From 0e95444552f98e4687db9f0d07a2eb5de05db1cc Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Thu, 18 Aug 2016 20:02:02 +0800 Subject: [PATCH] added the EMN cards --- projects/mtg/bin/Res/sets/primitives/mtg.txt | 1842 ++++++++++++++++-- 1 file changed, 1727 insertions(+), 115 deletions(-) diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index cfb0a9ae9..4e249fd27 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,6 +1,17 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - kevlahnota 8-17-2016 +#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - kevlahnota 8-18-2016 +[card] +name=Abandon Reason +target=creature +auto=1/0 ueot +auto=first strike +abilities=madness +autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Up to two target creatures each get +1/+0 and gain first strike until end of turn. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R} +type=Instant +[/card] [card] name=Abandoned Outpost auto=tap(noevent) @@ -117,6 +128,16 @@ mana={U}{S(*[blue]|mybattlefield)} type=Instant [/card] [card] +name=Abolisher of Bloodlines +abilities=flying +auto=target(opponent) ability$!name(sacrifice) notatarget(<3>creature|mybattlefield) sacrifice!$ targetedplayer +text=Flying -- When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. +type=Creature +subtype=Eldrazi Vampire +power=6 +toughness=5 +[/card] +[card] name=Abolish target=artifact,enchantment other={discard(plains|myhand)} name(Discard a Plains) @@ -270,7 +291,7 @@ subtype=Aura [/card] [card] name=Abundant Maw -auto=if casted(this) then target(opponent) life:-3 && life:3 controller +autostack=if casted(this) then target(opponent) life:-3 && life:3 controller text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. mana={8} other={emerge}{6}{B} name(Emerge) @@ -858,6 +879,17 @@ power=2 toughness=2 [/card] [card] +name=Advanced Stitchwing +abilities=flying +autograveyard={2}{u}{discard(*|myhand)}{discard(*|myhand)}:moveTo(mybattlefield) and!(tap(noevent))! +text=Flying -- {2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped. +mana={3}{U}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=4 +[/card] +[card] name=Advent of the Wurm auto=token(Wurm,creature wurm, 5/5,green,trample) text=Put a 5/5 green Wurm creature token with trample onto the battlefield. @@ -1283,7 +1315,7 @@ toughness=4 [/card] [card] name=Afflicted Deserter -uto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Killer) +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Werewolf Ransacker) text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. mana={3}{R} type=Creature @@ -2247,6 +2279,16 @@ power=1 toughness=1 [/card] [card] +name=Alchemist's Greeting +target=creature +auto=damage:4 +abilities=madness +autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Alchemist's Greeting deals 4 damage to target creature. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={4}{R} +type=Sorcery +[/card] +[card] name=Alchemist's Refuge auto={T}:Add{1} auto={G}{U}{T}:name(nonland cards have flash) all(*[-land]|myhand,mygraveyard,myexile) flash ueot @@ -6186,6 +6228,16 @@ mana={3}{R}{W} type=Enchantment [/card] [card] +name=Assembled Alphas +auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) damage:3 && all(trigger[from]) damage:3 targetController +text=Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller. +mana={5}{R} +type=Creature +subtype=Wolf +power=5 +toughness=5 +[/card] +[card] name=Assembly Hall auto={4}{T}:target(creature|myhand) transforms((,newability[moveTo(myhand) target(creature[share!name!]|mylibrary) oneshot])) text={4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal the card, and put it into your hand. Then shuffle your library. @@ -6735,6 +6787,16 @@ power=2 toughness=2 [/card] [card] +name=Aurora of Emrakul +abilities=flying, deathtouch +auto=@combat(attacking) source(this):life:-3 opponent +text=Flying, deathtouch -- Whenever Aurora of Emrakul attacks, each opponent loses 3 life. +type=Creature +subtype=Eldrazi Reflection +power=1 +toughness=4 +[/card] +[card] name=Auspicious Ancestor auto=@movedto(*[white]|stack):pay({1}) life:1 auto=@movedTo(this|mygraveyard) from(Battlefield):life:3 controller @@ -7745,6 +7807,18 @@ mana={1}{B}{R} type=Instant [/card] [card] +name=Backwoods Survivalists +abilities=trample +auto=while(restriction{delirium}) 1/1 +auto=while(restriction{delirium}) trample +text=Delirium — Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard. +mana={3}{G} +type=Creature +subtype=Human Warrior +power=4 +toughness=3 +[/card] +[card] name=Bad Moon auto=lord(creature[black]) 1/1 text=Black creatures get +1/+1. @@ -7800,18 +7874,6 @@ power=2 toughness=2 [/card] [card] -name=Balance -auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller -auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent -auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller -auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -text=Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. -mana={1}{W} -type=Sorcery -[/card] -[card] name=Balance of Power auto=foreach(*|opponenthand) if type(*|opponenthand)~morethan~type(*|myhand) then draw:1 text=If target opponent has more cards in hand than you, draw cards equal to the difference. @@ -7819,16 +7881,6 @@ mana={3}{U}{U} type=Sorcery [/card] [card] -name=Balancing Act -auto=if type(*|mybattlefield)~morethan~type(*|opponentbattlefield) then ability$! sacrifice notatarget(*|mybattlefield) !$ controller -auto=if type(*|opponentbattlefield)~morethan~type(*|mybattlefield) then ability$! sacrifice notatarget(*|mybattlefield) !$ opponent -auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller -auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -text=Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. -mana={2}{W}{W} -type=Sorcery -[/card] -[card] name=Balduvian Barbarians mana={1}{R}{R} type=Creature @@ -9563,6 +9615,18 @@ other={delve} name(Delve) type=Instant [/card] [card] +name=Bedlam Reveler +autohand=affinity(instant,sorcery|mygraveyard) reduce({1}) +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=reject all(*|myhand) && draw:3 +text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards. +mana={6}{R}{R} +type=Creature +subtype=Devil Horror +power=3 +toughness=4 +[/card] +[card] name=Bedlam auto=lord(creature) cantblock text=Creatures can't block. @@ -11510,6 +11574,13 @@ mana={1}{R} type=Instant [/card] [card] +name=Blood Mist +auto=@each my combatbegins:target(creature|mybattlefield) double strike ueot +text=At the beginning of combat on your turn, target creature you control gains double strike until end of turn. +mana={3}{R} +type=Enchantment +[/card] +[card] name=Blood Moon auto=lord(land[-basic]) loseabilities auto=lord(land[-basic]) transforms((mountain)) @@ -11667,6 +11738,16 @@ power=3 toughness=2 [/card] [card] +name=Bloodbriar +auto=@sacrificed(other *|mybattlefield):counter(1/1,1) all(this) +text=Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar. +mana={2}{G} +type=Creature +subtype=Plant Elemental +power=2 +toughness=3 +[/card] +[card] name=Bloodchief Ascension auto=@each endofturn foelost(2):may counter(0/0,1,Quest) auto=@movedTo(*|opponentgraveyard):this(counter{0/0.3.Quest}) life:-2 opponent && this(counter{0/0.3.Quest}) life:2 controller @@ -11894,6 +11975,19 @@ power=1 toughness=1 [/card] [card] +name=Bloodhall Priest +auto=target(creature,player) damage:2 +auto=@combat(attacking) source(this) restriction{type(*|myhand)~lessthan~1}:target(creature,player) damage:2 +abilities=madness +autoexile=restriction{discarded} pay({1}{b}{r}) name(pay 1BR to cast) activate name(pay 1BR to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player. -- Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{B}{R} +type=Creature +subtype=Vampire Cleric +power=4 +toughness=4 +[/card] +[card] name=Bloodhunter Bat auto=ability$!choice life:-2 target(player) && life:2 controller!$ controller abilities=flying @@ -12735,6 +12829,16 @@ mana={2}{W} type=Instant [/card] [card] +name=Bold Impaler +auto={2}{R}:+2/0 ueot +text={2}{R}: Bold Impaler gets +2/+0 until end of turn. +mana={R} +type=Creature +subtype=Vampire Knight +power=1 +toughness=2 +[/card] +[card] name=Boldwyr Heavyweights abilities=trample auto=ability$!name(fetch creature) target(creature|mylibrary) moveto(mybattlefield)!$ opponent @@ -13011,6 +13115,15 @@ mana={U}{U} type=Instant [/card] [card] +name=Boon of Emrakul +target=creature +auto=teach(creature) +3/-3 +text=Enchant creature -- Enchanted creature gets +3/-3. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Boon of Erebos target=creature auto=2/0 @@ -13891,6 +14004,16 @@ power=3 toughness=3 [/card] [card] +name=Brazen Wolves +auto=@combat(attacking) source(this):+2/0 ueot +text=Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. +mana={2}{R} +type=Creature +subtype=Wolf +power=2 +toughness=3 +[/card] +[card] name=Breach target=creature auto=2/0 @@ -15756,6 +15879,13 @@ toughness=1 color=blue [/card] [card] +name=Campaign of Vengeance +auto=@combat(attacking) source(creature|myBattlefield):life:-1 opponent && life:1 controller +text=Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. +mana={3}{W}{B} +type=Enchantment +[/card] +[card] name=Cancel target=*|stack auto=fizzle @@ -16702,6 +16832,16 @@ mana={3}{W}{W} type=Enchantment [/card] [card] +name=Cathar's Shield +auto=teach(creature) vigilence +auto=teach(creature) 0/3 +auto={3}:equip +text=Equipped creature gets +0/+3 and has vigilance. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={0} +type=Artifact +subtype=Equipment +[/card] +[card] name=Cathartic Adept auto={T}:deplete:1 target(player) text={T}: Target player puts the top card of his or her library into his or her graveyard. @@ -17105,6 +17245,15 @@ power=2 toughness=2 [/card] [card] +name=Cemetery Recruitment +target=creature|mygraveyard +auto=teach(zombie) draw:1 +auto=moveto(myhand) +text=Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Cenn's Enlistment auto=token(Kithkin Soldier,creature kithkin soldier,1/1,white)*2 retrace={3}{W}{S(land|myhand)} @@ -17413,6 +17562,16 @@ power=2 toughness=2 [/card] [card] +name=Certain Death +target=creature +auto=destroy +auto=life:2 +auto=life:-2 targetController +text=Destroy target creature. Its controller loses 2 life and you gain 2 life. +mana={5}{B} +type=Sorcery +[/card] +[card] name=Cerulean Sphinx abilities=flying auto={U}:moveto(mylibrary) && shuffle @@ -17571,7 +17730,7 @@ type=Artifact [/card] [card] name=Chalice of Life -auto={t}:life:1 $$ if compare(lifetotal)~morethan~29 then flip(Chalice of Death) +auto={t}:life:1 && if compare(lifetotal)~morethan~29 then flip(Chalice of Death) text={T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. mana={3} type=Artifact @@ -18375,6 +18534,16 @@ power=1 toughness=1 [/card] [card] +name=Chilling Grasp +target=creature +auto=freeze +abilities=madness +autoexile=restriction{discarded} pay({3}{u}) name(pay 3u to cast) activate name(pay 3u to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. -- Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{U} +type=Instant +[/card] +[card] name=Chilling Shade abilities=flying auto={i}:1/1 @@ -18462,6 +18631,18 @@ type=Artifact subtype=Equipment [/card] [card] +name=Chittering Host +abilities=haste +auto=all(other creature|myBattlefield) menace ueot +auto=all(other creature|myBattlefield) 1/0 ueot +auto=meldfrom(Graf Rats|Midnight Scavengers) +text=Haste -- Menace (This creature can't be blocked except by two or more creatures.) -- When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn. +type=Creature +subtype=Eldrazi Horror +power=5 +toughness=6 +[/card] +[card] name=Chittering Rats auto=target(opponent) ability$!name(put on top) target(*|myhand) moveTo(ownerlibrary) !$ targetedplayer text=When Chittering Rats enters the battlefield, target opponent puts a card from his or her hand on top of his or her library. @@ -18526,6 +18707,17 @@ mana={2}{W} type=Instant [/card] [card] +name=Choking Restraints +target=creature +auto=cantattack +auto=cantblock +auto={3}{w}{w}{s}:sacrifice all(mytgt) +text=Enchant creature -- Enchanted creature can't attack or block. -- {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature. +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Choking Sands target=land[-swamp] auto=teach(land[-basic]) damage:2 targetcontroller @@ -19287,6 +19479,15 @@ mana={R} type=Sorcery [/card] [card] +name=Clear Shot +target=creature +auto=1/1 ueot +auto=transforms((,newability[dynamicability target(creature|opponentBattlefield)])) forever +text=Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. +mana={2}{G} +type=Instant +[/card] +[card] name=Clear target=enchantment auto=destroy @@ -20710,6 +20911,15 @@ mana={X}{U} type=Instant [/card] [card] +name=Conduit of Emrakul +auto=@combat(attacking) source(this):tranforms((,newability[@next my secondmain:add{c}{c})) forever +text=Whenever Conduit of Emrakul attacks, add {C}{C} to your mana pool at the beginning of your next main phase this turn. +type=Creature +subtype=Eldrazi Werewolf +power=5 +toughness=4 +[/card] +[card] name=Conduit of Ruin alias=401847 auto=may moveto(myhand) target(creature[colorless;manacost>=7]|mylibrary) @@ -20722,6 +20932,17 @@ power=5 toughness=5 [/card] [card] +name=Conduit of Storms +auto=@combat(attacking) source(this):tranforms((,newability[@next my secondmain:add{r})) forever +auto={3}{r}{r}:flip(Conduit of Emrakul) +text=Whenever Conduit of Storms attacks, add {R} to your mana pool at the beginning of your next main phase this turn. -- {3}{R}{R}: Transform Conduit of Storms. +mana={2}{R} +type=Creature +subtype=Werewolf Horror +power=2 +toughness=3 +[/card] +[card] name=Confessor auto=@discarded(*|hand):may life:1 controller text=Whenever a player discards a card, you may gain 1 life. @@ -21087,6 +21308,13 @@ text=Whenever a creature deals combat damage to you, that creature's controller type=Land [/card] [card] +name=Contingency Plan +auto=reveal:5 optionone name(Discard cards) target(*|reveal) moveto(mygraveyard) optiononeend optiontwo name(put on top) target(<5>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Contradict target=*|stack auto=fizzle @@ -21786,6 +22014,16 @@ power=3 toughness=3 [/card] [card] +name=Courageous Outrider +auto=reveal:4 optionone name(Get a Human card) target(<1>*[human]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend +text=When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order. +mana={3}{W} +type=Creature +subtype=Human Scout +power=3 +toughness=4 +[/card] +[card] name=Courier Griffin abilities=flying auto=choice life:2 controller @@ -22527,6 +22765,14 @@ mana={G}{S(land|mybattlefield)} type=Instant [/card] [card] +name=Crop Sigil +auto=@each my upkeep:may deplete:1 +auto=while(restriction{delirium}) {2}{g}{s}:target(creature|mygraveyard) transforms((,newability[moveto(myhand)],newability[target(land|mygraveyard) moveto(myhand)])) forever +text=At the beginning of your upkeep, you may put the top card of your library into your graveyard. -- Delirium — {2}{G}, Sacrifice Crop Sigil: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate this ability only if there are four or more card types among cards in your graveyard. +mana={G} +type=Enchantment +[/card] +[card] name=Crosis, the Purger abilities=flying auto=@combatdamagefoeof(player) from(this):pay({2}{B}) activatechooseacolor all(*[chosencolor]|opponenthand) reject activatechooseend @@ -22586,6 +22832,16 @@ power=1 toughness=1 [/card] [card] +name=Crossroads Consecrator +auto={g}{t}:target(human[attacking]) 1/1 ueot +text={G}, {T}: Target attacking Human gets +1/+1 until end of turn. +mana={G} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] name=Crosstown Courier auto=@combatdamagefoeof(player) from(this):deplete:thatmuch opponent auto=@combatdamageof(player) from(this):deplete:thatmuch controller @@ -23168,6 +23424,17 @@ power=0 toughness=0 [/card] [card] +name=Cryptbreaker +auto={b}{1}{T}{discard(*|myhand)}:token(Zombie,Creature Zombie,2/2,black) +auto={T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}{T(creature[Zombie]|myBattlefield)}:draw:1 controller && life:-1 controller +text={1}{B}, {T}, Discard a card: Put a 2/2 black Zombie creature token onto the battlefield. -- Tap three untapped Zombies you control: You draw a card and you lose 1 life. +mana={B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Cryptic Cruiser auto={2}{u}{discard(*|opponentexile)}:tap target(creature) text=Devoid (This card has no color.) -- {2}{U}, Put a card an opponent owns from exile into that player's graveyard: Tap target creature. @@ -23178,6 +23445,19 @@ power=3 toughness=3 [/card] [card] +name=Cryptolith Fragment +auto={T}:add{G} +auto={T}:add{R} +auto={T}:add{U} +auto={T}:add{B} +auto={T}:add{W} +auto=tap(noevent) +auto=@each my upkeep:this(controllerlife < 11) this(opponentlife < 11) flip(Aurora of Emrakul) +text=Cryptolith Fragment enters the battlefield tapped. -- {T}: Add one mana of any color to your mana pool. Each player loses 1 life. -- At the beginning of your upkeep, if each player has 10 or less life, transform Cryptolith Fragment. +mana={3} +type=Artifact +[/card] +[card] name=Cryptolith Rite auto=lord(creature|mybattlefield) transforms((,newability[{T}:add{G}],newability[{T}:add{U}],newability[{T}:add{R}],newability[{T}:add{B}],newability[{T}:add{W}])) text=Creatures you control have "{T}: Add one mana of any color to your mana pool." @@ -23358,6 +23638,15 @@ power=3 toughness=3 [/card] [card] +name=Cultist's Staff +auto=teach(creature) 2/2 +auto={3}:equip +text=Equipped creature gets +2/+2. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Cultivate auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library. @@ -24371,6 +24660,15 @@ mana={B} type=Instant [/card] [card] +name=Dark Salvation +target=player +auto=token(Zombie,Creature Zombie,2/2,black)*xx targetedplayer +auto=ability$!name(Darkness) target(creature|Battlefield) foreach(zombie|myBattlefield) -1/-1!$ targetedplayer +text=Target player puts X 2/2 black Zombie creature tokens onto the battlefield, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls. +mana={X}{X}{B} +type=Sorcery +[/card] +[card] name=Dark Supplicant auto={T}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}{S(cleric|myBattlefield)}:moveTo(mybattlefield) target(scion of darkness|myhand,mylibrary,mygraveyard) text={T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle it. @@ -24982,6 +25280,16 @@ power=3 toughness=3 [/card] [card] +name=Dawn Gryff +abilities=flying +text=Flying +mana={2}{W} +type=Creature +subtype=Hippogriff +power=2 +toughness=2 +[/card] +[card] name=Dawn of the Dead auto=@each my upkeep:life:-1 controller auto=@each my upkeep:may target(creature|mygraveyard) moveTo(mybattlefield) && transforms((,newability[phaseaction[endofturn once] moveTo(exile)],haste)) ueot @@ -25928,7 +26236,7 @@ type=Sorcery [card] name=Decimator of the Provinces abilities=haste, trample -auto=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot +autostack=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste mana={10} other={emerge}{6}{G}{G}{G} name(Emerge) @@ -26897,6 +27205,13 @@ mana={7}{U}{U} type=Sorcery [/card] [card] +name=Deploy the Gatewatch +auto=name(Look) reveal:7 optionone name(Get 2 cards) target(<2>*[planeswalker]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. +mana={4}{W}{W} +type=Sorcery +[/card] +[card] name=Deploy to the Front auto=token(Soldier,Creature Soldier,1/1,white)*type:creature:battlefield text=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. @@ -26955,6 +27270,16 @@ power=2 toughness=1 [/card] [card] +name=Deranged Whelp +abilities=menace +text=Menace (This creature can't be blocked except by two or more creatures.) +mana={1}{R} +type=Creature +subtype=Wolf +power=2 +toughness=1 +[/card] +[card] name=Derelor auto=lord(*[black]|mycastingzone) altercost(black, +1) text=Black spells you cast cost {B} more to cast. @@ -27165,6 +27490,17 @@ mana={1}{R} type=Instant [/card] [card] +name=Desperate Sentry +auto=while(restriction{delirium}) +3/0 +auto=@movedTo(this|graveyard) from(battlefield):token(Eldrazi Horror) +text=When Desperate Sentry dies, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard. +mana={2}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=2 +[/card] +[card] name=Despise target=opponent auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[creature;planeswalker]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend @@ -28329,6 +28665,14 @@ mana={3}{U}{U} type=Enchantment [/card] [card] +name=Displace +target=creature|mybattlefield +auto=(blink) +text=Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. +mana={2}{U} +type=Instant +[/card] +[card] name=Displacement Wave auto=moveto(ownerhand) all(*[manacost<=X;-land]|battlefield) text=Return all nonland permanents with converted mana cost X or less to their owners' hands. @@ -28405,8 +28749,19 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Distemper of the Blood +target=creature +auto=2/2 ueot +auto=trample ueot +abilities=madness +autoexile=restriction{discarded} pay({r}) name(pay R to cast) activate name(pay R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Target creature gets +2/+2 and gains trample until end of turn. -- Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={1}{R} +type=Sorcery +[/card] +[card] name=Distended Mindbender -auto=if casted(this) then choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discard 3 or less) target(<1>*[manacost<4]]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*[manacost>3]]|reveal) moveto(ownerhand) and!(reject)! optiontwoend afterrevealed all(*|reveal) moveto(ownerhand) afterrevealedend revealend +autostack=if casted(this) then choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discard 3 or less) target(<1>*[manacost<4]]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*[manacost>3]]|reveal) moveto(ownerhand) and!(reject)! optiontwoend afterrevealed all(*|reveal) moveto(ownerhand) afterrevealedend revealend text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards. mana={8} other={emerge}{5}{B}{B} name(Emerge) @@ -28655,6 +29010,18 @@ power=4 toughness=4 [/card] [card] +name=Docent of Perfection +abilities=flying +auto=@movedto(instant,sorcery|mystack):token(Wizard,Creature Human Wizard,1/1,blue) +auto=while(restriction{type(wizard|myBattlefield)~morethan~3}) flip(Final Iteration) +text=Flying -- Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection. +mana={3}{U}{U} +type=Creature +subtype=Insect Horror +power=5 +toughness=4 +[/card] +[card] name=Dogged Hunter auto={T}:destroy target(creature[token]) text={T}: Destroy target creature token. @@ -29099,6 +29466,15 @@ mana={2}{B} type=Instant [/card] [card] +name=Drag Under +target=creature +auto=moveTo(ownerhand) +auto=draw:1 controller +text=Return target creature to its owner's hand. -- Draw a card. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Dragon Appeasement auto=phasealter(remove,draw,controller) auto=@sacrificed(creature|mybattlefield):name(draw) ability$!may draw:1!$ controller @@ -30287,6 +30663,17 @@ power=3 toughness=5 [/card] [card] +name=Drogskol Shieldmate +abilities=flash +auto=all(other creature|mybattlefield) 0/1 ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. +mana={2}{W} +type=Creature +subtype=Spirit Soldier +power=2 +toughness=3 +[/card] +[card] name=Dromad Purebred auto=@damaged(this):life:1 controller text=Whenever Dromad Purebred is dealt damage, you gain 1 life. @@ -30404,6 +30791,16 @@ power=2 toughness=3 [/card] [card] +name=Dronepack Kindred +abilities=trample +auto={1}:1/0 +text=Trample -- {1}: Dronepack Kindred gets +1/+0 until end of turn. +type=Creature +subtype=Eldrazi Werewolf +power=5 +toughness=7 +[/card] +[card] name=Droning Bureaucrats auto={0}{T}:name(X = 0) lord(creature[manacost=0]) cantattack && lord(creature[manacost=0]) cantblock auto={1}{T}:name(X = 1) lord(creature[manacost=1]) cantattack && lord(creature[manacost=1]) cantblock @@ -30988,6 +31385,17 @@ power=4 toughness=3 [/card] [card] +name=Dusk Feaster +abilities=flying +autohand=while(restriction{delirium}) altercost(colorless,-2) +text=Delirium — Dusk Feaster costs {2} less to cast if there are four or more card types among cards in your graveyard. -- Flying +mana={5}{B}{B} +type=Creature +subtype=Vampire +power=4 +toughness=5 +[/card] +[card] name=Dusk Imp abilities=flying text=Flying @@ -32167,7 +32575,7 @@ toughness=2 [card] name=Elder Deep-Fiend abilities=flash -auto=if casted(this) then target(*|battlefield) tap +autostack=if casted(this) then target(*|battlefield) tap text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents. mana={8} other={emerge}{5}{U}{U} name(Emerge) @@ -32298,6 +32706,13 @@ power=3 toughness=3 [/card] [card] +name=Eldrazi Horror +power=3 +toughness=2 +type=creature eldrazi horror +color=colorless +[/card] +[card] name=Eldrazi Monument auto=lord(creature|myBattlefield) 1/1 auto=lord(creature|mybattlefield) flying @@ -32333,6 +32748,14 @@ power=2 toughness=1 [/card] [card] +name=Eldritch Evolution +auto=target(creature[manacost<=storedmanacostplus2plusend]|mylibrary) moveto(mybattlefield) +auto=all(this) moveto(exile) +text=As an additional cost to cast Eldritch Evolution, sacrifice a creature. -- Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution. +mana={1}{G}{G}{s(creature|mybattlefield)} +type=Sorcery +[/card] +[card] name=Electric Eel auto=damage:1 controller auto={R}{R}:2/0 && damage:1 controller @@ -33558,6 +33981,25 @@ power=15 toughness=15 [/card] [card] +name=Emrakul's Evangel +auto={s(other creature[-eldrazi]|mybattlefield)}{s}{t}:token(Eldrazi Horror) +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 2) token(Eldrazi Horror)*2 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 3) token(Eldrazi Horror)*3 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 4) token(Eldrazi Horror)*4 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 5) token(Eldrazi Horror)*5 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 6) token(Eldrazi Horror)*6 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 7) token(Eldrazi Horror)*7 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 8)token(Eldrazi Horror)*8 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 9) token(Eldrazi Horror)*9 +auto={s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s(other creature[-eldrazi]|mybattlefield)}{s}{t}:Name(Sacrifice 10) token(Eldrazi Horror)*10 +text={T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield for each creature sacrificed this way. +mana={2}{G} +type=Creature +subtype=Human Horror +power=3 +toughness=2 +[/card] +[card] name=Emrakul's Hatcher auto=token(Eldrazi Spawn,Creature Eldrazi Spawn,0/1) and!( transforms((,newability[{S}:Add{1}])) forever )!*3 text=When Emrakul's Hatcher enters the battlefield, put three 0/1 colorless Eldrazi Spawn creatures onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool." @@ -33568,6 +34010,13 @@ power=3 toughness=3 [/card] [card] +name=Emrakul's Influence +auto=@movedto(creature[eldrazi;manacost>=7]|mystack):draw:2 +text=Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, draw two cards. +mana={2}{G}{G} +type=Enchantment +[/card] +[card] name=Enatu Golem auto=@movedTo(this|mygraveyard) from(myBattlefield):life:3 text=When Enatu Golem goes to the graveyard from the battlefield, you gain 3 life. @@ -34027,6 +34476,16 @@ power=1 toughness=1 [/card] [card] +name=Enlightened Maniac +auto=token(Eldrazi Horror) controller +text=When Enlightened Maniac enters the battlefield, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +mana={3}{U} +type=Creature +subtype=Human +power=0 +toughness=2 +[/card] +[card] name=Enlightened Tutor auto=Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(*[artifact;enchantment]|mylibrary) optionone name(choose card) target(*[artifact;enchantment]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(mylibrary)])) optiononeend revealend text=Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it. @@ -34613,6 +35072,15 @@ mana={U} type=Instant [/card] [card] +name=Erupting Dreadwolf +auto=@combat(attacking) source(mytgt):damage:2 target(creature,player) +text=Whenever Erupting Dreadwolf attacks, it deals 2 damage to target creature or player. +type=Creature +subtype=Eldrazi Werewolf +power=6 +toughness=4 +[/card] +[card] name=Escape Artist abilities=unblockable auto={U}{discard(*|myhand)}:moveTo(ownerhand) @@ -34923,7 +35391,7 @@ type=Sorcery [/card] [card] name=Eternal Scourge -autoexile={3}:castcard(normal) +abilities=canplayfromexile auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):all(this) moveto(exile) text=You may cast Eternal Scourge from exile. -- When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. mana={3} @@ -35815,6 +36283,27 @@ power=4 toughness=4 [/card] [card] +name=Extricator of Flesh +auto=lord(eldrazi|mybattlefield) vigilance +auto={2}{t}{s(creature[-eldrazi]|mybattlefield)}:token(Eldrazi Horror) controller +text=Eldrazi you control have vigilance. -- {2}, {T}, Sacrifice a non-Eldrazi creature: Put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +type=Creature +subtype=Eldrazi Horror +power=3 +toughness=5 +[/card] +[card] +name=Extricator of Sin +auto=may sacrifice target(*|mybattlefield) && token(Eldrazi Horror) controller +auto==@each upkeep restriction{delirium}:flip(Extricator of Flesh) +text=When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. -- Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=3 +[/card] +[card] name=Extruder auto={S(artifact|myBattlefield)}:counter(1/1,1) target(creature) auto=upcost[{4};next upkeep] sacrifice @@ -35837,6 +36326,16 @@ power=1 toughness=1 [/card] [card] +name=Exultant Cultist +auto=@movedTo(this|graveyard) from(battlefield):draw:1 +text=When Exultant Cultist dies, draw a card. +mana={2}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Eye for an Eye alias=1344 text=The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller. @@ -36209,6 +36708,26 @@ power=1 toughness=1 [/card] [card] +name=Faith Unbroken +auto=target(creature|opponentbattlefield) (blink)forsrc +auto=teach(creature) 2/2 +target=creature|mybattlefield +text=Enchant creature you control -- When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. -- Enchanted creature gets +2/+2. +mana={3}{W} +type=Enchantment +subtype=Aura +[/card] +[card] +name=Faithbearer Paladin +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={4}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=4 +[/card] +[card] name=Faithful Squire doublefaced=kamiflip auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki) @@ -36294,6 +36813,14 @@ power=2 toughness=2 [/card] [card] +name=Falkenrath Reaver +mana={1}{R} +type=Creature +subtype=Vampire +power=2 +toughness=2 +[/card] +[card] name=Falkenrath Torturer auto={S(creature[-human])}:name(sacrifice a non-human creature):flying auto={S(creature[human])}:name(sacrifice a human):flying && counter(1/1,1) @@ -37749,6 +38276,14 @@ power=3 toughness=3 [/card] [card] +name=Field Creeper +mana={2} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=1 +[/card] +[card] name=Field Marshal auto=lord(other soldier) 1/1 auto=lord(other soldier) first strike @@ -37797,6 +38332,16 @@ mana={1}{W}{U} type=Artifact [/card] [card] +name=Fiend Binder +auto=@combat(attacking) source(this):target(creature|opponentbattlefield) tap +text=Whenever Fiend Binder attacks, tap target creature defending player controls. +mana={3}{W} +type=Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] name=Fiend Hunter auto=may (blink)forsrc target(other creature|battlefield) text=When Fiend Hunter enters the battlefield, you may exile another target creature. -- When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control. @@ -37986,6 +38531,18 @@ mana={R}{R} type=Instant [/card] [card] +name=Final Iteration +abilities=flying +auto=@movedto(instant,sorcery|mystack):token(Wizard,Creature Human Wizard,1/1,blue) +auto=lord(wizard|mybattlefield) 2/1 +auto=lord(wizard|mybattlefield) flying +text=Flying -- Wizards you control get +2/+1 and have flying. -- Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. +type=Creature +subtype=Eldrazi Insect +power=6 +toughness=5 +[/card] +[card] name=Final Judgment auto=moveto(exile) all(creature) text=Exile all creatures. @@ -39876,6 +40433,17 @@ mana={G} type=Instant [/card] [card] +name=Fogwalker +auto=target(creature|opponentbattlefield) frozen +abilities=skulk +text=Skulk (This creature can't be blocked by creatures with greater power.) -- When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step. +mana={1}{U} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] name=Foil target=*|stack auto=fizzle @@ -40424,18 +40992,6 @@ text=Forsaken Sanctuary enters the battlefield tapped. -- {T}: Add {W} or {B} to type=Land [/card] [card] -name=Forsaken Wastes -abilities=nolifegain,nolifegainopponent -auto=@each my upkeep:life:-1 controller -auto=@each opponent upkeep:life:-1 opponent -auto=@targeted(this) from(*|mystack):life:-5 controller -auto=@targeted(this) from(*|opponentstack):life:-5 opponent -auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this) -text=Players can't gain life. -- At the beginning of each player's upkeep, that player loses 1 life. -- Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life. -mana={2}{B} -type=World Enchantment -[/card] -[card] name=Fortified Rampart abilities=defender text=Defender @@ -41464,6 +42020,17 @@ power=3 toughness=3 [/card] [card] +name=Furyblade Vampire +abilities=trample +auto=@each my combatbegins restriction{type(*|myhand)~morethan~0}:may target(*|myhand) reject && +3/0 ueot all(this) +text=Trample -- At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn. +mana={1}{R} +type=Creature +subtype=Vampire Berserker +power=1 +toughness=2 +[/card] +[card] name=Furyborn Hellkite abilities=flying auto=bloodthirst:6 @@ -41771,6 +42338,14 @@ mana={R} type=Instant [/card] [card] +name=Galvanic Bombardment +target=creature +auto=damage:type:Galvanic Bombardment:mygraveyardplus2plusend +text=Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard. +mana={R} +type=Instant +[/card] +[card] name=Galvanic Juggernaut abilities=mustattack,doesnotuntap auto=@movedto(other creature|graveyard) from(battlefield):untap @@ -42207,6 +42782,16 @@ text={T}: Add {1} to your mana pool. -- {2}{G}{W}, {T}: Put a +1/+1 counter on e type=Land [/card] [card] +name=Gavony Unhallowed +auto=@movedto(other creature|graveyard) from(mybattlefield):counter(1/1,1) +text=Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=4 +[/card] +[card] name=Gaze of Adamaro target=player auto=damage:type:*:targetedpersonshand @@ -42243,6 +42828,13 @@ power=3 toughness=2 [/card] [card] +name=Geier Reach Sanitarium +auto={T}:Add{C} +auto={2}{T}:name(draw & discard) draw:1 all(player) && transforms((,newability[ability$!notatarget(*|myhand) reject)!$ controller],newability[ability$!notatarget(*|myhand) reject)!$ opponent])) all(this) +text={T}: Add {C} to your mana pool. -- {2}, {T}: Each player draws a card, then discards a card. +type=Legendary Land +[/card] +[card] name=Geist of Saint Traft abilities=opponentshroud auto=@combat(attacking) source(this):token(Angel Token,Creature Angel,4/4,white,flying,battleready) and!( transforms((,newability[phaseaction[combatends once] moveto(exile)])) forever )! @@ -42254,6 +42846,28 @@ power=2 toughness=2 [/card] [card] +name=Geist of the Archives +abilities=defender +auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend +text=Defender -- At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={2}{U} +type=Creature +subtype=Spirit +power=0 +toughness=4 +[/card] +[card] +name=Geist of the Lonely Vigil +abilities=defender, flying +auto=while(restriction{delirium}) canattack +text=Defender, flying -- Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. +mana={1}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=3 +[/card] +[card] name=Geist of the Moors abilities=flying text=Flying @@ -42312,6 +42926,16 @@ mana={R} type=Instant [/card] [card] +name=Geist-Fueled Scarecrow +auto=lord(creature|mycastingzone) altercost(colorless,+1) +text=Creature spells you cast cost {1} more to cast. +mana={4} +type=Artifact Creature +subtype=Scarecrow +power=4 +toughness=4 +[/card] +[card] name=Geist-Honored Monk abilities=vigilance auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 @@ -43675,6 +44299,17 @@ power=2 toughness=2 [/card] [card] +name=Gisa and Geralf +auto=while(restriction{myturnonly}) {0}:target(zombie|mygraveyard) castcard(normal) limit:1 +auto=deplete:4 +text=When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard. -- During each of your turns, you may cast a Zombie creature card from your graveyard. +mana={2}{U}{B} +type=Legendary Creature +subtype=Human Wizard +power=4 +toughness=4 +[/card] +[card] name=Gisa's Bidding auto=token(Zombie,creature Zombie,2/2,black)*2 abilities=madness @@ -43684,6 +44319,17 @@ mana={2}{B}{B} type=Sorcery [/card] [card] +name=Gisela the Broken Blade +abilities=flying, first strike, lifelink +auto=@each my endofturn:target(Bruna the Fading Light) meld(Brisela Voice of Nightmares) +text=Flying, first strike, lifelink -- At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares. +mana={2}{W}{W} +type=Legendary Creature +subtype=Angel Horror +power=4 +toughness=3 +[/card] +[card] name=Gitaxian Probe target=player auto=name(look) target(*|targetedpersonshand) donothing @@ -44336,6 +44982,17 @@ power=2 toughness=2 [/card] [card] +name=Gnarlwood Dryad +abilities=deathtouch +auto=while(restriction{delirium}) 2/2 +text=Deathtouch -- Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard. +mana={G} +type=Creature +subtype=Dryad Horror +power=1 +toughness=1 +[/card] +[card] name=Gnat Alley Creeper auto=cantbeblockedby(creature[flying]) text=Gnat Alley Creeper can't be blocked by creatures with flying. @@ -46175,6 +46832,14 @@ mana={1}{W} type=Instant [/card] [card] +name=Graf Harvest +auto=lord(zombie|myBattlefield) menace +auto={3}{b}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) +text=Zombies you control have menace. (They can't be blocked except by two or more creatures.) -- {3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. +mana={B} +type=Enchantment +[/card] +[card] name=Graf Mole auto=@sacrificed(Clue|mybattlefield): life:3 text=Whenever you sacrifice a Clue, you gain 3 life. @@ -46185,6 +46850,16 @@ power=2 toughness=4 [/card] [card] +name=Graf Rats +auto=@each my combatbegins:target(Midnight Scavengers) meld(Chittering Host) +text=At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. +mana={1}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] name=Grafted Skullcap auto=@each my draw:draw:1 auto=@each my end:moveTo(graveyard) all(*|myhand) @@ -46302,6 +46977,14 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Grapple with the Past +auto=deplete:3 +auto=moveto(myhand) target(creature,land|mygraveyard) +text=Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand. +mana={1}{G} +type=Instant +[/card] +[card] name=Grappler Spider abilities=reach text=Reach (This creature can block creatures with flying.) @@ -47155,6 +47838,18 @@ mana={1}{B}{G} type=Enchantment [/card] [card] +name=Grim Flayer +abilities=trample +auto=@combatdamaged(player) from(this):reveal:3 optionone name(Put In Graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<3>*|reveal) moveto(ownerlibrary) optiontwoend revealend +auto=while(restriction{delirium}) 2/2 +text=Trample -- Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order. -- Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard. +mana={B}{G} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Grim Flowering auto=foreach(creature|mygraveyard) draw:1 text=Draw a card for each creature card in your graveyard. @@ -47360,6 +48055,15 @@ power=7 toughness=7 [/card] [card] +name=Grisly Anglerfish +auto={6}:all(creature|opponentbattlefield) mustattack ueot +text={6}: Creatures your opponents control attack this turn if able. +type=Creature +subtype=Eldrazi Fish +power=4 +toughness=5 +[/card] +[card] name=Grisly Salvage auto=reveal:5 optionone name(Get creature or land) target(creature,land|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend text=Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. @@ -47481,6 +48185,16 @@ power=4 toughness=3 [/card] [card] +name=Grizzled Angler +auto={t}:deplete:2 && if type(creature[colorless]|mygraveyard)~morethan~0 then flip(Grisly Anglerfish) +text={T}: Put the top two cards of your library into your graveyard. Then if there is a colorless creature card in your graveyard, transform Grizzled Angler. +mana={2}{U} +type=Creature +subtype=Human +power=2 +toughness=3 +[/card] +[card] name=Grizzled Leotau mana={G}{W} type=Creature @@ -47976,6 +48690,16 @@ power=4 toughness=5 [/card] [card] +name=Guardian of Pilgrims +auto=target(creature) 1/1 ueot +text=When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. +mana={1}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=2 +[/card] +[card] name=Guardian of Solitude auto=@movedTo(arcane,spirit|mystack):flying target(creature) ueot text=Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. @@ -48784,13 +49508,6 @@ power=2 toughness=3 [/card] [card] -name=Hammerheim -auto={t}:add{r} -auto={t}:name(lose all landwalk) target(creature) transforms((,newability[-forestwalk],newability[-islandwalk],newability[-mountainwalk],newability[-swampwalk],newability[-plainswalk],newability[-snowlandwalk],newability[-nonbasiclandwalk],newability[-legendarylandwalk],newability[-desertlandwalk],newability[-snowforestlandwalk],newability[-snowplainslandwalk],newability[-snowmountainlandwalk],newability[-snowislandlandwalk],newability[-snowswamplandwalk])) ueot -text={T}: Add {R} to your mana pool. -- -- {T}: Target creature loses all landwalk abilities until end of turn. -type=Legendary Land -[/card] -[card] name=Hammerheim Deadeye auto=destroy target(creature[flying]) auto=upcost[{5}{R};next upkeep] sacrifice @@ -48923,6 +49640,23 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Hanweir Battlements +auto={T}:Add{C} +auto={r}{3}{r}{t}:target(Hanweir Garrison) meld(Hanweir the Writhing Township) +text={T}: Add {C} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. -- {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township. +type=Land +[/card] +[card] +name=Hanweir Garrison +auto=@combat(attacking) source(this):token(Human,Creature Human,1/1,red,battleready)*2 +text=Whenever Hanweir Garrison attacks, put two 1/1 red Human creature tokens onto the battlefield tapped and attacking. -- (Melds with Hanweir Battlements.) +mana={2}{R} +type=Creature +subtype=Human Soldier +power=2 +toughness=3 +[/card] +[card] name=Hanweir Lancer auto=soulbond first strike abilities=soulbond @@ -48944,6 +49678,17 @@ power=2 toughness=2 [/card] [card] +name=Hanweir the Writhing Township +auto=meldfrom(Hanweir Battlements|Hanweir Garrison) +auto=@combat(attacking) source(this):token(Eldrazi Horror)*2 +abilities=haste, trample +text=Trample, haste -- Whenever Hanweir, the Writhing Township attacks, put two 3/2 colorless Eldrazi Horror creature tokens onto the battlefield tapped and attacking. +type=Legendary Creature +subtype=Eldrazi Ooze +power=7 +toughness=4 +[/card] +[card] name=Hanweir Watchkeep abilities=defender auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Bane of Hanweir) @@ -49064,6 +49809,14 @@ mana={2}{W}{W} type=Instant [/card] [card] +name=Harmless Offering +target=*|myBattlefield +auto=moveto(opponentbattlefield) +text=Target opponent gains control of target permanent you control. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Harmonic Convergence auto=moveTo(ownerLibrary) all(enchantment) text=Put all enchantments on top of their owners' libraries. @@ -49349,6 +50102,18 @@ mana={2}{B} type=Enchantment [/card] [card] +name=Haunted Dead +abilities=flying +auto=token(Spirit,Creature Spirit,1/1,white,flying) +autograveyard={1}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! +text=When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. +mana={3}{B} +type=Creature +subtype=Zombie +power=2 +toughness=2 +[/card] +[card] name=Haunted Fengraf auto={T}:Add{1} auto={3}{T}{S}:moverandom(creature) from(mygraveyard) to(myhand) @@ -50782,6 +51547,17 @@ mana={G}{W} type=Instant [/card] [card] +name=Heron's Grace Champion +abilities=flash, lifelink +auto=all(human|mybattlefield) 1/1 ueot && all(human|mybattlefield) lifelink ueot +text=Flash -- Lifelink -- When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. +mana={2}{G}{W} +type=Creature +subtype=Human Knight +power=3 +toughness=3 +[/card] +[card] name=Hero's Blade auto={4}:equip auto=3/2 @@ -52286,6 +53062,16 @@ power=3 toughness=3 [/card] [card] +name=Howling Chorus +abilities=strong +auto=@combatdamaged(player) from(this):token(Eldrazi Horror) +text=Creatures with power less than Howling Chorus's power can't block it. -- Whenever Howling Chorus deals combat damage to a player, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +type=Creature +subtype=Eldrazi Werewolf +power=3 +toughness=5 +[/card] +[card] name=Howling Fury target=creature auto=4/0 @@ -53245,16 +54031,6 @@ power=4 toughness=3 [/card] [card] -name=Ichneumon Druid -auto=@movedto(instant|opponentstack) restriction{thisturn(instant|opponentstack)~morethan~1}:damage:4 opponent -text=Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to him or her. -mana={1}{G}{G} -type=Creature -subtype=Human Druid -power=1 -toughness=1 -[/card] -[card] name=Ichor Explosion target=creature|myBattlefield auto=all(creature) -storedpower/-storedpower @@ -53780,6 +54556,18 @@ type=Enchantment subtype=Aura [/card] [card] +##this might not work as expected below. +name=Imprisoned in the Moon +auto=teach(*) transforms((,newability[loseabilities],newability[losesubtypesof(planeswalker)],colorless)) +auto=teach(*) transforms((,newability[loseabilities],newability[losesubtypesof(creature)],colorless)) +auto=teach(*) transforms((,Land,newability[{T}:Add{C}],colorless)) +target=creature,land,planeswalker +text=Enchant creature, land, or planeswalker -- Enchanted permanent is a colorless land with "{T}: Add {C} to your mana pool" and loses all other card types and abilities. +mana={2}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Impromptu Raid auto={2}{rg}:reveal:1 optionone target(creature|reveal) transforms((,newability[moveto(mybattlefield)],treason,haste)) forever optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend text={2}{(r/g)}: Reveal the top card of your library. If it isn't a creature card, put it into your graveyard. Otherwise, put that card onto the battlefield. That creature has haste. Sacrifice it at the beginning of the next end step. @@ -53903,6 +54691,15 @@ power=2 toughness=2 [/card] [card] +name=Incendiary Flow +target=creature,player +auto=teach(creature) exiledeath ueot +auto=damage:3 +text=Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +mana={1}{R} +type=Sorcery +[/card] +[card] name=Incendiary target=creature auto=@each my upkeep:may counter(0/0,1,Fuse) @@ -54450,6 +55247,16 @@ mana={2}{U} type=Instant [/card] [card] +name=Ingenious Skaab +auto=@movedTo(*[-creature]|mystack):1/1 ueot +text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- {U}: Ingenious Skaab gets +1/-1 until end of turn. +mana={2}{U} +type=Creature +subtype=Zombie Horror +power=2 +toughness=3 +[/card] +[card] name=Ingenious Thief abilities=flying auto=name(look at opponents hand) target(*|opponenthand) donothing ueot @@ -54682,6 +55489,17 @@ mana={1}{W} type=Instant [/card] [card] +name=Insatiable Gorgers +abilities=madness,mustattack +autoexile=restriction{discarded} pay({3}{r}) name(pay 3R to cast) activate name(pay 3R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Insatiable Gorgers attacks each combat if able. -- Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={2}{R}{R} +type=Creature +subtype=Vampire Berserker +power=5 +toughness=3 +[/card] +[card] name=Insatiable Harpy abilities=flying,lifelink text=Flying -- Lifelink. @@ -55282,6 +56100,16 @@ power=5 toughness=4 [/card] [card] +name=Ironclad Slayer +auto=may moveto(myhand) target(aura,equipment|mygraveyard) +text=When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand. +mana={2}{W} +type=Creature +subtype=Human Warrior +power=3 +toughness=2 +[/card] +[card] name=Ironclaw Buzzardiers auto=cantbeblockerof(creature[power>=2]) auto={R}:flying @@ -55353,6 +56181,14 @@ power=1 toughness=1 [/card] [card] +name=Ironwright's Cleansing +target=artifact,enchantment +auto=moveto(exile) +text=Exile target artifact or enchantment. +mana={2}{W} +type=Sorcery +[/card] +[card] name=Irradiate target=creature auto=foreach(artifact|myBattlefield) -1/-1 @@ -55399,6 +56235,18 @@ power=1 toughness=1 [/card] [card] +name=Ishkanah, Grafwidow +abilities=reach +auto=if delirium then token(Spider,creature spider,1/2,green,reach)*3 +auto={6}{b}:target(opponent) life:-type:spider:mybattlefield +text=Reach -- Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield. -- {6}{B}: Target opponent loses 1 life for each Spider you control. +mana={4}{G} +type=Legendary Creature +subtype=Spider +power=3 +toughness=5 +[/card] +[card] name=Island Fish Jasconius abilities=islandhome,doesnotuntap auto={U}{U}{U}:untap myUpkeepOnly @@ -55486,7 +56334,7 @@ toughness=3 [/card] [card] name=It of the Horrid Swarm -auto=if casted(this) then token(Insect,creature insect, 1/1,green)*2 +autostack=if casted(this) then token(Insect,creature insect, 1/1,green)*2 text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield. mana={8} other={emerge}{6}{G} name(Emerge) @@ -55507,6 +56355,15 @@ power=11 toughness=11 [/card] [card] +name=It That Rides as One +abilities=first strike, trample, lifelink +text=First strike, trample, lifelink +type=Creature +subtype=Eldrazi Horror +power=4 +toughness=4 +[/card] +[card] name=Ith, High Arcanist abilities=vigilance auto={t}:target(creature[attacking]) removefromcombat @@ -58563,6 +59420,16 @@ power=3 toughness=1 [/card] [card] +name=Kessig Prowler +auto={4}{g}:flip(Sinuous Predator) +text={4}{G}: Transform Kessig Prowler. +mana={G} +type=Creature +subtype=Werewolf Horror +power=2 +toughness=1 +[/card] +[card] name=Kessig Recluse abilities=reach,deathtouch text=Reach -- Deathtouch @@ -60226,7 +61093,7 @@ toughness=12 [card] name=Kozilek, the Great Distortion abilities=menace -autostack=if casted(this) then thisforeach(variable{phandcount}<7) draw:1 +auto=if casted(this) then thisforeach(variable{phandcount}<7) draw:1 auto={discard(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0} auto={discard(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0} auto={discard(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0} @@ -61070,6 +61937,16 @@ mana={B} type=Sorcery [/card] [card] +name=Laboratory Brute +auto=deplete:4 +text=When Laboratory Brute enters the battlefield, put the top four cards of your library into your graveyard. +mana={3}{U} +type=Creature +subtype=Zombie Horror +power=3 +toughness=3 +[/card] +[card] name=Laboratory Maniac abilities=cantmilllose auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame @@ -61466,7 +62343,7 @@ subtype=Aura [/card] [card] name=Lashweed Lurker -auto=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary) +autostack=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary) text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. mana={8} other={emerge}{5}{G}{U} name(Emerge) @@ -63117,6 +63994,17 @@ power=2 toughness=3 [/card] [card] +name=Liliana, the Last Hope +auto=counter(0/0,3,Loyalty) +auto={C(0/0,1,Loyalty)}:name(+1: dread) transforms((,newability[-2/-1])) uynt +auto={C(0/0,-2,Loyalty)}:name(-2: Deplete and fetch) deplete:2 && may moveto(myhand) target(creature|mygraveyard) +auto={C(0/0,-7,Loyalty)}:name(-7: Zombie Overrun) emblem transforms((,newability[@each my endofturn:token(-19707)*type:zombie:mybattlefieldplus2plusend controller])) forever dontremove +text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control." +mana={1}{B}{B} +type=Planeswalker +subtype=Liliana +[/card] +[card] name=Liliana's Caress auto=@discarded(*|opponenthand):life:-2 opponent text=Whenever an opponent discards a card, that player loses 2 life. @@ -63124,6 +64012,16 @@ mana={1}{B} type=Enchantment [/card] [card] +name=Liliana's Elite +auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic +text=Liliana's Elite gets +1/+1 for each creature card in your graveyard. +mana={2}{B} +type=Creature +subtype=Zombie +power=1 +toughness=1 +[/card] +[card] name=Liliana's Reaver abilities=deathtouch auto=@combatdamaged(player) from(this):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )! @@ -63809,6 +64707,17 @@ power=4 toughness=4 [/card] [card] +name=Lone Rider +abilities=first strike, lifelink +auto=@each endofturn restriction{compare(lifegain)~morethan~2}:flip(It That Rides as One) +text=First strike, lifelink -- At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. +mana={1}{W} +type=Creature +subtype=Human Knight +power=1 +toughness=1 +[/card] +[card] name=Lone Wolf of the Natterknolls auto=@movedTo(*|opponentstack):draw:2 auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hermit of the Natterknolls) @@ -63838,6 +64747,14 @@ text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana type=Land [/card] [card] +name=Long Road Home +target=creature +auto=(blink)ueot return(counter(1/1,1)) +text=Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it. +mana={1}{W} +type=Instant +[/card] +[card] name=Longbow Archer abilities=first strike,reach text=First strike; reach (This creature can block creatures with flying.) @@ -64652,6 +65569,13 @@ power=2 toughness=2 [/card] [card] +name=Lunar Force +auto=@movedto(*|opponentstack):all(trigger[to]) transforms((,newability[fizzle])) forever && sacrifice all(this) +text=When an opponent casts a spell, sacrifice Lunar Force and counter that spell. +mana={2}{U} +type=Enchantment +[/card] +[card] name=Lunar Mystic auto=@movedto(*[instant]|mystack):pay({1}) draw:1 text=Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. @@ -64672,6 +65596,16 @@ power=4 toughness=4 [/card] [card] +name=Lunarch Mantle +target=creature +auto=2/2 +auto=teach(creature) {1}{s(*|mybattlefield)}:flying ueot +text=Enchant creature -- Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn." +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Lunge target=creature auto=damage:2 @@ -64691,6 +65625,20 @@ power=4 toughness=4 [/card] [card] +name=Lupine Prototype +abilities=cantattack,cantblock +auto=while(restriction{type(*|myhand)~lessthan~1}) -cantblock +auto=while(restriction{type(*|myhand)~lessthan~1}) -cantattack +auto=while(restriction{type(*|opponenthand)~lessthan~1}) -cantblock +auto=while(restriction{type(*|opponenthand)~lessthan~1}) -cantattack +text=Lupine Prototype can't attack or block unless a player has no cards in hand. +mana={2} +type=Artifact Creature +subtype=Wolf Construct +power=5 +toughness=5 +[/card] +[card] name=Lure of Prey target=creature[green]|myhand auto=moveTo(mybattlefield) @@ -65603,6 +66551,15 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Make Mischief +auto=token(-410068) +target=creature,player +auto=damage:1 +text=Make Mischief deals 1 damage to target creature or player. Put a 1/1 red Devil creature token onto the battlefield. It has "When this creature dies, it deals 1 damage to target creature or player." +mana={2}{R} +type=Sorcery +[/card] +[card] name=Makeshift Mannequin target=creature|mygraveyard auto=moveto(mybattlefield) and!( transforms((,newability[counter(0/0.1.Mannequin)],newability[@targeted(this):this(counter{0/0.1.Mannequin}) sacrifice])) forever )! @@ -66734,6 +67691,17 @@ power=1 toughness=1 [/card] [card] +name=Markov Crusader +abilities=lifelink +auto=aslongas(other Vampire|myBattlefield) haste +text=Lifelink -- Markov Crusader has haste as long as you control another Vampire. +mana={4}{B} +type=Creature +subtype=Vampire Knight +power=4 +toughness=3 +[/card] +[card] name=Markov Dreadknight abilities=flying auto={2}{B}{discard(*|myhand)}:counter(1/1,2) @@ -67462,6 +68430,18 @@ power=3 toughness=2 [/card] [card] +name=Mausoleum Wanderer +abilities=flying +auto=@moveto(spirit|mybattlefield):1/1 ueot +auto={s}:target(instant,sorcery|opponentstack) transforms((,newability[pay[[{value:storedpower}]] name(pay {value} mana) donothing?fizzle])) forever +text=Flying -- Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn. -- Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. +mana={U} +type=Creature +subtype=Spirit +power=1 +toughness=1 +[/card] +[card] name=Maw of Kozilek auto={c}:2/-2 ueot text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) @@ -68134,6 +69114,17 @@ power=2 toughness=3 [/card] [card] +name=Mercurial Geists +abilities=flying +auto=@movedTo(instant,sorcery|mystack):3/0 ueot +text=Flying -- Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. +mana={2}{U}{R} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] name=Mercurial Kite abilities=flying auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen @@ -68714,6 +69705,16 @@ mana={X}{2}{B} type=Sorcery [/card] [card] +name=Midnight Scavengers +auto=may target(creature[manacost <=3]|mygraveyard) moveto(myhand) +text=When Midnight Scavengers enters the battlefield, you may return target creature card with converted mana cost 3 or less from your graveyard to your hand. -- (Melds with Graf Rats.) +mana={4}{B} +type=Creature +subtype=Human Rogue +power=3 +toughness=3 +[/card] +[card] name=Midsummer Revel auto=@each my upkeep:may counter(0/0,1,Verse) auto={G}{S}:thisforeach(counter{0/0.1.Verse}) token(Beast,Creature Beast,3/3,green) @@ -69303,6 +70304,13 @@ mana={4}{U}{U} type=Sorcery [/card] [card] +name=Mind's Dilation +auto=@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~equalto~1}:transforms((,newability[@movedto(*[-land]|opponentgraveyard) restriction{thisturn(*|opponentstack)~equalto~1}:all(trigger[to]) may castcard(normal)])) ueot && ingest:1 opponent +text=Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost. +mana={5}{U}{U} +type=Enchantment +[/card] +[card] name=Mind's Eye auto=@drawfoeof(player):pay({1}) draw:1 text=Whenever an opponent draws a card, you may pay {1}. If you do, draw a card. @@ -70427,7 +71435,7 @@ type=Sorcery [/card] [card] name=Mockery of Nature -auto=if casted(this) then may destroy target(artifact,enchantment) +autostack=if casted(this) then may destroy target(artifact,enchantment) text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment. mana={9} other={emerge}{7}{G} name(Emerge) @@ -71912,6 +72920,17 @@ power=3 toughness=3 [/card] [card] +name=Mournwillow +abilities=haste +auto=while(restriction{delirium}) all(creature[power<=2]) cantblock ueot +text=Haste -- Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. +mana={1}{B}{G} +type=Creature +subtype=Plant Skeleton +power=3 +toughness=2 +[/card] +[card] name=Mox Diamond auto=aslongas(land|myhand) reject target(land|myhand) oneshot && counter(0/0,-1,payment) auto=moveto(mygraveyard) notatarget(this|mybattlefield) @@ -71992,16 +73011,6 @@ power=1 toughness=1 [/card] [card] -name=Mtenda Lion -auto=@combat(attacking) source(this):name(pay 1 blue mana nodamage) ability$!pay[[{U}]] fog from(mystored)!$ opponent -text=Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. -mana={G} -type=Creature -subtype=Cat -power=2 -toughness=1 -[/card] -[card] name=Muck Rats mana={B} type=Creature @@ -72157,16 +73166,6 @@ power=3 toughness=3 [/card] [card] -name=Mundungu -auto={T}:name(counter spell) target(*|stack) transforms((,newability[pay[[{1}{L}]] name(pay 1 mana & 1 life) donothing?fizzle])) forever -text={T}: Counter target spell unless its controller pays {1} and 1 life. -mana={1}{U}{B} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] name=Murasa Pyromancer auto=may damage:type:ally:mybattlefield target(creature) auto=@movedTo(ally|mybattlefield):may damage:type:ally:mybattlefield target(creature) @@ -73502,6 +74501,18 @@ power=4 toughness=1 [/card] [card] +name=Nebelgast Herald +abilities=flash, flying +auto=target(creature|opponentBattlefield) tap +auto=@movedto(spirit|mybattlefield):target(creature|opponentBattlefield) tap +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -- Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls. +mana={2}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Neck Breaker abilities=trample auto=lord(creature[attacking]|mybattlefield) 1/0 @@ -74383,6 +75394,18 @@ power=2 toughness=1 [/card] [card] +name=Niblis of Frost +abilities=flying +auto=@movedTo(*[-creature]|mystack):1/1 ueot +auto=@movedTo(instant,sorcery|mystack):target(creature|opponentBattlefield) freeze +text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. +mana={2}{U}{U} +type=Creature +subtype=Spirit +power=3 +toughness=3 +[/card] +[card] name=Niblis of the Breath abilities=flying auto={U}{T}:may tap target(creature) @@ -75412,6 +76435,28 @@ power=2 toughness=2 [/card] [card] +name=Noose Constrictor +abilities=reach +auto={discard(*|myhand)}:1/1 ueot +text=Reach -- Discard a card: Noose Constrictor gets +1/+1 until end of turn. +mana={1}{G} +type=Creature +subtype=Snake +power=2 +toughness=2 +[/card] +[card] +name=Noosegraf Mob +auto=counter(1/1,5) +auto=@movedto(*|stack):this(counter{1/1.1}>0) transforms((,newability[counter(1/1.-1) all(this) ],newability[token(-370740) controller])) forever +text=Noosegraf Mob enters the battlefield with five +1/+1 counters on it. -- Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, put a 2/2 black Zombie creature token onto the battlefield. +mana={4}{B}{B} +type=Creature +subtype=Zombie +power=0 +toughness=0 +[/card] +[card] name=Norin the Wary auto=@movedTo(*|stack):(blink)ueot auto=@combat(attacking) source(creature):(blink)ueot @@ -76032,6 +77077,14 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Oath of Liliana +auto=ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice !$ opponent +auto=@each endofturn:if type(planeswalker[fresh]|mybattlefield)~morethan~0 then token(-370740) +text=When Oath of Liliana enters the battlefield, each opponent sacrifices a creature. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, put a 2/2 black Zombie creature token onto the battlefield. +mana={2}{B} +type=Legendary Enchantment +[/card] +[card] name=Oath of Mages auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then may damage:1 opponent auto=@each opponent upkeep:if compare(lifetotal)~morethan~compare(opponentlifetotal) then damage:1 controller @@ -76754,6 +77807,16 @@ power=2 toughness=1 [/card] [card] +name=Olivia's Dragoon +auto={discard(*|myhand)}:flying ueot +text=Discard a card: Olivia's Dragoon gains flying until end of turn. +mana={1}{B} +type=Creature +subtype=Vampire Berserker +power=2 +toughness=2 +[/card] +[card] name=Omega Myr mana={2} type=Artifact Creature @@ -78044,6 +79107,15 @@ type=Instant subtype=Arcane [/card] [card] +name=Otherworldly Outburst +target=creature +auto=1/0 ueot +auto=transforms((newability[@movedto(this|graveyard) from(battlefield):token(Eldrazi Horror)])) ueot +text=Target creature gets +1/+0 until end of turn. When that creature dies this turn, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +mana={R} +type=Instant +[/card] +[card] name=Outbreak other={discard(swamp|myhand)} name(Discard a Swamp) auto=chooseatype all(creature[chosentype]) -1/-1 chooseend @@ -79812,6 +80884,16 @@ type=Instant subtype=Trap [/card] [card] +name=Permeating Mass +auto=@combatdamaged(creature) from(this):all(trigger[to]) flip(Permeating Mass) +text=Whenever Permeating Mass deals combat damage to a creature, that creature becomes a copy of Permeating Mass. +mana={G} +type=Creature +subtype=Spirit +power=1 +toughness=3 +[/card] +[card] name=Pernicious Deed auto={0}{S}:name(X = 0) destroy all(artifact,creature,enchantment[manacost=0]) auto={1}{S}:name(X = 1) destroy all(artifact,creature,enchantment[manacost<=1]) @@ -82734,6 +83816,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Primal Druid +auto=@movedTo(this|graveyard) from(battlefield):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap(noevent))! +text=When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=3 +[/card] +[card] name=Primal Forcemage auto=@movedto(creature|myBattlefield):all(trigger) 3/3 ueot text=Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. @@ -83333,6 +84425,15 @@ mana={2} type=Artifact [/card] [card] +name=Prophetic Ravings +target=creature +auto=teach(creature) {t}{d(*|myhand)}:draw:1 +text=Enchant creature -- Enchanted creature has haste and "{T}, Discard a card: Draw a card." +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Prosperity auto=Draw:X controller auto=Draw:X opponent @@ -83416,6 +84517,15 @@ power=2 toughness=2 [/card] [card] +name=Prying Questions +target=opponent +auto=life:-3 targetedplayer +auto=ability$!moveto(ownerlibrary) notatarget(*|myhand)!$ targetedplayer +text=Target opponent loses 3 life and puts a card from his or her hand on top of his or her library. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Psionic Blast target=creature,player auto=damage:4 && damage:2 controller @@ -87804,13 +88914,6 @@ power=1 toughness=1 [/card] [card] -name=Reparations -auto=@targeted(creature|mybattlefield) from(*|opponentstack):may draw:1 controller -text=Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. -mana={1}{W}{U} -type=Enchantment -[/card] -[card] name=Repay in Kind auto=all(player) lifeset:lowestlifetotal text=Each player's life total becomes the lowest life total among all players. @@ -87826,6 +88929,13 @@ mana={X}{U} type=Instant [/card] [card] +name=Repel the Abominable +auto=preventAllCombatDamage from(creature[-human]) ueot +text=Prevent all damage that would be dealt this turn by non-Human sources. +mana={1}{W} +type=Instant +[/card] +[card] name=Repel the Darkness target=creature auto=tap @@ -88165,21 +89275,6 @@ power=3 toughness=4 [/card] [card] -name=Restore Balance -auto=if type(land|mybattlefield)~morethan~type(land|opponentbattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ controller -auto=if type(land|opponentbattlefield)~morethan~type(land|mybattlefield) then ability$! sacrifice notatarget(land|mybattlefield) !$ opponent -auto=if type(creature|mybattlefield)~morethan~type(creature|opponentbattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ controller -auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent -auto=if type(*|myhand)~morethan~type(*|opponenthand) then ability$! reject notatarget(*|myhand) !$ controller -auto=if type(*|opponenthand)~morethan~type(*|myhand) then ability$! reject notatarget(*|myhand) !$ opponent -color=white -mana={0} -restriction=turn:200 -suspend(6)={W} -text=Restore Balance is White - Suspend 6 - {W} (Rather than cast this card from your hand, pay {W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) -- Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. -type=Sorcery -[/card] -[card] name=Restore the Peace auto=all(creature[damager]) moveto(ownerhand) text=Return each creature that dealt damage this turn to its owner's hand. @@ -91349,6 +92444,14 @@ power=4 toughness=4 [/card] [card] +name=Ruthless Disposal +target=<2>creature +auto=-13/-13 ueot +text=As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature. -- Two target creatures each get -13/-13 until end of turn. +mana={4}{B}{S(creature|mybattlefield)}{discard(*|myhand)} +type=Sorcery +[/card] +[card] name=Ruthless Instincts auto=choice name(reach and deathtouch) target(creature[-attacking]) transforms((,newability[reach ueot],newability[deathtouch ueot],newability[untap])) ueot auto=choice name(+2/+2 and Trample) target(creature[attacking]) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot @@ -92101,6 +93204,18 @@ mana={4}{W} type=Instant [/card] [card] +name=Sanctifier of Souls +abilities=flying +auto=@movedto(other creature|mybattlefield):1/1 ueot +auto={2}{w}{E(creature|mygraveyard)}:token(Spirit,Creature Spirit,1/1,white,flying) +text=Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn. -- {2}{W}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] name=Sanctimony auto=@tappedformana(mountain|opponentbattlefield):may life:1 controller text=Whenever an opponent taps a Mountain for mana, you may gain 1 life. @@ -93709,6 +94824,14 @@ mana={7} type=Instant [/card] [card] +name=Scour the Laboratory +autohand=while(restriction{delirium}) altercost(colorless,-2) +auto=draw:3 +text=Delirium — Scour the Laboratory costs {2} less to cast if there are four or more card types among cards in your graveyard. -- Draw three cards. +mana={4}{U}{U} +type=Instant +[/card] +[card] name=Scoured Barrens auto=tap(noevent) auto=life:1 @@ -95381,6 +96504,17 @@ power=3 toughness=4 [/card] [card] +name=Selfless Spirit +abilities=flying +auto={s}:all(creature|mybattlefield) indestructible ueot +text=Flying -- Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn. +mana={1}{W} +type=Creature +subtype=Spirit Cleric +power=2 +toughness=1 +[/card] +[card] name=Selhoff Occultist auto=@movedTo(other creature|graveyard) from(battlefield):deplete:1 target(player) auto=@movedTo(this|graveyard) from(battlefield):deplete:1 target(player) @@ -97696,6 +98830,16 @@ mana={2}{G} type=Instant [/card] [card] +name=Shreds of Sanity +target=sorcery|mygraveyard +auto=moveto(myhand) +auto=target(*|myhand) reject +auto=all(this) moveto(exile) +text=Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Shrewd Hatchling auto={UR}:target(creature) ueot cantbeblockerof(this) auto=@movedTo(*[red]|mystack):counter(-1/-1,-1) @@ -97812,6 +98956,17 @@ power=3 toughness=2 [/card] [card] +name=Shrill Howler +abilities=strong +auto={5}{g}:flip(Howling Chorus) +text=Creatures with power less than Shrill Howler's power can't block it. -- {5}{G}: Transform Shrill Howler. +mana={2}{G} +type=Creature +subtype=Werewolf Horror +power=3 +toughness=1 +[/card] +[card] name=Shrine of Boundless Growth auto=@each my upkeep:counter(0/0,1,Charge) auto=@movedTo(*[green]|mystack):counter(0/0,1,Charge) @@ -98238,6 +99393,25 @@ power=4 toughness=5 [/card] [card] +name=Sigarda's Aid +auto=lord(Aura|myhand) flash +auto=lord(Equipment|myhand) flash +auto=@movedto(equipment|mybattlefield):may all(trigger[to]) retarget +text=You may cast Aura and Equipment spells as though they had flash. -- Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. +mana={W} +type=Enchantment +[/card] +[card] +name=Sigardian Priest +auto={1}{t}:tap target(creature[-human]) +text={1}, {T}: Tap target non-Human creature. +mana={1}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=2 +[/card] +[card] name=Sight of the Scalelords auto=@each my combatbegins restriction{type(creature[toughness>=4]|mybattlefield)~morethan~0}:all(creature[toughness>=4]|mybattlefield) transforms((,newability[2/2 ueot],newability[vigilance ueot])) ueot text=At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. @@ -99179,6 +100353,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sinuous Predator +abilities=oneblocker +text=Sinuous Predator can't be blocked by more than one creature. +type=Creature +subtype=Eldrazi Werewolf +power=4 +toughness=4 +[/card] +[card] name=Sip of Hemlock target=creature auto=destroy @@ -99713,6 +100896,16 @@ power=1 toughness=2 [/card] [card] +name=Skirsdag Supplicant +auto={b}{t}{discard(*|myhand)}:all(player) life:-2 +text={B}, {T}, Discard a card: Each player loses 2 life. +mana={2}{B} +type=Creature +subtype=Human Cleric +power=2 +toughness=3 +[/card] +[card] name=Skithiryx, the Blight Dragon abilities=flying,infect auto={B}:haste @@ -101377,6 +102570,17 @@ mana={2}{B}{R} type=Enchantment [/card] [card] +name=Smoldering Werewolf +auto=target(creature) damage:1 +auto={4}{r}{r}:flip(Erupting Dreadwolf) +text=When Smoldering Werewolf enters the battlefield, it deals 1 damage to each of up to two target creatures. -- {4}{R}{R}: Transform Smoldering Werewolf. +mana={2}{R}{R} +type=Creature +subtype=Werewolf Horror +power=3 +toughness=2 +[/card] +[card] name=Smother target=creature[manacost<=3] auto=bury @@ -102096,6 +103300,16 @@ power=2 toughness=4 [/card] [card] +name=Somberwald Stag +auto=may target(creature|opponentbattlefield) dynamicability +text=When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control. +mana={3}{G}{G} +type=Creature +subtype=Elk +power=4 +toughness=3 +[/card] +[card] name=Somberwald Vigilante auto=@combat(blocked) source(this) from(creature):all(trigger[from]) damage:1 text=Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature. @@ -102641,6 +103855,13 @@ mana={1}{B} type=Instant [/card] [card] +name=Soul Separator +auto={5}{t}{s}:target(creature|mygraveyard) transforms((,newability[moveto(exile)],newability[clone with(flying) addtype(spirit) set(p=1,t=1)])) forever +text={5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Put a token onto the battlefield that's a copy of that card except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Put a black Zombie creature token onto the battlefield with power equal to that card's power and toughness equal to that card's toughness. +mana={3} +type=Artifact +[/card] +[card] name=Soul Shepherd auto={W}{E(creature|mygraveyard)}:life:1 text={W}, Exile a creature card from your graveyard: You gain 1 life. @@ -103381,6 +104602,14 @@ mana={2W}{2W}{2W} type=Sorcery [/card] [card] +name=Spectral Reserves +auto=token(Spirit,Creature Spirit,1/1,white,flying)*2 +auto=life:2 +text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. You gain 2 life. +mana={3}{W} +type=Sorcery +[/card] +[card] name=Spectral Rider abilities=intimidate text=Intimidate @@ -104327,6 +105556,18 @@ power=4 toughness=5 [/card] [card] +name=Spirit of the Hunt +abilities=flash +auto=lord(other wolf|mybattlefield) 0/3 +auto=lord(other werewolf|mybattlefield) 0/3 +text=Flash -- When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. +mana={1}{G}{G} +type=Creature +subtype=Wolf Spirit +power=3 +toughness=3 +[/card] +[card] name=Spirit of the Night abilities=flying,trample,haste,protection from black auto=lord(spirit of the night[attacking]|myBattlefield) first strike @@ -104622,6 +105863,13 @@ power=2 toughness=2 [/card] [card] +name=Splendid Reclamation +auto=all(land|mygraveyard) moveto(mybattlefield) and!(tap(noevent))! +text=Return all land cards from your graveyard to the battlefield tapped. +mana={3}{G} +type=Sorcery +[/card] +[card] name=Splinter Twin target=creature auto=teach(creature) {T}:clone with(unearth,haste) @@ -104711,6 +105959,16 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Spontaneous Mutation +abilities=flash +target=creature +auto=foreach(*|mygraveyard) -1/0 +text=Flash (You may cast this spell any time you could cast an instant.) -- Enchant creature -- Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Spore Burst auto=aslongas(forest|myBattlefield) token(Saproling,Creature Saproling,1/1,green) auto=aslongas(mountain|myBattlefield) token(Saproling,Creature Saproling,1/1,green) @@ -104885,6 +106143,15 @@ mana={1} type=Artifact [/card] [card] +name=Springsage Ritual +target=artifact,enchantment +auto=destroy +auto=life:4 controller +text=Destroy target artifact or enchantment. You gain 4 life. +mana={3}{G} +type=Instant +[/card] +[card] name=Sprinting Warbrute abilities=mustattack other={3}{R} name(Dash) @@ -105686,6 +106953,16 @@ mana={W} type=Instant [/card] [card] +name=Steadfast Cathar +auto=@combat(attacking) source(this): +0/+2 ueot +text=Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn. +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] name=Steadfast Guard abilities=vigilance text=Vigilance (Attacking doesn't cause this creature to tap.) @@ -105963,6 +107240,15 @@ power=6 toughness=5 [/card] [card] +name=Stensia Banquet +target=opponent +auto=damage:type:vampire:mybattlefield +auto=draw:1 controller +text=Stensia Banquet deals damage to target opponent equal to the number of Vampires you control. -- Draw a card. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Stensia Bloodhall auto={T}:Add{1} auto={3}{B}{R}{T}:damage:2 target(player) @@ -105970,6 +107256,16 @@ text={T}: Add {1} to your mana pool. -- {3}{B}{R}, {T}: Stensia Bloodhall deals type=Land [/card] [card] +name=Stensia Innkeeper +auto=target(land|opponentbattlefield) freeze +text=When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. +mana={3}{R} +type=Creature +subtype=Vampire +power=3 +toughness=3 +[/card] +[card] name=Stensia Masquerade auto=lord(creature[attacking]|mybattlefield) first strike auto=@combatdamaged(player) from(vampire|mybattlefield): counter(1/1,1) all(trigger[from]) @@ -106241,6 +107537,14 @@ power=1 toughness=2 [/card] [card] +name=Stitcher's Graft +auto={2}:equip +text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. -- Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Stitchwing Skaab abilities=flying auto={1}{U}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))! @@ -107009,6 +108313,16 @@ type=Artifact subtype=Equipment [/card] [card] +name=Strange Augmentation +target=creature +auto=teach(creature) +1/+1 +auto=while(restriction{delirium}) teach(creature) +2/+2 +text=Enchant creature -- Enchanted creature gets +1/+1. -- Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard. +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Strangleroot Geist abilities=haste,undying text=Haste -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.) @@ -107344,6 +108658,16 @@ power=2 toughness=2 [/card] [card] +name=Stromkirk Condemned +auto={discard(*|myhand)}:all(vampire|mybattlefield) +1/+1 ueot limit:1 +text=Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn. +mana={B}{B} +type=Creature +subtype=Vampire Horror +power=2 +toughness=2 +[/card] +[card] name=Stromkirk Mentor auto=counter(1/1,1) target(other vampire|mybattlefield) text=When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. @@ -107621,6 +108945,17 @@ mana={G} type=Instant [/card] [card] +name=Subjugator Angel +abilities=flying +auto=all(creature|opponentbattlefield) tap +text=Flying -- When Subjugator Angel enters the battlefield, tap all creatures your opponents control. +mana={4}{W}{W} +type=Creature +subtype=Angel +power=4 +toughness=3 +[/card] +[card] name=Sublime Archangel auto=lord(other creature|myBattlefield) transforms((,newability[@combat(attackedalone) source(creature|mybattlefield):all(trigger) 1/1 ueot])) abilities=flying,exalted @@ -107708,6 +109043,14 @@ mana={3}{B}{B} type=Enchantment [/card] [card] +name=Succumb to Temptation +auto=draw:2 +auto=life:-2 +text=You draw two cards and you lose 2 life. +mana={1}{B}{B} +type=Instant +[/card] +[card] name=Su-Chi auto=@movedTo(this|graveyard):Add{4} text=When Su-Chi dies, add {4} to your mana pool. @@ -109013,6 +110356,16 @@ mana={2}{W}{U}{U} type=Instant [/card] [card] +name=Swift Spinner +abilities=flash, reach +text=Flash (You may cast this spell any time you could cast an instant.) -- Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Spider +power=2 +toughness=3 +[/card] +[card] name=Swift Warkite abilities=flying auto=moveTo(myBattlefield) target(creature[manacost<=3]|myhand,mygraveyard) and!( transforms((,newability[haste],newability[phaseaction[endofturn sourceinplay] moveto(ownerhand) all(this)])) forever)! @@ -109762,7 +111115,7 @@ toughness=2 [card] name=Tajuru Beastmaster auto=choice all(creature|mybattlefield) 1/1 ueot -auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 1/1 ueot text=Rally — Whenever Tajuru Beastmaster or another Ally enters the battlefield under your control, creatures you control get +1/+1 until end of turn. mana={5}{G} type=Creature @@ -109793,7 +111146,7 @@ toughness=1 [card] name=Tajuru Warcaller auto=choice all(creature|mybattlefield) 2/2 ueot -auto=@movedTo(other ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot +auto=@movedTo(ally|myBattlefield):all(creature|mybattlefield) 2/2 ueot text=Rally — Whenever Tajuru Warcaller or another Ally enters the battlefield under your control, creatures you control get +2/+2 until end of turn. mana={3}{G}{G} type=Creature @@ -109802,6 +111155,14 @@ power=2 toughness=1 [/card] [card] +name=Take Inventory +auto=draw:1 +auto=foreach(Take Inventory|mygraveyard) draw:1 +text=Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Take Possession target=*|battlefield alias=1194 @@ -110446,6 +111807,16 @@ power=2 toughness=2 [/card] [card] +name=Tattered Haunter +abilities=flying, cloud +text=Flying -- Tattered Haunter can block only creatures with flying. +mana={1}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Tatterkite abilities=flying auto=countershroud(any) @@ -110479,7 +111850,7 @@ toughness=1 [/card] [card] name=Tattermunge Witch -auto={R}{G}:name(1/0 & trample) all(creature[blocked]) transforms((,newability[1/0],newability[trample])) ueot +auto={R}{G}:lord(creature[blocked]) 1/0 && lord(creature[blocked]) trample text={R}{G}: Each blocked creature gets +1/+0 and gains trample until end of turn. mana={1}{RG} type=Creature @@ -111858,6 +113229,29 @@ power=2 toughness=1 [/card] [card] +name=Thalia, Heretic Cathar +abilities=first strike +auto=@movedTo(land[-basic]|opponentBattlefield):all(trigger) tap(noevent) +auto=@movedTo(creature|opponentBattlefield):all(trigger) tap(noevent) +text=First strike -- Creatures and nonbasic lands your opponents control enter the battlefield tapped. +mana={2}{W} +type=Legendary Creature +subtype=Human Soldier +power=3 +toughness=2 +[/card] +[card] +name=Thalia's Lancers +abilities=first strike +auto=may moveTo(myHand) target(*[legendary]|myLibrary) +text=First strike -- When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library. +mana={3}{W}{W} +type=Creature +subtype=Human Knight +power=4 +toughness=4 +[/card] +[card] name=Thalia's Lieutenant auto=all(other human|mybattlefield) counter(1/1,1) auto=@movedto(human|mybattlefield):counter(1/1,1) @@ -112207,6 +113601,18 @@ power=2 toughness=2 [/card] [card] +name=Thermo-Alchemist +abilities=defender +auto=@movedTo(instant,sorcery|mystack):untap +auto={t}:damage:1 all(opponent) +text=Defender -- {T}: Thermo-Alchemist deals 1 damage to each opponent. -- Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. +mana={1}{R} +type=Creature +subtype=Human Shaman +power=0 +toughness=3 +[/card] +[card] name=Thermokarst target=land auto=teach(land[snow]) life:1 controller @@ -112349,6 +113755,18 @@ type=Enchantment subtype=Aura [/card] [card] +name=Thirsting Axe +auto={2}:equip +auto=teach(creature) 4/0 +auto=teach(creature) treason +auto=@combatdamaged(player) from(mytgt):all(trigger[from]) -treason ueot +auto=@combatdamaged(creature) from(mytgt):all(trigger[from]) -treason ueot +text=Equipped creature gets +4/+0. -- At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it. -- Equip {2} +mana={3} +type=Artifact +subtype=Equipment +[/card] +[card] name=Thistledown Duo auto=@movedTo(*[white]|mystack):1/1 ueot auto=@movedTo(*[blue]|mystack):flying ueot @@ -112840,6 +114258,17 @@ power=2 toughness=2 [/card] [card] +name=Thraben Foulbloods +auto=while(restriction{delirium}) 1/1 +auto=while(restriction{delirium}) menace +text=Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) +mana={2}{B} +type=Creature +subtype=Zombie Hound +power=3 +toughness=2 +[/card] +[card] name=Thraben Gargoyle abilities=defender auto={6}:flip(Stonewing Antagonizer) @@ -112900,6 +114329,16 @@ power=2 toughness=2 [/card] [card] +name=Thraben Standard Bearer +auto={1}{W}{t}{discard(*|myhand)}:token(Human Soldier,creature Human Soldier,1/1,white) +text={1}{W}, {T}, Discard a card: Put a 1/1 white Human Soldier creature token onto the battlefield. +mana={W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Thraben Valiant abilities=vigilance text=Vigilance @@ -115751,6 +117190,17 @@ power=1 toughness=1 [/card] [card] +name=Tree of Perdition +abilities=defender +auto={t}:count(oplifetotal) && transforms((,newability[lifeset:t opponent})) forever && all(this) transforms((,settoughness=countedamount)) forever +text=Defender -- {T}: Exchange target opponent's life total with Tree of Perdition's toughness. +mana={3}{B} +type=Creature +subtype=Plant +power=0 +toughness=13 +[/card] +[card] name=Tree of Redemption abilities=defender auto={T}:exchangelife all(this) @@ -116033,13 +117483,6 @@ power=3 toughness=3 [/card] [card] -name=Triangle of War -auto={2}{S}:name(powerstrike) target(creature|mybattlefield) transforms((,newability[dynamicability target(creature|opponentbattlefield)])) forever -text={2}, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.) -mana={1} -type=Artifact -[/card] -[card] name=Triassic Egg auto={3}{T}:counter(0/0,1,Hatchling) auto={C(0/0,-2,Hatchling)}{S}:moveTo(myBattlefield) target(creature|myhand,mygraveyard) @@ -117295,6 +118738,27 @@ mana={B} type=Instant [/card] [card] +name=Ulrich of the Krallenhorde +auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ulrich, Uncontested Alpha) +auto=target(creature) 4/4 ueot +text=Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde. +mana={3}{R}{G} +type=Legendary Creature +subtype=Human Werewolf +power=4 +toughness=4 +[/card] +[card] +name=Ulrich, Uncontested Alpha +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Ulrich of the Krallenhorde) +auto=may target(creature[-werewolf]|opponentbattlefield) dynamicability +text=Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. +type=Legendary Creature +subtype=Werewolf +power=6 +toughness=6 +[/card] +[card] name=Ulrich's Kindred abilities=trample auto={3}{G}:target(wolf,werewolf[attacking]) indestructible ueot @@ -117314,6 +118778,15 @@ mana={1}{B} type=Instant [/card] [card] +name=Ulvenwald Abomination +auto={t}:add{c}{c} +text={T}: Add {C}{C} to your mana pool. +type=Creature +subtype=Eldrazi Werewolf +power=4 +toughness=6 +[/card] +[card] name=Ulvenwald Bear auto=if morbid then counter(1/1,2) target(creature) text=Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. @@ -117324,6 +118797,18 @@ power=2 toughness=2 [/card] [card] +name=Ulvenwald Captive +abilities=defender +auto={t}:add{g} +auto={5}{g}{g}:flip(Ulvenwald Abomination) +text=Defender -- {T}: Add {G} to your mana pool. -- {5}{G}{G}: Transform Ulvenwald Captive. +mana={1}{G} +type=Creature +subtype=Werewolf Horror +power=1 +toughness=2 +[/card] +[card] name=Ulvenwald Hydra abilities=reach anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive @@ -117354,6 +118839,16 @@ power=3 toughness=3 [/card] [card] +name=Ulvenwald Observer +auto=@movedTo(graveyard) from(creature[toughness>=4]|mybattlefield):draw:1 +text=Whenever a creature you control with toughness 4 or greater dies, draw a card. +mana={4}{G}{G} +type=Creature +subtype=Treefolk +power=6 +toughness=6 +[/card] +[card] name=Ulvenwald Primordials auto={G}:regenerate auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Ulvenwald Mystics) @@ -118920,6 +120415,16 @@ power=0 toughness=1 [/card] [card] +name=Vampire Cutthroat +abilities=lifelink,skulk +text=Skulk (This creature can't be blocked by creatures with greater power.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={B} +type=Creature +subtype=Vampire Rogue +power=1 +toughness=1 +[/card] +[card] name=Vampire Envoy abilities=flying auto=@tapped(this):life:1 controller @@ -120716,6 +122221,18 @@ power=4 toughness=3 [/card] [card] +name=Vildin-Pack Outcast +abilities=trample +auto={r}:1/0 ueot +auto={5}{r}{r}:flip(Dronepack Kindred) +text=Trample -- {R}: Vildin-Pack Outcast gets +1/-1 until end of turn. -- {5}{R}{R}: Transform Vildin-Pack Outcast. +mana={4}{R} +type=Creature +subtype=Werewolf Horror +power=4 +toughness=4 +[/card] +[card] name=Vile Aggregate anyzone=type:creature[colorless]:mybattlefield/5 cdaactive abilities=trample @@ -121989,6 +123506,18 @@ power=3 toughness=2 [/card] [card] +name=Voldaren Pariah +abilities=flying,madness +auto={S(other creature|mybattlefield)}{S(other creature|mybattlefield)}{S(other creature|mybattlefield)}:flip(Abolisher of Bloodlines) +autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BB to cast) activate name(pay BB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Flying -- Sacrifice three other creatures: Transform Voldaren Pariah. -- Madness {B}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={3}{B}{B} +type=Creature +subtype=Vampire Horror +power=3 +toughness=3 +[/card] +[card] name=Volition Reins target=* auto=untap @@ -122459,6 +123988,16 @@ mana={2}{B} type=Instant [/card] [card] +name=Wailing Ghoul +auto=deplete:2 +text=When Wailing Ghoul enters the battlefield, put the top two cards of your library into your graveyard. +mana={1}{B} +type=Creature +subtype=Zombie +power=1 +toughness=3 +[/card] +[card] name=Waiting in the Weeds auto=foreach(forest[-tapped]|mybattlefield) token(Cat,Creature Cat,1/1,green) auto=foreach(forest[-tapped]|opponentbattlefield) token(Cat,Creature Cat,1/1,green) opponent @@ -124287,6 +125826,17 @@ mana={3}{U} type=Instant [/card] [card] +name=Weaver of Lightning +abilities=reach +auto=@movedTo(instant,sorcery|mystack):damage:1 target(creature|opponentbattlefield) +text=Reach -- Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. +mana={2}{R} +type=Creature +subtype=Human Shaman +power=1 +toughness=4 +[/card] +[card] name=Web of Inertia auto=@each opponent combatbegins restriction{type(*|opponentgraveyard)~morethan~0}:ability$!choice name(exile card) target(*|mygraveyard) moveTo(exile) _ choice name(cantattack) all(creature|mybattlefield) cantattack ueot !$ opponent auto=@each opponent combatbegins:all(creature|opponentbattlefield) cantattack ueot @@ -124412,6 +125962,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Weirded Vampire +abilities=madness +autoexile=restriction{discarded} pay({B}{B}{b}) name(pay BBB to cast) activate name(pay BBB to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard) +text=Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) +mana={3}{B} +type=Creature +subtype=Vampire Horror +power=3 +toughness=3 +[/card] +[card] name=Weirding Shaman auto={3}{B}{S(goblin|myBattlefield)}:token(Goblin Rogue,Creature goblin,1/1,black)*2 text={3}{B}, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield. @@ -124559,6 +126120,7 @@ auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Afflicted Deser text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. type=Creature subtype=Werewolf +color=red power=5 toughness=4 [/card] @@ -124607,6 +126169,18 @@ mana={2} type=Artifact [/card] [card] +name=Wharf Infiltrator +abilities=skulk +auto=@discarded(creature|myhand):pay({2}) token(Eldrazi Horror) controller +auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +text=Skulk (This creature can't be blocked by creatures with greater power.) -- Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. -- Whenever you discard a creature card, you may pay {2}. If you do, put a 3/2 colorless Eldrazi Horror creature token onto the battlefield. +mana={1}{U} +type=Creature +subtype=Human Horror +power=1 +toughness=1 +[/card] +[card] name=Wheel and Deal auto=reject all(*|opponenthand) auto=draw:7 opponent @@ -124902,6 +126476,15 @@ power=1 toughness=1 [/card] [card] +name=Whispers of Emrakul +target=opponent +auto=discard:1 +auto=while(restriction{delirium}) discard:1 +text=Target opponent discards a card at random. -- Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead. +mana={1}{B} +type=Sorcery +[/card] +[card] name=Whispers of the Muse auto=draw:1 buyback={U}{5} @@ -126510,6 +128093,16 @@ power=4 toughness=4 [/card] [card] +name=Wolfkin Bond +auto=token(Wolf,Creature Wolf,2/2,green) +target=creature +auto=teach(creature) 2/2 +text=Enchant creature -- When Wolfkin Bond enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield. -- Enchanted creature gets +2/+2. +mana={4}{G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Wolf-Skull Shaman auto=@each my upkeep:name(Kinship) reveal:1 optionone if type(creature[share!types!]|reveal)~morethan~0 then token(Wolf,Creature Wolf,2/2,green) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield. @@ -126584,6 +128177,15 @@ power=3 toughness=3 [/card] [card] +name=Woodcutter's Grit +target=creature|mybattlefield +auto=3/3 ueot +auto=opponentshroud ueot +text=Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) +mana={2}{G} +type=Instant +[/card] +[card] name=Wooded Bastion auto={T}:Add{1} auto={GW}{T}:Add{G}{G} @@ -126663,6 +128265,16 @@ power=1 toughness=2 [/card] [card] +name=Woodland Patrol +abilities=vigilance +text=Vigilance +mana={2}{G} +type=Creature +subtype=Human Scout +power=3 +toughness=2 +[/card] +[card] name=Woodland Sleuth auto=if morbid then moverandom(creature) from(mygraveyard) to(myhand) text=Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.