diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index fc6f1e1e1..a92d8c65b 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -12855,7 +12855,7 @@ mana={3}{G}{G}{G} type=Creature subtype=Thallid auto=@each my upkeep:counter(0/0,1,Spore) -auto={C(0/0,-3,Spore)}:regenerat +auto={C(0/0,-3,Spore)}:regenerate power=6 toughness=3 [/card] @@ -14274,9 +14274,9 @@ toughness=2 [card] name=Fungal Bloom text={G}{G}: Put a spore counter on target Fungus. -mana={G} +mana={G}{G} type=Enchantment -auto={G}:counter(0/0,1,Spore) target(fungus) +auto={G}{G}:counter(0/0,1,Spore) target(fungus) [/card] [card] name=Fungusaur @@ -36135,6 +36135,99 @@ power=2 toughness=2 [/card] [card] +name=Spike Breeder +text=Spike Breeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield. +mana={3}{G} +type=Creature +subtype=Spike +auto=counter(1/1,3) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={2}{C(1/1,-1)}:token(Spike,creature spike, 1/1,green) +power=0 +toughness=0 +[/card] +[card] +name=Spike Colony +text=Spike Colony enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature. +mana={G} +type=Creature +subtype=Spike Colony +auto=counter(1/1,4) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +power=0 +toughness=0 +[/card] +[card] +name=Spike Drone +text=Spike Drone enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature. +mana={G} +type=Creature +subtype=Spike Drone +auto=counter(1/1,1) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +power=0 +toughness=0 +[/card] +[card] +name=Spike Feeder +text=Spike Feeder enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Feeder: You gain 2 life. +mana={1}{G}{G} +type=Creature +subtype=Spike +auto=counter(1/1,2) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={C(1/1,-1)}:life:2 +power=0 +toughness=0 +[/card] +[card] +name=Spike Hatcher +text=Spike Hatcher enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. +mana={6}{G} +type=Creature +subtype=Spike +auto=counter(1/1,6) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={1}{C(1/1,-1)}:regenerate +power=0 +toughness=0 +[/card] +[card] +name=Spike Soldier +text=Spike Soldier enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn. +mana={2}{G}{G} +type=Creature +subtype=Spike Soldier +auto=counter(1/1,3) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={C(1/1,-1)}:2/2 +power=0 +toughness=0 +[/card] +[card] +name=Spike Tiller +text=Spike Tiller enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. -- {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. +mana={3}{G}{G} +type=Creature +subtype=Spike +auto=counter(1/1,3) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +auto={2}{C(1/1,-1)}:target(land) becomes(Creature,2/2,green) && counter(1/1) +power=0 +toughness=0 +[/card] +[card] +name=Spike Worker +text=Spike Worker enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature. +mana={2{G} +type=Creature +subtype=Spike +auto=counter(1/1,2) +auto={2}{C(1/1,-1)}:counter(1/1) target(creature) +power=0 +toughness=0 +[/card] +[card] name=Spinal Villain auto={T}:destroy target(creature[blue]) text={T}: Destroy target blue creature.