fixed some warnings in SoundManager
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@@ -83,7 +83,7 @@
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// |aLocation| is used to set the location of the sound source in relation to the listener
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// and |aLoop| specifies if the sound should be continuously looped or not.
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- (NSUInteger)playSoundWithKey:(NSString*)aSoundKey gain:(float)aGain pitch:(float)aPitch
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location:(CGPoint)aLocation shouldLoop:(BOOL)aLoop sourceID:(NSUInteger)aSourceID;
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location:(CGPoint)aLocation shouldLoop:(BOOL)aLoop sourceID:(NSInteger)aSourceID;
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// Stops all sounds playing with the supplied sound key
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- (void)stopSoundWithKey:(NSString*)aSoundKey;
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