- fixed a bug (crash if a card that had an ability until end of turn would be put into the graveyard before the end of the turn)
- Added a new game Mode : Random 1 or 2 color.
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-07-18 08:50:14 +00:00
parent 4606d88048
commit 3e7ecb3016
15 changed files with 155 additions and 20 deletions

View File

@@ -96,12 +96,6 @@ void GameObserver::nextGamePhase(){
phaseRing->forward();
Phase * cPhase = phaseRing->getCurrentPhase();
//Warn the layers about the phase Change
WEvent * e = NEW WEventPhaseChange(cPhaseOld, cPhase);
receiveEvent(e);
delete e;
currentGamePhase = cPhase->id;
if (currentPlayer != cPhase->player) nextPlayer();