Erwan
- Fix the rest of issue 29 for PSP
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@@ -129,10 +129,13 @@ void GuiGameZone::Render(){
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JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
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JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[11];
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char buffer[11];
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int mAlpha = (int)(actA);
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sprintf(buffer,"%i", zone->nb_cards);
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sprintf(buffer,"%i", zone->nb_cards);
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mFont->SetColor(ARGB((int)(actA),0,0,0));
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mFont->SetColor(ARGB(mAlpha,0,0,0));
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mFont->DrawString(buffer, x0+1, actY+1);
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mFont->DrawString(buffer, x0+1, actY+1);
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mFont->SetColor(ARGB(actA > 120 ? 255: (int)(actA),255,255,255));
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if (actA > 120) mAlpha = 255;
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mFont->SetColor(ARGB(mAlpha,255,255,255));
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fprintf(stderr, "%i\n", mAlpha);
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mFont->DrawString(buffer, x0, actY);
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mFont->DrawString(buffer, x0, actY);
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