- renamed WResourceManager::autoResize() to ResetCacheLimits(), since the function doesn't actually resize anything. It's merely setting clamping limits on when we should purge the cache.
- fixed the debug framerate calculation / drawing code (consolidated duplicated functions & variables mDelta vs a win-only mDeltaTime, no reason to have two), repositioned it to draw on the bottom left (it was colliding with other debug text for the cache info). - for debug testing purposes, added a #define override to force the image cache to work with less memory (I've picked 8 megs, which is what the psp seems to use - the normal default on win/linux is 20 megs).
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@@ -188,7 +188,8 @@ public:
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//Wrapped from JSoundSystem. TODO: Privatize.
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JMusic * ssLoadMusic(const char *fileName);
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void autoResize(); //Recreates the cache size.
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//Resets the cache limits on when it starts to purge data.
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void ResetCacheLimits();
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void DebugRender();
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