J :
* Change the name of debug.h into config.h and use the new RESPATH define.
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@@ -4,7 +4,7 @@
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Although there is only one MTGCard of each type, there can be as much Instances of it as needed in the game
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--------------------------------------------
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*/
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#include "../include/debug.h"
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#include "../include/config.h"
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#include "../include/MTGCardInstance.h"
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#include "../include/CardDescriptor.h"
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#include "../include/Counters.h"
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@@ -19,6 +19,7 @@ MTGCardInstance::MTGCardInstance(MTGCard * card, MTGPlayerCards * _belongs_to):
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LOG("==Creating MTGCardInstance==");
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initMTGCI();
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model = card;
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attacker = 0;
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lifeOrig = life;
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belongs_to=_belongs_to;
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initAttackersDefensers();
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