J :
* Change the name of debug.h into config.h and use the new RESPATH define.
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@@ -1,5 +1,5 @@
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#include "../include/debug.h"
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#include "../include/config.h"
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#include <JGE.h>
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#include <JRenderer.h>
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#if defined (WIN32) || defined (LINUX)
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@@ -62,13 +62,13 @@ void GameApp::Create()
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LOG("starting Game");
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//Test for Music files presence
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std::ifstream file("Res/sound/Track0.mp3");
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std::ifstream file(RESPATH"/sound/Track0.mp3");
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if(file){
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file.close();
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}else{
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HasMusic = 0;
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}
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std::ifstream file2("Res/sound/Track1.mp3");
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std::ifstream file2(RESPATH"/sound/Track1.mp3");
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if(file2){
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file2.close();
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}else{
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