J :
* Change the name of debug.h into config.h and use the new RESPATH define.
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@@ -1,4 +1,4 @@
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#include "../include/debug.h"
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#include "../include/config.h"
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#include "../include/PlayGuiObject.h"
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#include "../include/Player.h"
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@@ -20,7 +20,7 @@ void PlayGuiObject::Update(float dt){
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if (mHasFocus && mHeight < defaultHeight * 1.2)
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{
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mHeight += defaultHeight*0.8f*dt;
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fprintf(stderr, "increasing size to %f - %d", mHeight, GetId() );
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// fprintf(stderr, "increasing size to %f - %d", mHeight, GetId() );
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if (mHeight > defaultHeight * 1.2)
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mHeight = defaultHeight * 1.2;
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