Update some items
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@@ -780,6 +780,11 @@ void GameStateMenu::Render()
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else
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sprintf(text, "%s", _("LOADING...").c_str());
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}
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//rectangle
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renderer->FillRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(225,5,5,5));
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//renderer->FillRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(25,205,0,0));
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renderer->DrawRect(0, SCREEN_HEIGHT - 50, SCREEN_WIDTH + 1.5f, mFont->GetHeight(),ARGB(200, 204, 153, 0));
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//end
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mFont->SetColor(ARGB(170,0,0,0));
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mFont->DrawString(text, SCREEN_WIDTH / 2 + 2, SCREEN_HEIGHT - 50 + 2, JGETEXT_CENTER);
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mFont->SetColor(ARGB(255,255,255,255));
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