Erwan
- Added "stack" as a zone in the perser - Added "fizzle" keyword in the parser for counterspells
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@@ -510,7 +510,6 @@ void ActionStack::Update(float dt){
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unpackDamageStacks();
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for (int i = 0; i < mCount ; i++){
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Interruptible * current = (Interruptible *)mObjects[i];
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OutputDebugString("OH MY GOD, TAARGET MODE!\n");
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if (tc->canTarget(current)){
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if (mObjects[mCurr]) mObjects[mCurr]->Leaving(PSP_CTRL_UP);
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current->display = 1;
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