fixed a line that PSPsdk didnt like.

This commit is contained in:
omegablast2002@yahoo.com
2010-10-21 16:17:27 +00:00
parent 18ff503bd9
commit 42dca6dd88
+1 -1
View File
@@ -200,7 +200,7 @@ int AIAction::getEfficiency(){
{ {
MTGCardInstance * _target = (MTGCardInstance *)(a->target); MTGCardInstance * _target = (MTGCardInstance *)(a->target);
efficiency = 10;//starts out low to avoid spamming it when its not needed. efficiency = 10;//starts out low to avoid spamming it when its not needed.
if (!_target->regenerateTokens && g->getCurrentGamePhase() == Constants::MTG_PHASE_COMBATBLOCKERS && (_target->defenser || _target->blockers.size()) && _target->preventable < 2 || (_target->canBlock()||_target->canAttack()) && _target->preventable < 2){ if ((!_target->regenerateTokens && g->getCurrentGamePhase() == Constants::MTG_PHASE_COMBATBLOCKERS && (_target->defenser || _target->blockers.size())) || ((_target->canBlock()||_target->canAttack()) && _target->preventable < 2)){
efficiency = 95;//increase this chance to be used in combat. efficiency = 95;//increase this chance to be used in combat.
} }
if (_target->preventable > 2){ if (_target->preventable > 2){