U}{U} type=Creature -subtype=Wurm -power=1 -toughness=1 -[/card] -[card] -name=Waterfront Bouncer -auto={U}{T}{discard(*|myhand)}:moveTo(ownerhand) target(creature) -text={U}, {T}, Discard a card: Return target creature to its owner's hand. -mana={1}{U} -type=Creature -subtype=Merfolk Spellshaper -power=1 -toughness=1 +subtype=Merfolk Wizard +power=3 +toughness=3 [/card] [card] name=Waterveil Cavern @@ -113012,6 +122091,17 @@ mana={4}{W} type=Sorcery [/card] [card] +name=Wave-Wing Elemental +abilities=flying +auto=@movedTo(land|myBattlefield):2/2 ueot +text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. +mana={5}{U} +type=Creature +subtype=Elemental +power=3 +toughness=4 +[/card] +[card] name=Wavecrash Triton auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen])) oneshot text=Heroic ? Whenever you cast a spell that targets Wavecrash Triton, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. @@ -113122,6 +122212,16 @@ power=4 toughness=4 [/card] [card] +name=Wayward Disciple +auto=@movedto(creature|mygraveyard):life:1 controller +auto=@movedto(creature|mygraveyard):life:-1 opponent +text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. +type=Creature +subtype=Human Cleric +power=2 +toughness=4 +[/card] +[card] name=Wayward Soul abilities=flying auto={U}:moveTo(ownerLibrary) @@ -113162,6 +122262,16 @@ mana={R} type=Instant [/card] [card] +name=Weapons Trainer +auto=aslongas(equipment|mybattlefield) lord(other creature|mybattlefield) 1/0 +text=Other creatures you control get +1/+0 as long as you control an Equipment. +mana={R}{W} +type=Creature +subtype=Human Soldier Ally +power=3 +toughness=2 +[/card] +[card] name=Weathered Wayfarer auto={W}{T}:moveTo(myhand) target(land|mylibrary) restriction{type(land|opponentbattlefield)~morethan~type(land|mybattlefield)} text={W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you. @@ -113318,16 +122428,6 @@ power=2 toughness=1 [/card] [card] -name=Weirding Shaman -auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 -text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. -mana={1}{B} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=1 -[/card] -[card] name=Weight of Spires target=creature auto=damage:type:land[-basic]:targetcontrollerbattlefield @@ -113345,6 +122445,30 @@ type=Enchantment subtype=Aura [/card] [card] +name=Weirding Shaman +auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 +text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. +mana={1}{B} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=1 +[/card] +[card] +name=Weirding Wood +auto=token(-410067) controller +auto=teach(land) {T}:add{G}{G} +auto=teach(land) {T}:add{W}{W} +auto=teach(land) {T}:add{U}{U} +auto=teach(land) {T}:add{R}{R} +auto=teach(land) {T}:add{B}{B} +target=land +text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." +mana={2}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Welding Jar auto={S}:regenerate target(artifact) text=Sacrifice Welding Jar: Regenerate target artifact. @@ -113398,6 +122522,17 @@ mana={4} type=Artifact [/card] [card] +name=Well-Laid Plans +auto=preventalldamage to(creature[white]) from(other creature[white]) +auto=preventalldamage to(creature[blue]) from(other creature[blue]) +auto=preventalldamage to(creature[black]) from(other creature[black]) +auto=preventalldamage to(creature[red]) from(other creature[red]) +auto=preventalldamage to(creature[green]) from(other creature[green]) +text=Prevent all damage that would be dealt to a creature by another creature if they share a color. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Wellgabber Apothecary auto={1}{W}:name(prevent all damage to target tapped merfolk) prevent:999 target(merfolk[tapped]) auto={1}{W}:name(prevent all damage to target tapped kithkin) prevent:999 target(kithkin[tapped]) @@ -113429,17 +122564,6 @@ power=1 toughness=1 [/card] [card] -name=Well-Laid Plans -auto=preventalldamage to(creature[white]) from(other creature[white]) -auto=preventalldamage to(creature[blue]) from(other creature[blue]) -auto=preventalldamage to(creature[black]) from(other creature[black]) -auto=preventalldamage to(creature[red]) from(other creature[red]) -auto=preventalldamage to(creature[green]) from(other creature[green]) -text=Prevent all damage that would be dealt to a creature by another creature if they share a color. -mana={2}{U} -type=Enchantment -[/card] -[card] name=Werebear auto={T}:Add{G} auto=aslongas(*|mygraveyard) 3/3 >6 @@ -113451,6 +122575,17 @@ power=1 toughness=1 [/card] [card] +name=Werewolf of Ancient Hunger +abilities=vigilance, trample +anyzone=type:*:hand/type:*:hand cdaactive +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Sage of Ancient Lore) +text=Vigilance, trample -- Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. +type=Creature +subtype=Werewolf +power=* +toughness=* +[/card] +[card] name=Western Paladin auto={B}{B}{T}:destroy target(creature[white]) text={B}{B}, {T}: Destroy target white creature. @@ -113461,6 +122596,24 @@ power=3 toughness=3 [/card] [card] +name=Westvale Abbey +auto={T}:Add{1} +auto={5}{T}{L}:token(Human Cleric,creature Human Cleric,1/1,white,black +auto={5}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:flip(Ormendahl, Profane Prince) +text={T}: Add {1} to your mana pool. -- {5}, {T}, Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield. -- {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. +type=Land +[/card] +[card] +name=Westvale Cult Leader +anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive +auto=@each my endofturn:token(Human Cleric,Creature Human Cleric,1/1,white,black) +text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. +type=Creature +subtype=Human Cleric +power=* +toughness=* +[/card] +[card] name=Wetland Sambar text= mana={1}{U} @@ -113555,6 +122708,46 @@ power=6 toughness=4 [/card] [card] +name=Whip Sergeant +auto={R}:haste target(creature) +text={R}: Target creature gains haste until end of turn. (It can attack this turn.) +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] +name=Whip Silk +target=creature +auto=reach +auto={G}:moveTo(ownerhand) +text=Enchant creature -- Enchanted creature has reach. (It can block creatures with flying.) -- {G}: Return Whip Silk to its owner's hand. +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Whip of Erebos +auto=lord(creature|mybattlefield) lifelink +auto={2}{B}{B}{T}:target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,unearth,haste)) ueot asSorcery +text=Creatures you control have lifelink. -- {2}{B}{B},{T}:Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery. +mana={2}{B}{B} +type=Legendary Enchantment Artifact +[/card] +[card] +name=Whip-Spine Drake +abilities=flying +facedown={3} +autofacedown={2}{W}:morph +text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) +mana={3}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=3 +[/card] +[card] name=Whipcorder facedown={3} autofacedown={W}:morph @@ -113567,6 +122760,13 @@ power=2 toughness=2 [/card] [card] +name=Whipflare +auto=damage:2 all(creature[-artifact]) +text=Whipflare deals 2 damage to each nonartifact creature. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Whiplash Trap target=<2>creature auto=moveTo(ownerhand) @@ -113588,41 +122788,6 @@ power=2 toughness=2 [/card] [card] -name=Whipflare -auto=damage:2 all(creature[-artifact]) -text=Whipflare deals 2 damage to each nonartifact creature. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Whip of Erebos -auto=lord(creature|mybattlefield) lifelink -auto={2}{B}{B}{T}:target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,unearth,haste)) ueot asSorcery -text=Creatures you control have lifelink. -- {2}{B}{B},{T}:Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery. -mana={2}{B}{B} -type=Legendary Enchantment Artifact -[/card] -[card] -name=Whip Sergeant -auto={R}:haste target(creature) -text={R}: Target creature gains haste until end of turn. (It can attack this turn.) -mana={2}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Whip Silk -target=creature -auto=reach -auto={G}:moveTo(ownerhand) -text=Enchant creature -- Enchanted creature has reach. (It can block creatures with flying.) -- {G}: Return Whip Silk to its owner's hand. -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] name=Whiptail Moloch auto=damage:3 target(creature|myBattlefield) text=When Whiptail Moloch enters the battlefield, it deals 3 damage to target creature you control. @@ -113651,18 +122816,6 @@ power=1 toughness=3 [/card] [card] -name=Whip-Spine Drake -abilities=flying -facedown={3} -autofacedown={2}{W}:morph -text=Flying -- Morph {2}{W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) -mana={3}{U}{U} -type=Creature -subtype=Drake -power=3 -toughness=3 -[/card] -[card] name=Whirler Rogue auto=choice token(Thopter,Artifact Creature Thopter,1/1,flying)*2 controller auto={T(artifact[-tapped]|mybattlefield)}{T(artifact[-tapped]|mybattlefield)}:target(creature) unblockable ueot @@ -113923,6 +123076,14 @@ power=6 toughness=6 [/card] [card] +name=Wicker Witch +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=3 +toughness=1 +[/card] +[card] name=Wickerbough Elder auto=counter(-1/-1,1) auto={G}{C(-1/-1,-1)}:destroy target(artifact,enchantment) @@ -114174,6 +123335,29 @@ power=5 toughness=4 [/card] [card] +name=Wild-Field Scarecrow +abilities=defender +auto={2}{s}:moveto(myhand) target(basic|mylibrary) +text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=1 +toughness=4 +[/card] +[card] +name=Wildblood Pack +abilities=trample +auto=lord(creature[attacking]|mybattlefield) 3/0 +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Instigator Gang) +text=Trample -- Attacking creatures you control get +3/+0. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack. +color=red +type=Creature +subtype=Werewolf +power=5 +toughness=5 +[/card] +[card] name=Wilderness Elemental abilities=trample anyzone=type:land[-basic]:opponentbattlefield/3 cdaactive @@ -114382,6 +123566,16 @@ mana={2}{G} type=Instant [/card] [card] +name=Wind Spirit +abilities=flying,menace +text=Flying -- Wind Spirit can't be blocked except by two or more creatures. +mana={4}{U} +type=Creature +subtype=Elemental Spirit +power=3 +toughness=2 +[/card] +[card] name=Wind Zendikon target=land auto=becomes(Creature Elemental,2/2,flying,blue) @@ -114392,6 +123586,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Wind-Scarred Crag +auto=tap +auto=life:1 +auto={T}:Add{R} +auto={T}:Add{W} +text=Wind-Scarred Crag enters the battlefield tapped. -- When Wind-Scarred Crag enters the battlefield, you gain 1 life. -- {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] name=Windborn Muse abilities=flying auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:2])) @@ -114517,15 +123720,6 @@ mana={3}{W}{W} type=Sorcery [/card] [card] -name=Wind-Scarred Crag -auto=tap -auto=life:1 -auto={T}:Add{R} -auto={T}:Add{W} -text=Wind-Scarred Crag enters the battlefield tapped. -- When Wind-Scarred Crag enters the battlefield, you gain 1 life. -- {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] name=Windscouter abilities=flying auto=@each combatends:moveTo(ownerhand) all(windscouter[attacking;blocking]|myBattlefield) @@ -114739,6 +123933,16 @@ mana={1}{W} type=Instant [/card] [card] +name=Winnower Patrol +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(this) counter(1/1,1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. +mana={2}{G} +type=Creature +subtype=Elf Warrior +power=3 +toughness=2 +[/card] +[card] name=Winter Sky auto=flipacoin winability damage:1 all(creature,player) winabilityend loseability draw:1 controller && draw:1 opponent loseabilityend flipend text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card. @@ -114746,6 +123950,14 @@ mana={R} type=Sorcery [/card] [card] +name=Winter's Grasp +target=land +auto=destroy +text=Destroy target land. +mana={1}{G}{G} +type=Sorcery +[/card] +[card] name=Wintermoon Mesa auto=tap auto={T}:Add{1} @@ -114754,14 +123966,6 @@ text=Wintermoon Mesa enters the battlefield tapped. -- {T}: Add {1} to your mana type=Land [/card] [card] -name=Winter's Grasp -target=land -auto=destroy -text=Destroy target land. -mana={1}{G}{G} -type=Sorcery -[/card] -[card] name=Wipe Away target=*|battlefield auto=moveto(ownerhand) @@ -114918,6 +124122,14 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Wit's End +target=player +auto=ability$!all(*|myhand) reject!$ targetedplayer +text=Target player discards his or her hand. +mana={5}{B}{B} +type=Sorcery +[/card] +[card] name=Witch Engine abilities=swampwalk auto={T}:Add{B}{B}{B}{B} && moveTo(opponentBattlefield) @@ -114956,6 +124168,17 @@ mana={2}{B} type=Enchantment [/card] [card] +name=Witch-Maw Nephilim +auto=@movedTo(*|mystack):may counter(1/1,2) +auto=lord(witch-maw nephilim[attacking;power>=10]) trample +text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. -- Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. +mana={G}{W}{U}{B} +type=Creature +subtype=Nephilim +power=1 +toughness=1 +[/card] +[card] name=Witchbane Orb abilities=playershroud auto=destroy all(mycurses) @@ -114964,6 +124187,15 @@ mana={4} type=Artifact [/card] [card] +name=Witches' Eye +auto={1}:equip +auto=teach(creature) {1}{t}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Witchstalker abilities=opponentshroud auto=@movedto(*[blue;black]|opponentstack) restriction{myturnonly}: counter(1/1,1) all(this) @@ -114975,15 +124207,15 @@ power=3 toughness=3 [/card] [card] -name=Witch-Maw Nephilim -auto=@movedTo(*|mystack):may counter(1/1,2) -auto=lord(witch-maw nephilim[attacking;power>=10]) trample -text=Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. -- Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. -mana={G}{W}{U}{B} -type=Creature -subtype=Nephilim -power=1 -toughness=1 +name=Withengar Unbound +abilities=flying,trample,intimidate +auto=this(controllerlife < 0) all(this) counter(1/1,13) +text=Flying, trample, intimidate -- Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. +color=black +type=Legendary Creature +subtype=Demon +power=13 +toughness=13 [/card] [card] name=Withered Wretch @@ -115004,6 +124236,14 @@ mana={L:3}{1}{B} type=Instant [/card] [card] +name=Withering Gaze +target=opponent +auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Get Bonus) foreach(forest|reveal) draw:1 && foreach(*[green]|reveal) draw:1 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend +text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Withering Wisps auto={B}:damage:1 all(creature,player) limit:type:swamp[snow]:mybattlefield auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice @@ -115012,6 +124252,17 @@ mana={1}{B}{B} type=Enchantment [/card] [card] +name=Witherscale Wurm +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) wither ueot +auto=@damagefoeof(player) from(this):thisforeach(counter{-1/-1.1}) counter(-1/-1,-1) +text=Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) -- Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. +mana={4}{G}{G} +type=Creature +subtype=Wurm +power=9 +toughness=9 +[/card] +[card] name=Withstand target=creature,player auto=prevent:3 @@ -115029,17 +124280,6 @@ mana={G} type=Instant [/card] [card] -name=Witherscale Wurm -auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) wither ueot -auto=@damagefoeof(player) from(this):thisforeach(counter{-1/-1.1}) counter(-1/-1,-1) -text=Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) -- Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=9 -toughness=9 -[/card] -[card] name=Witness of the Ages facedown={3} autofacedown={5}:morph @@ -115051,11 +124291,13 @@ power=4 toughness=4 [/card] [card] -name=Wit's End -target=player -auto=ability$!all(*|myhand) reject!$ targetedplayer -text=Target player discards his or her hand. -mana={5}{B}{B} +name=Witness the End +target=opponent +auto=ability$!name(exile 2 cards from hand) target(<2>*|myhand) moveTo(exile)!$ targetedplayer +auto=life:-2 +text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life. +mana={3}{B} +abilities=devoid type=Sorcery [/card] [card] @@ -115152,6 +124394,14 @@ mana={W} type=Instant [/card] [card] +name=Wolf +type=Creature +subtype=Wolf +power=2 +toughness=2 +color=green +[/card] +[card] name=Wolf Pack auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) damage:power opponent && fog from(this) text=You may have Wolf Pack assign its combat damage as though it weren't blocked. @@ -115179,7 +124429,26 @@ power=2 toughness=2 color=green [/card] -###The 2 cards below should stay together (Flip Card)### +[card] +name=Wolf of Devil's Breach +auto=this(attacking) {1}{R}{discard(*|myhand)}:damage:manacost +text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost. +mana={3}{R}{R} +type=Creature +subtype=Elemental Wolf +power=5 +toughness=5 +[/card] +[card] +name=Wolf-Skull Shaman +auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then token(Wolf,Creature Wolf,2/2,green) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. +mana={1}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] [card] name=Wolfbitten Captive auto={1}{G}:2/2 limit:1 @@ -115192,18 +124461,6 @@ power=1 toughness=1 [/card] [card] -name=Krallenhorde Killer -auto={3}{G}:4/4 limit:1 -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Wolfbitten Captive) -text={3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf. -color=green -type=Creature -subtype=Werewolf -power=2 -toughness=2 -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Wolfbriar Elemental auto=kicked token(Wolf,creature wolf,2/2,green)*kicked kicker=multi{G} @@ -115277,7 +124534,6 @@ subtype=Elemental power=0 toughness=0 [/card] -#Wood Elves ability should stay optional ("may") because when you are searching for sth in your library, the official rules say that you don'T have to find anything even if there is a legal target! [card] name=Wood Elves auto=may moveTo(mybattlefield) target(forest|myLibrary) @@ -115289,6 +124545,17 @@ power=1 toughness=1 [/card] [card] +name=Woodborn Behemoth +auto=aslongas(land|mybattlefield) 4/4 >7 +auto=aslongas(land|mybattlefield) trample >7 +text=As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] name=Woodcloaker facedown={3} autofacedown={2}{G}{G}:morph @@ -115323,6 +124590,16 @@ mana={1} type=Artifact [/card] [card] +name=Wooden Stake +auto=1/0 +auto=@combat(blocking,blocked) source(mytgt) from(vampire):all(trigger[from]) bury +auto={1}:equip +text=Equipped creature gets +1/+0. -- Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. -- Equip {1} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Woodfall Primus abilities=persist,trample auto=destroy target(*[-creature]) @@ -115334,27 +124611,6 @@ power=6 toughness=6 [/card] [card] -name=Woodborn Behemoth -auto=aslongas(land|mybattlefield) 4/4 >7 -auto=aslongas(land|mybattlefield) trample >7 -text=As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Wooden Stake -auto=1/0 -auto=@combat(blocking,blocked) source(mytgt) from(vampire):all(trigger[from]) bury -auto={1}:equip -text=Equipped creature gets +1/+0. -- Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated. -- Equip {1} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] name=Woodland Bellower auto=may moveto(mybattlefield) notatarget(creature[green;manacost<=3;-legendary]|mylibrary) text=When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library. @@ -115401,6 +124657,25 @@ power=2 toughness=3 [/card] [card] +name=Woodland Stream +auto=aslongas(island,forest|myhand) tap <1 +auto={T}:add{G} +auto={T}:add{U} +text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Woodland Wanderer +abilities=vigilance,trample +auto=counter(1/1,converge) +text=Vigilance, trample -- Converge ? Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. +mana={3}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] name=Woodlot Crawler abilities=forestwalk,protection from green text=Forestwalk. -- Protection from green. @@ -115522,14 +124797,6 @@ mana={1}{R} type=Instant [/card] [card] -name=Words of Wisdom -auto=draw:2 controller -auto=draw:1 opponent -text=You draw two cards, then each other player draws a card. -mana={1}{U} -type=Instant -[/card] -[card] name=Word of Seizing target=*|battlefield auto=haste @@ -115541,6 +124808,38 @@ type=Instant abilities=split second [/card] [card] +name=Words of Wisdom +auto=draw:2 controller +auto=draw:1 opponent +text=You draw two cards, then each other player draws a card. +mana={1}{U} +type=Instant +[/card] +[card] +name=Workhorse +auto=counter(1/1,4) +auto={C(1/1,-1)}:add{1} +text=Workhorse enters the battlefield with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. +mana={6} +type=Artifact Creature +subtype=Horse +power=0 +toughness=0 +[/card] +[card] +name=World Breaker +abilities=reach +auto=moveto(exile) target(artifact,enchantment,land) +autograveyard={2}{c}{s(land|myBattlefield)}:moveTo(myhand) all(this) +text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) +mana={6}{G} +abilities=devoid +type=Creature +subtype=Eldrazi +power=5 +toughness=7 +[/card] +[card] name=Worldfire auto=moveto(exile) all(*|battlefield,hand,graveyard) && all(player) lifeset:1 text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1. @@ -115559,24 +124858,6 @@ power=7 toughness=7 [/card] [card] -name=Worldly Tutor -auto=moveTo(ownerlibrary) notatarget(creature|mylibrary) -text=Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it. -mana={G} -type=Instant -[/card] -[card] -name=Workhorse -auto=counter(1/1,4) -auto={C(1/1,-1)}:add{1} -text=Workhorse enters the battlefield with four +1/+1 counters on it. -- Remove a +1/+1 counter from Workhorse: Add {1} to your mana pool. -mana={6} -type=Artifact Creature -subtype=Horse -power=0 -toughness=0 -[/card] -[card] name=Worldheart Phoenix abilities=flying autograveyard={W}{U}{B}{R}{G}:moveTo(myBattlefield) && counter(1/1,2) @@ -115588,6 +124869,20 @@ power=2 toughness=2 [/card] [card] +name=Worldly Counsel +auto=name(Look at My top cards) reveal:pbasiclandtypes optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<10>*|reveal) bottomoflibrary optiontwoend revealend +text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. +mana={1}{U} +type=Instant +[/card] +[card] +name=Worldly Tutor +auto=moveTo(ownerlibrary) notatarget(creature|mylibrary) +text=Search your library for a creature card and reveal that card. Shuffle your library, then put the revealed card back on top of it. +mana={G} +type=Instant +[/card] +[card] name=Worldslayer auto=@combatdamaged(player) from(mytgt[attacking]):destroy all(other *|battlefield) auto={5}:equip @@ -115716,14 +125011,6 @@ mana={3}{W} type=Enchantment [/card] [card] -name=Worthy Cause -auto=life:storedtoughness controller -buyback={W}{2} -text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- As an additional cost to cast Worthy Cause, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. -mana={W}{S(creature|mybattlefield)} -type=Instant -[/card] -[card] name=Wort, Boggart Auntie abilities=fear auto=@each my upkeep:may moveto(myhand) target(goblin|mygraveyard) @@ -115735,6 +125022,14 @@ power=3 toughness=3 [/card] [card] +name=Worthy Cause +auto=life:storedtoughness controller +buyback={W}{2} +text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- As an additional cost to cast Worthy Cause, sacrifice a creature. -- You gain life equal to the sacrificed creature's toughness. +mana={W}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Wound Reflection auto=@each endofturn:life:-oplifelost opponent text=At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.) @@ -115759,6 +125054,13 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Wrap in Vigor +auto=all(creature|mybattlefield) regenerate +text=Regenerate each creature you control. +mana={1}{G} +type=Instant +[/card] +[card] name=Wrath of God auto=bury all(creature) text=Destroy all creatures. They can't be regenerated. @@ -115774,13 +125076,6 @@ mana={3}{U}{U} type=Enchantment [/card] [card] -name=Wrap in Vigor -auto=all(creature|mybattlefield) regenerate -text=Regenerate each creature you control. -mana={1}{G} -type=Instant -[/card] -[card] name=Wreak Havoc abilities=nofizzle target=artifact,land @@ -115946,6 +125241,16 @@ power=1 toughness=1 [/card] [card] +name=Wu Spy +auto=target(player) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend +text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Human Soldier Rogue +power=1 +toughness=1 +[/card] +[card] name=Wu Warship abilities=cantattack auto=aslongas(island|opponentBattlefield) -cantattack @@ -115957,6 +125262,32 @@ power=3 toughness=3 [/card] [card] +name=Wurm T1 +type=Artifact Creature +subtype=Wurm +abilities=deathtouch +text=Deathtouch +power=3 +toughness=3 +[/card] +[card] +name=Wurm T2 +type=Artifact Creature +subtype=Wurm +abilities=lifelink +text=Lifelink +power=3 +toughness=3 +[/card] +[card] +name=Wurm Token +type=Creature +subtype=Wurm +power=6 +toughness=6 +color=Green +[/card] +[card] name=Wurm's Tooth auto=@movedTo(*[green]|stack):may life:1 controller text=Whenever a player casts a green spell, you may gain 1 life. @@ -115983,24 +125314,6 @@ power=6 toughness=6 [/card] [card] -name=Wurm T1 -type=Artifact Creature -subtype=Wurm -abilities=deathtouch -text=Deathtouch -power=3 -toughness=3 -[/card] -[card] -name=Wurm T2 -type=Artifact Creature -subtype=Wurm -abilities=lifelink -text=Lifelink -power=3 -toughness=3 -[/card] -[card] name=Wurmskin Forger auto=ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller && ability$!counter(1/1,1) target(creature)!$ controller text=When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. @@ -116407,6 +125720,16 @@ power=2 toughness=2 [/card] [card] +name=Yeva's Forcemage +auto=2/2 target(creature) ueot +text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. +mana={2}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] name=Yeva, Nature's Herald auto=lord(creature[green]|myhand) flash forcedalive abilities=flash @@ -116418,16 +125741,6 @@ power=4 toughness=4 [/card] [card] -name=Yeva's Forcemage -auto=2/2 target(creature) ueot -text=When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. -mana={2}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] name=Yew Spirit auto={2}{G}{G}:name(power pump both) dynamicability && dynamicability text={2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. @@ -116476,16 +125789,6 @@ power=4 toughness=4 [/card] [card] -name=Yotian Soldier -abilities=vigilance -text=Vigilance -mana={3} -type=Artifact Creature -subtype=Soldier -power=1 -toughness=4 -[/card] -[card] name=Yore-Tiller Nephilim auto=@combat(attacking) source(this):target(creature|mygraveyard) ninjutsu text=Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. @@ -116496,6 +125799,16 @@ power=2 toughness=2 [/card] [card] +name=Yotian Soldier +abilities=vigilance +text=Vigilance +mana={3} +type=Artifact Creature +subtype=Soldier +power=1 +toughness=4 +[/card] +[card] name=Young Pyromancer auto=@movedTo(instant|mystack):token(Elemental,Creature Elemental, 1/1,red) controller auto=@movedTo(sorcery|mystack):token(Elemental,Creature Elemental, 1/1,red) controller @@ -116547,6 +125860,16 @@ power=2 toughness=2 [/card] [card] +name=Yuan Shao's Infantry +auto=@combat(attackedalone) source(this):unblockable ueot +text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. +mana={3}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Yuan Shao, the Indecisive abilities=horsemanship auto=lord(creature|myBattlefield) oneblocker @@ -116558,16 +125881,6 @@ power=2 toughness=3 [/card] [card] -name=Yuan Shao's Infantry -auto=@combat(attackedalone) source(this):unblockable ueot -text=Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry is unblockable this combat. -mana={3}{R} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] name=Yuki-Onna auto=destroy target(artifact) auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand) @@ -116589,6 +125902,17 @@ power=5 toughness=5 [/card] [card] +name=Zada's Commando +abilities=first strike +auto={T(ally|myBattlefield)}{t}:damage:1 target(opponent) +text=First strike -- Cohort ? {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent. +mana={1}{R} +type=Creature +subtype=Goblin Archer Ally +power=2 +toughness=1 +[/card] +[card] name=Zanam Djinn abilities=flying auto=this(variable{commonblue}>0) -2/-2 @@ -116898,6 +126222,16 @@ power=1 toughness=1 [/card] [card] +name=Zhur-Taa Ancient +auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) +text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. +mana={3}{R}{G} +type=Creature +subtype=Beast +power=7 +toughness=5 +[/card] +[card] name=Zhur-Taa Druid auto={T}:Add{G} auto=@tappedformana(this):damage:1 opponent @@ -117078,6 +126412,14 @@ power=2 toughness=2 [/card] [card] +name=Zombie +power=2 +toughness=2 +type=Creature +subtype=Zombie +color=black +[/card] +[card] name=Zombie Apocalypse auto=destroy all(human) auto=all(creature[zombie]|mygraveyard) moveTo(mybattlefield) and!(tap)! @@ -117106,6 +126448,17 @@ power=3 toughness=3 [/card] [card] +name=Zombie Brute +abilities=trample +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample +mana={6}{B} +type=Creature +subtype=Zombie +power=5 +toughness=4 +[/card] +[card] name=Zombie Cannibal auto=@combatdamagefoeof(player) from(this):may moveto(exile) target(*|opponentgraveyard) auto=@combatdamageof(player) from(this):may moveto(exile) target(*|mygraveyard) @@ -117186,6 +126539,15 @@ power=2 toughness=2 [/card] [card] +name=Zombie Token +type=Creature +subtype=Zombie +auto=tap +power=2 +toughness=2 +color=black +[/card] +[card] name=Zombie Trailblazer auto={T(zombie|mybattlefield)}:ueot name(land becomes a swamp) loseabilities && losesubtypesof(land) && transforms((swamp)) target(land) auto={T(zombie|mybattlefield)}:swampwalk target(creature) @@ -117205,6 +126567,16 @@ mana={3}{B} type=Sorcery [/card] [card] +name=Zoologist +auto={3}{g}{t}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend +text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. +mana={3}{G} +type=Creature +subtype=Human Druid +power=1 +toughness=2 +[/card] +[card] name=Zuberi, Golden Feather abilities=flying auto=lord(griffin) 1/1 other @@ -117216,6 +126588,26 @@ power=3 toughness=3 [/card] [card] +name=Zulaport Chainmage +auto={T(ally|myBattlefield)}{t}:target(opponent) life:-2 +text=Cohort ? {T}, Tap an untapped Ally you control: Target opponent loses 2 life. +mana={3}{B} +type=Creature +subtype=Human Shaman Ally +power=4 +toughness=2 +[/card] +[card] +name=Zulaport Cutthroat +auto=@movedto(creature|graveyard) from(mybattlefield):life:-1 all(opponent) && life:1 controller +text=Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. +mana={1}{B} +type=Creature +subtype=Human Rogue Ally +power=1 +toughness=1 +[/card] +[card] name=Zulaport Enforcer auto={4}:counter(0/0,1,Level) asSorcery auto=this(counter{0/0.1.Level}) 2/2 @@ -117302,9546 +126694,6 @@ subtype=Orc Warrior power=7 toughness=2 [/card] -##the following section is not alphabetically sorted, if someone can produce a method to sort cards into primitives alphabetically automatically -##please feel welcome to do so, I personally can't justify the amount of time it would take to sort this many cards when it has literally no -##effect on the game engine. -[card] -name=Adverse Conditions -target=creature|battlefield -auto=tap -auto=frozen -auto=token(Eldrazi Scion) controller -text=Devoid (This card has no color.) -- Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{U} -abilities=devoid -type=Instant -[/card] -[card] -name=Eldrazi Scion -auto={S}:Add{1} -text=Sacrifice this creature: Add {1} to your mana pool. -type=Creature -subtype=Eldrazi Scion -power=1 -toughness=1 -[/card] -[card] -name=Akoum Hellkite -abilities=flying -auto=@movedTo(land[-mountain]|myBattlefield):damage:1 target(creature,player) -auto=@movedTo(land[mountain]|myBattlefield):damage:2 target(creature,player) -text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to target creature or player. If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead. -mana={4}{R}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Akoum Stonewaker -auto=@movedTo(land|myBattlefield):pay({2}{R}) token(Elemental,Creature Elemental,3/1,trample,haste,unearth,red) controller -text=Landfall ? Whenever a land enters the battlefield under your control, you may pay {2}{R}. If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step. -mana={1}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=1 -[/card] -[card] -name=Aligned Hedron Network -auto=choice (blink)forsrc all(creature[power>=5]|battlefield) -text=When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) -mana={4} -type=Artifact -[/card] -[card] -name=Angel of Renewal -abilities=flying -auto=choice life:type:creature:mybattlefield controller -text=Flying -- When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. -mana={5}{W} -type=Creature -subtype=Angel Ally -power=4 -toughness=4 -[/card] -[card] -name=Angelic Captain -abilities=flying -auto=@combat(attacking) source(this):othertype:ally[attacking]:mybattlefield/othertype:ally[attacking]:mybattlefield ueot -text=Flying -- Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally. -mana={3}{R}{W} -type=Creature -subtype=Angel Ally -power=4 -toughness=3 -[/card] -[card] -name=Angelic Gift -target=creature -auto=teach(creature) flying -auto=choice draw:1 controller -text=Enchant creature -- When Angelic Gift enters the battlefield, draw a card. -- Enchanted creature has flying. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Bane of Bala Ged -auto=@combat(attacking) source(this):ability$!moveto(exile) notatarget(<2>*|mybattlefield)!$ opponent -text=Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls. -mana={7} -type=Creature -subtype=Eldrazi -power=7 -toughness=5 -[/card] -[card] -name=Barrage Tyrant -auto={2}{R}{S(other creature[colorless]|mybattlefield):damage:storedpower target(creature,player) -text=Devoid (This card has no color.) -- {2}{R}, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player. -mana={4}{R} -abilities=devoid -type=Creature -subtype=Eldrazi -power=5 -toughness=3 -[/card] -[card] -name=Belligerent Whiptail -auto=@movedTo(land|myBattlefield):first strike ueot -text=Landfall ? Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn. -mana={3}{R} -type=Creature -subtype=Wurm -power=4 -toughness=2 -[/card] -[card] -name=Benthic Infiltrator -abilities=unblockable -auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Benthic Infiltrator can't be blocked. -mana={2}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=4 -[/card] -[card] -name=Blighted Cataract -auto={T}:add{1} -auto={5}{U}{T}{S}:draw:2 controller -text={T}: Add {1} to your mana pool. -- {5}{U}, {T}, Sacrifice Blighted Cataract: Draw two cards. -type=Land -[/card] -[card] -name=Blighted Fen -auto={T}:add{1} -auto={4}{B}{T}{S}:target(opponent) ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer -text={T}: Add {1} to your mana pool. -- {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature. -type=Land -[/card] -[card] -name=Blighted Gorge -auto={T}:add{1} -auto={4}{R}{T}{S}:damage:2 target(creature,player) -text={T}: Add {1} to your mana pool. -- {4}{R}, {T}, Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player. -type=Land -[/card] -[card] -name=Blighted Steppe -auto={T}:add{1} -auto={3}{W}{T}{S}:life:twicetype:creature:mybattlefield controller -text={T}: Add {1} to your mana pool. -- {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control. -type=Land -[/card] -[card] -name=Blighted Woodland -auto={T}:add{1} -auto={3}{G}{T}{S}:moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) -text={T}: Add {1} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Blisterpod -auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Scion) controller -text=Devoid (This card has no color.) -- When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] -[card] -name=Bloodbond Vampire -auto=@lifed(controller):counter(1/1,1) -text=Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire. -mana={2}{B}{B} -type=Creature -subtype=Vampire Shaman Ally -power=3 -toughness=3 -[/card] -[card] -name=Boiling Earth -other={6}{R} name(Awaken) -auto=damage:1 all(creature|opponentbattlefield) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Boiling Earth deals 1 damage to each creature your opponents control. -- Awaken 4?{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Breaker of Armies -abilities=lure -text=All creatures able to block Breaker of Armies do so. -mana={8} -type=Creature -subtype=Eldrazi -power=10 -toughness=8 -[/card] -[card] -name=Brilliant Spectrum -auto=draw:converge -auto=reject notatarget(<2>*|myhand) -text=Converge ? Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Bring to Light -auto=notatarget(*[creature;instant;sorcery;manacost<=converge]|mylibrary) moveto(exile) and!( transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot)! -text=Converge ? Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost. -mana={3}{G}{U} -type=Sorcery -[/card] -[card] -name=Brood Butcher -auto=choice token(Eldrazi Scion) controller -auto={B}{G}{S(creature|mybattlefield):target(creature) -2/-2 ueot -text=Devoid (This card has no color.) -- When Brood Butcher enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {B}{G}, Sacrifice a creature: Target creature gets -2/-2 until end of turn. -mana={3}{B}{G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] -[card] -name=Brood Monitor -auto=choice token(Eldrazi Scion)*3 controller -text=Devoid (This card has no color.) -- When Brood Monitor enters the battlefield, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={4}{G}{G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] -[card] -name=Broodhunter Wurm -mana={3}{G} -type=Creature -subtype=Wurm -power=4 -toughness=3 -[/card] -[card] -name=Call the Scions -auto=token(Eldrazi Scion)*2 controller -text=Devoid (This card has no color.) -- Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={2}{G} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Canopy Vista -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {G} or {W} to your mana pool.) -- Canopy Vista enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Forest Plains -[/card] -[card] -name=Carrier Thrall -auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Scion) controller -text=When Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -[/card] -[card] -name=Chasm Guide -auto=choice all(creature|mybattlefield) haste ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) haste ueot -text=Rally ? Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. -mana={3}{R} -type=Creature -subtype=Goblin Scout Ally -power=3 -toughness=2 -[/card] -[card] -name=Cinder Glade -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {R} or {G} to your mana pool.) -- Cinder Glade enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Mountain Forest -[/card] -[card] -name=Cliffside Lookout -auto={4}{W}:1/1 all(creature|mybattlefield) ueot -text={4}{W}: Creatures you control get +1/+1 until end of turn. -mana={W} -type=Creature -subtype=Kor Scout Ally -power=1 -toughness=1 -[/card] -[card] -name=Cloud Manta -abilities=flying -text=Flying -mana={3}{U} -type=Creature -subtype=Fish -power=3 -toughness=2 -[/card] -[card] -name=Clutch of Currents -target=creature|battlefield -auto=moveto(ownerhand) -other={4}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Return target creature to its owner's hand. -- Awaken 3?{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={U} -type=Sorcery -[/card] -[card] -name=Coastal Discovery -auto=draw:2 controller -other={5}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Draw two cards. -- Awaken 4?{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Conduit of Ruin -auto=may moveto(myhand) target(creature[colorless;manacost>=7]|mylibrary) -auto=aslongas(thisturn(creature|mystack)~equalto~0) lord(creature|myhand) altercost(colorless,-2) -text=when you cast Conduit of Ruin, you may search your library for a colorless creature with converted mana cost 7 or more and put it into your hand -- the first creature spell you cast each turn costs {2} less to cast -mana={6} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] -[card] -name=Complete Disregard -target=creature[power<=3]|battlefield -auto=moveto(exile) -text=Devoid (This card has no color.) -- Exile target creature with power 3 or less. -mana={2}{B} -abilities=devoid -type=Instant -[/card] -[card] -name=Coralhelm Guide -auto={4}{U}:target(creature|battlefield) unblockable ueot -text={4}{U}: Target creature can't be blocked this turn. -mana={1}{U} -type=Creature -subtype=Merfolk Scout Ally -power=2 -toughness=1 -[/card] -[card] -name=Courier Griffin -abilities=flying -auto=choice life:2 controller -text=Flying -- When Courier Griffin enters the battlefield, you gain 2 life. -mana={3}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] -[card] -name=Crumble to Dust -target=land[-basic]|battlefield -auto=moveTo(exile) -auto=all(*[share!name!]|targetcontrollerhand) moveto(exile) -auto=all(*[share!name!]|targetcontrollerlibrary) moveto(exile) -auto=all(*[share!name!]|targetcontrollergraveyard) moveto(exile) -text=Devoid (This card has no color.) -- Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library. -mana={3}{R} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Culling Drone -auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -mana={1}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] -[card] -name=Dampening Pulse -auto=lord(creature|opponentbattlefield) -1/0 -text=Creatures your opponents control get -1/-0. -mana={3}{U} -type=Enchantment -[/card] -[card] -name=Deathless Behemoth -abilities=vigilance -autograveyard={S(Eldrazi Scion|mybattlefield)}{S(Eldrazi Scion|mybattlefield)}:moveto(myhand) asSorcery -text=Vigilance -- Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate this ability only any time you could cast a sorcery. -mana={6} -type=Creature -subtype=Eldrazi -power=6 -toughness=6 -[/card] -[card] -name=Defiant Bloodlord -abilities=flying -auto=@lifed(controller):life:-thatmuch target(opponent) -text=Flying -- Whenever you gain life, target opponent loses that much life. -mana={5}{B}{B} -type=Creature -subtype=Vampire -power=4 -toughness=5 -[/card] -[card] -name=Demon's Grasp -target=creature|battlefield -auto=-5/-5 ueot -text=Target creature gets -5/-5 until end of turn. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Desolation Twin -autostack=choice token(Eldrazi,Creature Eldrazi,10/10) controller -text=When you cast Desolation Twin, put a 10/10 colorless Eldrazi creature token onto the battlefield. -mana={10} -type=Creature -subtype=Eldrazi -power=10 -toughness=10 -[/card] -[card] -name=Dominator Drone -auto=@combatdamaged(player) from(this):ingest:1 opponent -auto=if type(other creature[colorless]|mybattlefield)~morethan~0 then life:-2 all(opponent) -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. -mana={2}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] -[card] -name=Drana's Emissary -abilities=flying -auto=@each my upkeep:life:-1 opponent && life:1 controller -text=Flying -- At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. -mana={1}{W}{B} -type=Creature -subtype=Vampire Cleric Ally -power=2 -toughness=2 -[/card] -[card] -name=Drana, Liberator of Malakir -abilities=flying,first strike -auto=@combatdamaged(player) from(this):counter(1/1,1) all(creature[attacking]|mybattlefield) -text=Flying, first strike -- Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control. -mana={1}{B}{B} -type=Legendary Creature -subtype=Vampire Ally -power=2 -toughness=3 -[/card] -[card] -name=Drowner of Hope -auto=choice token(Eldrazi Scion) *2 controller -auto={S(Eldrazi Scion|mybattlefield)}:tap target(creature) -text=Devoid (This card has no color.) -- When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -- Sacrifice an Eldrazi Scion: Tap target creature. -mana={5}{U} -abilities=devoid -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] -[card] -name=Dust Stalker -abilities=haste -auto=@each end restriction{type(other creature[colorless]|mybattlefield)~lessthan~1}:moveto(ownerhand) -text=Devoid (This card has no color.) -- Haste -- At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand. -mana={2}{B}{R} -abilities=devoid -type=Creature -subtype=Eldrazi -power=5 -toughness=3 -[/card] -[card] -name=Earthen Arms -target=*|battlefield -auto=counter(1/1,2) -other={6}{G} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Put two +1/+1 counters on target permanent. -- Awaken 4?{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Eldrazi Devastator -abilities=trample -text=Trample -mana={8} -type=Creature -subtype=Eldrazi -power=8 -toughness=9 -[/card] -[card] -name=Eldrazi Skyspawner -abilities=flying -auto=choice token(Eldrazi Scion) controller -text=Devoid (This card has no color.) -- Flying -- When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={2}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=1 -[/card] -[card] -name=Emeria Shepherd -abilities=flying -auto=@movedTo(land[-plains]|myBattlefield):moveto(myhand) target(*[-land;-instant;-sorcery]|mygraveyard) -auto=@movedTo(land[plains]|myBattlefield):moveto(mybattlefield) target(*[-land;-instant;-sorcery]|mygraveyard) -text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Encircling Fissure -target=opponent -auto=preventallcombatdamage from(creature|targetedpersonsbattlefield) -other={4}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.2)],newability[haste])) forever -text=Prevent all combat damage that would be dealt this turn by creatures target opponent controls. -- Awaken 2?{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Endless One -auto=counter(1/1,X) -text=Endless One enters the battlefield with X +1/+1 counters on it. -mana={X} -type=Creature -subtype=Eldrazi -power=0 -toughness=0 -[/card] -[card] -name=Exert Influence -target=creature[power<=converge]|battlefield -auto=moveto(mybattlefield) -text=Converge ? Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Expedition Envoy -mana={W} -type=Creature -subtype=Human Scout Ally -power=2 -toughness=1 -[/card] -[card] -name=Eyeless Watcher -auto=choice token(Eldrazi Scion)*2 controller -text=Devoid (This card has no color.) -- When Eyeless Watcher enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] -[card] -name=Fathom Feeder -abilities=deathtouch -auto=@combatdamaged(player) from(this):ingest:1 opponent -auto={3}{U}{B}:draw:1 controller && ingest:1 opponent -text=Devoid (This card has no color.) -- Deathtouch -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {3}{U}{B}: Draw a card. Each opponent exiles the top card of his or her library. -mana={U}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] -[card] -name=Felidar Cub -auto={S}:destroy target(enchantment|battlefield) -text=Sacrifice Felidar Cub: Destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Cat Beast -power=2 -toughness=2 -[/card] -[card] -name=Forerunner of Slaughter -auto={1}:target(creature[colorless]|battlefield) haste ueot -text=Devoid (This card has no color.) -- {1}: Target colorless creature gains haste until end of turn. -mana={B}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] -[card] -name=Fortified Rampart -abilities=defender -text=Defender -mana={1}{W} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=From Beyond -auto=@each my upkeep:token(Eldrazi Scion) controller -auto={1}{G}{S}:moveto(myhand) notatarget(*[eldrazi]|mylibrary) -text=Devoid (This card has no color.) -- At the beginning of your upkeep, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library. -mana={3}{G} -abilities=devoid -type=Enchantment -[/card] -[card] -name=Ghostly Sentinel -abilities=flying, vigilance -text=Flying, vigilance -mana={4}{W} -type=Creature -subtype=Kor Spirit -power=3 -toughness=3 -[/card] -[card] -name=Gideon's Reproach -target=creature[attacking;blocking]|battlefield -auto=damage:4 -text=Gideon's Reproach deals 4 damage to target attacking or blocking creature. -mana={1}{W} -type=Instant -[/card] -[card] -name=Gideon, Ally of Zendikar -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Becomes creature) transforms((Human Soldier Ally Creature,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot -auto={0}:name(0: Create 2/2 Ally Knight) token(Knight Ally,Creature Knight Ally,2/2,white) controller -auto={C(0/0,-4,Loyalty)}:name(-4: emblem) emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove -text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4) -mana={2}{W}{W} -type=Planeswalker -subtype=Gideon -[/card] -[card] -name=Grave Birthing -target=opponent -auto=ability$!moveto(exile) notatarget(*|mygraveyard)!$ targetedplayer -auto=token(Eldrazi Scion) controller -auto=draw:1 controller -text=Devoid (This card has no color.) -- Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -- Draw a card. -mana={2}{B} -abilities=devoid -type=Instant -[/card] -[card] -name=Greenwarden of Murasa -auto=may name(return card) moveto(myhand) target(*|mygraveyard) -auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(other *|mygraveyard) moveTo(myhand) -text=When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. -- When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=5 -toughness=4 -[/card] -[card] -name=Grip of Desolation -target=creature|battlefield -auto=moveto(exile) -auto=moveto(exile) target(land) -restriction=type(creature|battlefield)~morethan~0,type(land|battlefield)~morethan~0 -text=Devoid (This card has no color.) -- Exile target creature and target land. -mana={4}{B}{B} -abilities=devoid -type=Instant -[/card] -[card] -name=Grove Rumbler -abilities=trample -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn. -mana={2}{R}{G} -type=Creature -subtype=Elemental -power=3 -toughness=3 -[/card] -[card] -name=Grovetender Druids -auto=pay({1}) token(Plant,Creature Plant,1/1,green) -auto=@movedTo(ally|myBattlefield):pay({1}) token(Plant,Creature Plant,1/1,green) -text=Rally ? Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, put a 1/1 green Plant creature token onto the battlefield. -mana={2}{G}{W} -type=Creature -subtype=Elf Druid Ally -power=3 -toughness=3 -[/card] -[card] -name=Gruesome Slaughter -auto=all(creature[colorless]|mybattlefield) transforms((,newability[{T}:thisforeach(power>=1) damage:1 target(creature)])) ueot -text=Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature." -mana={6} -type=Sorcery -[/card] -[card] -name=Guardian of Tazeem -abilities=flying -auto=@movedTo(land[-island]|myBattlefield):tap target(creature) -auto=@movedTo(land[island]|myBattlefield):target(creature) tap && frozen -text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step. -mana={3}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=5 -[/card] -[card] -name=Guul Draz Overseer -abilities=flying -auto=@movedTo(land[-swamp]|myBattlefield):all(other creature|mybattlefield) 1/0 ueot -auto=@movedTo(land[swamp]|myBattlefield):all(other creature|mybattlefield) 2/0 ueot -text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. -mana={4}{B}{B} -type=Creature -subtype=Vampire -power=3 -toughness=4 -[/card] -[card] -name=Hagra Sharpshooter -auto={4}{B}:target(creature) -1/-1 ueot -text={4}{B}: Target creature gets -1/-1 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Assassin Ally -power=2 -toughness=2 -[/card] -[card] -name=Hedron Archive -auto={T}:add{2} -auto={2}{T}{S}:draw:2 controller -text={T}: Add {2} to your mana pool. -- {2}, {T}, Sacrifice Hedron Archive: Draw two cards. -mana={4} -type=Artifact -[/card] -[card] -name=Hedron Blade -auto={2}:equip -auto=teach(creature) 1/1 -auto=@combat(blocked) source(mytgt) from(creature[colorless]):deathtouch ueot -text=Equipped creature gets +1/+1. -- Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Herald of Kozilek -auto=lord(*[colorless]|myhand) altercost(colorless, -1) -text=Devoid (This card has no color.) -- Colorless spells you cast cost {1} less to cast. -mana={1}{U}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=4 -[/card] -[card] -name=Hero of Goma Fada -auto=choice all(creature|mybattlefield) indestructible ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) indestructible ueot -text=Rally ? Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. -mana={4}{W} -type=Creature -subtype=Human Knight Ally -power=4 -toughness=3 -[/card] -[card] -name=Horribly Awry -target=creature[manacost<=4]|stack -auto=fizzleto(exile) -text=Devoid (This card has no color.) -- Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={1}{U} -abilities=devoid -type=Instant -[/card] -[card] -name=Incubator Drone -auto=choice token(Eldrazi Scion) controller -text=Devoid (This card has no color.) -- When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool." -mana={3}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Infuse with the Elements -target=creature|battlefield -auto=trample ueot -auto=counter(1/1,converge) -text=Converge ? Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn. -mana={3}{G} -type=Instant -[/card] -[card] -name=Jaddi Offshoot -abilities=defender -auto=@movedTo(land|myBattlefield):life:1 controller -text=Defender -- Landfall ? Whenever a land enters the battlefield under your control, you gain 1 life. -mana={G} -type=Creature -subtype=Plant -power=0 -toughness=3 -[/card] -[card] -name=Kalastria Healer -auto=choice life:-1 all(opponent) && life:1 controller -auto=@movedTo(ally|myBattlefield):life:-1 all(opponent) && life:1 controller -text=Rally ? Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. -mana={1}{B} -type=Creature -subtype=Vampire Cleric Ally -power=1 -toughness=2 -[/card] -[card] -name=Morkrut Necropod -auto=@combat(attacking) source(this):sacrifice target(other creature,land|mybattlefield) -auto=@combat(blocking) source(this):sacrifice target(other creature,land|mybattlefield) -text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. -mana={5}{B} -abilities=menace -type=Creature -subtype=Slug Horror -power=7 -toughness=7 -[/card] -[card] -name=Relentless Dead -auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{B}:moveto(myhand)])) ueot -auto=@movedTo(this|graveyard) from(battlefield):transforms((,newability[{X}:moveto(myhand) target(zombie[manacost=X]|mygraveyard)])) ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand. -- When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield. -mana={B}{B} -abilities=menace -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Kozilek, the Great Distortion -abilities=menace -auto=restriction{type(*|myhand)~equalto~0} draw:7 controller -auto=restriction{type(*|myhand)~equalto~1} draw:6 controller -auto=restriction{type(*|myhand)~equalto~2} draw:5 controller -auto=restriction{type(*|myhand)~equalto~3} draw:4 controller -auto=restriction{type(*|myhand)~equalto~4} draw:3 controller -auto=restriction{type(*|myhand)~equalto~5} draw:2 controller -auto=restriction{type(*|myhand)~equalto~6} draw:1 controller -text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. -mana={8}{C}{C} -type=Legendary Creature -subtype=Eldrazi -power=12 -toughness=12 -[/card] -[card] -name=Kozilek's Shrieker -auto={c}:all(this) menace ueot && +1/0 ueot -text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) -mana={2}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] -[card] -name=Untamed Hunger -target=creature -auto=teach(creature) menace -auto=+2/+1 -text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.) -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Hound of the Farbogs -auto=while(restriction{delirium}) menace -text=Delirium Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) -mana={4}{B} -type=Creature -subtype=Zombie Hound -power=5 -toughness=3 -[/card] -[card] -name=Chitinous Cloak -auto={3}:equip -auto=+2/+2 -auto=teach(creature) menace -text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Kalastria Nightwatch -auto=@lifed(controller):flying ueot -text=Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. -mana={4}{B} -type=Creature -subtype=Vampire Warrior Ally -power=4 -toughness=5 -[/card] -[card] -name=Insolent Neonate -auto={discard(*|myhand)}{s}:draw:1 -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -- Discard a card, Sacrifice Insolent Neonate: Draw a card. -mana={R} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Goblin Glory Chaser -auto=this(cantargetcard(*[-renown]) transforms((,newability[@combatdamaged(player) from(this):counter(1/1) && becomes(renown) forever])) -auto=this(cantargetcard(*[renown]) transforms((,newability[menace])) forever -text=Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) -- As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.) -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Shatterskull Recruit -auto=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -mana={3}{R}{R} -type=Creature -subtype=Giant Warrior Ally -power=4 -toughness=4 -[/card] -[card] -name=Lose Calm -target=creature -auto=haste -auto=untap -auto=menace -alias=129767 -text=Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Belligerent Sliver -auto=lord(sliver|mybattlefield) menace -text=Sliver creatures you control have "This creature can't be blocked except by two or more creatures." -mana={2}{R} -type=Creature -subtype=Sliver -power=2 -toughness=2 -[/card] -[card] -name=Atarka Pummeler -auto={3}{r}{r}:all(creature|mybattlefield) menace usot restriction{compare(powertotalinplay)~morethan~7} -text=Formidable ? {3}{R}{R}: Creatures you control gain menace until end of turn. Activate this ability only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.) -mana={4}{R} -type=Creature -subtype=Ogre Warrior -power=4 -toughness=5 -[/card] -[card] -name=Firemantle Mage -auto=all(ally|mybattlefield) menace ueot -auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) all(ally|mybattlefield) menace ueot -text=Rally ? Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) -mana={2}{R} -type=Creature -subtype=Human Shaman Ally -power=2 -toughness=2 -[/card] -[card] -name=Geyserfield Stalker -abilities=menace -auto=@movedto(land|myBattlefield):2/2 ueot -text=Menace (This creature can't be blocked except by two or more creatures.) -- Landfall ? Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn. -mana={4}{B} -type=Creature -subtype=Elemental -power=3 -toughness=2 -[/card] -[card] -name=Blood-Chin Rager -auto=@combat(attacking) source(this):all(Warrior|mybattlefield) menace ueot -text=Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) -mana={1}{B} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Pyreheart Wolf -auto=@combat(attacking) source(this):all(creature[attacking]) menace ueot -text=Whenever Pyreheart Wolf attacks, each creature you control can't be blocked this turn except by two or more creatures. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) -mana={2}{R} -abilities=undying -type=Creature -subtype=Wolf -power=1 -toughness=1 -[/card] -[card] -name=Searing Spear Askari -abilities=flanking -auto={1}{r}:menace ueot -text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- {1}{R}: Searing Spear Askari can't be blocked except by two or more creatures this turn. -mana={2}{R} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Iroas, God of Victory -abilities=indestructible -auto=lord(creature|mybattlefield) menace -auto=preventalldamage to(creature[attacking]|mybattlefield) -auto=this(variable{Iroas}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)])) -auto=this(variable{Iroas}>6) transforms((Legendary Enchantment Creature)) -text=Indestructible -- As long as your devotion to red and white is less than seven, Iroas isn't a creature. -- Creatures you control can't be blocked except by two or more creatures. -- Prevent all damage that would be dealt to attacking creatures you control. -mana={2}{R}{W} -type=Legendary Enchantment Creature -subtype=God -power=7 -toughness=4 -[/card] -[card] -name=Moonrise Intruder -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Messenger) -text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder. -abilities=menace -type=Creature -subtype=Werewolf -power=2 -toughness=2 -[/card] -[card] -name=Kitesail Scout -abilities=flying -text=Flying -mana={W} -type=Creature -subtype=Kor Scout -power=1 -toughness=1 -[/card] -[card] -name=Kor Bladewhirl -auto=choice all(creature|mybattlefield) first strike ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) first strike ueot -text=Rally ? Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn. -mana={1}{W} -type=Creature -subtype=Kor Soldier Ally -power=2 -toughness=2 -[/card] -[card] -name=Kor Castigator -abilities=cantbeblockedby(Eldrazi Scion) -text=Kor Castigator can't be blocked by Eldrazi Scions. -mana={1}{W} -type=Creature -subtype=Kor Wizard Ally -power=3 -toughness=1 -[/card] -[card] -name=Kor Entanglers -auto=tap target(creature|opponentbattlefield) -auto=@movedTo(ally|myBattlefield):tap target(creature|opponentbattlefield) -text=Rally ? Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls. -mana={4}{W} -type=Creature -subtype=Kor Soldier Ally -power=3 -toughness=4 -[/card] -[card] -name=Kozilek's Channeler -auto={T}:add{2} -text={T}: Add {2} to your mana pool. -mana={5} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] -[card] -name=Kozilek's Sentinel -auto=@movedto(*[colorless]|mystack):1/0 ueot -text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. -mana={1}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=4 -[/card] -[card] -name=Lantern Scout -auto=choice all(creature|mybattlefield) lifelink ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) lifelink ueot -text=Rally ? Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. -mana={2}{W} -type=Creature -subtype=Human Scout Ally -power=3 -toughness=2 -[/card] -[card] -name=Lavastep Raider -auto={2}{R}:2/0 ueot -text={2}{R}: Lavastep Raider gets +2/+0 until end of turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=2 -[/card] -[card] -name=Lifespring Druid -auto={T}:Add{G} -auto={T}:Add{W} -auto={T}:Add{U} -auto={T}:Add{R} -auto={T}:Add{B} -text={T}: Add one mana of any color to your mana pool. -mana={2}{G} -type=Creature -subtype=Elf Druid -power=2 -toughness=1 -[/card] -[card] -name=Lithomancer's Focus -target=creature|battlefield -auto=2/2 ueot -auto=preventalldamage from(*[colorless]) ueot -text=Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources. -mana={W} -type=Instant -[/card] -[card] -name=Looming Spires -auto=target(creature) transforms((,newability[1/1 ueot],newability[first strike ueot])) ueot -auto={T}:add{R} -auto=tap -text=Looming Spires enters the battlefield tapped. -- When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn. -- {T}: Add {R} to your mana pool. -type=Land -[/card] -[card] -name=Lumbering Falls -auto={T}:add{G} -auto={T}:add{U} -auto={2}{G}{U}:becomes(Elemental Creature,3/3,opponentshroud,green,blue) ueot -auto=tap -text=Lumbering Falls enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -- {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. -type=Land -[/card] -[card] -name=Makindi Patrol -auto=choice all(creature|mybattlefield) vigilance ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) vigilance ueot -text=Rally ? Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. -mana={2}{W} -type=Creature -subtype=Human Knight Ally -power=2 -toughness=3 -[/card] -[card] -name=Makindi Sliderunner -abilities=trample -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. -mana={1}{R} -type=Creature -subtype=Beast -power=2 -toughness=1 -[/card] -[card] -name=Malakir Familiar -abilities=flying, deathtouch -auto=@lifed(controller):1/1 ueot -text=Flying, deathtouch -- Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. -mana={2}{B} -type=Creature -subtype=Bat -power=2 -toughness=1 -[/card] -[card] -name=Mire's Malice -other={5}{B} name(Awaken) -target=opponent -auto=ability$!name(discard 2) notatarget(<2>*|myhand) reject!$ targetedplayer -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Target opponent discards two cards. -- Awaken 3?{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Mist Intruder -abilities=flying -auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Flying -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -mana={1}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=2 -[/card] -[card] -name=Molten Nursery -auto=@movedto(*[colorless]|mystack):damage:1 target(creature,player) -text=Devoid (This card has no color.) -- Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player. -mana={2}{R} -abilities=devoid -type=Enchantment -[/card] -[card] -name=Mortuary Mire -auto=may moveto(mylibrary) target(creature|mygraveyard) -auto={T}:add{B} -auto=tap -text=Mortuary Mire enters the battlefield tapped. -- When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library. -- {T}: Add {B} to your mana pool. -type=Land -[/card] -[card] -name=Murasa Ranger -auto=@movedTo(land|myBattlefield):pay({3}{G}) counter(1/1,2) -text=Landfall ? Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. -mana={3}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Natural Connection -auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) -text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -mana={2}{G} -type=Instant -[/card] -[card] -name=Nettle Drone -auto=@movedto(*[colorless]|mystack):untap -auto={T}:damage:1 all(opponent) -text=Devoid (This card has no color.) -- {T}: Nettle Drone deals 1 damage to each opponent. -- Whenever you cast a colorless spell, untap Nettle Drone. -mana={2}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=1 -[/card] -[card] -name=Nirkana Assassin -auto=@lifed(controller):deathtouch ueot -text=Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) -mana={2}{B} -type=Creature -subtype=Vampire Assassin Ally -power=2 -toughness=3 -[/card] -[card] -name=Nissa's Renewal -auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary) -auto=life:7 controller -text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life. -mana={5}{G} -type=Sorcery -[/card] -[card] -name=Noyan Dar, Roil Shaper -auto=@movedto(*[instant;sorcery]|mystack):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever -text=Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. -mana={3}{W}{U} -type=Legendary Creature -subtype=Merfolk Ally -power=4 -toughness=4 -[/card] -[card] -name=Ob Nixilis Reignited -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: draw and lose life) draw:1 && life:-1 controller -auto={C(0/0,-3,Loyalty)}:name(-3: destroy target creature) destroy target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@drawn(opponent):life:-2 opponent],newability[@drawn(controller):life:-2 opponent])) forever dontremove -text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life." (WORKAROUND DOES NOT TARGET OPPONENT) -- Starting Loyalty (5) -mana={3}{B}{B} -type=Planeswalker -subtype=Nixilis -[/card] -[card] -name=Omnath, Locus of Rage -auto=@movedTo(land|myBattlefield):token(Elemental,Creature Elemental,5/5,red,green) controller -auto=@movedto(Elemental|graveyard) from(mybattlefield):damage:3 target(creature,player) -text=Landfall ? Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. -- Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature or player. -mana={3}{R}{R}{G}{G} -type=Legendary Creature -subtype=Elemental -power=5 -toughness=5 -[/card] -[card] -name=Ondu Champion -auto=choice all(creature|mybattlefield) trample ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) trample ueot -text=Rally ? Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn. -mana={2}{R}{R} -type=Creature -subtype=Minotaur Warrior Ally -power=4 -toughness=3 -[/card] -[card] -name=Ondu Greathorn -abilities=first strike -auto=@movedTo(land|myBattlefield):2/2 ueot -text=First strike -- Landfall ? Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn. -mana={3}{W} -type=Creature -subtype=Beast -power=2 -toughness=3 -[/card] -[card] -name=Ondu Rising -auto=emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) lifelink ueot])) ueot -other={4}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Whenever a creature attacks this turn, it gains lifelink until end of turn. -- Awaken 4?{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Oran-Rief Hydra -abilities=trample -auto=@movedTo(land[-forest]|myBattlefield):counter(1/1,1) -auto=@movedTo(land[forest]|myBattlefield):counter(1/1,2) -text=Trample -- Landfall ? Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. -mana={4}{G}{G} -type=Creature -subtype=Hydra -power=5 -toughness=5 -[/card] -[card] -name=Oran-Rief Invoker -auto={8}:name(5/5 and trample) transforms((,newability[5/5 ueot],newability[trample ueot])) ueot -text={8}: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn. -mana={1}{G} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Outnumber -target=creature|battlefield -auto=damage:type:creature:mybattlefield -text=Outnumber deals damage to target creature equal to the number of creatures you control. -mana={R} -type=Instant -[/card] -[card] -name=Painful Truths -auto=draw:converge controller -auto=life:-converge controller -text=Converge ? You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Part the Waterveil -auto=turns:+1 controller -auto=moveTo(exile) -other={6}{U}{U}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.6)],newability[haste])) forever -text=Take an extra turn after this one. Exile Part the Waterveil. -- Awaken 6?{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Planar Outburst -auto=destroy all(creature[-land]|battlefield) -other={5}{W}{W}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Destroy all nonland creatures. -- Awaken 4?{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{W}{W} -type=Sorcery -[/card] -[card] -name=Plated Crusher -abilities=opponentshroud,trample -text=Trample, hexproof -mana={4}{G}{G}{G} -type=Creature -subtype=Beast -power=7 -toughness=6 -[/card] -[card] -name=Prairie Stream -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {W} or {U} to your mana pool.) -- Prairie Stream enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Plains Island -[/card] -[card] -name=Quarantine Field -auto=counter(0/0,xx,Isolation) -auto=(blink)forsrc target(*[-land]|opponentbattlefield) -text=Quarantine Field enters the battlefield with X isolation counters on it. -- When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. (WORKAROUND ONLY EXILES UP TO X AND NOT FOR EACH COUNTER) -mana={X}{X}{W}{W} -type=Enchantment -[/card] -[card] -name=Radiant Flames -auto=damage:converge all(creature|battlefield) -text=Converge ? Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Reckless Cohort -auto=aslongas(other ally|mybattlefield) mustattack <1 -text=Reckless Cohort attacks each combat if able unless you control another Ally. -mana={1}{R} -type=Creature -subtype=Human Warrior Ally -power=2 -toughness=2 -[/card] -[card] -name=Reclaiming Vines -target=*[artifact;enchantment;land]|battlefield -auto=destroy -text=Destroy target artifact, enchantment, or land. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Resolute Blademaster -auto=choice all(creature|mybattlefield) doublestrike ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) doublestrike ueot -text=Rally ? Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain doublestrike until end of turn. -mana={3}{R}{W} -type=Creature -subtype=Human Soldier Ally -power=2 -toughness=2 -[/card] -[card] -name=Retreat to Emeria -auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice name(Kor Token) token(-402007) controller],newability[choice name(1/1 ueot) all(creature|mybattlefield) 1/1 ueot])) -text=Landfall ? Whenever a land enters the battlefield under your control, choose one ? -- ? Put a 1/1 white Kor Ally creature token onto the battlefield. -- ? Creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Kor Ally -color=white -type=Creature -subtype=Kor Ally -power=1 -toughness=1 -[/card] -[card] -name=Retreat to Kazandu -auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller])) -text=Landfall ? Whenever a land enters the battlefield under your control, choose one ? -- ? Put a +1/+1 counter on target creature. -- ? You gain 2 life. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Retreat to Valakut -auto=@movedTo(land|myBattlefield):if type(creature|battlefield)~morethan~0 then transforms((,newability[choice name(2/0) 2/0 target(creature) ueot],newability[choice name(cant block) cantblock target(creature) ueot])) -text=Landfall - Whenever a land enters the battlefield under your control, choose one - Target creature gets +2/+0 until end of turn. - Target creature can't block this turn. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Rising Miasma -auto=all(creature|battlefield) -2/-2 ueot -other={5}{B}{B} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=All creatures get -2/-2 until end of turn. -- Awaken 3?{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Roil Spout -target=creature|battlefield -auto=moveto(ownerlibrary) -other={4}{W}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Put target creature on top of its owner's library. -- Awaken 4?{4}{W}{U} (If you cast this spell for {4}{W}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{W}{U} -type=Sorcery -[/card] -[card] -name=Roil's Retribution -target=creature[attacking;blocking]|battlefield -auto=damage:1 -auto=damage:1 target(creature[attacking;blocking]|battlefield) -auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller -auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller -auto=ability$!name(damage) choice target(creature[attacking;blocking]|battlefield) damage:1!$ controller -text=Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. -mana={3}{W}{W} -type=Instant -[/card] -[card] -name=Roilmage's Trick -auto=all(creature|opponentbattlefield) -converge/0 ueot -auto=draw:1 controller -text=Converge ? Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Rot Shambler -auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) -text=Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler. -mana={1}{G} -type=Creature -subtype=Fungus -power=1 -toughness=1 -[/card] -[card] -name=Ruination Guide -auto=@combatdamaged(player) from(this):ingest:1 opponent -auto=lord(other creature[colorless]|mybattlefield) 1/0 -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- Other colorless creatures you control get +1/+0. -mana={2}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=2 -[/card] -[card] -name=Ruinous Path -target=creature,planeswalker -auto=destroy -other={5}{B}{B} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.4)],newability[haste])) forever -text=Destroy target creature or planeswalker. -- Awaken 4?{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Rush of Ice -target=creature|battlefield -auto=tap -auto=frozen -other={4}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Tap target creature. It doesn't untap during its controller's next untap step. -- Awaken 3?{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={U} -type=Sorcery -[/card] -[card] -name=Salvage Drone -auto=@combatdamaged(player) from(this):ingest:1 opponent -auto=@movedTo(this|graveyard) from(battlefield):may draw:1 && transforms((,newability[reject notatarget(*|myhand)])) forever -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- When Salvage Drone dies, you may draw a card. If you do, discard a card. -mana={U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] -[card] -name=Sanctum of Ugin -auto={T}:add{1} -auto=@movedto(*[colorless;manacost>=7]|mystack):may name(Sac and search for Colorless Creature) transforms((,newability[sacrifice],newability[moveto(myhand) notatarget(creature[colorless]|mylibrary)])) forever -text={T}: Add {1} to your mana pool. -- Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library. -type=Land -[/card] -[card] -name=Sandstone Bridge -auto={T}:add{W} -auto=name(1/1 and vigilance) target(creature|battlefield) transforms((,newability[1/1 ueot],newability[vigilance ueot])) ueot -auto=tap -text=Sandstone Bridge enters the battlefield tapped. -- When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn. -- {T}: Add {W} to your mana pool. -type=Land -[/card] -[card] -name=Scatter to the Winds -target=*|stack -auto=fizzle -other={4}{U}{U} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Counter target spell. -- Awaken 3?{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Scour from Existence -target=*|battlefield -auto=moveto(exile) -text=Exile target permanent. -mana={7} -type=Instant -[/card] -[card] -name=Scythe Leopard -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Landfall ? Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn. -mana={G} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] -[card] -name=Serene Steward -auto=@lifed(controller):pay({W}) counter(1/1) target(creature) -text=Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature. -mana={1}{W} -type=Creature -subtype=Human Cleric Ally -power=2 -toughness=2 -[/card] -[card] -name=Shadow Glider -abilities=flying -text=Flying -mana={2}{W} -type=Creature -subtype=Kor Soldier -power=2 -toughness=2 -[/card] -[card] -name=Shambling Vent -auto={T}:add{W} -auto={T}:add{B} -auto={1}{W}{B}:becomes(Elemental Creature,2/3,lifelink,white,black) ueot -auto=tap -text=Shambling Vent enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -- {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. -type=Land -[/card] -[card] -name=Sheer Drop -target=creature[tapped]|battlefield -auto=destroy -other={5}{W} name(Awaken) -auto=if paid(alternative) then target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever -text=Destroy target tapped creature. -- Awaken 3?{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Silent Skimmer -abilities=flying -auto=@combat(attacking) source(this):life:-2 opponent -text=Devoid (This card has no color.) -- Flying -- Whenever Silent Skimmer attacks, defending player loses 2 life. -mana={3}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=0 -toughness=4 -[/card] -[card] -name=Sire of Stagnation -auto=@movedto(land|opponentbattlefield):ingest:2 opponent && draw:2 controller -text=Devoid (This card has no color.) -- Whenever a land enters the battlefield under an opponent's control, that player exiles the top two cards of his or her library and you draw two cards. -mana={4}{U}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=5 -toughness=7 -[/card] -[card] -name=Skitterskin -abilities=cantblock -auto={1}{B}:regenerate restriction{type(other creature[colorless]|mybattlefield)~morethan~0} -text=Devoid (This card has no color.) -- Skitterskin can't block. -- {1}{B}: Regenerate Skitterskin. Activate this ability only if you control another colorless creature. -mana={3}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=4 -toughness=3 -[/card] -[card] -name=Skyline Cascade -auto={T}:add{U} -auto=target(creature|opponentbattlefield) frozen -auto=tap -text=Skyline Cascade enters the battlefield tapped. -- When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. -- {T}: Add {U} to your mana pool. -type=Land -[/card] -[card] -name=Skyrider Elf -abilities=flying -auto=counter(1/1,converge) -text=Flying -- Converge ? Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -mana={X}{G}{U} -type=Creature -subtype=Elf Warrior Ally -power=0 -toughness=0 -[/card] -[card] -name=Slab Hammer -auto={2}:equip -auto=@combat(attacking) source(mytgt):may name(return a land and 2/2) transforms((,newability[moveto(myhand) notatarget(land|mybattlefield)],newability[2/2 ueot])) ueot -text=Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Sludge Crawler -auto=@combatdamaged(player) from(this):ingest:1 opponent -auto={2}:1/1 ueot -text=Devoid (This card has no color.) -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -- {2}: Sludge Crawler gets +1/+1 until end of turn. -mana={B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=1 -[/card] -[card] -name=Smoldering Marsh -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {B} or {R} to your mana pool.) -- Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Swamp Mountain -[/card] -[card] -name=Smothering Abomination -abilities=flying -auto=@each my upkeep:sacrifice notatarget(creature|mybattlefield) -auto=@sacrificed(creature|mybattlefield):draw:1 controller -text=Devoid (This card has no color.) -- Flying -- At the beginning of your upkeep, sacrifice a creature. -- Whenever you sacrifice a creature, draw a card. -mana={2}{B}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=4 -toughness=3 -[/card] -[card] -name=Snapping Gnarlid -auto=@movedTo(land|myBattlefield):1/1 ueot -text=Landfall ? Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. -mana={1}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Spawning Bed -auto={T}:add{1} -auto={6}{T}{S}:token(Eldrazi Scion)*3 -text={T}: Add {1} to your mana pool. -- {6}, {T}, Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." -type=Land -[/card] -[card] -name=Spell Shrivel -target=*|stack -auto=transforms((,newability[pay[[{4}]] name(pay 4 mana) donothing?fizzleto(exile)])) forever -text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {4}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={2}{U} -abilities=devoid -type=Instant -[/card] -[card] -name=Stasis Snare -abilities=flash -auto=target(creature|opponentbattlefield) (blink)forsrc -text=Flash (You may cast this spell any time you could cast an instant.) -- When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.) -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Stone Haven Medic -auto={W}{T}:life:1 controller -text={W}, {T}: You gain 1 life. -mana={1}{W} -type=Creature -subtype=Kor Cleric -power=1 -toughness=3 -[/card] -[card] -name=Stonefury -target=creature|battlefield -auto=damage:type:land:mybattlefield -text=Stonefury deals damage to target creature equal to the number of lands you control. -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Sunken Hollow -auto=if type(land[basic]|mybattlefield)~lessthan~2 then tap -text=({T}: Add {U} or {B} to your mana pool.) -- Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. -type=Land -subtype=Island Swamp -[/card] -[card] -name=Sure Strike -target=creature -auto=3/0 ueot -auto=first strike ueot -text=Target creature gets +3/+0 and gains first strike until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Swarm Surge -auto=all(creature|mybattlefield) 2/0 ueot -auto=all(creature[colorless]|mybattlefield) first strike ueot -text=Devoid (This card has no color.) -- Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. -mana={2}{B} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Swell of Growth -target=creature|battlefield -auto=2/2 ueot -auto=may moveto(mybattlefield) notatarget(land|myhand) -text=Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield. -mana={1}{G} -type=Instant -[/card] -[card] -name=Tajuru Beastmaster -auto=choice all(creature|mybattlefield) 1/1 ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot -text=Rally ? Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. -mana={5}{G} -type=Creature -subtype=Elf Warrior Ally -power=5 -toughness=5 -[/card] -[card] -name=Tajuru Stalwart -auto=counter(1/1,converge) -text=Converge ? Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -mana={2}{G} -type=Creature -subtype=Elf Scout Ally -power=0 -toughness=1 -[/card] -[card] -name=Tajuru Warcaller -auto=choice all(creature|mybattlefield) 2/2 ueot -auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot -text=Rally ? Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. -mana={3}{G}{G} -type=Creature -subtype=Elf Warrior Ally -power=2 -toughness=1 -[/card] -[card] -name=Tandem Tactics -target=creature|battlefield -auto=1/2 ueot -auto=life:2 controller -text=Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. -mana={1}{W} -type=Instant -[/card] -[card] -name=Tide Drifter -auto=lord(other creature[colorless]|mybattlefield) 0/1 -text=Devoid (This card has no color.) -- Other colorless creatures you control get +0/+1. -mana={1}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=0 -toughness=5 -[/card] -[card] -name=Tightening Coils -target=creature -auto=teach(creature) -6/0 -auto=teach(creature) -flying -text=Enchant creature -- Enchanted creature gets -6/-0 and loses flying. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Touch of the Void -target=creature,player -auto=damage:3 -auto=exiledeath -text=Devoid (This card has no color.) -- Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -mana={2}{R} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Transgress the Mind -target=player -auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(choose discard) notatarget(*[manacost>=3]|reveal) moveto(ownerexile) optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Devoid (This card has no color.) -- Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card. -mana={1}{B} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Tunneling Geopede -auto=@movedTo(land|myBattlefield):damage:1 all(opponent) -text=Landfall ? Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent. -mana={2}{R} -type=Creature -subtype=Insect -power=3 -toughness=2 -[/card] -[card] -name=Turn Against -target=creature -auto=haste -auto=untap -alias=129767 -text=Devoid (This card has no color.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -mana={4}{R} -abilities=devoid -type=Instant -[/card] -[card] -name=Ulamog, the Ceaseless Hunger -autostack=if casted(this) then moveto(exile) target(<2>*|battlefield) -auto=@combat(attacking) source(this):ingest:20 opponent -abilities=indestructible -text=When you cast Ulamog, the Ceaseless Hunger, exile two target permanents. -- Indestructible -- Whenever Ulamog attacks, defending player exiles the top twenty cards of his or her library. -mana={10} -type=Legendary Creature -subtype=Eldrazi -power=10 -toughness=10 -[/card] -[card] -name=Undergrowth Champion -auto=this(counter{1/1.1}>0) phantom -auto=@movedTo(land|myBattlefield):counter(1/1,1) -text=If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. -- Landfall ? Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion. -mana={1}{G}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Unified Front -auto=token(Kor Ally,Creature Kor Ally,1/1,white)*converge -text=Converge ? Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Valakut Invoker -auto={8}:damage:3 target(creature,player) -text={8}: Valakut Invoker deals 3 damage to target creature or player. -mana={2}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=3 -[/card] -[card] -name=Valakut Predator -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Landfall ? Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. -mana={2}{R} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Vampiric Rites -auto={1}{B}{S(creature|mybattlefield)}:draw:1 controller && life:1 controller -text={1}{B}, Sacrifice a creature: You gain 1 life and draw a card. -mana={B} -type=Enchantment -[/card] -[card] -name=Vestige of Emrakul -abilities=trample -text=Devoid (This card has no color.) -- Trample -mana={3}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=4 -[/card] -[card] -name=Veteran Warleader -anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -auto={T(other ally|mybattlefield):first strike ueot -auto={T(other ally|mybattlefield):vigilance ueot -auto={T(other ally|mybattlefield):trample ueot -text=Veteran Warleader's power and toughness are each equal to the number of creatures you control. -- Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn. -mana={1}{G}{W} -type=Creature -subtype=Human Soldier Ally -power=* -toughness=* -[/card] -[card] -name=Vile Aggregate -anyzone=type:creature[colorless]:mybattlefield/5 cdaactive -abilities=trample -auto=@combatdamaged(player) from(this):ingest:1 opponent -text=Devoid (This card has no color.) -- Vile Aggregate's power is equal to the number of colorless creatures you control. -- Trample -- Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) -mana={2}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=* -toughness=5 -[/card] -[card] -name=Void Winnower -auto=maxcast(*[manacost=0])0 opponent -auto=maxcast(*[manacost=2])0 opponent -auto=maxcast(*[manacost=4])0 opponent -auto=maxcast(*[manacost=6])0 opponent -auto=maxcast(*[manacost=8])0 opponent -auto=maxcast(*[manacost=10])0 opponent -auto=maxcast(*[manacost=12])0 opponent -auto=maxcast(*[manacost=14])0 opponent -auto=maxcast(*[manacost=16])0 opponent -auto=maxcast(*[manacost=18])0 opponent -auto=maxcast(*[manacost=20])0 opponent -auto=lord(creature[manacost=0]|opponentbattlefield) cantblock -auto=lord(creature[manacost=2]|opponentbattlefield) cantblock -auto=lord(creature[manacost=4]|opponentbattlefield) cantblock -auto=lord(creature[manacost=6]|opponentbattlefield) cantblock -auto=lord(creature[manacost=8]|opponentbattlefield) cantblock -auto=lord(creature[manacost=10]|opponentbattlefield) cantblock -auto=lord(creature[manacost=12]|opponentbattlefield) cantblock -auto=lord(creature[manacost=14]|opponentbattlefield) cantblock -auto=lord(creature[manacost=16]|opponentbattlefield) cantblock -auto=lord(creature[manacost=18]|opponentbattlefield) cantblock -auto=lord(creature[manacost=20]|opponentbattlefield) cantblock -text=Your opponents can't cast spells with even converted mana costs. (Zero is even.) -- Your opponents can't block with creatures with even converted mana costs. -mana={9} -type=Creature -subtype=Eldrazi -power=11 -toughness=9 -[/card] -[card] -name=Volcanic Upheaval -target=land|battlefield -auto=destroy -text=Destroy target land. -mana={3}{R} -type=Instant -[/card] -[card] -name=Voracious Null -auto={1}{B}{S(other creature|mybattlefield)}:counter(1/1,2) asSorcery -text={1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Wave-Wing Elemental -abilities=flying -auto=@movedTo(land|myBattlefield):2/2 ueot -text=Flying -- Landfall ? Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. -mana={5}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Woodland Wanderer -abilities=vigilance,trample -auto=counter(1/1,converge) -text=Vigilance, trample -- Converge ? Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -mana={3}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Zulaport Cutthroat -auto=@movedto(creature|graveyard) from(mybattlefield):life:-1 all(opponent) && life:1 controller -text=Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. -mana={1}{B} -type=Creature -subtype=Human Rogue Ally -power=1 -toughness=1 -[/card] -[card] -name=Always Watching -auto=lord(creature[-token]|mybattlefield) 1/1 -auto=lord(creature[-token]|mybattlefield) vigilance -text=Nontoken creatures you control get +1/+1 and have vigilance. -mana={1}{W}{W} -type=Enchantment -[/card] -[card] -name=Angel of Deliverance -abilities=flying -auto=@damaged(creature,player) from(this) restriction{delirium}:target(creature|opponentbattlefield) moveto(exile) -text=Flying -- Delirium Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. -mana={6}{W}{W} -type=Creature -subtype=Angel -power=6 -toughness=6 -[/card] -[card] -name=Angelic Purge -target=artifact,enchantment,creature -auto=moveto(exile) -text=As an additional cost to cast Angelic Purge, sacrifice a permanent. -- Exile target artifact, creature, or enchantment. -mana={2}{W}{S(*|mybattlefield)} -type=Sorcery -[/card] -[card] -name=Apothecary Geist -abilities=flying -auto=restriction type(other creature|mybattlefield)~morethan~0 choice (gain life) life:3 controller -text=Flying -- When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life. -mana={3}{W} -type=Creature -subtype=Spirit -power=2 -toughness=3 -[/card] -[card] -name=Archangel Avacyn -abilities=flash,flying,vigilance -auto=all(creature|mybattlefield) indestructible ueot -auto=@movedto(*[-angel]|mybattlefield): flip(Avacyn, the Purifier) -text=flash, flying, vigilance -- when Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn -- when a non-angel you control dies, transform Archangel Avacyn -mana={3}{W}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Avacyn, the Purifier -abilities=flying -auto=damage:3 all(other creature) -auto=damage:3 opponent -text=flying -- when this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent -type=Legendary Creature -subtype=Angel -power=6 -toughness=5 -[/card] -[card] -name=Avacynian Missionaries -auto=@each my endofturn restriction{geared}: flip(Lunarch Inquisitors) -text=At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=3 -[/card] -[card] -name=Lunarch Inquisitors -auto=may (blink)forsrc target(creature) -text=When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield. -type=Creature -subtype=Human Cleric -power=4 -toughness=4 -[/card] -[card] -name=Bound by Moonsilver -target=creature -auto=cantattack -auto=cantblock -auto={S(other *|mybattlefield)}:rehook target(creature) assorcery -text=Enchant creature -- Enchanted creature can't attack, block, or transform. -- Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Bygone Bishop -abilities=flying -auto=@movedto(creature[manacost<=3]|mystack):token(-410067) controller -text=Flying -- Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{W} -type=Creature -subtype=Spirit Cleric -power=2 -toughness=3 -[/card] -[card] -name=Cathar's Companion -auto=@movedto(*[-creature]|mystack):indestructible ueot -text=Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -mana={2}{W} -type=Creature -subtype=Hound -power=3 -toughness=1 -[/card] -[card] -name=Chaplain's Blessing -auto=life:5 -text=You gain 5 life. -mana={W} -type=Sorcery -[/card] -[card] -name=Dauntless Cathar -abilities=flying -autograveyard={1}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying) assorcery -text={1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Declaration in Stone -target=creature -auto=transforms((,newability[all(*[share!name!]) moveto(exile)],newability[@movedto(exile) all([share!name!])token(-410067) controller])) -text=Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Descend upon the Sinful -auto=moveto(exile) all(creature) -auto=token(Angel,creature angel,4/4,white,flying) controller restriction{delirium} -text=Exile all creatures. -- Delirium Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard. -mana={4}{W}{W} -type=Sorcery -[/card] -[card] -name=Devilthorn Fox -mana={1}{W} -type=Creature -subtype=Fox -power=3 -toughness=1 -[/card] -[card] -name=Drogskol Cavalry -abilities=flying -auto=@movedto(spirit|mybattlefield):life:2 -auto={3}{W}:token(Spirit,creature Spirit,1/1,white,flying) -text=Flying -- Whenever another Spirit enters the battlefield under your control, you gain 2 life. -- {3}{W}: Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={5}{W}{W} -type=Creature -subtype=Spirit Knight -power=4 -toughness=4 -[/card] -[card] -name=Eerie Interlude -target=creature|mybattlefield -auto=blink ueot -text=Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. -mana={2}{W} -type=Instant -[/card] -[card] -name=Emissary of the Sleepless -abilities=flying -auto=if morbid then token(Spirit,creature Spirit,1/1,white,flying) -text=Flying -- When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={4}{W} -type=Creature -subtype=Spirit -power=2 -toughness=4 -[/card] -[card] -name=Ethereal Guidance -auto=all(creature|mybattlefield) 2/1 ueot -text=Creatures you control get +2/+1 until end of turn. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Expose Evil -target=creature -auto=tap -auto=token(-410067) controller -text=Tap up to two target creatures. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={1}{W} -type=Instant -[/card] -[card] -name=Gryff's Boon -target=creature -auto=1/0 -auto=flying -autograveyard={3}{W}:rehook target(creature) assorcery -text=Enchant creature -- Enchanted creature gets +1/+0 and has flying. -- {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate this ability only any time you could cast a sorcery. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Hanweir Militia Captain -auto=@each my upkeep restriction{type(creature|mybattlefield)~morethan~3}: transforms((,newability[flip(Westvale Cult Leader)])) forever -text=At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Westvale Cult Leader -anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive -auto=@each my endofturn:token(Human Cleric,Creature Human Cleric,1/1,white,black) -text=Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. -- At the beginning of your end step, put a 1/1 white and black Human Cleric creature token onto the battlefield. -type=Creature -subtype=Human Cleric -power=* -toughness=* -[/card] -[card] -name=Hope Against Hope -target=creature -auto=foreach(creature|mybattlefield)1/1 -auto=teach(creature[human]) first strike -text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- As long as enchanted creature is a Human, it has first strike. -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Humble the Brute -target=creature[power>3] -auto=destroy -auto=token(-410067) controller -text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={4}{W} -type=Instant -[/card] -[card] -name=Inquisitor's Ox -auto=while(restriction{delirium}) vigilance -auto=while(restriction{delirium}) 1/0 -text=Delirium Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard. -mana={3}{W} -type=Creature -subtype=Ox -power=2 -toughness=5 -[/card] -[card] -name=Inspiring Captain -auto=all(creature|mybattlefield) 1/1 ueot -text=When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. -mana={3}{W} -type=Creature -subtype=Human Knight -power=3 -toughness=3 -[/card] -[card] -name=Militant Inquisitor -auto=foreach(equpment|mybattlefield)1/0 -text=Militant Inquisitor gets +1/+0 for each Equipment you control. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=3 -[/card] -[card] -name=Moorland Drifter -auto=while(restriction{delirium}) flying -text=Delirium Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. -mana={1}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Nahiri's Machinations -auto=@each my combatbegins:target(creature|mybattlefield) indestructible ueot -auto={1}{R}:damage:1 target(creature[blocking]) -text=At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. -- {1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Nearheath Chaplain -abilities=lifelink -autograveyard={2}{W}{e}:token(Spirit,creature Spirit,1/1,white,flying)*2 assorcery -text=Lifelink -- {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=3 -toughness=1 -[/card] -[card] -name=Not Forgotten -target=*|graveyard -auto=moveto(ownerlibrary) -auto=token(Spirit,creature Spirit,1/1,white,flying) -text=Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Odric, Lunarch Marshal -auto=@each combatbegins restriction{type(*[menace]|mybattlefield)~morethan~0}:all(creature|mybattlefield) menace oneshot -auto=@each combatbegins restriction{type(*[first strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) first strike oneshot -auto=@each combatbegins restriction{type(*[flying]|mybattlefield)~morethan~0}:all(creature|mybattlefield) flying oneshot -auto=@each combatbegins restriction{type(*[deathtouch]|mybattlefield)~morethan~0}:all(creature|mybattlefield) deathtouch oneshot -auto=@each combatbegins restriction{type(*[double strike]|mybattlefield)~morethan~0}:all(creature|mybattlefield) double strike oneshot -auto=@each combatbegins restriction{type(*[haste]|mybattlefield)~morethan~0}:all(creature|mybattlefield) haste oneshot -auto=@each combatbegins restriction{type(*[hexproof]|mybattlefield)~morethan~0}:all(creature|mybattlefield) hexproof oneshot -auto=@each combatbegins restriction{type(*[indestructible]|mybattlefield)~morethan~0}:all(creature|mybattlefield) indestructible oneshot -auto=@each combatbegins restriction{type(*[lifelink]|mybattlefield)~morethan~0}:all(creature|mybattlefield) lifelink oneshot -auto=@each combatbegins restriction{type(*[reach]|mybattlefield)~morethan~0}:all(creature|mybattlefield) reach oneshot -auto=@each combatbegins restriction{type(*[trample]|mybattlefield)~morethan~0}:all(creature|mybattlefield) trample oneshot -auto=@each combatbegins restriction{type(*[vigilance]|mybattlefield)~morethan~0}:all(creature|mybattlefield) vigilance oneshot -text=at the beginning of each combat, creatures you control gain first strike until end of turn if you control a creature with first strike, the same is true for lying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance -mana={3}{W} -type=Legendary Creature -subtype=Human Soldier -power=3 -toughness=3 -[/card] -[card] -name=Open the Armory -target=aura,equipment|mylibrary -auto=moveto(myhand) -text=Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. -mana={1}{W} -type=Sorcery -[/card] -[card] -name=Paranoid Parish-Blade -auto=while(restriction{delirium}) first strike -auto=while(restriction{delirium}) 1/0 -text=Delirium Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard. -mana={2}{W} -type=Creature -subtype=Human Soldier -power=3 -toughness=2 -[/card] -[card] -name=Pious Evangel -auto=life:1 -auto=@movedto(creature|mybattlefield):life:1 -auto={2}{T}{S(creature|mybattlefield)}: flip(Wayward Disciple) -text=Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. -- {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=2 -toughness=2 -[/card] -[card] -name=Wayward Disciple -auto=@movedto(creature|mygraveyard):life:1 controller -auto=@movedto(creature|mygraveyard):life:-1 opponent -text=Whenever Wayward Disciple or another creature you control dies, target opponent loses 1 life and you gain 1 life. -type=Creature -subtype=Human Cleric -power=2 -toughness=4 -[/card] -[card] -name=Puncturing Light -target=creature[attacking;blocking;power<4] -auto=destroy -text=Destroy target attacking or blocking creature with power 3 or less. -mana={1}{W} -type=Instant -[/card] -[card] -name=Reaper of Flight Moonsilver -abilities=flying -auto=while(restriction{delirium}) {s(creature|mybattlefield)} +2/+1 ueot -text=Flying -- Delirium Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] -name=Silverstrike -target=creature[attacking] -auto=destroy -auto=life:3 -text=Destroy target attacking creature. You gain 3 life. -mana={3}{W} -type=Instant -[/card] -[card] -name=Spectral Shepherd -abilities=flying -auto={1}{U}:moveto(myhand) target(spirit|mybattlefield) -text=Flying -- {1}{U}: Return target Spirit you control to its owner's hand. -mana={2}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Stern Constable -auto={T}{discard(*|myhand)}:tap target(creature) -text={T}, Discard a card: Tap target creature. -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Strength of Arms -target=creature -auto=2/2 ueot -auto=if type(equipment|mybattlefield)~morethan~0 then token(Human Soldier,creature Human Soldier,1/1,white) -text=Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. -mana={W} -type=Instant -[/card] -[card] -name=Survive the Night -target=creature -auto=1/0 -auto=indestructible -auto=token(-410067) controller -text=Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{W} -type=Instant -[/card] -[card] -name=Tenacity -auto=all(creature|mybattlefield) 1/1 ueot -auto=all(creature|mybattlefield) lifelink ueot -auto=all(creature|mybattlefield) untap -text=Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. -mana={3}{W} -type=Instant -[/card] -[card] -name=Thalia's Lieutenant -auto=all(other human|mybattlefield) counter(1/1,1) -auto=@movedto(human|mybattlefield):counter(1/1,1) -text=When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control. -- Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant. -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Thraben Inspector -auto=token(-410067) controller -text=When Thraben Inspector enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={W} -type=Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Topplegeist -abilities=flying -auto=@each opponent upkeep restriction{delirium}:tap target(creature|opponentbattlefield) -text=Flying -- When Topplegeist enters the battlefield, tap target creature an opponent controls. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls. -mana={W} -type=Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Town Gossipmonger -auto={T}{t(creature|mybattlefield)}:flip(Incited Rabble) -text={T}, Tap an untapped creature you control: Transform Town Gossipmonger. -mana={W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Incited Rabble -abilities=mustattack -auto={2}:1/0 ueot -text=Incited Rabble attacks each combat if able. -- {2}: Incited Rabble gets +1/+0 until end of turn. -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] -[card] -name=Unruly Mob -auto=@movedto(creature|mygraveyard):counter(1/1,1) -text=Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. -mana={1}{W} -type=Creature -subtype=Human -power=1 -toughness=1 -[/card] -[card] -name=Vessel of Ephemera -auto={2}{W}{s}:token(Spirit,creature Spirit,1/1,white,flying)*2 -text={2}{W}, Sacrifice Vessel of Ephemera: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. -mana={1}{W} -type=Enchantment -[/card] -[card] -name=Aberrant Researcher -abilities=flying -auto=@each my upkeep:name(Deplete) reveal:1 optionone target(*[instant;sorcery]|reveal) moveto(mygraveyard) and!( all(this) flip(Perfected Form) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher. -mana={3}{U} -type=Creature -subtype=Human Insect -power=3 -toughness=2 -[/card] -[card] -name=Perfected Form -abilities=flying -text=Flying -type=Creature -subtype=Insect Horror -power=5 -toughness=4 -[/card] -[card] -name=Broken Concentration -target=*|stack -auto=fizzle -abilities=madness -autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) -text=Counter target spell. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Catalog -auto=draw:2 -auto=reject target(*|myhand) -text=Draw two cards, then discard a card. -mana={2}{U} -type=Instant -[/card] -[card] -name=Confirm Suspicions -target=*|mystack -auto=fizzle -auto=token(-410067)*3 controller -text=Counter target spell. -- Investigate three times. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={3}{U}{U} -type=Instant -[/card] -##daring sleuth -[card] -name=Bearer of Overwhelming Truths -auto=@movedto(*[-creature|mystack):1/1 ueot -auto=@combatdamaged(player) from(this):token(-410067) controller -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -type=Creature -subtype=Human Wizard -power=3 -toughness=2 -[/card] -[card] -name=Deny Existence -target=creature|stack -auto=fizzle and exiledeath -text=Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={2}{U} -type=Instant -[/card] -[card] -name=Drownyard Explorers -auto=token(-410067) controller -text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=4 -[/card] -[card] -name=Drunau Corpse Trawler -auto=token(Zombie,creature Zombie,2/2,black) -auto={2}{B}:target(zombie) deathtouch ueot -text=When Drunau Corpse Trawler enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}: Target Zombie gains deathtouch until end of turn. -mana={3}{U} -type=Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Engulf the Shore -auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|battlefield) -text=Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. -mana={3}{U} -type=Instant -[/card] -[card] -name=Erdwal Illuminator -abilities=flying -auto=@movedto(clue|mybattlefield) restriction{type(clue[fresh]|mybattlefield)~equalto~1}:token(-410067) -text=Flying -- Whenever you investigate for the first time each turn, investigate an additional time. -mana={1}{U} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Essence Flux -target=creature|mybattlefield -auto=blink ueot -auto=if type(mytgt[spirit]) then counter(1/1,1) -text=Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it. -mana={U} -type=Instant -[/card] -[card] -name=Fleeting Memories -auto=token(-410067) controller -auto=@movedto(clue|mygraveyard):deplete:3 opponent -text=When Fleeting Memories enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, target player puts the top three cards of his or her library into his or her graveyard. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Forgotten Creation -auto=cantbeblockedby(creature[power>3]) -auto=@each my upkeep:may name(draw discard) discard all(myhand) and draw:type:*[fresh]:mygraveyard) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards. -mana={3}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=3 -[/card] -[card] -name=Furtive Homunculus -auto=cantbeblockedby(creature[power>2]) -text=Skulk (This creature can't be blocked by creatures with greater power.) -mana={1}{U} -type=Creature -subtype=Homunculus -power=2 -toughness=1 -[/card] -[card] -name=Geralf's Masterpiece -abilities=flying -auto=foreach(*|myhand):-1/-1 -autograveyard={3}{U}{discard(*|myhand)}{discard(*|myhand)}{discard(*|myhand)}:moveto(myhand) and!(tap)! -text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped. -mana={3}{U}{U} -type=Creature -subtype=Zombie Horror -power=7 -toughness=7 -[/card] -[card] -name=Ghostly Wings -target=creature -auto=flying -auto=1/1 -auto={discard(*|myhand)}:teach(mytgt) moveto(myhand) -text=Enchant creature -- Enchanted creature gets +1/+1 and has flying. -- Discard a card: Return enchanted creature to its owner's hand. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Gone Missing -target=* -auto=moveto(ownerlibrary) -auto=token(-410067) controller -text=Put target permanent on top of its owner's library. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Jace, Unraveler of Secrets -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:deplete:1 && may moveto(mylibrary) target(*[fresh]|mygraveyard) && draw:1 -auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) -auto={C(0/0,-8,Loyalty)}:name(emblem) emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~0}:fizzle all(*|opponentstack)])) forever dontremove -text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell -mana={3}{U}{U} -type=Planeswalker -subtype=Jace -[/card] -[card] -name=Jace's Scrutiny -target=creature -auto=-4/-0 -auto=token(-410067) controller -text=Target creature gets -4/-0 until end of turn. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={1}{U} -type=Instant -[/card] -[card] -name=Just the Wind -target=creature -auto=moveto(ownerhand) -abilities=madness -autoexile=restriction{discarded} pay({u}) name(pay u to cast) activate name(pay u to cast) castcard(normal)?name(put in graveyard) -text=Return target creature to its owner's hand. -- Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Lamplighter of Selhoff -auto=if type(zombie|mybattlefield)~morethan~0 then may draw:1 && discard(*|myhand) -text=When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card. -mana={4}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=5 -[/card] -[card] -name=Manic Scribe -auto=deplete:3 opponent -auto==@each opponent upkeep restriction{delirium}:deplete:3 opponent -text=When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her graveyard. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=0 -toughness=3 -[/card] -[card] -name=Nagging Thoughts -auto=reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<2>*|reveal) moveto(mygraveyard) optiontwoend revealend -abilities=madness -autoexile=restriction{discarded} pay({1}{U}) name(pay 1U to cast) activate name(pay 1U to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Nephalia Moondrakes -abilities=flying -auto=target(creature) flying ueot -autograveyard={4}{U}{U}{e}:all(creature|mybattlefield) flying ueot -text=Flying -- When Nephalia Moondrakes enters the battlefield, target creature gains flying until end of turn. -- {4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn. -mana={5}{U}{U} -type=Creature -subtype=Drake -power=5 -toughness=5 -[/card] -[card] -name=Niblis of Dusk -abilities=flying -auto=@movedto(*[-creature]|mystack):1/1 ueot -text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={2}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Ongoing Investigation -auto=@combatdamaged(player):token(-410067) controller -auto={1}{G}{e(creature|mygraveyard)}:token(-410067) controller && life:2 -text=Whenever one or more creatures you control deal combat damage to a player, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Pieces of the Puzzle -auto=reveal:5 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) and!( all(*|reveal) moveto(ownergraveyard) )! optiontwoend revealend -text=Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Pore Over the Pages -target=land|mybattlefield -auto=untap -auto=draw:3 controller -auto=reject target(*|myhand) -text=Draw three cards, untap up to two lands, then discard a card. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Press for Answers -target=creature -auto=frozen -auto=token(-410067) controller -text=Tap target creature. It doesn't untap during its controller's next untap step. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Rattlechains -abilities=flash, flying -auto=target(spirit) hexproof ueot -auto=lord(spirit|myhand) flash -text=Flash -- Flying -- When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. -- You may cast Spirit spells as though they had flash. -mana={1}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Reckless Scholar -auto={T}:target(player) ability$!draw:1 _ reject target(*|myhand)!$ targetedplayer -text={T}: Target player draws a card, then discards a card. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Rise from the Tides -auto=foreach(sorcery|mygraveyard):token(-370619) -auto=foreach(instant|mygraveyard):token(-370619) -text=Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard. -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Seagraf Skaab -mana={1}{U} -type=Creature -subtype=Zombie -power=1 -toughness=3 -[/card] -[card] -name=Silburlind Snapper -abilities=cantattack -auto=@movedto(*[-creature]|mystack):-cantattack ueot -text=Silburlind Snapper can't attack unless you've cast a noncreature spell this turn. -mana={5}{U} -type=Creature -subtype=Turtle -power=6 -toughness=6 -[/card] -[card] -name=Silent Observer -abilities=flying -text=Flying -mana={3}{U} -type=Creature -subtype=Spirit -power=1 -toughness=5 -[/card] -[card] -name=Sleep Paralysis -target=creature -auto=doesnotuntap -auto=tap -text=Enchant creature -- When Sleep Paralysis enters the battlefield, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step. -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Startled Awake -auto=deplete:13 opponent -autograveyard={3}{U}{U}:moveto(mybattlefield) and!(flip(Persistant Nightmare) )! assorcery -text=Target opponent puts the top thirteen cards of his or her library into his or her graveyard. -- {3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate this ability only any time you could cast a sorcery. -mana={2}{U}{U} -type=Sorcery -[/card] -[card] -name=Persistent Nightmare -auto=@combatdamaged(player) from(this):moveto(myhand) and!(flip(Startled Awake) )! -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. -type=Creature -subtype=Nightmare -power=1 -toughness=1 -[/card] -[card] -name=Stitched Mangler -auto=target(creature) tap && frozen -auto=tap -text=Stitched Mangler enters the battlefield tapped. -- When Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. -mana={2}{U} -type=Creature -subtype=Zombie Horror -power=2 -toughness=3 -[/card] -[card] -name=Stitchwing Skaab -abilities=flying -auto={1}{U}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)! -text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped. -mana={3}{U} -type=Creature -subtype=Zombie Horror -power=3 -toughness=1 -[/card] -[card] -name=Stormrider Spirit -abilities=flash, flying -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -mana={4}{U} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Thing in the Ice -abilities=defender -auto=counter(0/0,4,ice) -auto=@movedto(*[instant;sorcery]|mystack):counter(0/0,-1,Ice) all(this) -auto=this(counter{0/0.1.Ice}<1) flip(Awoken Horror) -text=Defender -- Thing in the Ice enters the battlefield with four ice counters on it. -- Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then if it has no ice counters on it, transform it. -mana={1}{U} -type=Creature -subtype=Horror -power=0 -toughness=4 -[/card] -[card] -name=Awoken Horror -auto=moveto(ownerhand) all(creature[-horror]) -text=When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. -type=Creature -subtype=Kraken Horror -power=7 -toughness=8 -[/card] -[card] -name=Trail of Evidence -auto=@movedto(instant,sorcery|mystack):token(-410067) controller -text=Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Uninvited Geist -auto=cantbeblockedby(creature[power>2]) -auto=@combatdamaged(player) from(this):flip(Unimpeded Trespasser) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Uninvited Geist deals combat damage to a player, transform it. -mana={2}{U} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Unimpeded Trespasser -abilities=unblockable -text=Unimpeded Trespasser can't be blocked. -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Vessel of Paramnesia -auto={U}{s}:deplete:3 target(player) && draw:1 controller -text={U}, Sacrifice Vessel of Paramnesia: Target player puts the top three cards of his or her library into his or her graveyard. Draw a card. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Accursed Witch -auto=@targeted(this) from(opponentstack):add{1} opponent -auto=@movedTo(this|graveyard) from(battlefield):flip(Infectious Curse) && moveto(mybattlefield) -text=Spells your opponents cast that target Accursed Witch cost {1} less to cast. -- When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. -mana={3}{B} -type=Creature -subtype=Human Shaman -power=4 -toughness=2 -[/card] -[card] -name=Infectious Curse -auto=@targeted(opponent):add{1} -auto=@upkeep:life:1 -auto=@upkeep:life:-1 opponent -text=Enchant player -- Spells you cast that target enchanted player cost {1} less to cast. -- At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. -type=Enchantment -subtype=Aura Curse -[/card] -[card] -name=Alms of the Vein -abilities=lifelink -target=player -auto=damage:3 -abilities=madness -autoexile=restriction{discarded} pay({B}) name(pay B to cast) activate name(pay B to cast) castcard(normal)?name(put in graveyard) -text=Target opponent loses 3 life and you gain 3 life. -- Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Asylum Visitor -auto=@each myupkeep restriction{type(*|myhand)~lessthan~1}:draw:1 && life:-1 -auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~1}:draw:1 && life:-1 -autohand=@discarded(this):may pay[[{1}{B}]] moveto(mystack) && exiledeath ueot -text=At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{B} -type=Creature -subtype=Vampire Wizard -power=3 -toughness=1 -[/card] -[card] -name=Behind the Scenes -auto=lord(creature|mybattlefield) skulk -auto={4}{W}:all(creature|mybattlefield) 1/1 ueot -text=Creatures you control have skulk. (They can't be blocked by creatures with greater power.) -- {4}{W}: Creatures you control get +1/+1 until end of turn. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Behold the Beyond -auto=reject all(*|myhand) -auto=moveto(myhand) target(*|mylibrary) -text=Discard your hand. Search your library for three cards and put those cards into your hand. Then shuffle your library. -mana={5}{B}{B} -type=Sorcery -[/card] -[card] -name=Biting Rain -auto=all(creature) -2/-2 ueot -abilities=madness -autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) -text=All creatures get -2/-2 until end of turn. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Call the Bloodline -auto={1}{discard(*|myhand)}:token(Vampire Knight,creature Vampire Knight,1/1,black,lifelink) limit:1 -text={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn. -mana={1}{B} -type=Enchantment -[/card] -##creeping dread -[card] -name=Crow of Dark Tidings -abilities=flying -auto=deplete:2 controller -auto=@movedto(mygraveyard):deplete:2 controller -text=Flying -- When Crow of Dark Tidings enters the battlefield or dies, put the top two cards of your library into your graveyard. -mana={2}{B} -type=Creature -subtype=Zombie Bird -power=2 -toughness=1 -[/card] -[card] -name=Diregraf Colossus -auto=foreach(zombie|mygraveyard)counter(1/1,1) -auto=@movedto(zombie|mystack):token(-370619) -text=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. -- Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={2}{B} -type=Creature -subtype=Zombie Giant -power=2 -toughness=2 -[/card] -[card] -name=Elusive Tormentor -auto={1}{discard(*|myhand)}:flip(Insidious Mist) -text={1}, Discard a card: Transform Elusive Tormentor. -mana={2}{B}{B} -type=Creature -subtype=Vampire Wizard -power=4 -toughness=4 -[/card] -[card] -name=Insidious Mist -abilities=hexproof,unblockable,indestructible,cantblock -auto=@combat(notblocked) source(this):may flip(Elusive Tormentor) -text=Hexproof, indestructible -- Insidious Mist can't block and can't be blocked. -- Whenever Insidious Mist attacks and isn't blocked, you may pay {2}{B}. If you do, transform it. -type=Creature -subtype=Elemental -power=0 -toughness=1 -[/card] -[card] -name=Ever After -target=creature|mygraveyard -auto=moveto(mybattlefield) -auto=transforms((zombie,newcolors[black])) forever -alias=135262 -text=Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Farbog Revenant -abilities=lifelink,Skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={2}{B} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Ghoulcaller's Accomplice -autograveyard={3}{B}{e}:token(Zombie,creature Zombie,2/2,black) assorcery -text={3}{B}, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery. -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Ghoulsteed -auto={2}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)! -text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped. -mana={4}{B} -type=Creature -subtype=Zombie Horse -power=4 -toughness=4 -[/card] -[card] -name=Gisa's Bidding -auto=token(Zombie,creature Zombie,2/2,black)*2 -abilities=madness -autoexile=restriction{discarded} pay({2}{B}) name(pay 2B to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Put two 2/2 black Zombie creature tokens onto the battlefield. -- Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{B}{B} -type=Sorcery -[/card] -[card] -name=Grotesque Mutation -target=creature -auto=3/1 ueot -auto=lifelink ueot -text=Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) -mana={1}{B} -type=Instant -[/card] -[card] -name=Heir of Falkenrath -auto={discard(*|myhand)}:flip(Heir to the Night) -text=Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn. -mana={1}{B} -type=Creature -subtype=Vampire -power=2 -toughness=1 -[/card] -[card] -name=Heir to the Night -abilities=flying -text=Flying -type=Creature -subtype=Vampire Berserker -power=3 -toughness=2 -[/card] -[card] -name=Indulgent Aristocrat -abilities=lifelink -auto={2}{S(creature|mybattlefield)}:counter(1/1,1) all(vampire|mybattlefield) -text=Lifelink -- {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. -mana={B} -type=Creature -subtype=Vampire -power=1 -toughness=1 -[/card] -[card] -name=Kindly Stranger -auto=while(restriction{delirium}) {2}{b}:flip(Demon-Possessed Witch) -text=Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={2}{B} -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] -[card] -name=Demon-Possessed Witch -auto=destroy target(creature) -text=When this creature transforms into Demon-Possessed Witch, you may destroy target creature. -type=Creature -subtype=Human Shaman -power=4 -toughness=3 -[/card] -[card] -name=Markov Dreadknight -abilities=flying -auto={2}{B}{discard(*|myhand)}:counter(1/1,2) -text=Flying -- {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. -mana={3}{B}{B} -type=Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] -[card] -name=Merciless Resolve -auto=draw:2 -text=As an additional cost to cast Merciless Resolve, sacrifice a creature or land. -- Draw two cards. -mana={2}{B}{S(creature,land|mybattlefield)} -type=Instant -[/card] -[card] -name=Mindwrack Demon -abilities=flying, trample -auto=deplete:4 controller -auto=@each my upkeep:if delirium then name(Delirium active) else life:-4 controller -text=Flying, trample -- When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard. -- Delirium At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. -mana={2}{B}{B} -type=Creature -subtype=Demon -power=4 -toughness=5 -[/card] -[card] -name=Murderous Compulsion -target=creature[tapped] -auto=destroy -abilities=madness -autoexile=restriction{discarded} pay({1}{B}) name(pay 1B to cast) activate name(pay 1B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Destroy target tapped creature. -- Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{B} -type=Sorcery -[/card] -[card] -name=Olivia's Bloodsworn -abilities=flying, cantblock -auto={R}:target(vampire) haste ueot -text=Flying -- Olivia's Bloodsworn can't block. -- {R}: Target Vampire gains haste until end of turn. -mana={1}{B} -type=Creature -subtype=Vampire Soldier -power=2 -toughness=1 -[/card] -[card] -name=Pale Rider of Trostad -auto=reject target(*|myhand) -abilities=skulk -text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Pale Rider of Trostad enters the battlefield, discard a card. -mana={1}{B} -type=Creature -subtype=Spirit -power=3 -toughness=3 -[/card] -[card] -name=Rancid Rats -abilities=deathtouch -auto=cantbeblockedby(creature[power>1]) -text=Skulk (This creature can't be blocked by creatures with greater power.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -mana={1}{B} -type=Creature -subtype=Zombie Rat -power=1 -toughness=1 -[/card] -[card] -name=Rottenheart Ghoul -auto=@movedTo(this|graveyard) from(battlefield):target(player) ability$!name(discard) target(<1>*|myhand) reject!$ targetedplayer -text=When Rottenheart Ghoul dies, target player discards a card. -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=4 -[/card] -[card] -name=Sanitarium Skeleton -autograveyard={2}{B}:moveto(myhand) -text={2}{B}: Return Sanitarium Skeleton from your graveyard to your hand. -mana={B} -type=Creature -subtype=Skeleton -power=1 -toughness=2 -[/card] -[card] -name=Shamble Back -target=creature|mygraveyard -auto=moveto(exile) -auto=life:2 controller -auto=token(Zombie,creature Zombie,2/2,black) -text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life. -mana={B} -type=Sorcery -[/card] -[card] -name=Sinister Concoction -auto={B}{L}{discard(*|myhand)}{m}{S}:destroy target(creature) -text={B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature. -mana={B} -type=Enchantment -[/card] -[card] -name=Stallion of Ashmouth -auto=while(restriction{delirium}) {1}{b}:1/1 ueot -text=Delirium{1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard. -mana={3}{B} -type=Creature -subtype=Nightmare Horse -power=3 -toughness=3 -[/card] -[card] -name=Stromkirk Mentor -auto=counter(1/1,1) target(other vampire|mybattlefield) -text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. -mana={3}{B} -type=Creature -subtype=Vampire Soldier -power=4 -toughness=2 -[/card] -[card] -name=Throttle -target=creature -auto=-4/-4 ueot -text=Target creature gets -4/-4 until end of turn. -mana={4}{B} -type=Instant -[/card] -[card] -name=Tooth Collector -auto=target(creature|opponentbattlefield) -1/-1 ueot -auto==@each opponent upkeep restriction{delirium}:target(creature|opponentbattlefield) -1/-1 ueot -text=When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=3 -toughness=2 -[/card] -[card] -name=Triskaidekaphobia -auto=@each my upkeep restriction{compare(opponentlifetotal)~equalto~13}:winGame -auto=@each my upkeep:choice name(gain) life:1 opponent -auto=@each my upkeep:choice name(loss) life:-1 opponent -text=At the beginning of your upkeep, choose one -- Each player with exactly 13 life loses the game, then each player gains 1 life. -- Each player with exactly 13 life loses the game, then each player loses 1 life. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Twins of Maurer Estate -abilities=madness -autoexile=restriction{discarded} pay({2}{B}) name(pay {2}{B} to cast) activate name(pay 2B to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={4}{B} -type=Creature -subtype=Vampire -power=3 -toughness=5 -[/card] -[card] -name=Vampire Noble -mana={2}{B} -type=Creature -subtype=Vampire -power=3 -toughness=2 -[/card] -[card] -name=Vessel of Malignity -auto={1}{B}{s}:target(opponent) ability$! moveto(exile) target(*|myhand)!$ targetedplayer assorcery -text={1}{B}, Sacrifice Vessel of Malignity: Target opponent exiles two cards from his or her hand. Activate this ability only any time you could cast a sorcery. -mana={1}{B} -type=Enchantment -[/card] -[card] -name=Bloodmad Vampire -auto=@combatdamaged(player) from(this):counter(1/1,1) -abilities=madness -autoexile=restriction{discarded} pay({1}{R}) name(pay {1}{R} to cast) activate name(pay {1}{R} to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) -text=Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{R} -type=Creature -subtype=Vampire Berserker -power=4 -toughness=1 -[/card] -[card] -name=From Under the Floorboards -auto=ifnot madnessplayed then token(-229968)*3 && life:3 -auto=if madnessplayed then token(-229968)*x && life:x -abilities=madness -autoexile=restriction{discarded} pay({b}{b}{x}) name(pay XBB to cast) activate name(pay XBB to cast) castcard(normal madness)?name(put in graveyard) moveto(ownergraveyard) -text=Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -- Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. -mana={3}{B}{B} -type=Sorcery -[/card] -[card] -name=Breakneck Rider -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Neck Breaker) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider. -mana={1}{R}{R} -type=Creature -subtype=Human Scout Werewolf -power=3 -toughness=3 -[/card] -[card] -name=Neck Breaker -abilities=trample -auto=lord(creature[attacking]|mybattlefield) 1/0 -auto=lord(creature[attacking]|mybattlefield) trample -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Breakneck Rider) -text=Attacking creatures you control get +1/+0 and have trample. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. -type=Creature -subtype=Werewolf -power=4 -toughness=3 -[/card] -[card] -name=Burn from Within -target=creature,player -auto=-indestructible -auto=exiledeath -auto=damage:X -text=Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. -mana={X}{R} -type=Sorcery -[/card] -[card] -name=Convicted Killer -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Branded Howler) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Convicted Killer. -mana={2}{R} -type=Creature -subtype=Human Werewolf -power=2 -toughness=2 -[/card] -[card] -name=Branded Howler -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Convicted Killer) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Branded Howler. -type=Creature -subtype=Werewolf -power=4 -toughness=4 -[/card] -[card] -name=Dance with Devils -auto=token(-410068)*2 -text=Put two 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." -mana={3}{R} -type=Instant -[/card] -[card] -name=Devils' Playground -auto=token(-410068)*4 -text=Put four 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player." -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Dual Shot -target=creature -auto=damage:1 -text=Dual Shot deals 1 damage to each of up to two target creatures. -mana={R} -type=Instant -[/card] -[card] -name=Ember-Eye Wolf -abilities=haste -auto={1}{R}:2/0 ueot -text=Haste -- {1}{R}: Ember-Eye Wolf gets +2/+0 until end of turn. -mana={1}{R} -type=Creature -subtype=Wolf -power=1 -toughness=2 -[/card] -[card] -name=Fiery Temper -target=creature,player -auto=damage:3 -abilities=madness -autoexile=restriction{discarded} pay({r}) name(pay r to cast) activate name(pay r to cast) castcard(normal)?name(put in graveyard) -text=Fiery Temper deals 3 damage to target creature or player. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Flameblade Angel -abilities=flying -auto=@damaged(controller):may damage:1 opponent -auto=@damaged(creature|mybattlefield):may damage:1 opponent -text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. -mana={4}{R}{R} -type=Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Gatstaf Arsonists -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Ravagers) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Arsonists. -mana={4}{R} -type=Creature -subtype=Human Werewolf -power=5 -toughness=4 -[/card] -[card] -name=Gatstaf Ravagers -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Gatstaf Arsonists) -abilities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Ravagers. -type=Creature -subtype=Werewolf -power=6 -toughness=5 -[/card] -[card] -name=Geier Reach Bandit -abilities=haste -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Vildin-Pack Alpha) -text=Haste -- At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. -mana={2}{R} -type=Creature -subtype=Human Rogue Werewolf -power=3 -toughness=2 -[/card] -[card] -name=Vildin-Pack Alpha -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Geier Reach Bandit) -text=Whenever a Werewolf enters the battlefield under your control, you may transform it. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. -type=Creature -subtype=Werewolf -power=4 -toughness=3 -[/card] -[card] -name=Gibbering Fiend -auto=damage:1 opponent -auto==@each opponent upkeep restriction{delirium}:deplete:1 opponent -text=When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, Gibbering Fiend deals 1 damage to that player. -mana={1}{R} -type=Creature -subtype=Devil -power=2 -toughness=1 -[/card] -[card] -name=Goldnight Castigator -abilities=flying,haste -auto=@damaged(controller):damage:thatmuch controller -auto=@damaged(this):damage:thatmuch this -text=Flying, haste -- If a source would deal damage to you, it deals double that damage to you instead. -- If a source would deal damage to Goldnight Castigator, it deals double that damage to Goldnight Castigator instead. -mana={2}{R}{R} -type=Creature -subtype=Angel -power=4 -toughness=9 -[/card] -[card] -name=Howlpack Wolf -abilities=cantblock -auto=aslongas(wolf|mybattlefield) -cantblock -auto=aslongas(werewolf|mybattlefield) -cantblock -text=Howlpack Wolf can't block unless you control another Wolf or Werewolf. -mana={2}{R} -type=Creature -subtype=Wolf -power=3 -toughness=3 -[/card] -[card] -name=Hulking Devil -mana={3}{R} -type=Creature -subtype=Devil -power=5 -toughness=2 -[/card] -[card] -name=Incorrigible Youths -abilities=haste -abilities=madness -autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) -text=Haste -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={3}{R}{R} -type=Creature -subtype=Vampire -power=4 -toughness=3 -[/card] -[card] -name=Inner Struggle -target=creature -auto=transforms((,newability[all(this) dynamicability])) ueot -text=Target creature deals damage to itself equal to its power. -mana={3}{R} -type=Instant -[/card] -[card] -name=Kessig Forgemaster -auto=@combat(blocking,blocked) source(this) from(creature):damage:1 all(trigger[from]) -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Flameheart Werewolf) -text=Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature. -- At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster. -mana={1}{R} -type=Creature -subtype=Human Shaman Werewolf -power=2 -toughness=1 -[/card] -[card] -name=Flameheart Werewolf -auto=@combat(blocking,blocked) source(this) from(creature):damage:2 all(trigger[from]) -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kessig Forgemaster) -text=Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. -type=Creature -subtype=Werewolf -power=3 -toughness=2 -[/card] -[card] -name=Mad Prophet -abilities=haste -auto={T}{discard(*|myhand)}:draw:1 -text=Haste -- {T}, Discard a card: Draw a card. -mana={3}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Malevolent Whispers -target=creature -auto=haste -auto=untap -auto=2/0 ueot -alias=129767 -abilities=madness -autoexile=restriction{discarded} pay({3}{r}) name(pay 3r to cast) activate name(pay 3r to cast) castcard(normal)?name(put in graveyard) -text=Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Pyre Hound -abilities=trample -auto=@movedto(instant,sorcery|mystack):counter(1/1,1) -text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. -mana={3}{R} -type=Creature -subtype=Elemental Hound -power=2 -toughness=3 -[/card] -[card] -name=Ravenous Bloodseeker -auto={discard(*|myhand)}:2/-2 ueot -text=Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. -mana={1}{R} -type=Creature -subtype=Vampire Berserker -power=1 -toughness=3 -[/card] -[card] -name=Reduce to Ashes -target=creature -auto=exiledeath -auto=damage:5 -text=Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Rush of Adrenaline -target=creature -auto=2/1 -auto=trample -text=Target creature gets +2/+1 and gains trample until end of turn. -mana={R} -type=Instant -[/card] -[card] -name=Sanguinary Mage -auto=@movedto(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={1}{R} -type=Creature -subtype=Vampire Wizard -power=1 -toughness=3 -[/card] -[card] -name=Scourge Wolf -abilities=first strike -auto=while(restriction{delirium}) double strike -text=First strike -- Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. -mana={R}{R} -type=Creature -subtype=Wolf Horror -power=2 -toughness=2 -[/card] -[card] -name=Senseless Rage -target=creature -auto=2/2 -abilities=madness -autoexile=restriction{discarded} pay({1}{r}) name(pay 1r to cast) activate name(pay 1r to cast) castcard(normal)?name(put in graveyard) -text=Enchant creature -- Enchanted creature gets +2/+2. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Skin Invasion -target=creature -auto=mustattack -auto=@movedto(mytgt|ownergraveyard) from(ownerbattlefield):token(Skin Shedder,creature Insect Horror,3/4,red) controller -text=Enchant creature -- Enchanted creature attacks each combat if able. -- When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Spiteful Motives -target=creature -abilities=flash -auto=3/0 -auto=first strike -text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets +3/+0 and has first strike. -mana={3}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stensia Masquerade -auto=lord(creature|mybattlefield) first strike -auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1,1) all(trigger[to]) -abilities=madness -autoexile=restriction{discarded} pay({2}{r}) name(pay 2r to cast) activate name(pay 2r to cast) castcard(normal)?name(put in graveyard) -text=Attacking creatures you control have first strike. -- Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. -- Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Structural Distortion -target=artifact,land -auto=moveto(exile) -auto=damage:2 targetcontroller -text=Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller. -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Ulrich's Kindred -abilities=trample -auto={3}{G}:target(wolf,werewolf[attacking]) indestructible ueot -text=Trample -- {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. -mana={2}{R} -type=Creature -subtype=Wolf -power=3 -toughness=2 -[/card] -[card] -name=Uncaged Fury -target=creature -auto=double strike -auto=1/1 -text=Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) -mana={2}{R} -type=Instant -[/card] -[card] -name=Vessel of Volatility -auto={1}{R}{s}:add{R}{R}{R}{R} -text={1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R} to your mana pool. -mana={1}{R} -type=Enchantment -[/card] -[card] -name=Voldaren Duelist -abilities=haste -auto=target(creature) cantblock ueot -text=Haste -- When Voldaren Duelist enters the battlefield, target creature can't block this turn. -mana={3}{R} -type=Creature -subtype=Vampire Warrior -power=3 -toughness=2 -[/card] -[card] -name=Wolf of Devil's Breach -auto=this(attacking) {1}{R}{discard(*|myhand)}:damage:manacost -text=Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's converted mana cost. -mana={3}{R}{R} -type=Creature -subtype=Elemental Wolf -power=5 -toughness=5 -[/card] -[card] -name=Aim High -target=creature -auto=untap -auto=2/2 -auto=reach -text=Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Autumnal Gloom -auto={B}:deplete:1 controller -auto=@each my endofturn restriction{delirium}:flip(Ancient of the Equinox) -text={B}: Put the top card of your library into your graveyard. -- Delirium At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Ancient of the Equinox -abilities=opponentshroud, trample -text=Trample, hexproof -type=Creature -subtype=Treefolk -power=4 -toughness=4 -[/card] -[card] -name=Byway Courier -auto=@movedTo(this|graveyard) from(battlefield):token(-410067) controller -text=When Byway Courier dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=2 -[/card] -[card] -name=Clip Wings -auto=sacrifice notatarget(creature[flying]|mybattlefield) -auto=ability$! sacrifice notatarget(creature[flying]|mybattlefield) !$ opponent -text=Each opponent sacrifices a creature with flying. -mana={1}{G} -type=Instant -[/card] -[card] -name=Confront the Unknown -target=creature -auto=token(-410067) controller -auto=foreach(clue|mybattlefield) 1/1 -text=Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={G} -type=Instant -[/card] -[card] -name=Crawling Sensation -auto=@each my upkeep:may deplete:2 controller -auto=@movedto(land|mygraveyard) restriction{thisturn(land|mygraveyard)~lessthan~1}:token(Insect,creature Insect,1/1,green) -text=At the beginning of your upkeep, you may put the top two cards of your library into your graveyard. -- Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, put a 1/1 green Insect creature token onto the battlefield. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Cryptolith Rite -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{G}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{B}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{W}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{U}])) forever -auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{R}])) forever -text=Creatures you control have "{T}: Add one mana of any color to your mana pool." -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Deathcap Cultivator -auto={T}:add{B} -auto={T}:add{G} -auto=while(restriction{delirium}) deathtouch -text={T}: Add {B} or {G} to your mana pool. -- Delirium Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. -mana={1}{G} -type=Creature -subtype=Human Druid -power=2 -toughness=1 -[/card] -[card] -name=Duskwatch Recruiter -auto={2}{G}:reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Howler) -text={2}{G}: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. -mana={1}{G} -type=Creature -subtype=Human Warrior Werewolf -power=2 -toughness=2 -[/card] -[card] -name=Krallenhorde Howler -auto=lord(creature|myhand) altercost(colorless, -1) -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Duskwatch Recruiter) -text=Creature spells you cast cost {1} less to cast. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. -type=Creature -subtype=Werewolf -power=3 -toughness=3 -[/card] -[card] -name=Equestrian Skill -target=creature -auto=3/3 -auto=teach(human) trample -text=Enchant creature -- Enchanted creature gets +3/+3. -- As long as enchanted creature is a Human, it has trample. -mana={3}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Harvest Hand -auto=@movedTo(this|graveyard)::all(trigger[to]) transforms((,newability[flip(Scrounged Scythe)],newability[moveto(mybattlefield)])) forever -text=When Harvest Hand dies, return it to the battlefield transformed under your control. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 -[/card] -[card] -name=Scrounged Scythe -auto={2}:equip -auto=1/1 -auto=teach(human) menace -text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.) -- Equip {2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Haunted Cloak -auto={1}:equip -auto=vigilance -auto=trample -auto=haste -text=Equipped creature has vigilance, trample, and haste. -- Equip {1} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Magnifying Glass -auto={T}:Add{1} -auto={4}{T}:token(-410067) controller -text={T}: Add {1} to your mana pool. -- {4}, {T}: Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={3} -type=Artifact -[/card] -[card] -name=Murderer's Axe -auto={discard(*|myhand)}:equip -auto=2/2 -text=Equipped creature gets +2/+2. -- EquipDiscard a card. -mana={4} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Runaway Carriage -abilities=trample -auto=@combat(attacking) source(this):treason ueot -auto=@combat(blocking) source(this):treason ueot -text=Trample -- When Runaway Carriage attacks or blocks, sacrifice it at end of combat. -mana={4} -type=Artifact Creature -subtype=Construct -power=5 -toughness=6 -[/card] -[card] -name=Shard of Broken Glass -auto={1}:equip -auto=1/0 -auto=@combat(attacking) source(mytgt):may deplete:2 controller -text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Skeleton Key -auto=teach(creature) skulk -auto=@combatdamaged(player) from(mytgt):may draw:1 && reject target(*|myhand) -auto={2}:equip -text=Equipped creature has skulk. (It can't be blocked by creatures with greater power.) -- Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Slayer's Plate -auto={3}:equip -auto=4/2 -auto=@movedto(mytgt[human]|mygraveyard):token(Spirit,creature Spirit,1/1,white,flying) -text=Equipped creature gets +4/+2. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {3} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Tamiyo's Journal -auto=@upkeep:token(-410067) -auto={T}{S(clue|mybattlefield)}{S(clue|mybattlefield)}{S(clue|mybattlefield)}: moveto(myhand) target(*|mylibrary) -text=at the beginning of your upkeep, investigate -- {T}, sacrifice three clues: search your library for a card and put that card into your hand, then shuffle your library -mana={5} -type=Legendary Artifact -[/card] -[card] -name=Thraben Gargoyle -abilities=defender -auto={6}:flip(Stonewing Antagonizer) -text=Defender -- {6}: Transform Thraben Gargoyle. -mana={1} -type=Artifact Creature -subtype=Gargoyle -power=2 -toughness=2 -[/card] -[card] -name=Stonewing Antagonizer -abilities=flying -text=Flying -type=Artifact Creature -subtype=Gargoyle Horror -power=4 -toughness=2 -[/card] -[card] -name=True-Faith Censer -auto={2}:equip -auto=1/1 -auto=vigilance -auto=teach(human) 1/0 -text=Equipped creature gets +1/+1 and has vigilance. -- As long as equipped creature is a Human, it gets an additional +1/+0. -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Wicker Witch -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=3 -toughness=1 -[/card] -[card] -name=Wild-Field Scarecrow -abilities=defender -auto={2}{s}:moveto(myhand) target(basic|mylibrary) -text=Defender -- {2}, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=1 -toughness=4 -[/card] -[card] -name=Choked Estuary -auto=aslongas(island,swamp|myhand)~lessthan~1 tap -auto={T}:add{U} -auto={T}:add{B} -text=As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Drownyard Temple -auto={T}:Add{1} -autograveyard={3}:moveto(mybattlefield) and!(tap)! -text={T}: Add {1} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped. -type=Land -[/card] -[card] -name=Foreboding Ruins -auto=aslongas(mountain,swamp|myhand) tap <1 -auto={T}:add{B} -auto={T}:add{R} -text=As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Forsaken Sanctuary -auto=tap -auto={T}:add{W} -auto={T}:add{B} -text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Fortified Village -auto=aslongas(forest,plains|myhand) tap <1 -auto={T}:add{G} -auto={T}:add{W} -text=As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Foul Orchard -auto=tap -auto={T}:add{B} -auto={T}:add{G} -text=Foul Orchard enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Game Trail -auto=aslongas(mountain,forest|myhand) tap <1 -auto={T}:add{R} -auto={T}:add{G} -text=As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Highland Lake -auto=tap -auto={T}:add{U} -auto={T}:add{R} -text=Highland Lake enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Port Town -auto=aslongas(island,plains|myhand) tap <1 -auto={T}:add{W} -auto={T}:add{U} -text=As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Stone Quarry -auto=tap -auto={T}:add{R} -auto={T}:add{W} -text=Stone Quarry enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Warped Landscape -auto={T}:Add{1} -auto={2}{T}{s}:moveto(mybattlefield) target(basic|mylibrary) and!(tap)! -text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -type=Land -[/card] -[card] -name=Westvale Abbey -auto={T}:Add{1} -auto={5}{T}{L}:token(Human Cleric,creature Human Cleric,1/1,white,black -auto={5}{T}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}{S(creature|mybattlefield)}:flip(Ormendahl, Profane Prince) -text={T}: Add {1} to your mana pool. -- {5}, {T}, Pay 1 life: Put a 1/1 white and black Human Cleric creature token onto the battlefield. -- {5}, {T}, Sacrifice five creatures: Transform Westvale Abbey, then untap it. -type=Land -[/card] -[card] -name=Ormendahl, Profane Prince -abilities=flying, haste, indestructible, lifelink -auto=untap -text=Flying, lifelink, indestructible, haste -type=Legendary Creature -subtype=Demon -power=9 -toughness=7 -[/card] -[card] -name=Woodland Stream -auto=aslongas(island,forest|myhand) tap <1 -auto={T}:add{G} -auto={T}:add{U} -text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Clue -auto={2}{s}: draw:1 -text={2}, sacrifice this token, draw a card -type=Artifact -[/card] -[card] -name=Devil -type=Creature -subtype=Devil -auto=@movedto(this|mygraveyard): damage:1 target(creature,player) -text=when this creature dies it deals 1 damage to target creature or player -power=1 -toughness=1 -[/card] -[card] -name=Gloomwidow -abilities=reach,cloud -text=Reach -- Gloomwidow can block only creatures with flying. -mana={2}{G} -type=Creature -subtype=Spider -power=3 -toughness=3 -[/card] -[card] -name=Graf Mole -auto=@sacrificed(creature|mybattlefield): life:3 -text=Whenever you sacrifice a Clue, you gain 3 life. -mana={2}{G} -type=Creature -subtype=Mole Beast -power=2 -toughness=4 -[/card] -[card] -name=Groundskeeper -auto={1}{G}:moveto(myhand) target(land[basic]|mygraveyard) -text={1}{G}: Return target basic land card from your graveyard to your hand. -mana={G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Hermit of the Natterknolls -auto=@movedTo(*|opponentstack):draw:1 -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lone Wolf of the Natterknolls) -text=Whenever an opponent casts a spell during your turn, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. -mana={2}{G} -type=Creature -subtype=Human Werewolf -power=2 -toughness=3 -[/card] -[card] -name=Lone Wolf of the Natterknolls -auto=@movedTo(*|opponentstack):draw:2 -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hermit of the Natterknolls) -text=Whenever an opponent casts a spell during your turn, draw two cards. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls. -type=Creature -subtype=Werewolf -power=3 -toughness=5 -[/card] -[card] -name=Hinterland Logger -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Timber Shredder) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. -mana={1}{G} -type=Creature -subtype=Human Werewolf -power=2 -toughness=1 -[/card] -[card] -name=Timber Shredder -abilities=trample -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hinterland Logger) -text=Trample -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. -type=Creature -subtype=Werewolf -power=4 -toughness=2 -[/card] -[card] -name=Howlpack Resurgence -abilities=flash -auto=lord(wolf,werewolf|mybattlefield) 1/1 -auto=lord(wolf,werewolf|mybattlefield) trample -text=Flash (You may cast this spell any time you could cast an instant.) -- Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Inexorable Blob -auto=@combat(attacking) source(this) restriction{delirium}: aslongas(*|mygraveyard)~morethan~6 token(Ooze,creature Ooze,3/3,green,battleready) -text=Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking. -mana={2}{G} -type=Creature -subtype=Ooze -power=3 -toughness=3 -[/card] -[card] -name=Intrepid Provisioner -abilities=trample -auto=target(other human|mybattlefield) 2/2 ueot -text=Trample -- When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. -mana={3}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=3 -[/card] -[card] -name=Kessig Dire Swine -auto=while(restriction{delirium}) trample -text=Delirium Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard. -mana={4}{G}{G} -type=Creature -subtype=Boar Horror -power=6 -toughness=6 -[/card] -[card] -name=Lambholt Pacifist -abilities=cantattack -auto=aslongas(creature[power>3]|mybattlefield)-cantattack -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Lambholt Butcher) -text=Lambholt Pacifist can't attack unless you control a creature with power 4 or greater. -- At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist. -mana={1}{G} -type=Creature -subtype=Human Shaman Werewolf -power=3 -toughness=3 -[/card] -[card] -name=Lambholt Butcher -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Pacifist) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. -type=Creature -subtype=Werewolf -power=4 -toughness=4 -[/card] -[card] -name=Loam Dryad -auto={T}{t(creature|mybattlefield)}:add{G} -auto={T}{t(creature|mybattlefield)}:add{B} -auto={T}{t(creature|mybattlefield)}:add{W} -auto={T}{t(creature|mybattlefield)}:add{U} -auto={T}{t(creature|mybattlefield)}:add{R} -text={T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -mana={G} -type=Creature -subtype=Dryad Horror -power=1 -toughness=2 -[/card] -[card] -name=Might Beyond Reason -target=creature -auto=ifnot delirium then counter(1/1,2) -auto=if delirium then counter(1/1,3) -auto=counter(1/1,2) -text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. -mana={3}{G} -type=Instant -[/card] -[card] -name=Moldgraf Scavenger -auto=while(restriction{delirium}) 3/0 -text=Delirium Moldgraf Scavenger gets +3/+0 as long as there are four or more card types among cards in your graveyard. -mana={1}{G} -type=Creature -subtype=Fungus -power=0 -toughness=4 -[/card] -[card] -name=Obsessive Skinner -auto=counter(1/1,1) target(creature) -auto==@each opponent upkeep restriction{delirium}:counter(1/1,1) target(creature) -text=When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. -- Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. -mana={1}{G} -type=Creature -subtype=Human Rogue -power=1 -toughness=1 -[/card] -[card] -name=Pack Guardian -abilities=flash -auto=may name(Make Wolf) reject target(land|myhand) && token(Wolf,creature Wolf,2/2,green) -text=Flash (You may cast this spell any time you could cast an instant.) -- When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. -mana={2}{G}{G} -type=Creature -subtype=Wolf Spirit -power=4 -toughness=3 -[/card] -[card] -name=Quilled Wolf -auto={5}{G}:4/4 ueot -text={5}{G}: Quilled Wolf gets +4/+4 until end of turn. -mana={1}{G} -type=Creature -subtype=Wolf -power=2 -toughness=2 -[/card] -[card] -name=Rabid Bite -target=creature -auto=transforms((,newability[dynamicability target(creature)])) -text=Target creature you control deals damage equal to its power to target creature you don't control. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Root Out -target=artifact,enchantment -auto=destroy -auto=token(-410067) controller -text=Destroy target artifact or enchantment. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Sage of Ancient Lore -anyzone=type:*:myhand/type:*:myhand cdaactive -auto=draw:1 -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Werewolf of Ancient Hunger) -text=Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. -- When Sage of Ancient Lore enters the battlefield, draw a card. -- At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. -mana={4}{G} -type=Creature -subtype=Human Shaman Werewolf -power=* -toughness=* -[/card] -[card] -name=Werewolf of Ancient Hunger -abilities=vigilance, trample -anyzone=type:*:hand/type:*:hand cdaactive -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Sage of Ancient Lore) -text=Vigilance, trample -- Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. -type=Creature -subtype=Werewolf -power=* -toughness=* -[/card] -[card] -name=Kruin Outlaw -abilities=first strike -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Terror of Kruin Pass) -text=First strike -- At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. -mana={1}{R}{R} -type=Creature -subtype=Human Rogue Werewolf -power=2 -toughness=2 -[/card] -[card] -name=Terror of Kruin Pass -abilities=double strike -auto=lord(werewolf|mybattlefield) menace -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Kruin Outlaw) -text=Double strike -- Each Werewolf you control can't be blocked except by two or more creatures. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass. -type=Creature -subtype=Werewolf -power=3 -toughness=3 -[/card] -[card] -name=Second Harvest -auto=all(*[token]|mybattlefield) clone -text=For each token you control, put a token onto the battlefield that's a copy of that permanent. -mana={2}{G}{G} -type=Instant -[/card] -[card] -name=Silverfur Partisan -abilities=trample -auto=@targeted(wolf,werewolf|mybattlefield) from(instant,sorcery):token(Wolf,creature Wolf,2/2,green) -text=Trample -- Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield. -mana={2}{G} -type=Creature -subtype=Wolf Warrior -power=2 -toughness=2 -[/card] -[card] -name=Solitary Hunter -auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(One of the Pack) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter. -mana={3}{G} -type=Creature -subtype=Human Warrior Werewolf -power=3 -toughness=4 -[/card] -[card] -name=One of the Pack -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Solitary Hunter) -text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. -type=Creature -subtype=Werewolf -power=5 -toughness=6 -[/card] -[card] -name=Soul Swallower -abilities=trample -auto=@each my upkeep restriction{delirium}:counter(1/1,3) -text=Trample -- Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower. -mana={2}{G}{G} -type=Creature -subtype=Wurm -power=3 -toughness=3 -[/card] -[card] -name=Stoic Builder -auto=may moveto(myhand) target(land|mygraveyard) -text=When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand. -mana={2}{G} -type=Creature -subtype=Human -power=2 -toughness=3 -[/card] -[card] -name=Thornhide Wolves -mana={4}{G} -type=Creature -subtype=Wolf -power=4 -toughness=5 -[/card] -[card] -name=Tireless Tracker -auto=@movedto(land|mybattlefield):token(-410067) controller -auto=@sacrificed(clue|mybattlefield):(counter(1/1,1) -text=Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker. -mana={2}{G} -type=Creature -subtype=Human Scout -power=3 -toughness=2 -[/card] -[card] -name=Traverse the Ulvenwald -auto=ifnot delirium then moveto(myhand) target(land[basic]|mylibrary) -auto=if delirium then moveto(myhand) target(land,creature|mylibrary) -text=Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. -- Delirium If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. -mana={G} -type=Sorcery -[/card] -[card] -name=Ulvenwald Hydra -abilities=reach -anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive -auto=may target(land|mylibrary) moveto(mybattlefield) and!(tap)! -text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library. -mana={4}{G}{G} -type=Creature -subtype=Hydra -power=* -toughness=* -[/card] -[card] -name=Ulvenwald Mysteries -auto=@movedto(creature[-token]|mygraveyard):token(-410067) controller -auto=@sacrificed(clue|mybattlefield):token(Human Soldier,creature Human Soldier,1/1,white) -text=Whenever a nontoken creature you control dies, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, put a 1/1 white Human Soldier creature token onto the battlefield. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Vessel of Nascency -auto={1}{G}{s}:reveal:4 optionone name(Get land) target(creature,artifact,enchantment,land,planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text={1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard. -mana={G} -type=Enchantment -[/card] -[card] -name=Veteran Cathar -auto={3}{W}:target(human) double strike ueot -text={3}{W}: Target Human gains double strike until end of turn. -mana={1}{G} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Weirding Wood -auto=token(-410067) controller -auto=teach(land) {T}:add{G}{G} -auto=teach(land) {T}:add{W}{W} -auto=teach(land) {T}:add{U}{U} -auto=teach(land) {T}:add{R}{R} -auto=teach(land) {T}:add{B}{B} -target=land -text=Enchant land -- When Weirding Wood enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") -- Enchanted land has "{T}: Add two mana of any one color to your mana pool." -mana={2}{G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Altered Ego -abilities=nofizzle -auto=copy target(creature) -auto=counter(1/1,X) -text=Altered Ego can't be countered. -- You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. -mana={X}{2}{G}{U} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Anguished Unmaking -target=*[-land] -auto=moveto(exile) -auto=life:-3 -text=Exile target nonland permanent. You lose 3 life. -mana={1}{W}{B} -type=Instant -[/card] -[card] -name=Arlinn Kord -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:target(creature) 2/2 ueot -auto={C(0/0,0,Loyalty)}:token(Wolf,creature Wolf,2/2,green) && flip(Arlinn, Embraced by the Moon) -text=+1: target creature gets +2/+2 vigilance and haste until end of turn -- 0: put a 2/2 green wolf token onto the battlefield, transform Arlinn Kord -mana={2}{R}{G} -type=Planeswalker -subtype=Arlinn -[/card] -[card] -name=Arlinn, Embraced by the Moon -auto={C(0/0,1,Loyalty)}:all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) trample ueot -auto={C(0/0,-1,Loyalty)}:damage:3 target(creature,player) && all(this) flip(Arlinn, Embraced by the Moon) -auto={C(0/0,-6,Loyalty)}:name(emblem) emblem transforms((,newability[lord(creature|mybattlefield) {T}:target(creature,player) dynamicability],newability[lord(creature|mybattlefield) haste])) forever dontremove -text=+1: creatures you control get +1/+1 and trample until end of turn -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player, flip -- -6: you get an emblem with 'creatures you control have haste and '{T}: this creature deals damage equal to its power to target creature or player' -type=Planeswalker -subtype=Arlinn -[/card] -[card] -name=Fevered Visions -auto=@at my endofturn:draw:1 -auto=@at opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent -text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. -mana={1}{U}{R} -type=Enchantment -[/card] -[card] -name=The Gitrog Monster -abilities=deathtouch -auto=upcost[{S(land|mybattlefield)}] sacrifice -auto=maxPlay(land)+1 -auto=@movedto(land|mygraveyard): draw:1 -text=deathtouch -- at the beggining of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land -- you may play an additional land on each of your turns -- whenever a land is put into a graveyard, draw a card -mana={3}{B}{G} -type=Legendary Creature -subtype=Frog Horror -power=6 -toughness=6 -[/card] -[card] -name=Invocation of Saint Traft -target=creature -auto=@combat(attacking) source(mytgt):token(Saint Traft Angel,Creature Angel,4/4,white,flying,battleready) && all(Saint Traft Angel[attacking]|mybattlefield) phaseaction[combatends once] moveto(exile) -text=Enchant creature -- Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat." -mana={1}{W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Olivia, Mobilized for War -abilities=flying -auto=@movedto(creature|mybattlefield):pay({d(*|myhand)}) all(trigger[to]) counter(1/1,1) && all(trigger[to]) transforms((vampire,newability[haste])) forever -text=flying -- whenever another creature enters the battlefield under your control, you may discard a card, if you do, put a +1/+1 counter on that creature and it becomes a vampire and gains haste -mana={1}{B}{R} -type=Legendary Creature -subtype=Vampire Knight -power=3 -toughness=3 -[/card] -[card] -name=Prized Amalgam -autograveyard=@movedto(creature|mybattlefield) from(mygraveyard):phaseaction[endofturn once] moveto(mybattlefield) and!(tap)! -text=Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step. -mana={1}{U}{B} -type=Creature -subtype=Zombie -power=3 -toughness=3 -[/card] -[card] -name=Sigarda, Heron's Grace -abilities=flying, playershroud -auto=lord(human|mybattlefield) hexproof -auto={2},{e(*|mygraveyard)}: token(Human Soldier,creature Human Soldier,1/1,white) -text=flying -- you and humans you control have hexproof -- {2}, exile a card from your graveyard: put a 1/1 white human soldier onto the battlefield -mana={3}{G}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=5 -[/card] -[card] -name=Sorin, Grim Nemesis -auto=counter(0/0,6,loyalty) -auto={C(0/0,1,Loyalty)}:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend -auto={C(0/0,-1,Loyalty)}:damage:1 target(creature,planeswalker) && life:1 controller -auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,planeswalker) && life:2 controller -auto={C(0/0,-3,Loyalty)}:damage:3 target(creature,planeswalker) && life:3 controller -auto={C(0/0,-4,Loyalty)}:damage:4 target(creature,planeswalker) && life:4 controller -auto={C(0/0,-5,Loyalty)}:damage:5 target(creature,planeswalker) && life:5 controller -auto={C(0/0,-6,Loyalty)}:damage:6 target(creature,planeswalker) && life:6 controller -auto={C(0/0,-7,Loyalty)}:damage:7 target(creature,planeswalker) && life:7 controller -auto={C(0/0,-8,Loyalty)}:damage:8 target(creature,planeswalker) && life:8 controller -auto={C(0/0,-9,Loyalty)}:damage:9 target(creature,planeswalker) && life:9 controller -auto={C(0/0,-10,Loyalty)}:damage:10 target(creature,planeswalker) && life:10 controller -auto={C(0/0,-15,Loyalty)}:damage:15 target(creature,planeswalker) && life:15 controller -auto={C(0/0,-9,Loyalty)}:token(Vampire Knight,creture Vampire Knight,1/1,black,lifelink)*highestlifetotal -text=+1: draw a card, your opponent loses life equal to its converted mana cost -- -X: Sorin, Grim Nemesis deals x damage to target creature or planeswalker and you gain x life -- -9: put a number of 1/1 black vampire knigt creature tokens with lifelink onto the battlefield equal to the highest life total among all players -mana={4}{W}{B} -type=Planeswalker -subtype=Sorin -[/card] -[card] -name=Corrupted Grafstone -auto=tap -auto=aslongas(*[green]|mygraveyard)~morethan~0 {T}:add{G} -auto=aslongas(*[white]|mygraveyard)~morethan~0 {T}:add{W} -auto=aslongas(*[black]|mygraveyard)~morethan~0 {T}:add{B} -auto=aslongas(*[blue]|mygraveyard)~morethan~0 {T}:add{U} -auto=aslongas(*[red]|mygraveyard)~morethan~0 {T}:add{R} -text=Corrupted Grafstone enters the battlefield tapped. -- {T}: Choose a color of a card in your graveyard. Add one mana of that color to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Epitaph Golem -auto={2}:bottomoflibrary target(*|mygraveyard) -text={2}: Put target card from your graveyard on the bottom of your library. -mana={5} -type=Artifact Creature -subtype=Golem -power=3 -toughness=5 -[/card] -[card] -name=Explosive Apparatus -auto={3}{T}{s}:damage:2 target(creature,player) -text={3}, {T}, Sacrifice Explosive Apparatus: Explosive Apparatus deals 2 damage to target creature or player. -mana={1} -type=Artifact -[/card] -[card] -name=Endbringer -auto=@each upkeep:untap all(this) -auto={t}:damage:1 target(creature,player) -auto={c}{t}:target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot -auto={c}{c}{t}:draw:1 -text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {C}, {T}: Target creature can't attack or block this turn. -- {C}{C}, {T}: Draw a card. -mana={5}{C} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] -[card] -name=Kozilek's Pathfinder -auto={c}:target(creature) ueot cantbeblockerof(this) -text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.) -mana={6} -type=Creature -subtype=Eldrazi -power=5 -toughness=5 -[/card] -[card] -name=Spatial Contortion -auto=+3/-3 ueot -target=creature|battlefield -text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn. -mana={1}{C} -type=Instant -[/card] -[card] -name=Thought-Knot Seer -auto=target(*[-land]|opponenthand) moveto(exile) -auto=@movedTo(this|nonbattlezone) from(battlefield):draw:1 target(opponent) -text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card. -mana={3}{C} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] -[card] -name=Walker of the Wastes -abilities=trample -auto=foreach(waste|mybattlefield) 1/1 -text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes. -mana={4}{C} -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] -[card] -name=Warden of Geometries -abilities=vigilance -auto={t}:add{c} -text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -mana={4} -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Eldrazi Displacer -auto={c}{2}:target(creature) (blink) and!(tap)! -text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) -mana={2}{W} -abilities=devoid -type=Creature -subtype=Eldrazi -power=3 -toughness=3 -[/card] -[card] -name=Affa Protector -abilities=vigilance -text=Vigilance -mana={2}{W} -type=Creature -subtype=Human Soldier Ally -power=1 -toughness=4 -[/card] -[card] -name=Allied Reinforcements -auto=token(Knight,creature Knight Ally, 2/2,white)*2 -text=Put two 2/2 white Knight Ally creature tokens onto the battlefield. -mana={3}{W} -type=Sorcery -[/card] -[card] -name=Call the Gatewatch -auto=moveto(myhand) -target=*[planeswalker]|mylibrary -text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=Dazzling Reflection -target=creature -auto=preventalldamage from(this) -auto=dynamicability -text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. -mana={1}{W} -type=Instant -[/card] -[card] -name=Immolating Glare -auto=destroy -target=creature[attacking] -text=Destroy target attacking creature. -mana={1}{W} -type=Instant -[/card] -[card] -name=Isolation Zone -auto=(blink)forsrc target(*[creature,enchantment]|opponentbattlefield) -text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Kor Scythemaster -auto=@combat(attacking) source(this):first strike ueot -text=Kor Scythemaster has first strike as long as it's attacking. -mana={2}{W} -type=Creature -subtype=Kor Soldier Ally -power=3 -toughness=1 -[/card] -[card] -name=Kor Sky Climber -auto={1}{w}:flying ueot -text={1}{W}: Kor Sky Climber gains flying until end of turn. -mana={2}{W} -type=Creature -subtype=Kor Soldier Ally -power=3 -toughness=2 -[/card] -[card] -name=Linvala, the Preserver -abilities=flying -auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5 controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white,flying) -text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield. -mana={4}{W}{W} -type=Legendary Creature -subtype=Angel -power=5 -toughness=5 -[/card] -[card] -name=Make a Stand -auto=all(creature|mybattlefield) +1/+0 ueot -auto=all(creature|mybattlefield) indestructible ueot -text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Makindi Aeronaut -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Kor Scout Ally -power=1 -toughness=3 -[/card] -[card] -name=Munda's Vanguard -auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1) -text=Cohort ? {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. -mana={4}{W} -type=Creature -subtype=Kor Knight Ally -power=3 -toughness=3 -[/card] -[card] -name=Oath of Gideon -auto=@movedto(planeswalker|myBattlefield):all(trigger[to]) counter(0/0,1,loyalty) -auto=token(Kor Ally,Creature Kor Ally,1/1,white)*2 -text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it. -mana={2}{W} -type=Legendary Enchantment -[/card] -[card] -name=Ondu War Cleric -auto={T(ally|myBattlefield)}{t}:life:2 controller -text=Cohort ? {T}, Tap an untapped Ally you control: You gain 2 life. -mana={1}{W} -type=Creature -subtype=Human Cleric Ally -power=2 -toughness=2 -[/card] -[card] -name=Searing Light -auto=destroy -target=creature[attacking;blocking;power<=2] -text=Destroy target attacking or blocking creature with power 2 or less. -mana={W} -type=Instant -[/card] -[card] -name=Spawnbinder Mage -auto={T(ally|myBattlefield)}{t}:target(creature) tap -text=Cohort ? {T}, Tap an untapped Ally you control: Tap target creature. -mana={3}{W} -type=Creature -subtype=Human Wizard Ally -power=2 -toughness=4 -[/card] -[card] -name=Steppe Glider -abilities=flying, vigilance -auto={w}{1}:target(creature[counter{1/1.1}]) transforms((newability[flying ueot],newability[vigilance ueot])) ueot -text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. -mana={4}{W} -type=Creature -subtype=Elemental -power=2 -toughness=4 -[/card] -[card] -name=Wall of Resurgence -abilities=defender, haste -auto=may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever -text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. -mana={2}{W} -type=Creature -subtype=Wall -power=0 -toughness=6 -[/card] -[card] -name=Blinding Drone -auto={c}{t}:target(creature) tap -text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.) -mana={1}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=3 -[/card] -[card] -name=Deepfathom Skulker -auto=@combatdamaged(player) from(creature|myBattlefield):may draw:1 controller -auto={3}{c}:target(creature) unblockable ueot -text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) -mana={5}{U} -abilities=devoid -type=Creature -subtype=Eldrazi -power=4 -toughness=4 -[/card] -[card] -name=Gravity Negator -abilities=flying -auto=@combat(attacking) source(this):pay({c}) target(other creature) flying ueot -text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.) -mana={3}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Prophet of Distortion -auto={3}{c}:draw:1 -text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.) -mana={U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=2 -[/card] -[card] -name=Slip Through Space -auto=draw:1 -auto=unblockable ueot -target=creature -text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card. -mana={U} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Thought Harvester -auto=@movedTo(*[colorless]|mystack):target(opponent) ingest:1 -abilities=flying -text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library. -mana={3}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=4 -[/card] -[card] -name=Void Shatter -target=*|stack -auto=fizzleto(exile) -text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. -mana={1}{U}{U} -abilities=devoid -type=Instant -[/card] -[card] -name=Ancient Crab -mana={1}{U}{U} -type=Creature -subtype=Crab -power=1 -toughness=5 -[/card] -[card] -name=Cyclone Sire -abilities=flying, haste -auto=@movedTo(this|graveyard) from(battlefield):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever -text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. -mana={4}{U} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Gift of Tusks -target=creature -auto=ueot loseabilities -auto=ueot transforms((Elephant creature,setpower=3,settoughness=3,green)) -text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. -mana={U} -type=Instant -[/card] -[card] -name=Sphinx of the Final Word -abilities=nofizzle, flying, opponentshroud -auto=lord(*|mystack) nofizzle forcedalive -text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities. -mana={5}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Surrak Dragonclaw -abilities=flash,nofizzle -auto=lord(*|mystack) nofizzle forcedalive -auto=lord(other creature|mybattlefield) trample -text=Flash -- Surrak Dragonclaw can't be countered. -- Creature spells you control can't be countered. -- Other creatures you control have trample. -mana={2}{G}{U}{R} -type=Legendary Creature -subtype=Human Warrior -power=6 -toughness=6 -[/card] -[card] -name=Umara Entangler -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={1}{U} -type=Creature -subtype=Merfolk Rogue Ally -power=2 -toughness=1 -[/card] -[card] -name=Bearer of Silence -abilities=flying, cantblock -auto=pay({1}{c}) ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent -text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block. -mana={1}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=2 -toughness=1 -[/card] -[card] -name=Dread Defiler -auto={3}{c}{e(creature|mygraveyard)}:life:-storedpower target(opponent) -text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) -mana={6}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=6 -toughness=8 -[/card] -[card] -name=Essence Depleter -auto={1}{c}:target(opponent) life:-1 && life:1 controller -text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.) -mana={2}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Flaying Tendrils -auto=all(creature) exiledeath ueot -auto=all(creature) -2/-2 ueot -text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. -mana={1}{B}{B} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Havoc Sower -auto={1}{c}:+2/+1 ueot -text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) -mana={3}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=3 -[/card] -[card] -name=Inverter of Truth -abilities=flying -auto=all(*|mylibrary) moveto(exile) && all(*|mygraveyard) moveto(mylibrary) -text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library. -mana={2}{B}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=6 -toughness=6 -[/card] -[card] -name=Kozilek's Translator -auto={L}:add{c} limit:1 -text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.) -mana={4}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=5 -[/card] -[card] -name=Oblivion Strike -auto=exile -target=creature -text=Devoid (This card has no color.) -- Exile target creature. -mana={3}{B} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Reaver Drone -auto=@each my upkeep restriction{type(creature[colorless]|myBattlefield)~lessthan~2}:life:-1 controller -text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature. -mana={B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=1 -[/card] -[card] -name=Sifter of Skulls -auto=@movedto(other creature[-token]|graveyard) from(mybattlefield):token(Eldrazi scion) controller -text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -mana={3}{B} -abilities=devoid -type=Creature -subtype=Eldrazi -power=4 -toughness=3 -[/card] -[card] -name=Sky Scourer -abilities=flying -auto=@movedTo(*[colorless]|mystack):+1/0 ueot -text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. -mana={1}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=1 -toughness=2 -[/card] -[card] -name=Slaughter Drone -auto={c}:deathtouch ueot -text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) -mana={1}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] -[card] -name=Unnatural Endurance -target=creature -auto=+2/+0 ueot -auto=regenerate -text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it. -mana={B} -abilities=devoid -type=Instant -[/card] -[card] -name=Visions of Brutality -target=creature -auto=@damaged(creature,player) from(mytgt):life:-thatmuch targetcontroller -text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life. -mana={1}{B} -abilities=devoid -type=Enchantment -subtype=Aura -[/card] -[card] -name=Witness the End -target=opponent -auto=ability$!name(exile 2 cards from hand) target(<2>*|myhand) moveTo(exile)!$ targetedplayer -auto=life:-2 -text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life. -mana={3}{B} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Corpse Churn -auto=deplete:3 controller -auto=ability$!name(return creature from graveyard) target(<2>*|mygraveyard) moveTo(myhand)!$ controller -text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -mana={1}{B} -type=Instant -[/card] -[card] -name=Drana's Chosen -auto={T(ally|myBattlefield)}{t}:token(-370619) -text=Cohort ? {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={3}{B} -type=Creature -subtype=Vampire Shaman Ally -power=2 -toughness=2 -[/card] -[card] -name=Malakir Soothsayer -auto={T(ally|myBattlefield)}{t}:draw:1 && life:-1 -text=Cohort ? {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life. -mana={4}{B} -type=Creature -subtype=Vampire Shaman Ally -power=4 -toughness=4 -[/card] -[card] -name=Null Caller -auto={3}{b}{e(creature|mygraveyard)}:token(-370619) -text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped. -mana={3}{B} -type=Creature -subtype=Vampire Shaman -power=2 -toughness=4 -[/card] -[card] -name=Tar Snare -target=creature -auto=-3/-2 ueot -text=Target creature gets -3/-2 until end of turn. -mana={2}{B} -type=Instant -[/card] -[card] -name=Vampire Envoy -abilities=flying -auto=@tapped(this):life:1 controller -text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life. -mana={2}{B} -type=Creature -subtype=Vampire Cleric Ally -power=1 -toughness=4 -[/card] -[card] -name=Zulaport Chainmage -auto={T(ally|myBattlefield)}{t}:target(opponent) life:-2 -text=Cohort ? {T}, Tap an untapped Ally you control: Target opponent loses 2 life. -mana={3}{B} -type=Creature -subtype=Human Shaman Ally -power=4 -toughness=2 -[/card] -[card] -name=Consuming Sinkhole -auto=choice target(creature[land]) moveto(exile) -auto=choice damage:4 target(player) -text=Devoid (This card has no color.) -- Choose one ? -- ? Exile target land creature. -- ? Consuming Sinkhole deals 4 damage to target player. -mana={3}{R} -abilities=devoid -type=Instant -[/card] -[card] -name=Eldrazi Aggressor -abilities=haste -auto=aslongas(creature[colorless]|myBattlefield) haste -text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature. -mana={2}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Maw of Kozilek -auto={c}:+2/-2 ueot -text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) -mana={3}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=5 -[/card] -[card] -name=Reality Hemorrhage -target=creature,player -auto=damage:2 -text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player. -mana={1}{R} -abilities=devoid -type=Instant -[/card] -[card] -name=Akoum Flameseeker -auto={T(ally|myBattlefield)}{t}:may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever -text=Cohort ? {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. -mana={2}{R} -type=Creature -subtype=Human Shaman Ally -power=3 -toughness=2 -[/card] -[card] -name=Brute Strength -target=creature -auto=+3/+1 ueot -auto=trample ueot -text=Target creature gets +3/+1 and gains trample until end of turn. -mana={1}{R} -type=Instant -[/card] -[card] -name=Cinder Hellion -abilities=trample -auto=damage:2 target(opponent) -text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent. -mana={4}{R} -type=Creature -subtype=Hellion -power=4 -toughness=4 -[/card] -[card] -name=Devour in Flames -auto=damage:5 -target=creature,planeswalker -text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker. -mana={2}{R}{H(land|myBattlefield)} -type=Sorcery -[/card] -[card] -name=Embodiment of Fury -abilities=trample -auto=lord(creature[land]|mybattlefield) trample -auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot -text=Trample -- Land creatures you control have trample. -- Landfall ? Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. -mana={3}{R} -type=Creature -subtype=Elemental -power=4 -toughness=3 -[/card] -[card] -name=Expedite -auto=haste -auto=draw:1 -target=creature -text=Target creature gains haste until end of turn. -- Draw a card. -mana={R} -type=Instant -[/card] -[card] -name=Kazuul's Toll Collector -auto={0}:target(equipment|mybattlefield) newhook assorcery -text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery. -mana={2}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=2 -[/card] -[card] -name=Oath of Chandra -auto=damage:3 target(creature|opponentbattlefield) -auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then damage:2 opponent -text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent. -mana={1}{R} -type=Legendary Enchantment -[/card] -[card] -name=Pyromancer's Assault -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:damage:2 target(creature,player) -text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player. -mana={3}{R} -type=Enchantment -[/card] -[card] -name=Sparkmage's Gambit -target=creature -auto=damage:1 -auto=cantblock ueot -text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -mana={1}{R} -type=Sorcery -[/card] -[card] -name=Tears of Valakut -abilities=nofizzle -auto=damage:5 -target=creature[flying] -text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying. -mana={1}{R} -type=Instant -[/card] -[card] -name=Zada's Commando -abilities=first strike -auto={T(ally|myBattlefield)}{t}:damage:1 target(opponent) -text=First strike -- Cohort ? {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent. -mana={1}{R} -type=Creature -subtype=Goblin Archer Ally -power=2 -toughness=1 -[/card] -[card] -name=Birthing Hulk -auto={1}{C}:regenerate -auto=token(Eldrazi scion)*2 -text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk. -mana={6}{G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=5 -toughness=4 -[/card] -[card] -name=Ruin in Their Wake -target=land|myBattlefield -auto=if type(waste|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap)! else moveto(myhand) -text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. -mana={1}{G} -abilities=devoid -type=Sorcery -[/card] -[card] -name=Scion Summoner -auto=token(Eldrazi scion) -text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -mana={2}{G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] -[card] -name=Stalking Drone -auto={c}:+1/+2 ueot limit:1 -text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.) -mana={1}{G} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] -[card] -name=Vile Redeemer -abilities=flash -auto=pay({c}) foreach(creature[fresh]|mygraveyard) token(Eldrazi scion) -text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool." -mana={2}{G} -abilities=devoid -type=Creature -subtype=Eldrazi -power=3 -toughness=3 -[/card] -[card] -name=World Breaker -abilities=reach -auto=moveto(exile) target(artifact,enchantment,land) -autograveyard={2}{c}{s(land|myBattlefield)}:moveTo(myhand) all(this) -text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.) -mana={6}{G} -abilities=devoid -type=Creature -subtype=Eldrazi -power=5 -toughness=7 -[/card] -[card] -name=Baloth Pup -auto=this(counter{1/1.1}>0) trample -text=Baloth Pup has trample as long as it has a +1/+1 counter on it. -mana={1}{G} -type=Creature -subtype=Beast -power=3 -toughness=1 -[/card] -[card] -name=Bonds of Mortality -auto=draw:1 -auto={g}:all(creature|opponentbattlefield) -opponentshroud ueot && all(creature|opponentbattlefield) -indestructible ueot -text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Canopy Gorger -mana={4}{G}{G} -type=Creature -subtype=Wurm -power=6 -toughness=5 -[/card] -[card] -name=Embodiment of Insight -abilities=vigilance -auto=lord(creature[land]|mybattlefield) vigilance -auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot -text=Vigilance -- Land creatures you control have vigilance. -- Landfall ? Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. -mana={4}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Harvester Troll -auto=may name(Troll Sacrifice) sacrifice notatarget(creature,land|mybattlefield) && transforms((,newability[counter(1/1,1) all(this)])) forever -text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. -mana={3}{G} -type=Creature -subtype=Troll -power=2 -toughness=3 -[/card] -[card] -name=Loam Larva -auto=may moveTo(library) target(land[basic]|mylibrary) oneshot -text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it. -mana={1}{G} -type=Creature -subtype=Insect -power=1 -toughness=3 -[/card] -[card] -name=Natural State -auto=destroy -target=artifact;enchantment;manacost <=3 -text=Destroy target artifact or enchantment with converted mana cost 3 or less. -mana={G} -type=Instant -[/card] -[card] -name=Nissa's Judgment -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Pulse of Murasa -target=creature,land|graveyard -auto=life:6 -auto=moveto(ownerhand) -text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. -mana={2}{G} -type=Instant -[/card] -[card] -name=Seed Guardian -abilities=reach -auto=@movedTo(this|graveyard) from(battlefield):token(Elemental,Creature Elemental,type:creature:mygraveyard/type:creature:mygraveyard,green) controller -text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard. -mana={2}{G}{G} -type=Creature -subtype=Elemental -power=3 -toughness=4 -[/card] -[card] -name=Sylvan Advocate -abilities=vigilance -auto=aslongas(land|mybattlefield) 2/2 >5 -auto=aslongas(land|mybattlefield) lord(creature[land]|mybattlefield) 2/2 >5 -text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2. -mana={1}{G} -type=Creature -subtype=Elf Druid Ally -power=2 -toughness=3 -[/card] -[card] -name=Tajuru Pathwarden -abilities=vigilance, trample -text=Vigilance, trample -mana={4}{G} -type=Creature -subtype=Elf Warrior Ally -power=5 -toughness=4 -[/card] -[card] -name=Vines of the Recluse -target=creature -auto=untap -auto=reach ueot -auto=+1/+2 ueot -text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) -mana={G} -type=Instant -[/card] -[card] -name=Flayer Drone -abilities=first strike -auto=@movedto(creature[colorless]|battlefield):target(opponent) life:-1 -text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. -mana={1}{B}{R} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=3 -toughness=1 -[/card] -[card] -name=Mindmelter -abilities=unblockable -auto={3}{c}:target(opponent) ability$!name(exile card from hand) moveto(exile) target(*|myhand)!$ targetedplayer -text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) -mana={1}{U}{B} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=2 -[/card] -[card] -name=Void Grafter -abilities=flash -auto=target(other creature|mybattlefield) opponentshroud ueot -text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn. -mana={1}{G}{U} -abilities=devoid -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=4 -[/card] -[card] -name=Ayli, Eternal Pilgrim -abilities=deathtouch -auto={1}{S(other creature|myBattlefield)}:name(you gain life) life:storedtoughness controller -auto={1}{b}{S(other creature|myBattlefield)}:if compare(lifetotal)~morethan~29 then moveto(exile) target(*[-land]) -text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. -mana={W}{B} -type=Legendary Creature -subtype=Kor Cleric -power=2 -toughness=3 -[/card] -[card] -name=Baloth Null -auto=moveto(myhand) target(creature|mygraveyard) -text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. -mana={4}{B}{G} -type=Creature -subtype=Zombie Beast -power=4 -toughness=5 -[/card] -[card] -name=Cliffhaven Vampire -abilities=flying -auto=@lifeof(player):life:-1 opponent -text=Flying -- Whenever you gain life, each opponent loses 1 life. -mana={2}{W}{B} -type=Creature -subtype=Vampire Warrior Ally -power=2 -toughness=4 -[/card] -[card] -name=Jori En, Ruin Diver -auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:draw:1 controller -text=Whenever you cast your second spell each turn, draw a card. -mana={1}{U}{R} -type=Legendary Creature -subtype=Merfolk Wizard -power=2 -toughness=3 -[/card] -[card] -name=Mina and Denn, Wildborn -abilities=trample -auto=maxPlay(land)+1 -auto={r}{g}{h(land|mybattlefield)}:target(creature) trample ueot -text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn. -mana={2}{R}{G} -type=Legendary Creature -subtype=Elf Ally -power=4 -toughness=4 -[/card] -[card] -name=Relentless Hunter -abilities=trample -auto={1}{r}{g}:+1/+1 ueot && trample ueot -text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. -mana={1}{R}{G} -type=Creature -subtype=Human Warrior -power=3 -toughness=3 -[/card] -[card] -name=Stormchaser Mage -abilities=flying, haste -auto=@movedTo(*[-creature]|mystack):1/1 ueot -text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -mana={U}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -[/card] -[card] -name=Weapons Trainer -auto=aslongas(equipment|mybattlefield) lord(other creature|mybattlefield) 1/0 -text=Other creatures you control get +1/+0 as long as you control an Equipment. -mana={R}{W} -type=Creature -subtype=Human Soldier Ally -power=3 -toughness=2 -[/card] -[card] -name=Captain's Claws -auto={1}:equip -auto=@combat(attacking) source(mytgt):token(Kor Ally,Creature Kor Ally,1/1,white,battleready) -text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Hedron Crawler -auto={t}:add{c} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -mana={2} -type=Artifact Creature -subtype=Construct -power=0 -toughness=1 -[/card] -[card] -name=Stoneforge Masterwork -auto={2}:equip -auto=teach(mytgt) type:creature[share!types!]:Battlefield/type:creature[share!types!]:Battlefield nonstatic -text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Cinder Barrens -auto={t}:add{b} -auto={t}:add{r} -auto=tap -text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Corrupted Crossroads -auto={t}:add{c} -auto={L}{T}:Add{W} -auto={L}{T}:Add{U} -auto={L}{T}:Add{B} -auto={L}{T}:Add{R} -auto={L}{T}:Add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. -type=Land -[/card] -[card] -name=Crumbling Vestige -auto={t}:add{c} -auto=tap -text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -type=Land -[/card] -[card] -name=Hissing Quagmire -auto={t}:add{b} -auto={t}:add{g} -auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot -auto=tap -text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. -type=Land -[/card] -[card] -name=Holdout Settlement -auto={t}:add{c} -auto={t}{T(creature|mybattlefield)}:Add{W} -auto={t}{T(creature|mybattlefield)}:Add{U} -auto={t}{T(creature|mybattlefield)}:Add{B} -auto={t}{T(creature|mybattlefield)}:Add{R} -auto={t}{T(creature|mybattlefield)}:Add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Meandering River -auto={t}:add{w} -auto={t}:add{u} -auto=tap -text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Mirrorpool -auto={t}:add{c} -auto=tap -auto={2}{c}{t}{s}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) -auto={2}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) -text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. -type=Land -[/card] -[card] -name=Needle Spires -auto={t}:add{w} -auto={t}:add{r} -auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=1,red,white,doublestrike)) ueot -auto=tap -text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with doublestrike until end of turn. It's still a land. -type=Land -[/card] -[card] -name=Ruins of Oran-Rief -auto={t}:add{c} -auto={t}:target(creature[colorless,fresh]|mybattlefield) counter(1/1,1) -auto=tap -text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. -type=Land -[/card] -[card] -name=Sea Gate Wreckage -auto={t}:add{c} -auto=aslongas(*|myhand) {2}{c}{t}:draw:1 <1 -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand. -type=Land -[/card] -[card] -name=Submerged Boneyard -auto={t}:add{b} -auto={t}:add{u} -auto=tap -text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Timber Gorge -auto={t}:add{g} -auto={t}:add{r} -auto=tap -text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Tranquil Expanse -auto={t}:add{g} -auto={t}:add{w} -auto=tap -text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Wandering Fumarole -auto={t}:add{u} -auto={t}:add{r} -auto={2}{u}{r}:all(this) transforms((Elemental Creature,setpower=1,settoughness=4,blue,red,newability[{0}:swap])) ueot -auto=tap -text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. -type=Land -[/card] -[card] -name=Unity of Purpose -auto=target(other creature|battlefield) counter(1/1,1) -auto=all(creature[counter{1/1.1}]|mybattlefield) untap -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it. -mana={3}{U} -type=Instant -[/card] -[card] -name=Press into Service -auto=target(other creature|battlefield) counter(1/1,1) -auto=choice ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Gladehart Cavalry -auto=target(other creature|battlefield) counter(1/1,1) -auto=@movedto(graveyard) from(creature[counter{1/1.1}]|mybattlefield):life:2 controller -text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. -mana={5}{G}{G} -type=Creature -subtype=Elf Knight -power=6 -toughness=6 -[/card] -[card] -name=Lead by Example -auto=target(other creature|battlefield) counter(1/1,1) -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Saddleback Lagac -auto=target(other creature|battlefield) counter(1/1,1) -text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={3}{G} -type=Creature -subtype=Lizard -power=3 -toughness=1 -[/card] -[card] -name=Joraga Auxiliary -auto={4}{G}{W}:target(other creature|battlefield) counter(1/1,1) -text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={1}{G}{W} -type=Creature -subtype=Elf Soldier Ally -power=2 -toughness=3 -[/card] -[card] -name=Expedition Raptor -abilities=flying -auto=target(other creature|battlefield) counter(1/1,1) -text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) -mana={3}{W}{W} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Relief Captain -auto=target(other creature|battlefield) counter(1/1,1) -text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.) -mana={2}{W}{W} -type=Creature -subtype=Kor Knight Ally -power=3 -toughness=2 -[/card] -[card] -name=Shoulder to Shoulder -auto=target(other creature|battlefield) counter(1/1,1) -auto=draw:1 -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card. -mana={2}{W} -type=Sorcery -[/card] -[card] -name=General Tazri -auto=may moveto(myhand) target(ally|mylibrary) -auto={W}{U}{B}{R}{G}:transforms((,newability[aslongas(ally[green]|mybattlefield) 1/1 ueot],newability[aslongas(ally[red]|mybattlefield) 1/1 ueot],newability[aslongas(ally[black]|mybattlefield) 1/1 ueot],newability[aslongas(ally[blue]|mybattlefield) 1/1 ueot],newability[aslongas(ally[white]|mybattlefield) 1/1 ueot])) ueot -text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. -mana={4}{W} -type=Legendary Creature -subtype=Human Ally -power=3 -toughness=4 -[/card] -[card] -name=Cryptic Cruiser -auto={2}{u}{discard(*|opponentexile)}:tap target(creature) -text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. -mana={3}{U} -type=Creature -subtype=Eldrazi Processor -power=3 -toughness=3 -[/card] -[card] -name=Blight Herder -kicker={discard(*|opponentexile)}{discard(*|opponentexile)} -auto=kicker token(Eldrazi scion)*3 -text=When you cast Blight Herder, you may put two cards your opponents own from exile into their owners' graveyards. If you do, put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." -mana={5} -type=Creature -subtype=Eldrazi Processor -power=4 -toughness=5 -[/card] -[card] -name=Akoum Firebird -abilities=flying,haste,mustattack -text=Flying, haste -- Akoum Firebird attacks each turn if able. -- Landfall ? Whenever a land enters the battlefield under your control, you may pay {4}{R}{R}. If you do, return Akoum Firebird from your graveyard to the battlefield. -autograveyard=@movedto(land|mybattlefield):Pay({4}{R}{R}) name(recover Firebird) moveto(mybattlefield) -mana={2}{R}{R} -type=Creature -subtype=Phoenix -power=3 -toughness=3 -[/card] -[card] -name=Stone Haven Outfitter -auto=lord(creature[gear >=1]) +1/+1 -auto=@movedto(graveyard) from(creature[gear >=1|mybattlefield):draw:1 controller -text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card. -mana={1}{W} -type=Creature -subtype=Kor Artificer Ally -power=2 -toughness=2 -[/card] -[card] -name=Comparative Analysis -auto=draw:2 -text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards. -other={2}{U} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -mana={3}{U} -type=Instant -[/card] -[card] -name=Containment Membrane -target=creature -auto=teach(mytgt) doesnotuntap -text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step. -mana={2}{U} -other={U} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Enchantment -subtype=Aura -[/card] -[card] -name=Crush of Tentacles -auto=moveto(hand) all(*[-land]|battlefield) -text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield. -mana={4}{U}{U} -auto=alternative token(Octopus,Creature octopus,8/8,blue) -other={3}{u}{U} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Sorcery -[/card] -[card] -name=Grip of the Roil -auto=draw:1 controller -auto=target(creature) freeze -text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card. -mana={2}{U} -other={1}{U} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Instant -[/card] -[card] -name=Jwar Isle Avenger -abilities=flying -text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -mana={4}{U} -other={2}{U} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Creature -subtype=Sphinx -power=3 -toughness=3 -[/card] -[card] -name=Overwhelming Denial -abilities=nofizzle -auto=fizzle -target=*|stack -text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell. -mana={2}{U}{U} -other={U}{U} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Instant -[/card] -[card] -name=Sweep Away -target=creature|battlefield -auto=if cantargetcard(creature[attacking]) then moveto(ownerlibrary) else moveto(ownerhand) -text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead. -mana={2}{U} -type=Instant -[/card] -[card] -name=Eldrazi Obligator -abilities=haste -auto=pay({1}{c}) ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller -text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste -mana={2}{R} -abilities=devoid -type=Creature -subtype=Eldrazi -power=3 -toughness=1 -[/card] -[card] -name=Boulder Salvo -auto=damage:4 -target=creature -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature. -mana={4}{R} -other={1}{R} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Sorcery -[/card] -[card] -name=Goblin Freerunner -abilities=menace -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.) -mana={3}{R} -other={1}{R} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Creature -subtype=Goblin Warrior Ally -power=3 -toughness=2 -[/card] -[card] -name=Fall of the Titans -other={x}{R} name(surge) -target=creature,player -otherrestriction=thisturn(*|mystack)~morethan~0 -text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players. -mana={X}{X}{R} -type=Instant -[/card] -[card] -name=Reckless Bushwhacker -abilities=haste -auto=alternative all(other creature|mybattlefield) +1/+0 ueot -text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. -mana={2}{R} -other={1}{R} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -type=Creature -subtype=Goblin Warrior Ally -power=2 -toughness=1 -[/card] -[card] -name=Tyrant of Valakut -abilities=flying -text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player. -mana={5}{R}{R} -other={3}{R}{R} name(surge) -otherrestriction=thisturn(*|mystack)~morethan~0 -auto=alternative target(creature,player) damage:3 -type=Creature -subtype=Dragon -power=5 -toughness=4 -[/card] -[card] -name=Goblin Dark-Dwellers -abilities=menace -auto=may name(cast card) castcard(normal) target(*[instant,sorcery,manacost <=3]|mygraveyard) and!(transforms((,newability[exiledeath])) forever)! -text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. -mana={3}{R}{R} -type=Creature -subtype=Goblin -power=4 -toughness=4 -[/card] -[card] -name=Gorilla War Cry -text=Cast Gorilla War Cry only during combat before blockers are declared. -- Attacking creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep. -auto=all(creature[attacking]) menace ueot -auto=@next upkeep:draw:1 controller -restriction=blockersonly -mana={1}{R} -type=Instant -[/card] -[card] -name=Demoralize -auto=if type(*|mygraveyard)~morethan~6 then all(creature) cantblock ueot -auto=ifnot type(*|mygraveyard)~morethan~6 then all(creature) menace ueot -text=Each creature can't be blocked this turn except by two or more creatures. -- Threshold - If seven or more cards are in your graveyard, creatures can't block this turn. -mana={2}{R} -type=Instant -[/card] -[card] -name=Goblin War Drums -auto=lord(creature|mybattlefield) menace -text=Each creature you control can't be blocked except by two or more creatures. -mana={2}{R} -type=Enchantment -[/card] -[card] -name=Gruul Nodorog -auto={r}:menace ueot -text={R}: Gruul Nodorog can't be blocked this turn except by two or more creatures. -mana={4}{G}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Gruul War Chant -auto=lord(creature[attacking]|mybattlefield) 1/0 -auto=lord(creature[attacking]|mybattlefield) menace -text=Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. -mana={2}{R}{G} -type=Enchantment -[/card] -[card] -name=Horde of Boggarts -abilities=menace -anyzone=type:*[red]:mybattlefield/type:*[red]:mybattlefield cdaactive -text=Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. -- Horde of Boggarts can't be blocked except by two or more creatures. -mana={3}{R} -type=Creature -subtype=Goblin -power=* -toughness=* -[/card] -[card] -name=Imposing Visage -auto=teach(creature) menace -text=Enchant creature -- Enchanted creature can't be blocked except by two or more creatures. -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Kederekt Creeper -text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) -- Kederekt Creeper can't be blocked except by two or more creatures. -abilities=menace,deathtouch -mana={U}{B}{R} -type=Creature -subtype=Horror -power=2 -toughness=3 -[/card] -[card] -name=Madcap Skills -auto=teach(creature) +3/0 -auto=teach(creature) menace -text=Enchant creature -- Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures. -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Ripscale Predator -abilities=menace -text=Ripscale Predator can't be blocked except by two or more creatures. -mana={4}{R}{R} -type=Creature -subtype=Lizard -power=6 -toughness=5 -[/card] -[card] -name=Stormblood Berserker -mana={1}{R} -type=Creature -subtype=Human Berserker -power=1 -toughness=1 -auto=bloodthirst:2 -abilities=menace -text=Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. -[/card] -[card] -name=Summit Apes -auto=aslongas(mountain|mybattlefield) menace >0 -text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures. -mana={3}{G} -type=Creature -subtype=Ape -power=5 -toughness=2 -[/card] -[card] -name=Two-Headed Sliver -auto=lord(sliver) menace -text=All Sliver creatures have "This creature can't be blocked except by two or more creatures." -mana={1}{R} -type=Creature -subtype=Sliver -power=1 -toughness=1 -[/card] -[card] -name=Viashino Runner -abilities=menace -text=Viashino Runner can't be blocked except by two or more creatures. -mana={3}{R} -type=Creature -subtype=Viashino -power=3 -toughness=2 -[/card] -[card] -name=Vine Kami -abilities=menace -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) -text=Vine Kami can't be blocked except by two or more creatures. -- Soulshift 6 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.) -mana={6}{G} -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Wind Spirit -abilities=flying,menace -text=Flying -- Wind Spirit can't be blocked except by two or more creatures. -mana={4}{U} -type=Creature -subtype=Elemental Spirit -power=3 -toughness=2 -[/card] -[card] -name=Caterwauling Boggart -auto=lord(goblin|mybattlefield) menace -auto=lord(elemental|mybattlefield) menace -text=Each Goblin you control can't be blocked except by two or more creatures. -- Each Elemental you control can't be blocked except by two or more creatures. -mana={3}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Boggart Brute -abiities=menace -text=Menace (This creature can't be blocked except by two or more creatures.) -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=3 -toughness=2 -[/card] -[card] -name=Chandra, Flamecaller -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1:Summon elementals) token(Elemental,Creature Elemental,3/1,red,haste,unearth)*2 -auto={C(0/0,0,Loyalty)}:name(0:Redraw Hand) all(*|myhand) transforms((,newability[draw:1],newability[reject])])) && draw:1 -auto={C(0/0,-1,Loyalty)}:name(-1: 1 damage to creatures) damage:1 all(creature) -auto={C(0/0,-2,Loyalty)}:name(-2: 2 damage to creatures) damage:2 all(creature) -auto={C(0/0,-3,Loyalty)}:name(-3: 3 damage to creatures) damage:3 all(creature) -auto={C(0/0,-4,Loyalty)}:name(-4: 4 damage to creatures) damage:4 all(creature) -auto={C(0/0,-5,Loyalty)}:name(-5: 5 damage to creatures) damage:5 all(creature) -auto={C(0/0,-6,Loyalty)}:name(-6: 6 damage to creatures) damage:6 all(creature) -auto={C(0/0,-7,Loyalty)}:name(-7: 7 damage to creatures) damage:7 all(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: 8 damage to creatures) damage:8 all(creature) -auto={C(0/0,-9,Loyalty)}:name(-9: 9 damage to creatures) damage:9 all(creature) -auto={C(0/0,-10,Loyalty)}:name(-10: 10 damage to creatures) damage:10 all(creature) -text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature. -mana={1}{G}{G} -type=Planeswalker -subtype=Chandra -[/card] -[card] -name=Nissa, Voice of Zendikar -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1:Summon Plant) token(Plant,creature plant, 0/1,green) -auto={C(0/0,-2,Loyalty)}:name(-2:+1/+1 counters) all(creature|mybattlefield) counter(1/1,1) -auto={C(0/0,-7,Loyalty)}:name(-7: ultimate) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller -text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control. -mana={1}{G}{G} -type=Planeswalker -subtype=Nissa -[/card] -[card] -name=Augury Adept -auto=@combatdamaged(player) from(this):reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:manacost controller])) forever optiononeend optiontwo choice all(*|reveal) moveto(myhand) optiontwoend revealend -text=Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost. -mana={1}{WU}{WU} -type=Creature -subtype=Kithkin Wizard -power=2 -toughness=2 -[/card] -[card] -name=Baneful Omen -mana={4}{B}{B}{B} -type=Enchantment -auto=@each my end:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) forever optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost. -[/card] -[card] -name=Beast Hunt -auto=reveal:3 optionone name(Reveal) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard. -mana={3}{G} -type=Sorcery -[/card] -[card] -name=Borborygmos Enraged -auto={discard(land|myhand)}:target(creature,player) damage:3 -auto=@combatdamaged(player) from(this):reveal:3 optionone name(Reveal) target(<3>land|reveal) moveto(myhand) optiononeend optiontwo name(Send To Grave) choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Trample -- Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player. -mana={4}{R}{R}{G}{G} -type=Legendary Creature -subtype=Cyclops -power=7 -toughness=6 -[/card] -[card] -name=Brass Herald -auto=chooseatype transforms((,newability[lord(creature[chosentype]|mybattlefield) 1/1],newability[reveal:4 optionone name(Reveal) target(<4>creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo target(<4>*|reveal) bottomoflibrary optiontwoend revealend])) forever chooseend -text=As Brass Herald enters the battlefield, choose a creature type. -- When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. -- Creatures of the chosen type get +1/+1. -mana={6} -type=Artifact Creature -subtype=Golem -power=2 -toughness=2 -[/card] -[card] -name=Bloodline Shaman -auto=chooseatype {t}:transforms((,newability[reveal:1 optionone name(Reveal) target(creature[chosentype]|reveal) moveto(myhand) optiononeend optiontwo name(Discard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend])) forever chooseend -text={T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. -mana={1}{G} -type=Creature -subtype=Elf Wizard Shaman -power=1 -toughness=1 -[/card] -[card] -name=Feral Deceiver -auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +2/+2 ueot && all(this) trample ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 -text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn. -mana={3}{G} -type=Creature -subtype=Spirit -power=3 -toughness=2 -[/card] -[card] -name=Brutal Deceiver -auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/0 ueot && all(this) firststrike ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 -text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate this ability only once each turn. -mana={2}{R} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Call of the Wild -auto={2}{g}{g}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text={2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Callous Deceiver -auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/0 ueot && flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 -text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate this ability only once each turn. -mana={2}{U} -type=Creature -subtype=Spirit -power=1 -toughness=3 -[/card] -[card] -name=Cruel Deceiver -auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) deathtouch ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 -text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn. -mana={1}{B} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Harsh Deceiver -auto={1}:name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto={2}:reveal:1 optionone if type(land|reveal)~morethan~0 then all(this) +1/+1 ueot && untap optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend limit:1 -text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate this ability only once each turn. -mana={3}{W} -type=Creature -subtype=Spirit -power=1 -toughness=4 -[/card] -[card] -name=Candles of Leng -auto={4}{t}:name(Look) reveal:1 optionone name(Look) target(*|reveal) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then moveto(mygraveyard)])) oneshot optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) and!(draw:1 controller)! optiontwoend revealend -text={4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. -mana={2} -type=Artifact -[/card] -[card] -name=Chromescale Drake -abilities=affinityartifacts,flying -auto=name(Reveal 3 cards) reveal:3 optionone name(Artifacts) target(<3>artifact|reveal) moveto(myhand) optiononeend optiontwo choice all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying -- When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard. -mana={6}{U}{U}{U} -type=Creature -subtype=Drake -power=3 -toughness=4 -[/card] -[card] -name=Coiling Oracle -auto=reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend -text=When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. -mana={G}{U} -type=Creature -subtype=Snake Elf Druid -power=1 -toughness=1 -[/card] -[card] -name=Countryside Crusher -auto=@movedTo(land|mygraveyard):counter(1/1,1) all(this) -auto=@each my upkeep:reveal:1 optionone if type(land|myreveal)~morethan~0 then name(Discard) target(<1>*|myreveal) moveto(mygraveyard) else donothing optiononeend optiontwo name(Not a Land) target(<1>*|myreveal) moveto(mylibrary) optiontwoend repeat revealend -text=At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. -- Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. -mana={1}{R}{R} -type=Creature -subtype=Giant Warrior -power=3 -toughness=3 -[/card] -[card] -name=Dark Confidant -auto=@each my upkeep:reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost controller])) forever optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend -text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. -mana={1}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=1 -[/card] -[card] -name=Dark Tutelage -text=At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. -mana={2}{B} -type=Enchantment -[/card] -[card] -name=Descendants' Path -auto=@each my upkeep:reveal:1 optionone name(Reveal)if type(creature|reveal)~morethan~0 then name(Check to cast) target(creature|reveal) transforms((,newability[if type(*[share!types!]|mybattlefield)~morethan~0 then castcard(putinplay)])) forever else name(not a creature) target(*|reveal) donothing optiononeend optiontwo choice all(*|reveal) bottomoflibrary optiontwoend revealend -text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast that card without paying its mana cost. Otherwise, put that card on the bottom of your library. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Djinn of Wishes -auto=counter(0/0,3,wish) -auto={c(0/0.-1.wish)}:reveal:1 optionone name(Reveal card to cast) target(*|reveal) transforms((,newability[castcard(putinplay)])) forever optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend -abiities=flying -text=Flying -- Djinn of Wishes enters the battlefield with three wish counters on it. -- {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it. -mana={3}{U}{U} -type=Creature -subtype=Djinn -power=4 -toughness=4 -[/card] -[card] -name=Druidic Satchel -mana={3} -type=Artifact -auto={2}{t}::reveal:1 optionone name(Use Satchel) transforms((,newability[all(creature|reveal) token(Saproling) controller],newability[all(land|reveal) moveto(mybattlefield)] ,newability[all(-land,-creature|reveal) life:2 controller])) forever optiononeend optiontwo name(Place back on top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text={2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. -[/card] -[card] -name=Enlistment Officer -auto=reveal:4 optionone name(Get Soldiers) target(<4>soldier|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=First strike -- When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library. -mana={3}{W} -type=Creature -subtype=Human Soldier -abilities=firststrike -power=2 -toughness=3 -[/card] -[card] -name=Tidal Courier -auto=reveal:4 optionone name(Get Merfolk) target(<4>merfolk|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library. -- {3}{U}: Tidal Courier gains flying until end of turn. -auto={3}{u}:flying ueot -mana={3}{U} -type=Creature -subtype=Merfolk -power=1 -toughness=2 -[/card] -[card] -name=Sylvan Messenger -abilities=trample -auto=reveal:4 optionone name(Get Elf) target(<4>elf|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Trample -- When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library. -mana={3}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Mulch -auto=reveal:4 optionone name(Get land) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -mana={1}{G} -type=Sorcery -[/card] -[card] -name=Kavu Howler -auto=reveal:4 optionone name(Get Kavu) target(<4>kavu|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library. -mana={4}{G}{G} -type=Creature -subtype=Kavu -power=4 -toughness=5 -[/card] -[card] -name=Grave Defiler -auto=reveal:4 optionone name(Get Zombie) target(<4>zombie|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library. -- {1}{B}: Regenerate Grave Defiler. -auto={1}{B}:regenerate -mana={3}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Goblin Ringleader -abilities=haste -auto=reveal:4 optionone name(Get Goblin) target(<4>Goblin|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Haste -- When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. -mana={3}{R} -type=Creature -subtype=Goblin -power=2 -toughness=2 -[/card] -[card] -name=Elder Pine of Jukai -auto=@movedTo(arcane,spirit|mystack):reveal:4 optionone name(Get Lands) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=2]|mygraveyard) -text=Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. -- Soulshift 2 (When this is put into a graveyard from the battlefield, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) -mana={2}{G} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Lead the Stampede -auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Diabolic Vision -auto=reveal:5 optionone name(Get Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order. -mana={U}{B} -type=Sorcery -[/card] -[card] -name=Commune with Nature -auto=reveal:5 optionone name(Get Creature) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={G} -type=Sorcery -[/card] -[card] -name=Ancient Stirrings -mana={G} -type=Sorcery -auto=reveal:5 optionone name(Get Colorless Card) target(<1>*[colorless]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.) -[/card] -[card] -name=Grisly Salvage -auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. -mana={B}{G} -type=Instant -[/card] -[card] -name=Peer Through Depths -auto=reveal:5 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={1}{U} -type=Instant -subtype=Arcane -[/card] -[card] -name=Orcish Librarian -auto={r}{t}:reveal:8 optionone name(Exile 4 cards) moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) && moverandom(*) from(reveal) to(myexile) optiononeend optiontwo name(put on top) target(<8>*|reveal) moveto(mylibrary) optiontwoend revealend -text={R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order. -mana={1}{R} -type=Creature -subtype=Orc -power=1 -toughness=1 -[/card] -[card] -name=Natural Selection -target=player -auto=name(Reveal cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed may shuffle targetedplayer afterrevealedend revealend -text=Look at the top three cards of target player's library and put them back in any order. You may have that player shuffle his or her library. -mana={G} -type=Instant -[/card] -[card] -name=Merfolk Observer -mana={1}{U} -type=Creature -subtype=Merfolk Rogue -power=2 -toughness=1 -auto=target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Merfolk Observer enters the battlefield, look at the top card of target player's library. -[/card] -[card] -name=Dewdrop Spy -auto=target(player) name(Look at top card) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Flash -- Flying -- When Dewdrop Spy enters the battlefield, look at the top card of target player's library. -mana={1}{U}{U} -type=Creature -subtype=Faerie Rogue -power=2 -toughness=2 -[/card] -[card] -name=Rootwater Mystic -text={1}{U}: Look at the top card of target player's library. -auto={1}{U}:target(player) name(Look at top card) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -mana={U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sages of the Anima -auto=replacedraw reveal:3 optionone name(Get creatures) target(<3>creature|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -mana={3}{G}{U} -type=Creature -subtype=Elf Wizard -power=3 -toughness=4 -[/card] -[card] -name=Tomorrow, Azami's Familiar -auto=replacedraw reveal:3 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. -mana={5}{U} -type=Legendary Creature -subtype=Spirit -power=1 -toughness=5 -[/card] -[card] -name=Mitotic Manipulation -auto=reveal:7 optionone name(Get a card with same name) target(*|reveal) aslongas(*[share!name!]|battlefield) moveTo(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order. -mana={1}{U}{U} -type=Sorcery -[/card] -[card] -name=Prophetic Bolt -target=creature,player -auto=damage:4 -auto=reveal:4 optionone name(Get a card) target(*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Prophetic Bolt deals 4 damage to target creature or player. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. -mana={3}{U}{R} -type=Instant -[/card] -[card] -name=Strategic Planning -auto=reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Thieves' Fortune -other={U} name(Prowl) -otherrestriction=prowl -auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={2}{U} -type=Tribal Instant -subtype=Rogue -[/card] -[card] -name=Raven Familiar -auto=upcost[{2}{u};next upkeep] sacrifice -auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- Echo {2}{U} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={2}{U} -type=Creature -subtype=Bird -power=1 -toughness=2 -[/card] -[card] -name=Impulse -auto=reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. -mana={1}{U} -type=Instant -[/card] -[card] -name=Court Hussar -auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -abilities=vigilance -text=Vigilance -- When Court Hussar enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. -- When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it. -auto=ifnot spent({w}) then sacrifice all(this) -mana={2}{U} -type=Creature -subtype=Vedalken Knight -power=1 -toughness=3 -[/card] -[card] -name=Mind's Desire -abilities=storm -auto=shuffle -auto=reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile])) ueot)! optiononeend revealend -text=Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) -- Storm (When you cast this spell, copy it for each spell cast before it this turn.) -mana={4}{U}{U} -type=Sorcery -[/card] -[card] -name=Anticipate -auto=reveal:3 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={1}{U} -type=Instant -[/card] -[card] -name=Sea Gate Oracle -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=3 -auto=reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -[/card] -[card] -name=Gift of the Gargantuan -auto=reveal:4 optionone name(Get a card) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Mayael the Anima -auto={3}{R}{G}{W}{T}:reveal:5 optionone name(Get Creature) target(creature[power >4]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text={3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. -mana={R}{G}{W} -type=Legendary Creature -subtype=Elf Shaman -power=2 -toughness=3 -[/card] -[card] -name=Mirri's Guile -auto=@each my upkeep:name(Look at top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. -mana={G} -type=Enchantment -[/card] -[card] -name=Omen -auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) afterrevealedend revealend -text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Ponder -auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend afterrevealed transforms((,newability[choice shuffle && draw:1],newability[choice name(Cancel) draw:1])) oneshot afterrevealedend revealend -text=Look at the top three cards of your library, then put them back in any order. You may shuffle your library. -- Draw a card. -mana={U} -type=Sorcery -[/card] -[card] -name=Sage Owl -abilities=flying -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Sage of Epityr -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. -text=When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. -mana={U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Sage Aven -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order. -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -mana={3}{U} -abilities=flying -type=Creature -subtype=Bird Wizard -power=1 -toughness=3 -[/card] -[card] -name=Inkfathom Divers -abilities=islandwalk -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Islandwalk -- When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. -mana={3}{U}{U} -type=Creature -subtype=Merfolk Soldier -power=3 -toughness=3 -[/card] -[card] -name=Index -auto=name(Look at My top cards) reveal:5 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Look at the top five cards of your library, then put them back in any order. -mana={U} -type=Sorcery -[/card] -[card] -name=Halimar Depths -auto=tap -auto=name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={t}:add{u} -text=Halimar Depths enters the battlefield tapped. -- When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. -- {T}: Add {U} to your mana pool. -type=Land -[/card] -[card] -name=Gilt-Leaf Seer -auto={g}{t}:name(Look at My top cards) reveal:2 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<2>*|reveal) moveto(mylibrary) optiontwoend revealend -text={G}, {T}: Look at the top two cards of your library, then put them back in any order. -mana={2}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Discombobulate -target=*|stack -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Counter target spell. Look at the top four cards of your library, then put them back in any order. -mana={2}{U}{U} -type=Instant -[/card] -[card] -name=Crystal Seer -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={4}{u}:name(return to hand) moveto(myhand) all(this) -text=When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Return Crystal Seer to its owner's hand. -mana={4}{U} -type=Creature -subtype=Vedalken Wizard -power=2 -toughness=2 -[/card] -[card] -name=Aven Fateshaper -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={4}{u}:name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order. -- {4}{U}: Look at the top four cards of your library, then put them back in any order. -mana={6}{U} -type=Creature -subtype=Bird Wizard -power=4 -toughness=5 -[/card] -[card] -name=Spire Owl -abilities=flying -auto=name(Look at My top cards) reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Sensei's Divining Top -auto={1}:name(Look at My top cards) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={t}:draw:1 && all(this) moveto(mylibrary) -text={1}: Look at the top three cards of your library, then put them back in any order. -- {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library. -mana={1} -type=Artifact -[/card] -[card] -name=Information Dealer -auto={t}:name(Look at My top cards) reveal:type:wizard:mybattlefield optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend -text={T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order. -mana={1}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Ad Nauseam -auto=reveal:1 optionone name(Reveal and lose life) target(*|reveal) transforms((,newability[life:-manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend repeat revealend -text=Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times. -mana={3}{B}{B} -type=Instant -[/card] -[card] -name=Genesis Wave -mana={X}{G}{G}{G} -auto=name(Reveal X cards) reveal:X optionone name(Get Any Cards) target(*[manacost <=x]|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(Discard the rest) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -type=Sorcery -text=Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. -[/card] -[card] -name=Lair Delve -auto=reveal:2 optionone name(Get creature and land) target(<2>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Merfolk Wayfinder -abilities=flying -auto=reveal:3 optionone name(Get islands) target(<3>island|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. -mana={2}{U} -type=Creature -subtype=Merfolk Scout -power=1 -toughness=2 -[/card] -[card] -name=Momir Vig, Simic Visionary -auto=@movedTo(creature[green]|mystack):target(creature|mylibrary) moveto(mylibrary) -auto=@movedTo(creature[blue]|mystack):reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Whenever you cast a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. -- Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand. -mana={3}{G}{U} -type=Legendary Creature -subtype=Elf Wizard -power=2 -toughness=2 -[/card] -[card] -name=Neurok Familiar -abilities=flying -auto=reveal:1 optionone target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Flying -- When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. -mana={1}{U} -type=Creature -subtype=Bird -power=1 -toughness=1 -[/card] -[card] -name=Reviving Vapors -auto=reveal:3 optionone name(Reveal and gain life) target(<1>*|reveal) transforms((,newability[life:manacost controller],newability[moveto(myhand)])) forever optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. -mana={2}{W}{U} -type=Instant -[/card] -[card] -name=Sanity Grinding -auto=reveal:10 optionone name(Look) target(*|reveal) deplete:type:manau opponent optiononeend optiontwo name(put on bottom) target(<10>*|reveal) bottomoflibrary optiontwoend revealend -text=Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order. -mana={U}{U}{U} -type=Sorcery -[/card] -[card] -name=Sapling of Colfenor -abilities=indestructible -auto=@combat(attacking) source(this):reveal:1 optionone name(Reveal and gain/lose life) target(creature|reveal) transforms((,newability[life:toughness],newability[life:-power],newability[moveto(myhand)])) forever optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Sapling of Colfenor is indestructible. -- Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. -mana={3}{BG}{BG} -type=Legendary Creature -subtype=Treefolk Shaman -power=2 -toughness=5 -[/card] -[card] -name=Skirk Drill Sergeant -auto=@movedto(Goblin|mygraveyard) from(battlefield):pay({2}{r}) reveal:1 optionone target(goblin|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Whenever Skirk Drill Sergeant or another Goblin is put into a graveyard from the battlefield, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. -mana={1}{R} -type=Creature -subtype=Goblin -power=2 -toughness=1 -[/card] -[card] -name=Skyward Eye Prophets -abilities=vigilance -auto={t}:reveal:1 optionone target(land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend -text=Vigilance -- {T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -mana={3}{G}{W}{U} -type=Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Lurking Predators -auto=@movedTo(*|opponentstack):reveal:1 optionone if type(creature|reveal)~morethan~0 then name(Creature) target(*|reveal) moveto(mybattlefield) else name(put on bottom?) target(*|reveal) bottomoflibrary optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. -mana={4}{G}{G} -type=Enchantment -[/card] -[card] -name=Augur of Bolas -auto=reveal:3 optionone name(Get instant or sorcery) target(instant,sorcery|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=1 -toughness=3 -[/card] -[card] -name=Stomping Slabs -auto=reveal:7 optionone if type(stomping slabs|reveal)~morethan~0 then name(stomp) target(creature,player|reveal) damage:7 else name(put on bottom) target(<7>*|reveal) bottomoflibrary optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -text=Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Putrid Cyclops -auto=scry:1 scrycore choice name(-x/-x) all(this) ueot -revealedmana/-revealedmana scrycoreend scryend -text=When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={2}{B} -type=Creature -subtype=Zombie Cyclops -power=3 -toughness=3 -[/card] -[card] -name=Riddle of Lightning -auto=scry:3 scrycore delayed choice name(Choose Target for damage) target(creature,player) damage:revealedmana scrycoreend scryend -text=Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{R}{R} -type=Instant -[/card] -[card] -name=Lose Hope -target=creature -auto=-1/-1 -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets -1/-1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={B} -type=Instant -[/card] -[card] -name=Magma Jet -target=creature,player -auto=damage:2 -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Magma Jet deals 2 damage to target creature or player. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{R} -type=Instant -[/card] -[card] -name=Stand Firm -target=creature -auto=1/1 -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets +1/+1 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={W} -type=Instant -[/card] -[card] -name=Tel-Jilad Justice -target=artifact -auto=destroy -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Llanowar Empath -auto=scry:2 scrycore choice name(Choose creature) target(creature|reveal) moveto(myhand) scrycoreend scryend -text=When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Ferocious Charge -target=creature -auto=4/4 -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets +4/+4 until end of turn. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={2}{G} -type=Instant -[/card] -[card] -name=Fill with Fright -auto=scry:2 scrycore delayed choice name(Choose Target for Discard) target(player) ability$!name(Choose 2 to discard) target(<2>*|myhand) reject!$ targetedplayer ueot scrycoreend scryend -text=Target player discards two cards. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Judge Unworthy -auto=scry:3 scrycore delayed name(Choose Target for damage) target(creature[attacking,blocking]) damage:revealedmana scrycoreend scryend -text=Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's converted mana cost to that creature. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Advice from the Fae -auto=reveal:5 optionone if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then name(Pick 2) target(<2>*|reveal) moveto(myhand) else name(pick 1) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put On Bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=({(2/u)} can be paid with any two mana or with {U}. This card's converted mana cost is 6.) -- Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order. -mana={2U}{2U}{2U} -type=Sorcery -[/card] -[card] -name=Browse -auto={2}{u}{u}:reveal:5 optionone name(pick a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(Put in exile) target(<5>*|reveal) moveto(myexile) optiontwoend revealend -text={2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest. -mana={2}{U}{U} -type=Enchantment -[/card] -[card] -name=Seer's Lantern -auto={t}:add{c} -auto={2}{t}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={3} -type=Artifact -[/card] -[card] -name=Darksteel Pendant -abilities=indestructible -auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. -mana={2} -type=Artifact -[/card] -[card] -name=Opt -auto=name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -auto=draw:1 -text=Look at the top card of your library. You may put that card on the bottom of your library. -- Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Soldevi Excavations -auto=if type(island[-tapped]|mybattlefield)~morethan~0 then sacrifice notatarget(island[-tapped]|mybattlefield) oneshot else sacrifice -auto={t}:add{1}{u} -auto={1}{t}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {1}{U} to your mana pool. -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library. -type=Land -[/card] -[card] -name=Catacomb Sifter -abilities=devoid -auto=choice token(Eldrazi Scion) controller -auto=@movedTo(other creature|graveyard) from(myBattlefield):name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Devoid (This card has no color.) -- When Catacomb Sifter enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." -- Whenever another creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{B}{G} -type=Creature -subtype=Eldrazi Drone -power=2 -toughness=3 -[/card] -[card] -name=Stoneforge Acolyte -auto={t}{T(ally|myBattlefield)}:reveal:5 optionone name(Get Equipment) target(equipment|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Cohort ? {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={W} -type=Creature -subtype=Kor Artificer Ally -power=1 -toughness=2 -[/card] -[card] -name=Winnower Patrol -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(this) counter(1/1,1) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol. -mana={2}{G} -type=Creature -subtype=Elf Warrior -power=3 -toughness=2 -[/card] -[card] -name=Wolf-Skull Shaman -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then token(Wolf,Creature Wolf,2/2,green) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. -mana={1}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Waterspout Weavers -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|mybattlefield) flying ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. -mana={3}{U}{U} -type=Creature -subtype=Merfolk Wizard -power=3 -toughness=3 -[/card] -[card] -name=Ink Dissolver -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then deplete:3 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard. -mana={1}{U} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=1 -[/card] -[card] -name=Kithkin Zephyrnaut -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then +2/+2 ueot && flying ueot && vigilance ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. -mana={2}{W} -type=Creature -subtype=Kithkin Soldier -power=2 -toughness=2 -[/card] -[card] -name=Leaf-Crowned Elder -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then may castcard(restricted) target(*|reveal) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost. -mana={2}{G}{G} -type=Creature -subtype=Treefolk Shaman -power=3 -toughness=5 -[/card] -[card] -name=Mudbutton Clanger -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(this) +1/+1 ueot optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn. -mana={R} -type=Creature -subtype=Goblin Warrior -power=1 -toughness=1 -[/card] -[card] -name=Nightshade Schemers -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then life:-2 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life. -mana={4}{B} -type=Creature -subtype=Faerie Wizard -power=3 -toughness=2 -[/card] -[card] -name=Pyroclast Consul -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(creature|battlefield) damage:2 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature. -mana={3}{R}{R} -type=Creature -subtype=Elemental Shaman -power=3 -toughness=3 -[/card] -[card] -name=Sensation Gorger -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then all(player) discard:20 && draw:4 optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards his or her hand and draws four cards. -mana={1}{R}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Squeaking Pie Grubfellows -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then discard:1 opponent optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card. -mana={3}{B} -type=Creature -subtype=Goblin Shaman -power=3 -toughness=2 -[/card] -[card] -name=Wandering Graybeard -auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then life:4 controller optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. -mana={3}{W}{W} -type=Creature -subtype=Giant Wizard -power=4 -toughness=4 -[/card] -[card] -name=Rummaging Wizard -auto={2}{U}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text={2}{U}: Look at the top card of your library. You may put that card into your graveyard. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Sphinx of Jwar Isle -auto={0}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying, shroud -- You may look at the top card of your library. (You may do this at any time.) -mana={4}{U}{U} -type=Creature -subtype=Sphinx -power=5 -toughness=5 -[/card] -[card] -name=Think Tank -auto=@each my upkeep:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Puresight Merrow -auto={WU}{q}:name(Look) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put in exile) target(<1>*|reveal) moveto(myexile) optiontwoend revealend -text={(w/u)}, {Q}: Look at the top card of your library. You may exile that card. ({Q} is the untap symbol.) -mana={WU}{WU} -type=Creature -subtype=Merfolk Wizard -power=2 -toughness=2 -[/card] -[card] -name=Serum Visions -auto=draw:1 -auto=name(Look) reveal:2 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=Draw a card. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U} -type=Sorcery -[/card] -[card] -name=Petals of Insight -auto=reveal:3 optionone name(Put Back On Top) target(*|reveal) transforms((,newability[all(*|reveal) moveto(mylibrary)])) oneshot optiononeend optiontwo choice name(Put on Bottom and Draw) all(this) moveto(myhand) && all(*|reveal) bottomoflibrary && draw:3 optiontwoend -text=Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards. -mana={4}{U} -type=Sorcery -subtype=Arcane -[/card] -[card] -name=Faerie Mechanist -abilities=flying -auto=reveal:3 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -mana={3}{U} -type=Artifact Creature -subtype=Faerie Artificer -power=2 -toughness=2 -[/card] -[card] -name=Ancestral Memories -auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<7>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard. -mana={2}{U}{U}{U} -type=Sorcery -[/card] -[card] -name=Surging Sentinels -auto=reveal:4 optionone name(Ripple) target(Surging Sentinels|reveal) castcard(restricted) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=First strike -- Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.) -mana={2}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Enshrined Memories -auto=reveal:x optionone name(Get creatures) target(<50>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<50>*|reveal) bottomoflibrary optiontwoend revealend -text=Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Elemental Augury -auto={3}:target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text={3}: Look at the top three cards of target player's library, then put them back in any order. -mana={U}{B}{R} -type=Enchantment -[/card] -[card] -name=Eye Spy -target=player -auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend -text=Look at the top card of target player's library. You may put that card into his or her graveyard. -mana={U} -type=Sorcery -[/card] -[card] -name=Lurking Informant -auto={ub}{t}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiontwoend revealend -text=({(u/b)} can be paid with either {U} or {B}.) -- {2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard. -mana={1}{UB} -type=Creature -subtype=Human Rogue -power=1 -toughness=2 -[/card] -[card] -name=Machinate -auto=name(Look at My top cards) reveal:type:artifact:mybattlefield optionone name(Look) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Descendant of Soramaro -auto={1}{u}:name(Look at My top cards) reveal:type:*:myhand optionone name(Look) target(*|reveal) donothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend -text={1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Dimir Machinations -autohand={1}{B}{B}{discard}:moveto(myhand) target(*[manacost=3]|mylibrary) asSorcery -target=player -auto=name(Reveal cards) reveal:3 optionone name(Exile Cards) target(*|reveal) moveto(exile) optiononeend optiontwo name(reorder on library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Worldly Counsel -auto=name(Look at My top cards) reveal:pbasiclandtypes optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<10>*|reveal) bottomoflibrary optiontwoend revealend -text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. -mana={1}{U} -type=Instant -[/card] -[card] -name=Wu Spy -auto=target(player) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into his or her graveyard. -mana={1}{U} -type=Creature -subtype=Human Soldier Rogue -power=1 -toughness=1 -[/card] -[card] -name=Shrine of Piercing Vision -mana={2} -type=Artifact -auto=@each my upkeep:counter(0/0,1,charge) -auto=@movedTo(*[blue]|mystack):counter(0/0,1,charge) -auto={t}{s}:name(Look at My top cards) reveal:counter{0%0.1.charge} optionone name(Get a Card) target(*|reveal) moveto(myhand) optiononeend optiontwo target(<60>*|reveal) bottomoflibrary optiontwoend revealend -text=At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. -[/card] -[card] -name=Telling Time -auto=choice reveal:3 optionone name(Put in my hand) target(*|reveal) moveto(myhand) optiononeend optiontwo choice name(Choose one for Bottom) target(*|reveal) bottomoflibrary && all(*|reveal) moveto(mylibrary) optiontwoend -text=Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. -mana={1}{U} -type=Instant -[/card] -[card] -name=Thoughtpicker Witch -auto={1}{s(creature|mybattlefield}:target(opponent) reveal:2 optionone name(Put in exile) target(*|reveal) moveto(ownerexile) optiononeend optiontwo name(put back) all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text={1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them. -mana={B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Lone Revenant -auto=@combatdamagefoeof(player) from(this) restriction{type(creature|myBattlefield)~lessthan~1}:reveal:4 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -mana={3}{U}{U} -abilities=opponentshroud -type=Creature -subtype=Spirit -power=4 -toughness=4 -[/card] -[card] -name=Moonring Island -auto={t}:add{u} -auto=tap -auto={u}{t}:target(player) name(Look) reveal:1 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend restriction{type(*[blue]|mybattlefield)~morethan~1} -text=({T}: Add {U} to your mana pool.) -- Moonring Island enters the battlefield tapped. -- {U}, {T}: Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents. -type=Land -subtype=Island -[/card] -[card] -name=Mystic Speculation -buyback={u}{2} -auto=reveal:3 optionone name(Scry) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) -- Scry 3. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U} -type=Sorcery -[/card] -[card] -name=New Benalia -auto=tap -auto={t}:add{w} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool. -type=Land -[/card] -[card] -name=Orcish Spy -auto={t}:target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo all(*|reveal) moveto(ownerlibrary) optiontwoend revealend -text={T}: Look at the top three cards of target player's library. -mana={R} -type=Creature -subtype=Orc Rogue -power=1 -toughness=1 -[/card] -[card] -name=Scrying Sheets -auto={t}:add{1} -auto={1}{i}:name(Snow) reveal:1 optionone if type(*[snow]|reveal)~morethan~0 then target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S}i} can be paid with one mana from a snow permanent.) -type=Snow Land -[/card] -[card] -name=Ransack -target=player -auto=reveal:5 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Soothsaying -auto={3}{u}{u}:shuffle -auto={x}:name(Look at top X cards) reveal:x optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo name(put back) target(<20>*|reveal) moveto(mylibrary) optiontwoend revealend -text={3}{U}{U}: Shuffle your library. -- {X}: Look at the top X cards of your library and put them back in any order. -mana={U} -type=Enchantment -[/card] -[card] -name=Sealed Fate -target=opponent -auto=name(Look at top cards) reveal:x optionone name(exile a card) target(*|reveal) moveto(ownerexile) optiononeend optiontwo target(<60>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order. -mana={X}{U}{B} -type=Sorcery -[/card] -[card] -name=Sleight of Hand -auto=name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -mana={U} -type=Sorcery -[/card] -[card] -name=Uncovered Clues -auto=reveal:4 optionone name(Get Cards) target(*[instant;sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Matter Reshaper -auto=@movedTo(this|graveyard) from(battlefield):name(Reshape) reveal:1 optionone if type(*[manacost <=3]|reveal)~morethan~0 then target(*|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in hand) target(<1>*|reveal) moveto(myhand) optiontwoend revealend -text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand. -mana={2}{C} -type=Creature -subtype=Eldrazi -power=3 -toughness=2 -[/card] -[card] -name=Hedron Alignment -auto=@each my upkeep:aslongas(Hedron Alignment|myhand) aslongas(Hedron Alignment|mygraveyard) aslongas(Hedron Alignment|myexile) aslongas(Hedron Alignment|mybattlefield) wingame controller -auto={1}{u}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Moonlight Bargain -auto=reveal:5 optionone name(Select Cards) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(myhand) ])) forever optiononeend optiontwo name(put in graveyard) target(<5>*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand. -mana={3}{B}{B} -type=Instant -[/card] -[card] -name=Foresee -auto=scry:4 scrycore draw:2 delayed dontshow scrycoreend scryend -text=Scry 4, then draw two cards. (To scry 4, look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Cruel Fate -target=opponent -auto=reveal:5 optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard, and the rest on top of his or her library in any order. -mana={4}{U} -type=Sorcery -[/card] -[card] -name=Zoologist -auto={3}{g}{t}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text={3}{G}, {T}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard. -mana={3}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=2 -[/card] -[card] -name=Ancestral Knowledge -auto=cumulativeupcost[{U}] sacrifice -auto=@movedto(this|nonbattlezone):shuffle controller -auto=reveal:10 optionone name(Choose cards to exile) target(*|reveal) moveto(myexile) optiononeend optiontwo name(put on top) target(<10>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order. -- When Ancestral Knowledge leaves the battlefield, shuffle your library. -mana={1}{U} -type=Enchantment -[/card] -[card] -name=Architects of Will -autohand=__CYCLING__({ub}) -auto=target(player) reveal:3 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=When Architects of Will enters the battlefield, look at the top three cards of target player's library, then put them back in any order. -- Cycling {(u/b)} ({(u/b)}, Discard this card: Draw a card.) -mana={2}{U}{B} -type=Artifact Creature -subtype=Human Wizard -power=3 -toughness=3 -[/card] -[card] -name=Coral Fighters -auto=@combat(notblocked) source(this):all(opponent) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library. -mana={1}{U} -type=Creature -subtype=Merfolk Soldier -power=1 -toughness=1 -[/card] -[card] -name=Impromptu Raid -auto={2}{rg}:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend -text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. -mana={3}{RG} -type=Enchantment -[/card] -[card] -name=Killer Instinct -auto=@each my upkeep:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. -mana={4}{R}{G} -type=Enchantment -[/card] -[card] -name=Quest for Ula's Temple -auto=@each my upkeep:reveal:1 optionone if type(creature|reveal)~morethan~0 then all(this) counter(0/0,1,quest) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -auto=this(counter{0/0.1.Quest}>=3) transforms((,newability[@each my end:moveto(mybattlefield) target(Kraken, Leviathan, Octopus,Serpent|myhand)])) forever -text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. -mana={U} -type=Enchantment -[/card] -[card] -name=Spin into Myth -target=creature -auto=moveto(ownerlibrary) -auto=transforms((,newability[target(opponent) reveal:2 optionone name(Put on Bottom) target(*|reveal) bottomoflibrary optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend])) forever -text=Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) -mana={4}{U} -type=Instant -[/card] -[card] -name=Wand of Denial -auto={t}:target(player) reveal:1 optionone name(Get Creature) target(*|reveal) transforms((,newability[pay({L:2}) name(Pay Life) moveto(ownergraveyard) ])) forever optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text={T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. -mana={2} -type=Artifact -[/card] -[card] -name=Precognition -auto=@each my upkeep:may target(opponent) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library. -mana={4}{U} -type=Enchantment -[/card] -[card] -name=Explorer's Scope -auto={1}:equip -auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Eyes of the Watcher -auto=@movedto(*[instant;sorcery]|mystack):target(trigger[to]<1>) pay[[{U}{R}]] scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={2}{U} -type=Enchantment -[/card] -[card] -name=AEthermage's Touch -auto=reveal:4 optionone name(Get Creature) target(creature|reveal) transforms((,newability[moveto(mybattlefield)],newability[@next my end:moveto(myhand)])) forever optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It has "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. -mana={2}{W}{U} -type=Instant -[/card] -[card] -name=Trickery Charm -auto=target(creature) flying ueot -auto=choice name(choose a type)activatechooseatype target(creature) becomes(removecreaturesubtypes) ueot && becomes(chosentype) ueot activatechooseend -auto=choice reveal:4 optionone name(Look) target(*|reveal) doNothing optiononeend optiontwo target(<4>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Choose one - Target creature gains flying until end of turn; or target creature becomes the creature type of your choice until end of turn; or look at the top four cards of your library, then put them back in any order. -mana={U} -type=Instant -[/card] -[card] -name=Oath of Jace -auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller -auto=@each my upkeep:name(Look at My top cards) reveal:type:planeswalker:mybattlefield optionone name(Look) target(<1>*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend -text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control. -mana={2}{U} -type=Legendary Enchantment -[/card] -[card] -name=Domri Rade -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:name(+1: Reveal) reveal:1 optionone target(creature|reveal)moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -auto={C(0/0,-2,Loyalty)}:name(-2: Fight) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot -auto={C(0/0,-7,Loyalty)}:name(-7: emblem) emblem transforms((,newability[lord(creature|mybattlefield)doublestrike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield)hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove -text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." -mana={1}{R}{G} -type=Planeswalker -subtype=Domri -[/card] -[card] -name=Tezzeret, Agent of Bolas -auto=counter(0/0,3,loyalty) -auto={C(0/0,1,Loyalty)}:reveal:5 optionone name(Get artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,-1,Loyalty)}:name(Create Construct) target(artifact) transforms((Construct,Artifact Creature,setpower=5,settoughness=5)) ueot -auto={C(0/0,-4,Loyalty)}:target(player) life:-twicetype:artifact:mybattlefield && life:twicetype:artifact:mybattlefield controller -text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. -mana={2}{U}{B} -type=Planeswalker -subtype=Tezzeret -[/card] -[card] -name=Jace, the Mind Sculptor -text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. -auto=counter(0/0,3,loyalty) -auto={C(0/0,2,Loyalty)}:name(+2:Reveal) target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -auto={C(0/0,0,Loyalty)}:name(0:Draw Cards) draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot -auto={C(0/0,-1,Loyalty)}:name(-1:Bounce) moveto(ownerhand) target(creature) -auto={C(0/0,-12,Loyalty)}:name(-12:Exile Cards) target(player) ability$!all(*|mylibrary) moveto(exile) _ all(*|myhand) moveto(library) !$ targetedplayer -mana={2}{U}{U} -type=Planeswalker -subtype=Jace -#loyalty=3 -[/card] -[card] -name=Etherwrought Page -auto=@each my upkeep:ability$!name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend _ choice name(opponent life loss) life:-1 opponent _ choice name(Gain Life) life:2 controller!$ controller -text=At the beginning of your upkeep, choose one - You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life. -mana={1}{W}{U}{B} -type=Artifact -[/card] -[card] -name=Galvanoth -auto=@each my upkeep:name(Reveal) reveal:1 optionone target(*[instant;sorcery]|reveal) transforms((,newability[may name(cast for free) activate name(cast for free) castcard(normal)])) oneshot optiononeend optiontwo target(*|reveal) moveto(mylibrary) optiontwoend revealend -text=At the beginning of your upkeep, you may look at the top card of your library. If it's an instant or sorcery card, you may cast it without paying its mana cost. -mana={3}{R}{R} -type=Creature -subtype=Beast -power=3 -toughness=3 -[/card] -[card] -name=Nahiri, the Harbinger -auto=counter(0/0,4,loyalty) -auto={C(0/0,1,Loyalty)}:name(Reveal) reveal:1 optionone name(Choose to put in Graveyard) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put Back and draw) target(<1>*|reveal) moveto(mylibrary) optiontwoend afterrevealed choice draw:1 controller afterrevealedend revealend -auto={C(0/0,-2,Loyalty)}:moveto(ownerhand) target(creature) -auto={C(0/0,-8,Loyalty)}:name(-8: emblem) emblem transforms((,newability[@movedto(*|mystack) restriction{thisturn(*|opponentstack)~lessthan~2}:all(trigger[to]) fizzle])) forever dontremove -text=+1: put the top card of your library into your graveyard, you may return it to the top of your library, draw 1 -- -2: return a target creature to its owners hand -- -8: you get an emblem with whenever an opponent casts a spell if its the first spell they cast this turn, counter that spell -mana={2}{R}{W} -type=Planeswalker -subtype=Nahiri -[/card] -[card] -name=Aven Warhawk -abilities=flying -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[bird;soldier]|myhand) optionone foreach(*[bird;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) -- Flying -mana={4}{W} -type=Creature -subtype=Bird Soldier -power=2 -toughness=2 -[/card] -[card] -name=Canopy Crawler -auto={t}:target(creature) thisforeach(counter{1/1.1}) +1/+1 ueot -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -- {T}: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler. -mana={3}{G} -type=Creature -subtype=Beast -power=2 -toughness=2 -[/card] -[card] -name=Daru Stinger -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[human;soldier]|myhand) optionone foreach(*[human;soldier]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -auto={t}:target(creature[attacking;blocking]) thisforeach(counter{1/1.1}) damage:1 -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) -- {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature. -mana={3}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Embalmed Brawler -auto=@combat(attacking) source(this):thisforeach(counter{1/1.1}) life:-1 controller -auto=@combat(blocking) source(this):thisforeach(counter{1/1.1}) life:-1 controller -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=2 -[/card] -[card] -name=Ghastly Remains -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -autograveyard={B}{B}{B}:moveTo(myhand) myUpkeepOnly -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. -mana={B}{B}{B} -type=Creature -subtype=Zombie -power=0 -toughness=0 -[/card] -[card] -name=Glowering Rogon -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[beast]|myhand) optionone foreach(*[beast]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.) -mana={5}{G} -type=Creature -subtype=Beast -power=4 -toughness=4 -[/card] -[card] -name=Kilnmouth Dragon -abilities=flying -auto={t}:target(creature,player) thisforeach(counter{1/1.1}) damage:1 -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Dragon]|myhand) optionone foreach(*[Dragon]|reveal) counter(1/1,3) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) -- Flying -- {T}: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to target creature or player. -mana={5}{R}{R} -type=Creature -subtype=Dragon -power=5 -toughness=5 -[/card] -[card] -name=Zombie Brute -abilities=trample -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[Zombie]|myhand) optionone foreach(*[Zombie]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) -- Trample -mana={6}{B} -type=Creature -subtype=Zombie -power=5 -toughness=4 -[/card] -[card] -name=Jalira, Master Polymorphist -auto={2}{u}{s(other creature|mybattlefield)}{t}:Reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary]|mylibrary) optionone target(creature[-legendary]|myreveal) moveto(mybattlefield) optiononeend optiontwo all(*|myreveal) bottomoflibrary optiontwoend revealend -text={2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -mana={3}{U} -type=Legendary Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Mass Polymorph -auto=count(type:creature:mybattlefield) -auto=all(creature|mybattlefield) moveto(exile) -auto=Reveal:countedamount revealzone(mylibrary) revealuntil(creature|mylibrary) optionone all(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend -text=Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Sacred Guide -auto={w}{1}{s}:Reveal:1 revealzone(mylibrary) revealuntil(*[white]|mylibrary) optionone name(Get White) target(*[white]|myreveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(exile) optiontwoend revealend -text={1}{W}, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way. -mana={W} -type=Creature -subtype=Human Cleric -power=1 -toughness=1 -[/card] -[card] -name=Thicket Elemental -kicker={1}{g} -auto=kicker Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone name(Get Creature) target(creature|myreveal) moveto(mybattlefield) optiononeend optiontwo choice name(Shuffle) all(*|myreveal) bottomoflibrary && shuffle controller optiontwoend revealend -text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- When Thicket Elemental enters the battlefield, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library. -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Treasure Hunt -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(*|reveal) all(*|reveal) moveto(myhand) optiononeend optiontwo choice name(nothing to do) donothing optiontwoend revealend -text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Abundance -auto=name(Get Land) replacedraw choice name(Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Cards) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -auto=name(Get NonLand) replacedraw choice name(NonLand) Reveal:1 revealzone(mylibrary) revealuntil(*[wizard]|mylibrary) optionone choice name(Get Cards) target(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Avenging Druid -auto=@damagefoeof(player) from(this):may name(Get Land) Reveal:1 revealzone(mylibrary) revealuntil(*[land]|mylibrary) optionone choice name(Get Card) target(land|reveal) moveto(myhand) optiononeend optiontwo choice name(put in graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. -mana={2}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=3 -[/card] -[card] -name=Evolutionary Leap -auto={g}{s(creature|mybattlefield)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -mana={1}{G} -type=Enchantment -[/card] -[card] -name=Fathom Trawl -auto=Reveal:3 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Cards) target(<3>*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend -text=Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Foster -auto=@movedTo(creature|graveyard) from(mybattlefield): pay({1}) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard. -mana={2}{G}{G} -type=Enchantment -[/card] -[card] -name=Gamekeeper -auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. -mana={3}{G} -type=Creature -subtype=Elf -power=2 -toughness=2 -[/card] -[card] -name=Hermit Druid -auto={g}{t}:Reveal:1 revealzone(mylibrary) revealuntil(land[basic]|mylibrary) optionone choice name(Get Card) target(land[basic]|reveal) moveto(myhand) optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text={G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. -mana={1}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] -name=Treacherous Urge -target=opponent -auto=Reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) revealtype(*|targetedpersonshand) optionone name(Get Creature) notatarget(creature|reveal) transforms((,newability[moveto(opponentbattlefield)],newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Target opponent reveals his or her hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step. -mana={4}{B} -type=Instant -[/card] -[card] -name=Undercity Informer -auto={1}{s(creature|mybattlefield)}:target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text={1}, Sacrifice a creature: Target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. -mana={2}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=3 -[/card] -[card] -name=Withering Gaze -target=opponent -auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Get Bonus) foreach(forest|reveal) draw:1 && foreach(*[green]|reveal) draw:1 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Target opponent reveals his or her hand. You draw a card for each Forest and green card in it. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Aven Windreader -abilities=flying -auto={1}{u}:target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put back) all(*|reveal) moveto(library) optiontwoend revealend -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- {1}{U}: Target player reveals the top card of his or her library. -mana={3}{U}{U} -type=Creature -subtype=Bird Soldier Wizard -power=3 -toughness=3 -[/card] -[card] -name=Bala Ged Thief -auto=target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -auto=@movedTo(other ally|myBattlefield):target(player) Reveal:type:ally:mybattlefield revealzone(targetedpersonshand) optionone target(*|reveal) reject optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card. -mana={3}{B} -type=Creature -subtype=Human Rogue Ally -power=2 -toughness=2 -[/card] -[card] -name=Balshan Beguiler -auto=@combatdamaged(player) from(this):reveal:2 revealzone(opponentlibrary) optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveto(ownerlibrary) optiontwoend revealend -text=Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard. -mana={2}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Balustrade Spy -auto=target(player) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Flying -- When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. -mana={3}{B} -type=Creature -subtype=Vampire Rogue -power=2 -toughness=3 -[/card] -[card] -name=Bamboozle -target=player -auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend -text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Blackmail -target=player -auto=reveal:3 revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. -mana={B} -type=Sorcery -[/card] -[card] -name=Blood Oath -auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Choose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) -mana={3}{R} -type=Instant -[/card] -[card] -name=Cabal Interrogator -auto={x}{b}{t}:target(player) reveal:x revealzone(targetedpersonshand) optionone name(Put in graveyard) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo name(put Back) all(*|reveal) moveto(ownerhand) optiontwoend revealend -text={X}{B}, {T}: Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery. -mana={1}{B} -type=Creature -subtype=Zombie Wizard -power=1 -toughness=1 -[/card] -[card] -name=Cerebral Eruption -target=opponent -auto=reveal:1 revealzone(targetedpersonslibrary) optionone name(Deal Damage) target(<1>*[-land]|reveal) transforms((,newability[damage:manacost owner],newability[moveto(ownerlibrary)])) oneshot optiononeend optiontwo name(put in hand) transforms((,newability[moveto(hand)],newability[target(*|reveal) moveto(ownerlibrary)])) oneshot optiontwoend revealend -text=Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand. -mana={2}{R}{R} -type=Sorcery -[/card] -[card] -name=Consuming Aberration -anyzone=type:*:opponentgraveyard/type:*:opponentgraveyard cdaactive -auto=@movedTo(creature|mystack):target(opponent) Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. -- Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. -mana={3}{U}{B} -type=Creature -subtype=Horror -power=* -toughness=* -[/card] -[card] -name=Destroy the Evidence -target=land -auto=destroy -auto=transforms((,newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend])) oneshot -text=Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. -mana={4}{B} -type=Sorcery -[/card] -[card] -name=Chaos Warp -target=*|battlefield -auto=moveto(ownerlibrary) and!(shuffle && ability$!Reveal:1 revealzone(mylibrary) optionone choice name(Look) target(*[-instant;-sorcery]|reveal) moveto(battlefield) optiononeend optiontwo choice name(put in library) all(*|reveal) moveto(library) optiontwoend revealend !$ targetcontroller)! -text=The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield. -mana={2}{R} -type=Instant -[/card] -[card] -name=Fertile Imagination -auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(artifact|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(creature|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(enchantment|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(instant|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(land|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(planeswalker|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(sorcery|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Spawn) foreach(tribal|reveal) token(Saproling,Creature Saproling,1/1,green)*2 optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) ueot optiontwoend revealend -text=Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) -mana={2}{G}{G} -type=Sorcery -[/card] -[card] -name=Proteus Staff -auto={2}{u}{t}:target(creature) transforms((,newability[bottomoflibrary],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Put in play) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend])) oneshot assorcery -text={2}{U}, {T}: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and the rest on the bottom of his or her library in any order. Activate this ability only any time you could cast a sorcery. -mana={3} -type=Artifact -[/card] -[card] -name=Mind Funeral -target=opponent -auto=Reveal:4 revealzone(targetedpersonslibrary) revealuntil(land|targetedpersonslibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard. -mana={1}{U}{B} -type=Sorcery -[/card] -[card] -name=Mind Grind -auto=Reveal:x revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard. X can't be 0. -mana={X}{U}{B} -type=Sorcery -[/card] -[card] -name=Mirko Vosk, Mind Drinker -auto=@combatdamaged(player) from(this):Reveal:4 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone choice name(Look) target(*|reveal) donothing optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Flying -- Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard. -mana={3}{U}{B} -type=Legendary Creature -subtype=Vampire -power=2 -toughness=4 -[/card] -[card] -name=Erratic Explosion -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend -text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Erratic Mutation -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Give Bonus) target(creature) +revealedmana/-revealedmana ueot afterrevealedend revealend -text=Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. -mana={2}{U} -type=Instant -[/card] -[card] -name=Explosive Revelation -auto=Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone choice name(Get Card) all(*[-land]|reveal) moveto(myhand) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Deal Damage) target(creature,player) damage:revealedmana afterrevealedend revealend -text=Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Goblin Machinist -auto={2}{r}:Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) optionone donothing optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed choice name(Gain Bonus) all(this) +revealedmana/+0 ueot afterrevealedend revealend -text={2}{R}: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order. -mana={4}{R} -type=Creature -subtype=Goblin -power=0 -toughness=5 -[/card] -[card] -name=Noggin Whack -other={1}{b} name(Prowl) -otherrestriction=prowl -auto=Reveal:3 revealzone(opponenthand) optionone choice name(choose Discards) target(<2>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend -text=Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) -- Target player reveals three cards from his or her hand. You choose two of them. That player discards those cards. -mana={2}{B}{B} -type=Tribal Sorcery -subtype=Rogue -[/card] -[card] -name=Pulse of the Dross -target=player -auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(myhand) afterrevealedend revealend -text=Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand. -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Nightsnare -target=opponent -auto=Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Discard Land) target(land|reveal) transforms((,newability[reject],newability[all(*|reveal) moveto(ownerhand)])) oneshot optiononeend optiontwo name(Give Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)],newability[ability$!target(<2>*|myhand) reject!$ controller])) ueot optiontwoend revealend -text=Target opponent reveals his or her hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Telemin Performance -target=opponent -auto=Reveal:1 revealzone(targetedpersonslibrary) revealuntil(creature|targetedpersonslibrary) optionone choice name(Take Creature) target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend -text=Target opponent reveals cards from the top of his or her library until he or she reveals a creature card. That player puts all noncreature cards revealed this way into his or her graveyard, then you put the creature card onto the battlefield under your control. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Thieving Sprite -abilities=flying -auto=target(player) Reveal:type:faerie:mybattlefield revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) moveto(ownerhand) and!(reject)! optiononeend optiontwo all(*|reveal) moveto(ownerhand) optiontwoend revealend -text=Flying -- When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. -mana={2}{B} -type=Creature -subtype=Faerie Rogue -power=1 -toughness=1 -[/card] -#########Added Cards -[card] -name=Brain in a Jar -auto={1}{T}:counter(0/0,1,Charge) && transforms((,newability[target(*[instant;sorcery;manacost=counter{0%0.1.charge}]|myhand) castcard(normal)])) oneshot -auto={3}{T}{c(0/0,-1,Charge)}: scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-2,Charge)}: scry:2 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-3,Charge)}: scry:3 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-4,Charge)}: scry:4 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-5,Charge)}: scry:5 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-6,Charge)}: scry:6 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}{c(0/0,-7,Charge)}: scry:7 scrycore delayed dontshow donothing scrycoreend scryend -auto={3}{T}:counter(0/0,-8,Charge) scry:8 scrycore delayed dontshow donothing scrycoreend scryend -text={1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery card with converted mana cost equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. -- {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X. -mana={2} -type=Artifact -[/card] -[card] -name=Preordain -auto=scry:2 scrycore draw:1 delayed dontshow scrycoreend scryend -text=Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U} -type=Sorcery -[/card] -[card] -name=Titan's Strength -target=creature -auto=3/1 -auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={R} -type=Instant -[/card] -[card] -name=Ugin's Insight -auto=reveal:convertedcost:highest:*:mybattlefield optionone name(Look) target(<1>*|reveal) doNothing optiononeend optiontwo target(<60>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Viscera Seer -auto={S(creature|myBattlefield)}:reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={B} -type=Creature -subtype=Vampire Wizard -power=1 -toughness=1 -[/card] -[card] -name=Vanquish the Foul -target=creature[power>=4] -auto=destroy -auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={5}{W} -type=Sorcery -[/card] -[card] -name=Voyage's End -target=creature -auto=moveto(ownerhand) -auto=reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Witches' Eye -auto={1}:equip -auto=teach(creature) {1}{t}:name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] -#using producecolor:colorless or producecolor:artifact does nothing... producecolor:land produces colorless... -[card] -name=Zhur-Taa Ancient -auto=lord(land) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white])) -text=Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. -mana={3}{R}{G} -type=Creature -subtype=Beast -power=7 -toughness=5 -[/card] -##Bestow plus other cards -[card] -name=Baleful Eidolon -abilities=deathtouch -auto=bestow bstw -auto=bestow teach(creature) 1/1 -auto=bestow teach(creature) deathtouch -bestow={4}{b} -text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Enchanted creature gets +1/+1 and has deathtouch. -mana={1}{B} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Boon Satyr -auto=bestow bstw -auto=bestow teach(creature) 4/2 -auto=bestow teach(creature) deathtouch -bestow={3}{g}{g} -text=Flash -- Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +4/+2. -mana={1}{G}{G} -type=Enchantment Creature -subtype=Satyr -power=4 -toughness=2 -[/card] -[card] -name=Cavern Lampad -abilities=intimidate -auto=bestow bstw -auto=bestow teach(creature) 2/2 -auto=bestow teach(creature) intimidate -bestow={4}{b} -text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Intimidate -- Enchanted creature gets +2/+2 and has intimidate. -mana={3}{B} -type=Enchantment Creature -subtype=Nymph -power=2 -toughness=2 -[/card] -[card] -name=Celestial Archon -abilities=flying,first strike -auto=bestow bstw -auto=bestow teach(creature) 4/4 -auto=bestow teach(creature) flying -auto=bestow teach(creature) first strike -bestow={5}{w}{w} -text=Bestow {5}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike -- Enchanted creature gets +4/+4 and has flying and first strike. -mana={3}{W}{W} -type=Enchantment Creature -subtype=Archon -power=4 -toughness=4 -[/card] -[card] -name=Chromanticore -abilities=flying,first strike,vigilance,trample,lifelink -auto=bestow bstw -auto=bestow teach(creature) 4/4 -auto=bestow teach(creature) flying -auto=bestow teach(creature) first strike -auto=bestow teach(creature) vigilance -auto=bestow teach(creature) trample -auto=bestow teach(creature) lifelink -bestow={2}{w}{u}{b}{r}{g} -text=Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying, first strike, vigilance, trample, lifelink -- Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. -mana={W}{U}{B}{R}{G} -type=Enchantment Creature -subtype=Manticore -power=4 -toughness=4 -[/card] -[card] -name=Crystalline Nautilus -auto=bestow transforms((,newability[@targeted(this):all(trigger[to]) sacrifice])) forever -auto=@targeted(this):all(trigger[to]) sacrifice -auto=bestow bstw -auto=bestow teach(creature) 4/4 -bestow={5}{w}{w} -text=Bestow {3}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- When Crystalline Nautilus becomes the target of a spell or ability, sacrifice it. -- Enchanted creature gets +4/+4 and has "When this creature becomes the target of a spell or ability, sacrifice it." -mana={2}{U} -type=Enchantment Creature -subtype=Nautilus -power=4 -toughness=4 -[/card] -[card] -name=Eidolon of Countless Battles -auto=bestow bstw -auto=bestow teach(creature) type:creature:mybattlefield/type:creature:mybattlefield nonstatic -auto=bestow teach(creature) type:aura:mybattlefield/type:aura:mybattlefield nonstatic -auto=lord(this) type:creature:mybattlefield/type:creature:mybattlefield nonstatic -auto=lord(this) type:aura:mybattlefield/type:aura:mybattlefield nonstatic -bestow={2}{w}{w} -text=Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control. -mana={1}{W}{W} -type=Enchantment Creature -subtype=Spirit -power=0 -toughness=0 -[/card] -[card] -name=Erebos's Emissary -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto={discard(*|myhand)}:+2/+2 ueot -bestow={5}{b} -text=Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead. -- Enchanted creature gets +3/+3. -mana={3}{B} -type=Enchantment Creature -subtype=Snake -power=3 -toughness=3 -[/card] -[card] -name=Everflame Eidolon -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto={R}:+1/0 ueot -bestow={2}{r} -text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- {R}: Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. -- Enchanted creature gets +1/+1. -mana={1}{R} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Flitterstep Eidolon -abilities=unblockable -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto=bestow teach(creature) unblockable -bestow={5}{u} -text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flitterstep Eidolon can't be blocked. -- Enchanted creature gets +1/+1 and can't be blocked. -mana={1}{U} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Ghostblade Eidolon -abilities=double strike -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto=bestow teach(creature) double strike -bestow={5}{w} -text=Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Double strike (This creature deals both first-strike and regular combat damage.) -- Enchanted creature gets +1/+1 and has double strike. -mana={2}{W} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Gnarled Scarhide -abilities=cantblock -auto=bestow bstw -auto=bestow teach(creature) +2/+1 -auto=bestow teach(creature) cantblock -bestow={3}{b} -text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Gnarled Scarhide can't block. -- Enchanted creature gets +2/+1 and can't block. -mana={B} -type=Enchantment Creature -subtype=Minotaur -power=2 -toughness=1 -[/card] -[card] -name=Heliod's Emissary -auto=bestow bstw -auto=bestow transforms((,newability[@combat(attacking) source(this):target(creature|opponentbattlefield) tap])) forever -auto=@combat(attacking) source(this):target(creature|opponentbattlefield) tap -auto=bestow teach(creature) +3/+3 -bestow={6}{w} -text=Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. -- Enchanted creature gets +3/+3. -mana={3}{W} -type=Enchantment Creature -subtype=Elk -power=3 -toughness=3 -[/card] -[card] -name=Herald of Torment -auto=@each my upkeep:life:-1 -abilities=flying -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto=bestow teach(creature) flying -bestow={3}{b}{b} -text=Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- At the beginning of your upkeep, you lose 1 life. -- Enchanted creature gets +3/+3 and has flying. -mana={1}{B}{B} -type=Enchantment Creature -subtype=Demon -power=3 -toughness=3 -[/card] -[card] -name=Hopeful Eidolon -abilities=lifelink -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto=bestow teach(creature) lifelink -bestow={3}{w} -text=Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Enchanted creature gets +1/+1 and has lifelink. -mana={W} -type=Enchantment Creature -subtype=Spirit -power=1 -toughness=1 -[/card] -[card] -name=Hypnotic Siren -abilities=flying -auto=bestow bstw -auto=bestow teach(creature|opponentBattlefield) transforms((,newability[moveto(opponentbattlefield)])) oneshot -auto=bestow teach(creature) +1/+1 -auto=bestow teach(creature) flying -bestow={5}{u}{u} -text=Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- You control enchanted creature. -- Enchanted creature gets +1/+1 and has flying. -mana={U} -type=Enchantment Creature -subtype=Siren -power=1 -toughness=1 -[/card] -[card] -name=Leafcrown Dryad -abilities=reach -auto=bestow bstw -auto=bestow teach(creature) +2/+2 -auto=bestow teach(creature) reach -bestow={3}{g} -text=Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Reach -- Enchanted creature gets +2/+2 and has reach. -mana={1}{G} -type=Enchantment Creature -subtype=Nymph Dryad -power=2 -toughness=2 -[/card] -[card] -name=Mogis's Warhound -abilities=mustattack -auto=bestow bstw -auto=bestow teach(creature) +2/+2 -auto=bestow teach(creature) mustattack -bestow={2}{r} -text=Bestow {2}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Mogis's Warhound attacks each turn if able. -- Enchanted creature gets +2/+2 and attacks each turn if able. -mana={1}{R} -type=Enchantment Creature -subtype=Hound -power=2 -toughness=2 -[/card] -[card] -name=Nighthowler -auto=bestow teach(creature) type:creature:graveyard/type:creature:graveyard nonstatic -auto=lord(this) type:creature:graveyard/type:creature:graveyard nonstatic -auto=bestow bstw -bestow={2}{b}{b} -text=Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. -mana={1}{B}{B} -type=Enchantment Creature -subtype=Horror -power=0 -toughness=0 -[/card] -[card] -name=Nimbus Naiad -abilities=flying -auto=bestow bstw -auto=bestow teach(creature) +2/+2 -auto=bestow teach(creature) flying -bestow={4}{u} -text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Flying -- Enchanted creature gets +2/+2 and has flying. -mana={2}{U} -type=Enchantment Creature -subtype=Nymph -power=2 -toughness=2 -[/card] -[card] -name=Noble Quarry -abilities=lure -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto=bestow teach(creature) lure -bestow={5}{g} -text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- All creatures able to block Noble Quarry or enchanted creature do so. -- Enchanted creature gets +1/+1. -mana={2}{G} -type=Enchantment Creature -subtype=Unicorn -power=1 -toughness=1 -[/card] -[card] -name=Nylea's Emissary -abilities=trample -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto=bestow teach(creature) trample -bestow={5}{g} -text=Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Trample -- Enchanted creature gets +3/+3 and has trample. -mana={3}{G} -type=Enchantment Creature -subtype=Cat -power=3 -toughness=3 -[/card] -[card] -name=Nyxborn Eidolon -auto=bestow bstw -auto=bestow teach(creature) +2/+1 -bestow={4}{b} -text=Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+1. -mana={1}{B} -type=Enchantment Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Nyxborn Rollicker -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -bestow={1}{r} -text=Bestow {1}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+1. -mana={R} -type=Enchantment Creature -subtype=Satyr -power=1 -toughness=1 -[/card] -[card] -name=Nyxborn Shieldmate -auto=bestow bstw -auto=bestow teach(creature) +1/+2 -bestow={2}{w} -text=Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +1/+2. -mana={W} -type=Enchantment Creature -subtype=Human Soldier -power=1 -toughness=2 -[/card] -[card] -name=Nyxborn Triton -auto=bestow bstw -auto=bestow teach(creature) +2/+3 -bestow={4}{u} -text=Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +2/+3. -mana={2}{U} -type=Enchantment Creature -subtype=Merfolk -power=2 -toughness=3 -[/card] -[card] -name=Nyxborn Wolf -auto=bestow bstw -auto=bestow teach(creature) +3/+1 -bestow={4}{g} -text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Enchanted creature gets +3/+1. -mana={2}{G} -type=Enchantment Creature -subtype=Wolf -power=3 -toughness=1 -[/card] -[card] -name=Observant Alseid -abilities=vigilance -auto=bestow bstw -auto=bestow teach(creature) +2/+2 -auto=bestow teach(creature) vigilance -bestow={4}{w} -text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Vigilance -- Enchanted creature gets +2/+2 and has vigilance. -mana={2}{W} -type=Enchantment Creature -subtype=Nymph -power=2 -toughness=2 -[/card] -[card] -name=Purphoros's Emissary -abilities=menace -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto=bestow teach(creature) menace -bestow={6}{r} -text=Bestow {6}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Purphoros's Emissary can't be blocked except by two or more creatures. -- Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures. -mana={3}{R} -type=Enchantment Creature -subtype=Ox -power=3 -toughness=3 -[/card] -[card] -name=Spearpoint Oread -abilities=first strike -auto=bestow bstw -auto=bestow teach(creature) +2/+2 -auto=bestow teach(creature) first strike -bestow={6}{r} -text=Bestow {5}{R} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- First strike -- Enchanted creature gets +2/+2 and has first strike. -mana={2}{R} -type=Enchantment Creature -subtype=Nymph -power=2 -toughness=2 -[/card] -[card] -name=Spiteful Returned -auto=bestow bstw -auto=bestow teach(creature) +1/+1 -auto=bestow transforms((,newability[@combat(attacking) source(this):life:-2 opponent])) forever -auto=@combat(attacking) source(this):target(creature|opponentbattlefield) life:-2 opponent -bestow={3}{b} -text=Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life. -- Enchanted creature gets +1/+1. -mana={1}{B} -type=Enchantment Creature -subtype=Zombie -power=1 -toughness=1 -[/card] -[card] -name=Thassa's Emissary -auto=bestow bstw -auto=bestow teach(creature) +3/+3 -auto=bestow transforms((,newability[@combatdamagefoeof(player) from(this):draw:1])) forever -auto=@combatdamagefoeof(player) from(this):target(creature|opponentbattlefield) draw:1 -bestow={5}{u} -text=Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. -- Enchanted creature gets +3/+3. -mana={3}{U} -type=Enchantment Creature -subtype=Crab -power=3 -toughness=3 -[/card] -[card] -name=Sightless Brawler -auto=nosolo -auto=bestow bstw -auto=bestow teach(creature) nosolo -auto=bestow teach(creature) +3/+2 -bestow={4}{w} -text=Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Sightless Brawler can't attack alone. -- Enchanted creature gets +3/+2 and can't attack alone. -mana={1}{W} -type=Enchantment Creature -subtype=Human Warrior -power=3 -toughness=2 -[/card] -[card] -name=Spirespine -auto=mustblock -auto=bestow bstw -auto=bestow teach(creature) mustblock -auto=bestow teach(creature) +3/+2 -bestow={4}{g} -text=Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) -- Spirespine blocks each turn if able. -- Enchanted creature gets +4/+1 and blocks each turn if able. -mana={2}{G} -type=Enchantment Creature -subtype=Beast -power=4 -toughness=1 -[/card] -[card] -name=Watchdog -abilities=mustblock -auto=this(untapped) lord(creature[attacking]|opponentbattlefield) -1/0 -text=Watchdog blocks each turn if able. -- As long as Watchdog is untapped, all creatures attacking you get -1/-0. -mana={3} -type=Artifact Creature -subtype=Hound -power=1 -toughness=2 -[/card] -[card] -name=Razorgrass Screen -abilities=mustblock,defender -text=Defender (This creature can't attack.) -- Razorgrass Screen blocks each turn if able. -mana={1} -type=Artifact Creature -subtype=Wall -power=2 -toughness=1 -[/card] -[card] -name=Sigiled Skink -auto=@combat(attacking) source(this):scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{R} -type=Creature -subtype=Lizard -power=2 -toughness=1 -[/card] -[card] -name=Anchor to the AEther -target=creature -auto=moveto(ownerlibrary) -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Artisan's Sorrow -target=*[artifact;enchantment] -auto=destroy -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3}{G} -type=Instant -[/card] -[card] -name=Battlewise Valor -target=creature -auto=+2/+2 ueot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{W} -type=Instant -[/card] -[card] -name=Bolt of Keranos -target=creature,player -auto=damage:3 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{R}{R} -type=Sorcery -[/card] -[card] -name=Condescend -target=*|stack -auto=transforms((,newability[pay[[{value:storedx}]] name(pay {value} mana) donothing?fizzle])) forever -auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target spell unless its controller pays {X}. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={X}{U} -type=Instant -[/card] -[card] -name=Crystal Ball -auto={1}{t}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text={1}, {T}: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={3} -type=Artifact -[/card] -[card] -name=Dissolve -target=*|stack -auto=fizzle -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{U}{U} -type=Instant -[/card] -[card] -name=Drown in Sorrow -auto=all(creature) -2/-2 ueot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{B}{B} -type=Sorcery -[/card] -[card] -name=Lightning Javelin -target=creature,player -auto=damage:1 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Lightning Javelin deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Lost in a Labyrinth -target=creature -auto=-3/-0 ueot -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={U} -type=Instant -[/card] -[card] -name=Nissa's Revelation -auto=scry:5 scrycore delayed draw:revealedp && life:revealedt scrycoreend scryend -text=Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness. -mana={5}{G}{G} -type=Sorcery -[/card] -[card] -name=Oracle's Insight -target=creature -auto=teach(creature) {t}:scry:1 scrycore dontshow delayed draw:1 scrycoreend scryend -text=Enchant creature -- Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={3}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Portent of Betrayal -target=creature -auto=haste -auto=untap -alias=129767 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={3}{R} -type=Sorcery -[/card] -[card] -name=Prism Array -auto=counter(0/0,converge,crystal) -auto={c(0/0,-1,crystal)}:tap target(creature) -auto={W}{U}{B}{R}{G}:scry:3 scrycore delayed dontshow donothing scrycoreend scryend -text=Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. -- Remove a crystal counter from Prism Array: Tap target creature. -- {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={4}{U} -type=Enchantment -[/card] -[card] -name=Rage of Purphoros -target=creature -auto=cantregen -auto=damage:4 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Read the Bones -auto=scry:2 scrycore dontshow delayed draw:2 && life:-2 scrycoreend scryend -text=Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Sigiled Starfish -auto={t}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text={T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{U} -type=Creature -subtype=Starfish -power=0 -toughness=3 -[/card] -[card] -name=Thassa, God of the Sea -abilities=Indestructible -auto={1}{u}:target(creature|mybattlefield) unblockable ueot -auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -auto=this(variable{type:manau} >4) transforms((Creature,setpower=5,settoughness=5)) -text=Indestructible -- As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) -- At the beginning of your upkeep, scry 1. -- {1}{U}: Target creature you control can't be blocked this turn. -mana={2}{U} -type=Legendary Enchantment -subtype=God -[/card] -[card] -name=Spark Jolt -target=creature,player -auto=damage:1 -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Spark Jolt deals 1 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={R} -type=Instant -[/card] -[card] -name=Spite of Mogis -target=creature -auto=damage:type:*[instant;sorcery]:mygraveyard -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={R} -type=Sorcery -[/card] -[card] -name=Stormcaller of Keranos -abilities=haste -auto={1}{u}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Haste -- {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={2}{R} -type=Creature -subtype=Human Shaman -power=2 -toughness=2 -[/card] -[card] -name=Stormchaser Chimera -abilities=flying -auto={2}{u}{r}:scry:1 scrycore delayed +revealedmana/+0 ueot scrycoreend scryend -text=Flying -- {2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={2}{U}{R} -type=Creature -subtype=Chimera -power=2 -toughness=3 -[/card] -[card] -name=Stymied Hopes -target=*|stack -auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever -auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend -text=Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={1}{U} -type=Instant -[/card] -[card] -name=Interpret the Signs -auto=scry:3 scrycore delayed draw:revealedmana scrycoreend scryend -text=Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={5}{U} -type=Sorcery -[/card] -[card] -name=Retreat to Coralhelm -auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[reveal:1 optionone name(Scry Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tap creature) target(creature) tap])) oneshot -text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • You may tap or untap target creature. -- • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Trepanation Blade -auto={2}:equip -auto=@combat(attacking) source(mytgt):Reveal:1 revealzone(opponentlibrary) revealuntil(land|opponentlibrary) optionone foreach(*|reveal) +1/+0 ueot optiononeend optiontwo choice name(put in Graveyard) all(*|reveal) moveto(graveyard) optiontwoend revealend -text=Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard. -- Equip {2} -mana={3} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Shape Anew -target=artifact -auto=transforms((,newability[sacrifice],newability[Reveal:1 revealzone(targetedpersonslibrary) revealuntil(artifact|targetedpersonslibrary) optionone choice name(Put in play) target(artifact|reveal) moveto(battlefield) optiononeend optiontwo choice name(shuffle) all(*|reveal) moveto(library) and!(shuffle)! optiontwoend revealend])) oneshot -text=The controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library. -mana={3}{U} -type=Sorcery -[/card] -[card] -name=Gate to the AEther -auto=@each my upkeep:name(Aether) reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend -auto=@each opponent upkeep:name(Aether) ability$!reveal:1 optionone target(land,enchantment,creature,artifact|reveal) moveto(mybattlefield) optiononeend optiontwo choice all(*|reveal) moveto(mylibrary) optiontwoend revealend!$ opponent -text=At the beginning of each player's upkeep, that player reveals the top card of his or her library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield. -mana={6} -type=Artifact -[/card] -[card] -name=Hollow Specter -##this works, but requires you to interrupt to have mana ready for it when it resolves due to costing X. -auto=@combatdamagefoeof(player) from(this):may pay({x}) name(Specter Pay X) Reveal:x revealzone(opponenthand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(ownerhand)],newability[reject])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(ownerhand)])) oneshot optiontwoend revealend -text=Flying -- Whenever Hollow Specter deals combat damage to a player, you may pay {X}. If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card. -mana={1}{B}{B} -type=Creature -subtype=Specter -power=2 -toughness=2 -[/card] -[card] -name=Trench Gorger -auto=choice target(land|mylibrary) moveto(exile) && lord(this) 1/1 -auto=choice lord(this) 6/6 -text=Trample -- When Trench Gorger enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, Trench Gorger's power and toughness each become equal to the number of cards exiled this way. -mana={6}{U}{U} -type=Creature -subtype=Leviathan -power=0 -toughness=0 -[/card] ##due to card type association dryad arbor is placed at the end. any other card that associates 2 super types in this manner should also ##be in the end of the primitive to avoid abilities like changling thinking that "forest" is a creature type. [card] From c0737c40a7220344802dd866160605dc7fd635c1 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Fri, 1 Jul 2016 01:01:45 +0800 Subject: [PATCH 2/2] Update Changes --- CHANGELOG.md | 4 ++++ projects/mtg/bin/Res/sets/primitives/borderline.txt | 11 +++++++++++ 2 files changed, 15 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4540bd633..8cbfb416a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,10 @@ ## [latest-master] (https://github.com/WagicProject/wagic/tree/latest-master) #### 6/30/16 +- *Merged pull-request:* Sorted Primitives [#\711] (https://github.com/WagicProject/wagic/pull/711) ([kevlahnota](https://github.com/kevlahnota)) + +- *Merged pull-request:* Add Shackle Ability [#\710] (https://github.com/WagicProject/wagic/pull/710) ([kevlahnota](https://github.com/kevlahnota)) + - *Merged pull-request:* Fix Cascade, Crash fix on lastController and some corrections [#\709] (https://github.com/WagicProject/wagic/pull/709) ([kevlahnota](https://github.com/kevlahnota)) #### 6/29/16 diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index a2ab7dfd3..2b2e2c3ba 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -106,6 +106,17 @@ mana={5}{U} type=Sorcery [/card] [card] +name=Hypergenesis +color=green +restriction=turn:200 +mana={0} +suspend(3)={1}{g}{g} +auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ controller +auto=ability$! moveto(ownerbattlefield) notatarget(artifact,creature,enchantment,land|myhand) !$ opponent +text=Suspend 3—{1}{G}{G} (Rather than cast this card from your hand, pay {1}{G}{G} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. +type=Sorcery +[/card] +[card] name=Ivy Seer auto={2}{G}{T}:foreach(*[green]|myhand) 1/1 target(creature) text={2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.