- Fix Android compilation issues

- Added a "cachesize" option (not available from the menu, but can be manually edited in players/options.txt, for example cachesize=200 means 200MB of cache). The hardcoded cache on windows/linux is 20MB, which is not enough for Hi Res cards (60 is better, 200 is great)
This commit is contained in:
wagic.the.homebrew
2011-10-02 09:05:39 +00:00
parent 9e572ee416
commit 3decbe7f1d
5 changed files with 16 additions and 12 deletions
+1 -1
View File
@@ -25,7 +25,7 @@ public:
bool tryToUnlock(GameObserver * game);
static void load();
static map <string, Unlockable *> unlockables;
static void Unlockable::Destroy();
static void Destroy();
};