Added abilities for cards which have to return battlefield or hand instead of graveyard (e.g. just like exiledeath ability), improved fresh attribute management also for card moved in hand, library, commandzone and for instants and sorcery spells, added/fixed primitives.
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@@ -198,7 +198,10 @@ const char* Constants::MTGBasicAbilities[] = {
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"partner", //Has partner ability
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"canbecommander", //Can be a commander (eg. some planeswalkers can)
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"iscommander", //It's the current commander
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"threeblockers" //It can be blocked just by 3 creatures or more.
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"threeblockers", //It can be blocked just by 3 creatures or more.
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"handdeath", //It goes in hand after death.
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"inplaydeath", //It goes back in play untapped after death.
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"inplaytapdeath" //It goes back in play tapped after death.
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};
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map<string,int> Constants::MTGBasicAbilitiesMap;
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